summaryrefslogtreecommitdiff
path: root/src/input/Binding.zig
blob: 19c103195720cd095ff66dfd7eedcb28e243633a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
//! A binding maps some input trigger to an action. When the trigger
//! occurs, the action is performed.
const Binding = @This();

const std = @import("std");
const Allocator = std.mem.Allocator;
const assert = std.debug.assert;
const key = @import("key.zig");
const KeyEvent = key.KeyEvent;

/// The trigger that needs to be performed to execute the action.
trigger: Trigger,

/// The action to take if this binding matches
action: Action,

/// Boolean flags that can be set per binding.
flags: Flags = .{},

pub const Error = error{
    InvalidFormat,
    InvalidAction,
};

/// Flags the full binding-scoped flags that can be set per binding.
pub const Flags = packed struct {
    /// True if this binding should consume the input when the
    /// action is triggered.
    consumed: bool = true,

    /// True if this binding should be forwarded to all active surfaces
    /// in the application.
    all: bool = false,

    /// True if this binding is global. Global bindings should work system-wide
    /// and not just while Ghostty is focused. This may not work on all platforms.
    /// See the keybind config documentation for more information.
    global: bool = false,

    /// True if this binding should only be triggered if the action can be
    /// performed. If the action can't be performed then the binding acts as
    /// if it doesn't exist.
    performable: bool = false,
};

/// Full binding parser. The binding parser is implemented as an iterator
/// which yields elements to support multi-key sequences without allocation.
pub const Parser = struct {
    trigger_it: SequenceIterator,
    action: Action,
    flags: Flags = .{},

    pub const Elem = union(enum) {
        /// A leader trigger in a sequence.
        leader: Trigger,

        /// The final trigger and action in a sequence.
        binding: Binding,
    };

    pub fn init(raw_input: []const u8) Error!Parser {
        const flags, const start_idx = try parseFlags(raw_input);
        const input = raw_input[start_idx..];

        // Find the first = which splits are mapping into the trigger
        // and action, respectively.
        const eql_idx = std.mem.indexOf(u8, input, "=") orelse return Error.InvalidFormat;

        // Sequence iterator goes up to the equal, action is after. We can
        // parse the action now.
        return .{
            .trigger_it = .{ .input = input[0..eql_idx] },
            .action = try Action.parse(input[eql_idx + 1 ..]),
            .flags = flags,
        };
    }

    fn parseFlags(raw_input: []const u8) Error!struct { Flags, usize } {
        var flags: Flags = .{};

        var start_idx: usize = 0;
        var input: []const u8 = raw_input;
        while (true) {
            // Find the next prefix
            const idx = std.mem.indexOf(u8, input, ":") orelse break;
            const prefix = input[0..idx];

            // If the prefix is one of our flags then set it.
            if (std.mem.eql(u8, prefix, "all")) {
                if (flags.all) return Error.InvalidFormat;
                flags.all = true;
            } else if (std.mem.eql(u8, prefix, "global")) {
                if (flags.global) return Error.InvalidFormat;
                flags.global = true;
            } else if (std.mem.eql(u8, prefix, "unconsumed")) {
                if (!flags.consumed) return Error.InvalidFormat;
                flags.consumed = false;
            } else if (std.mem.eql(u8, prefix, "performable")) {
                if (flags.performable) return Error.InvalidFormat;
                flags.performable = true;
            } else {
                // If we don't recognize the prefix then we're done.
                // There are trigger-specific prefixes like "physical:" so
                // this lets us fall into that.
                break;
            }

            // Move past the prefix
            start_idx += idx + 1;
            input = input[idx + 1 ..];
        }

        return .{ flags, start_idx };
    }

    pub fn next(self: *Parser) Error!?Elem {
        // Get our trigger. If we're out of triggers then we're done.
        const trigger = (try self.trigger_it.next()) orelse return null;

        // If this is our last trigger then it is our final binding.
        if (!self.trigger_it.done()) {
            // Global/all bindings can't be sequences
            if (self.flags.global or self.flags.all) return error.InvalidFormat;
            return .{ .leader = trigger };
        }

        // Out of triggers, yield the final action.
        return .{ .binding = .{
            .trigger = trigger,
            .action = self.action,
            .flags = self.flags,
        } };
    }

    pub fn reset(self: *Parser) void {
        self.trigger_it.i = 0;
    }
};

/// An iterator that yields each trigger in a sequence of triggers. For
/// example, the sequence "ctrl+a>ctrl+b" would yield "ctrl+a" and then
/// "ctrl+b". The iterator approach allows us to parse a sequence of
/// triggers without allocations.
const SequenceIterator = struct {
    /// The input of triggers. This is expected to be ONLY triggers. Things
    /// like the "unconsumed:" prefix or action must be stripped before
    /// passing to this iterator.
    input: []const u8,
    i: usize = 0,

    /// Returns the next trigger in the sequence if there is no parsing error.
    pub fn next(self: *SequenceIterator) Error!?Trigger {
        if (self.done()) return null;
        const rem = self.input[self.i..];
        const idx = std.mem.indexOf(u8, rem, ">") orelse rem.len;
        defer self.i += idx + 1;
        return try Trigger.parse(rem[0..idx]);
    }

    /// Returns true if there are no more triggers to parse.
    pub fn done(self: *const SequenceIterator) bool {
        return self.i > self.input.len;
    }
};

/// Parse a single, non-sequenced binding. To support sequences you must
/// use parse. This is a convenience function for single bindings aimed
/// primarily at tests.
fn parseSingle(raw_input: []const u8) (Error || error{UnexpectedSequence})!Binding {
    var p = try Parser.init(raw_input);
    const elem = (try p.next()) orelse return Error.InvalidFormat;
    return switch (elem) {
        .leader => error.UnexpectedSequence,
        .binding => elem.binding,
    };
}

/// Returns true if lhs should be sorted before rhs
pub fn lessThan(_: void, lhs: Binding, rhs: Binding) bool {
    const lhs_count: usize = blk: {
        var count: usize = 0;
        if (lhs.trigger.mods.super) count += 1;
        if (lhs.trigger.mods.ctrl) count += 1;
        if (lhs.trigger.mods.shift) count += 1;
        if (lhs.trigger.mods.alt) count += 1;
        break :blk count;
    };
    const rhs_count: usize = blk: {
        var count: usize = 0;
        if (rhs.trigger.mods.super) count += 1;
        if (rhs.trigger.mods.ctrl) count += 1;
        if (rhs.trigger.mods.shift) count += 1;
        if (rhs.trigger.mods.alt) count += 1;
        break :blk count;
    };

    if (lhs_count != rhs_count)
        return lhs_count > rhs_count;

    if (lhs.trigger.mods.int() != rhs.trigger.mods.int())
        return lhs.trigger.mods.int() > rhs.trigger.mods.int();

    const lhs_key: c_int = blk: {
        switch (lhs.trigger.key) {
            .translated => break :blk @intFromEnum(lhs.trigger.key.translated),
            .physical => break :blk @intFromEnum(lhs.trigger.key.physical),
            .unicode => break :blk @intCast(lhs.trigger.key.unicode),
        }
    };
    const rhs_key: c_int = blk: {
        switch (rhs.trigger.key) {
            .translated => break :blk @intFromEnum(rhs.trigger.key.translated),
            .physical => break :blk @intFromEnum(rhs.trigger.key.physical),
            .unicode => break :blk @intCast(rhs.trigger.key.unicode),
        }
    };

    return lhs_key < rhs_key;
}

/// The set of actions that a keybinding can take.
pub const Action = union(enum) {
    /// Ignore this key combination, don't send it to the child process, just
    /// black hole it.
    ignore: void,

    /// This action is used to flag that the binding should be removed from
    /// the set. This should never exist in an active set and `set.put` has an
    /// assertion to verify this.
    unbind: void,

    /// Send a CSI sequence. The value should be the CSI sequence without the
    /// CSI header (`ESC [` or `\x1b[`).
    csi: []const u8,

    /// Send an `ESC` sequence.
    esc: []const u8,

    // Send the given text. Uses Zig string literal syntax. This is currently
    // not validated. If the text is invalid (i.e. contains an invalid escape
    // sequence), the error will currently only show up in logs.
    text: []const u8,

    /// Send data to the pty depending on whether cursor key mode is enabled
    /// (`application`) or disabled (`normal`).
    cursor_key: CursorKey,

    /// Reset the terminal. This can fix a lot of issues when a running
    /// program puts the terminal into a broken state. This is equivalent to
    /// when you type "reset" and press enter.
    ///
    /// If you do this while in a TUI program such as vim, this may break
    /// the program. If you do this while in a shell, you may have to press
    /// enter after to get a new prompt.
    reset: void,

    /// Copy and paste.
    copy_to_clipboard: void,
    paste_from_clipboard: void,
    paste_from_selection: void,

    /// Copy the URL under the cursor to the clipboard. If there is no
    /// URL under the cursor, this does nothing.
    copy_url_to_clipboard: void,

    /// Increase/decrease the font size by a certain amount.
    increase_font_size: f32,
    decrease_font_size: f32,

    /// Reset the font size to the original configured size.
    reset_font_size: void,

