| Age | Commit message (Collapse) | Author |
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only Instruction as param and drop module and target (#168276)
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It seems like this fails on macOS with C++20
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As suggested by Augusto, add an assert to the NonNullSharedPtr move
constructor.
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This patch fixes and eliminates the possibility of SupportFileSP ever
being nullptr. The support file was originally treated like a value
type, but became a polymorphic type and therefore has to be stored and
passed around as a pointer.
To avoid having all the callers check the validity of the pointer, I
introduced the invariant that SupportFileSP is never null and always
default constructed. However, without enforcement at the type level,
that's fragile and indeed, we already identified two crashes where
someone accidentally broke that invariant.
This PR introduces a NonNullSharedPtr to prevent that. NonNullSharedPtr
is a smart pointer wrapper around std::shared_ptr that guarantees the
pointer is never null. If default-constructed, it creates a
default-constructed instance of the contained type. Note that I'm using
private inheritance because you shouldn't inherit from standard library
classes due to the lack of virtual destructor. So while the new
abstraction looks like a `std::shared_ptr`, it is in fact **not** a
shared pointer. Given that our destructor is trivial, we could use
public inheritance, but currently there's no need for it.
rdar://164989579
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NFC patch which moves `DiagnosticsRendering` from `Utility` to `Host`.
This refactoring is needed for
https://github.com/llvm/llvm-project/pull/168603. It adds a method to
check whether the current terminal supports Unicode or not. This will be
OS dependent and a better fit for `Host`. Since `Utility` cannot depend
on `Host`, `DiagnosticsRendering` must live in `Host` instead.
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This patch adds `LLDBLog::InstrumentationRuntime` as a log channel to
provide an appropriate channel for instrumentation runtime plugins as
previously one did not exist.
A small use of the channel is added to illustrate its use. The logging
added is not intended to be comprehensive.
This is primarily motivated by an `-fbounds-safety` instrumentation
plugin (https://github.com/swiftlang/llvm-project/pull/11835).
rdar://164920875
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In this PR we are proposing to change LLDB codebase so that LLDB is able
to print values of integer registers that have more than 64-bits (even
if the number of bits is not equal to 128).
---------
Co-authored-by: Matej Košík <matej.kosik@codasip.com>
Co-authored-by: Jonas Devlieghere <jonas@devlieghere.com>
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NativeFile. (#167764)
If we open a `NativeFile` with a `FILE*`, the OpenOptions default to
`eOpenOptionReadOnly`. This is an issue in python scripts if you try to
write to one of the files like `print("Hi",
file=lldb.debugger.GetOutputFileHandle())`.
To address this, we need to specify the access mode whenever we create a
`NativeFile` from a `FILE*`. I also added an assert on the `NativeFile`
that validates the file is opened with the correct access mode and
updated `NativeFile::Read` and `NativeFile::Write` to check the access
mode.
Before these changes:
```
$ lldb -b -O 'script lldb.debugger.GetOutputFileHandle().write("abc")'
(lldb) script lldb.debugger.GetOutputFileHandle().write("abc")
Traceback (most recent call last):
File "<input>", line 1, in <module>
io.UnsupportedOperation: not writable
```
After:
```
$ lldb -b -O 'script lldb.debugger.GetOutputFileHandle().write("abc")'
(lldb) script lldb.debugger.GetOutputFileHandle().write("abc")
abc3
```
Fixes #122387
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Another attempt at resolving the deadlock issue @GeorgeHuyubo discovered
(his previous
[attempt](https://github.com/llvm/llvm-project/pull/160225)).
This change can be summarized as the following:
* Plumb through a boolean flag to force no preload in
`GetOrCreateModules` all the way through to `LoadModuleAtAddress`.
* Parallelize `Module::PreloadSymbols` separately from
`Target::GetOrCreateModule` and its caller `LoadModuleAtAddress` (this
is what avoids the deadlock).
These changes roughly maintain the performance characteristics of the
previous implementation of parallel module loading. Testing on targets
with between 5000 and 14000 modules, I saw similar numbers as before,
often more than 10% faster in the new implementation across multiple
trials for these massive targets. I think it's because we have less lock
contention with this approach.
# The deadlock
See [bt.txt](https://github.com/user-attachments/files/22524471/bt.txt)
for a sample backtrace of LLDB when the deadlock occurs.
As @GeorgeHuyubo explains in his
[PR](https://github.com/llvm/llvm-project/pull/160225), the deadlock
occurs from an ABBA deadlock that happens when a thread context-switches
out of `Module::PreloadSymbols`, goes into `Target::GetOrCreateModule`
for another module, possibly entering this block:
```
if (!module_sp) {
// The platform is responsible for finding and caching an appropriate
// module in the shared module cache.
if (m_platform_sp) {
error = m_platform_sp->GetSharedModule(
module_spec, m_process_sp.get(), module_sp, &search_paths,
&old_modules, &did_create_module);
} else {
error = Status::FromErrorString("no platform is currently set");
}
}
```
`Module::PreloadSymbols` holds a module-level mutex, and then
`GetSharedModule` *attempts* to hold the mutex of the global shared
`ModuleList`. So, this thread holds the module mutex, and waits on the
global shared `ModuleList` mutex.
