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authorBill Schmidt <wschmidt@linux.vnet.ibm.com>2012-10-10 21:25:01 +0000
committerBill Schmidt <wschmidt@linux.vnet.ibm.com>2012-10-10 21:25:01 +0000
commitb9bc47409d8ae8f7e1b1652e95ccb1ea29497476 (patch)
tree7681b90e6142687a59880e16aad5be471f858f73 /llvm/lib/Bitcode/Reader/BitcodeReader.cpp
parent38d945872097549606ea62b64ded743afdab0648 (diff)
When generating spill and reload code for vector registers on PowerPC,
the compiler makes use of GPR0. However, there are two flavors of GPR0 defined by the target: the 32-bit GPR0 (R0) and the 64-bit GPR0 (X0). The spill/reload code makes use of R0 regardless of whether we are generating 32- or 64-bit code. This patch corrects the problem in the obvious manner, using X0 and ADDI8 for 64-bit and R0 and ADDI for 32-bit. llvm-svn: 165658
Diffstat (limited to 'llvm/lib/Bitcode/Reader/BitcodeReader.cpp')
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