    /// Clear the screen. This also clears all scrollback.
    clear_screen: void,

    /// Select all text on the screen.
    select_all: void,

    /// Scroll the screen varying amounts.
    scroll_to_top: void,
    scroll_to_bottom: void,
    scroll_page_up: void,
    scroll_page_down: void,
    scroll_page_fractional: f32,
    scroll_page_lines: i16,

    /// Adjust the current selection in a given direction. Does nothing if no
    /// selection exists.
    ///
    /// Arguments:
    ///   - left, right, up, down, page_up, page_down, home, end,
    ///     beginning_of_line, end_of_line
    ///
    /// Example: Extend selection to the right
    ///   keybind = shift+right=adjust_selection:right
    adjust_selection: AdjustSelection,

    /// Jump the viewport forward or back by prompt. Positive number is the
    /// number of prompts to jump forward, negative is backwards.
    jump_to_prompt: i16,

    /// Write the entire scrollback into a temporary file. The action
    /// determines what to do with the filepath. Valid values are:
    ///
    ///   - "paste": Paste the file path into the terminal.
    ///   - "open": Open the file in the default OS editor for text files.
    ///     The default OS editor is determined by using `open` on macOS
    ///     and `xdg-open` on Linux.
    ///
    write_scrollback_file: WriteScreenAction,

    /// Same as write_scrollback_file but writes the full screen contents.
    /// See write_scrollback_file for available values.
    write_screen_file: WriteScreenAction,

    /// Same as write_scrollback_file but writes the selected text.
    /// If there is no selected text this does nothing (it doesn't
    /// even create an empty file). See write_scrollback_file for
    /// available values.
    write_selection_file: WriteScreenAction,

    /// Open a new window. If the application isn't currently focused,
    /// this will bring it to the front.
    new_window: void,

    /// Open a new tab.
    new_tab: void,

    /// Go to the previous tab.
    previous_tab: void,

    /// Go to the next tab.
    next_tab: void,

    /// Go to the last tab (the one with the highest index)
    last_tab: void,

    /// Go to the tab with the specific number, 1-indexed. If the tab number
    /// is higher than the number of tabs, this will go to the last tab.
    goto_tab: usize,

    /// Moves a tab by a relative offset.
    /// Adjusts the tab position based on `offset`. For example `move_tab:-1` for left, `move_tab:1` for right.
    /// If the new position is out of bounds, it wraps around cyclically within the tab range.
    move_tab: isize,

    /// Toggle the tab overview.
    /// This only works with libadwaita enabled currently.
    toggle_tab_overview: void,

    /// Create a new split in the given direction.
    ///
    /// Arguments:
    ///   - right, down, left, up, auto (splits along the larger direction)
    ///
    /// Example: Create split on the right
    ///   keybind = cmd+shift+d=new_split:right
    new_split: SplitDirection,

    /// Focus on a split in a given direction. For example `goto_split:up`.
    /// Valid values are left, right, up, down, previous and next.
    goto_split: SplitFocusDirection,

    /// zoom/unzoom the current split.
    toggle_split_zoom: void,

    /// Resize the current split in a given direction.
    ///
    /// Arguments:
    ///   - up, down, left, right
    ///   - the number of pixels to resize the split by
    ///
    /// Example: Move divider up 10 pixels
    ///   keybind = cmd+shift+up=resize_split:up,10
    resize_split: SplitResizeParameter,

    /// Equalize all splits in the current window
    equalize_splits: void,

    /// Control the terminal inspector visibility.
    ///
    /// Arguments:
    ///   - toggle, show, hide
    ///
    /// Example: Toggle inspector visibility
    ///   keybind = cmd+i=inspector:toggle
    inspector: InspectorMode,

    /// Open the configuration file in the default OS editor. If your default OS
    /// editor isn't configured then this will fail. Currently, any failures to
    /// open the configuration will show up only in the logs.
    open_config: void,

    /// Reload the configuration. The exact meaning depends on the app runtime
    /// in use but this usually involves re-reading the configuration file
    /// and applying any changes. Note that not all changes can be applied at
    /// runtime.
    reload_config: void,

    /// Close the current "surface", whether that is a window, tab, split, etc.
    /// This only closes ONE surface. This will trigger close confirmation as
    /// configured.
    close_surface: void,

    /// Close the current tab, regardless of how many splits there may be.
    /// This will trigger close confirmation as configured.
    close_tab: void,

    /// Close the window, regardless of how many tabs or splits there may be.
    /// This will trigger close confirmation as configured.
    close_window: void,

    /// Close all windows. This will trigger close confirmation as configured.
    /// This only works for macOS currently.
    close_all_windows: void,

    /// Toggle maximized window state. This only works on Linux.
    toggle_maximize: void,

    /// Toggle fullscreen mode of window.
    toggle_fullscreen: void,

    /// Toggle window decorations on and off. This only works on Linux.
    toggle_window_decorations: void,

    /// Toggle secure input mode on or off. This is used to prevent apps
    /// that monitor input from seeing what you type. This is useful for
    /// entering passwords or other sensitive information.
    ///
    /// This applies to the entire application, not just the focused
    /// terminal. You must toggle it off to disable it, or quit Ghostty.
    ///
    /// This only works on macOS, since this is a system API on macOS.
    toggle_secure_input: void,

    /// Toggle the "quick" terminal. The quick terminal is a terminal that
    /// appears on demand from a keybinding, often sliding in from a screen
    /// edge such as the top. This is useful for quick access to a terminal
    /// without having to open a new window or tab.
    ///
    /// When the quick terminal loses focus, it disappears. The terminal state
    /// is preserved between appearances, so you can always press the keybinding
    /// to bring it back up.
    ///
    /// To enable the quick terminal globally so that Ghostty doesn't
    /// have to be focused, prefix your keybind with `global`. Example:
    ///
    /// ```ini
    /// keybind = global:cmd+grave_accent=toggle_quick_terminal
    /// ```
    ///
    /// The quick terminal has some limitations:
    ///
    ///   - It is a singleton; only one instance can exist at a time.
    ///   - It does not support tabs, but it does support splits.
    ///   - It will not be restored when the application is restarted
    ///     (for systems that support window restoration).
    ///   - It supports fullscreen, but fullscreen will always be a non-native
    ///     fullscreen (macos-non-native-fullscreen = true). This only applies
    ///     to the quick terminal window. This is a requirement due to how
    ///     the quick terminal is rendered.
    ///
    /// See the various configurations for the quick terminal in the
    /// configuration file to customize its behavior.
    ///
    /// This currently only works on macOS.
    toggle_quick_terminal: void,

    /// Show/hide all windows. If all windows become shown, we also ensure
    /// Ghostty becomes focused. When hiding all windows, focus is yielded
    /// to the next application as determined by the OS.
    ///
    /// This currently only works on macOS.
    toggle_visibility: void,

    /// Quit ghostty.
    quit: void,

    /// Crash ghostty in the desired thread for the focused surface.
    ///
    /// WARNING: This is a hard crash (panic) and data can be lost.
    ///
    /// The purpose of this action is to test crash handling. For some
    /// users, it may be useful to test crash reporting functionality in
    /// order to determine if it all works as expected.
    ///
    /// The value determines the crash location:
    ///
    ///   - "main" - crash on the main (GUI) thread.
    ///   - "io" - crash on the IO thread for the focused surface.
    ///   - "render" - crash on the render thread for the focused surface.
    ///
    crash: CrashThread,

    pub const Key = @typeInfo(Action).Union.tag_type.?;

    pub const CrashThread = enum {
        main,
        io,
        render,
    };

    pub const CursorKey = struct {
        normal: []const u8,
        application: []const u8,

        pub fn clone(
            self: CursorKey,
            alloc: Allocator,
        ) Allocator.Error!CursorKey {
            return .{
                .normal = try alloc.dupe(u8, self.normal),
                .application = try alloc.dupe(u8, self.application),
            };
        }
    };

    pub const AdjustSelection = enum {
        left,
        right,
        up,
        down,
        page_up,
        page_down,
        home,
        end,
        beginning_of_line,
        end_of_line,
    };

    pub const SplitDirection = enum {
        right,
        down,
        left,
        up,
        auto, // splits along the larger direction
    };

    pub const SplitFocusDirection = enum {
        previous,
        next,
        up,
        left,
        down,
        right,

        pub fn parse(input: []const u8) !SplitFocusDirection {
            return std.meta.stringToEnum(SplitFocusDirection, input) orelse {
                // For backwards compatibility we map "top" and "bottom" onto the enum
                // values "up" and "down"
                if (std.mem.eql(u8, input, "top")) {
                    return .up;
                } else if (std.mem.eql(u8, input, "bottom")) {
                    return .down;
                } else {
                    return Error.InvalidFormat;
                }
            };
        }

        test "parse" {
            const testing = std.testing;

            try testing.expectEqual(.previous, try SplitFocusDirection.parse("previous"));
            try testing.expectEqual(.next, try SplitFocusDirection.parse("next"));

            try testing.expectEqual(.up, try SplitFocusDirection.parse("up"));
            try testing.expectEqual(.left, try SplitFocusDirection.parse("left"));
            try testing.expectEqual(.down, try SplitFocusDirection.parse("down"));
            try testing.expectEqual(.right, try SplitFocusDirection.parse("right"));

            try testing.expectEqual(.up, try SplitFocusDirection.parse("top"));
            try testing.expectEqual(.down, try SplitFocusDirection.parse("bottom"));

            try testing.expectError(error.InvalidFormat, SplitFocusDirection.parse(""));
            try testing.expectError(error.InvalidFormat, SplitFocusDirection.parse("green"));
        }
    };

    pub const SplitResizeDirection = enum {
        up,
        down,
        left,
        right,
    };

    pub const SplitResizeParameter = struct {
        SplitResizeDirection,
        u16,
    };

    pub const WriteScreenAction = enum {
        paste,
        open,
    };

