summaryrefslogtreecommitdiff
path: root/lldb/source/Target/StopInfo.cpp
AgeCommit message (Collapse)Author
2025-10-20Fix a potential use-after-free in StopInfoBreakpoint. (#163471)jimingham
StopInfoBreakpoint keeps a BreakpointLocationCollection for all the breakpoint locations at the BreakpointSite that was hit. It is also lives through the time a given thread is stopped, so there are plenty of opportunities for one of the owning breakpoints to get deleted. But BreakpointLocations don't keep their owner Breakpoints alive, so if the BreakpointLocationCollection can live past when some code gets a chance to delete an owner breakpoint, and then you ask that location for some breakpoint information, it will access freed memory. This wasn't a problem before PR #158128 because the StopInfoBreakpoint just kept the BreakpointSite that was hit, and when you asked it questions, it relooked up that list. That was not great, however, because if you hit breakpoints 5 & 6, deleted 5 and then asked which breakpoints got hit, you would just get 6. For that and other reasons that PR changed to storing a BreakpointLocationCollection of the breakpoints that were hit. That's better from a UI perspective but caused this potential problem. I fix it by adding a variant of the BreakpointLocationCollection that also holds onto a shared pointer to the Breakpoints that own the locations that were hit, thus keeping them alive till the StopInfoBreakpoint goes away. This fixed the ASAN assertion. I also added a test that works harder to cause trouble by deleting breakpoints during a stop.
2025-10-09Add a scripted way to re-present a stop location (#158128)jimingham
This patch adds the notion of "Facade" locations which can be reported from a ScriptedResolver instead of the actual underlying breakpoint location for the breakpoint. Also add a "was_hit" method to the scripted resolver that allows the breakpoint to say which of these "Facade" locations was hit, and "get_location_description" to provide a description for the facade locations. I apologize in advance for the size of the patch. Almost all of what's here was necessary to (a) make the feature testable and (b) not break any of the current behavior. The motivation for this feature is given in the "Providing Facade Locations" section that I added to the python-reference.rst so I won't repeat it here. rdar://152112327
2025-09-09NFC: SBThread should not be the one to compute StopReasonData. (#157577)jimingham
This is something the StopInfo class manages, so it should be allowed to compute this rather than having SBThread do so. This code just moves the computation to methods in StopInfo. It is mostly NFC. The one change that I actually had to adjust the tests for was a couple of tests that were asking for the UnixSignal stop info data by asking for the data at index 1. GetStopInfoDataCount returns 1 and we don't do 1 based indexing so the test code was clearly wrong. But I don't think it makes sense to perpetuate handing out the value regardless of what index you pass us.
2025-07-18[lldb] Use std::make_shared for StopInfoSP (#149612)Jonas Devlieghere
Use std::make_shared to create a StopInfoSP, which inherits from shared_from_this. It's both the most efficient and safest way to create these objects: - With make_shared, the object and the control block are allocated together, which is more efficient. - With make_shared, the enable_shared_from_this base class is properly linked to the control block before the constructor finishes, so shared_from_this() will be safe to use (though still not recommended during construction).
2025-07-10[lldb] Support specifying a language for breakpoint conditions (#147603)Jonas Devlieghere
LLDB breakpoint conditions take an expression that's evaluated using the language of the code where the breakpoint is located. Users have asked to have an option to tell it to evaluate the expression in a specific language. This is feature is especially helpful for Swift, for example for a condition based on the value in memory at an offset from a register. Such a condition is pretty difficult to write in Swift, but easy in C. This PR adds a new argument (-Y) to specify the language of the condition expression. We can't reuse the current -L option, since you might want to break on only Swift symbols, but run a C expression there as per the example above. rdar://146119507
2025-04-14[lldb] Override Should{Select,Show} in StopReasonBreakpoint (#135637)Felipe de Azevedo Piovezan
This is necessary so that LLDB does not select (or show the stop reason for) a thread which stopped at an internal breakpoint. Other than manual testing/inspection, which I've done, this does not seem to lend itself to API testing, as we cannot set internal breakpoints through the SBAPI.
2025-04-03[lldb][NFC] Move ShouldShow/ShouldSelect logic into Stopinfo (#134160)Felipe de Azevedo Piovezan
This NFC patch simplifies the main loop in HandleProcessStateChanged event by moving duplicated code into the StopInfo class, also allowing StopInfo subclasses to override behavior. More specifically, two functions are created: * ShouldShow: should a Thread with such StopInfo should be printed when the debugger stops? Currently, no StopInfo subclasses override this, but a subsequent patch will fix a bug by making StopInfoBreakpoint check whether the breakpoint is internal. * ShouldSelect: should a Thread with such a StopInfo be selected? This is currently overridden by StopInfoUnixSignal but will, in the future, be overridden by StopInfoBreakpoint.
2025-03-17Reapply "[lldb] Implement basic support for reverse-continue (#125242)" ↵Pavel Labath
(again) (#128156) This reverts commit https://github.com/llvm/llvm-project/commit/87b7f63a117c340a6d9ca47959335fd7ef6c7ad2, reapplying https://github.com/llvm/llvm-project/commit/7e66cf74fb4e6a103f923e34700a7b6f20ac2a9b with a small (and probably temporary) change to generate more debug info to help with diagnosing buildbot issues.
2025-02-20[lldb] Store StreamAsynchronousIO in a unique_ptr (NFC) (#127961)Jonas Devlieghere
Make StreamAsynchronousIO an unique_ptr instead of a shared_ptr. I tried passing the class by value, but the llvm::raw_ostream forwarder stored in the Stream parent class isn't movable and I don't think it's worth changing that. Additionally, there's a few places that expect a StreamSP, which are easily created from a StreamUP.
