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| author | Philip Reames <listmail@philipreames.com> | 2019-02-11 23:34:33 +0000 |
|---|---|---|
| committer | Philip Reames <listmail@philipreames.com> | 2019-02-11 23:34:33 +0000 |
| commit | 5906a6591cdc3aefe6c9cd67831724cae7978471 (patch) | |
| tree | 730afc97bb0ae915da962d6ebcd554a850facb6d /lldb/source/Plugins/ScriptInterpreter/Python/ScriptInterpreterPython.cpp | |
| parent | e3cd735ea6378e5dd7765828f560ed49be845a95 (diff) | |
Be conservative about unordered accesses for the moment
Background: As described in https://reviews.llvm.org/D57601, I'm working towards separating volatile and atomic in the MMO uses for atomic instructions.
In https://reviews.llvm.org/D57593, I fixed a bug where isUnordered was returning the wrong result, but didn't account for the fact I was getting slightly ahead of myself. While both uses of isUnordered are correct (as far as I can tell), we don't have tests to demonstrate this and being aggressive gets in the way of having the removal of volatile truly be non-functional. Once D57601 lands, I will return to these call sites, revert this patch, and add the appropriate tests to show the expected behaviour.
Differential Revision: https://reviews.llvm.org/D57802
llvm-svn: 353766
Diffstat (limited to 'lldb/source/Plugins/ScriptInterpreter/Python/ScriptInterpreterPython.cpp')
0 files changed, 0 insertions, 0 deletions