    // Extern because it is used in the embedded runtime ABI.
    pub const InspectorMode = enum {
        toggle,
        show,
        hide,
    };

    fn parseEnum(comptime T: type, value: []const u8) !T {
        return std.meta.stringToEnum(T, value) orelse return Error.InvalidFormat;
    }

    fn parseInt(comptime T: type, value: []const u8) !T {
        return std.fmt.parseInt(T, value, 10) catch return Error.InvalidFormat;
    }

    fn parseFloat(comptime T: type, value: []const u8) !T {
        return std.fmt.parseFloat(T, value) catch return Error.InvalidFormat;
    }

    fn parseParameter(
        comptime field: std.builtin.Type.UnionField,
        param: []const u8,
    ) !field.type {
        const field_info = @typeInfo(field.type);

        // Fields can provide a custom "parse" function
        if (field_info == .Struct or field_info == .Union or field_info == .Enum) {
            if (@hasDecl(field.type, "parse") and @typeInfo(@TypeOf(field.type.parse)) == .Fn) {
                return field.type.parse(param);
            }
        }

        return switch (field_info) {
            .Enum => try parseEnum(field.type, param),
            .Int => try parseInt(field.type, param),
            .Float => try parseFloat(field.type, param),
            .Struct => |info| blk: {
                // Only tuples are supported to avoid ambiguity with field
                // ordering
                comptime assert(info.is_tuple);

                var it = std.mem.splitAny(u8, param, ",");
                var value: field.type = undefined;
                inline for (info.fields) |field_| {
                    const next = it.next() orelse return Error.InvalidFormat;
                    @field(value, field_.name) = switch (@typeInfo(field_.type)) {
                        .Enum => try parseEnum(field_.type, next),
                        .Int => try parseInt(field_.type, next),
                        .Float => try parseFloat(field_.type, next),
                        else => unreachable,
                    };
                }

                // If we have extra parameters it is an error
                if (it.next() != null) return Error.InvalidFormat;

                break :blk value;
            },

            else => unreachable,
        };
    }

    /// Parse an action in the format of "key=value" where key is the
    /// action name and value is the action parameter. The parameter
    /// is optional depending on the action.
    pub fn parse(input: []const u8) !Action {
        // Split our action by colon. A colon may not exist for some
        // actions so it is optional. The part preceding the colon is the
        // action name.
        const colonIdx = std.mem.indexOf(u8, input, ":");
        const action = input[0..(colonIdx orelse input.len)];

        // An action name is always required
        if (action.len == 0) return Error.InvalidFormat;

        const actionInfo = @typeInfo(Action).Union;
        inline for (actionInfo.fields) |field| {
            if (std.mem.eql(u8, action, field.name)) {
                // If the field type is void we expect no value
                switch (field.type) {
                    void => {
                        if (colonIdx != null) return Error.InvalidFormat;
                        return @unionInit(Action, field.name, {});
                    },

                    []const u8 => {
                        const idx = colonIdx orelse return Error.InvalidFormat;
                        const param = input[idx + 1 ..];
                        return @unionInit(Action, field.name, param);
                    },

                    // Cursor keys can't be set currently
                    Action.CursorKey => return Error.InvalidAction,

                    else => {
                        const idx = colonIdx orelse return Error.InvalidFormat;
                        const param = input[idx + 1 ..];
                        return @unionInit(
                            Action,
                            field.name,
                            try parseParameter(field, param),
                        );
                    },
                }
            }
        }

        return Error.InvalidAction;
    }

    /// The scope of an action. The scope is the context in which an action
    /// must be executed.
    pub const Scope = enum {
        app,
        surface,
    };

    /// Returns the scope of an action.
    pub fn scope(self: Action) Scope {
        return switch (self) {
            // Doesn't really matter, so we'll see app.
            .ignore,
            .unbind,
            => .app,

            // Obviously app actions.
            .open_config,
            .reload_config,
            .close_all_windows,
            .quit,
            .toggle_quick_terminal,
            .toggle_visibility,
            => .app,

            // These are app but can be special-cased in a surface context.
            .new_window,
            => .app,

            // Obviously surface actions.
            .csi,
            .esc,
            .text,
            .cursor_key,
            .reset,
            .copy_to_clipboard,
            .copy_url_to_clipboard,
            .paste_from_clipboard,
            .paste_from_selection,
            .increase_font_size,
            .decrease_font_size,
            .reset_font_size,
            .clear_screen,
            .select_all,
            .scroll_to_top,
            .scroll_to_bottom,
            .scroll_page_up,
            .scroll_page_down,
            .scroll_page_fractional,
            .scroll_page_lines,
            .adjust_selection,
            .jump_to_prompt,
            .write_scrollback_file,
            .write_screen_file,
            .write_selection_file,
            .close_surface,
            .close_tab,
            .close_window,
            .toggle_maximize,
            .toggle_fullscreen,
            .toggle_window_decorations,
            .toggle_secure_input,
            .crash,
            => .surface,

            // These are less obvious surface actions. They're surface
            // actions because they are relevant to the surface they
            // come from. For example `new_window` needs to be sourced to
            // a surface so inheritance can be done correctly.
            .new_tab,
            .previous_tab,
            .next_tab,
            .last_tab,
            .goto_tab,
            .move_tab,
            .toggle_tab_overview,
            .new_split,
            .goto_split,
            .toggle_split_zoom,
            .resize_split,
            .equalize_splits,
            .inspector,
            => .surface,
        };
    }

    /// Returns a union type that only contains actions that are scoped to
    /// the given scope.
    pub fn Scoped(comptime s: Scope) type {
        const all_fields = @typeInfo(Action).Union.fields;

        // Find all fields that are app-scoped
        var i: usize = 0;
        var union_fields: [all_fields.len]std.builtin.Type.UnionField = undefined;
        var enum_fields: [all_fields.len]std.builtin.Type.EnumField = undefined;
        for (all_fields) |field| {
            const action = @unionInit(Action, field.name, undefined);
            if (action.scope() == s) {
                union_fields[i] = field;
                enum_fields[i] = .{ .name = field.name, .value = i };
                i += 1;
            }
        }

        // Build our union
        return @Type(.{ .Union = .{
            .layout = .auto,
            .tag_type = @Type(.{ .Enum = .{
                .tag_type = std.math.IntFittingRange(0, i),
                .fields = enum_fields[0..i],
                .decls = &.{},
                .is_exhaustive = true,
            } }),
            .fields = union_fields[0..i],
            .decls = &.{},
        } });
    }

    /// Returns the scoped version of this action. If the action is not
    /// scoped to the given scope then this returns null.
    ///
    /// The benefit of this function is that it allows us to use Zig's
    /// exhaustive switch safety to ensure we always properly handle certain
    /// scoped actions.
    pub fn scoped(self: Action, comptime s: Scope) ?Scoped(s) {
        switch (self) {
            inline else => |v, tag| {
                // Use comptime to prune out non-app actions
                if (comptime @unionInit(
                    Action,
                    @tagName(tag),
                    undefined,
                ).scope() != s) return null;

                // Initialize our app action
                return @unionInit(
                    Scoped(s),
                    @tagName(tag),
                    v,
                );
            },
        }
    }

    /// Implements the formatter for the fmt package. This encodes the
    /// action back into the format used by parse.
    pub fn format(
        self: Action,
        comptime layout: []const u8,
        opts: std.fmt.FormatOptions,
        writer: anytype,
    ) !void {
        _ = layout;
        _ = opts;

        switch (self) {
            inline else => |value| {
                // All actions start with the tag.
                try writer.print("{s}", .{@tagName(self)});

                // Only write the value depending on the type if it's not void
                if (@TypeOf(value) != void) {
                    try writer.writeAll(":");
                    try formatValue(writer, value);
                }
            },
        }
    }

    fn formatValue(
        writer: anytype,
        value: anytype,
    ) !void {
        const Value = @TypeOf(value);
        const value_info = @typeInfo(Value);
        switch (Value) {
            void => {},
            []const u8 => try writer.print("{s}", .{value}),
            else => switch (value_info) {
                .Enum => try writer.print("{s}", .{@tagName(value)}),
                .Float => try writer.print("{d}", .{value}),
                .Int => try writer.print("{d}", .{value}),
                .Struct => |info| if (!info.is_tuple) {
                    try writer.print("{} (not configurable)", .{value});
                } else {
                    inline for (info.fields, 0..) |field, i| {
                        try formatValue(writer, @field(value, field.name));
                        if (i + 1 < info.fields.len) try writer.writeAll(",");
                    }
                },
                else => @compileError("unhandled type: " ++ @typeName(Value)),
            },
        }
    }