2025-02-13[lldb] Change lldb's breakpoint handling behavior, reland (#126988)Jason Molenda
lldb today has two rules: When a thread stops at a BreakpointSite, we set the thread's StopReason to be "breakpoint hit" (regardless if we've actually hit the breakpoint, or if we've merely stopped *at* the breakpoint instruction/point and haven't tripped it yet). And second, when resuming a process, any thread sitting at a BreakpointSite is silently stepped over the BreakpointSite -- because we've already flagged the breakpoint hit when we stopped there originally. In this patch, I change lldb to only set a thread's stop reason to breakpoint-hit when we've actually executed the instruction/triggered the breakpoint. When we resume, we only silently step past a BreakpointSite that we've registered as hit. We preserve this state across inferior function calls that the user may do while stopped, etc. Also, when a user adds a new breakpoint at $pc while stopped, or changes $pc to be the address of a BreakpointSite, we will silently step past that breakpoint when the process resumes. This is purely a UX call, I don't think there's any person who wants to set a breakpoint at $pc and then hit it immediately on resuming. One non-intuitive UX from this change, butt is necessary: If you're stopped at a BreakpointSite that has not yet executed, you `stepi`, you will hit the breakpoint and the pc will not yet advance. This thread has not completed its stepi, and the ThreadPlanStepInstruction is still on the stack. If you then `continue` the thread, lldb will now stop and say, "instruction step completed", one instruction past the BreakpointSite. You can continue a second time to resume execution. The bugs driving this change are all from lldb dropping the real stop reason for a thread and setting it to breakpoint-hit when that was not the case. Jim hit one where we have an aarch64 watchpoint that triggers one instruction before a BreakpointSite. On this arch we are notified of the watchpoint hit after the instruction has been unrolled -- we disable the watchpoint, instruction step, re-enable the watchpoint and collect the new value. But now we're on a BreakpointSite so the watchpoint-hit stop reason is lost. Another was reported by ZequanWu in https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282 we attach to/launch a process with the pc at a BreakpointSite and misbehave. Caroline Tice mentioned it is also a problem they've had with putting a breakpoint on _dl_debug_state. The change to each Process plugin that does execution control is that 1. If we've stopped at a BreakpointSite that has not been executed yet, we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record that. When the thread resumes, if the pc is still at the same site, we will continue, hit the breakpoint, and stop again. 2. When we've actually hit a breakpoint (enabled for this thread or not), the Process plugin should call Thread::SetThreadHitBreakpointSite(). When we go to resume the thread, we will push a step-over-breakpoint ThreadPlan before resuming. The biggest set of changes is to StopInfoMachException where we translate a Mach Exception into a stop reason. The Mach exception codes differ in a few places depending on the target (unambiguously), and I didn't want to duplicate the new code for each target so I've tested what mach exceptions we get for each action on each target, and reorganized StopInfoMachException::CreateStopReasonWithMachException to document these possible values, and handle them without specializing based on the target arch. I first landed this patch in July 2024 via https://github.com/llvm/llvm-project/pull/96260 but the CI bots and wider testing found a number of test case failures that needed to be updated, I reverted it. I've fixed all of those issues in separate PRs and this change should run cleanly on all the CI bots now. rdar://123942164
2025-01-31Revert "Reland "[lldb] Implement basic support for reverse-continue" (#125242)"Adrian Prantl
This reverts commit 7e66cf74fb4e6a103f923e34700a7b6f20ac2a9b. Breaking green dragon: https://green.lab.llvm.org/job/llvm.org/view/LLDB/job/as-lldb-cmake/19569/testReport/junit/lldb-api/functionalities_reverse-execution/TestReverseContinueWatchpoints_py/
2025-01-31Reland "[lldb] Implement basic support for reverse-continue" (#125242)David Spickett
This reverts commit a774de807e56c1147d4630bfec3110c11d41776e. This is the same changes as last time, plus: * We load the binary into the target object so that on Windows, we can resolve the locations of the functions. * We now assert that each required breakpoint has at least 1 location, to prevent an issue like that in the future. * We are less strict about the unsupported error message, because it prints "error: windows" on Windows instead of "error: gdb-remote".
2025-01-30Revert "Reland "[lldb] Implement basic support for reverse-continue" ↵David Spickett
(#123906)"" (#125091) Reverts llvm/llvm-project#123945 Has failed on the Windows on Arm buildbot: https://lab.llvm.org/buildbot/#/builders/141/builds/5865 ``` ******************** Unresolved Tests (2): lldb-api :: functionalities/reverse-execution/TestReverseContinueBreakpoints.py lldb-api :: functionalities/reverse-execution/TestReverseContinueWatchpoints.py ******************** Failed Tests (1): lldb-api :: functionalities/reverse-execution/TestReverseContinueNotSupported.py ``` Reverting while I reproduce locally.
2025-01-30Reland "[lldb] Implement basic support for reverse-continue" (#123906)" ↵David Spickett
(#123945) This reverts commit 22561cfb443267905d4190f0e2a738e6b412457f and fixes b7b9ccf44988edf49886743ae5c3cf4184db211f (#112079). The problem is that x86_64 and Arm 32-bit have memory regions above the stack that are readable but not writeable. First Arm: ``` (lldb) memory region --all <...> [0x00000000fffcf000-0x00000000ffff0000) rw- [stack] [0x00000000ffff0000-0x00000000ffff1000) r-x [vectors] [0x00000000ffff1000-0xffffffffffffffff) --- ``` Then x86_64: ``` $ cat /proc/self/maps <...> 7ffdcd148000-7ffdcd16a000 rw-p 00000000 00:00 0 [stack] 7ffdcd193000-7ffdcd196000 r--p 00000000 00:00 0 [vvar] 7ffdcd196000-7ffdcd197000 r-xp 00000000 00:00 0 [vdso] ffffffffff600000-ffffffffff601000 --xp 00000000 00:00 0 [vsyscall] ``` Compare this to AArch64 where the test did pass: ``` $ cat /proc/self/maps <...> ffffb87dc000-ffffb87dd000 r--p 00000000 00:00 0 [vvar] ffffb87dd000-ffffb87de000 r-xp 00000000 00:00 0 [vdso] ffffb87de000-ffffb87e0000 r--p 0002a000 00:3c 76927217 /usr/lib/aarch64-linux-gnu/ld-linux-aarch64.so.1 ffffb87e0000-ffffb87e2000 rw-p 0002c000 00:3c 76927217 /usr/lib/aarch64-linux-gnu/ld-linux-aarch64.so.1 fffff4216000-fffff4237000 rw-p 00000000 00:00 0 [stack] ``` To solve this, look up the memory region of the stack pointer (using https://lldb.llvm.org/resources/lldbgdbremote.html#qmemoryregioninfo-addr) and constrain the read to within that region. Since we know the stack is all readable and writeable. I have also added skipIfRemote to the tests, since getting them working in that context is too complex to be worth it. Memory write failures now display the range they tried to write, and register write errors will show the name of the register where possible. The patch also includes a workaround for a an issue where the test code could mistake an `x` response that happens to begin with an `O` for an output packet (stdout). This workaround will not be necessary one we start using the [new implementation](https://discourse.llvm.org/t/rfc-fixing-incompatibilties-of-the-x-packet-w-r-t-gdb/84288) of the `x` packet. --------- Co-authored-by: Pavel Labath <pavel@labath.sk>
2025-01-22Revert "[lldb] Implement basic support for reverse-continue" (#123906)Pavel Labath
Reverts llvm/llvm-project#112079 due to failures on the arm bot.
