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at the point when they become proper globals.
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We need to allow BitCasts between pointer types to different prim types,
but that means we need to catch the problem at a later stage, i.e. when
loading the values.
Fixes https://github.com/llvm/llvm-project/issues/158527
Fixes https://github.com/llvm/llvm-project/issues/163778
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Dummy variables have an entry in `Program::Globals`, but they are not
added to `GlobalIndices`. When registering redeclarations, we used to
only patch up the global indices, but that left the dummy variables
alone. Update the dummy variables of all redeclarations as well.
Fixes https://github.com/llvm/llvm-project/issues/165952
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One iteration of this loop might've already fixed up the pointers of
coming globals, so check for that explicitly.
Fixes https://github.com/llvm/llvm-project/issues/164151
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which moves all the block's pointers to a new block.
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TagDecls (#155463)
And make use of those.
These changes are split from prior PR #155028, in order to decrease the
size of that PR and facilitate review.
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We just initialized the entire string, so use this function instead.
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This changes a bunch of places which use getAs<TagType>, including
derived types, just to obtain the tag definition.
This is preparation for #155028, offloading all the changes that PR used
to introduce which don't depend on any new helpers.
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So we can save ourselves writing PointeeStorage all the time.
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(#153601)
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This way, we can check a single uint8_t for != 0 to know whether this
block is accessible or not. If not, we still need to figure out why not
and diagnose appropriately of course.
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This is a major change on how we represent nested name qualifications in
the AST.
* The nested name specifier itself and how it's stored is changed. The
prefixes for types are handled within the type hierarchy, which makes
canonicalization for them super cheap, no memory allocation required.
Also translating a type into nested name specifier form becomes a no-op.
An identifier is stored as a DependentNameType. The nested name
specifier gains a lightweight handle class, to be used instead of
passing around pointers, which is similar to what is implemented for
TemplateName. There is still one free bit available, and this handle can
be used within a PointerUnion and PointerIntPair, which should keep
bit-packing aficionados happy.
* The ElaboratedType node is removed, all type nodes in which it could
previously apply to can now store the elaborated keyword and name
qualifier, tail allocating when present.
* TagTypes can now point to the exact declaration found when producing
these, as opposed to the previous situation of there only existing one
TagType per entity. This increases the amount of type sugar retained,
and can have several applications, for example in tracking module
ownership, and other tools which care about source file origins, such as
IWYU. These TagTypes are lazily allocated, in order to limit the
increase in AST size.
This patch offers a great performance benefit.
It greatly improves compilation time for
[stdexec](https://github.com/NVIDIA/stdexec). For one datapoint, for
`test_on2.cpp` in that project, which is the slowest compiling test,
this patch improves `-c` compilation time by about 7.2%, with the
`-fsyntax-only` improvement being at ~12%.
This has great results on compile-time-tracker as well:

This patch also further enables other optimziations in the future, and
will reduce the performance impact of template specialization resugaring
when that lands.
It has some other miscelaneous drive-by fixes.
About the review: Yes the patch is huge, sorry about that. Part of the
reason is that I started by the nested name specifier part, before the
ElaboratedType part, but that had a huge performance downside, as
ElaboratedType is a big performance hog. I didn't have the steam to go
back and change the patch after the fact.
There is also a lot of internal API changes, and it made sense to remove
ElaboratedType in one go, versus removing it from one type at a time, as
that would present much more churn to the users. Also, the nested name
specifier having a different API avoids missing changes related to how
prefixes work now, which could make existing code compile but not work.
How to review: The important changes are all in
`clang/include/clang/AST` and `clang/lib/AST`, with also important
changes in `clang/lib/Sema/TreeTransform.h`.
The rest and bulk of the changes are mostly consequences of the changes
in API.
PS: TagType::getDecl is renamed to `getOriginalDecl` in this patch, just
for easier to rebasing. I plan to rename it back after this lands.
Fixes #136624
Fixes https://github.com/llvm/llvm-project/issues/43179
Fixes https://github.com/llvm/llvm-project/issues/68670
Fixes https://github.com/llvm/llvm-project/issues/92757
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UnsignedOrNone.h from PrimType.h and ASTLambda.h from Function.h.
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We use this construct a lot. Use something similar to clang's
UnsignedOrNone.
This results in some slighy compile time improvements:
https://llvm-compile-time-tracker.com/compare.php?from=17a4b0399d161a3b89d8f0ce82add1638f23f5d4&to=a251d81ecd0ed45dd190462663155fdb303ef04d&stat=instructions:u
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As a way of writing atIndex(I).deref<T>(), which creates an intermediate
Pointer, which in turn adds (and removes) that pointer from the pointer
list of the Block. This way we can avoid that.
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If we know the char width is 1, we can just copy
the data over instead of going through the Pointer API.
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For
```c++
struct S {
constexpr S(int=0) : i(1) {}
int i;
};
constexpr volatile S vs;
```
reading from `vs.i` is not allowed, even though `i` is not volatile
qualified. Propagate the IsVolatile bit down the hierarchy, so we know
reading from `vs.i` is a volatile read.
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They might become constexpr later.
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Instead of trying to figure out what's constexpr-unknown later on.
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Set the source type when allocating primitives so we can later retrieve
it.
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Later operations on these are invalid, but the declaration is fine, if
extern.
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When creating descriptor for array element types, we only save the
original source, e.g. int[2][2][2]. So later calls to getType() of the
element descriptors will also return int[2][2][2], instead of e.g.
int[2][2] for the second dimension.
Fix this by explicitly tracking the array types.
The last attached test case used to have an lvalue offset of 32 instead
of 24.
We should do this for more desriptor types though and not just composite
array, but I'm leaving that to a later patch.
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We need to return a pointer to the first element, not the array itself.
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Remove unnecesary narrow() calls, rename a variable and initialize the
array as a whole instead of each element individually.
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By rejecting them. We would crash before.
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Note that PointerUnion::dyn_cast has been soft deprecated in
PointerUnion.h:
// FIXME: Replace the uses of is(), get() and dyn_cast() with
// isa<T>, cast<T> and the llvm::dyn_cast<T>
Literal migration would result in dyn_cast_if_present (see the
definition of PointerUnion::dyn_cast), but this patch uses dyn_cast
because we expect D to be nonnull.
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Note that PointerUnion::{is,get} have been soft deprecated in
PointerUnion.h:
// FIXME: Replace the uses of is(), get() and dyn_cast() with
// isa<T>, cast<T> and the llvm::dyn_cast<T>
I'm not touching PointerUnion::dyn_cast for now because it's a bit
complicated; we could blindly migrate it to dyn_cast_if_present, but
we should probably use dyn_cast when the operand is known to be
non-null.
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Identified with misc-include-cleaner.
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... with non-constant initializers.
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This fixes the error message generated.
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Checking the decl for every load is rather expensive.
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At the point of defintion of the variable, a function might already
refert to the variable by its index. Replace the index with the new one.
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And use that to fix VisitObjCBoxedExprs.
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This assertion fails sometimes. We use the first decl for lookup later,
so let's use the first decl here as well.
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"Interp" clashes with the clang interpreter and people often confuse
this.
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