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-rw-r--r--pkg/glfw/Cursor.zig209
-rw-r--r--pkg/glfw/GammaRamp.zig74
-rw-r--r--pkg/glfw/Image.zig82
-rw-r--r--pkg/glfw/Joystick.zig642
-rw-r--r--pkg/glfw/LICENSE26
-rw-r--r--pkg/glfw/Monitor.zig599
-rw-r--r--pkg/glfw/VideoMode.zig50
-rw-r--r--pkg/glfw/Window.zig3551
-rw-r--r--pkg/glfw/action.zig13
-rw-r--r--pkg/glfw/allocator.zig143
-rw-r--r--pkg/glfw/build.zig271
-rw-r--r--pkg/glfw/build.zig.zon15
-rw-r--r--pkg/glfw/c.zig6
-rw-r--r--pkg/glfw/clipboard.zig71
-rw-r--r--pkg/glfw/errors.zig338
-rw-r--r--pkg/glfw/gamepad_axis.zig16
-rw-r--r--pkg/glfw/gamepad_button.zig37
-rw-r--r--pkg/glfw/hat.zig100
-rw-r--r--pkg/glfw/internal_debug.zig14
-rw-r--r--pkg/glfw/key.zig266
-rw-r--r--pkg/glfw/main.zig586
-rw-r--r--pkg/glfw/mod.zig167
-rw-r--r--pkg/glfw/mouse_button.zig23
-rw-r--r--pkg/glfw/native.zig393
-rw-r--r--pkg/glfw/opengl.zig256
-rw-r--r--pkg/glfw/shims.zig84
-rw-r--r--pkg/glfw/time.zig153
-rw-r--r--pkg/glfw/version.zig18
-rw-r--r--pkg/glfw/vulkan.zig290
-rw-r--r--pkg/glfw/wayland-headers/fractional-scale-v1-client-protocol-code.h74
-rw-r--r--pkg/glfw/wayland-headers/fractional-scale-v1-client-protocol.h264
-rw-r--r--pkg/glfw/wayland-headers/idle-inhibit-unstable-v1-client-protocol-code.h69
-rw-r--r--pkg/glfw/wayland-headers/idle-inhibit-unstable-v1-client-protocol.h232
-rw-r--r--pkg/glfw/wayland-headers/pointer-constraints-unstable-v1-client-protocol-code.h109
-rw-r--r--pkg/glfw/wayland-headers/pointer-constraints-unstable-v1-client-protocol.h667
-rw-r--r--pkg/glfw/wayland-headers/relative-pointer-unstable-v1-client-protocol-code.h80
-rw-r--r--pkg/glfw/wayland-headers/relative-pointer-unstable-v1-client-protocol.h297
-rw-r--r--pkg/glfw/wayland-headers/viewporter-client-protocol-code.h75
-rw-r--r--pkg/glfw/wayland-headers/viewporter-client-protocol.h398
-rw-r--r--pkg/glfw/wayland-headers/wayland-client-protocol-code.h525
-rw-r--r--pkg/glfw/wayland-headers/wayland-client-protocol.h6236
-rw-r--r--pkg/glfw/wayland-headers/xdg-activation-v1-client-protocol-code.h85
-rw-r--r--pkg/glfw/wayland-headers/xdg-activation-v1-client-protocol.h415
-rw-r--r--pkg/glfw/wayland-headers/xdg-decoration-unstable-v1-client-protocol-code.h76
-rw-r--r--pkg/glfw/wayland-headers/xdg-decoration-unstable-v1-client-protocol.h378
-rw-r--r--pkg/glfw/wayland-headers/xdg-shell-client-protocol-code.h184
-rw-r--r--pkg/glfw/wayland-headers/xdg-shell-client-protocol.h2307
47 files changed, 0 insertions, 20964 deletions
diff --git a/pkg/glfw/Cursor.zig b/pkg/glfw/Cursor.zig
deleted file mode 100644
index cd79e8848..000000000
--- a/pkg/glfw/Cursor.zig
+++ /dev/null
@@ -1,209 +0,0 @@
-//! Represents a cursor and provides facilities for setting cursor images.
-
-const std = @import("std");
-const testing = std.testing;
-
-const c = @import("c.zig").c;
-const Image = @import("Image.zig");
-
-const internal_debug = @import("internal_debug.zig");
-
-const Cursor = @This();
-
-ptr: *c.GLFWcursor,
-
-/// Standard system cursor shapes.
-///
-/// These are the standard cursor shapes that can be requested from the platform (window system).
-pub const Shape = enum(i32) {
- /// The regular arrow cursor shape.
- arrow = c.GLFW_ARROW_CURSOR,
-
- /// The text input I-beam cursor shape.
- ibeam = c.GLFW_IBEAM_CURSOR,
-
- /// The crosshair cursor shape.
- crosshair = c.GLFW_CROSSHAIR_CURSOR,
-
- /// The pointing hand cursor shape.
- ///
- /// NOTE: This supersedes the old `hand` enum.
- pointing_hand = c.GLFW_POINTING_HAND_CURSOR,
-
- /// The horizontal resize/move arrow shape.
- ///
- /// The horizontal resize/move arrow shape. This is usually a horizontal double-headed arrow.
- //
- // NOTE: This supersedes the old `hresize` enum.
- resize_ew = c.GLFW_RESIZE_EW_CURSOR,
-
- /// The vertical resize/move arrow shape.
- ///
- /// The vertical resize/move shape. This is usually a vertical double-headed arrow.
- ///
- /// NOTE: This supersedes the old `vresize` enum.
- resize_ns = c.GLFW_RESIZE_NS_CURSOR,
-
- /// The top-left to bottom-right diagonal resize/move arrow shape.
- ///
- /// The top-left to bottom-right diagonal resize/move shape. This is usually a diagonal
- /// double-headed arrow.
- ///
- /// macos: This shape is provided by a private system API and may fail CursorUnavailable in the
- /// future.
- ///
- /// x11: This shape is provided by a newer standard not supported by all cursor themes.
- ///
- /// wayland: This shape is provided by a newer standard not supported by all cursor themes.
- resize_nwse = c.GLFW_RESIZE_NWSE_CURSOR,
-
- /// The top-right to bottom-left diagonal resize/move arrow shape.
- ///
- /// The top-right to bottom-left diagonal resize/move shape. This is usually a diagonal
- /// double-headed arrow.
- ///
- /// macos: This shape is provided by a private system API and may fail with CursorUnavailable
- /// in the future.
- ///
- /// x11: This shape is provided by a newer standard not supported by all cursor themes.
- ///
- /// wayland: This shape is provided by a newer standard not supported by all cursor themes.
- resize_nesw = c.GLFW_RESIZE_NESW_CURSOR,
-
- /// The omni-directional resize/move cursor shape.
- ///
- /// The omni-directional resize cursor/move shape. This is usually either a combined horizontal
- /// and vertical double-headed arrow or a grabbing hand.
- resize_all = c.GLFW_RESIZE_ALL_CURSOR,
-
- /// The operation-not-allowed shape.
- ///
- /// The operation-not-allowed shape. This is usually a circle with a diagonal line through it.
- ///
- /// x11: This shape is provided by a newer standard not supported by all cursor themes.
- ///
- /// wayland: This shape is provided by a newer standard not supported by all cursor themes.
- not_allowed = c.GLFW_NOT_ALLOWED_CURSOR,
-};
-
-/// Creates a custom cursor.
-///
-/// Creates a new custom cursor image that can be set for a window with glfw.Cursor.set. The cursor
-/// can be destroyed with glfwCursor.destroy. Any remaining cursors are destroyed by glfw.terminate.
-///
-/// The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight bits per channel with
-/// the red channel first. They are arranged canonically as packed sequential rows, starting from
-/// the top-left corner.
-///
-/// The cursor hotspot is specified in pixels, relative to the upper-left corner of the cursor
-/// image. Like all other coordinate systems in GLFW, the X-axis points to the right and the Y-axis
-/// points down.
-///
-/// @param[in] image The desired cursor image.
-/// @param[in] xhot The desired x-coordinate, in pixels, of the cursor hotspot.
-/// @param[in] yhot The desired y-coordinate, in pixels, of the cursor hotspot.
-/// @return The handle of the created cursor.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError and glfw.ErrorCode.InvalidValue
-/// null is returned in the event of an error.
-///
-/// @pointer_lifetime The specified image data is copied before this function returns.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: cursor_object, glfw.Cursor.destroy, glfw.Cursor.createStandard
-pub inline fn create(image: Image, xhot: i32, yhot: i32) ?Cursor {
- internal_debug.assertInitialized();
- const img = image.toC();
- if (c.glfwCreateCursor(&img, @as(c_int, @intCast(xhot)), @as(c_int, @intCast(yhot)))) |cursor| return Cursor{ .ptr = cursor };
- return null;
-}
-
-/// Creates a cursor with a standard shape.
-///
-/// Returns a cursor with a standard shape, that can be set for a window with glfw.Window.setCursor.
-/// The images for these cursors come from the system cursor theme and their exact appearance will
-/// vary between platforms.
-///
-/// Most of these shapes are guaranteed to exist on every supported platform but a few may not be
-/// present. See the table below for details.