2025-01-22[lldb] Implement basic support for reverse-continue (#112079)Robert O'Callahan
This commit adds support for a `SBProcess::ContinueInDirection()` API. A user-accessible command for this will follow in a later commit. This feature depends on a gdbserver implementation (e.g. `rr`) providing support for the `bc` and `bs` packets. `lldb-server` does not support those packets, and there is no plan to change that. For testing purposes, this commit adds a Python implementation of *very limited* record-and-reverse-execute functionality, implemented as a proxy between lldb and lldb-server in `lldbreverse.py`. This should not (and in practice cannot) be used for anything except testing. The tests here are quite minimal but we test that simple breakpoints and watchpoints work as expected during reverse execution, and that conditional breakpoints and watchpoints work when the condition calls a function that must be executed in the forward direction.
2024-11-21[lldb] Refactor UserExpression::Evaluate to only have one error channel. ↵Adrian Prantl
(#117186) Prior to this patch, the function returned an exit status, sometimes a ValueObject with an error and a Status object. This patch removes the Status object and ensures the error is consistently returned as the error of the ValueObject.
2024-10-30Fix call site breakpoint patch (#114158)jimingham
This fixes the two test suite failures that I missed in the PR: https://github.com/llvm/llvm-project/pull/112939 One was a poorly written test case - it assumed that on connect to a gdb-remote with a running process, lldb MUST have fetched all the frame 0 registers. In fact, there's no need for it to do so (as the CallSite patch showed...) and if we don't need to we shouldn't. So I fixed the test to only expect a `g` packet AFTER calling read_registers. The other was a place where some code had used 0 when it meant LLDB_INVALID_LINE_NUMBER, which I had fixed but missed one place where it was still compared to 0.
2024-10-28Revert "Add the ability to break on call-site locations, improve inli… ↵jimingham
(#113947) …ne stepping (#112939)" This was breaking some gdb-remote packet counting tests on the bots. I can't see how this patch could cause that breakage, but I'm reverting to figure that out. This reverts commit f14743794587db102c6d1b20f9c87a1ac20decfd.
2024-10-28Add the ability to break on call-site locations, improve inline stepping ↵jimingham
(#112939) Previously lldb didn't support setting breakpoints on call site locations. This patch adds that ability. It would be very slow if we did this by searching all the debug information for every inlined subroutine record looking for a call-site match, so I added one restriction to the call-site support. This change will find all call sites for functions that also supply at least one line to the regular line table. That way we can use the fact that the line table search will move the location to that subsequent line (but only within the same function). When we find an actually moved source line match, we can search in the function that contained that line table entry for the call-site, and set the breakpoint location back to that. When I started writing tests for this new ability, it quickly became obvious that our support for virtual inline stepping was pretty buggy. We didn't print the right file & line number for the breakpoint, and we didn't set the position in the "virtual inlined stack" correctly when we hit the breakpoint. We also didn't step through the inlined frames correctly. There was code to try to detect the right inlined stack position, but it had been refactored a while back with the comment that it was super confusing and the refactor was supposed to make it clearer, but the refactor didn't work either. That code was made much clearer by abstracting the job of "handling the stack readjustment" to the various StopInfo's. Previously, there was a big (and buggy) switch over stop info's. Moving the responsibility to the stop info made this code much easier to reason about. We also had no tests for virtual inlined stepping (our inlined stepping test was actually written specifically to avoid the formation of a virtual inlined stack... So I also added tests for that along with the tests for setting the call-site breakpoints.
2024-10-24[lldb] Move ValueObject into its own library (NFC) (#113393)Jonas Devlieghere
ValueObject is part of lldbCore for historical reasons, but conceptually it deserves to be its own library. This does introduce a (link-time) circular dependency between lldbCore and lldbValueObject, which is unfortunate but probably unavoidable because so many things in LLDB rely on ValueObject. We already have cycles and these libraries are never built as dylibs so while this doesn't improve the situation, it also doesn't make things worse. The header includes were updated with the following command: ``` find . -type f -exec sed -i.bak "s%include \"lldb/Core/ValueObject%include \"lldb/ValueObject/ValueObject%" '{}' \; ```
2024-10-10Revert "[lldb] Implement basic support for reverse-continue (#99736)"Jason Molenda
Reverting this again; I added a commit which added @skipIfDarwin markers to the TestReverseContinueBreakpoints.py and TestReverseContinueNotSupported.py API tests, which use lldb-server in gdbserver mode which does not work on Darwin. But the aarch64 ubuntu bot reported a failure on TestReverseContinueBreakpoints.py, https://lab.llvm.org/buildbot/#/builders/59/builds/6397 File "/home/tcwg-buildbot/worker/lldb-aarch64-ubuntu/llvm-project/lldb/test/API/functionalities/reverse-execution/TestReverseContinueBreakpoints.py", line 63, in test_reverse_continue_skip_breakpoint self.reverse_continue_skip_breakpoint_internal(async_mode=False) File "/home/tcwg-buildbot/worker/lldb-aarch64-ubuntu/llvm-project/lldb/test/API/functionalities/reverse-execution/TestReverseContinueBreakpoints.py", line 81, in reverse_continue_skip_breakpoint_internal self.expect( File "/home/tcwg-buildbot/worker/lldb-aarch64-ubuntu/llvm-project/lldb/packages/Python/lldbsuite/test/lldbtest.py", line 2372, in expect self.runCmd( File "/home/tcwg-buildbot/worker/lldb-aarch64-ubuntu/llvm-project/lldb/packages/Python/lldbsuite/test/lldbtest.py", line 1002, in runCmd self.assertTrue(self.res.Succeeded(), msg + output) AssertionError: False is not true : Process should be stopped due to history boundary Error output: error: Process must be launched. This reverts commit 4f297566b3150097de26c6a23a987d2bd5fc19c5.
2024-10-10[lldb] Implement basic support for reverse-continue (#99736)Robert O'Callahan
This commit only adds support for the `SBProcess::ReverseContinue()` API. A user-accessible command for this will follow in a later commit. This feature depends on a gdbserver implementation (e.g. `rr`) providing support for the `bc` and `bs` packets. `lldb-server` does not support those packets, and there is no plan to change that. So, for testing purposes, `lldbreverse.py` wraps `lldb-server` with a Python implementation of *very limited* record-and-replay functionality for use by *tests only*. The majority of this PR is test infrastructure (about 700 of the 950 lines added).
2024-10-10Revert "[lldb] Implement basic support for reverse-continue (#99736)"Augusto Noronha
This reverts commit d5e1de6da96c1ab3b8cae68447e8ed3696a7006e.