A competing thread may execute `Target::GetOrCreateModule`, enter the
same block as above, grabbing the global shared `ModuleList` mutex.
Then, in `ModuleList::GetSharedModule`, we eventually call
`ModuleList::FindModules` which eventually waits for the `Module` mutex
held by the first thread (via `Module::GetUUID`). Thus, we deadlock.
## Reproducing the deadlock
It might be worth noting that I've never been able to observe this
deadlock issue during live debugging (e.g. launching or attaching to
processes), however we were able to consistently reproduce this issue
with coredumps when using the following settings:
```
(lldb) settings set target.parallel-module-load true
(lldb) settings set target.preload-symbols true
(lldb) settings set symbols.load-on-demand false
(lldb) target create --core /some/core/file/here
# deadlock happens
```
## How this change avoids this deadlock
This change avoids concurrent executions of `Module::PreloadSymbols`
with `Target::GetOrCreateModule` by waiting until after the
`Target::GetOrCreateModule` executions to run `Module::PreloadSymbols`
in parallel. This avoids the ordering of holding a Module lock *then*
the ModuleList lock, as `Target::GetOrCreateModule` executions maintain
the ordering of the shared ModuleList lock first (from what I've read
and tested).
## Why not read-write lock?
Some feedback in https://github.com/llvm/llvm-project/pull/160225 was to
modify mutexes used in these components with read-write locks. This
might be a good idea overall, but I don't think it would *easily*
resolve this specific deadlock. `Module::PreloadSymbols` would probably
need a write lock to Module, so even if we had a read lock in
`Module::GetUUID` we would still contend. Maybe the `ModuleList` lock
could be a read lock that converts to a write lock if it chooses to
update the module, but it seems likely that some thread would try to
update the shared module list and then the write lock would contend
again.
Perhaps with deeper architectural changes, we could fix this issue?
# Other attempts
One downside of this approach (and the former approach of parallel
module loading) is that each DYLD would need to implement this pattern
themselves. With @clayborg's help, I looked at a few other approaches:
* In `Target::GetOrCreateModule`, backgrounding the
`Module::PreloadSymbols` call by adding it directly to the thread pool
via `Debugger::GetThreadPool().async()`. This required adding a lock to
`Module::SetLoadAddress` (probably should be one there already) since
`ObjectFileELF::SetLoadAddress` is not thread-safe (updates sections).
Unfortunately, during execution, this causes the preload symbols to run
synchronously with `Target::GetOrCreateModule`, preventing us from truly
parallelizing the execution.
* In `Module::PreloadSymbols`, backgrounding the `symtab` and `sym_file`
`PreloadSymbols` calls individually, but similar issues as the above.
* Passing a callback function like
https://github.com/swiftlang/llvm-project/pull/10746 instead of the
boolean I use in this change. It's functionally the same change IMO,
with some design tradeoffs:
* Pro: the caller doesn't need to explicitly call
`Module::PreloadSymbols` itself, and can instead call whatever function
is passed into the callback.
* Con: the caller needs to delay the execution of the callback such that
it occurs after the `GetOrCreateModule` logic, otherwise we run into the
same issue. I thought this would be trickier for the caller, requiring
some kinda condition variable or otherwise storing the calls to execute
afterwards.
# Test Plan:
```
ninja check-lldb
```
---------
Co-authored-by: Tom Yang <toyang@fb.com>
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(#167914)
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We've been seeing (rare) crashes from both
`CPlusPlusLanguage::SymbolNameFitsToLanguage` and
`ObjCLanguage::SymbolNameFitsToLanguage` when we try to read contents of
the `ConstString`s of the `Mangled` parameter. I'm not entirely sure how
that can happen (current theory is corrupted stack somehow which
overwrites `ConstString::m_string` to an invalid pointer) but I'm not
able to confirm that.
One thing these crashes had in common is that they operate on the
`Mangled` object we copied into `SymbolNameFitsToLanguage` by value.
While I can't see off the top why that would cause it to contain
unintiailized/corrupt `ConstString`s, the class is sufficiently large
enough to probably pass it by `const &` anyway. This is what this patch
does.
rdar://164519648
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The new test fails on x86 and arm64 public macOS bots:
```
09:27:59 ======================================================================
09:27:59 FAIL: test_append_frames (TestScriptedFrameProvider.ScriptedFrameProviderTestCase)
09:27:59 Test that we can add frames after real stack.
