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-rw-r--r--lldb/source/Symbol/Symtab.cpp952
1 files changed, 0 insertions, 952 deletions
diff --git a/lldb/source/Symbol/Symtab.cpp b/lldb/source/Symbol/Symtab.cpp
deleted file mode 100644
index dd2a04d1ab27..000000000000
--- a/lldb/source/Symbol/Symtab.cpp
+++ /dev/null
@@ -1,952 +0,0 @@
-//===-- Symtab.cpp ----------------------------------------------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-
-#include <map>
-
-#include "lldb/Core/Module.h"
-#include "lldb/Core/RegularExpression.h"
-#include "lldb/Core/Timer.h"
-#include "lldb/Symbol/ObjectFile.h"
-#include "lldb/Symbol/Symtab.h"
-#include "lldb/Target/ObjCLanguageRuntime.h"
-
-using namespace lldb;
-using namespace lldb_private;
-
-
-
-Symtab::Symtab(ObjectFile *objfile) :
- m_objfile (objfile),
- m_symbols (),
- m_addr_indexes (),
- m_name_to_index (),
- m_mutex (Mutex::eMutexTypeRecursive),
- m_addr_indexes_computed (false),
- m_name_indexes_computed (false)
-{
-}
-
-Symtab::~Symtab()
-{
-}
-
-void
-Symtab::Reserve(uint32_t count)
-{
- // Clients should grab the mutex from this symbol table and lock it manually
- // when calling this function to avoid performance issues.
- m_symbols.reserve (count);
-}
-
-Symbol *
-Symtab::Resize(uint32_t count)
-{
- // Clients should grab the mutex from this symbol table and lock it manually
- // when calling this function to avoid performance issues.
- m_symbols.resize (count);
- return &m_symbols[0];
-}
-
-uint32_t
-Symtab::AddSymbol(const Symbol& symbol)
-{
- // Clients should grab the mutex from this symbol table and lock it manually
- // when calling this function to avoid performance issues.
- uint32_t symbol_idx = m_symbols.size();
- m_name_to_index.Clear();
- m_addr_indexes.clear();
- m_symbols.push_back(symbol);
- m_addr_indexes_computed = false;
- m_name_indexes_computed = false;
- return symbol_idx;
-}
-
-size_t
-Symtab::GetNumSymbols() const
-{
- Mutex::Locker locker (m_mutex);
- return m_symbols.size();
-}
-
-void
-Symtab::Dump (Stream *s, Target *target, SortOrder sort_order)
-{
- Mutex::Locker locker (m_mutex);
-
-// s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
- s->Indent();
- const FileSpec &file_spec = m_objfile->GetFileSpec();
- const char * object_name = NULL;
- if (m_objfile->GetModule())
- object_name = m_objfile->GetModule()->GetObjectName().GetCString();
-
- if (file_spec)
- s->Printf("Symtab, file = %s/%s%s%s%s, num_symbols = %lu",
- file_spec.GetDirectory().AsCString(),
- file_spec.GetFilename().AsCString(),
- object_name ? "(" : "",
- object_name ? object_name : "",
- object_name ? ")" : "",
- m_symbols.size());
- else
- s->Printf("Symtab, num_symbols = %lu", m_symbols.size());
-
- if (!m_symbols.empty())
- {
- switch (sort_order)
- {
- case eSortOrderNone:
- {
- s->PutCString (":\n");
- DumpSymbolHeader (s);
- const_iterator begin = m_symbols.begin();
- const_iterator end = m_symbols.end();
- for (const_iterator pos = m_symbols.begin(); pos != end; ++pos)
- {
- s->Indent();
- pos->Dump(s, target, std::distance(begin, pos));
- }
- }
- break;
-
- case eSortOrderByName:
- {
- // Although we maintain a lookup by exact name map, the table
- // isn't sorted by name. So we must make the ordered symbol list
- // up ourselves.
