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<stdint.h> includes. (#150303)
https://github.com/llvm/llvm-project/issues/149993
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LIBC_ERRNO_MODE_SYSTEM to be header-only. (#143187)
This is the first step in preparation for:
https://discourse.llvm.org/t/rfc-make-clang-builtin-math-functions-constexpr-with-llvm-libc-to-support-c-23-constexpr-math-functions/86450
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The GPU stdio functions were depending on indirect inclusion for some of
their dependencies. This patch should fix all of that.
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Summary:
RPC_ is a generic prefix here, use LIBC_ to indicate that these are
opcodes used to implement the C library
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Summary:
Currently, the RPC interface uses a basic opcode to communicate with the
server. This currently is 16 bits. There's no reason for this to be 16
bits, because on the GPU a 32-bit write is the same as a 16-bit write
performance wise.
Additionally, I am now making all the `libc` based opcodes qualified
with the 'c' type, mimiciing how Linux handles `ioctls` all coming from
the same driver. This will make it easier to extend the interface when
it's exported directly.
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Summary:
These are provided by a resource header now, cut these from the
dependencies and only provide the ones we use for RPC.
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Summary:
There are a few of these leftover, they should all use the
`LIBC_NAMESPACE_DECL` version because that implies visibility.
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Summary:
I'm going to attempt to move the `rpc.h` header to a separate folder
that we can install and include outside of `libc`. Before doing this I'm
going to try to trim up the file so there's not as many things I need to
copy to make it work. This dependency on `cpp::functional` is a low
hanging fruit. I only did it so that I could overload the argument of
the work function so that passing the id was optional in the lambda,
that's not a *huge* deal and it makes it more explicit I suppose.
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https://github.com/llvm/llvm-project/issues/60481
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Summary:
Straightforward implementation like the other `stdio.h` functions.
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Summary:
This patch implements the `printf` family of functions on the GPU using
the new variadic support. This patch adapts the old handling in the
`rpc_fprintf` placeholder, but adds an extra RPC call to get the size of
the buffer to copy. This prevents the GPU from needing to parse the
string. While it's theoretically possible for the pass to know the size
of the struct, it's prohibitively difficult to do while maintaining ABI
compatibility with NVIDIA's varargs.
Depends on https://github.com/llvm/llvm-project/pull/96015.
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This is a part of #97655.
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declaration" (#98593)
Reverts llvm/llvm-project#98075
bots are broken
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This is a part of #97655.
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reland of https://github.com/llvm/llvm-project/pull/98215
Additionally adds proxy headers for FILE and the fopencookie types
The arm32 build has been failing due to redefinitions of the off_t type.
This patch fixes this by moving off_t to a proper proxy header. To do
this, it also moves stdio macros to a proxy header to hopefully avoid
including this proxy header alongside this public stdio.h.
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Summary:
Straightforward RPC implementation of the `remove` function for the GPU.
Copies over the string and calls `remove` on it, passing the result
back. This is required for building some `libc++` functionality.
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Summary:
The `fgets` function as implemented is not functional currently when
called with multiple threads. This is because we rely on reapeatedly
polling the character to detect EOF. This doesn't work when there are
multiple threads that may with to poll the characters. this patch pulls
out the logic into a standalone RPC call to handle this in a single
operation such that calling it from multiple threads functions as
expected. It also makes it less slow because we no longer make N RPC
calls for N characters.
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Summary:
This function follows closely with the pattern of all the other
functions. That is, making a new opcode and forwarding the call to the
host. However, this also required modifying the test somewhat. It seems
that not all `libc` implementations follow the same error rules as are
tested here, and it is not explicit in the standard, so we simply
disable these EOF checks when targeting the GPU.
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Summary:
This patch adds the necessary entrypoints to handle the `fseek`,
`fflush`, and `ftell` functions. These are all very straightfoward, we
simply make RPC calls to the associated function on the other end.
Implementing it this way allows us to more or less borrow the state of
the stream from the server as we intentionally maintain no internal
state on the GPU device. However, this does not implement the `errno`
functinality so that must be ignored.