-///
-/// | Cursor shape | Windows | macOS | X11 | Wayland |
-/// |------------------|---------|-----------------|-------------------|-------------------|
-/// | `.arrow` | Yes | Yes | Yes | Yes |
-/// | `.ibeam` | Yes | Yes | Yes | Yes |
-/// | `.crosshair` | Yes | Yes | Yes | Yes |
-/// | `.pointing_hand` | Yes | Yes | Yes | Yes |
-/// | `.resize_ew` | Yes | Yes | Yes | Yes |
-/// | `.resize_ns` | Yes | Yes | Yes | Yes |
-/// | `.resize_nwse` | Yes | Yes<sup>1</sup> | Maybe<sup>2</sup> | Maybe<sup>2</sup> |
-/// | `.resize_nesw` | Yes | Yes<sup>1</sup> | Maybe<sup>2</sup> | Maybe<sup>2</sup> |
-/// | `.resize_all` | Yes | Yes | Yes | Yes |
-/// | `.not_allowed` | Yes | Yes | Maybe<sup>2</sup> | Maybe<sup>2</sup> |
-///
-/// 1. This uses a private system API and may fail in the future.
-/// 2. This uses a newer standard that not all cursor themes support.
-///
-/// If the requested shape is not available, this function emits a CursorUnavailable error
-/// Possible errors include glfw.ErrorCode.PlatformError and glfw.ErrorCode.CursorUnavailable.
-/// null is returned in the event of an error.
-///
-/// thread_safety: This function must only be called from the main thread.
-///
-/// see also: cursor_object, glfwCreateCursor
-pub inline fn createStandard(shape: Shape) ?Cursor {
- internal_debug.assertInitialized();
- if (c.glfwCreateStandardCursor(@as(c_int, @intCast(@intFromEnum(shape))))) |cursor| return Cursor{ .ptr = cursor };
- return null;
-}
-
-/// Destroys a cursor.
-///
-/// This function destroys a cursor previously created with glfw.Cursor.create. Any remaining
-/// cursors will be destroyed by glfw.terminate.
-///
-/// If the specified cursor is current for any window, that window will be reverted to the default
-/// cursor. This does not affect the cursor mode.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-///
-/// @reentrancy This function must not be called from a callback.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: cursor_object, glfw.createCursor
-pub inline fn destroy(self: Cursor) void {
- internal_debug.assertInitialized();
- c.glfwDestroyCursor(self.ptr);
-}
-
-test "create" {
- const allocator = testing.allocator;
-
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const image = try Image.init(allocator, 32, 32, 32 * 32 * 4);
- defer image.deinit(allocator);
-
- const cursor = glfw.Cursor.create(image, 0, 0);
- if (cursor) |cur| cur.destroy();
-}
-
-test "createStandard" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const cursor = glfw.Cursor.createStandard(.ibeam);
- if (cursor) |cur| cur.destroy();
-}
diff --git a/pkg/glfw/GammaRamp.zig b/pkg/glfw/GammaRamp.zig
deleted file mode 100644
index 7b5a1c3fd..000000000
--- a/pkg/glfw/GammaRamp.zig
+++ /dev/null
@@ -1,74 +0,0 @@
-//! Gamma ramp for monitors and related functions.
-//!
-//! It may be .owned (e.g. in the case of a gamma ramp initialized by you for passing into
-//! glfw.Monitor.setGammaRamp) or not .owned (e.g. in the case of one gotten via
-//! glfw.Monitor.getGammaRamp.) If it is .owned, deinit should be called to free the memory. It is
-//! safe to call deinit even if not .owned.
-//!
-//! see also: monitor_gamma, glfw.Monitor.getGammaRamp
-
-const std = @import("std");
-const testing = std.testing;
-const mem = std.mem;
-const c = @import("c.zig").c;
-
-const GammaRamp = @This();
-
-red: []u16,
-green: []u16,
-blue: []u16,
-owned: ?[]u16,
-
-/// Initializes a new owned gamma ramp with the given array size and undefined values.
-///
-/// see also: glfw.Monitor.getGammaRamp
-pub inline fn init(allocator: mem.Allocator, size: usize) !GammaRamp {
- const buf = try allocator.alloc(u16, size * 3);
- return GammaRamp{
- .red = buf[size * 0 .. (size * 0) + size],
- .green = buf[size * 1 .. (size * 1) + size],
- .blue = buf[size * 2 .. (size * 2) + size],
- .owned = buf,
- };
-}
-
-/// Turns a GLFW / C gamma ramp into the nicer Zig type, and sets `.owned = false`.
-///
-/// The returned memory is valid for as long as the GLFW C memory is valid.
-pub inline fn fromC(native: c.GLFWgammaramp) GammaRamp {
- return GammaRamp{
- .red = native.red[0..native.size],
- .green = native.green[0..native.size],
- .blue = native.blue[0..native.size],
- .owned = null,
- };
-}
-
-/// Turns the nicer Zig type into a GLFW / C gamma ramp, for passing into GLFW C functions.
-///
-/// The returned memory is valid for as long as the Zig memory is valid.
-pub inline fn toC(self: GammaRamp) c.GLFWgammaramp {
- std.debug.assert(self.red.len == self.green.len);
- std.debug.assert(self.red.len == self.blue.len);
- return c.GLFWgammaramp{
- .red = &self.red[0],
- .green = &self.green[0],
- .blue = &self.blue[0],
- .size = @as(c_uint, @intCast(self.red.len)),
- };
-}
-
-/// Deinitializes the memory using the allocator iff `.owned = true`.
-pub inline fn deinit(self: GammaRamp, allocator: mem.Allocator) void {
- if (self.owned) |buf| allocator.free(buf);
-}
-
-test "conversion" {
- const allocator = testing.allocator;
-
- const ramp = try GammaRamp.init(allocator, 256);
- defer ramp.deinit(allocator);
-
- const glfw = ramp.toC();
- _ = GammaRamp.fromC(glfw);
-}
diff --git a/pkg/glfw/Image.zig b/pkg/glfw/Image.zig
deleted file mode 100644
index d32e5c310..000000000
--- a/pkg/glfw/Image.zig
+++ /dev/null
@@ -1,82 +0,0 @@
-//! Image data
-//!
-//!
-//! This describes a single 2D image. See the documentation for each related function what the
-//! expected pixel format is.
-//!
-//! see also: cursor_custom, window_icon
-//!
-//! It may be .owned (e.g. in the case of an image initialized by you for passing into glfw) or not
-//! .owned (e.g. in the case of one gotten via glfw) If it is .owned, deinit should be called to
-//! free the memory. It is safe to call deinit even if not .owned.
-
-const std = @import("std");
-const testing = std.testing;
-const mem = std.mem;
-const c = @import("c.zig").c;
-
-const Image = @This();
-
-/// The width of this image, in pixels.
-width: u32,
-
-/// The height of this image, in pixels.
-height: u32,
-
-/// The pixel data of this image, arranged left-to-right, top-to-bottom.
-pixels: []u8,
-
-/// Whether or not the pixels data is owned by you (true) or GLFW (false).
-owned: bool,
-
-/// Initializes a new owned image with the given size and pixel_data_len of undefined .pixel values.
-pub inline fn init(allocator: mem.Allocator, width: u32, height: u32, pixel_data_len: usize) !Image {
- const buf = try allocator.alloc(u8, pixel_data_len);
- return Image{
- .width = width,
- .height = height,
- .pixels = buf,
- .owned = true,
- };
-}
-
-/// Turns a GLFW / C image into the nicer Zig type, and sets `.owned = false`.
-///
-/// The length of pixel data must be supplied, as GLFW's image type does not itself describe the
-/// number of bytes required per pixel / the length of the pixel data array.
-///
-/// The returned memory is valid for as long as the GLFW C memory is valid.
-pub inline fn fromC(native: c.GLFWimage, pixel_data_len: usize) Image {
- return Image{
- .width = @as(u32, @intCast(native.width)),
- .height = @as(u32, @intCast(native.height)),
- .pixels = native.pixels[0..pixel_data_len],
- .owned = false,
- };
-}
-
-/// Turns the nicer Zig type into a GLFW / C image, for passing into GLFW C functions.
-///
-/// The returned memory is valid for as long as the Zig memory is valid.
-pub inline fn toC(self: Image) c.GLFWimage {
- return c.GLFWimage{
- .width = @as(c_int, @intCast(self.width)),
- .height = @as(c_int, @intCast(self.height)),
- .pixels = &self.pixels[0],
- };
-}
-
-/// Deinitializes the memory using the allocator iff `.owned = true`.
-pub inline fn deinit(self: Image, allocator: mem.Allocator) void {
- if (self.owned) allocator.free(self.pixels);
-}
-
-test "conversion" {
- const allocator = testing.allocator;
-
- const image = try Image.init(allocator, 256, 256, 256 * 256 * 4);
- defer image.deinit(allocator);
-
- const glfw = image.toC();
- _ = Image.fromC(glfw, image.width * image.height * 4);
-}
diff --git a/pkg/glfw/Joystick.zig b/pkg/glfw/Joystick.zig
deleted file mode 100644
index a8152513e..000000000
--- a/pkg/glfw/Joystick.zig
+++ /dev/null
@@ -1,642 +0,0 @@
-//! Represents a Joystick or gamepad
-//!
-//! It can be manually crafted via e.g. `glfw.Joystick{.jid = .one}`, but more
-//! typically you'll want to discover the joystick using `glfw.Joystick.setCallback`.
