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-rw-r--r--clang/test/CIR/CodeGen/vector-ext-element.cpp144
1 files changed, 144 insertions, 0 deletions
diff --git a/clang/test/CIR/CodeGen/vector-ext-element.cpp b/clang/test/CIR/CodeGen/vector-ext-element.cpp
index 18542ee40b32..87a29006d997 100644
--- a/clang/test/CIR/CodeGen/vector-ext-element.cpp
+++ b/clang/test/CIR/CodeGen/vector-ext-element.cpp
@@ -171,3 +171,147 @@ void element_expr_from_pointer_with_vec_result() {
// OGCG: %[[TMP_A:.*]] = load <4 x i32>, ptr %[[TMP_A_PTR]], align 16
// OGCG: %[[C_VALUE:.*]] = shufflevector <4 x i32> %[[TMP_A]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
// OGCG: store <4 x i32> %[[C_VALUE]], ptr %[[C_ADDR]], align 16
+
+void element_expr_from_rvalue() {
+ vi4 a;
+ vi4 b;
+ int x = (a + b).x;
+ int y = (a + b).y;
+}
+
+// CIR: %[[A_ADDR:.*]] = cir.alloca !cir.vector<4 x !s32i>, !cir.ptr<!cir.vector<4 x !s32i>>, ["a"]
+// CIR: %[[B_ADDR:.*]] = cir.alloca !cir.vector<4 x !s32i>, !cir.ptr<!cir.vector<4 x !s32i>>, ["b"]
+// CIR: %[[X_ADDR:.*]] = cir.alloca !s32i, !cir.ptr<!s32i>, ["x", init]
+// CIR: %[[TMP_1_ADDR:.*]] = cir.alloca !cir.vector<4 x !s32i>, !cir.ptr<!cir.vector<4 x !s32i>>, ["tmp"]
+// CIR: %[[Y_ADDR:.*]] = cir.alloca !s32i, !cir.ptr<!s32i>, ["y", init]
+// CIR: %[[TMP_2_ADDR:.*]] = cir.alloca !cir.vector<4 x !s32i>, !cir.ptr<!cir.vector<4 x !s32i>>, ["tmp"]
+// CIR: %[[TMP_A:.*]] = cir.load {{.*}} %[[A_ADDR]] : !cir.ptr<!cir.vector<4 x !s32i>>, !cir.vector<4 x !s32i>
+// CIR: %[[TMP_B:.*]] = cir.load {{.*}} %[[B_ADDR]] : !cir.ptr<!cir.vector<4 x !s32i>>, !cir.vector<4 x !s32i>
+// CIR: %[[ADD_A_B:.*]] = cir.binop(add, %[[TMP_A]], %[[TMP_B]]) : !cir.vector<4 x !s32i>
+// CIR: cir.store {{.*}} %[[ADD_A_B]], %[[TMP_1_ADDR:.*]] : !cir.vector<4 x !s32i>, !cir.ptr<!cir.vector<4 x !s32i>>
+// CIR: %[[TMP_1:.*]] = cir.load {{.*}} %[[TMP_1_ADDR]] : !cir.ptr<!cir.vector<4 x !s32i>>, !cir.vector<4 x !s32i>
+// CIR: %[[CONST_0:.*]] = cir.const #cir.int<0> : !s64i
+// CIR: %[[ELEM_0:.*]] = cir.vec.extract %[[TMP_1]][%[[CONST_0]] : !s64i] : !cir.vector<4 x !s32i>
+// CIR: cir.store {{.*}} %[[ELEM_0]], %[[X_ADDR]] : !s32i, !cir.ptr<!s32i>
+// CIR: %[[TMP_A:.*]] = cir.load {{.*}} %[[A_ADDR]] : !cir.ptr<!cir.vector<4 x !s32i>>, !cir.vector<4 x !s32i>
+// CIR: %[[TMP_B:.*]] = cir.load {{.*}} %[[B_ADDR]] : !cir.ptr<!cir.vector<4 x !s32i>>, !cir.vector<4 x !s32i>
+// CIR: %[[ADD_A_B:.*]] = cir.binop(add, %[[TMP_A]], %[[TMP_B]]) : !cir.vector<4 x !s32i>
+// CIR: cir.store {{.*}} %[[ADD_A_B]], %[[TMP_2_ADDR]] : !cir.vector<4 x !s32i>, !cir.ptr<!cir.vector<4 x !s32i>>
+// CIR: %[[TMP_2:.*]] = cir.load {{.*}} %[[TMP_2_ADDR]] : !cir.ptr<!cir.vector<4 x !s32i>>, !cir.vector<4 x !s32i>
