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authorDean Michael Berris <dberris@google.com>2018-10-17 06:57:50 +0000
committerDean Michael Berris <dberris@google.com>2018-10-17 06:57:50 +0000
commite85af163bcb54f7510f2bd582f749f0d1505ff9b (patch)
treebb3e39506ea371ed410861663da9b5a891ed8291 /lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp
parentc5f1d215a266710e6cec204bf45a1d77183f2390 (diff)
[XRay][compiler-rt] Generational Buffer Management
Summary: This change updates the buffer queue implementation to support using a generation number to identify the lifetime of buffers. This first part introduces the notion of the generation number, without changing the way we handle the buffers yet. What's missing here is the cleanup of the buffers. Ideally we'll keep the two most recent generations. We need to ensure that before we do any writes to the buffers, that we check the generation number(s) first. Those changes will follow-on from this change. Depends on D52588. Reviewers: mboerger, eizan Subscribers: llvm-commits, jfb Differential Revision: https://reviews.llvm.org/D52974 llvm-svn: 344670
Diffstat (limited to 'lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp')
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