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This is step 4 of
https://discourse.llvm.org/t/rfc-customizable-namespace-to-allow-testing-the-libc-when-the-system-libc-is-also-llvms-libc/73079
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Summary:
Normally, the implementation of `puts` simply writes a second newline
charcter after printing the first string. However, because the GPU does
everything in batches of the SIMT group size, this will end up with very
poor output where you get the strings printed and then 1-64 newline
characters all in a row. Optimizations like to turn `printf` calls into
`puts` so it's a good idea to make this produce the expected output.
The least invasive way I could do this was to add a new opcode. It's a
little bloated, but it avoids an unneccessary and slow send operation to
configure this.
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Summary:
Previously, the `fread` operation was wrong in cases when we read less
data than was requested. That is, if we tried to read N bytes while the
file was in EOF, it would still copy N bytes of garbage. This is fixed
by only copying over the sizes we got from locally opening it rather
than just using the provided size.
Additionally, this patch simplifies the interface. The output functions
have special variants for writing to stdout / stderr. This is primarily
an optimization for these common cases so we can avoid sending the
stream as an argument which has a high delay. Because for input, we
already need to start with a `send` to tell the server how much data to
read, it costs us nothing to send the file along with it so this is
redundant. Re-use the file encoding scheme from the other
implementations, the one that stores the stream type in the LSBs of the
FILE pointer.
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Summary:
This was mistakenly using the opcode for `ferror` which wasn't noticed
because tests using this weren't yet activated. This patch fixes this
mistake.
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Summary:
This patch implements the `fgets`, `getc`, `fgetc`, and `getchar`
functions on the GPU. Their implementations are straightforward enough.
One thing worth noting is that the implementation of `fgets` will be
extremely slow due to the high latency to read a single char. A faster
solution would be to make a new RPC call to call `fgets` (due to the
special rule that newline or null breaks the stream). But this is left
out because performance isn't the primary concern here.
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Summary:
This patch implements fwrite, putc, putchar, and fputc on the GPU. These
are very straightforward, the main difference for the GPU implementation
is that we are currently ignoring `errno`. This patch also introduces a
minimal smoke test for `putc` that is an exact copy of the `puts` test
except we print the string char by char. This also modifies the `fopen`
test to use `fwrite` to mirror its use of `fread` so that it is tested
as well.
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Summary:
The GPU uses separate implementations to perform file IO. This is all
done through the RPC interface and we kept it minimal such that we could
treat a `stdin`, `stdout`, or `stderr` handle from the CPU correctly on
the GPU. The RPC implementation uses different opcodes for whether or
not we are using one of the standard streams. This is so we do not need
to initialize anything to access the CPU's standard stream, because the
server knows that it should print to `stdout` if it gets the `STDOUT`
variant of the opcode. It also saves us an RPC call, which are expensive
relatively speaking. This patch simply cleans up this interface to make
them all use a common function. This is done in preparation to implement
some more file IO functions like getc or putc.
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This patch implements the `fopen`, `fclose`, and `fread` functions on
the GPU. These are pretty much re-implemented from what existed but
using the new interface. Having this subset allows us to test the
interface a bit more strenuously since we can write and read to a file.
Reviewed By: sivachandra
Differential Revision: https://reviews.llvm.org/D157622
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The GPU has much tighter requirements for handling IO functions.
Previously we attempted to define the GPU as one of the platform files.
Using a common interface allowed us to easily define these functions
without much extra work. However, it became more clear that this was a
poor fit for the GPU. The file interface uses function pointers, which
prevented inlining and caused bad perfromance and resource usage on the
GPU. Further, using an actual `FILE` type rather than referring to it as
a host stub prevented us from usin files coming from the host on the GPU
device.
After talking with @sivachandra, the approach now is to simply define
GPU specific versions of the functions we intend to support. Also, we
are ignoring `errno` for the time being as it is unlikely we will ever
care about supporting it fully.
Reviewed By: sivachandra
Differential Revision: https://reviews.llvm.org/D157427
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