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In InitializeSlots, if an interval with a non-zero StackID (A) is
encountered we set All/UsedColors to a size of A + 1. If after this we
process another interval with a non-zero StackID (B), where B < A, then
we resize All/UsedColors to size < A + 1, and lose the BitVector
associated with A.
AFAIK this is a latent bug upstream, but when adding a new TargetStackID
locally I hit a `NextColors[StackID] != -1 && "No more spill slots?"`
assertion due to this issue.
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Motivation is supporting scalable spills and reloads, e.g. in
https://github.com/llvm/llvm-project/pull/120524.
Looking at this API, I'm suspicious that the access size should just be
coming from the memory operand on the load or store, but we don't appear
to be consistently setting that up. That's a larger change so I may or
may not bother pursuing that.
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Register::stackSlot2Index. NFC (#125028)
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The existing analysis was already a pimpl wrapper.
I have extracted legacy pass logic to a LDVImpl wrapper named
`LiveDebugVariables` which is the analysis::Result now. This controls
whether to activate the LDV (depending on `-live-debug-variables` and
DIsubprogram) itself.
The legacy and new analysis only construct the LiveDebugVariables.
VirtRegRewriter will test this.
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Identified with misc-include-cleaner.
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result. NFC
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- Add `MachineBlockFrequencyAnalysis`.
- Add `MachineBlockFrequencyPrinterPass`.
- Use `MachineBlockFrequencyInfoWrapperPass` in legacy pass manager.
- `LazyMachineBlockFrequencyInfo::print` is empty, drop it due to new
pass manager migration.
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- Add `LiveIntervalsAnalysis`.
- Add `LiveIntervalsPrinterPass`.
- Use `LiveIntervalsWrapperPass` in legacy pass manager.
- Use `std::unique_ptr` instead of raw pointer for `LICalc`, so
destructor and default move constructor can handle it correctly.
This would be the last analysis required by `PHIElimination`.
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- Add `SlotIndexesAnalysis`.
- Add `SlotIndexesPrinterPass`.
- Use `SlotIndexesWrapperPass` in legacy pass.
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- Add `MachineLoopAnalysis`.
- Add `MachineLoopPrinterPass`.
- Convert to `MachineLoopInfoWrapperPass` in legacy pass manager.
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The pass pipeline of some architecture splits register allocation phase
based on different register classes. As some analyses need to be
computed at the beginning of the register allocation and kept alive till
all values are assigned to some physical registers.
This poses challenge with objective of introducing StackSlotColoring
after partial virtual registers are assigned to physical registers, in
order to optimize stack slots usage.As this pass doesn't preserve few
analysis yet to be needed by the register allocation of the remaining
virtual registers, necessiating them to be kept preserved.
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Fixes #82659
There are some functions, such as `findRegisterDefOperandIdx` and `findRegisterDefOperand`, that have too many default parameters. As a result, we have encountered some issues due to the lack of TRI parameters, as shown in issue #82411.
Following @RKSimon 's suggestion, this patch refactors 9 functions, including `{reads, kills, defines, modifies}Register`, `registerDefIsDead`, and `findRegister{UseOperandIdx, UseOperand, DefOperandIdx, DefOperand}`, adjusting the order of the TRI parameter and making it required. In addition, all the places that call these functions have also been updated correctly to ensure no additional impact.
After this, the caller of these functions should explicitly know whether to pass the `TargetRegisterInfo` or just a `nullptr`.
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The stack slot coloring pass is concerned with optimizing spill
slots. If any change is a pass is made over the function to remove
stack stores that use the same register and stack slot as an
immediately preceding load.
The register check is too simple for constant registers like AArch64
and RISC-V's zero register. This register can be used as the result
of a load if we want to discard the result, but still have the memory
access performed. Like for a volatile or atomic load.
If the code sees a load from the zero register followed by a store
of the zero register at the same stack slot, the pass mistakenly
believes the store isn't needed.
Since the main stack coloring optimization is only concerned with
spill slots, it seems reasonable that RemoveDeadStores should
only be concerned with spills. Since we never generate a reload of
x0, this avoids the issue seen by RISC-V.
Test case concept is adapted from pr30821.mir from X86. That test
had to be updated to mark the stack slot as a spill slot.
Fixes #80052.
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Most users of PseudoSourceValue.h only need PseudoSourceValue, not the
PseudoSourceValueManager. However, this header pulls in some very
expensive dependencies like ValueMap.h, which is only used for the
manager.
Split off the manager into a separate header and include it only where
used.
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Remove another reference to the same radar.