+// CIR: %[[CONST_1:.*]] = cir.const #cir.int<1> : !s64i
+// CIR: %[[ELEM_1:.*]] = cir.vec.extract %[[TMP_2]][%[[CONST_1]] : !s64i] : !cir.vector<4 x !s32i>
+// CIR: cir.store {{.*}} %[[ELEM_1]], %[[Y_ADDR]] : !s32i, !cir.ptr<!s32i>
+
+// LLVM: %[[A_ADDR:.*]] = alloca <4 x i32>, i64 1, align 16
+// LLVM: %[[B_ADDR:.*]] = alloca <4 x i32>, i64 1, align 16
+// LLVM: %[[X_ADDR:.*]] = alloca i32, i64 1, align 4
+// LLVM: %[[TMP_1_ADDR:.*]] = alloca <4 x i32>, i64 1, align 16
+// LLVM: %[[Y_ADDR:.*]] = alloca i32, i64 1, align 4
+// LLVM: %[[TMP_2_ADDR:.*]] = alloca <4 x i32>, i64 1, align 16
+// LLVM: %[[TMP_A:.*]] = load <4 x i32>, ptr %[[A_ADDR]], align 16
+// LLVM: %[[TMP_B:.*]] = load <4 x i32>, ptr %[[B_ADDR]], align 16
+// LLVM: %[[ADD_A_B:.*]] = add <4 x i32> %[[TMP_A]], %[[TMP_B]]
+// LLVM: store <4 x i32> %[[ADD_A_B]], ptr %[[TMP_1_ADDR]], align 16
+// LLVM: %[[TMP_1:.*]] = load <4 x i32>, ptr %[[TMP_1_ADDR]], align 16
+// LLVM: %[[ELEM_0:.*]] = extractelement <4 x i32> %[[TMP_1]], i64 0
+// LLVM: store i32 %[[ELEM_0]], ptr %[[X_ADDR]], align 4
+// LLVM: %[[TMP_A:.*]] = load <4 x i32>, ptr %[[A_ADDR]], align 16
+// LLVM: %[[TMP_B:.*]] = load <4 x i32>, ptr %[[B_ADDR]], align 16
+// LLVM: %[[ADD_A_B:.*]] = add <4 x i32> %[[TMP_A]], %[[TMP_B]]
+// LLVM: store <4 x i32> %[[ADD_A_B]], ptr %[[TMP_2_ADDR]], align 16
+// LLVM: %[[TMP_2:.*]] = load <4 x i32>, ptr %[[TMP_2_ADDR]], align 16
+// LLVM: %[[ELEM_1:.*]] = extractelement <4 x i32> %[[TMP_2]], i64 1
+// LLVM: store i32 %[[ELEM_1]], ptr %[[Y_ADDR]], align 4
+
+// OGCG: %[[A_ADDR:.*]] = alloca <4 x i32>, align 16
+// OGCG: %[[B_ADDR:.*]] = alloca <4 x i32>, align 16
+// OGCG: %[[X_ADDR:.*]] = alloca i32, align 4
+// OGCG: %[[TMP_1_ADDR:.*]] = alloca <4 x i32>, align 16
+// OGCG: %[[Y_ADDR:.*]] = alloca i32, align 4
+// OGCG: %[[TMP_2_ADDR:.*]] = alloca <4 x i32>, align 16
+// OGCG: %[[TMP_A:.*]] = load <4 x i32>, ptr %[[A_ADDR]], align 16
+// OGCG: %[[TMP_B:.*]] = load <4 x i32>, ptr %[[B_ADDR]], align 16
+// OGCG: %[[ADD_A_B:.*]] = add <4 x i32> %[[TMP_A]], %[[TMP_B]]
+// OGCG: store <4 x i32> %[[ADD_A_B]], ptr %[[TMP_1_ADDR]], align 16
+// OGCG: %[[TMP_1:.*]] = load <4 x i32>, ptr %[[TMP_1_ADDR]], align 16
+// OGCG: %[[ELEM_0:.*]] = extractelement <4 x i32> %[[TMP_1]], i64 0
+// OGCG: store i32 %[[ELEM_0]], ptr %[[X_ADDR]], align 4
+// OGCG: %[[TMP_A:.*]] = load <4 x i32>, ptr %[[A_ADDR]], align 16
+// OGCG: %[[TMP_B:.*]] = load <4 x i32>, ptr %[[B_ADDR]], align 16
+// OGCG: %[[ADD_A_B:.*]] = add <4 x i32> %[[TMP_A]], %[[TMP_B]]
+// OGCG: store <4 x i32> %[[ADD_A_B]], ptr %[[TMP_2_ADDR]], align 16
+// OGCG: %[[TMP_2:.*]] = load <4 x i32>, ptr %[[TMP_2_ADDR]], align 16
+// OGCG: %[[ELEM_1:.*]] = extractelement <4 x i32> %[[TMP_2]], i64 1
