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authorMarkus Böck <markus.boeck02@gmail.com>2021-09-25 13:13:11 +0200
committerMarkus Böck <markus.boeck02@gmail.com>2021-09-25 13:13:11 +0200
commit0b61f43b6096a9e98652991cba34e8ad44d35101 (patch)
tree53a21a0488d4f6fb489de483feccd193c1e344d9 /lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp
parentee267b1c7c0147925af8ca4c9d694d7c658b5fbd (diff)
[CMake] Consistently use the LibXml2::LibXml2 target instead of LIBXML2_LIBRARIES
Linking against the LibXml2::LibXml2 target has the advantage of not only importing the library, but also adding the include path as well as any definitions the library requires. In case of a static build of libxml2, eg. a define is set on Windows to remove any DLL imports and export. LLVM already makes use of the target, but c-index-test and lldb were still linking against the library only. The workaround for Mac OS-X that I removed seems to have also been made redundant since https://reviews.llvm.org/D84563 I believe Differential Revision: https://reviews.llvm.org/D109975
Diffstat (limited to 'lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp')
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