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This change initializes the members TSI, LI, DT, PSI, and ORE pointer feilds of the SelectOptimize class to nullptr.
Reviewed By: LuoYuanke
Differential Revision: https://reviews.llvm.org/D148303
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overlapping test).
AMDGPU code with enabled address sanitizer generates tons of stack objects (> 200000 in my testcase) and
takes forever to compile due to the time spent on stack slot sharing.
While LiveRange::overlaps method has logarithmic complexity on the number of segments in the involved
liveranges the problem is that when a new interval is assigned to a used color it's tested against
overlapping every other assigned interval for that color.
Instead I decided to join all assigned intervals for a color into a single interval and this allows to
have logarithmic complexity on the number of segments for the joined interval.
This patch reduced time spent on stack slot coloring pass from 628 to 3 seconds on my testcase.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D146057
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This is a (fixed) recommit of https://reviews.llvm.org/D121169
after: 1061034926
before: 1063332844
Discourse thread: https://discourse.llvm.org/t/include-what-you-use-include-cleanup
Differential Revision: https://reviews.llvm.org/D121681
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This reverts commit 7f230feeeac8a67b335f52bd2e900a05c6098f20.
Breaks CodeGenCUDA/link-device-bitcode.cu in check-clang,
and many LLVM tests, see comments on https://reviews.llvm.org/D121169
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after: 1061034926
before: 1063332844
Differential Revision: https://reviews.llvm.org/D121169
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Stack slot colouring adds "weight" to slots if a non-dbg-value instruction
refers to it. This, unfortunately, means that DBG_PHI instructions can have
an effect on codegen. The fix is very simple, replace isDebugValue with
isDebugInstr.
The regression test contains a scenario that reproduces this problem; I've
represented both normal-debug mode and instr-ref debug mode instructions
in comment lines prefixed with AAAAAA and BBBBBB, and un-comment them with
sed to test that the two different modes produce the same behaviour.
Differential Revision: https://reviews.llvm.org/D108627
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Also renamed the fields to follow style guidelines.
Accessors help with readability - weight mutation, in particular,
is easier to follow this way.
Differential Revision: https://reviews.llvm.org/D87725
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Summary:
This is patch is part of a series to introduce an Alignment type.
See this thread for context: http://lists.llvm.org/pipermail/llvm-dev/2019-July/133851.html
See this patch for the introduction of the type: https://reviews.llvm.org/D64790
Reviewers: courbet
Subscribers: arsenm, sdardis, nemanjai, jvesely, nhaehnle, hiraditya, kbarton, jrtc27, atanasyan, kerbowa, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D77215
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This file lists every pass in LLVM, and is included by Pass.h, which is
very popular. Every time we add, remove, or rename a pass in LLVM, it
caused lots of recompilation.
I found this fact by looking at this table, which is sorted by the
number of times a file was changed over the last 100,000 git commits
multiplied by the number of object files that depend on it in the
current checkout:
recompiles touches affected_files header
342380 95 3604 llvm/include/llvm/ADT/STLExtras.h
314730 234 1345 llvm/include/llvm/InitializePasses.h
307036 118 2602 llvm/include/llvm/ADT/APInt.h
213049 59 3611 llvm/include/llvm/Support/MathExtras.h
170422 47 3626 llvm/include/llvm/Support/Compiler.h
162225 45 3605 llvm/include/llvm/ADT/Optional.h
158319 63 2513 llvm/include/llvm/ADT/Triple.h
140322 39 3598 llvm/include/llvm/ADT/StringRef.h
137647 59 2333 llvm/include/llvm/Support/Error.h
131619 73 1803 llvm/include/llvm/Support/FileSystem.h
Before this change, touching InitializePasses.h would cause 1345 files
to recompile. After this change, touching it only causes 550 compiles in
an incremental rebuild.
Reviewers: bkramer, asbirlea, bollu, jdoerfert
Differential Revision: https://reviews.llvm.org/D70211
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llvm::Register as started by r367614. NFC
llvm-svn: 367633
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While touching the code, simplify if feasible.
llvm-svn: 358996
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to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
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Summary: The convenience wrapper in STLExtras is available since rL342102.
Reviewers: dblaikie, javed.absar, JDevlieghere, andreadb
Subscribers: MatzeB, sanjoy, arsenm, dschuff, mehdi_amini, sdardis, nemanjai, jvesely, nhaehnle, sbc100, jgravelle-google, eraman, aheejin, kbarton, JDevlieghere, javed.absar, gbedwell, jrtc27, mgrang, atanasyan, steven_wu, george.burgess.iv, dexonsmith, kristina, jsji, llvm-commits
Differential Revision: https://reviews.llvm.org/D52573
llvm-svn: 343163
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I thought I fixed this in r308673, but that fix was
very broken. The assumption that any frame index can be used
in place of another was more widespread than I realized.