    /// Clone this action with the given allocator. The allocator
    /// should be an arena-style allocator since fine-grained
    /// deallocation is not possible.
    pub fn clone(self: Action, alloc: Allocator) Allocator.Error!Action {
        return switch (self) {
            inline else => |value, tag| @unionInit(
                Action,
                @tagName(tag),
                try cloneValue(alloc, value),
            ),
        };
    }

    fn cloneValue(
        alloc: Allocator,
        value: anytype,
    ) Allocator.Error!@TypeOf(value) {
        return switch (@typeInfo(@TypeOf(value))) {
            .Void,
            .Int,
            .Float,
            .Enum,
            => value,

            .Pointer => |info| slice: {
                comptime assert(info.size == .Slice);
                break :slice try alloc.dupe(
                    info.child,
                    value,
                );
            },

            .Struct => |info| if (info.is_tuple)
                value
            else
                try value.clone(alloc),

            else => {
                @compileLog(@TypeOf(value));
                @compileError("unexpected type");
            },
        };
    }

    /// Returns a hash code that can be used to uniquely identify this
    /// action.
    pub fn hash(self: Action) u64 {
        var hasher = std.hash.Wyhash.init(0);
        self.hashIncremental(&hasher);
        return hasher.final();
    }

    /// Hash the action into the given hasher.
    fn hashIncremental(self: Action, hasher: anytype) void {
        // Always has the active tag.
        const Tag = @typeInfo(Action).Union.tag_type.?;
        std.hash.autoHash(hasher, @as(Tag, self));

        // Hash the value of the field.
        switch (self) {
            inline else => |field| {
                const FieldType = @TypeOf(field);
                switch (FieldType) {
                    // Do nothing for void
                    void => {},

                    // Floats are hashed by their bits. This is totally not
                    // portable and there are edge cases such as NaNs and
                    // signed zeros but these are not cases we expect for
                    // our bindings.
                    f32 => std.hash.autoHash(
                        hasher,
                        @as(u32, @bitCast(field)),
                    ),
                    f64 => std.hash.autoHash(
                        hasher,
                        @as(u64, @bitCast(field)),
                    ),

                    // Everything else automatically handle.
                    else => std.hash.autoHashStrat(
                        hasher,
                        field,
                        .DeepRecursive,
                    ),
                }
            },
        }
    }
};

// A key for the C API to execute an action. This must be kept in sync
// with include/ghostty.h.
pub const Key = enum(c_int) {
    copy_to_clipboard,
    paste_from_clipboard,
    new_tab,
    new_window,
};

/// Trigger is the associated key state that can trigger an action.
/// This is an extern struct because this is also used in the C API.
///
/// This must be kept in sync with include/ghostty.h ghostty_input_trigger_s
pub const Trigger = struct {
    /// The key that has to be pressed for a binding to take action.
    key: Trigger.Key = .{ .translated = .invalid },

    /// The key modifiers that must be active for this to match.
    mods: key.Mods = .{},

    pub const Key = union(C.Tag) {
        /// key is the translated version of a key. This is the key that
        /// a logical keyboard layout at the OS level would translate the
        /// physical key to. For example if you use a US hardware keyboard
        /// but have a Dvorak layout, the key would be the Dvorak key.
        translated: key.Key,

        /// key is the "physical" version. This is the same as mapped for
        /// standard US keyboard layouts. For non-US keyboard layouts, this
        /// is used to bind to a physical key location rather than a translated
        /// key.
        physical: key.Key,

        /// This is used for binding to keys that produce a certain unicode
        /// codepoint. This is useful for binding to keys that don't have a
        /// registered keycode with Ghostty.
        unicode: u21,
    };

    /// The extern struct used for triggers in the C API.
    pub const C = extern struct {
        tag: Tag = .translated,
        key: C.Key = .{ .translated = .invalid },
        mods: key.Mods = .{},

        pub const Tag = enum(c_int) {
            translated,
            physical,
            unicode,
        };

        pub const Key = extern union {
            translated: key.Key,
            physical: key.Key,
            unicode: u32,
        };
    };

    /// Parse a single trigger. The input is expected to be ONLY the trigger
    /// (i.e. in the sequence `a=ignore` input is only `a`). The trigger may
    /// not be part of a sequence (i.e. `a>b`). This parses exactly a single
    /// trigger.
    pub fn parse(input: []const u8) !Trigger {
        if (input.len == 0) return Error.InvalidFormat;
        var result: Trigger = .{};
        var iter = std.mem.tokenizeScalar(u8, input, '+');
        loop: while (iter.next()) |part| {
            // All parts must be non-empty
            if (part.len == 0) return Error.InvalidFormat;

            // Check if its a modifier
            const modsInfo = @typeInfo(key.Mods).Struct;
            inline for (modsInfo.fields) |field| {
                if (field.type == bool) {
                    if (std.mem.eql(u8, part, field.name)) {
                        // Repeat not allowed
                        if (@field(result.mods, field.name)) return Error.InvalidFormat;
                        @field(result.mods, field.name) = true;
                        continue :loop;
                    }
                }
            }

            // Alias modifiers
            const alias_mods = .{
                .{ "cmd", "super" },
                .{ "command", "super" },
                .{ "opt", "alt" },
                .{ "option", "alt" },
                .{ "control", "ctrl" },
            };
            inline for (alias_mods) |pair| {
                if (std.mem.eql(u8, part, pair[0])) {
                    // Repeat not allowed
                    if (@field(result.mods, pair[1])) return Error.InvalidFormat;
                    @field(result.mods, pair[1]) = true;
                    continue :loop;
                }
            }

            // If the key starts with "physical" then this is an physical key.
            const physical_prefix = "physical:";
            const physical = std.mem.startsWith(u8, part, physical_prefix);
            const key_part = if (physical) part[physical_prefix.len..] else part;

            // Check if its a key
            const keysInfo = @typeInfo(key.Key).Enum;
            inline for (keysInfo.fields) |field| {
                if (!std.mem.eql(u8, field.name, "invalid")) {
                    if (std.mem.eql(u8, key_part, field.name)) {
                        // Repeat not allowed
                        if (!result.isKeyUnset()) return Error.InvalidFormat;

                        const keyval = @field(key.Key, field.name);
                        result.key = if (physical)
                            .{ .physical = keyval }
                        else
                            .{ .translated = keyval };
                        continue :loop;
                    }
                }
            }

            // If we're still unset and we have exactly one unicode
            // character then we can use that as a key.
            if (result.isKeyUnset()) unicode: {
                // Invalid UTF8 drops to invalid format
                const view = std.unicode.Utf8View.init(key_part) catch break :unicode;
                var it = view.iterator();

                // No codepoints or multiple codepoints drops to invalid format
                const cp = it.nextCodepoint() orelse break :unicode;
                if (it.nextCodepoint() != null) break :unicode;

                // If this is ASCII and we have a translated key, set that.
                if (std.math.cast(u8, cp)) |ascii| {
                    if (key.Key.fromASCII(ascii)) |k| {
                        result.key = .{ .translated = k };
                        continue :loop;
                    }
                }

                result.key = .{ .unicode = cp };
                continue :loop;
            }

            // We didn't recognize this value
            return Error.InvalidFormat;
        }

        return result;
    }
    /// Returns true if this trigger has no key set.
    pub fn isKeyUnset(self: Trigger) bool {
        return switch (self.key) {
            .translated => |v| v == .invalid,
            else => false,
        };
    }

    /// Returns a hash code that can be used to uniquely identify this trigger.
    pub fn hash(self: Trigger) u64 {
        var hasher = std.hash.Wyhash.init(0);
        self.hashIncremental(&hasher);
        return hasher.final();
    }

    /// Hash the trigger into the given hasher.
    fn hashIncremental(self: Trigger, hasher: anytype) void {
        std.hash.autoHash(hasher, self.key);
        std.hash.autoHash(hasher, self.mods.binding());
    }

    /// Convert the trigger to a C API compatible trigger.
    pub fn cval(self: Trigger) C {
        return .{
            .tag = self.key,
            .key = switch (self.key) {
                .translated => |v| .{ .translated = v },
                .physical => |v| .{ .physical = v },
                .unicode => |v| .{ .unicode = @intCast(v) },
            },
            .mods = self.mods,
        };
    }

    /// Format implementation for fmt package.
    pub fn format(
        self: Trigger,
        comptime layout: []const u8,
        opts: std.fmt.FormatOptions,
        writer: anytype,
    ) !void {
        _ = layout;
        _ = opts;

        // Modifiers first
        if (self.mods.super) try writer.writeAll("super+");
        if (self.mods.ctrl) try writer.writeAll("ctrl+");
        if (self.mods.alt) try writer.writeAll("alt+");
        if (self.mods.shift) try writer.writeAll("shift+");

        // Key
        switch (self.key) {
            .translated => |k| try writer.print("{s}", .{@tagName(k)}),
            .physical => |k| try writer.print("physical:{s}", .{@tagName(k)}),
            .unicode => |c| try writer.print("{u}", .{c}),
        }
    }
};

/// A structure that contains a set of bindings and focuses on fast lookup.
/// The use case is that this will be called on EVERY key input to look
/// for an associated action so it must be fast.
pub const Set = struct {
    const HashMap = std.HashMapUnmanaged(
        Trigger,
        Value,
        Context(Trigger),
        std.hash_map.default_max_load_percentage,
    );

    const ReverseMap = std.HashMapUnmanaged(
        Action,
        Trigger,
        Context(Action),
        std.hash_map.default_max_load_percentage,
    );