09:27:59 ----------------------------------------------------------------------
09:27:59 Traceback (most recent call last):
09:27:59 File "/Users/ec2-user/jenkins/workspace/llvm.org/as-lldb-cmake/llvm-project/lldb/test/API/functionalities/scripted_frame_provider/TestScriptedFrameProvider.py", line 122, in test_append_frames
09:27:59 self.assertEqual(new_frame_count, original_frame_count + 1)
09:27:59 AssertionError: 5 != 6
09:27:59 Config=arm64-/Users/ec2-user/jenkins/workspace/llvm.org/as-lldb-cmake/lldb-build/bin/clang
09:27:59 ======================================================================
09:27:59 FAIL: test_applies_to_thread (TestScriptedFrameProvider.ScriptedFrameProviderTestCase)
09:27:59 Test that applies_to_thread filters which threads get the provider.
09:27:59 ----------------------------------------------------------------------
09:27:59 Traceback (most recent call last):
09:27:59 File "/Users/ec2-user/jenkins/workspace/llvm.org/as-lldb-cmake/llvm-project/lldb/test/API/functionalities/scripted_frame_provider/TestScriptedFrameProvider.py", line 218, in test_applies_to_thread
09:27:59 self.assertEqual(
09:27:59 AssertionError: 5 != 1 : Thread with ID 1 should have 1 synthetic frame
09:27:59 Config=arm64-/Users/ec2-user/jenkins/workspace/llvm.org/as-lldb-cmake/lldb-build/bin/clang
09:27:59 ======================================================================
09:27:59 FAIL: test_prepend_frames (TestScriptedFrameProvider.ScriptedFrameProviderTestCase)
09:27:59 Test that we can add frames before real stack.
09:27:59 ----------------------------------------------------------------------
09:27:59 Traceback (most recent call last):
09:27:59 File "/Users/ec2-user/jenkins/workspace/llvm.org/as-lldb-cmake/llvm-project/lldb/test/API/functionalities/scripted_frame_provider/TestScriptedFrameProvider.py", line 84, in test_prepend_frames
09:27:59 self.assertEqual(new_frame_count, original_frame_count + 2)
09:27:59 AssertionError: 5 != 7
09:27:59 Config=arm64-/Users/ec2-user/jenkins/workspace/llvm.org/as-lldb-cmake/lldb-build/bin/clang
09:27:59 ======================================================================
09:27:59 FAIL: test_remove_frame_provider_by_id (TestScriptedFrameProvider.ScriptedFrameProviderTestCase)
09:27:59 Test that RemoveScriptedFrameProvider removes a specific provider by ID.
09:27:59 ----------------------------------------------------------------------
09:27:59 Traceback (most recent call last):
09:27:59 File "/Users/ec2-user/jenkins/workspace/llvm.org/as-lldb-cmake/llvm-project/lldb/test/API/functionalities/scripted_frame_provider/TestScriptedFrameProvider.py", line 272, in test_remove_frame_provider_by_id
09:27:59 self.assertEqual(thread.GetNumFrames(), 3, "Should have 3 synthetic frames")
09:27:59 AssertionError: 5 != 3 : Should have 3 synthetic frames
09:27:59 Config=arm64-/Users/ec2-user/jenkins/workspace/llvm.org/as-lldb-cmake/lldb-build/bin/clang
09:27:59 ======================================================================
09:27:59 FAIL: test_replace_all_frames (TestScriptedFrameProvider.ScriptedFrameProviderTestCase)
09:27:59 Test that we can replace the entire stack.
09:27:59 ----------------------------------------------------------------------
09:27:59 Traceback (most recent call last):
09:27:59 File "/Users/ec2-user/jenkins/workspace/llvm.org/as-lldb-cmake/llvm-project/lldb/test/API/functionalities/scripted_frame_provider/TestScriptedFrameProvider.py", line 41, in test_replace_all_frames
09:27:59 self.assertEqual(thread.GetNumFrames(), 3, "Should have 3 synthetic frames")
09:27:59 AssertionError: 5 != 3 : Should have 3 synthetic frames
09:27:59 Config=arm64-/Users/ec2-user/jenkins/workspace/llvm.org/as-lldb-cmake/lldb-build/bin/clang
09:27:59 ======================================================================
09:27:59 FAIL: test_scripted_frame_objects (TestScriptedFrameProvider.ScriptedFrameProviderTestCase)
09:27:59 Test that provider can return ScriptedFrame objects.
