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#include <atomic>
// Define a Parent and Child struct that can point to each other.
class Parent;
struct Child {
// This should point to the parent which in turn owns this
// child instance. This cycle should not cause LLDB to infinite loop
// during printing.
std::atomic<Parent *> parent{nullptr};
};
struct Parent {
Child child;
};
struct S {
int x = 1;
int y = 2;
};
int main() {
std::atomic<S> s;
s.store(S());
std::atomic<int> i;
i.store(5);
Parent p;
// Let the child node know what its parent is.
p.child.parent = &p;
return 0; // Set break point at this line.
}
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