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<stdint.h> includes. (#150303)
https://github.com/llvm/llvm-project/issues/149993
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The GPU stdio functions were depending on indirect inclusion for some of
their dependencies. This patch should fix all of that.
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Summary:
RPC_ is a generic prefix here, use LIBC_ to indicate that these are
opcodes used to implement the C library
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Summary:
I'm going to attempt to move the `rpc.h` header to a separate folder
that we can install and include outside of `libc`. Before doing this I'm
going to try to trim up the file so there's not as many things I need to
copy to make it work. This dependency on `cpp::functional` is a low
hanging fruit. I only did it so that I could overload the argument of
the work function so that passing the id was optional in the lambda,
that's not a *huge* deal and it makes it more explicit I suppose.
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This is a part of #97655.
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declaration" (#98593)
Reverts llvm/llvm-project#98075
bots are broken
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This is a part of #97655.
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reland of https://github.com/llvm/llvm-project/pull/98215
Additionally adds proxy headers for FILE and the fopencookie types
The arm32 build has been failing due to redefinitions of the off_t type.
This patch fixes this by moving off_t to a proper proxy header. To do
this, it also moves stdio macros to a proxy header to hopefully avoid
including this proxy header alongside this public stdio.h.
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Summary:
The `fgets` function as implemented is not functional currently when
called with multiple threads. This is because we rely on reapeatedly
polling the character to detect EOF. This doesn't work when there are
multiple threads that may with to poll the characters. this patch pulls
out the logic into a standalone RPC call to handle this in a single
operation such that calling it from multiple threads functions as
expected. It also makes it less slow because we no longer make N RPC
calls for N characters.
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This is step 4 of
https://discourse.llvm.org/t/rfc-customizable-namespace-to-allow-testing-the-libc-when-the-system-libc-is-also-llvms-libc/73079
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Summary:
This patch implements the `fgets`, `getc`, `fgetc`, and `getchar`
functions on the GPU. Their implementations are straightforward enough.
One thing worth noting is that the implementation of `fgets` will be
extremely slow due to the high latency to read a single char. A faster
solution would be to make a new RPC call to call `fgets` (due to the
special rule that newline or null breaks the stream). But this is left
out because performance isn't the primary concern here.
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