- s->PutCString (" (sorted by name):\n");
- DumpSymbolHeader (s);
- typedef std::multimap<const char*, const Symbol *, CStringCompareFunctionObject> CStringToSymbol;
- CStringToSymbol name_map;
- for (const_iterator pos = m_symbols.begin(), end = m_symbols.end(); pos != end; ++pos)
- {
- const char *name = pos->GetMangled().GetName(Mangled::ePreferDemangled).AsCString();
- if (name && name[0])
- name_map.insert (std::make_pair(name, &(*pos)));
- }
-
- for (CStringToSymbol::const_iterator pos = name_map.begin(), end = name_map.end(); pos != end; ++pos)
- {
- s->Indent();
- pos->second->Dump (s, target, pos->second - &m_symbols[0]);
- }
- }
- break;
-
- case eSortOrderByAddress:
- s->PutCString (" (sorted by address):\n");
- DumpSymbolHeader (s);
- if (!m_addr_indexes_computed)
- InitAddressIndexes();
- const size_t num_symbols = GetNumSymbols();
- std::vector<uint32_t>::const_iterator pos;
- std::vector<uint32_t>::const_iterator end = m_addr_indexes.end();
- for (pos = m_addr_indexes.begin(); pos != end; ++pos)
- {
- uint32_t idx = *pos;
- if (idx < num_symbols)
- {
- s->Indent();
- m_symbols[idx].Dump(s, target, idx);
- }
- }
- break;
- }
- }
-}
-
-void
-Symtab::Dump(Stream *s, Target *target, std::vector<uint32_t>& indexes) const
-{
- Mutex::Locker locker (m_mutex);
-
- const size_t num_symbols = GetNumSymbols();
- //s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
- s->Indent();
- s->Printf("Symtab %lu symbol indexes (%lu symbols total):\n", indexes.size(), m_symbols.size());
- s->IndentMore();
-
- if (!indexes.empty())
- {
- std::vector<uint32_t>::const_iterator pos;
- std::vector<uint32_t>::const_iterator end = indexes.end();
- DumpSymbolHeader (s);
- for (pos = indexes.begin(); pos != end; ++pos)
- {
- uint32_t idx = *pos;
- if (idx < num_symbols)
- {
- s->Indent();
- m_symbols[idx].Dump(s, target, idx);
- }
- }
- }
- s->IndentLess ();
-}
-
-void
-Symtab::DumpSymbolHeader (Stream *s)
-{
- s->Indent(" Debug symbol\n");
- s->Indent(" |Synthetic symbol\n");
- s->Indent(" ||Externally Visible\n");
- s->Indent(" |||\n");
- s->Indent("Index UserID DSX Type File Address/Value Load Address Size Flags Name\n");
- s->Indent("------- ------ --- ------------ ------------------ ------------------ ------------------ ---------- ----------------------------------\n");
-}
-
-
-static int
-CompareSymbolID (const void *key, const void *p)
-{
- const user_id_t match_uid = *(user_id_t*) key;
- const user_id_t symbol_uid = ((Symbol *)p)->GetID();
- if (match_uid < symbol_uid)
- return -1;
- if (match_uid > symbol_uid)
- return 1;
- return 0;
-}
-
-Symbol *
-Symtab::FindSymbolByID (lldb::user_id_t symbol_uid) const
-{
- Mutex::Locker locker (m_mutex);
-
- Symbol *symbol = (Symbol*)::bsearch (&symbol_uid,
- &m_symbols[0],
- m_symbols.size(),
- (uint8_t *)&m_symbols[1] - (uint8_t *)&m_symbols[0],
- CompareSymbolID);
- return symbol;
-}
-
-
-Symbol *
-Symtab::SymbolAtIndex(uint32_t idx)
-{
- // Clients should grab the mutex from this symbol table and lock it manually
- // when calling this function to avoid performance issues.
- if (idx < m_symbols.size())
- return &m_symbols[idx];
- return NULL;
-}
-
-
-const Symbol *
-Symtab::SymbolAtIndex(uint32_t idx) const
-{
- // Clients should grab the mutex from this symbol table and lock it manually
- // when calling this function to avoid performance issues.
- if (idx < m_symbols.size())
- return &m_symbols[idx];
- return NULL;
-}
-
-//----------------------------------------------------------------------
-// InitNameIndexes
-//----------------------------------------------------------------------
-void
-Symtab::InitNameIndexes()
-{
- // Protected function, no need to lock mutex...
- if (!m_name_indexes_computed)
- {
- m_name_indexes_computed = true;
- Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
- // Create the name index vector to be able to quickly search by name
- const size_t count = m_symbols.size();
-#if 1
- m_name_to_index.Reserve (count);
-#else
- // TODO: benchmark this to see if we save any memory. Otherwise we
- // will always keep the memory reserved in the vector unless we pull
- // some STL swap magic and then recopy...