+// OGCG: store i32 %[[ELEM_1]], ptr %[[Y_ADDR]], align 4
+
+void element_expr_from_rvalue_with_vec_result() {
+ vi4 a;
+ vi4 b;
+ vi2 c = (a + b).xy;
+ vi4 d = (a + b).wzyx;
+}
+
+// CIR: %[[A_ADDR:.*]] = cir.alloca !cir.vector<4 x !s32i>, !cir.ptr<!cir.vector<4 x !s32i>>, ["a"]
+// CIR: %[[B_ADDR:.*]] = cir.alloca !cir.vector<4 x !s32i>, !cir.ptr<!cir.vector<4 x !s32i>>, ["b"]
+// CIR: %[[C_ADDR:.*]] = cir.alloca !cir.vector<2 x !s32i>, !cir.ptr<!cir.vector<2 x !s32i>>, ["c", init]
+// CIR: %[[TMP_1_ADDR:.*]] = cir.alloca !cir.vector<4 x !s32i>, !cir.ptr<!cir.vector<4 x !s32i>>, ["tmp"]
+// CIR: %[[D_ADDR:.*]] = cir.alloca !cir.vector<4 x !s32i>, !cir.ptr<!cir.vector<4 x !s32i>>, ["d", init]
+// CIR: %[[TMP_2_ADDR:.*]] = cir.alloca !cir.vector<4 x !s32i>, !cir.ptr<!cir.vector<4 x !s32i>>, ["tmp"]
+// CIR: %[[TMP_A:.*]] = cir.load {{.*}} %[[A_ADDR]] : !cir.ptr<!cir.vector<4 x !s32i>>, !cir.vector<4 x !s32i>
+// CIR: %[[TMP_B:.*]] = cir.load {{.*}} %[[B_ADDR]] : !cir.ptr<!cir.vector<4 x !s32i>>, !cir.vector<4 x !s32i>
+// CIR: %[[ADD_A_B:.*]] = cir.binop(add, %[[TMP_A]], %[[TMP_B]]) : !cir.vector<4 x !s32i>
+// CIR: cir.store {{.*}} %[[ADD_A_B]], %[[TMP_1_ADDR]] : !cir.vector<4 x !s32i>, !cir.ptr<!cir.vector<4 x !s32i>>
+// CIR: %[[TMP_1:.*]] = cir.load {{.*}} %[[TMP_1_ADDR]] : !cir.ptr<!cir.vector<4 x !s32i>>, !cir.vector<4 x !s32i>
+// CIR: %[[POISON:.*]] = cir.const #cir.poison : !cir.vector<4 x !s32i>
+// CIR: %[[C_VALUE:.*]] = cir.vec.shuffle(%[[TMP_1]], %[[POISON]] : !cir.vector<4 x !s32i>) [#cir.int<0> : !s32i, #cir.int<1> : !s32i] : !cir.vector<2 x !s32i>
+// CIR: cir.store {{.*}} %[[C_VALUE]], %[[C_ADDR]] : !cir.vector<2 x !s32i>, !cir.ptr<!cir.vector<2 x !s32i>>
+// CIR: %[[TMP_A:.*]] = cir.load {{.*}} %[[A_ADDR]] : !cir.ptr<!cir.vector<4 x !s32i>>, !cir.vector<4 x !s32i>
+// CIR: %[[TMP_B:.*]] = cir.load {{.*}} %[[B_ADDR]] : !cir.ptr<!cir.vector<4 x !s32i>>, !cir.vector<4 x !s32i>
+// CIR: %[[ADD_A_B:.*]] = cir.binop(add, %[[TMP_A]], %[[TMP_B]]) : !cir.vector<4 x !s32i>
+// CIR: cir.store {{.*}} %[[ADD_A_B]], %[[TMP_2_ADDR]] : !cir.vector<4 x !s32i>, !cir.ptr<!cir.vector<4 x !s32i>>
+// CIR: %[[TMP_2:.*]] = cir.load {{.*}} %[[TMP_2_ADDR]] : !cir.ptr<!cir.vector<4 x !s32i>>, !cir.vector<4 x !s32i>
+// CIR: %[[POISON:.*]] = cir.const #cir.poison : !cir.vector<4 x !s32i>
+// CIR: %[[D_VALUE:.*]] = cir.vec.shuffle(%[[TMP_2]], %[[POISON]] : !cir.vector<4 x !s32i>) [#cir.int<3> : !s32i, #cir.int<2> : !s32i, #cir.int<1> : !s32i, #cir.int<0> : !s32i] : !cir.vector<4 x !s32i>
+// CIR: cir.store {{.*}} %[[D_VALUE]], %[[D_ADDR]] : !cir.vector<4 x !s32i>, !cir.ptr<!cir.vector<4 x !s32i>>
+
+// LLVM: %[[A_ADDR:.*]] = alloca <4 x i32>, i64 1, align 16