2024-10-10[lldb] Implement basic support for reverse-continue (#99736)Robert O'Callahan
This commit only adds support for the `SBProcess::ReverseContinue()` API. A user-accessible command for this will follow in a later commit. This feature depends on a gdbserver implementation (e.g. `rr`) providing support for the `bc` and `bs` packets. `lldb-server` does not support those packets, and there is no plan to change that. So, for testing purposes, `lldbreverse.py` wraps `lldb-server` with a Python implementation of *very limited* record-and-replay functionality for use by *tests only*. The majority of this PR is test infrastructure (about 700 of the 950 lines added).
2024-08-05New ThreadPlanSingleThreadTimeout to resolve potential deadlock in single ↵jeffreytan81
thread stepping (#90930) This PR introduces a new `ThreadPlanSingleThreadTimeout` that will be used to address potential deadlock during single-thread stepping. While debugging a target with a non-trivial number of threads (around 5000 threads in one example target), we noticed that a simple step over can take as long as 10 seconds. Enabling single-thread stepping mode significantly reduces the stepping time to around 3 seconds. However, this can introduce deadlock if we try to step over a method that depends on other threads to release a lock. To address this issue, we introduce a new `ThreadPlanSingleThreadTimeout` that can be controlled by the `target.process.thread.single-thread-plan-timeout` setting during single-thread stepping mode. The concept involves counting the elapsed time since the last internal stop to detect overall stepping progress. Once a timeout occurs, we assume the target is not making progress due to a potential deadlock, as mentioned above. We then send a new async interrupt, resume all threads, and `ThreadPlanSingleThreadTimeout` completes its task. To support this design, the major changes made in this PR are: 1. `ThreadPlanSingleThreadTimeout` is popped during every internal stop and reset (re-pushed) to the top of the stack (as a leaf node) during resume. This is achieved by always returning `true` from `ThreadPlanSingleThreadTimeout::DoPlanExplainsStop()` and `ThreadPlanSingleThreadTimeout::MischiefManaged()`. 2. A new thread-specific async interrupt stop is introduced, which can be detected/consumed by `ThreadPlanSingleThreadTimeout`. 3. The clearing of branch breakpoints in the range thread plan has been moved from `DoPlanExplainsStop()` to `ShouldStop()`, as it is not guaranteed that it will be called. The detailed design is discussed in the RFC below: [https://discourse.llvm.org/t/improve-single-thread-stepping/74599](https://discourse.llvm.org/t/improve-single-thread-stepping/74599) --------- Co-authored-by: jeffreytan81 <jeffreytan@fb.com>
2024-07-19Revert "[lldb] Change lldb's breakpoint handling behavior (#96260)"Jason Molenda
This reverts commit 05f0e86cc895181b3d2210458c78938f83353002. The debuginfo dexter tests are failing, probably because the way stepping over breakpoints has changed with my patches. And there are two API tests fails on the ubuntu-arm (32-bit) bot. I'll need to investigate both of these, neither has an obvious failure reason.
2024-07-19[lldb] Change lldb's breakpoint handling behavior (#96260)Jason Molenda
lldb today has two rules: When a thread stops at a BreakpointSite, we set the thread's StopReason to be "breakpoint hit" (regardless if we've actually hit the breakpoint, or if we've merely stopped *at* the breakpoint instruction/point and haven't tripped it yet). And second, when resuming a process, any thread sitting at a BreakpointSite is silently stepped over the BreakpointSite -- because we've already flagged the breakpoint hit when we stopped there originally. In this patch, I change lldb to only set a thread's stop reason to breakpoint-hit when we've actually executed the instruction/triggered the breakpoint. When we resume, we only silently step past a BreakpointSite that we've registered as hit. We preserve this state across inferior function calls that the user may do while stopped, etc. Also, when a user adds a new breakpoint at $pc while stopped, or changes $pc to be the address of a BreakpointSite, we will silently step past that breakpoint when the process resumes. This is purely a UX call, I don't think there's any person who wants to set a breakpoint at $pc and then hit it immediately on resuming. One non-intuitive UX from this change, but I'm convinced it is necessary: If you're stopped at a BreakpointSite that has not yet executed, you `stepi`, you will hit the breakpoint and the pc will not yet advance. This thread has not completed its stepi, and the thread plan is still on the stack. If you then `continue` the thread, lldb will now stop and say, "instruction step completed", one instruction past the BreakpointSite. You can continue a second time to resume execution. I discussed this with Jim, and trying to paper over this behavior will lead to more complicated scenarios behaving non-intuitively. And mostly it's the testsuite that was trying to instruction step past a breakpoint and getting thrown off -- and I changed those tests to expect the new behavior. The bugs driving this change are all from lldb dropping the real stop reason for a thread and setting it to breakpoint-hit when that was not the case. Jim hit one where we have an aarch64 watchpoint that triggers one instruction before a BreakpointSite. On this arch we are notified of the watchpoint hit after the instruction has been unrolled -- we disable the watchpoint, instruction step, re-enable the watchpoint and collect the new value. But now we're on a BreakpointSite so the watchpoint-hit stop reason is lost. Another was reported by ZequanWu in https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282 we attach to/launch a process with the pc at a BreakpointSite and misbehave. Caroline Tice mentioned it is also a problem they've had with putting a breakpoint on _dl_debug_state. The change to each Process plugin that does execution control is that 1. If we've stopped at a BreakpointSite that has not been executed yet, we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record that. When the thread resumes, if the pc is still at the same site, we will continue, hit the breakpoint, and stop again. 2. When we've actually hit a breakpoint (enabled for this thread or not), the Process plugin should call Thread::SetThreadHitBreakpointSite(). When we go to resume the thread, we will push a step-over-breakpoint ThreadPlan before resuming. The biggest set of changes is to StopInfoMachException where we translate a Mach Exception into a stop reason. The Mach exception codes differ in a few places depending on the target (unambiguously), and I didn't want to duplicate the new code for each target so I've tested what mach exceptions we get for each action on each target, and reorganized StopInfoMachException::CreateStopReasonWithMachException to document these possible values, and handle them without specializing based on the target arch. rdar://123942164