- uint32_t actual_count = 0;
- for (const_iterator pos = m_symbols.begin(), end = m_symbols.end();
- pos != end;
- ++pos)
- {
- const Mangled &mangled = pos->GetMangled();
- if (mangled.GetMangledName())
- ++actual_count;
-
- if (mangled.GetDemangledName())
- ++actual_count;
- }
-
- m_name_to_index.Reserve (actual_count);
-#endif
-
- NameToIndexMap::Entry entry;
-
- for (entry.value = 0; entry.value < count; ++entry.value)
- {
- const Symbol *symbol = &m_symbols[entry.value];
-
- // Don't let trampolines get into the lookup by name map
- // If we ever need the trampoline symbols to be searchable by name
- // we can remove this and then possibly add a new bool to any of the
- // Symtab functions that lookup symbols by name to indicate if they
- // want trampolines.
- if (symbol->IsTrampoline())
- continue;
-
- const Mangled &mangled = symbol->GetMangled();
- entry.cstring = mangled.GetMangledName().GetCString();
- if (entry.cstring && entry.cstring[0])
- m_name_to_index.Append (entry);
-
- entry.cstring = mangled.GetDemangledName().GetCString();
- if (entry.cstring && entry.cstring[0])
- m_name_to_index.Append (entry);
-
- // If the demangled name turns out to be an ObjC name, and
- // is a category name, add the version without categories to the index too.
- ConstString objc_base_name;
- if (ObjCLanguageRuntime::ParseMethodName (entry.cstring,
- NULL,
- NULL,
- &objc_base_name,
- NULL))
- {
- entry.cstring = objc_base_name.GetCString();
- m_name_to_index.Append (entry);
- }
-
- }
- m_name_to_index.Sort();
- m_name_to_index.SizeToFit();
- }
-}
-
-void
-Symtab::AppendSymbolNamesToMap (const IndexCollection &indexes,
- bool add_demangled,
- bool add_mangled,
- NameToIndexMap &name_to_index_map) const
-{
- if (add_demangled || add_mangled)
- {
- Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
- Mutex::Locker locker (m_mutex);
-
- // Create the name index vector to be able to quickly search by name
- NameToIndexMap::Entry entry;
- const size_t num_indexes = indexes.size();
- for (size_t i=0; i<num_indexes; ++i)
- {
- entry.value = indexes[i];
- assert (i < m_symbols.size());
- const Symbol *symbol = &m_symbols[entry.value];
-
- const Mangled &mangled = symbol->GetMangled();
- if (add_demangled)
- {
- entry.cstring = mangled.GetDemangledName().GetCString();
- if (entry.cstring && entry.cstring[0])
- name_to_index_map.Append (entry);
- }
-
- if (add_mangled)
- {
- entry.cstring = mangled.GetMangledName().GetCString();
- if (entry.cstring && entry.cstring[0])
- name_to_index_map.Append (entry);
- }
- }
- }
-}
-
-uint32_t
-Symtab::AppendSymbolIndexesWithType (SymbolType symbol_type, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const
-{
- Mutex::Locker locker (m_mutex);
-
- uint32_t prev_size = indexes.size();
-
- const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index);
-
- for (uint32_t i = start_idx; i < count; ++i)
- {
- if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
- indexes.push_back(i);
- }
-
- return indexes.size() - prev_size;
-}
-
-uint32_t
-Symtab::AppendSymbolIndexesWithTypeAndFlagsValue (SymbolType symbol_type, uint32_t flags_value, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const
-{
- Mutex::Locker locker (m_mutex);
-
- uint32_t prev_size = indexes.size();
-
- const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index);
-
- for (uint32_t i = start_idx; i < count; ++i)
- {
- if ((symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type) && m_symbols[i].GetFlags() == flags_value)
- indexes.push_back(i);
- }
-
- return indexes.size() - prev_size;
-}
-
-uint32_t
-Symtab::AppendSymbolIndexesWithType (SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const
-{
- Mutex::Locker locker (m_mutex);
-
- uint32_t prev_size = indexes.size();
-
- const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index);
-
- for (uint32_t i = start_idx; i < count; ++i)
- {
- if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
- {
- if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility))