09:27:59 ----------------------------------------------------------------------
09:27:59 Traceback (most recent call last):
09:27:59 File "/Users/ec2-user/jenkins/workspace/llvm.org/as-lldb-cmake/llvm-project/lldb/test/API/functionalities/scripted_frame_provider/TestScriptedFrameProvider.py", line 159, in test_scripted_frame_objects
09:27:59 self.assertEqual(frame0.GetFunctionName(), "custom_scripted_frame_0")
09:27:59 AssertionError: 'thread_func(int)' != 'custom_scripted_frame_0'
09:27:59 - thread_func(int)
09:27:59 + custom_scripted_frame_0
09:27:59
09:27:59 Config=arm64-/Users/ec2-user/jenkins/workspace/llvm.org/as-lldb-cmake/lldb-build/bin/clang
09:27:59 ----------------------------------------------------------------------
09:27:59 Ran 6 tests in 14.242s
09:27:59
09:27:59 FAILED (failures=6)
```
Reverts llvm/llvm-project#161870
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This patch extends ScriptedFrame to work with real (non-scripted)
threads,
enabling frame providers to synthesize frames for native processes.
Previously, ScriptedFrame only worked within
ScriptedProcess/ScriptedThread
contexts. This patch decouples ScriptedFrame from ScriptedThread,
allowing
users to augment or replace stack frames in real debugging sessions for
use
cases like custom calling conventions, reconstructing corrupted frames
from
core files, or adding diagnostic frames.
Key changes:
- ScriptedFrame::Create() now accepts ThreadSP instead of requiring
ScriptedThread, extracting architecture from the target triple rather
than ScriptedProcess.arch
- Added SBTarget::RegisterScriptedFrameProvider() and
ClearScriptedFrameProvider() APIs, with Target storing a
SyntheticFrameProviderDescriptor template for new threads
- Added "target frame-provider register/clear" commands for CLI access
- Thread class gains LoadScriptedFrameProvider(),
ClearScriptedFrameProvider(),
and GetFrameProvider() methods for per-thread frame provider management
- New SyntheticStackFrameList overrides FetchFramesUpTo() to lazily
provide
frames from either the frame provider or the real stack
This enables practical use of the SyntheticFrameProvider infrastructure
in
real debugging workflows.
rdar://161834688
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
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Fix crash in `BreakpointSite::BumpHitCounts` due to missing
synchronization. When bumping the hit count, we were correctly acquiring
the constituents mutex, but didn't protect the breakpoint location
collection. This PR fixes the issue by making the iterator returned by
the collection a `LockingAdaptedIterable`.
rdar://163760832
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Recently I've been deep diving ELF cores in LLDB, aspiring to move LLDB
closer to GDB in capability. One issue I encountered was a system lib
losing it's unwind plan when loading the debuginfo. The reason for this
was the debuginfo has the eh_frame section stripped and the main
executable did not.
The root cause of this was this line in
[ObjectFileElf](https://github.com/llvm/llvm-project/blob/163933e9e7099f352ff8df1973f9a9c3d7def6c5/lldb/source/Plugins/ObjectFile/ELF/ObjectFileELF.cpp#L1972)
```
// For eTypeDebugInfo files, the Symbol Vendor will take care of updating the
// unified section list.
if (GetType() != eTypeDebugInfo)
unified_section_list = *m_sections_up;
```
This would always be executed because CalculateType can never return an
eTypeDebugInfo
```
ObjectFile::Type ObjectFileELF::CalculateType() {
switch (m_header.e_type) {
case llvm::ELF::ET_NONE:
// 0 - No file type
return eTypeUnknown;
case llvm::ELF::ET_REL:
// 1 - Relocatable file
return eTypeObjectFile;
case llvm::ELF::ET_EXEC:
// 2 - Executable file
return eTypeExecutable;
case llvm::ELF::ET_DYN:
// 3 - Shared object file
return eTypeSharedLibrary;
case ET_CORE:
// 4 - Core file
return eTypeCoreFile;
default:
break;
}
return eTypeUnknown;
}
```
This makes sense as there isn't a explicit sh_type to denote that this
file is a debuginfo. After some discussion with @clayborg and
@GeorgeHuyubo we settled on joining the exciting unified section list
with whatever new sections were being added. Adding each new unique
section, or taking the section with the maximum file size. We picked
this strategy to pick the section with the most information. In most
scenarios, LHS should be SHT_NOBITS and RHS would be SHT_PROGBITS.
Here is a diagram documenting the existing vs proposed new way.
<img width="1666" height="1093" alt="image"
src="https://github.com/user-attachments/assets/73ba9620-c737-439e-9934-ac350d88a3b5"
/>
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A global offset table is a section that holds the address of functions
that are dynamically linked. The Swift plugin needs to know if sections
are a global offset table or not.
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Main executables were bypassing the locate module callback that shared
libraries use, preventing custom symbol file location logic from working
consistently.
This PR fix this by
* Adding target context to ModuleSpec
* Leveraging that context to use target search path and platform's
locate module callback in ModuleList::GetSharedModule
This ensures both main executables and shared libraries get the same
callback treatment for symbol file resolution.
---------
Co-authored-by: George Hu <hyubo@meta.com>
Co-authored-by: George Hu <georgehuyubo@gmail.com>
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This patch implements the base and python interface for the
ScriptedFrameProvider class.