+// LLVM: %[[B_ADDR:.*]] = alloca <4 x i32>, i64 1, align 16
+// LLVM: %[[C_ADDR:.*]] = alloca <2 x i32>, i64 1, align 8
+// LLVM: %[[TMP_1_ADDR:.*]] = alloca <4 x i32>, i64 1, align 16
+// LLVM: %[[D_ADDR:.*]] = alloca <4 x i32>, i64 1, align 16
+// LLVM: %[[TMP_2_ADDR:.*]] = alloca <4 x i32>, i64 1, align 16
+// LLVM: %[[TMP_A:.*]] = load <4 x i32>, ptr %[[A_ADDR]], align 16
+// LLVM: %[[TMP_B:.*]] = load <4 x i32>, ptr %[[B_ADDR]], align 16
+// LLVM: %[[ADD_A_B:.*]] = add <4 x i32> %[[TMP_A]], %[[TMP_B]]
+// LLVM: store <4 x i32> %[[ADD_A_B]], ptr %[[TMP_1_ADDR]], align 16
+// LLVM: %[[TMP_1:.*]] = load <4 x i32>, ptr %[[TMP_1_ADDR]], align 16
+// LLVM: %[[C_VALUE:.*]] = shufflevector <4 x i32> %[[TMP_1]], <4 x i32> poison, <2 x i32> <i32 0, i32 1>
+// LLVM: store <2 x i32> %[[C_VALUE]], ptr %[[C_ADDR]], align 8
+// LLVM: %[[TMP_A:.*]] = load <4 x i32>, ptr %[[A_ADDR]], align 16
+// LLVM: %[[TMP_B:.*]] = load <4 x i32>, ptr %[[B_ADDR]], align 16
+// LLVM: %[[ADD_A_B:.*]] = add <4 x i32> %[[TMP_A]], %[[TMP_B]]
+// LLVM: store <4 x i32> %[[ADD_A_B]], ptr %[[TMP_2_ADDR]], align 16
+// LLVM: %[[TMP_2:.*]] = load <4 x i32>, ptr %[[TMP_2_ADDR]], align 16
+// LLVM: %[[D_VALUE:.*]] = shufflevector <4 x i32> %[[TMP_2]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+// LLVM: store <4 x i32> %[[D_VALUE]], ptr %[[D_ADDR]], align 16
+
+// OGCG: %[[A_ADDR:.*]] = alloca <4 x i32>, align 16
+// OGCG: %[[B_ADDR:.*]] = alloca <4 x i32>, align 16
+// OGCG: %[[C_ADDR:.*]] = alloca <2 x i32>, align 8
+// OGCG: %[[TMP_1_ADDR:.*]] = alloca <4 x i32>, align 16
+// OGCG: %[[D_ADDR:.*]] = alloca <4 x i32>, align 16
+// OGCG: %[[TMP_2_ADDR:.*]] = alloca <4 x i32>, align 16
+// OGCG: %[[TMP_A:.*]] = load <4 x i32>, ptr %[[A_ADDR]], align 16
+// OGCG: %[[TMP_B:.*]] = load <4 x i32>, ptr %[[B_ADDR]], align 16
+// OGCG: %[[ADD_A_B:.*]] = add <4 x i32> %[[TMP_A]], %[[TMP_B]]
+// OGCG: store <4 x i32> %[[ADD_A_B]], ptr %[[TMP_1_ADDR]], align 16
+// OGCG: %[[TMP_1:.*]] = load <4 x i32>, ptr %[[TMP_1_ADDR]], align 16
+// OGCG: %[[C_VALUE:.*]] = shufflevector <4 x i32> %[[TMP_1]], <4 x i32> poison, <2 x i32> <i32 0, i32 1>
+// OGCG: store <2 x i32> %[[C_VALUE]], ptr %[[C_ADDR]], align 8
+// OGCG: %[[TMP_A:.*]] = load <4 x i32>, ptr %[[A_ADDR]], align 16
+// OGCG: %[[TMP_B:.*]] = load <4 x i32>, ptr %[[B_ADDR]], align 16
+// OGCG: %[[ADD_A_B:.*]] = add <4 x i32> %[[TMP_A]], %[[TMP_B]]
+// OGCG: store <4 x i32> %[[ADD_A_B]], ptr %[[TMP_2_ADDR]], align 16
+// OGCG: %[[TMP_2:.*]] = load <4 x i32>, ptr %[[TMP_2_ADDR]], align 16
+// OGCG: %[[D_VALUE:.*]] = shufflevector <4 x i32> %[[TMP_2]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
+// OGCG: store <4 x i32> %[[D_VALUE]], ptr %[[D_ADDR]], align 16