- indexes.push_back(i);
- }
- }
-
- return indexes.size() - prev_size;
-}
-
-
-uint32_t
-Symtab::GetIndexForSymbol (const Symbol *symbol) const
-{
- const Symbol *first_symbol = &m_symbols[0];
- if (symbol >= first_symbol && symbol < first_symbol + m_symbols.size())
- return symbol - first_symbol;
- return UINT32_MAX;
-}
-
-struct SymbolSortInfo
-{
- const bool sort_by_load_addr;
- const Symbol *symbols;
-};
-
-namespace {
- struct SymbolIndexComparator {
- const std::vector<Symbol>& symbols;
- SymbolIndexComparator(const std::vector<Symbol>& s) : symbols(s) { }
- bool operator()(uint32_t index_a, uint32_t index_b) {
- addr_t value_a = symbols[index_a].GetAddress().GetFileAddress();
- addr_t value_b = symbols[index_b].GetAddress().GetFileAddress();
-
- if (value_a == value_b) {
- // The if the values are equal, use the original symbol user ID
- lldb::user_id_t uid_a = symbols[index_a].GetID();
- lldb::user_id_t uid_b = symbols[index_b].GetID();
- if (uid_a < uid_b)
- return true;
- if (uid_a > uid_b)
- return false;
- return false;
- } else if (value_a < value_b)
- return true;
-
- return false;
- }
- };
-}
-
-void
-Symtab::SortSymbolIndexesByValue (std::vector<uint32_t>& indexes, bool remove_duplicates) const
-{
- Mutex::Locker locker (m_mutex);
-
- Timer scoped_timer (__PRETTY_FUNCTION__,__PRETTY_FUNCTION__);
- // No need to sort if we have zero or one items...
- if (indexes.size() <= 1)
- return;
-
- // Sort the indexes in place using std::stable_sort.
- // NOTE: The use of std::stable_sort instead of std::sort here is strictly for performance,
- // not correctness. The indexes vector tends to be "close" to sorted, which the
- // stable sort handles better.
- std::stable_sort(indexes.begin(), indexes.end(), SymbolIndexComparator(m_symbols));
-
- // Remove any duplicates if requested
- if (remove_duplicates)
- std::unique(indexes.begin(), indexes.end());
-}
-
-uint32_t
-Symtab::AppendSymbolIndexesWithName (const ConstString& symbol_name, std::vector<uint32_t>& indexes)
-{
- Mutex::Locker locker (m_mutex);
-
- Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
- if (symbol_name)
- {
- const char *symbol_cstr = symbol_name.GetCString();
- if (!m_name_indexes_computed)
- InitNameIndexes();
-
- return m_name_to_index.GetValues (symbol_cstr, indexes);
- }
- return 0;
-}
-
-uint32_t
-Symtab::AppendSymbolIndexesWithName (const ConstString& symbol_name, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes)
-{
- Mutex::Locker locker (m_mutex);
-
- Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
- if (symbol_name)
- {
- const size_t old_size = indexes.size();
- if (!m_name_indexes_computed)
- InitNameIndexes();
-
- const char *symbol_cstr = symbol_name.GetCString();
-
- std::vector<uint32_t> all_name_indexes;
- const size_t name_match_count = m_name_to_index.GetValues (symbol_cstr, all_name_indexes);
- for (size_t i=0; i<name_match_count; ++i)
- {
- if (CheckSymbolAtIndex(all_name_indexes[i], symbol_debug_type, symbol_visibility))
- indexes.push_back (all_name_indexes[i]);
- }
- return indexes.size() - old_size;
- }
- return 0;
-}
-
-uint32_t
-Symtab::AppendSymbolIndexesWithNameAndType (const ConstString& symbol_name, SymbolType symbol_type, std::vector<uint32_t>& indexes)
-{
- Mutex::Locker locker (m_mutex);
-
- if (AppendSymbolIndexesWithName(symbol_name, indexes) > 0)
- {
- std::vector<uint32_t>::iterator pos = indexes.begin();
- while (pos != indexes.end())
- {
- if (symbol_type == eSymbolTypeAny || m_symbols[*pos].GetType() == symbol_type)
- ++pos;
- else
- indexes.erase(pos);
- }
- }
- return indexes.size();
-}
-
-uint32_t
-Symtab::AppendSymbolIndexesWithNameAndType (const ConstString& symbol_name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes)
-{
- Mutex::Locker locker (m_mutex);
-
- if (AppendSymbolIndexesWithName(symbol_name, symbol_debug_type, symbol_visibility, indexes) > 0)
- {
- std::vector<uint32_t>::iterator pos = indexes.begin();
- while (pos != indexes.end())
- {
- if (symbol_type == eSymbolTypeAny || m_symbols[*pos].GetType() == symbol_type)