This is necessary to call python APIs from the ScriptedFrameProvider
that will come in a follow-up.
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
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This patch introduces a new way to reconstruct the thread stackframe
list.
New `SyntheticFrameProvider` classes can lazy fetch a StackFrame at
index using a provided StackFrameList.
In can either be the real unwinder StackFrameList or we could also chain
SyntheticFrameProviders to each others.
This is the foundation work to implement ScriptedFrameProviders, which
will come in a follow-up patch.
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
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This patch introduces `SBFrameList`, a new SBAPI class that allows
iterating over stack frames lazily without calling
`SBThread::GetFrameAtIndex` in a loop.
The new `SBThread::GetFrames()` method returns an `SBFrameList` that
supports Python iteration (`for frame in frame_list:`), indexing
(`frame_list[0]`, `frame_list[-1]`), and length queries (`len()`).
The implementation uses `StackFrameListSP` as the opaque pointer,
sharing the thread's underlying frame list to ensure frames are
materialized on-demand.
This is particularly useful for ScriptedFrameProviders, where user
scripts will be to iterate, filter, and replace frames lazily without
materializing the entire stack upfront.
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
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This avoids unintentional comparisons between `SourceLanguage` and
`LanguageType`.
Also marks `operator bool` explicit so we don't implicitly convert to
bool.
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(#166157)
https://github.com/llvm/llvm-project/pull/165996 is adding a Clang
dependency to Target because we're moving some of the functionality of
the VerboseTrapFrameRecognizer into libClang. To avoid adding this
dependency this patch moves VerboseTrapFrameRecognizer into the
CPPLanguageRuntime. Most of the frame recognizers already live in the
various runtime plugins.
An alternative discussed was to create a common `CLanguageRuntime` whose
currently sole responsibility was to register the
`VerboseTrapFrameRecognizer` and `AssertStackFrameRecognizer`. The main
issue I ran into here was frame recognizers aren't uniqued in the
target. Currently this only manifests when re-running a target, which
re-triggers all the recognizer registration (added a test with a FIXME
for this). If we had a common `CLanguageRuntime` that
`CPPLanguageRuntime` and `ObjCLanguageRuntime` inherited from, I didn't
find a great way to avoid registering the recognizer multiple times. We
can't just call_once on it because we do want the recognisers to be
re-registered for new targets in the same debugger session. If the
recognisers were stored in something like a UniqueVector in the Target,
then we wouldn't have that issue. But currently that's not the case, and
it would take a bit of refactoring to de-dupe the recognisers.
There may very well be solutions I haven't considered, but all the
things I've tried so far I wasn't very happy with. So in the end I just
moved this to the C++ runtime for now in order to unblock
https://github.com/llvm/llvm-project/pull/165996.
The C++ language runtime is always available (even for C targets) if the
C++ language plugin is available. Which it should also be unless someone
is using an LLDB with the C++ plugin compiled out. But at that point
numerous things wouldn't work when even debugging just C.
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(#166001)
This adds a virtual method that allows `InstrumentationRuntime` sub
classes to match against all modules rather than just a library that
matches a particular regex. When the implementation returns true
`GetPatternForRuntimeLibrary()` is ignored and all modules are iterated
over. The default implementation returns false which was the previous
behavior which uses `GetPatternForRuntimeLibrary()` to only match a
particular runtime library.
The intended use case here is for implementing an
`InstrumentationRuntime` where the runtime library of interest can have
multiple implementations and whose name is not known ahead of time.
The concrete use case here is for a `InstrumentationRuntime` plugin for
implementations of the `-fbounds-safety` soft-trap runtime which can
have multiple different implementations and so the module containing the
runtime functions isn't known ahead of time. This plug-in will be
upstreamed as part of the process of upstreaming `-fbounds-safety`.
An alternative to this would be for the `GetPatternForRuntimeLibrary()`
function to return a regex that matches everything. While that
technically works this new API more clearly indicates in the intent. We
probably also save a little perf by not executing the regex match for
every loaded module but I have not measured this.
rdar://163230807
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This commit aggregates the following changes:
1. Fix the format (i.e., indentation) when printing stop hooks via `target
stop-hook list`.
2. Add `IndentScope Stream::MakeIndentScope()` to make managing (and restoring!)
of the indentation level on `Stream` instances more ergonomic and less error
prone.
3. Simplify printing of stop hooks using the new `IndentScope`.
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Reading a source file might take a while, for example because it's
located on a virtual file system that's fetching the data on demand.
