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| author | Sanjay Patel <spatel@rotateright.com> | 2019-03-27 22:42:11 +0000 |
|---|---|---|
| committer | Sanjay Patel <spatel@rotateright.com> | 2019-03-27 22:42:11 +0000 |
| commit | 1df0bb6264a39eb295a42f285f016ea698e2f198 (patch) | |
| tree | 90ac364fe5f8fd0de837323c075785499363f672 /lldb/source/Plugins/ScriptInterpreter/Python/PythonDataObjects.cpp | |
| parent | 704817912a2d7ea3c95b5194480c4c62b789043d (diff) | |
[x86] improve AVX lowering of vector zext
If we know the 2 halves of an oversized zext-in-reg are the same,
don't create those halves independently.
I tried several different approaches to fold this, but it's difficult
to get right during legalization. In the default path, we are creating
a generic shuffle that looks like an unpack high, but it can get
transformed into a different mask (a blend), so it's not
straightforward to match that. If we try to fold after it actually
becomes an X86ISD::UNPCKH node, we can't be sure what the operand node
is - it might be a generic shuffle, or it could be some x86-specific op.
From the test output, we should be doing something like this for SSE4.1
as well, but I'd rather leave that as a follow-up since it involves
changing lowering actions.
Differential Revision: https://reviews.llvm.org/D59777
llvm-svn: 357129
Diffstat (limited to 'lldb/source/Plugins/ScriptInterpreter/Python/PythonDataObjects.cpp')
0 files changed, 0 insertions, 0 deletions