-
-const std = @import("std");
-
-const c = @import("c.zig").c;
-const Window = @import("Window.zig");
-const Action = @import("action.zig").Action;
-const GamepadAxis = @import("gamepad_axis.zig").GamepadAxis;
-const GamepadButton = @import("gamepad_button.zig").GamepadButton;
-const Hat = @import("hat.zig").Hat;
-
-const internal_debug = @import("internal_debug.zig");
-
-const Joystick = @This();
-
-/// The GLFW joystick ID.
-jid: Id,
-
-/// Joystick IDs.
-///
-/// See glfw.Joystick.setCallback for how these are used.
-pub const Id = enum(c_int) {
- one = c.GLFW_JOYSTICK_1,
- two = c.GLFW_JOYSTICK_2,
- three = c.GLFW_JOYSTICK_3,
- four = c.GLFW_JOYSTICK_4,
- five = c.GLFW_JOYSTICK_5,
- six = c.GLFW_JOYSTICK_6,
- seven = c.GLFW_JOYSTICK_7,
- eight = c.GLFW_JOYSTICK_8,
- nine = c.GLFW_JOYSTICK_9,
- ten = c.GLFW_JOYSTICK_10,
- eleven = c.GLFW_JOYSTICK_11,
- twelve = c.GLFW_JOYSTICK_12,
- thirteen = c.GLFW_JOYSTICK_13,
- fourteen = c.GLFW_JOYSTICK_14,
- fifteen = c.GLFW_JOYSTICK_15,
- sixteen = c.GLFW_JOYSTICK_16,
- pub const last = @as(@This(), @enumFromInt(c.GLFW_JOYSTICK_LAST));
-};
-
-/// Gamepad input state
-///
-/// This describes the input state of a gamepad.
-///
-/// see also: gamepad, glfwGetGamepadState
-const GamepadState = extern struct {
- /// The states of each gamepad button (see gamepad_buttons), `glfw.Action.press` or `glfw.Action.release`.
- ///
- /// Use the enumeration helper e.g. `.getButton(.dpad_up)` to access these indices.
- buttons: [15]u8,
-
- /// The states of each gamepad axis (see gamepad_axes), in the range -1.0 to 1.0 inclusive.
- ///
- /// Use the enumeration helper e.g. `.getAxis(.left_x)` to access these indices.
- axes: [6]f32,
-
- /// Returns the state of the specified gamepad button.
- pub fn getButton(self: @This(), which: GamepadButton) Action {
- return @as(Action, @enumFromInt(self.buttons[@as(u32, @intCast(@intFromEnum(which)))]));
- }
-
- /// Returns the status of the specified gamepad axis, in the range -1.0 to 1.0 inclusive.
- pub fn getAxis(self: @This(), which: GamepadAxis) f32 {
- return self.axes[@as(u32, @intCast(@intFromEnum(which)))];
- }
-};
-
-/// Returns whether the specified joystick is present.
-///
-/// This function returns whether the specified joystick is present.
-///
-/// There is no need to call this function before other functions that accept a joystick ID, as
-/// they all check for presence before performing any other work.
-///
-/// @return `true` if the joystick is present, or `false` otherwise.
-///
-/// Possible errors include glfw.ErrorCode.InvalidEnum and glfw.ErrorCode.PlatformError.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: joystick
-pub inline fn present(self: Joystick) bool {
- internal_debug.assertInitialized();
- const is_present = c.glfwJoystickPresent(@intFromEnum(self.jid));
- return is_present == c.GLFW_TRUE;
-}
-
-/// Returns the values of all axes of the specified joystick.
-///
-/// This function returns the values of all axes of the specified joystick. Each element in the
-/// array is a value between -1.0 and 1.0.
-///
-/// If the specified joystick is not present this function will return null but will not generate
-/// an error. This can be used instead of first calling glfw.Joystick.present.
-///
-/// @return An array of axis values, or null if the joystick is not present.
-///
-/// Possible errors include glfw.ErrorCode.InvalidEnum and glfw.ErrorCode.PlatformError.
-/// null is additionally returned in the event of an error.
-///
-/// @pointer_lifetime The returned array is allocated and freed by GLFW. You should not free it
-/// yourself. It is valid until the specified joystick is disconnected or the library is
-/// terminated.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: joystick_axis
-/// Replaces `glfwGetJoystickPos`.
-pub inline fn getAxes(self: Joystick) ?[]const f32 {
- internal_debug.assertInitialized();
- var count: c_int = undefined;
- const axes = c.glfwGetJoystickAxes(@intFromEnum(self.jid), &count);
- if (axes == null) return null;
- return axes[0..@as(u32, @intCast(count))];
-}
-
-/// Returns the state of all buttons of the specified joystick.
-///
-/// This function returns the state of all buttons of the specified joystick. Each element in the
-/// array is either `glfw.Action.press` or `glfw.Action.release`.
-///
-/// For backward compatibility with earlier versions that did not have glfw.Joystick.getHats, the
-/// button array also includes all hats, each represented as four buttons. The hats are in the same
-/// order as returned by glfw.Joystick.getHats and are in the order _up_, _right_, _down_ and
-/// _left_. To disable these extra buttons, set the glfw.joystick_hat_buttons init hint before
-/// initialization.
-///
-/// If the specified joystick is not present this function will return null but will not generate an
-/// error. This can be used instead of first calling glfw.Joystick.present.
-///
-/// @return An array of button states, or null if the joystick is not present.
-///
-/// Possible errors include glfw.ErrorCode.InvalidEnum and glfw.ErrorCode.PlatformError.
-/// null is additionally returned in the event of an error.
-///
-/// @pointer_lifetime The returned array is allocated and freed by GLFW. You should not free it
-/// yourself. It is valid until the specified joystick is disconnected or the library is terminated.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: joystick_button
-pub inline fn getButtons(self: Joystick) ?[]const u8 {
- internal_debug.assertInitialized();
- var count: c_int = undefined;
- const buttons = c.glfwGetJoystickButtons(@intFromEnum(self.jid), &count);
- if (buttons == null) return null;
- return buttons[0..@as(u32, @intCast(count))];
-}
-
-/// Returns the state of all hats of the specified joystick.
-///
-/// This function returns the state of all hats of the specified joystick. Each element in the array
-/// is one of the following values:
-///
-/// | Name | Value |
-/// |---------------------------|---------------------------------------------|
-/// | `glfw.RawHats.centered` | 0 |
-/// | `glfw.RawHats.up` | 1 |
-/// | `glfw.RawHats.right` | 2 |
-/// | `glfw.RawHats.down` | 4 |
-/// | `glfw.RawHats.left` | 8 |
-/// | `glfw.RawHats.right_up` | `glfw.RawHats.right` \| `glfw.RawHats.up` |
-/// | `glfw.RawHats.right_down` | `glfw.RawHats.right` \| `glfw.RawHats.down` |
-/// | `glfw.RawHats.left_up` | `glfw.RawHats.left` \| `glfw.RawHats.up` |
-/// | `glfw.RawHats.left_down` | `glfw.RawHats.left` \| `glfw.RawHats.down` |
-///
-/// The diagonal directions are bitwise combinations of the primary (up, right, down and left)
-/// directions, since the Zig GLFW wrapper returns a packed struct it is trivial to test for these:
-///
-/// ```
-/// if (hats.up and hats.right) {
-/// // up-right!
-/// }
-/// ```
-///
-/// If the specified joystick is not present this function will return null but will not generate an
-/// error. This can be used instead of first calling glfw.Joystick.present.
-///
-/// @return An array of hat states, or null if the joystick is not present.
-///
-/// Possible errors include glfw.ErrorCode.InvalidEnum and glfw.ErrorCode.PlatformError.
-/// null is additionally returned in the event of an error.
-///
-/// @pointer_lifetime The returned array is allocated and freed by GLFW. You should not free it
-/// yourself. It is valid until the specified joystick is disconnected, this function is called
-/// again for that joystick or the library is terminated.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: joystick_hat
-pub inline fn getHats(self: Joystick) ?[]const Hat {
- internal_debug.assertInitialized();
- var count: c_int = undefined;
- const hats = c.glfwGetJoystickHats(@intFromEnum(self.jid), &count);
- if (hats == null) return null;
- const slice = hats[0..@as(u32, @intCast(count))];
- return @as(*const []const Hat, @ptrCast(&slice)).*;
-}
-
-/// Returns the name of the specified joystick.
-///
-/// This function returns the name, encoded as UTF-8, of the specified joystick. The returned string
-/// is allocated and freed by GLFW. You should not free it yourself.
-///
-/// If the specified joystick is not present this function will return null but will not generate an
-/// error. This can be used instead of first calling glfw.Joystick.present.
-///
-/// @return The UTF-8 encoded name of the joystick, or null if the joystick is not present or an
-/// error occurred.
-///
-/// Possible errors include glfw.ErrorCode.InvalidEnum and glfw.ErrorCode.PlatformError.
-/// null is additionally returned in the event of an error.
