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authorEdd Dawson <edd.dawson@sony.com>2024-09-04 20:36:24 +0100
committerGitHub <noreply@github.com>2024-09-04 20:36:24 +0100
commitf574b9c9297538a8d471658564619be3ad6e87dd (patch)
tree70cea442c348d2d8efd239a6e8763490f01d8c5f /lldb/source/Plugins/ScriptInterpreter/Python/PythonDataObjects.cpp
parent0fffdeb5f46078ddcc61e112cd38856b1165f050 (diff)
[PS4,PS5][Driver] Check for absent SDK when -nostdlib/-nodefaultlibs (#107112)
The PlayStation drivers emit warnings if it looks like SDK libraries are missing. Until this point, the check was skipped when either `-nostdlib` or `-nodefaultlibs` was supplied. I believe the idea is that if you aren't linking default libraries, you won't be in need of the SDK. However, in a situation where these switches are supplied, users may still want to pass `-lSomeSDKLib` to the driver/linker with the expectation that libSomeSDKLib.a will be sourced from the SDK. That is, `-nodefaultlibs` and `-nostdlib` affect the libraries passed to the linker, but not the library search paths. So this change removes `-nostdlib`/`-nodefaultlibs` from consideration when deciding whether or not to probe for the SDK's existence. N.B. complete behaviour for `-nostdlib` and `-nodefaultlibs` is yet to be added to the PlayStation compiler drivers. Coming soon. SIE tracker: TOOLCHAIN-16704
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