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authorNicolai Hähnle <nicolai.haehnle@amd.com>2025-11-21 11:33:13 -0800
committerGitHub <noreply@github.com>2025-11-21 19:33:13 +0000
commit69589dd2c0b34a664c24f7ffbb084d2eea848ab6 (patch)
tree9ddbc5604ff047683dd8119e7c45cf9ee896db27 /lldb/test/API/functionalities/scripted_process/TestStackCoreScriptedProcess.py
parent52f9a57b2961da168b2a5ffe9eee687fe9068c2b (diff)
AMDGPU: Improve getShuffleCost accuracy for 8- and 16-bit shuffles (#168818)
These shuffles can always be implemented using v_perm_b32, and so this rewrites the analysis from the perspective of "how many v_perm_b32s does it take to assemble each register of the result?" The test changes in Transforms/SLPVectorizer/reduction.ll are reasonable: VI (gfx8) has native f16 math, but not packed math.
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