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import Cocoa
/// Manages the persistence and restoration of window positions across app launches.
class LastWindowPosition {
static let shared = LastWindowPosition()
private let positionKey = "NSWindowLastPosition"
func save(_ window: NSWindow) {
let origin = window.frame.origin
let point = [origin.x, origin.y]
UserDefaults.standard.set(point, forKey: positionKey)
}
func restore(_ window: NSWindow) -> Bool {
guard let points = UserDefaults.standard.array(forKey: positionKey) as? [Double],
points.count == 2 else { return false }
let lastPosition = CGPoint(x: points[0], y: points[1])
guard let screen = window.screen ?? NSScreen.main else { return false }
let visibleFrame = screen.visibleFrame
var newFrame = window.frame
newFrame.origin = lastPosition
if !visibleFrame.contains(newFrame.origin) {
newFrame.origin.x = max(visibleFrame.minX, min(visibleFrame.maxX - newFrame.width, newFrame.origin.x))
newFrame.origin.y = max(visibleFrame.minY, min(visibleFrame.maxY - newFrame.height, newFrame.origin.y))
}
window.setFrame(newFrame, display: true)
return true
}
}
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