-///
-/// @pointer_lifetime The returned string is allocated and freed by GLFW. You should not free it
-/// yourself. It is valid until the specified joystick is disconnected or the library is terminated.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: joystick_name
-pub inline fn getName(self: Joystick) ?[:0]const u8 {
- internal_debug.assertInitialized();
- const name_opt = c.glfwGetJoystickName(@intFromEnum(self.jid));
- return if (name_opt) |name|
- std.mem.span(@as([*:0]const u8, @ptrCast(name)))
- else
- null;
-}
-
-/// Returns the SDL compatible GUID of the specified joystick.
-///
-/// This function returns the SDL compatible GUID, as a UTF-8 encoded hexadecimal string, of the
-/// specified joystick. The returned string is allocated and freed by GLFW. You should not free it
-/// yourself.
-///
-/// The GUID is what connects a joystick to a gamepad mapping. A connected joystick will always have
-/// a GUID even if there is no gamepad mapping assigned to it.
-///
-/// If the specified joystick is not present this function will return null but will not generate an
-/// error. This can be used instead of first calling glfw.Joystick.present.
-///
-/// The GUID uses the format introduced in SDL 2.0.5. This GUID tries to uniquely identify the make
-/// and model of a joystick but does not identify a specific unit, e.g. all wired Xbox 360
-/// controllers will have the same GUID on that platform. The GUID for a unit may vary between
-/// platforms depending on what hardware information the platform specific APIs provide.
-///
-/// @return The UTF-8 encoded GUID of the joystick, or null if the joystick is not present.
-///
-/// Possible errors include glfw.ErrorCode.InvalidEnum and glfw.ErrorCode.PlatformError.
-/// null is additionally returned in the event of an error.
-///
-/// @pointer_lifetime The returned string is allocated and freed by GLFW. You should not free it
-/// yourself. It is valid until the specified joystick is disconnected or the library is terminated.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: gamepad
-pub inline fn getGUID(self: Joystick) ?[:0]const u8 {
- internal_debug.assertInitialized();
- const guid_opt = c.glfwGetJoystickGUID(@intFromEnum(self.jid));
- return if (guid_opt) |guid|
- std.mem.span(@as([*:0]const u8, @ptrCast(guid)))
- else
- null;
-}
-
-/// Sets the user pointer of the specified joystick.
-///
-/// This function sets the user-defined pointer of the specified joystick. The current value is
-/// retained until the joystick is disconnected. The initial value is null.
-///
-/// This function may be called from the joystick callback, even for a joystick that is being disconnected.
-///
-/// @thread_safety This function may be called from any thread. Access is not synchronized.
-///
-/// see also: joystick_userptr, glfw.Joystick.getUserPointer
-pub inline fn setUserPointer(self: Joystick, comptime T: type, pointer: *T) void {
- internal_debug.assertInitialized();
- c.glfwSetJoystickUserPointer(@intFromEnum(self.jid), @as(*anyopaque, @ptrCast(pointer)));
-}
-
-/// Returns the user pointer of the specified joystick.
-///
-/// This function returns the current value of the user-defined pointer of the specified joystick.
-/// The initial value is null.
-///
-/// This function may be called from the joystick callback, even for a joystick that is being
-/// disconnected.
-///
-/// @thread_safety This function may be called from any thread. Access is not synchronized.
-///
-/// see also: joystick_userptr, glfw.Joystick.setUserPointer
-pub inline fn getUserPointer(self: Joystick, comptime PointerType: type) ?PointerType {
- internal_debug.assertInitialized();
- const ptr = c.glfwGetJoystickUserPointer(@intFromEnum(self.jid));
- if (ptr) |p| return @as(PointerType, @ptrCast(@alignCast(p)));
- return null;
-}
-
-/// Describes an event relating to a joystick.
-pub const Event = enum(c_int) {
- /// The device was connected.
- connected = c.GLFW_CONNECTED,
-
- /// The device was disconnected.
- disconnected = c.GLFW_DISCONNECTED,
-};
-
-/// Sets the joystick configuration callback.
-///
-/// This function sets the joystick configuration callback, or removes the currently set callback.
-/// This is called when a joystick is connected to or disconnected from the system.
-///
-/// For joystick connection and disconnection events to be delivered on all platforms, you need to
-/// call one of the event processing (see events) functions. Joystick disconnection may also be
-/// detected and the callback called by joystick functions. The function will then return whatever
-/// it returns if the joystick is not present.
-///
-/// @param[in] callback The new callback, or null to remove the currently set callback.
-///
-/// @callback_param `jid` The joystick that was connected or disconnected.
-/// @callback_param `event` One of `.connected` or `.disconnected`. Future releases may add
-/// more events.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: joystick_event
-pub inline fn setCallback(comptime callback: ?fn (joystick: Joystick, event: Event) void) void {
- internal_debug.assertInitialized();
-
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn joystickCallbackWrapper(jid: c_int, event: c_int) callconv(.c) void {
- @call(.always_inline, user_callback, .{
- Joystick{ .jid = @as(Joystick.Id, @enumFromInt(jid)) },
- @as(Event, @enumFromInt(event)),
- });
- }
- };
-
- if (c.glfwSetJoystickCallback(CWrapper.joystickCallbackWrapper) != null) return;
- } else {
- if (c.glfwSetJoystickCallback(null) != null) return;
- }
-}
-
-/// Adds the specified SDL_GameControllerDB gamepad mappings.
-///
-/// This function parses the specified ASCII encoded string and updates the internal list with any
-/// gamepad mappings it finds. This string may contain either a single gamepad mapping or many
-/// mappings separated by newlines. The parser supports the full format of the `gamecontrollerdb.txt`
-/// source file including empty lines and comments.
-///
-/// See gamepad_mapping for a description of the format.
-///
-/// If there is already a gamepad mapping for a given GUID in the internal list, it will be
-/// replaced by the one passed to this function. If the library is terminated and re-initialized
-/// the internal list will revert to the built-in default.
-///
-/// @param[in] string The string containing the gamepad mappings.
-///
-/// Possible errors include glfw.ErrorCode.InvalidValue.
-/// Returns a boolean indicating success.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: gamepad, glfw.Joystick.isGamepad, glfwGetGamepadName
-///
-///
-/// @ingroup input
-pub inline fn updateGamepadMappings(gamepad_mappings: [*:0]const u8) bool {
- internal_debug.assertInitialized();
- return c.glfwUpdateGamepadMappings(gamepad_mappings) == c.GLFW_TRUE;
-}
-
-/// Returns whether the specified joystick has a gamepad mapping.
-///
-/// This function returns whether the specified joystick is both present and has a gamepad mapping.
-///
-/// If the specified joystick is present but does not have a gamepad mapping this function will
-/// return `false` but will not generate an error. Call glfw.Joystick.present to check if a
-/// joystick is present regardless of whether it has a mapping.
-///
-/// @return `true` if a joystick is both present and has a gamepad mapping, or `false` otherwise.
-///
-/// Possible errors include glfw.ErrorCode.InvalidEnum.
-/// Additionally returns false in the event of an error.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: gamepad, glfw.Joystick.getGamepadState
-pub inline fn isGamepad(self: Joystick) bool {
- internal_debug.assertInitialized();
- const is_gamepad = c.glfwJoystickIsGamepad(@intFromEnum(self.jid));
- return is_gamepad == c.GLFW_TRUE;
-}
-
-/// Returns the human-readable gamepad name for the specified joystick.
-///
-/// This function returns the human-readable name of the gamepad from the gamepad mapping assigned
-/// to the specified joystick.
-///
-/// If the specified joystick is not present or does not have a gamepad mapping this function will
-/// return null, not an error. Call glfw.Joystick.present to check whether it is
-/// present regardless of whether it has a mapping.
-///
-/// @return The UTF-8 encoded name of the gamepad, or null if the joystick is not present or does
-/// not have a mapping.
-///
-/// Possible errors include glfw.ErrorCode.InvalidEnum.
-/// Additionally returns null in the event of an error.
-///
-/// @pointer_lifetime The returned string is allocated and freed by GLFW. You should not free it
-/// yourself. It is valid until the specified joystick is disconnected, the gamepad mappings are
-/// updated or the library is terminated.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: gamepad, glfw.Joystick.isGamepad
-pub inline fn getGamepadName(self: Joystick) ?[:0]const u8 {
- internal_debug.assertInitialized();
- const name_opt = c.glfwGetGamepadName(@intFromEnum(self.jid));
- return if (name_opt) |name|
- std.mem.span(@as([*:0]const u8, @ptrCast(name)))
- else
- null;
-}
-
-/// Retrieves the state of the joystick remapped as a gamepad.
-///
-/// This function retrieves the state of the joystick remapped to an Xbox-like gamepad.
-///
-/// If the specified joystick is not present or does not have a gamepad mapping this function will
-/// return `false`. Call glfw.joystickPresent to check whether it is present regardless of whether
-/// it has a mapping.
-///
-/// The Guide button may not be available for input as it is often hooked by the system or the
-/// Steam client.
-///
-/// Not all devices have all the buttons or axes provided by GamepadState. Unavailable buttons
-/// and axes will always report `glfw.Action.release` and 0.0 respectively.
-///
-/// @param[in] jid The joystick (see joysticks) to query.
-/// @param[out] state The gamepad input state of the joystick.
-/// @return the gamepad input state if successful, or null if no joystick is connected or it has no
-/// gamepad mapping.
-///
-/// Possible errors include glfw.ErrorCode.InvalidEnum.