    /// The set of bindings.
    bindings: HashMap = .{},

    /// The reverse mapping of action to binding. Note that multiple
    /// bindings can map to the same action and this map will only have
    /// the most recently added binding for an action.
    ///
    /// Sequenced triggers are never present in the reverse map at this time.
    /// This is a conscious decision since the primary use case of the reverse
    /// map is to support GUI toolkit keyboard accelerators and no mainstream
    /// GUI toolkit supports sequences.
    ///
    /// Performable triggers are also not present in the reverse map. This
    /// is so that GUI toolkits don't register performable triggers as
    /// menu shortcuts (the primary use case of the reverse map). GUI toolkits
    /// such as GTK handle menu shortcuts too early in the event lifecycle
    /// for performable to work so this is a conscious decision to ease the
    /// integration with GUI toolkits.
    reverse: ReverseMap = .{},

    /// The entry type for the forward mapping of trigger to action.
    pub const Value = union(enum) {
        /// This key is a leader key in a sequence. You must follow the given
        /// set to find the next key in the sequence.
        leader: *Set,

        /// This trigger completes a sequence and the value is the action
        /// to take along with the flags that may define binding behavior.
        leaf: Leaf,

        /// Implements the formatter for the fmt package. This encodes the
        /// action back into the format used by parse.
        pub fn format(
            self: Value,
            comptime layout: []const u8,
            opts: std.fmt.FormatOptions,
            writer: anytype,
        ) !void {
            _ = layout;
            _ = opts;

            switch (self) {
                .leader => |set| {
                    // the leader key was already printed.
                    var iter = set.bindings.iterator();
                    while (iter.next()) |binding| {
                        try writer.print(
                            ">{s}{s}",
                            .{ binding.key_ptr.*, binding.value_ptr.* },
                        );
                    }
                },

                .leaf => |leaf| {
                    // action implements the format
                    try writer.print("={s}", .{leaf.action});
                },
            }
        }

        /// Writes the configuration entries for the binding
        /// that this value is part of.
        ///
        /// The value may be part of multiple configuration entries
        /// if they're all part of the same prefix sequence (e.g. 'a>b', 'a>c').
        /// These will result in multiple separate entries in the configuration.
        ///
        /// `buffer_stream` is a FixedBufferStream used for temporary storage
        /// that is shared between calls to nested levels of the set.
        /// For example, 'a>b>c=x' and 'a>b>d=y' will re-use the 'a>b' written
        /// to the buffer before flushing it to the formatter with 'c=x' and 'd=y'.
        pub fn formatEntries(self: Value, buffer_stream: anytype, formatter: anytype) !void {
            switch (self) {
                .leader => |set| {
                    // We'll rewind to this position after each sub-entry,
                    // sharing the prefix between siblings.
                    const pos = try buffer_stream.getPos();

                    var iter = set.bindings.iterator();
                    while (iter.next()) |binding| {
                        buffer_stream.seekTo(pos) catch unreachable; // can't fail
                        std.fmt.format(buffer_stream.writer(), ">{s}", .{binding.key_ptr.*}) catch return error.OutOfMemory;
                        try binding.value_ptr.*.formatEntries(buffer_stream, formatter);
                    }
                },

                .leaf => |leaf| {
                    // When we get to the leaf, the buffer_stream contains
                    // the full sequence of keys needed to reach this action.
                    std.fmt.format(buffer_stream.writer(), "={s}", .{leaf.action}) catch return error.OutOfMemory;
                    try formatter.formatEntry([]const u8, buffer_stream.getWritten());
                },
            }
        }
    };

    /// Leaf node of a set is an action to trigger. This is a "leaf" compared
    /// to the inner nodes which are "leaders" for sequences.
    pub const Leaf = struct {
        action: Action,
        flags: Flags,

        pub fn clone(
            self: Leaf,
            alloc: Allocator,
        ) Allocator.Error!Leaf {
            return .{
                .action = try self.action.clone(alloc),
                .flags = self.flags,
            };
        }

        pub fn hash(self: Leaf) u64 {
            var hasher = std.hash.Wyhash.init(0);
            self.action.hash(&hasher);
            std.hash.autoHash(&hasher, self.flags);
            return hasher.final();
        }
    };

    /// A full key-value entry for the set.
    pub const Entry = HashMap.Entry;

    pub fn deinit(self: *Set, alloc: Allocator) void {
        // Clear any leaders if we have them
        var it = self.bindings.iterator();
        while (it.next()) |entry| switch (entry.value_ptr.*) {
            .leader => |s| {
                s.deinit(alloc);
                alloc.destroy(s);
            },
            .leaf => {},
        };

        self.bindings.deinit(alloc);
        self.reverse.deinit(alloc);
        self.* = undefined;
    }

    /// Parse a user input binding and add it to the set. This will handle
    /// the "unbind" case, ensure consumed/unconsumed fields are set correctly,
    /// handle sequences, etc.
    ///
    /// If this returns an OutOfMemory error then the set is in a broken
    /// state and should not be used again. Any Error returned is validated
    /// before any set modifications are made.
    pub fn parseAndPut(
        self: *Set,
        alloc: Allocator,
        input: []const u8,
    ) (Allocator.Error || Error)!void {
        // To make cleanup easier, we ensure that the full sequence is
        // valid before making any set modifications. This is more expensive
        // computationally but it makes cleanup way, way easier.
        var it = try Parser.init(input);
        while (try it.next()) |_| {}
        it.reset();

        // We use recursion so that we can utilize the stack as our state
        // for cleanup.
        self.parseAndPutRecurse(alloc, &it) catch |err| switch (err) {
            // If this gets sent up to the root then we've unbound
            // all the way up and this put was a success.
            error.SequenceUnbind => {},

            // Unrecoverable
            error.OutOfMemory => return error.OutOfMemory,
        };
    }

    const ParseAndPutRecurseError = Allocator.Error || error{
        SequenceUnbind,
    };

    fn parseAndPutRecurse(
        set: *Set,
        alloc: Allocator,
        it: *Parser,
    ) ParseAndPutRecurseError!void {
        const elem = (it.next() catch unreachable) orelse return;
        switch (elem) {
            .leader => |t| {
                // If we have a leader, we need to upsert a set for it.
                // Since we remove the value, we need to copy it.
                const old: ?Value = if (set.get(t)) |entry|
                    entry.value_ptr.*
                else
                    null;
                if (old) |entry| switch (entry) {
                    // We have an existing leader for this key already
                    // so recurse into this set.
                    .leader => |s| return parseAndPutRecurse(
                        s,
                        alloc,
                        it,
                    ) catch |err| switch (err) {
                        // Our child put unbound. If our set is empty we
                        // need to dealloc and continue up. If our set is
                        // not empty then we're done.
                        error.SequenceUnbind => if (s.bindings.count() == 0) {
                            set.remove(alloc, t);
                            return error.SequenceUnbind;
                        },

                        error.OutOfMemory => return error.OutOfMemory,
                    },

                    .leaf => {
                        // Remove the existing action. Fallthrough as if
                        // we don't have a leader.
                        set.remove(alloc, t);
                    },
                };

                // Create our new set for this leader
                const next = try alloc.create(Set);
                errdefer alloc.destroy(next);
                next.* = .{};
                errdefer next.deinit(alloc);

                // Insert the leader entry
                try set.bindings.put(alloc, t, .{ .leader = next });

                // Recurse
                parseAndPutRecurse(next, alloc, it) catch |err| switch (err) {
                    // If our action was to unbind, we restore the old
                    // action if we have it.
                    error.SequenceUnbind => {
                        set.remove(alloc, t);
                        if (old) |entry| switch (entry) {
                            .leader => unreachable, // Handled above
                            .leaf => |leaf| set.putFlags(
                                alloc,
                                t,
                                leaf.action,
                                leaf.flags,
                            ) catch {},
                        };
                    },

                    error.OutOfMemory => return error.OutOfMemory,
                };
            },

            .binding => |b| switch (b.action) {
                .unbind => {
                    set.remove(alloc, b.trigger);
                    return error.SequenceUnbind;
                },

                else => try set.putFlags(
                    alloc,
                    b.trigger,
                    b.action,
                    b.flags,
                ),
            },
        }
    }

    /// Add a binding to the set. If the binding already exists then
    /// this will overwrite it.
    pub fn put(
        self: *Set,
        alloc: Allocator,
        t: Trigger,
        action: Action,
    ) Allocator.Error!void {
        try self.putFlags(alloc, t, action, .{});
    }

    /// Add a binding to the set with explicit flags.
    pub fn putFlags(
        self: *Set,
        alloc: Allocator,
        t: Trigger,
        action: Action,
        flags: Flags,
    ) Allocator.Error!void {
        // unbind should never go into the set, it should be handled prior
        assert(action != .unbind);

        // This is true if we're going to track this entry as
        // a reverse mapping. There are certain scenarios we don't.
        // See the reverse map docs for more information.
        const track_reverse: bool = !flags.performable;

        const gop = try self.bindings.getOrPut(alloc, t);

        if (gop.found_existing) switch (gop.value_ptr.*) {
            // If we have a leader we need to clean up the memory
            .leader => |s| {
                s.deinit(alloc);
                alloc.destroy(s);
            },

