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authorXiang Li <python3kgae@outlook.com>2024-09-04 18:59:42 -0700
committerGitHub <noreply@github.com>2024-09-04 21:59:42 -0400
commiteb2929d323c0c44f2037cf8a345ca6984ec228eb (patch)
treeef8d0f7f51b25e5312215291cd841884a5dc685d /lldb/source/Plugins/ScriptInterpreter/Python/ScriptInterpreterPython.cpp
parentb2048de55ea934b70902864767b0cc8dfada8be0 (diff)
[DirectX] use DXILMetadataAnalysis to build PSVRuntimeInfo (#107101)
Replace the hardcoded values for compute shader in DXContainer::addPipelineStateValidationInfo. Still missing wave size. Add preserved for previous passes so the information is not lost. Fix https://github.com/llvm/wg-hlsl/issues/51
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