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Author
2025-10-06
fix custom-shader writergate breakage
Jeffrey C. Ollie
2025-10-03
Fix typos
Andreas Deininger
2025-10-03
Zig 0.15: zig build GTK exe
Mitchell Hashimoto
2025-10-03
Zig 0.15: zig build test
Mitchell Hashimoto
2025-10-02
fix(font): Let powerline glyphs be wide
Daniel Wennberg
2025-09-30
Revert "renderer: slightly optimize screen copy"
Jeffrey C. Ollie
2025-09-30
renderer: slightly optimize screen copy
Qwerasd
2025-09-29
move test out of terminal to avoid lib-vt catch
Mitchell Hashimoto
2025-09-29
fix(font): Treat Powerline glyphs as normal characters for constraint width p...
Mitchell Hashimoto
2025-09-29
Rewrite constraint code for improved icon scaling/alignment
Daniel Wennberg
2025-09-21
Add missing codepoints to isPowerline predicate
Daniel Wennberg
2025-09-21
Add box drawing characters to the min contrast exclusion
Daniel Wennberg
2025-09-21
Treat Powerline glyphs like normal characters
Daniel Wennberg
2025-09-20
unicode: delete props.zig and clean up symbols deps too
Mitchell Hashimoto
2025-09-19
build: move apprt, font, renderer enums to dedicated files
Mitchell Hashimoto
2025-09-19
renderer/opengl: minimum contrast for black sets proper color
Mitchell Hashimoto
2025-09-18
renderer: create explicit sampler state for custom shaders
Mitchell Hashimoto
2025-09-18
renderer/metal: provide MTLTextureUsage render target for custom shaders
Mitchell Hashimoto
2025-09-08
comment + style changes
Qwerasd
2025-09-07
Position-independent font shaper caching
Jesse Miller
2025-09-05
renderer: add LUT-based implementation of isSymbol (#8528)
Jeffrey C. Ollie
2025-09-05
gtk: the Future is Now (#8531)
Mitchell Hashimoto
2025-09-05
drop the new LUT type as no performance advantage detected
Jeffrey C. Ollie
2025-09-05
add two LUT-based implementations of isSymbol
Jeffrey C. Ollie
2025-09-05
gtk: the Future is Now
Leah Amelia Chen
2025-09-04
gtk: nuke the legacy apprt from orbit (#8520)
Mitchell Hashimoto
2025-09-05
gtk: nuke the legacy apprt from orbit
Leah Amelia Chen
2025-09-03
font: expand set of characters considered symbols
Qwerasd
2025-09-03
font: constrain dingbats
Qwerasd
2025-09-02
fix(renderer): kitty images should all be processed
Qwerasd
2025-08-31
feat: added faint-opacity option (#8472)
Mitchell Hashimoto
2025-08-31
renderer: clarify and correct custom shader cursor position math
Qwerasd
2025-08-31
refactor: move faint-opacity clamping to config finalization
Pavel Ivanov
2025-08-31
feat: added faint-opacity option
Pavel Ivanov
2025-08-21
fix: correct the cursor Y position value exposed to shader uniforms
ClearAspect
2025-08-15
renderer: don't assume non-zero sized grid
Mitchell Hashimoto
2025-08-14
fix(renderer/generic): deinit render targets with framestate
Qwerasd
2025-08-10
renderer: clean up, improve constraintWidth function
Qwerasd
2025-07-21
slow down our cursor timer under valgrind
Mitchell Hashimoto
2025-07-18
apprt/gtk-ng: hook up surface initialization
Mitchell Hashimoto
2025-07-11
renderer: Allow the renderer to draw transparent cells
nferhat
2025-07-10
Add tests for getCursorGlyph() helper function
ClearAspect
2025-07-10
Fix custom shader cursor uniforms not set for non-block cursors (#7893)
ClearAspect
2025-07-06
Added bold-color option
Robert Ian Hawdon
2025-07-05
renderer/opengl: explicit texture options
Qwerasd
2025-07-05
Better Glyph Constraint Logic (#7809)
Mitchell Hashimoto
2025-07-05
Nuke GLFW, make `zig build run` on macOS build the Xcode project (#7815)
Mitchell Hashimoto
2025-07-04
replace nested if for readability
Daniel
2025-07-04
added test for other cursor style
Daniel
2025-07-04
enable drawing cursor on top or bottom based on style
Daniel
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