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authorChandler Carruth <chandlerc@gmail.com>2018-04-03 09:57:05 +0000
committerChandler Carruth <chandlerc@gmail.com>2018-04-03 09:57:05 +0000
commit6646becd0c94fb2ead7b2b944f2f7ebf40d5d8ba (patch)
tree1e442ea7938c1a3d5c9dd9a75dc10bcfde759bf7 /llvm/lib/Bitcode/Reader/BitcodeReader.cpp
parentac70668cff76f28c22d84cc81a8966216d2732c2 (diff)
[x86] Extend my goofy SP offset scrubbing for llc test cases to actually
do explicit scrubbing of the offsets of stack spills and reloads. You can always turn this off in order to test specific stack slot usage. We were already hiding most of this, but the new logic hides it more generically. Notably, we should effectively hide stack slot churn in functions that have a frame pointer now, and should also hide it when changing a function from stack pointer to frame pointer. That transition already changes enough to be clearly noticed in the test case diff, showing *every* spill and reload is really noisy without benefit. See the test case I ran this on as a classic example. llvm-svn: 329055
Diffstat (limited to 'llvm/lib/Bitcode/Reader/BitcodeReader.cpp')
0 files changed, 0 insertions, 0 deletions