2024-01-31[lldb] Add support for large watchpoints in lldb (#79962)Jason Molenda
This patch is the next piece of work in my Large Watchpoint proposal, https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116 This patch breaks a user's watchpoint into one or more WatchpointResources which reflect what the hardware registers can cover. This means we can watch objects larger than 8 bytes, and we can watched unaligned address ranges. On a typical 64-bit target with 4 watchpoint registers you can watch 32 bytes of memory if the start address is doubleword aligned. Additionally, if the remote stub implements AArch64 MASK style watchpoints (e.g. debugserver on Darwin), we can watch any power-of-2 size region of memory up to 2GB, aligned to that same size. I updated the Watchpoint constructor and CommandObjectWatchpoint to create a CompilerType of Array<UInt8> when the size of the watched region is greater than pointer-size and we don't have a variable type to use. For pointer-size and smaller, we can display the watched granule as an integer value; for larger-than-pointer-size we will display as an array of bytes. I have `watchpoint list` now print the WatchpointResources used to implement the watchpoint. I added a WatchpointAlgorithm class which has a top-level static method that takes an enum flag mask WatchpointHardwareFeature and a user address and size, and returns a vector of WatchpointResources covering the request. It does not take into account the number of watchpoint registers the target has, or the number still available for use. Right now there is only one algorithm, which monitors power-of-2 regions of memory. For up to pointer-size, this is what Intel hardware supports. AArch64 Byte Address Select watchpoints can watch any number of contiguous bytes in a pointer-size memory granule, that is not currently supported so if you ask to watch bytes 3-5, the algorithm will watch the entire doubleword (8 bytes). The newly default "modify" style means we will silently ignore modifications to bytes outside the watched range. I've temporarily skipped TestLargeWatchpoint.py for all targets. It was only run on Darwin when using the in-tree debugserver, which was a proxy for "debugserver supports MASK watchpoints". I'll be adding the aforementioned feature flag from the stub and enabling full mask watchpoints when a debugserver with that feature is enabled, and re-enable this test. I added a new TestUnalignedLargeWatchpoint.py which only has one test but it's a great one, watching a 22-byte range that is unaligned and requires four 8-byte watchpoints to cover. I also added a unit test, WatchpointAlgorithmsTests, which has a number of simple tests against WatchpointAlgorithms::PowerOf2Watchpoints. I think there's interesting possible different approaches to how we cover these; I note in the unit test that a user requesting a watch on address 0x12e0 of 120 bytes will be covered by two watchpoints today, a 128-bytes at 0x1280 and at 0x1300. But it could be done with a 16-byte watchpoint at 0x12e0 and a 128-byte at 0x1300, which would have fewer false positives/private stops. As we try refining this one, it's helpful to have a collection of tests to make sure things don't regress. I tested this on arm64 macOS, (genuine) x86_64 macOS, and AArch64 Ubuntu. I have not modifed the Windows process plugins yet, I might try that as a standalone patch, I'd be making the change blind, but the necessary changes (see ProcessGDBRemote::EnableWatchpoint) are pretty small so it might be obvious enough that I can change it and see what the Windows CI thinks. There isn't yet a packet (or a qSupported feature query) for the gdb remote serial protocol stub to communicate its watchpoint capabilities to lldb. I'll be doing that in a patch right after this is landed, having debugserver advertise its capability of AArch64 MASK watchpoints, and have ProcessGDBRemote add eWatchpointHardwareArmMASK to WatchpointAlgorithms so we can watch larger than 32-byte requests on Darwin. I haven't yet tackled WatchpointResource *sharing* by multiple Watchpoints. This is all part of the goal, especially when we may be watching a larger memory range than the user requested, if they then add another watchpoint next to their first request, it may be covered by the same WatchpointResource (hardware watchpoint register). Also one "read" watchpoint and one "write" watchpoint on the same memory granule need to be handled, making the WatchpointResource cover all requests. As WatchpointResources aren't shared among multiple Watchpoints yet, there's no handling of running the conditions/commands/etc on multiple Watchpoints when their shared WatchpointResource is hit. The goal beyond "large watchpoint" is to unify (much more) the Watchpoint and Breakpoint behavior and commands. I have a feeling I may be slowly chipping away at this for a while. Re-landing this patch after fixing two undefined behaviors in WatchpointAlgorithms found by UBSan and by failures on different CI bots. rdar://108234227
2024-01-31Revert "[lldb] Add support for large watchpoints in lldb (#79962)"Jason Molenda
This reverts commit 57c66b35a885b571f9897d75d18f1d974c29e533.
2024-01-31[lldb] Add support for large watchpoints in lldb (#79962)Jason Molenda
This patch is the next piece of work in my Large Watchpoint proposal, https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116 This patch breaks a user's watchpoint into one or more WatchpointResources which reflect what the hardware registers can cover. This means we can watch objects larger than 8 bytes, and we can watched unaligned address ranges. On a typical 64-bit target with 4 watchpoint registers you can watch 32 bytes of memory if the start address is doubleword aligned. Additionally, if the remote stub implements AArch64 MASK style watchpoints (e.g. debugserver on Darwin), we can watch any power-of-2 size region of memory up to 2GB, aligned to that same size. I updated the Watchpoint constructor and CommandObjectWatchpoint to create a CompilerType of Array<UInt8> when the size of the watched region is greater than pointer-size and we don't have a variable type to use. For pointer-size and smaller, we can display the watched granule as an integer value; for larger-than-pointer-size we will display as an array of bytes. I have `watchpoint list` now print the WatchpointResources used to implement the watchpoint. I added a WatchpointAlgorithm class which has a top-level static method that takes an enum flag mask WatchpointHardwareFeature and a user address and size, and returns a vector of WatchpointResources covering the request. It does not take into account the number of watchpoint registers the target has, or the number still available for use. Right now there is only one algorithm, which monitors power-of-2 regions of memory. For up to pointer-size, this is what Intel hardware supports. AArch64 Byte Address Select watchpoints can watch any number of contiguous bytes in a pointer-size memory granule, that is not currently supported so if you ask to watch bytes 3-5, the algorithm will watch the entire doubleword (8 