-/// Returns null in the event of an error.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: gamepad, glfw.UpdateGamepadMappings, glfw.Joystick.isGamepad
-pub inline fn getGamepadState(self: Joystick) ?GamepadState {
- internal_debug.assertInitialized();
- var state: GamepadState = undefined;
- const success = c.glfwGetGamepadState(@intFromEnum(self.jid), @as(*c.GLFWgamepadstate, @ptrCast(&state)));
- return if (success == c.GLFW_TRUE) state else null;
-}
-
-test "present" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const joystick = glfw.Joystick{ .jid = .one };
- _ = joystick.present();
-}
-
-test "getAxes" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const joystick = glfw.Joystick{ .jid = .one };
- _ = joystick.getAxes();
-}
-
-test "getButtons" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const joystick = glfw.Joystick{ .jid = .one };
- _ = joystick.getButtons();
-}
-
-test "getHats" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const joystick = glfw.Joystick{ .jid = .one };
-
- if (joystick.getHats()) |hats| {
- for (hats) |hat| {
- if (hat.down and hat.up) {
- // down-up!
- }
- }
- }
-}
-
-test "getName" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const joystick = glfw.Joystick{ .jid = .one };
- _ = joystick.getName();
-}
-
-test "getGUID" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const joystick = glfw.Joystick{ .jid = .one };
- _ = joystick.getGUID();
-}
-
-test "setUserPointer_syntax" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const joystick = glfw.Joystick{ .jid = .one };
-
- // Must be called from joystick callback, we cannot test it.
- _ = joystick;
- _ = setUserPointer;
-}
-
-test "getUserPointer_syntax" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const joystick = glfw.Joystick{ .jid = .one };
-
- // Must be called from joystick callback, we cannot test it.
- _ = joystick;
- _ = getUserPointer;
-}
-
-test "setCallback" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- glfw.Joystick.setCallback((struct {
- pub fn callback(joystick: Joystick, event: Event) void {
- _ = joystick;
- _ = event;
- }
- }).callback);
-}
-
-test "updateGamepadMappings_syntax" {
- // We don't have a gamepad mapping to test with, just confirm the syntax is good.
- _ = updateGamepadMappings;
-}
-
-test "isGamepad" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const joystick = glfw.Joystick{ .jid = .one };
- _ = joystick.isGamepad();
-}
-
-test "getGamepadName" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const joystick = glfw.Joystick{ .jid = .one };
- _ = joystick.getGamepadName();
-}
-
-test "getGamepadState" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const joystick = glfw.Joystick{ .jid = .one };
- _ = joystick.getGamepadState();
- _ = (std.mem.zeroes(GamepadState)).getAxis(.left_x);
- _ = (std.mem.zeroes(GamepadState)).getButton(.dpad_up);
-}
diff --git a/pkg/glfw/LICENSE b/pkg/glfw/LICENSE
deleted file mode 100644
index 8c422bd23..000000000
--- a/pkg/glfw/LICENSE
+++ /dev/null
@@ -1,26 +0,0 @@
-Copyright (c) 2021 Hexops Contributors (given via the Git commit history).
-Copyright (c) 2025 Mitchell Hashimoto, Ghostty contributors
-
-Permission is hereby granted, free of charge, to any
-person obtaining a copy of this software and associated
-documentation files (the "Software"), to deal in the
-Software without restriction, including without
-limitation the rights to use, copy, modify, merge,
-publish, distribute, sublicense, and/or sell copies of
-the Software, and to permit persons to whom the Software
-is furnished to do so, subject to the following
-conditions:
-
-The above copyright notice and this permission notice
-shall be included in all copies or substantial portions
-of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
-ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
-TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
-PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
-SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
-IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
-DEALINGS IN THE SOFTWARE.
diff --git a/pkg/glfw/Monitor.zig b/pkg/glfw/Monitor.zig
deleted file mode 100644
index 3b194965a..000000000
--- a/pkg/glfw/Monitor.zig
+++ /dev/null
@@ -1,599 +0,0 @@
-//! Monitor type and related functions
-
-const std = @import("std");
-const mem = std.mem;
-const testing = std.testing;
-const c = @import("c.zig").c;
-
-const GammaRamp = @import("GammaRamp.zig");
-const VideoMode = @import("VideoMode.zig");
-
-const internal_debug = @import("internal_debug.zig");
-
-const Monitor = @This();
-
-handle: *c.GLFWmonitor,
-
-/// A monitor position, in screen coordinates, of the upper left corner of the monitor on the
-/// virtual screen.
-const Pos = struct {
- /// The x coordinate.
- x: u32,
- /// The y coordinate.
- y: u32,
-};
-
-/// Returns the position of the monitor's viewport on the virtual screen.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: monitor_properties
-pub inline fn getPos(self: Monitor) Pos {
- internal_debug.assertInitialized();
- var xpos: c_int = 0;
- var ypos: c_int = 0;
- c.glfwGetMonitorPos(self.handle, &xpos, &ypos);
- return Pos{ .x = @as(u32, @intCast(xpos)), .y = @as(u32, @intCast(ypos)) };
-}
-
-/// The monitor workarea, in screen coordinates.
-///
-/// This is the position of the upper-left corner of the work area of the monitor, along with the
-/// work area size. The work area is defined as the area of the monitor not occluded by the
-/// window system task bar where present. If no task bar exists then the work area is the
-/// monitor resolution in screen coordinates.
-const Workarea = struct {
- x: u32,
- y: u32,
- width: u32,
- height: u32,
-};
-
-/// Retrieves the work area of the monitor.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-/// A zero value is returned in the event of an error.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: monitor_workarea
-pub inline fn getWorkarea(self: Monitor) Workarea {
- internal_debug.assertInitialized();
- var xpos: c_int = 0;
- var ypos: c_int = 0;
- var width: c_int = 0;
- var height: c_int = 0;
- c.glfwGetMonitorWorkarea(self.handle, &xpos, &ypos, &width, &height);
- return Workarea{ .x = @as(u32, @intCast(xpos)), .y = @as(u32, @intCast(ypos)), .width = @as(u32, @intCast(width)), .height = @as(u32, @intCast(height)) };
-}
-
-/// The physical size, in millimetres, of the display area of a monitor.
-const PhysicalSize = struct {
- width_mm: u32,
- height_mm: u32,
-};
-
-/// Returns the physical size of the monitor.
-///
-/// Some platforms do not provide accurate monitor size information, either because the monitor
-/// [EDID](https://en.wikipedia.org/wiki/Extended_display_identification_data)
-/// data is incorrect or because the driver does not report it accurately.
-///
-/// win32: On Windows 8 and earlier the physical size is calculated from
-/// the current resolution and system DPI instead of querying the monitor EDID data
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: monitor_properties
-pub inline fn getPhysicalSize(self: Monitor) PhysicalSize {
- internal_debug.assertInitialized();
- var width_mm: c_int = 0;
- var height_mm: c_int = 0;
- c.glfwGetMonitorPhysicalSize(self.handle, &width_mm, &height_mm);
- return PhysicalSize{ .width_mm = @as(u32, @intCast(width_mm)), .height_mm = @as(u32, @intCast(height_mm)) };
-}
-
-/// The content scale for a monitor.
-///
-/// This is the ratio between the current DPI and the platform's default DPI. This is especially
-/// important for text and any UI elements. If the pixel dimensions of your UI scaled by this look
-/// appropriate on your machine then it should appear at a reasonable size on other machines
-/// regardless of their DPI and scaling settings. This relies on the system DPI and scaling
-/// settings being somewhat correct.
-///
-/// The content scale may depend on both the monitor resolution and pixel density and on users
-/// settings. It may be very different from the raw DPI calculated from the physical size and
-/// current resolution.
-const ContentScale = struct {
- x_scale: f32,
- y_scale: f32,
-};
-
-/// Returns the content scale for the monitor.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-/// A zero value is returned in the event of an error.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: monitor_scale, glfw.Window.getContentScale
-pub inline fn getContentScale(self: Monitor) ContentScale {
- internal_debug.assertInitialized();
- var x_scale: f32 = 0;
- var y_scale: f32 = 0;
- c.glfwGetMonitorContentScale(self.handle, &x_scale, &y_scale);
- return ContentScale{ .x_scale = @as(f32, @floatCast(x_scale)), .y_scale = @as(f32, @floatCast(y_scale)) };
-}
-
-/// Returns the name of the specified monitor.
-///
-/// This function returns a human-readable name, encoded as UTF-8, of the specified monitor. The
-/// name typically reflects the make and model of the monitor and is not guaranteed to be unique
-/// among the connected monitors.
-///
-/// @pointer_lifetime The returned string is allocated and freed by GLFW. You should not free it
-/// yourself. It is valid until the specified monitor is disconnected or the library is terminated.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: monitor_properties
-pub inline fn getName(self: Monitor) [*:0]const u8 {
- internal_debug.assertInitialized();
- if (c.glfwGetMonitorName(self.handle)) |name| return @as([*:0]const u8, @ptrCast(name));
- // `glfwGetMonitorName` returns `null` only for errors, but the only error is unreachable
- // (NotInitialized)
- unreachable;
-}
-
-/// Sets the user pointer of the specified monitor.
-///
-/// This function sets the user-defined pointer of the specified monitor. The current value is
-/// retained until the monitor is disconnected.