- ++pos;
- else
- indexes.erase(pos);
- }
- }
- return indexes.size();
-}
-
-
-uint32_t
-Symtab::AppendSymbolIndexesMatchingRegExAndType (const RegularExpression &regexp, SymbolType symbol_type, std::vector<uint32_t>& indexes)
-{
- Mutex::Locker locker (m_mutex);
-
- uint32_t prev_size = indexes.size();
- uint32_t sym_end = m_symbols.size();
-
- for (int i = 0; i < sym_end; i++)
- {
- if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
- {
- const char *name = m_symbols[i].GetMangled().GetName().AsCString();
- if (name)
- {
- if (regexp.Execute (name))
- indexes.push_back(i);
- }
- }
- }
- return indexes.size() - prev_size;
-
-}
-
-uint32_t
-Symtab::AppendSymbolIndexesMatchingRegExAndType (const RegularExpression &regexp, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes)
-{
- Mutex::Locker locker (m_mutex);
-
- uint32_t prev_size = indexes.size();
- uint32_t sym_end = m_symbols.size();
-
- for (int i = 0; i < sym_end; i++)
- {
- if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
- {
- if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility) == false)
- continue;
-
- const char *name = m_symbols[i].GetMangled().GetName().AsCString();
- if (name)
- {
- if (regexp.Execute (name))
- indexes.push_back(i);
- }
- }
- }
- return indexes.size() - prev_size;
-
-}
-
-Symbol *
-Symtab::FindSymbolWithType (SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, uint32_t& start_idx)
-{
- Mutex::Locker locker (m_mutex);
-
- const size_t count = m_symbols.size();
- for (uint32_t idx = start_idx; idx < count; ++idx)
- {
- if (symbol_type == eSymbolTypeAny || m_symbols[idx].GetType() == symbol_type)
- {
- if (CheckSymbolAtIndex(idx, symbol_debug_type, symbol_visibility))
- {
- start_idx = idx;
- return &m_symbols[idx];
- }
- }
- }
- return NULL;
-}
-
-size_t
-Symtab::FindAllSymbolsWithNameAndType (const ConstString &name, SymbolType symbol_type, std::vector<uint32_t>& symbol_indexes)
-{
- Mutex::Locker locker (m_mutex);
-
- Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
- // Initialize all of the lookup by name indexes before converting NAME
- // to a uniqued string NAME_STR below.
- if (!m_name_indexes_computed)
- InitNameIndexes();
-
- if (name)
- {
- // The string table did have a string that matched, but we need
- // to check the symbols and match the symbol_type if any was given.
- AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_indexes);
- }
- return symbol_indexes.size();
-}
-
-size_t
-Symtab::FindAllSymbolsWithNameAndType (const ConstString &name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& symbol_indexes)
-{
- Mutex::Locker locker (m_mutex);
-
- Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
- // Initialize all of the lookup by name indexes before converting NAME
- // to a uniqued string NAME_STR below.
- if (!m_name_indexes_computed)
- InitNameIndexes();
-
- if (name)
- {
- // The string table did have a string that matched, but we need
- // to check the symbols and match the symbol_type if any was given.
- AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_debug_type, symbol_visibility, symbol_indexes);
- }
- return symbol_indexes.size();
-}
-
-size_t
-Symtab::FindAllSymbolsMatchingRexExAndType (const RegularExpression &regex, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& symbol_indexes)
-{
- Mutex::Locker locker (m_mutex);
-
- AppendSymbolIndexesMatchingRegExAndType(regex, symbol_type, symbol_debug_type, symbol_visibility, symbol_indexes);
- return symbol_indexes.size();
-}
-
-Symbol *
-Symtab::FindFirstSymbolWithNameAndType (const ConstString &name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility)
-{
- Mutex::Locker locker (m_mutex);
-
- Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
- if (!m_name_indexes_computed)
- InitNameIndexes();
-
- if (name)
- {
- std::vector<uint32_t> matching_indexes;
- // The string table did have a string that matched, but we need
- // to check the symbols and match the symbol_type if any was given.
