diff options
| author | Mitchell Hashimoto <m@mitchellh.com> | 2025-09-05 07:23:37 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-09-05 07:23:37 -0700 |
| commit | 19b76df80e9e6c91520eeb2ffe2daed8783a1be8 (patch) | |
| tree | c18c310e06068fb93eff6526364d05083bc0712a /src/renderer | |
| parent | 968b9d536dd1a14c23024dd1d10eccabd60fb796 (diff) | |
| parent | 93debc439ccc87e8dee82d73c49a693a368b0685 (diff) | |
gtk: the Future is Now (#8531)
Diffstat (limited to 'src/renderer')
| -rw-r--r-- | src/renderer/OpenGL.zig | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/renderer/OpenGL.zig b/src/renderer/OpenGL.zig index 8a1c465e9..e572806d1 100644 --- a/src/renderer/OpenGL.zig +++ b/src/renderer/OpenGL.zig @@ -165,7 +165,7 @@ pub fn surfaceInit(surface: *apprt.Surface) !void { else => @compileError("unsupported app runtime for OpenGL"), // GTK uses global OpenGL context so we load from null. - apprt.gtk_ng, + apprt.gtk, => try prepareContext(null), apprt.embedded => { @@ -200,7 +200,7 @@ pub fn threadEnter(self: *const OpenGL, surface: *apprt.Surface) !void { switch (apprt.runtime) { else => @compileError("unsupported app runtime for OpenGL"), - apprt.gtk_ng => { + apprt.gtk => { // GTK doesn't support threaded OpenGL operations as far as I can // tell, so we use the renderer thread to setup all the state // but then do the actual draws and texture syncs and all that @@ -222,7 +222,7 @@ pub fn threadExit(self: *const OpenGL) void { switch (apprt.runtime) { else => @compileError("unsupported app runtime for OpenGL"), - apprt.gtk_ng => { + apprt.gtk => { // We don't need to do any unloading for GTK because we may // be sharing the global bindings with other windows. }, @@ -237,7 +237,7 @@ pub fn displayRealized(self: *const OpenGL) void { _ = self; switch (apprt.runtime) { - apprt.gtk_ng => prepareContext(null) catch |err| { + apprt.gtk => prepareContext(null) catch |err| { log.warn( "Error preparing GL context in displayRealized, err={}", .{err}, |
