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2025-09-18
renderer: create explicit sampler state for custom shaders
Mitchell Hashimoto
2025-07-05
renderer/opengl: explicit texture options
Qwerasd
2025-06-25
renderer/OpenGL: use compressed texture formats for images
Qwerasd
2025-06-20
style(renderer): explicit error sets
Qwerasd
2025-06-20
renderer: big rework, graphics API abstraction layers, unified logic
Qwerasd
2025-05-15
fix(OpenGL): use sRGB texture format for gamma correct interpolation
Qwerasd
2025-05-07
core: fixup callconv(.C) -> callconv(.c)
Jeffrey C. Ollie
2025-03-18
ci: zig fmt check
Mitchell Hashimoto
2025-03-12
fix mach-glfw on windows
Mitchell Hashimoto
2025-03-12
more fixes
Mitchell Hashimoto
2025-01-23
use main buffer and copy data to fbo texture (opengl) (#5294)
Julia
2024-08-16
pkg/opengl: yeet usingns
Mitchell Hashimoto
2024-08-03
renderer: disable window-padding-color=extend in certain scenarios
Mitchell Hashimoto
2024-06-24
begin 0.13 update process -- very broken
Mitchell Hashimoto
2024-01-07
Add include paths to more modules in pkg/
Krzysztof Wolicki
2024-01-03
WIP: Update to new build module API after Zig PR #18160
Krzysztof Wolicki
2023-11-19
renderer/opengl: upload kitty image textures
Mitchell Hashimoto
2023-11-17
renderer/opengl: create the screen texture
Mitchell Hashimoto
2023-11-17
renderer/opengl: setup uniform buffer objects for custom shaders
Mitchell Hashimoto
2023-11-17
renderer/opengl: create ubos
Mitchell Hashimoto
2023-11-17
renderer/opengl: extract cell program state to dedicated struct
Mitchell Hashimoto
2023-11-17
pkg/opengl: add Framebuffer APIs
Mitchell Hashimoto
2023-11-17
renderer/opengl: move opengl API to pkg/opengl
Mitchell Hashimoto