- if (AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_debug_type, symbol_visibility, matching_indexes))
- {
- std::vector<uint32_t>::const_iterator pos, end = matching_indexes.end();
- for (pos = matching_indexes.begin(); pos != end; ++pos)
- {
- Symbol *symbol = SymbolAtIndex(*pos);
-
- if (symbol->Compare(name, symbol_type))
- return symbol;
- }
- }
- }
- return NULL;
-}
-
-typedef struct
-{
- const Symtab *symtab;
- const addr_t file_addr;
- Symbol *match_symbol;
- const uint32_t *match_index_ptr;
- addr_t match_offset;
-} SymbolSearchInfo;
-
-static int
-SymbolWithFileAddress (SymbolSearchInfo *info, const uint32_t *index_ptr)
-{
- const Symbol *curr_symbol = info->symtab->SymbolAtIndex (index_ptr[0]);
- if (curr_symbol == NULL)
- return -1;
-
- const addr_t info_file_addr = info->file_addr;
-
- // lldb::Symbol::GetAddressRangePtr() will only return a non NULL address
- // range if the symbol has a section!
- if (curr_symbol->ValueIsAddress())
- {
- const addr_t curr_file_addr = curr_symbol->GetAddress().GetFileAddress();
- if (info_file_addr < curr_file_addr)
- return -1;
- if (info_file_addr > curr_file_addr)
- return +1;
- info->match_symbol = const_cast<Symbol *>(curr_symbol);
- info->match_index_ptr = index_ptr;
- return 0;
- }
-
- return -1;
-}
-
-static int
-SymbolWithClosestFileAddress (SymbolSearchInfo *info, const uint32_t *index_ptr)
-{
- const Symbol *symbol = info->symtab->SymbolAtIndex (index_ptr[0]);
- if (symbol == NULL)
- return -1;
-
- const addr_t info_file_addr = info->file_addr;
- if (symbol->ValueIsAddress())
- {
- const addr_t curr_file_addr = symbol->GetAddress().GetFileAddress();
- if (info_file_addr < curr_file_addr)
- return -1;
-
- // Since we are finding the closest symbol that is greater than or equal
- // to 'info->file_addr' we set the symbol here. This will get set
- // multiple times, but after the search is done it will contain the best
- // symbol match
- info->match_symbol = const_cast<Symbol *>(symbol);
- info->match_index_ptr = index_ptr;
- info->match_offset = info_file_addr - curr_file_addr;
-
- if (info_file_addr > curr_file_addr)
- return +1;
- return 0;
- }
- return -1;
-}
-
-static SymbolSearchInfo
-FindIndexPtrForSymbolContainingAddress(Symtab* symtab, addr_t file_addr, const uint32_t* indexes, uint32_t num_indexes)
-{
- SymbolSearchInfo info = { symtab, file_addr, NULL, NULL, 0 };
- ::bsearch (&info,
- indexes,
- num_indexes,
- sizeof(uint32_t),
- (ComparisonFunction)SymbolWithClosestFileAddress);
- return info;
-}
-
-
-void
-Symtab::InitAddressIndexes()
-{
- // Protected function, no need to lock mutex...
- if (!m_addr_indexes_computed && !m_symbols.empty())
- {
- m_addr_indexes_computed = true;
-#if 0
- // The old was to add only code, trampoline or data symbols...
- AppendSymbolIndexesWithType (eSymbolTypeCode, m_addr_indexes);
- AppendSymbolIndexesWithType (eSymbolTypeTrampoline, m_addr_indexes);
- AppendSymbolIndexesWithType (eSymbolTypeData, m_addr_indexes);
-#else
- // The new way adds all symbols with valid addresses that are section
- // offset.
