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Turns out there's a bug in the current lldb sources that if you fork,
set the stdio file handles to close on exec and then exec lldb with some
commands and the `--batch` flag, lldb will stall on exit. The first
cause of the bug is that the Python session handler - and probably other
places in lldb - think 0, 1, and 2 HAVE TO BE the stdio file handles,
and open and close and dup them as needed. NB: I am NOT trying to fix
that bug. I'm not convinced running the lldb driver headless is worth a
lot of effort, it's just as easy to redirect them to /dev/null, which
does work.
But I would like to keep lldb from stalling on the way out when this
happens. The reason we stall is that we have a MainLoop waiting for
signals, and we try to Interrupt it, but because stdio was closed, the
interrupt pipe for the MainLoop gets the file descriptor 0, which gets
closed by the Python session handler if you run some script command. So
the Interrupt fails.
We were running the Write to the interrupt pipe wrapped in
`llvm::cantFail`, but in a no asserts build that just drops the error on
the floor. So then lldb went on to call std::thread::join on the still
active MainLoop, and that stalls
I made Interrupt (and AddCallback & AddPendingCallback) return a bool
for "interrupt success" instead. All the places where code was
requesting termination, I added checks for that failure, and skip the
std::thread::join call on the MainLoop thread, since that is almost
certainly going to stall at this point.
I didn't do the same for the Windows MainLoop, as I don't know if/when
the WSASetEvent call can fail, so I always return true here. I also
didn't turn the test off for Windows. According to the Python docs all
the API's I used should work on Windows... If that turns out not to be
true I'll make the test Darwin/Unix only.
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The motivating use case is being able to "time out" certain operations
(by adding a timed callback which will force the termination of the
loop), but the design is flexible enough to accomodate other use cases
as well (e.g. running a periodic task in the background).
The implementation builds on the existing "pending callback" mechanism,
by associating a time point with each callback -- every time the loop
wakes up, it runs all of the callbacks which are past their point, and
it also makes sure to sleep only until the next callback is scheduled to
run.
I've done some renaming as names like "TriggerPendingCallbacks" were no
longer accurate -- the function may no longer cause any callbacks to be
called (it may just cause the main loop thread to recalculate the time
it wants to sleep).
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threads
This will be used as a replacement for selecting over a pipe fd, which
does not work on windows. The posix implementation still uses a pipe
under the hood, while the windows version uses windows event handles.
The idea is that, instead of writing to a pipe, one just inserts a
callback, which does whatever you wanted to do after the bytes come out
the read end of the pipe.
Differential Revision: https://reviews.llvm.org/D131160
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This patch switches the MainLoop class to use the WSAEventSelect
mechanism to wait for multiple sockets to become readable. The
motivation for doing that is that this allows us to wait for other kinds
of events as well (as long as they can be converted to WSAEvents). This
will allow us to avoid (abstract away) pipe-based multiplexing
mechanisms in the generic code, since pipes cannot be combined with
sockets on windows.
Since the windows implementation will now look completely different than
the posix (file descriptor-based) implementations, I have split the
MainLoop class into two (MainLoopPosix and MainLoopWindows), with the
common code going into MainLoopBase.
Differential Revision: https://reviews.llvm.org/D131159
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