Even when stack slot sharing was disabled, this was still
replacing frame index uses with a different ID with a different
stack slot.
Really fix this by doing the coloring per-stack ID, so all of
the coloring logically done in a separate namespace. This is a lot
simpler than trying to figure out how to change the color if
the stack ID is different.
llvm-svn: 335488
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The DEBUG() macro is very generic so it might clash with other projects.
The renaming was done as follows:
- git grep -l 'DEBUG' | xargs sed -i 's/\bDEBUG\s\?(/LLVM_DEBUG(/g'
- git diff -U0 master | ../clang/tools/clang-format/clang-format-diff.py -i -p1 -style LLVM
- Manual change to APInt
- Manually chage DOCS as regex doesn't match it.
In the transition period the DEBUG() macro is still present and aliased
to the LLVM_DEBUG() one.
Differential Revision: https://reviews.llvm.org/D43624
llvm-svn: 332240
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Because we create a new kind of debug instruction, DBG_LABEL, we need to
check all passes which use isDebugValue() to check MachineInstr is debug
instruction or not. When expelling debug instructions, we should expel
both DBG_VALUE and DBG_LABEL. So, I create a new function,
isDebugInstr(), in MachineInstr to check whether the MachineInstr is
debug instruction or not.
This patch has no new test case. I have run regression test and there is
no difference in regression test.
Differential Revision: https://reviews.llvm.org/D45342
Patch by Hsiangkai Wang.
llvm-svn: 331844
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Previously, _any_ store or load instruction was considered to be
operating on a spill if it had a frameindex as an operand, and thus
was fair game for optimisations such as "StackSlotColoring". This
usually works, except on architectures where spills can be partially
restored, for example on X86 where a spilt vector can have a single
component loaded (zeroing the rest of the target register). This can be
mis-interpreted and the zero extension unsoundly eliminated, see
pr30821.
To avoid this, this commit optionally provides the caller to
isLoadFromStackSlot and isStoreToStackSlot with the number of bytes
spilt/loaded by the given instruction. Optimisations can then determine
that a full spill followed by a partial load (or vice versa), for
example, cannot necessarily be commuted.
Patch by Jeremy Morse!
Differential Revision: https://reviews.llvm.org/D44782
llvm-svn: 330778
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llvm-svn: 330606
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Summary:
r327219 added wrappers to std::sort which randomly shuffle the container before sorting.
This will help in uncovering non-determinism caused due to undefined sorting
order of objects having the same key.
To make use of that infrastructure we need to invoke llvm::sort instead of std::sort.
Note: This patch is one of a series of patches to replace *all* std::sort to llvm::sort.
Refer the comments section in D44363 for a list of all the required patches.
Reviewers: bogner, rnk, MatzeB, RKSimon
Reviewed By: rnk
Subscribers: JDevlieghere, javed.absar, llvm-commits
Differential Revision: https://reviews.llvm.org/D45133
llvm-svn: 329435
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Filenames should match the name of the class they contain.
llvm-svn: 321037
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Headers/Implementation files should be named after the class they
declare/define.
Also eliminated an `#include "llvm/CodeGen/LiveIntervalAnalysis.h"` in
favor of `class LiveIntarvals;`
llvm-svn: 320546
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All these headers already depend on CodeGen headers so moving them into
CodeGen fixes the layering (since CodeGen depends on Target, not the
other way around).
llvm-svn: 318490
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This header includes CodeGen headers, and is not, itself, included by
any Target headers, so move it into CodeGen to match the layering of its
implementation.
llvm-svn: 317647
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other minor fixes (NFC).
llvm-svn: 313194
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On AMDGPU SGPR spills are really spilled to another register.
The spiller creates the spills to new frame index objects,
which is used as a placeholder.
This will eventually be replaced with a reference to a position
in a VGPR to write to and the frame index deleted. It is
most likely not a real stack location that can be shared
with another stack object.
This is a problem when StackSlotColoring decides it should
combine a frame index used for a normal VGPR spill with
a real stack location and a frame index used for an SGPR.
Add an ID field so that StackSlotColoring has a way
of knowing the different frame index types are
incompatible.
llvm-svn: 308673
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I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.
I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.
This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.
Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).
llvm-svn: 304787
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