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Summary:
This patch uses the actual allocator interface to implement
`aligned_alloc`. We do this by simply rounding up the amount allocated.
Because of how index calculation works, any offset within an allocated
pointer will still map to the same chunk, so we can just adjust
internally and it will free all the same.
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Summary:
Now that we have `malloc` we can implement `realloc` efficiently. This
uses the known chunk sizes to avoid unnecessary allocations. We just
return nullptr for NVPTX. I'd remove the list for the entrypoint but
then the libc++ code would stop working. When someone writes the NVPTX
support this will be trivial.
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Summary:
This is a blocker on another patch in the OpenMP runtime. The problem is
that NVIDIA truly doesn't handle RPC-based allocations very well. It
cannot reliably update the MMU while a kernel is running and it will
usually deadlock if called from a separate thread due to internal use of
TLS.
This patch just removes the definition of `malloc` and `free` for NVPTX.
The result here is that they will be undefined, which is the cue for the
`nvlink` linker to define them for us. So, as far as `libc` is concerned
it still implements malloc.
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Summary:
RPC_ is a generic prefix here, use LIBC_ to indicate that these are
opcodes used to implement the C library
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Summary:
These are provided by a resource header now, cut these from the
dependencies and only provide the ones we use for RPC.
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Summary:
I'm going to attempt to move the `rpc.h` header to a separate folder
that we can install and include outside of `libc`. Before doing this I'm
going to try to trim up the file so there's not as many things I need to
copy to make it work. This dependency on `cpp::functional` is a low
hanging fruit. I only did it so that I could overload the argument of
the work function so that passing the id was optional in the lambda,
that's not a *huge* deal and it makes it more explicit I suppose.
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Summary:
This function can easily be implemented by forwarding it to the host
process. This shows up in a few places that we might want to test the
GPU so it should be provided. Also, I find the idea of the GPU
offloading work to the CPU via `system` very funny.
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Summary:
These functions are needed for `libc++` to link successfully. We can't
implement them well currently, so simply provide some stand-in
implementations. `realloc` will currently copy garbage and potentially
fault and `aligned_alloc` will work unless your alignment is more than
4K alignment. However, these should work in practice to get tests
running. I will write a real allocator soon™.
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This is a part of #97655.
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declaration" (#98593)
Reverts llvm/llvm-project#98075
bots are broken
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This is a part of #97655.
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Summary:
This is a NFC move preceding more radical functional changes to the
allocator implementation. We just move it to a common utility so it will
be easier to write these in tandem.
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This is step 4 of
https://discourse.llvm.org/t/rfc-customizable-namespace-to-allow-testing-the-libc-when-the-system-libc-is-also-llvms-libc/73079
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Summary:
We currently call the GPU routine to terminate the current thread in
three separate locations .This should be wrapped into a helper function
to simplify the implementation.
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This function implements the `abort` function on the GPU. The
implementation here closely mirros the `exit` call where we first
synchornize with the RPC server to make sure it's listening and then we
exit on the GPU.
I was unsure if this should be a simple `__builtin_assert` on the GPU. I
elected to go with an RPC approach to make this a more "true" `abort`
call. That is, it should invoke some signal handlers and exit with the
proper code according to the implemented C library on the server.
Reviewed By: jdoerfert
Differential Revision: https://reviews.llvm.org/D159210
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The GPU port of the LLVM C library needs to export a few extensions to
the interface such that users can interface with it. This patch adds the
necessary logic to define a GPU extension. Currently, this only exports
a `rpc_reset_client` function. This allows us to use the server in
D147054 to set up the RPC interface outside of `libc`.
Depends on https://reviews.llvm.org/D147054
Reviewed By: sivachandra
Differential Revision: https://reviews.llvm.org/D152283
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This patch adds support for the `malloc` and `free` functions. These
currently aren't implemented in-tree so we first add the interface
filies.
This patch provides the most basic support for a true `malloc` and
`free` by using the RPC interface. This is functional, but in the future
we will want to implement a more intelligent system and primarily use
the RPC interface more as a `brk()` or `sbrk()` interface only called
when absolutely necessary. We will need to design an intelligent
allocator in the future.
The semantics of these memory allocations will need to be checked. I am
somewhat iffy on the details. I've heard that HSA can allocate
asynchronously which seems to work with my tests at least. CUDA uses an
implicit synchronization scheme so we need to use an explicitly separate
stream from the one launching the kernel or the default stream. I will
need to test the NVPTX case.
I would appreciate if anyone more experienced with the implementation details
here could chime in for the HSA and CUDA cases.
Reviewed By: sivachandra
Differential Revision: https://reviews.llvm.org/D151735
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