This PR emits a progress event to convey this to the user when reading
the file exceeds a certain threshold (500ms). Although it doesn't speed
up the operation, it still greatly improves the user experience by
helping them understand what's going on.
rdar://163750392
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eliminate code duplication (#164739)
### Summary
This PR refactors breakpoint event notification in LLDB to centralize
and eliminate code duplication. It creates a unified method in the
`Target` class for sending breakpoint change events. The new methods
check if listeners exist before broadcasting events
### Test
<img width="1532" height="76" alt="Screenshot 2025-10-23 at 12 49 31 PM"
src="https://github.com/user-attachments/assets/6d6a6da6-9684-463c-aeeb-90663cdbd077"
/>
---------
Co-authored-by: Piyush Jaiswal <piyushjais@meta.com>
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TypeSystem::IsFloatingPointType (#165707)
Similar motivation to https://github.com/llvm/llvm-project/pull/165702.
It was unused in all callsites and inconsistent with other APIs like
`IsIntegerType` (which doesn't take a `count` parameter).
If we ever need a "how many elements does this type represent", we can
implement one with a new TypeSystem API that does exactly that.
Some callsites checked for `count == 1` previously, but I suspect what
they intended to do is check for whether it's a vector type or complex
type, before reading the FP register. I'm somewhat confident that's the
case because the `TypeSystemClang::GetTypeInfo` currently incorrectly
sets the integer and floating point bits for complex and vector types
(will fix separately). But some architectures might choose to pass
single-element vectors in scalar registers. I should probably changes
these to check the vector element size.
All the `count == 2 && is_complex` were redundant because `count == 2`
iff `is_complex == true`. So I just removed the count check there.
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There were a couple of quirks with this parameter:
1. It wasn't being set consistently. E.g., vector types would be of
count `1` but complex types would be `2`. Hence, it wasn't clear what
count was referring to.
2. `count` was not being set if the input type was invalid, possibly
leaving the input reference uninitialized.
3. Only one callsite actually made use of `count`, and that in itself
seems like it could be improved (added a FIXME).
If we ever need a "how many elements does this type represent", we can
implement one with a new `TypeSystem` API that does exactly that.
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the function signature for `GetStopDescription` is
`lldb::SBThread::GetStopDescription(char *dst_or_null, size_t len)`.
To get a description you need to call the function first time to get the
buffer size. a second time to get the description.
This is little worse from the python size as the signature is
`lldb.SBThread.GetStopDescription(int: len) -> list[str]` the user has
to pass the max size as possible with no way of checking if it is
enough.
This patch adds a new api
`lldb.SBThread.GetStopDescription(desc: lldb.SBStream()) -> bool` `bool
lldb::SBThread::GetStopDescription(lldb::SBStream &description)` which
handles this case.
Adds new Test case for lua.
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These all have member initializers of the same value so they're redundant.
Fixes: 47b9aadb3215e914119d0c45827ea58cb7499204
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Modify the python wrapper to return uint32_t,
which prevents incorrect child name-to-index mapping and avoids
performing redundant operations on non-existent SBValues.
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Turns out there's a bug in the current lldb sources that if you fork,
set the stdio file handles to close on exec and then exec lldb with some
commands and the `--batch` flag, lldb will stall on exit. The first
cause of the bug is that the Python session handler - and probably other
places in lldb - think 0, 1, and 2 HAVE TO BE the stdio file handles,
and open and close and dup them as needed. NB: I am NOT trying to fix
that bug. I'm not convinced running the lldb driver headless is worth a
lot of effort, it's just as easy to redirect them to /dev/null, which
does work.
But I would like to keep lldb from stalling on the way out when this
happens. The reason we stall is that we have a MainLoop waiting for
signals, and we try to Interrupt it, but because stdio was closed, the
interrupt pipe for the MainLoop gets the file descriptor 0, which gets
closed by the Python session handler if you run some script command. So
the Interrupt fails.
We were running the Write to the interrupt pipe wrapped in
`llvm::cantFail`, but in a no asserts build that just drops the error on
the floor. So then lldb went on to call std::thread::join on the still
active MainLoop, and that stalls
I made Interrupt (and AddCallback & AddPendingCallback) return a bool
for "interrupt success" instead. All the places where code was
requesting termination, I added checks for that failure, and skip the
std::thread::join call on the MainLoop thread, since that is almost
certainly going to stall at this point.
I didn't do the same for the Windows MainLoop, as I don't know if/when
the WSASetEvent call can fail, so I always return true here. I also
didn't turn the test off for Windows. According to the Python docs all
the API's I used should work on Windows... If that turns out not to be
true I'll make the test Darwin/Unix only.
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Introduce the concept of internal stop hooks.
These are similar to LLDB's internal breakpoints:
LLDB itself will add them and users of LLDB will
not be able to add or remove them.
This change adds the following 3
independently-useful concepts:
* Maintain a list of internal stop hooks that will be populated by LLDB
and cannot be added to or removed from by users. They are managed in a
separate list in `Target::m_internal_stop_hooks`.
* `StopHookKind:CodeBased` and `StopHookCoded` represent a stop hook
defined by a C++ code callback (instead of command line expressions or a
Python class).
