| Age | Commit message (Expand) | Author |
|---|---|---|
| 2025-10-03 | zig-15: build binary builds | Mitchell Hashimoto |
| 2025-06-22 | build: simulator should use iphoneos metal, its the -m flags important | Mitchell Hashimoto |
| 2025-06-20 | build: Use correct SDK for iOS Simulator shader build | Zhaofeng Li |
| 2025-06-17 | build: use `xcrun --sdk <sdk> metal` for metal paths | Mitchell Hashimoto |
| 2025-06-10 | build: Xcode 26, macOS Tahoe support (build tooling only) | Mitchell Hashimoto |
| 2025-01-07 | This is a major refactor of `build.zig`. | Mitchell Hashimoto |
| 2024-12-05 | flake: update to Nix 24.11 | Mitchell Hashimoto |
| 2024-11-20 | Revert "macos: enable Metal shader logging" | Mitchell Hashimoto |
| 2024-11-19 | macos: enable Metal shader logging | Mitchell Hashimoto |
| 2024-08-06 | build: build proper metallib for iOS builds | Mitchell Hashimoto |
| 2024-08-06 | build: build metal lib | Mitchell Hashimoto |