bytes). The newly default "modify" style means we will silently ignore modifications to bytes outside the watched range. I've temporarily skipped TestLargeWatchpoint.py for all targets. It was only run on Darwin when using the in-tree debugserver, which was a proxy for "debugserver supports MASK watchpoints". I'll be adding the aforementioned feature flag from the stub and enabling full mask watchpoints when a debugserver with that feature is enabled, and re-enable this test. I added a new TestUnalignedLargeWatchpoint.py which only has one test but it's a great one, watching a 22-byte range that is unaligned and requires four 8-byte watchpoints to cover. I also added a unit test, WatchpointAlgorithmsTests, which has a number of simple tests against WatchpointAlgorithms::PowerOf2Watchpoints. I think there's interesting possible different approaches to how we cover these; I note in the unit test that a user requesting a watch on address 0x12e0 of 120 bytes will be covered by two watchpoints today, a 128-bytes at 0x1280 and at 0x1300. But it could be done with a 16-byte watchpoint at 0x12e0 and a 128-byte at 0x1300, which would have fewer false positives/private stops. As we try refining this one, it's helpful to have a collection of tests to make sure things don't regress. I tested this on arm64 macOS, (genuine) x86_64 macOS, and AArch64 Ubuntu. I have not modifed the Windows process plugins yet, I might try that as a standalone patch, I'd be making the change blind, but the necessary changes (see ProcessGDBRemote::EnableWatchpoint) are pretty small so it might be obvious enough that I can change it and see what the Windows CI thinks. There isn't yet a packet (or a qSupported feature query) for the gdb remote serial protocol stub to communicate its watchpoint capabilities to lldb. I'll be doing that in a patch right after this is landed, having debugserver advertise its capability of AArch64 MASK watchpoints, and have ProcessGDBRemote add eWatchpointHardwareArmMASK to WatchpointAlgorithms so we can watch larger than 32-byte requests on Darwin. I haven't yet tackled WatchpointResource *sharing* by multiple Watchpoints. This is all part of the goal, especially when we may be watching a larger memory range than the user requested, if they then add another watchpoint next to their first request, it may be covered by the same WatchpointResource (hardware watchpoint register). Also one "read" watchpoint and one "write" watchpoint on the same memory granule need to be handled, making the WatchpointResource cover all requests. As WatchpointResources aren't shared among multiple Watchpoints yet, there's no handling of running the conditions/commands/etc on multiple Watchpoints when their shared WatchpointResource is hit. The goal beyond "large watchpoint" is to unify (much more) the Watchpoint and Breakpoint behavior and commands. I have a feeling I may be slowly chipping away at this for a while. rdar://108234227
2023-11-30[lldb] [mostly NFC] Large WP foundation: WatchpointResources (#68845)Jason Molenda
This patch is rearranging code a bit to add WatchpointResources to Process. A WatchpointResource is meant to represent a hardware watchpoint register in the inferior process. It has an address, a size, a type, and a list of Watchpoints that are using this WatchpointResource. This current patch doesn't add any of the features of WatchpointResources that make them interesting -- a user asking to watch a 24 byte object could watch this with three 8 byte WatchpointResources. Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at 0x1003, these must both be served by a single WatchpointResource on that doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint registers were used to track these separately, one of them may not be hit. Or if you have one Watchpoint on a variable with a condition set, and another Watchpoint on that same variable with a command defined or different condition, or ignorecount, both of those Watchpoints need to evaluate their criteria/commands when their WatchpointResource has been hit. There's a bit of code movement to rearrange things in the direction I'll need for implementing this feature, so I want to start with reviewing & landing this mostly NFC patch and we can focus on the algorithmic choices about how WatchpointResources are shared and handled as they're triggeed, separately. This patch also stops printing "Watchpoint <n> hit: old value: <x>, new vlaue: <y>" for Read watchpoints. I could make an argument for print "Watchpoint <n> hit: current value <x>" but the current output doesn't make any sense, and the user can print the value if they are particularly interested. Read watchpoints are used primarily to understand what code is reading a variable. This patch adds more fallbacks for how to print the objects being watched if we have types, instead of assuming they are all integral values, so a struct will print its elements. As large watchpoints are added, we'll be doing a lot more of those. To track the WatchpointSP in the WatchpointResources, I changed the internal API which took a WatchpointSP and devolved it to a Watchpoint*, which meant touching several different Process files. I removed the watchpoint code in ProcessKDP which only reported that watchpoints aren't supported, the base class does that already. I haven't yet changed how we receive a watchpoint to identify the WatchpointResource responsible for the trigger, and identify all Watchpoints that are using this Resource to evaluate their conditions etc. This is the same work that a BreakpointSite needs to do when it has been tiggered, where multiple Breakpoints may be at the same address. There is not yet any printing of the Resources that a Watchpoint is implemented in terms of ("watchpoint list", or SBWatchpoint::GetDescription). "watchpoint set var" and "watchpoint set expression" take a size argument which was previously 1, 2, 4, or 8 (an enum). I've changed this to an unsigned int. Most hardware implementations can only watch 1, 2, 4, 8 byte ranges, but with Resources we'll allow a user to ask for different sized watchpoints and set them in hardware-expressble terms soon. I've annotated areas where I know there is work still needed with LWP_TODO that I'll be working on once this is landed. I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS. https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116 (cherry picked from commit fc6b72523f3d73b921690a713e97a433c96066c6)
2023-11-28Revert "[lldb] [mostly NFC] Large WP foundation: WatchpointResources (#68845)"David Spickett
...and follow ups. As it has caused test failures on Linux Arm and AArch64: https://lab.llvm.org/buildbot/#/builders/96/builds/49126 https://lab.llvm.org/buildbot/#/builders/17/builds/45824 ``` lldb-shell :: Subprocess/clone-follow-child-wp.test lldb-shell :: Subprocess/fork-follow-child-wp.test lldb-shell :: Subprocess/vfork-follow-child-wp.test ``` This reverts commit a6c62bf1a4717accc852463b664cd1012237d334, commit a0a1ff3ab40e347589b4e27d8fd350c600526735 and commit fc6b72523f3d73b921690a713e97a433c96066c6.