* Stop hooks that do not print any output can now also suppress the
printing of their header and description when they are hit via
`StopHook::GetSuppressOutput`.
Combining these 3 concepts we can model "internal
stop hooks" which serve the same function as
LLDB's internal breakpoints: executing built-in,
LLDB-defined behavior, leveraging the existing
mechanism of stop hooks.
This change also simplifies
`Target::RunStopHooks`. We already have to
materialize a new list for combining internal and
user stop hooks. Filter and only add active hooks to this list to avoid
the need for "isActive?"
checks later on.
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When we restart a process, send an updated 'process' event describing
the newly launched process.
I also updated the `isLocalProcess` value based on if we're on the
'host' platform or not.
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|
This commit introduces a base-class implementation for a method that
reads memory from multiple ranges at once. This implementation simply
calls the underlying `ReadMemoryFromInferior` method on each requested
range, intentionally bypassing the memory caching mechanism (though this
may be easily changed in the future).
`Process` implementations that can be perform this operation more
efficiently - e.g. with the MultiMemPacket described in [1] - are
expected to override this method.
As an example, this commit changes AppleObjCClassDescriptorV2 to use the
new API.
Note about the API
------------------
In the RFC, we discussed having the API return some kind of class
`ReadMemoryRangesResult`. However, while writing such a class, it became
clear that it was merely wrapping a vector, without providing anything
useful. For example, this class:
```
struct ReadMemoryRangesResult {
ReadMemoryRangesResult(
llvm::SmallVector<llvm::MutableArrayRef<uint8_t>> ranges)
: ranges(std::move(ranges)) {}
llvm::ArrayRef<llvm::MutableArrayRef<uint8_t>> getRanges() const {
return ranges;
}
private:
llvm::SmallVector<llvm::MutableArrayRef<uint8_t>> ranges;
};
```
As can be seen in the added test and in the added use-case
(AppleObjCClassDescriptorV2), users of this API will just iterate over
the vector of memory buffers. So they want a return type that can be
iterated over, and the vector seems more natural than creating a new
class and defining iterators for it.
Likewise, in the RFC, we discussed wrapping the result into an
`Expected`. Upon experimenting with the code, this feels like it limits
what the API is able to do as the base class implementation never needs
to fail the entire result, it's the individual reads that may fail and
this is expressed through a zero-length result. Any derived classes
overriding `ReadMemoryRanges` should also never produce a top level
failure: if they did, they can just fall back to the base class
implementation, which would produce a better result.
The choice of having the caller allocate a buffer and pass it to
`Process::ReadMemoryRanges` is done mostly to follow conventions already
done in the Process class.
[1]:
https://discourse.llvm.org/t/rfc-a-new-vectorized-memory-read-packet/
|
|
The `ClangDeclVendor` used to contain more Clang-specific code than it
does nowadays. But at this point, all it does is wrap the
`DeclVendor::FindDecls` call and copy the resulting decls into
`std::vector<clang::NamedDecl*>`. I.e., it converts the generic
`CompilerDecl`s to `clang::NamedDecl*`s.
In my opinion at this point it doesn't do enough to justify making it
part of the `DeclVendor` hierarchy.
This patch removes the `ClangDeclVendor` and instead does the conversion
at callsite.
|
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(#164249)
These `IsValid`/`SetValid` APIs are only ever used from 1 data-formatter
in the Swift LLDB fork. Since all the APIs on
`SyntheticChildrenFrontEnd` are meant to be overriden, there is no good
way to enforce calling `IsValid` from the base. And we should just let
that 1 data-formatter manage its own `IsValid` state.
|
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StopInfoBreakpoint keeps a BreakpointLocationCollection for all the
breakpoint locations at the BreakpointSite that was hit. It is also
lives through the time a given thread is stopped, so there are plenty of
opportunities for one of the owning breakpoints to get deleted.
But BreakpointLocations don't keep their owner Breakpoints alive, so if
the BreakpointLocationCollection can live past when some code gets a
chance to delete an owner breakpoint, and then you ask that location for
some breakpoint information, it will access freed memory.
This wasn't a problem before PR #158128 because the StopInfoBreakpoint
just kept the BreakpointSite that was hit, and when you asked it
questions, it relooked up that list. That was not great, however,
because if you hit breakpoints 5 & 6, deleted 5 and then asked which
breakpoints got hit, you would just get 6. For that and other reasons
that PR changed to storing a BreakpointLocationCollection of the
breakpoints that were hit. That's better from a UI perspective but
caused this potential problem.
I fix it by adding a variant of the BreakpointLocationCollection that
also holds onto a shared pointer to the Breakpoints that own the
locations that were hit, thus keeping them alive till the
StopInfoBreakpoint goes away.
This fixed the ASAN assertion. I also added a test that works harder to
cause trouble by deleting breakpoints during a stop.