            // If we have an existing binding for this trigger, we have to
            // update the reverse mapping to remove the old action.
            .leaf => if (track_reverse) {
                const t_hash = t.hash();
                var it = self.reverse.iterator();
                while (it.next()) |reverse_entry| it: {
                    if (t_hash == reverse_entry.value_ptr.hash()) {
                        self.reverse.removeByPtr(reverse_entry.key_ptr);
                        break :it;
                    }
                }
            },
        };

        gop.value_ptr.* = .{ .leaf = .{
            .action = action,
            .flags = flags,
        } };
        errdefer _ = self.bindings.remove(t);

        if (track_reverse) try self.reverse.put(alloc, action, t);
        errdefer if (track_reverse) self.reverse.remove(action);
    }

    /// Get a binding for a given trigger.
    pub fn get(self: Set, t: Trigger) ?Entry {
        return self.bindings.getEntry(t);
    }

    /// Get a trigger for the given action. An action can have multiple
    /// triggers so this will return the first one found.
    pub fn getTrigger(self: Set, a: Action) ?Trigger {
        return self.reverse.get(a);
    }

    /// Get an entry for the given key event. This will attempt to find
    /// a binding using multiple parts of the event in the following order:
    ///
    ///   1. Translated key (event.key)
    ///   2. Physical key (event.physical_key)
    ///   3. Unshifted Unicode codepoint (event.unshifted_codepoint)
    ///
    pub fn getEvent(self: *const Set, event: KeyEvent) ?Entry {
        var trigger: Trigger = .{
            .mods = event.mods.binding(),
            .key = .{ .translated = event.key },
        };
        if (self.get(trigger)) |v| return v;

        trigger.key = .{ .physical = event.physical_key };
        if (self.get(trigger)) |v| return v;

        if (event.unshifted_codepoint > 0) {
            trigger.key = .{ .unicode = event.unshifted_codepoint };
            if (self.get(trigger)) |v| return v;
        }

        return null;
    }

    /// Remove a binding for a given trigger.
    pub fn remove(self: *Set, alloc: Allocator, t: Trigger) void {
        // Remove whatever this trigger is
        self.removeExact(alloc, t);

        // If we have a physical we remove translated and vice versa.
        const alternate: Trigger.Key = switch (t.key) {
            .unicode => return,
            .translated => |k| .{ .physical = k },
            .physical => |k| .{ .translated = k },
        };

        var alt_t: Trigger = t;
        alt_t.key = alternate;
        self.removeExact(alloc, alt_t);
    }

    fn removeExact(self: *Set, alloc: Allocator, t: Trigger) void {
        const entry = self.bindings.get(t) orelse return;
        _ = self.bindings.remove(t);

        switch (entry) {
            // For a leader removal, we need to deallocate our child set.
            // Leaders are never part of reverse maps so no other accounting
            // needs to be done.
            .leader => |s| {
                s.deinit(alloc);
                alloc.destroy(s);
            },

            // For an action we need to fix up the reverse mapping.
            // Note: we'd LIKE to replace this with the most recent binding but
            // our hash map obviously has no concept of ordering so we have to
            // choose whatever. Maybe a switch to an array hash map here.
            .leaf => |leaf| {
                const action_hash = leaf.action.hash();

                var it = self.bindings.iterator();
                while (it.next()) |it_entry| {
                    switch (it_entry.value_ptr.*) {
                        .leader => {},
                        .leaf => |leaf_search| {
                            if (leaf_search.action.hash() == action_hash) {
                                self.reverse.putAssumeCapacity(leaf.action, it_entry.key_ptr.*);
                                break;
                            }
                        },
                    }
                } else {
                    // No other trigger points to this action so we remove
                    // the reverse mapping completely.
                    _ = self.reverse.remove(leaf.action);
                }
            },
        }
    }

    /// Deep clone the set.
    pub fn clone(self: *const Set, alloc: Allocator) !Set {
        var result: Set = .{
            .bindings = try self.bindings.clone(alloc),
            .reverse = try self.reverse.clone(alloc),
        };

        // If we have any leaders we need to clone them.
        {
            var it = result.bindings.iterator();
            while (it.next()) |entry| switch (entry.value_ptr.*) {
                // Leaves could have data to clone (i.e. text actions
                // contain allocated strings).
                .leaf => |*s| s.* = try s.clone(alloc),

                // Must be deep cloned.
                .leader => |*s| {
                    const ptr = try alloc.create(Set);
                    errdefer alloc.destroy(ptr);
                    ptr.* = try s.*.clone(alloc);
                    errdefer ptr.deinit(alloc);
                    s.* = ptr;
                },
            };
        }

        // We need to clone the action keys in the reverse map since
        // they may contain allocated values.
        {
            var it = result.reverse.keyIterator();
            while (it.next()) |action| action.* = try action.clone(alloc);
        }

        return result;
    }

    /// The hash map context for the set. This defines how the hash map
    /// gets the hash key and checks for equality.
    fn Context(comptime KeyType: type) type {
        return struct {
            pub fn hash(ctx: @This(), k: KeyType) u64 {
                _ = ctx;
                return k.hash();
            }

            pub fn eql(ctx: @This(), a: KeyType, b: KeyType) bool {
                return ctx.hash(a) == ctx.hash(b);
            }
        };
    }
};

test "parse: triggers" {
    const testing = std.testing;

    // single character
    try testing.expectEqual(
        Binding{
            .trigger = .{ .key = .{ .translated = .a } },
            .action = .{ .ignore = {} },
        },
        try parseSingle("a=ignore"),
    );

    // unicode keys that map to translated
    try testing.expectEqual(Binding{
        .trigger = .{ .key = .{ .translated = .one } },
        .action = .{ .ignore = {} },
    }, try parseSingle("1=ignore"));
    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .super = true },
            .key = .{ .translated = .period },
        },
        .action = .{ .ignore = {} },
    }, try parseSingle("cmd+.=ignore"));

    // single modifier
    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .shift = true },
            .key = .{ .translated = .a },
        },
        .action = .{ .ignore = {} },
    }, try parseSingle("shift+a=ignore"));
    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .ctrl = true },
            .key = .{ .translated = .a },
        },
        .action = .{ .ignore = {} },
    }, try parseSingle("ctrl+a=ignore"));

    // multiple modifier
    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .shift = true, .ctrl = true },
            .key = .{ .translated = .a },
        },
        .action = .{ .ignore = {} },
    }, try parseSingle("shift+ctrl+a=ignore"));

    // key can come before modifier
    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .shift = true },
            .key = .{ .translated = .a },
        },
        .action = .{ .ignore = {} },
    }, try parseSingle("a+shift=ignore"));

    // physical keys
    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .shift = true },
            .key = .{ .physical = .a },
        },
        .action = .{ .ignore = {} },
    }, try parseSingle("shift+physical:a=ignore"));

    // unicode keys
    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .shift = true },
            .key = .{ .unicode = 'ö' },
        },
        .action = .{ .ignore = {} },
    }, try parseSingle("shift+ö=ignore"));

    // unconsumed keys
    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .shift = true },
            .key = .{ .translated = .a },
        },
        .action = .{ .ignore = {} },
        .flags = .{ .consumed = false },
    }, try parseSingle("unconsumed:shift+a=ignore"));

    // unconsumed physical keys
    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .shift = true },
            .key = .{ .physical = .a },
        },
        .action = .{ .ignore = {} },
        .flags = .{ .consumed = false },
    }, try parseSingle("unconsumed:physical:a+shift=ignore"));

    // performable keys
    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .shift = true },
            .key = .{ .translated = .a },
        },
        .action = .{ .ignore = {} },
        .flags = .{ .performable = true },
    }, try parseSingle("performable:shift+a=ignore"));

    // invalid key
    try testing.expectError(Error.InvalidFormat, parseSingle("foo=ignore"));

    // repeated control
    try testing.expectError(Error.InvalidFormat, parseSingle("shift+shift+a=ignore"));

    // multiple character
    try testing.expectError(Error.InvalidFormat, parseSingle("a+b=ignore"));
}

test "parse: global triggers" {
    const testing = std.testing;

    // global keys
    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .shift = true },
            .key = .{ .translated = .a },
        },
        .action = .{ .ignore = {} },
        .flags = .{ .global = true },
    }, try parseSingle("global:shift+a=ignore"));

    // global physical keys
    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .shift = true },
            .key = .{ .physical = .a },
        },
        .action = .{ .ignore = {} },
        .flags = .{ .global = true },
    }, try parseSingle("global:physical:a+shift=ignore"));

    // global unconsumed keys
    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .shift = true },
            .key = .{ .translated = .a },
        },
        .action = .{ .ignore = {} },
        .flags = .{
            .global = true,
            .consumed = false,
        },
    }, try parseSingle("unconsumed:global:a+shift=ignore"));

    // global sequences not allowed
    {
        var p = try Parser.init("global:a>b=ignore");
        try testing.expectError(Error.InvalidFormat, p.next());
    }
}

test "parse: all triggers" {
    const testing = std.testing;

    // all keys
    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .shift = true },
            .key = .{ .translated = .a },
        },
        .action = .{ .ignore = {} },
        .flags = .{ .all = true },
    }, try parseSingle("all:shift+a=ignore"));

    // all physical keys
    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .shift = true },
            .key = .{ .physical = .a },
        },
        .action = .{ .ignore = {} },
        .flags = .{ .all = true },
    }, try parseSingle("all:physical:a+shift=ignore"));