-///
-/// This function may be called from the monitor callback, even for a monitor that is being
-/// disconnected.
-///
-/// @thread_safety This function may be called from any thread. Access is not synchronized.
-///
-/// see also: monitor_userptr, glfw.Monitor.getUserPointer
-pub inline fn setUserPointer(self: Monitor, comptime T: type, ptr: *T) void {
- internal_debug.assertInitialized();
- c.glfwSetMonitorUserPointer(self.handle, ptr);
-}
-
-/// Returns the user pointer of the specified monitor.
-///
-/// This function returns the current value of the user-defined pointer of the specified monitor.
-///
-/// This function may be called from the monitor callback, even for a monitor that is being
-/// disconnected.
-///
-/// @thread_safety This function may be called from any thread. Access is not synchronized.
-///
-/// see also: monitor_userptr, glfw.Monitor.setUserPointer
-pub inline fn getUserPointer(self: Monitor, comptime T: type) ?*T {
- internal_debug.assertInitialized();
- const ptr = c.glfwGetMonitorUserPointer(self.handle);
- if (ptr == null) return null;
- return @as(*T, @ptrCast(@alignCast(ptr.?)));
-}
-
-/// Returns the available video modes for the specified monitor.
-///
-/// This function returns an array of all video modes supported by the monitor. The returned slice
-/// is sorted in ascending order, first by color bit depth (the sum of all channel depths) and
-/// then by resolution area (the product of width and height), then resolution width and finally
-/// by refresh rate.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError, glfw.ErrorCode.FeatureUnavailable.
-/// Returns null in the event of an error.
-///
-/// The returned slice memory is owned by the caller.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: monitor_modes, glfw.Monitor.getVideoMode
-///
-/// wayland: Gamma handling is privileged protocol, this function will thus never be implemented and
-/// emits glfw.ErrorCode.FeatureUnavailable
-///
-/// TODO(glfw): rewrite this to not require any allocation.
-pub inline fn getVideoModes(self: Monitor, allocator: mem.Allocator) mem.Allocator.Error!?[]VideoMode {
- internal_debug.assertInitialized();
- var count: c_int = 0;
- if (c.glfwGetVideoModes(self.handle, &count)) |modes| {
- const slice = try allocator.alloc(VideoMode, @as(u32, @intCast(count)));
- var i: u32 = 0;
- while (i < count) : (i += 1) {
- slice[i] = VideoMode{ .handle = @as([*c]const c.GLFWvidmode, @ptrCast(modes))[i] };
- }
- return slice;
- }
- return null;
-}
-
-/// Returns the current mode of the specified monitor.
-///
-/// This function returns the current video mode of the specified monitor. If you have created a
-/// full screen window for that monitor, the return value will depend on whether that window is
-/// iconified.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError, glfw.ErrorCode.FeatureUnavailable.
-/// Additionally returns null in the event of an error.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// wayland: Gamma handling is a privileged protocol, this function will thus never be implemented
-/// and will thus never be implemented and emits glfw.ErrorCode.FeatureUnavailable
-///
-/// see also: monitor_modes, glfw.Monitor.getVideoModes
-pub inline fn getVideoMode(self: Monitor) ?VideoMode {
- internal_debug.assertInitialized();
- if (c.glfwGetVideoMode(self.handle)) |mode| return VideoMode{ .handle = mode.* };
- return null;
-}
-
-/// Generates a gamma ramp and sets it for the specified monitor.
-///
-/// This function generates an appropriately sized gamma ramp from the specified exponent and then
-/// calls glfw.Monitor.setGammaRamp with it. The value must be a finite number greater than zero.
-///
-/// The software controlled gamma ramp is applied _in addition_ to the hardware gamma correction,
-/// which today is usually an approximation of sRGB gamma. This means that setting a perfectly
-/// linear ramp, or gamma 1.0, will produce the default (usually sRGB-like) behavior.
-///
-/// For gamma correct rendering with OpenGL or OpenGL ES, see the glfw.srgb_capable hint.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError, glfw.ErrorCode.FeatureUnavailable.
-///
-/// wayland: Gamma handling is privileged protocol, this function will thus never be implemented and
-/// emits glfw.ErrorCode.FeatureUnavailable
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: monitor_gamma
-pub inline fn setGamma(self: Monitor, gamma: f32) void {
- internal_debug.assertInitialized();
-
- std.debug.assert(!std.math.isNan(gamma));
- std.debug.assert(gamma >= 0);
- std.debug.assert(gamma <= std.math.f32_max);
-
- c.glfwSetGamma(self.handle, gamma);
-}
-
-/// Returns the current gamma ramp for the specified monitor.
-///
-/// This function returns the current gamma ramp of the specified monitor.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-/// Additionally returns null in the event of an error.
-///
-/// wayland: Gamma handling is a privileged protocol, this function will thus never be implemented
-/// and returns glfw.ErrorCode.FeatureUnavailable.
-///
-/// The returned gamma ramp is `.owned = true` by GLFW, and is valid until the monitor is
-/// disconnected, this function is called again, or `glfw.terminate()` is called.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: monitor_gamma
-pub inline fn getGammaRamp(self: Monitor) ?GammaRamp {
- internal_debug.assertInitialized();
- if (c.glfwGetGammaRamp(self.handle)) |ramp| return .fromC(ramp.*);
- return null;
-}
-
-/// Sets the current gamma ramp for the specified monitor.
-///
-/// This function sets the current gamma ramp for the specified monitor. The original gamma ramp
-/// for that monitor is saved by GLFW the first time this function is called and is restored by
-/// `glfw.terminate()`.
-///
-/// The software controlled gamma ramp is applied _in addition_ to the hardware gamma correction,
-/// which today is usually an approximation of sRGB gamma. This means that setting a perfectly
-/// linear ramp, or gamma 1.0, will produce the default (usually sRGB-like) behavior.
-///
-/// For gamma correct rendering with OpenGL or OpenGL ES, see the glfw.srgb_capable hint.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError, glfw.ErrorCode.FeatureUnavailable.
-///
-/// The size of the specified gamma ramp should match the size of the current ramp for that
-/// monitor. On win32, the gamma ramp size must be 256.
-///
-/// wayland: Gamma handling is a privileged protocol, this function will thus never be implemented
-/// and returns glfw.ErrorCode.FeatureUnavailable.
-///
-/// @pointer_lifetime The specified gamma ramp is copied before this function returns.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: monitor_gamma
-pub inline fn setGammaRamp(self: Monitor, ramp: GammaRamp) void {
- internal_debug.assertInitialized();
- c.glfwSetGammaRamp(self.handle, &ramp.toC());
-}
-
-/// Returns the currently connected monitors.
-///
-/// This function returns a slice of all currently connected monitors. The primary monitor is
-/// always first. If no monitors were found, this function returns an empty slice.
-///
-/// The returned slice memory is owned by the caller. The underlying handles are owned by GLFW, and
-/// are valid until the monitor configuration changes or `glfw.terminate` is called.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: monitor_monitors, monitor_event, glfw.monitor.getPrimary
-pub inline fn getAll(allocator: mem.Allocator) mem.Allocator.Error![]Monitor {
- internal_debug.assertInitialized();
- var count: c_int = 0;
- if (c.glfwGetMonitors(&count)) |monitors| {
- const slice = try allocator.alloc(Monitor, @as(u32, @intCast(count)));
- var i: u32 = 0;
- while (i < count) : (i += 1) {
- slice[i] = Monitor{ .handle = @as([*c]const ?*c.GLFWmonitor, @ptrCast(monitors))[i].? };
- }
- return slice;
- }
- // `glfwGetMonitors` returning null can be either an error or no monitors, but the only error is
- // unreachable (NotInitialized)
- return &[_]Monitor{};
-}
-
-/// Returns the primary monitor.
-///
-/// This function returns the primary monitor. This is usually the monitor where elements like
-/// the task bar or global menu bar are located.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: monitor_monitors, glfw.monitors.getAll
-pub inline fn getPrimary() ?Monitor {
- internal_debug.assertInitialized();
- if (c.glfwGetPrimaryMonitor()) |handle| return Monitor{ .handle = handle };
- return null;
-}
-
-/// Describes an event relating to a monitor.
-pub const Event = enum(c_int) {
- /// The device was connected.
- connected = c.GLFW_CONNECTED,
-
- /// The device was disconnected.
- disconnected = c.GLFW_DISCONNECTED,
-};
-
-/// Sets the monitor configuration callback.
-///
-/// This function sets the monitor configuration callback, or removes the currently set callback.
-/// This is called when a monitor is connected to or disconnected from the system. Example:
-///
-/// ```
-/// fn monitorCallback(monitor: glfw.Monitor, event: glfw.Monitor.Event, data: *MyData) void {
-/// // data is the pointer you passed into setCallback.
-/// // event is one of .connected or .disconnected
-/// }
-/// ...
