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Diffstat (limited to 'src/cli/edit_config.zig')
| -rw-r--r-- | src/cli/edit_config.zig | 159 |
1 files changed, 159 insertions, 0 deletions
diff --git a/src/cli/edit_config.zig b/src/cli/edit_config.zig new file mode 100644 index 000000000..3be88e090 --- /dev/null +++ b/src/cli/edit_config.zig @@ -0,0 +1,159 @@ +const std = @import("std"); +const builtin = @import("builtin"); +const assert = std.debug.assert; +const args = @import("args.zig"); +const Allocator = std.mem.Allocator; +const Action = @import("action.zig").Action; +const configpkg = @import("../config.zig"); +const internal_os = @import("../os/main.zig"); +const Config = configpkg.Config; + +pub const Options = struct { + pub fn deinit(self: Options) void { + _ = self; + } + + /// Enables `-h` and `--help` to work. + pub fn help(self: Options) !void { + _ = self; + return Action.help_error; + } +}; + +/// The `edit-config` command opens the Ghostty configuration file in the +/// editor specified by the `$VISUAL` or `$EDITOR` environment variables. +/// +/// IMPORTANT: This command will not reload the configuration after +/// editing. You will need to manually reload the configuration using the +/// application menu, configured keybind, or by restarting Ghostty. We +/// plan to auto-reload in the future, but Ghostty isn't capable of +/// this yet. +/// +/// The filepath opened is the default user-specific configuration +/// file, which is typically located at `$XDG_CONFIG_HOME/ghostty/config`. +/// On macOS, this may also be located at +/// `~/Library/Application Support/com.mitchellh.ghostty/config`. +/// On macOS, whichever path exists and is non-empty will be prioritized, +/// prioritizing the Application Support directory if neither are +/// non-empty. +/// +/// This command prefers the `$VISUAL` environment variable over `$EDITOR`, +/// if both are set. If neither are set, it will print an error +/// and exit. +pub fn run(alloc: Allocator) !u8 { + // Implementation note (by @mitchellh): I do proper memory cleanup + // throughout this command, even though we plan on doing `exec`. + // I do this out of good hygiene in case we ever change this to + // not using `exec` anymore and because this command isn't performance + // critical where setting up the defer cleanup is a problem. + + const stderr = std.io.getStdErr().writer(); + + var opts: Options = .{}; + defer opts.deinit(); + + { + var iter = try args.argsIterator(alloc); + defer iter.deinit(); + try args.parse(Options, alloc, &opts, &iter); + } + + // We load the configuration once because that will write our + // default configuration files to disk. We don't use the config. + var config = try Config.load(alloc); + defer config.deinit(); + + // Find the preferred path. + const path = try Config.preferredDefaultFilePath(alloc); + defer alloc.free(path); + + // We don't currently support Windows because we use the exec syscall. + if (comptime builtin.os.tag == .windows) { + try stderr.print( + \\The `ghostty +edit-config` command is not supported on Windows. + \\Please edit the configuration file manually at the following path: + \\ + \\{s} + \\ + , + .{path}, + ); + return 1; + } + + // Get our editor + const get_env_: ?internal_os.GetEnvResult = env: { + // VISUAL vs. EDITOR: https://unix.stackexchange.com/questions/4859/visual-vs-editor-what-s-the-difference + if (try internal_os.getenv(alloc, "VISUAL")) |v| { + if (v.value.len > 0) break :env v; + v.deinit(alloc); + } + + if (try internal_os.getenv(alloc, "EDITOR")) |v| { + if (v.value.len > 0) break :env v; + v.deinit(alloc); + } + + break :env null; + }; + defer if (get_env_) |v| v.deinit(alloc); + const editor: []const u8 = if (get_env_) |v| v.value else ""; + + // If we don't have `$EDITOR` set then we can't do anything + // but we can still print a helpful message. + if (editor.len == 0) { + try stderr.print( + \\The $EDITOR or $VISUAL environment variable is not set or is empty. + \\This environment variable is required to edit the Ghostty configuration + \\via this CLI command. + \\ + \\Please set the environment variable to your preferred terminal + \\text editor and try again. + \\ + \\If you prefer to edit the configuration file another way, + \\you can find the configuration file at the following path: + \\ + \\ + , + .{}, + ); + + // Output the path using the OSC8 sequence so that it is linked. + try stderr.print( + "\x1b]8;;file://{s}\x1b\\{s}\x1b]8;;\x1b\\\n", + .{ path, path }, + ); + + return 1; + } + + // We require libc because we want to use std.c.environ for envp + // and not have to build that ourselves. We can remove this + // limitation later but Ghostty already heavily requires libc + // so this is not a big deal. + comptime assert(builtin.link_libc); + + const editorZ = try alloc.dupeZ(u8, editor); + defer alloc.free(editorZ); + const pathZ = try alloc.dupeZ(u8, path); + defer alloc.free(pathZ); + const err = std.posix.execvpeZ( + editorZ, + &.{ editorZ, pathZ }, + std.c.environ, + ); + + // If we reached this point then exec failed. + try stderr.print( + \\Failed to execute the editor. Error code={}. + \\ + \\This is usually due to the executable path not existing, invalid + \\permissions, or the shell environment not being set up + \\correctly. + \\ + \\Editor: {s} + \\Path: {s} + \\ + , .{ err, editor, path }); + return 1; +} |