2023-11-27[lldb] [mostly NFC] Large WP foundation: WatchpointResources (#68845)Jason Molenda
This patch is rearranging code a bit to add WatchpointResources to Process. A WatchpointResource is meant to represent a hardware watchpoint register in the inferior process. It has an address, a size, a type, and a list of Watchpoints that are using this WatchpointResource. This current patch doesn't add any of the features of WatchpointResources that make them interesting -- a user asking to watch a 24 byte object could watch this with three 8 byte WatchpointResources. Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at 0x1003, these must both be served by a single WatchpointResource on that doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint registers were used to track these separately, one of them may not be hit. Or if you have one Watchpoint on a variable with a condition set, and another Watchpoint on that same variable with a command defined or different condition, or ignorecount, both of those Watchpoints need to evaluate their criteria/commands when their WatchpointResource has been hit. There's a bit of code movement to rearrange things in the direction I'll need for implementing this feature, so I want to start with reviewing & landing this mostly NFC patch and we can focus on the algorithmic choices about how WatchpointResources are shared and handled as they're triggeed, separately. This patch also stops printing "Watchpoint <n> hit: old value: <x>, new vlaue: <y>" for Read watchpoints. I could make an argument for print "Watchpoint <n> hit: current value <x>" but the current output doesn't make any sense, and the user can print the value if they are particularly interested. Read watchpoints are used primarily to understand what code is reading a variable. This patch adds more fallbacks for how to print the objects being watched if we have types, instead of assuming they are all integral values, so a struct will print its elements. As large watchpoints are added, we'll be doing a lot more of those. To track the WatchpointSP in the WatchpointResources, I changed the internal API which took a WatchpointSP and devolved it to a Watchpoint*, which meant touching several different Process files. I removed the watchpoint code in ProcessKDP which only reported that watchpoints aren't supported, the base class does that already. I haven't yet changed how we receive a watchpoint to identify the WatchpointResource responsible for the trigger, and identify all Watchpoints that are using this Resource to evaluate their conditions etc. This is the same work that a BreakpointSite needs to do when it has been tiggered, where multiple Breakpoints may be at the same address. There is not yet any printing of the Resources that a Watchpoint is implemented in terms of ("watchpoint list", or SBWatchpoint::GetDescription). "watchpoint set var" and "watchpoint set expression" take a size argument which was previously 1, 2, 4, or 8 (an enum). I've changed this to an unsigned int. Most hardware implementations can only watch 1, 2, 4, 8 byte ranges, but with Resources we'll allow a user to ask for different sized watchpoints and set them in hardware-expressble terms soon. I've annotated areas where I know there is work still needed with LWP_TODO that I'll be working on once this is landed. I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS. https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116
2023-11-15Remove hardware index from watchpoints and breakpoints (#72012)Jason Molenda
The Watchpoint and Breakpoint objects try to track the hardware index that was used for them, if they are hardware wp/bp's. The majority of our debugging goes over the gdb remote serial protocol, and when we set the watchpoint/breakpoint, there is no (standard) way for the remote stub to communicate to lldb which hardware index was used. We have an lldb-extension packet to query the total number of watchpoint registers. When a watchpoint is hit, there is an lldb extension to the stop reply packet (documented in lldb-gdb-remote.txt) to describe the watchpoint including its actual hardware index, <addr within wp range> <wp hw index> <actual accessed address> (the third field is specifically needed for MIPS). At this point, if the stub reported these three fields (the stub is only required to provide the first), we can know the actual hardware index for this watchpoint. Breakpoints are worse; there's never any way for us to be notified about which hardware index was used. Breakpoints got this as a side effect of inherting from StoppointSite with Watchpoints. We expose the watchpoint hardware index through "watchpoint list -v" and through SBWatchpoint::GetHardwareIndex. With my large watchpoint support, there is no *single* hardware index that may be used for a watchpoint, it may need multiple resources. Also I don't see what a user is supposed to do with this information, or an IDE. Knowing the total number of watchpoint registers on the target, and knowing how many Watchpoint Resources are currently in use, is helpful. Knowing how many Watchpoint Resources a single user-specified watchpoint needed to be implemented is useful. But knowing which registers were used is an implementation detail and not available until we hit the watchpoint when using gdb remote serial protocol. So given all that, I'm removing watchpoint hardware index numbers. I'm changing the SB API to always return -1.
2023-09-21Reland "[lldb] Add 'modify' type watchpoints, make it default (#66308)"David Spickett
This reverts commit a7b78cac9a77e3ef6bbbd8ab1a559891dc693401. With updates to the tests. TestWatchTaggedAddress.py: Updated the expected watchpoint types, though I'm not sure there should be a differnt default for the two ways of setting them, that needs to be confirmed. TestStepOverWatchpoint.py: Skipped this everywhere because I think what used to happen is you couldn't put 2 watchpoints on the same address (after alignment). I guess that this is now allowed because modify watchpoints aren't accounted for, but likely should be. Needs investigating.
2023-09-21Revert "[lldb] Add 'modify' type watchpoints, make it default (#66308)"David Spickett
This reverts commit 933ad5c897ee366759a54869b35b2d7285a92137. This caused 1 test failure and an unexpected pass on AArch64 Linux: https://lab.llvm.org/buildbot/#/builders/96/builds/45765 Wasn't reported because the bot was already red at the time.
2023-09-20[lldb] Add 'modify' type watchpoints, make it default (#66308)Jason Molenda
Watchpoints in lldb can be either 'read', 'write', or 'read/write'. This is exposing the actual behavior of hardware watchpoints. gdb has a different behavior: a "write" type watchpoint only stops when the watched memory region *changes*. A user is using a watchpoint for one of three reasons: 1. Want to find what is changing/corrupting this memory. 2. Want to find what is writing to this memory. 3. Want to find what is reading from this memory. I believe (1) is the most common use case for watchpoints, and it currently can't be done in lldb -- the user needs to continue every time the same value is written to the watched-memory manually. I think gdb's behavior is the correct one. There are some use cases where a developer wants to find every function that writes/reads to/from a memory region, regardless of value, I want to still allow that functionality. This is also a bit of groundwork for my large watchpoint support proposal https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116 where I will be adding support for AArch64 MASK watchpoints which watch power-of-2 memory regions. A user might ask to watch 24 bytes, and a MASK watchpoint stub can do this with a 32-byte MASK watchpoint if it is properly aligned. And we need to ignore writes to the final 8 bytes of that watched region, and not show those hits to the user. This patch adds a new 'modify' watchpoint type and it is the default. Re-landing this patch after addressing testsuite failures found in CI on Linux, Intel machines, and windows. rdar://108234227
2023-09-18Revert "[lldb] Add 'modify' type watchpoints, make it default (#66308)"Jason Molenda
TestStepOverWatchpoint.py and TestUnalignedWatchpoint.py are failing on the ubuntu and debian bots https://lab.llvm.org/buildbot/#/builders/68/builds/60204 https://lab.llvm.org/buildbot/#/builders/96/builds/45623 and the newly added test TestModifyWatchpoint.py does not work on windows bot https://lab.llvm.org/buildbot/#/builders/219/builds/5708 I will debug tomorrow morning and reland. This reverts commit 3692267ca8f9c51cb55e4387283762d921fe2ae2.