-/// glfw.Monitor.setCallback(MyData, &myData, monitorCallback)
-/// ```
-///
-/// `event` may be one of .connected or .disconnected. More events may be added in the future.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: monitor_event
-pub inline fn setCallback(comptime callback: ?fn (monitor: Monitor, event: Event) void) void {
- internal_debug.assertInitialized();
-
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn monitorCallbackWrapper(monitor: ?*c.GLFWmonitor, event: c_int) callconv(.c) void {
- @call(.always_inline, user_callback, .{
- Monitor{ .handle = monitor.? },
- @as(Event, @enumFromInt(event)),
- });
- }
- };
-
- if (c.glfwSetMonitorCallback(CWrapper.monitorCallbackWrapper) != null) return;
- } else {
- if (c.glfwSetMonitorCallback(null) != null) return;
- }
-}
-
-test "getAll" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const allocator = testing.allocator;
- const monitors = try getAll(allocator);
- defer allocator.free(monitors);
-}
-
-test "getPrimary" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- _ = getPrimary();
-}
-
-test "getPos" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const monitor = getPrimary();
- if (monitor) |m| {
- _ = m.getPos();
- }
-}
-
-test "getWorkarea" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const monitor = getPrimary();
- if (monitor) |m| {
- _ = m.getWorkarea();
- }
-}
-
-test "getPhysicalSize" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const monitor = getPrimary();
- if (monitor) |m| {
- _ = m.getPhysicalSize();
- }
-}
-
-test "getContentScale" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const monitor = getPrimary();
- if (monitor) |m| {
- _ = m.getContentScale();
- }
-}
-
-test "getName" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const monitor = getPrimary();
- if (monitor) |m| {
- _ = m.getName();
- }
-}
-
-test "userPointer" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const monitor = getPrimary();
- if (monitor) |m| {
- var p = m.getUserPointer(u32);
- try testing.expect(p == null);
- var x: u32 = 5;
- m.setUserPointer(u32, &x);
- p = m.getUserPointer(u32);
- try testing.expectEqual(p.?.*, 5);
- }
-}
-
-test "setCallback" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- setCallback(struct {
- fn callback(monitor: Monitor, event: Event) void {
- _ = monitor;
- _ = event;
- }
- }.callback);
-}
-
-test "getVideoModes" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const monitor = getPrimary();
- if (monitor) |m| {
- const allocator = testing.allocator;
- const modes_maybe = try m.getVideoModes(allocator);
- if (modes_maybe) |modes| {
- defer allocator.free(modes);
- }
- }
-}
-
-test "getVideoMode" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const monitor = getPrimary();
- if (monitor) |m| {
- _ = m.getVideoMode();
- }
-}
-
-test "set_getGammaRamp" {
- const allocator = testing.allocator;
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const monitor = getPrimary();
- if (monitor) |m| {
- if (m.getGammaRamp()) |ramp| {
- // Set it to the exact same value; if we do otherwise an our tests fail it wouldn't call
- // terminate and our made-up gamma ramp would get stuck.
- m.setGammaRamp(ramp);
-
- // technically not needed here / noop because GLFW owns this gamma ramp.
- defer ramp.deinit(allocator);
- }
- }
-}
diff --git a/pkg/glfw/VideoMode.zig b/pkg/glfw/VideoMode.zig
deleted file mode 100644
index f433b8d05..000000000
--- a/pkg/glfw/VideoMode.zig
+++ /dev/null
@@ -1,50 +0,0 @@
-//! Monitor video modes and related functions
-//!
-//! see also: glfw.Monitor.getVideoMode
-
-const std = @import("std");
-const c = @import("c.zig").c;
-
-const VideoMode = @This();
-
-handle: c.GLFWvidmode,
-
-/// Returns the width of the video mode, in screen coordinates.
-pub inline fn getWidth(self: VideoMode) u32 {
- return @as(u32, @intCast(self.handle.width));
-}
-
-/// Returns the height of the video mode, in screen coordinates.
-pub inline fn getHeight(self: VideoMode) u32 {
- return @as(u32, @intCast(self.handle.height));
-}
-
-/// Returns the bit depth of the red channel of the video mode.
-pub inline fn getRedBits(self: VideoMode) u32 {
- return @as(u32, @intCast(self.handle.redBits));
-}
-
-/// Returns the bit depth of the green channel of the video mode.
-pub inline fn getGreenBits(self: VideoMode) u32 {
- return @as(u32, @intCast(self.handle.greenBits));
-}
-
-/// Returns the bit depth of the blue channel of the video mode.
-pub inline fn getBlueBits(self: VideoMode) u32 {
- return @as(u32, @intCast(self.handle.blueBits));
-}
-
-/// Returns the refresh rate of the video mode, in Hz.
-pub inline fn getRefreshRate(self: VideoMode) u32 {
- return @as(u32, @intCast(self.handle.refreshRate));
-}
-
-test "getters" {
- const x = std.mem.zeroes(VideoMode);
- _ = x.getWidth();
- _ = x.getHeight();
- _ = x.getRedBits();
- _ = x.getGreenBits();
- _ = x.getBlueBits();
- _ = x.getRefreshRate();
-}
diff --git a/pkg/glfw/Window.zig b/pkg/glfw/Window.zig
deleted file mode 100644
index 804184f0e..000000000
--- a/pkg/glfw/Window.zig
+++ /dev/null
@@ -1,3551 +0,0 @@
-//! Window type and related functions
-
-const std = @import("std");
-const testing = std.testing;
-const mem = std.mem;
-const c = @import("c.zig").c;
-
-const glfw = @import("main.zig");
-const Image = @import("Image.zig");
-const Monitor = @import("Monitor.zig");
-const Cursor = @import("Cursor.zig");
-const Key = @import("key.zig").Key;
-const Action = @import("action.zig").Action;
-const Mods = @import("mod.zig").Mods;
-const MouseButton = @import("mouse_button.zig").MouseButton;
-
-const internal_debug = @import("internal_debug.zig");
-
-const Window = @This();
-
-handle: *c.GLFWwindow,
-
-/// Returns a Zig GLFW window from an underlying C GLFW window handle.
-pub inline fn from(handle: *anyopaque) Window {
- return Window{ .handle = @as(*c.GLFWwindow, @ptrCast(@alignCast(handle))) };
-}
-
-/// Resets all window hints to their default values.
-///
-/// This function resets all window hints to their default values.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_hints, glfw.Window.hint, glfw.Window.hintString
-pub inline fn defaultHints() void {
- internal_debug.assertInitialized();
- c.glfwDefaultWindowHints();
-}
-
-/// Window hints
-const Hint = enum(c_int) {
- resizable = c.GLFW_RESIZABLE,
- visible = c.GLFW_VISIBLE,
- decorated = c.GLFW_DECORATED,
- focused = c.GLFW_FOCUSED,
- auto_iconify = c.GLFW_AUTO_ICONIFY,
- floating = c.GLFW_FLOATING,
- maximized = c.GLFW_MAXIMIZED,
- center_cursor = c.GLFW_CENTER_CURSOR,
- transparent_framebuffer = c.GLFW_TRANSPARENT_FRAMEBUFFER,
- focus_on_show = c.GLFW_FOCUS_ON_SHOW,
- mouse_passthrough = c.GLFW_MOUSE_PASSTHROUGH,
- position_x = c.GLFW_POSITION_X,
- position_y = c.GLFW_POSITION_Y,
- scale_to_monitor = c.GLFW_SCALE_TO_MONITOR,
-
- /// Framebuffer hints
- red_bits = c.GLFW_RED_BITS,
- green_bits = c.GLFW_GREEN_BITS,
- blue_bits = c.GLFW_BLUE_BITS,
- alpha_bits = c.GLFW_ALPHA_BITS,
- depth_bits = c.GLFW_DEPTH_BITS,
- stencil_bits = c.GLFW_STENCIL_BITS,
- accum_red_bits = c.GLFW_ACCUM_RED_BITS,
- accum_green_bits = c.GLFW_ACCUM_GREEN_BITS,
- accum_blue_bits = c.GLFW_ACCUM_BLUE_BITS,
- accum_alpha_bits = c.GLFW_ACCUM_ALPHA_BITS,
- aux_buffers = c.GLFW_AUX_BUFFERS,
-
- /// Framebuffer MSAA samples
- samples = c.GLFW_SAMPLES,
-
- /// Monitor refresh rate
- refresh_rate = c.GLFW_REFRESH_RATE,
-
- /// OpenGL stereoscopic rendering
- stereo = c.GLFW_STEREO,
-
- /// Framebuffer sRGB
- srgb_capable = c.GLFW_SRGB_CAPABLE,
-
- /// Framebuffer double buffering
- doublebuffer = c.GLFW_DOUBLEBUFFER,
-
- client_api = c.GLFW_CLIENT_API,
- context_creation_api = c.GLFW_CONTEXT_CREATION_API,
-
- context_version_major = c.GLFW_CONTEXT_VERSION_MAJOR,
- context_version_minor = c.GLFW_CONTEXT_VERSION_MINOR,
-
- context_robustness = c.GLFW_CONTEXT_ROBUSTNESS,
- context_release_behavior = c.GLFW_CONTEXT_RELEASE_BEHAVIOR,
- context_no_error = c.GLFW_CONTEXT_NO_ERROR,
- // NOTE: This supersedes opengl_debug_context / GLFW_OPENGL_DEBUG_CONTEXT
- context_debug = c.GLFW_CONTEXT_DEBUG,
-
- opengl_forward_compat = c.GLFW_OPENGL_FORWARD_COMPAT,
- opengl_profile = c.GLFW_OPENGL_PROFILE,
-
- /// macOS specific
- cocoa_retina_framebuffer = c.GLFW_COCOA_RETINA_FRAMEBUFFER,
-
- /// macOS specific
- cocoa_frame_name = c.GLFW_COCOA_FRAME_NAME,
-
- /// macOS specific
- cocoa_graphics_switching = c.GLFW_COCOA_GRAPHICS_SWITCHING,
-
- /// X11 specific
- x11_class_name = c.GLFW_X11_CLASS_NAME,
-
- /// X11 specific
- x11_instance_name = c.GLFW_X11_INSTANCE_NAME,
-
- /// Windows specific
- win32_keyboard_menu = c.GLFW_WIN32_KEYBOARD_MENU,
-
- /// Allows specification of the Wayland app_id.
