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| author | John Brawn <john.brawn@arm.com> | 2018-10-25 14:56:48 +0000 |
|---|---|---|
| committer | John Brawn <john.brawn@arm.com> | 2018-10-25 14:56:48 +0000 |
| commit | 49e61d90ca3087a8b8575b3b9192102c54e34292 (patch) | |
| tree | 396d48373a2d9ca0ccab24d7a74b688296478a21 /lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp | |
| parent | 0f2fe4f135d8bede61552063d2bace92f8d6713c (diff) | |
[AArch64] Do 64-bit vector move of 0 and -1 by extracting from the 128-bit move
Currently a vector move of 0 or -1 will use different instructions depending on
the size of the vector. Using a single instruction (the 128-bit one) for both
gives more opportunity for Machine CSE to eliminate instructions.
Differential Revision: https://reviews.llvm.org/D53579
llvm-svn: 345270
Diffstat (limited to 'lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp')
0 files changed, 0 insertions, 0 deletions
