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generic.zig
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Author
2025-10-03
Fix typos
Andreas Deininger
2025-09-30
Revert "renderer: slightly optimize screen copy"
Jeffrey C. Ollie
2025-09-30
renderer: slightly optimize screen copy
Qwerasd
2025-09-29
Rewrite constraint code for improved icon scaling/alignment
Daniel Wennberg
2025-09-18
renderer: create explicit sampler state for custom shaders
Mitchell Hashimoto
2025-09-08
comment + style changes
Qwerasd
2025-09-07
Position-independent font shaper caching
Jesse Miller
2025-09-03
font: constrain dingbats
Qwerasd
2025-09-02
fix(renderer): kitty images should all be processed
Qwerasd
2025-08-31
feat: added faint-opacity option (#8472)
Mitchell Hashimoto
2025-08-31
renderer: clarify and correct custom shader cursor position math
Qwerasd
2025-08-31
refactor: move faint-opacity clamping to config finalization
Pavel Ivanov
2025-08-31
feat: added faint-opacity option
Pavel Ivanov
2025-08-21
fix: correct the cursor Y position value exposed to shader uniforms
ClearAspect
2025-08-14
fix(renderer/generic): deinit render targets with framestate
Qwerasd
2025-07-11
renderer: Allow the renderer to draw transparent cells
nferhat
2025-07-10
Fix custom shader cursor uniforms not set for non-block cursors (#7893)
ClearAspect
2025-07-06
Added bold-color option
Robert Ian Hawdon
2025-07-05
Better Glyph Constraint Logic (#7809)
Mitchell Hashimoto
2025-07-05
Nuke GLFW, make `zig build run` on macOS build the Xcode project (#7815)
Mitchell Hashimoto
2025-07-04
enable drawing cursor on top or bottom based on style
Daniel
2025-07-04
renderer: remove all gpu-side glyph constraint logic
Qwerasd
2025-07-04
renderer: apply glyph constraints when rasterizing glyphs
Qwerasd
2025-07-04
Nuke GLFW from Orbit
Mitchell Hashimoto
2025-07-03
clean up some of the color usage, use exhaustive switches
Mitchell Hashimoto
2025-07-03
Squash and rebase, updated refactored version with selection and cursor cell ...
Daniel
2025-06-30
font/sprite+renderer: never constrain sprite glyphs
Qwerasd
2025-06-30
font/sprite: add explicit underline cursor
Qwerasd
2025-06-30
move runIterator options to dedicated struct
Mitchell Hashimoto
2025-06-25
renderer: add support for background images
Qwerasd
2025-06-25
renderer: clean up `image.zig`, reduce repetitive code
Qwerasd
2025-06-23
renderer: fix color glyph rendering under OpenGL
Qwerasd
2025-06-23
renderer: extract kitty image upload in drawFrame to fn
Qwerasd
2025-06-23
renderer: keep post uniform buffer in frame state
Qwerasd
2025-06-23
fix(renderer): kitty image z-index accounting
Qwerasd
2025-06-23
renderer: make shader pipeline prep code DRYer
Qwerasd
2025-06-23
renderer: unify `image.zig`
Qwerasd
2025-06-23
renderer: unify `cell.zig`
Qwerasd
2025-06-22
docs: document uniforms available to custom shaders
Qwerasd
2025-06-22
renderer: add cursor color to custom shader uniforms
Qwerasd
2025-06-22
renderer: add custom shader cursor uniforms
Qwerasd
2025-06-21
renderer: move custom shader uniforms out of frame state
Qwerasd
2025-06-20
renderer: move drawFrame AutoreleasePool handling to GraphicsAPI
Qwerasd
2025-06-20
naming(GraphicsAPI): repeat -> presentLastTarget
Qwerasd
2025-06-20
renderer: remove unused surface parameter from updateFrame
Qwerasd
2025-06-20
style(renderer): explicit result type
Qwerasd
2025-06-20
renderer: minimize initial size of GPU resources
Qwerasd
2025-06-20
renderer: clarify why SwapChain.defunct is required
Qwerasd
2025-06-20
renderer: make GraphicsAPI.swap_chain_count required
Qwerasd
2025-06-20
style(renderer): capture generic consts as decls in returned struct
Qwerasd
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