- const_iterator begin = m_symbols.begin();
- const_iterator end = m_symbols.end();
- for (const_iterator pos = m_symbols.begin(); pos != end; ++pos)
- {
- if (pos->ValueIsAddress())
- m_addr_indexes.push_back (std::distance(begin, pos));
- }
-#endif
- SortSymbolIndexesByValue (m_addr_indexes, false);
- m_addr_indexes.push_back (UINT32_MAX); // Terminator for bsearch since we might need to look at the next symbol
- }
-}
-
-size_t
-Symtab::CalculateSymbolSize (Symbol *symbol)
-{
- Mutex::Locker locker (m_mutex);
-
- if (m_symbols.empty())
- return 0;
-
- // Make sure this symbol is from this symbol table...
- if (symbol < &m_symbols.front() || symbol > &m_symbols.back())
- return 0;
-
- // See if this symbol already has a byte size?
- size_t byte_size = symbol->GetByteSize();
-
- if (byte_size)
- {
- // It does, just return it
- return byte_size;
- }
-
- // Else if this is an address based symbol, figure out the delta between
- // it and the next address based symbol
- if (symbol->ValueIsAddress())
- {
- if (!m_addr_indexes_computed)
- InitAddressIndexes();
- const size_t num_addr_indexes = m_addr_indexes.size();
- SymbolSearchInfo info = FindIndexPtrForSymbolContainingAddress (this,
- symbol->GetAddress().GetFileAddress(),
- &m_addr_indexes.front(),
- num_addr_indexes);
- if (info.match_index_ptr != NULL)
- {
- const lldb::addr_t curr_file_addr = symbol->GetAddress().GetFileAddress();
- // We can figure out the address range of all symbols except the
- // last one by taking the delta between the current symbol and
- // the next symbol
-
- for (uint32_t addr_index = info.match_index_ptr - &m_addr_indexes.front() + 1;
- addr_index < num_addr_indexes;
- ++addr_index)
- {
- Symbol *next_symbol = SymbolAtIndex(m_addr_indexes[addr_index]);
- if (next_symbol == NULL)
- break;
-
- const lldb::addr_t next_file_addr = next_symbol->GetAddress().GetFileAddress();
- if (next_file_addr > curr_file_addr)
- {
- byte_size = next_file_addr - curr_file_addr;
- symbol->SetByteSize(byte_size);
- symbol->SetSizeIsSynthesized(true);
- break;
- }
- }
- }
- }
- return byte_size;
-}
-
-Symbol *
-Symtab::FindSymbolWithFileAddress (addr_t file_addr)
-{
- Mutex::Locker locker (m_mutex);
-
- if (!m_addr_indexes_computed)
- InitAddressIndexes();
-
- SymbolSearchInfo info = { this, file_addr, NULL, NULL, 0 };
-
- uint32_t* match = (uint32_t*)::bsearch (&info,
- &m_addr_indexes[0],
- m_addr_indexes.size(),
- sizeof(uint32_t),
- (ComparisonFunction)SymbolWithFileAddress);
- if (match)
- return SymbolAtIndex (*match);
- return NULL;
-}
-
-
-Symbol *
-Symtab::FindSymbolContainingFileAddress (addr_t file_addr, const uint32_t* indexes, uint32_t num_indexes)
-{
- Mutex::Locker locker (m_mutex);
-
- SymbolSearchInfo info = { this, file_addr, NULL, NULL, 0 };
-
- ::bsearch (&info,
- indexes,
- num_indexes,
- sizeof(uint32_t),
- (ComparisonFunction)SymbolWithClosestFileAddress);
-
- if (info.match_symbol)
- {
- if (info.match_offset == 0)
- {
- // We found an exact match!
- return info.match_symbol;
- }
-
- const size_t symbol_byte_size = info.match_symbol->GetByteSize();
-
- if (symbol_byte_size == 0)
- {
- // We weren't able to find the size of the symbol so lets just go
- // with that match we found in our search...
- return info.match_symbol;
- }
-
- // We were able to figure out a symbol size so lets make sure our
- // offset puts "file_addr" in the symbol's address range.
- if (info.match_offset < symbol_byte_size)
- return info.match_symbol;
- }
- return NULL;
-}
-
-Symbol *
-Symtab::FindSymbolContainingFileAddress (addr_t file_addr)
-{
- Mutex::Locker locker (m_mutex);
-
- if (!m_addr_indexes_computed)
- InitAddressIndexes();
-
- return FindSymbolContainingFileAddress (file_addr, &m_addr_indexes[0], m_addr_indexes.size());
-}
-