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Add `try_lock` to confirm to Lockable, which is necessary to use it with
`std::scoped_lock`.
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The implementation of the templated `Get` function contains UB. For
example, the "GetDoubleUnaligned" unit test causes `Get` to perform an
unaligned 8 byte read. This violates the `double` alignment requirement.
Furthermore, it violates strict aliasing rules in C++. (We construct a
`const double *` from a `const uint8_t *` and perform a read on the
resulting double pointer).
DataExtractor should be able to read unaligned data to deal with
different data formats, but we need to be careful to not perform
unaligned reads/writes or violate strict aliasing rules.
rdar://160385383
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This updates lldb-dap to clear the screen when using `"console":
"integratedTerminal"` or `"console": "externalTerminal"`.
VSCode will reuse the same terminal for a given debug configuration.
After the process exits it will return to the shell but if the debug
session is launched again it will be invoked in the same terminal.
VSCode is sending the terminal the launch args as terminal input which
means the terminal would now have a string like `lldb-dap --comm-file
... --launch-target ...` and the scrollback buffer from any previous
output or shell commands used in the terminal.
To address this, I've updated LaunchRunInTerminalTarget to reset the
cursor, clear the screen and clear the scrollback buffer to soft 'reset'
the terminal prior to launching the process.
---------
Co-authored-by: Jonas Devlieghere <jonas@devlieghere.com>
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The BridgeOS SDK is capitalized, but previously failed to parse because
we were looking for bridgeOS. This PR updates the enum value and the
canonical spelling.
rdar://162641896
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|
For debugging and bug-finding workflows on Darwin, support
launching processes with memory tagging for binaries that are
not entitled.
This will cause the process to behave as if the binary was entitled
with:
```
<key>com.apple.security.hardened-process.checked-allocations</key>
<true/>
```
This has no effect on hardware without MTE support.
---------
Co-authored-by: Jonas Devlieghere <jonas@devlieghere.com>
|
|
This PR adds support for emitting the OSC `9;4` sequences to show a GUI
native progress bar.
There's a limited number of terminal emulators that support this, so for
now this requires explicit opt-in through a setting. I'm reusing the
existing `show-progress` setting, which became a NOOP with the
introduction of the statusline. The option now defaults to off.
Implements #160369
|
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This fixes building LLDB for mingw with libstdc++, after
8ae30a3facd25c9c7c2cfb96b69466a6c4d22baa.
Previously, building errored out with errors like these:
In file included from llvm-project/lldb/include/lldb/Protocol/MCP/Transport.h:12,
from llvm-project/lldb/include/lldb/Protocol/MCP/Server.h:16,
from llvm-project/lldb/source/Plugins/Protocol/MCP/ProtocolServerMCP.h:15,
from llvm-project/lldb/source/Plugins/Protocol/MCP/ProtocolServerMCP.cpp:9:
llvm-project/lldb/include/lldb/Host/JSONTransport.h:608:23: error: field ‘replied’ has incomplete type ‘std::atomic<bool>’
608 | std::atomic<bool> replied = {false};
| ^~~~~~~
In file included from gcc-mingw/x86_64-w64-mingw32/include/c++/12.1.0/bits/shared_ptr_atomic.h:33,
from gcc-mingw/x86_64-w64-mingw32/include/c++/12.1.0/memory:78,
from llvm-project/lldb/include/lldb/Host/Socket.h:12,
from llvm-project/lldb/include/lldb/Core/ProtocolServer.h:13,
from llvm-project/lldb/source/Plugins/Protocol/MCP/ProtocolServerMCP.h:12:
gcc-mingw/x86_64-w64-mingw32/include/c++/12.1.0/bits/atomic_base.h:162:12: note: declaration of ‘struct std::atomic<bool>’
162 | struct atomic;
| ^~~~~~
|
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This patch adds the notion of "Facade" locations which can be reported
from a ScriptedResolver instead of the actual underlying breakpoint
location for the breakpoint. Also add a "was_hit" method to the scripted
resolver that allows the breakpoint to say which of these "Facade"
locations was hit, and "get_location_description" to provide a
description for the facade locations.
I apologize in advance for the size of the patch. Almost all of what's
here was necessary to (a) make the feature testable and (b) not break
any of the current behavior.
The motivation for this feature is given in the "Providing Facade
Locations" section that I added to the python-reference.rst so I won't
repeat it here.
rdar://152112327
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This fixes a potential use after free where
ModuleList::RemoveSharedModuleIfOrphaned ->
SharedModuleList::RemoveIfOrphaned -> SharedModuleList::RemoveFromMap
would potentially dereference a freed pointer. This fixes it by not
calling ModuleList::RemoveSharedModuleIfOrphaned at all if the pointer
was just freed.
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This was causing bot failures if you build with -Werror -Wdocumentation.
Fix the docs to reflect the new headers.
|