2023-09-18[lldb] Add 'modify' type watchpoints, make it default (#66308)Jason Molenda
Watchpoints in lldb can be either 'read', 'write', or 'read/write'. This is exposing the actual behavior of hardware watchpoints. gdb has a different behavior: a "write" type watchpoint only stops when the watched memory region *changes*. A user is using a watchpoint for one of three reasons: 1. Want to find what is changing/corrupting this memory. 2. Want to find what is writing to this memory. 3. Want to find what is reading from this memory. I believe (1) is the most common use case for watchpoints, and it currently can't be done in lldb -- the user needs to continue every time the same value is written to the watched-memory manually. I think gdb's behavior is the correct one. There are some use cases where a developer wants to find every function that writes/reads to/from a memory region, regardless of value, I want to still allow that functionality. This is also a bit of groundwork for my large watchpoint support proposal https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116 where I will be adding support for AArch64 MASK watchpoints which watch power-of-2 memory regions. A user might ask to watch 24 bytes, and a MASK watchpoint stub can do this with a 32-byte MASK watchpoint if it is properly aligned. And we need to ignore writes to the final 8 bytes of that watched region, and not show those hits to the user. This patch adds a new 'modify' watchpoint type and it is the default. rdar://108234227
2023-08-21[lldb] Change UnixSignals::GetSignalAsCString to GetSignalAsStringRefAlex Langford
This is in preparation to remove the uses of ConstString from UnixSignals. Differential Revision: https://reviews.llvm.org/D158209
2023-07-20Remove IncrementFalseAlarmsAndReviseHitCount, unused ivarsJason Molenda
Reading through the Watchpoint class, I found this method that wasn't being used properly, and a couple of ivars that weren't used at all. Cleanup. Differential Revision: https://reviews.llvm.org/D155768
2023-04-21Make sure SelectMostRelevantFrame happens only when returning to the user.Jim Ingham
This is a user facing action, it is meant to focus the user's attention on something other than the 0th frame when you stop somewhere where that's helpful. For instance, stopping in pthread_kill after an assert will select the assert frame. This is not something you want to have happen internally in lldb, both because internally you really don't want the selected frame changing out from under you, and because the recognizers can do arbitrary work, and that can cause deadlocks or other unexpected behavior. However, it's not something that the current code does explicitly after a stop has been delivered, it's expected to happen implicitly as part of stopping. I changing this to call SMRF explicitly after a user stop, but that got pretty ugly quickly. So I added a bool to control whether to run this and audited all the current uses to determine whether we're returning to the user or not. Differential Revision: https://reviews.llvm.org/D148863
2023-04-12Remove AArch64 out of MIPS watchpoint-skip, doc wp descriptionJason Molenda
Watchpoints from lldb-server are sent in the stop info packet as a `reason:watchpoint` and `description:asciihex` keys; the latter's asciihex has one to three integer values. This patch documents the purpose of those three different numbers, and clarifies the behavior on MIPS with the third number which is outside the range of any watched memory range means to silently skip the watchpoint. lldb was previously using this silently skip watchpoint behavior for AArch64 as well, but in the case of AArch64 we see a watchpoint address outside of a watched memory range when the write BEGINS before the watched memory range, but extends in to it. We don't want to silently skip these. Differential Revision: https://reviews.llvm.org/D147816 rdar://83996471
2023-04-05Fix the check in StopInfoBreakpoint for "are we currently running an expression"Jim Ingham
We were checking "WasTheLastResumeForUserExpression" but that returns true even if that expression was completed, provided we haven't run again. This uses a better check. This is actually fairly hard to trigger. It happens the first time you hit an objc_exception_throw breakpoint and invoke that frame recognizer for that. But I couldn't trigger it using a Python based frame recognizer. So I wrote a test for the objc_exception_throw_breakpoint recognizer which should have been there anyway... It fails (the target auto-continues) w/o this patch and succeeds with it. Differential Revision: https://reviews.llvm.org/D147587
2023-03-21[LLDB] Show sub type of signals when debugging a core fileDavid Spickett
Previously we only looked at the si_signo field, so you got: ``` (lldb) bt * thread #1, name = 'a.out.mte', stop reason = signal SIGSEGV * frame #0: 0x00000000004007f4 ``` This patch adds si_code so we can show: ``` (lldb) bt * thread #1, name = 'a.out.mte', stop reason = signal SIGSEGV: sync tag check fault * frame #0: 0x00000000004007f4 ``` The order of errno and code was incorrect in ElfLinuxSigInfo::Parse. It was the order that a "swapped" siginfo arch would use, which for Linux, is only MIPS. We removed MIPS Linux support some time ago. See: https://github.com/torvalds/linux/blob/fe15c26ee26efa11741a7b632e9f23b01aca4cc6/include/uapi/asm-generic/siginfo.h#L121 A test is added using memory tagging faults. Which were the original motivation for the changes. Reviewed By: JDevlieghere Differential Revision: https://reviews.llvm.org/D146045
2023-03-20Reapply 8d024a79ea783ed3fbb5691aeaf186ad3f0a4ae9 w/o the extra bits.Jim Ingham
2023-03-20Revert "Fix a problem with "watchpoint triggers before" watchpoint handling."Jim Ingham
This reverts commit 8d024a79ea783ed3fbb5691aeaf186ad3f0a4ae9. I accidentally included some "in progress" work that wasn't supposed to go with this commit.
2023-03-20Fix a problem with "watchpoint triggers before" watchpoint handling.Jim Ingham
We need to step the watchpoint instruction in these cases, but the when we queued the ThreadPlanStepOverWatchpoint to do this, we didn't make it a Controlling plan. So if you are stepping, this plan returns as though it were a utility plan, and the stepping plan keeps going. This only partially fixes the problem on Darwin; there's another bug with reporting a watchpoint when we're instruction single stepping over an instruction that triggers a watchpoint. The kernel reports the "single step completed" but not the watchpoint hit. So this commit also refactors the test into a part that works (at least on Darwin) and a part that still fails. We may have to adjust the test result expectations for other systems after this fix. Differential Revision: https://reviews.llvm.org/D146337
2023-02-14[LLDB] add arch-specific watchpoint behavior defaults to lldbJason Molenda
lldb was originally designed to get the watchpoint exception behavior from the gdb remote serial protocol stub -- exceptions are either received before the instruction executes, or after the instruction has executed. This behavior was reported via two lldb extensions to gdb RSP, so generic remote stubs like gdbserver or a JTAG stub, would not tell lldb which behavior was correct, and it would default to "exceptions are received after the instruction has executed". Two architectures hard coded their correct "exceptions before instruction" behavior, to work around this issue. Most architectures have a fixed behavior of watchpoint exceptions, and we can center that information in lldb. We can allow a remote stub to override the default behavior via our packet extensions if it's needed on a specific target. This patch also separates the fetching of the number of watchpoints from whether exceptions are before/after the insn. Currently if lldb couldn't fetch the number of watchpoints (not really needed), it also wouldn't get when exceptions are received, and watchpoint handling would fail. lldb doesn't actually use the number of watchpoints for anything beyond printing it to the user. Differential Revision: https://reviews.llvm.org/D143215 rdar://101426626