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const std = @import("std");
const assert = std.debug.assert;
const c = @import("c.zig").c;
pub const CharSet = opaque {
pub fn create() *CharSet {
return @ptrCast(c.FcCharSetCreate());
}
pub fn destroy(self: *CharSet) void {
c.FcCharSetDestroy(self.cval());
}
pub fn addChar(self: *CharSet, cp: u32) bool {
return c.FcCharSetAddChar(self.cval(), cp) == c.FcTrue;
}
pub fn hasChar(self: *const CharSet, cp: u32) bool {
return c.FcCharSetHasChar(self.cvalConst(), cp) == c.FcTrue;
}
pub inline fn cval(self: *CharSet) *c.struct__FcCharSet {
return @ptrCast(self);
}
pub inline fn cvalConst(self: *const CharSet) *const c.struct__FcCharSet {
return @ptrCast(self);
}
};
test "create" {
const testing = std.testing;
var fs = CharSet.create();
defer fs.destroy();
try testing.expect(!fs.hasChar(0x20));
try testing.expect(fs.addChar(0x20));
try testing.expect(fs.hasChar(0x20));
}
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