    // all unconsumed keys
    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .shift = true },
            .key = .{ .translated = .a },
        },
        .action = .{ .ignore = {} },
        .flags = .{
            .all = true,
            .consumed = false,
        },
    }, try parseSingle("unconsumed:all:a+shift=ignore"));

    // all sequences not allowed
    {
        var p = try Parser.init("all:a>b=ignore");
        try testing.expectError(Error.InvalidFormat, p.next());
    }
}

test "parse: modifier aliases" {
    const testing = std.testing;

    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .super = true },
            .key = .{ .translated = .a },
        },
        .action = .{ .ignore = {} },
    }, try parseSingle("cmd+a=ignore"));
    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .super = true },
            .key = .{ .translated = .a },
        },
        .action = .{ .ignore = {} },
    }, try parseSingle("command+a=ignore"));

    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .alt = true },
            .key = .{ .translated = .a },
        },
        .action = .{ .ignore = {} },
    }, try parseSingle("opt+a=ignore"));
    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .alt = true },
            .key = .{ .translated = .a },
        },
        .action = .{ .ignore = {} },
    }, try parseSingle("option+a=ignore"));

    try testing.expectEqual(Binding{
        .trigger = .{
            .mods = .{ .ctrl = true },
            .key = .{ .translated = .a },
        },
        .action = .{ .ignore = {} },
    }, try parseSingle("control+a=ignore"));
}

test "parse: action invalid" {
    const testing = std.testing;

    // invalid action
    try testing.expectError(Error.InvalidAction, parseSingle("a=nopenopenope"));
}

test "parse: action no parameters" {
    const testing = std.testing;

    // no parameters
    try testing.expectEqual(
        Binding{
            .trigger = .{ .key = .{ .translated = .a } },
            .action = .{ .ignore = {} },
        },
        try parseSingle("a=ignore"),
    );
    try testing.expectError(Error.InvalidFormat, parseSingle("a=ignore:A"));
}

test "parse: action with string" {
    const testing = std.testing;

    // parameter
    {
        const binding = try parseSingle("a=csi:A");
        try testing.expect(binding.action == .csi);
        try testing.expectEqualStrings("A", binding.action.csi);
    }
    // parameter
    {
        const binding = try parseSingle("a=esc:A");
        try testing.expect(binding.action == .esc);
        try testing.expectEqualStrings("A", binding.action.esc);
    }
}

test "parse: action with enum" {
    const testing = std.testing;

    // parameter
    {
        const binding = try parseSingle("a=new_split:right");
        try testing.expect(binding.action == .new_split);
        try testing.expectEqual(Action.SplitDirection.right, binding.action.new_split);
    }
}

test "parse: action with int" {
    const testing = std.testing;

    // parameter
    {
        const binding = try parseSingle("a=jump_to_prompt:-1");
        try testing.expect(binding.action == .jump_to_prompt);
        try testing.expectEqual(@as(i16, -1), binding.action.jump_to_prompt);
    }
    {
        const binding = try parseSingle("a=jump_to_prompt:10");
        try testing.expect(binding.action == .jump_to_prompt);
        try testing.expectEqual(@as(i16, 10), binding.action.jump_to_prompt);
    }
}

test "parse: action with float" {
    const testing = std.testing;

    // parameter
    {
        const binding = try parseSingle("a=scroll_page_fractional:-0.5");
        try testing.expect(binding.action == .scroll_page_fractional);
        try testing.expectEqual(@as(f32, -0.5), binding.action.scroll_page_fractional);
    }
    {
        const binding = try parseSingle("a=scroll_page_fractional:+0.5");
        try testing.expect(binding.action == .scroll_page_fractional);
        try testing.expectEqual(@as(f32, 0.5), binding.action.scroll_page_fractional);
    }
}

test "parse: action with a tuple" {
    const testing = std.testing;

    // parameter
    {
        const binding = try parseSingle("a=resize_split:up,10");
        try testing.expect(binding.action == .resize_split);
        try testing.expectEqual(Action.SplitResizeDirection.up, binding.action.resize_split[0]);
        try testing.expectEqual(@as(u16, 10), binding.action.resize_split[1]);
    }

    // missing parameter
    try testing.expectError(Error.InvalidFormat, parseSingle("a=resize_split:up"));

    // too many
    try testing.expectError(Error.InvalidFormat, parseSingle("a=resize_split:up,10,12"));

    // invalid type
    try testing.expectError(Error.InvalidFormat, parseSingle("a=resize_split:up,four"));
}

test "sequence iterator" {
    const testing = std.testing;

    // single character
    {
        var it: SequenceIterator = .{ .input = "a" };
        try testing.expectEqual(Trigger{ .key = .{ .translated = .a } }, (try it.next()).?);
        try testing.expect(try it.next() == null);
    }

    // multi character
    {
        var it: SequenceIterator = .{ .input = "a>b" };
        try testing.expectEqual(Trigger{ .key = .{ .translated = .a } }, (try it.next()).?);
        try testing.expectEqual(Trigger{ .key = .{ .translated = .b } }, (try it.next()).?);
        try testing.expect(try it.next() == null);
    }

    // empty
    {
        var it: SequenceIterator = .{ .input = "" };
        try testing.expectError(Error.InvalidFormat, it.next());
    }

    // empty starting sequence
    {
        var it: SequenceIterator = .{ .input = ">a" };
        try testing.expectError(Error.InvalidFormat, it.next());
    }

    // empty ending sequence
    {
        var it: SequenceIterator = .{ .input = "a>" };
        try testing.expectEqual(Trigger{ .key = .{ .translated = .a } }, (try it.next()).?);
        try testing.expectError(Error.InvalidFormat, it.next());
    }
}

test "parse: sequences" {
    const testing = std.testing;

    // single character
    {
        var p = try Parser.init("ctrl+a=ignore");
        try testing.expectEqual(Parser.Elem{ .binding = .{
            .trigger = .{
                .mods = .{ .ctrl = true },
                .key = .{ .translated = .a },
            },
            .action = .{ .ignore = {} },
        } }, (try p.next()).?);
        try testing.expect(try p.next() == null);
    }

    // sequence
    {
        var p = try Parser.init("a>b=ignore");
        try testing.expectEqual(Parser.Elem{ .leader = .{
            .key = .{ .translated = .a },
        } }, (try p.next()).?);
        try testing.expectEqual(Parser.Elem{ .binding = .{
            .trigger = .{
                .key = .{ .translated = .b },
            },
            .action = .{ .ignore = {} },
        } }, (try p.next()).?);
        try testing.expect(try p.next() == null);
    }
}

test "set: parseAndPut typical binding" {
    const testing = std.testing;
    const alloc = testing.allocator;

    var s: Set = .{};
    defer s.deinit(alloc);

    try s.parseAndPut(alloc, "a=new_window");

    // Creates forward mapping
    {
        const action = s.get(.{ .key = .{ .translated = .a } }).?.value_ptr.*.leaf;
        try testing.expect(action.action == .new_window);
        try testing.expectEqual(Flags{}, action.flags);
    }

    // Creates reverse mapping
    {
        const trigger = s.getTrigger(.{ .new_window = {} }).?;
        try testing.expect(trigger.key.translated == .a);
    }
}

test "set: parseAndPut unconsumed binding" {
    const testing = std.testing;
    const alloc = testing.allocator;

    var s: Set = .{};
    defer s.deinit(alloc);

    try s.parseAndPut(alloc, "unconsumed:a=new_window");

    // Creates forward mapping
    {
        const trigger: Trigger = .{ .key = .{ .translated = .a } };
        const action = s.get(trigger).?.value_ptr.*.leaf;
        try testing.expect(action.action == .new_window);
        try testing.expectEqual(Flags{ .consumed = false }, action.flags);
    }

    // Creates reverse mapping
    {
        const trigger = s.getTrigger(.{ .new_window = {} }).?;
        try testing.expect(trigger.key.translated == .a);
    }
}

test "set: parseAndPut removed binding" {
    const testing = std.testing;
    const alloc = testing.allocator;

    var s: Set = .{};
    defer s.deinit(alloc);

    try s.parseAndPut(alloc, "a=new_window");
    try s.parseAndPut(alloc, "a=unbind");

    // Creates forward mapping
    {
        const trigger: Trigger = .{ .key = .{ .translated = .a } };
        try testing.expect(s.get(trigger) == null);
    }
    try testing.expect(s.getTrigger(.{ .new_window = {} }) == null);
}

test "set: parseAndPut removed physical binding" {
    const testing = std.testing;
    const alloc = testing.allocator;

    var s: Set = .{};
    defer s.deinit(alloc);

    try s.parseAndPut(alloc, "physical:a=new_window");
    try s.parseAndPut(alloc, "a=unbind");

