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OpenGL.zig
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2024-03-03
fix(renderer): allocate enough room for fg cells
Qwerasd
2024-02-01
core: handle mouse capture events with link highlighting
Mitchell Hashimoto
2024-01-28
Default to background color for cursor-text
Leaf Garland
2024-01-27
input: add link highlight always/hover w/ mods
Mitchell Hashimoto
2024-01-22
kitty images: support pngs with greyscale/alpha (bpp=2)
Mitchell Hashimoto
2024-01-18
apprt/embedded: compile for Linux
Mitchell Hashimoto
2024-01-13
remove tracy usage from all files
Mitchell Hashimoto
2024-01-09
custom shader animation can be set to "always" to always remain active
Mitchell Hashimoto
2024-01-06
font: insert blank cells for multi-cell ligatures for styling
Mitchell Hashimoto
2024-01-04
renderer: reload background, foreground, cursor-color at runtime
Mitchell Hashimoto
2024-01-03
config: RepeatableString is null-terminated now
Mitchell Hashimoto
2024-01-02
terminal: track palette color in cell state
Gregory Anders
2023-12-18
renderer/opengl: allow OpenGL 4.1/4.2
Mitchell Hashimoto
2023-12-18
renderer/opengl: error if OpenGL version is too old
Mitchell Hashimoto
2023-12-16
renderer/opengl: implement fg_constrained
Mitchell Hashimoto
2023-12-15
renderer/opengl: acquire lock to prep kitty images
Mitchell Hashimoto
2023-12-11
renderer/opengl: use new glyph offsets
Mitchell Hashimoto
2023-12-10
renderer/opengl: apply extra offset for zero-advance glyphs
Mitchell Hashimoto
2023-12-10
renderer/metal,opengl: replace matching image IDs if transmit time differs
Mitchell Hashimoto
2023-12-03
renderer: handle scenarios the preedit text is wider than our screen
Mitchell Hashimoto
2023-12-03
core: remove size limit on preedit length by heap allocating
Mitchell Hashimoto
2023-12-02
font: faces use primary grid metrics to better line up glyphs
Mitchell Hashimoto
2023-12-01
renderer/opengl: implement min contrast
Mitchell Hashimoto
2023-11-29
renderer/opengl: urls
Mitchell Hashimoto
2023-11-20
renderer: handle Kitty images where z < 0 for all placements
Mitchell Hashimoto
2023-11-20
renderr/opengl: stylistic
Mitchell Hashimoto
2023-11-19
renderer/opengl: draw images
Mitchell Hashimoto
2023-11-19
renderer/opengl: setup image uniforms
Mitchell Hashimoto
2023-11-19
renderer/opengl: upload kitty image textures
Mitchell Hashimoto
2023-11-17
config: custom-shader-animation
Mitchell Hashimoto
2023-11-17
renderer/opengl: new gpucell
Mitchell Hashimoto
2023-11-17
renderer/opengl: shaders only need one color input
Mitchell Hashimoto
2023-11-17
renderer/opengl: some comments
Mitchell Hashimoto
2023-11-17
renderer/opengl: enable animations
Mitchell Hashimoto
2023-11-17
renderer/opengl: create the screen texture
Mitchell Hashimoto
2023-11-17
renderer/opengl: set resolution uniform on screen size change
Mitchell Hashimoto
2023-11-17
renderer/opengl: increment time uniform
Mitchell Hashimoto
2023-11-17
renderer/opengl: better organization of custom shader state
Mitchell Hashimoto
2023-11-17
renderer/opengl: setup uniform buffer objects for custom shaders
Mitchell Hashimoto
2023-11-17
renderer/opengl: draw custom shaders, simplified
Mitchell Hashimoto
2023-11-17
renderer/opengl: pull out cell program drawing to dedicated func
Mitchell Hashimoto
2023-11-17
renderer/opengl: create ubos
Mitchell Hashimoto
2023-11-17
renderer/opengl: start custom program work
Mitchell Hashimoto
2023-11-17
renderer/opengl: only one GPUCell
Mitchell Hashimoto
2023-11-17
renderer/opengl: extract cell program state to dedicated struct
Mitchell Hashimoto
2023-11-17
renderer/opengl: wip
Mitchell Hashimoto
2023-11-17
renderer/opengl: move opengl API to pkg/opengl
Mitchell Hashimoto
2023-11-17
renderer/opengl: switch to new update vs draw
Mitchell Hashimoto
2023-11-17
renderer: address issue with inverted cells
Mitchell Hashimoto
2023-11-18
core: add config option to invert fg and bg of cell when selected
Raiden1411
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