    // Creates forward mapping
    {
        const trigger: Trigger = .{ .key = .{ .physical = .a } };
        try testing.expect(s.get(trigger) == null);
    }
    try testing.expect(s.getTrigger(.{ .new_window = {} }) == null);
}

test "set: parseAndPut sequence" {
    const testing = std.testing;
    const alloc = testing.allocator;

    var s: Set = .{};
    defer s.deinit(alloc);

    try s.parseAndPut(alloc, "a>b=new_window");
    var current: *Set = &s;
    {
        const t: Trigger = .{ .key = .{ .translated = .a } };
        const e = current.get(t).?.value_ptr.*;
        try testing.expect(e == .leader);
        current = e.leader;
    }
    {
        const t: Trigger = .{ .key = .{ .translated = .b } };
        const e = current.get(t).?.value_ptr.*;
        try testing.expect(e == .leaf);
        try testing.expect(e.leaf.action == .new_window);
        try testing.expectEqual(Flags{}, e.leaf.flags);
    }
}

test "set: parseAndPut sequence with two actions" {
    const testing = std.testing;
    const alloc = testing.allocator;

    var s: Set = .{};
    defer s.deinit(alloc);

    try s.parseAndPut(alloc, "a>b=new_window");
    try s.parseAndPut(alloc, "a>c=new_tab");
    var current: *Set = &s;
    {
        const t: Trigger = .{ .key = .{ .translated = .a } };
        const e = current.get(t).?.value_ptr.*;
        try testing.expect(e == .leader);
        current = e.leader;
    }
    {
        const t: Trigger = .{ .key = .{ .translated = .b } };
        const e = current.get(t).?.value_ptr.*;
        try testing.expect(e == .leaf);
        try testing.expect(e.leaf.action == .new_window);
        try testing.expectEqual(Flags{}, e.leaf.flags);
    }
    {
        const t: Trigger = .{ .key = .{ .translated = .c } };
        const e = current.get(t).?.value_ptr.*;
        try testing.expect(e == .leaf);
        try testing.expect(e.leaf.action == .new_tab);
        try testing.expectEqual(Flags{}, e.leaf.flags);
    }
}

test "set: parseAndPut overwrite sequence" {
    const testing = std.testing;
    const alloc = testing.allocator;

    var s: Set = .{};
    defer s.deinit(alloc);

    try s.parseAndPut(alloc, "a>b=new_tab");
    try s.parseAndPut(alloc, "a>b=new_window");
    var current: *Set = &s;
    {
        const t: Trigger = .{ .key = .{ .translated = .a } };
        const e = current.get(t).?.value_ptr.*;
        try testing.expect(e == .leader);
        current = e.leader;
    }
    {
        const t: Trigger = .{ .key = .{ .translated = .b } };
        const e = current.get(t).?.value_ptr.*;
        try testing.expect(e == .leaf);
        try testing.expect(e.leaf.action == .new_window);
        try testing.expectEqual(Flags{}, e.leaf.flags);
    }
}

test "set: parseAndPut overwrite leader" {
    const testing = std.testing;
    const alloc = testing.allocator;

    var s: Set = .{};
    defer s.deinit(alloc);

    try s.parseAndPut(alloc, "a=new_tab");
    try s.parseAndPut(alloc, "a>b=new_window");
    var current: *Set = &s;
    {
        const t: Trigger = .{ .key = .{ .translated = .a } };
        const e = current.get(t).?.value_ptr.*;
        try testing.expect(e == .leader);
        current = e.leader;
    }
    {
        const t: Trigger = .{ .key = .{ .translated = .b } };
        const e = current.get(t).?.value_ptr.*;
        try testing.expect(e == .leaf);
        try testing.expect(e.leaf.action == .new_window);
        try testing.expectEqual(Flags{}, e.leaf.flags);
    }
}

test "set: parseAndPut unbind sequence unbinds leader" {
    const testing = std.testing;
    const alloc = testing.allocator;

    var s: Set = .{};
    defer s.deinit(alloc);

    try s.parseAndPut(alloc, "a>b=new_window");
    try s.parseAndPut(alloc, "a>b=unbind");
    var current: *Set = &s;
    {
        const t: Trigger = .{ .key = .{ .translated = .a } };
        try testing.expect(current.get(t) == null);
    }
}

test "set: parseAndPut unbind sequence unbinds leader if not set" {
    const testing = std.testing;
    const alloc = testing.allocator;

    var s: Set = .{};
    defer s.deinit(alloc);

    try s.parseAndPut(alloc, "a>b=unbind");
    var current: *Set = &s;
    {
        const t: Trigger = .{ .key = .{ .translated = .a } };
        try testing.expect(current.get(t) == null);
    }
}

test "set: parseAndPut sequence preserves reverse mapping" {
    const testing = std.testing;
    const alloc = testing.allocator;

    var s: Set = .{};
    defer s.deinit(alloc);

    try s.parseAndPut(alloc, "a=new_window");
    try s.parseAndPut(alloc, "ctrl+a>b=new_window");

    // Creates reverse mapping
    {
        const trigger = s.getTrigger(.{ .new_window = {} }).?;
        try testing.expect(trigger.key.translated == .a);
    }
}

test "set: put overwrites sequence" {
    const testing = std.testing;
    const alloc = testing.allocator;

    var s: Set = .{};
    defer s.deinit(alloc);

    try s.parseAndPut(alloc, "ctrl+a>b=new_window");
    try s.put(alloc, .{
        .mods = .{ .ctrl = true },
        .key = .{ .translated = .a },
    }, .{ .new_window = {} });

    // Creates reverse mapping
    {
        const trigger = s.getTrigger(.{ .new_window = {} }).?;
        try testing.expect(trigger.key.translated == .a);
    }
}

test "set: maintains reverse mapping" {
    const testing = std.testing;
    const alloc = testing.allocator;

    var s: Set = .{};
    defer s.deinit(alloc);

    try s.put(alloc, .{ .key = .{ .translated = .a } }, .{ .new_window = {} });
    {
        const trigger = s.getTrigger(.{ .new_window = {} }).?;
        try testing.expect(trigger.key.translated == .a);
    }

    // should be most recent
    try s.put(alloc, .{ .key = .{ .translated = .b } }, .{ .new_window = {} });
    {
        const trigger = s.getTrigger(.{ .new_window = {} }).?;
        try testing.expect(trigger.key.translated == .b);
    }

    // removal should replace
    s.remove(alloc, .{ .key = .{ .translated = .b } });
    {
        const trigger = s.getTrigger(.{ .new_window = {} }).?;
        try testing.expect(trigger.key.translated == .a);
    }
}

test "set: performable is not part of reverse mappings" {
    const testing = std.testing;
    const alloc = testing.allocator;

    var s: Set = .{};
    defer s.deinit(alloc);

    try s.put(alloc, .{ .key = .{ .translated = .a } }, .{ .new_window = {} });
    {
        const trigger = s.getTrigger(.{ .new_window = {} }).?;
        try testing.expect(trigger.key.translated == .a);
    }

    // trigger should be non-performable
    try s.putFlags(
        alloc,
        .{ .key = .{ .translated = .b } },
        .{ .new_window = {} },
        .{ .performable = true },
    );
    {
        const trigger = s.getTrigger(.{ .new_window = {} }).?;
        try testing.expect(trigger.key.translated == .a);
    }

    // removal of performable should do nothing
    s.remove(alloc, .{ .key = .{ .translated = .b } });
    {
        const trigger = s.getTrigger(.{ .new_window = {} }).?;
        try testing.expect(trigger.key.translated == .a);
    }
}

test "set: overriding a mapping updates reverse" {
    const testing = std.testing;
    const alloc = testing.allocator;

    var s: Set = .{};
    defer s.deinit(alloc);

    try s.put(alloc, .{ .key = .{ .translated = .a } }, .{ .new_window = {} });
    {
        const trigger = s.getTrigger(.{ .new_window = {} }).?;
        try testing.expect(trigger.key.translated == .a);
    }

    // should be most recent
    try s.put(alloc, .{ .key = .{ .translated = .a } }, .{ .new_tab = {} });
    {
        const trigger = s.getTrigger(.{ .new_window = {} });
        try testing.expect(trigger == null);
    }
}

test "set: consumed state" {
    const testing = std.testing;
    const alloc = testing.allocator;

    var s: Set = .{};
    defer s.deinit(alloc);

    try s.put(alloc, .{ .key = .{ .translated = .a } }, .{ .new_window = {} });
    try testing.expect(s.get(.{ .key = .{ .translated = .a } }).?.value_ptr.* == .leaf);
    try testing.expect(s.get(.{ .key = .{ .translated = .a } }).?.value_ptr.*.leaf.flags.consumed);

    try s.putFlags(
        alloc,
        .{ .key = .{ .translated = .a } },
        .{ .new_window = {} },
        .{ .consumed = false },
    );
    try testing.expect(s.get(.{ .key = .{ .translated = .a } }).?.value_ptr.* == .leaf);
    try testing.expect(!s.get(.{ .key = .{ .translated = .a } }).?.value_ptr.*.leaf.flags.consumed);

    try s.put(alloc, .{ .key = .{ .translated = .a } }, .{ .new_window = {} });
    try testing.expect(s.get(.{ .key = .{ .translated = .a } }).?.value_ptr.* == .leaf);
    try testing.expect(s.get(.{ .key = .{ .translated = .a } }).?.value_ptr.*.leaf.flags.consumed);
}

test "Action: clone" {
    const testing = std.testing;
    var arena = std.heap.ArenaAllocator.init(testing.allocator);
    defer arena.deinit();
    const alloc = arena.allocator();

    {
        var a: Action = .ignore;
        const b = try a.clone(alloc);
        try testing.expect(b == .ignore);
    }

    {
        var a: Action = .{ .text = "foo" };
        const b = try a.clone(alloc);
        try testing.expect(b == .text);
    }
}