- wayland_app_id = c.GLFW_WAYLAND_APP_ID,
-};
-
-/// Window hints
-pub const Hints = struct {
- // Note: The defaults here are directly from the GLFW source of the glfwDefaultWindowHints function
- resizable: bool = true,
- visible: bool = true,
- decorated: bool = true,
- focused: bool = true,
- auto_iconify: bool = true,
- floating: bool = false,
- maximized: bool = false,
- center_cursor: bool = true,
- transparent_framebuffer: bool = false,
- focus_on_show: bool = true,
- mouse_passthrough: bool = false,
- position_x: c_int = @intFromEnum(Position.any),
- position_y: c_int = @intFromEnum(Position.any),
-
- scale_to_monitor: bool = false,
-
- /// Framebuffer hints
- red_bits: ?PositiveCInt = 8,
- green_bits: ?PositiveCInt = 8,
- blue_bits: ?PositiveCInt = 8,
- alpha_bits: ?PositiveCInt = 8,
- depth_bits: ?PositiveCInt = 24,
- stencil_bits: ?PositiveCInt = 8,
- accum_red_bits: ?PositiveCInt = 0,
- accum_green_bits: ?PositiveCInt = 0,
- accum_blue_bits: ?PositiveCInt = 0,
- accum_alpha_bits: ?PositiveCInt = 0,
- aux_buffers: ?PositiveCInt = 0,
-
- /// Framebuffer MSAA samples
- samples: ?PositiveCInt = 0,
-
- /// Monitor refresh rate
- refresh_rate: ?PositiveCInt = null,
-
- /// OpenGL stereoscopic rendering
- stereo: bool = false,
-
- /// Framebuffer sRGB
- srgb_capable: bool = false,
-
- /// Framebuffer double buffering
- doublebuffer: bool = true,
-
- client_api: ClientAPI = .opengl_api,
- context_creation_api: ContextCreationAPI = .native_context_api,
-
- context_version_major: c_int = 1,
- context_version_minor: c_int = 0,
-
- context_robustness: ContextRobustness = .no_robustness,
- context_release_behavior: ContextReleaseBehavior = .any_release_behavior,
-
- /// Note: disables the context creating errors,
- /// instead turning them into undefined behavior.
- context_no_error: bool = false,
- context_debug: bool = false,
-
- opengl_forward_compat: bool = false,
-
- opengl_profile: OpenGLProfile = .opengl_any_profile,
-
- /// macOS specific
- cocoa_retina_framebuffer: bool = true,
-
- /// macOS specific
- cocoa_frame_name: [:0]const u8 = "",
-
- /// macOS specific
- cocoa_graphics_switching: bool = false,
-
- /// X11 specific
- x11_class_name: [:0]const u8 = "",
-
- /// X11 specific
- x11_instance_name: [:0]const u8 = "",
-
- /// Windows specific
- win32_keyboard_menu: bool = false,
-
- /// Allows specification of the Wayland app_id.
- wayland_app_id: [:0]const u8 = "",
-
- pub const PositiveCInt = std.math.IntFittingRange(0, std.math.maxInt(c_int));
-
- pub const ClientAPI = enum(c_int) {
- opengl_api = c.GLFW_OPENGL_API,
- opengl_es_api = c.GLFW_OPENGL_ES_API,
- no_api = c.GLFW_NO_API,
- };
-
- pub const ContextCreationAPI = enum(c_int) {
- native_context_api = c.GLFW_NATIVE_CONTEXT_API,
- egl_context_api = c.GLFW_EGL_CONTEXT_API,
- osmesa_context_api = c.GLFW_OSMESA_CONTEXT_API,
- };
-
- pub const ContextRobustness = enum(c_int) {
- no_robustness = c.GLFW_NO_ROBUSTNESS,
- no_reset_notification = c.GLFW_NO_RESET_NOTIFICATION,
- lose_context_on_reset = c.GLFW_LOSE_CONTEXT_ON_RESET,
- };
-
- pub const ContextReleaseBehavior = enum(c_int) {
- any_release_behavior = c.GLFW_ANY_RELEASE_BEHAVIOR,
- release_behavior_flush = c.GLFW_RELEASE_BEHAVIOR_FLUSH,
- release_behavior_none = c.GLFW_RELEASE_BEHAVIOR_NONE,
- };
-
- pub const OpenGLProfile = enum(c_int) {
- opengl_any_profile = c.GLFW_OPENGL_ANY_PROFILE,
- opengl_compat_profile = c.GLFW_OPENGL_COMPAT_PROFILE,
- opengl_core_profile = c.GLFW_OPENGL_CORE_PROFILE,
- };
-
- pub const Position = enum(c_int) {
- /// By default, newly created windows use the placement recommended by the window system,
- ///
- /// To create the window at a specific position, make it initially invisible using the
- /// Window.Hint.visible hint, set its Window.Hint.position and then Window.hide() it.
- ///
- /// To create the window at a specific position, set the Window.Hint.position_x and
- /// Window.Hint.position_y hints before creation. To restore the default behavior, set
- /// either or both hints back to Window.Hints.Position.any
- any = @bitCast(c.GLFW_ANY_POSITION),
- };
-
- fn set(hints: Hints) void {
- internal_debug.assertInitialized();
- inline for (comptime std.meta.fieldNames(Hint)) |field_name| {
- const hint_tag = @intFromEnum(@field(Hint, field_name));
- const hint_value = @field(hints, field_name);
- switch (@TypeOf(hint_value)) {
- bool => c.glfwWindowHint(hint_tag, @intFromBool(hint_value)),
- ?PositiveCInt => c.glfwWindowHint(hint_tag, if (hint_value) |unwrapped| unwrapped else glfw.dont_care),
- c_int => c.glfwWindowHint(hint_tag, hint_value),
-
- ClientAPI,
- ContextCreationAPI,
- ContextRobustness,
- ContextReleaseBehavior,
- OpenGLProfile,
- Position,
- => c.glfwWindowHint(hint_tag, @intFromEnum(hint_value)),
-
- [:0]const u8 => c.glfwWindowHintString(hint_tag, hint_value.ptr),
-
- else => unreachable,
- }
- }
- }
-};
-
-/// Creates a window and its associated context.
-///
-/// This function creates a window and its associated OpenGL or OpenGL ES context. Most of the
-/// options controlling how the window and its context should be created are specified with window
-/// hints using `glfw.Window.hint`.
-///
-/// Successful creation does not change which context is current. Before you can use the newly
-/// created context, you need to make it current using `glfw.makeContextCurrent`. For
-/// information about the `share` parameter, see context_sharing.
-///
-/// The created window, framebuffer and context may differ from what you requested, as not all
-/// parameters and hints are hard constraints. This includes the size of the window, especially for
-/// full screen windows. To query the actual attributes of the created window, framebuffer and
-/// context, see glfw.Window.getAttrib, glfw.Window.getSize and glfw.window.getFramebufferSize.
-///
-/// To create a full screen window, you need to specify the monitor the window will cover. If no
-/// monitor is specified, the window will be windowed mode. Unless you have a way for the user to
-/// choose a specific monitor, it is recommended that you pick the primary monitor. For more
-/// information on how to query connected monitors, see @ref monitor_monitors.
-///
-/// For full screen windows, the specified size becomes the resolution of the window's _desired
-/// video mode_. As long as a full screen window is not iconified, the supported video mode most
-/// closely matching the desired video mode is set for the specified monitor. For more information
-/// about full screen windows, including the creation of so called _windowed full screen_ or
-/// _borderless full screen_ windows, see window_windowed_full_screen.
-///
-/// Once you have created the window, you can switch it between windowed and full screen mode with
-/// glfw.Window.setMonitor. This will not affect its OpenGL or OpenGL ES context.
-///
-/// By default, newly created windows use the placement recommended by the window system. To create
-/// the window at a specific position, make it initially invisible using the `visible` window
-/// hint, set its position and then show it.
-///
-/// As long as at least one full screen window is not iconified, the screensaver is prohibited from
-/// starting.
-///
-/// Window systems put limits on window sizes. Very large or very small window dimensions may be
-/// overridden by the window system on creation. Check the actual size after creation.
-///
-/// The swap interval is not set during window creation and the initial value may vary depending on
-/// driver settings and defaults.
-///
-/// Possible errors include glfw.ErrorCode.InvalidEnum, glfw.ErrorCode.InvalidValue,
-/// glfw.ErrorCode.APIUnavailable, glfw.ErrorCode.VersionUnavailable, glfw.ErrorCode.FormatUnavailable and
-/// glfw.ErrorCode.PlatformError.
-/// Returns null in the event of an error.
-///
-/// Parameters are as follows:
-///
-/// * `width` The desired width, in screen coordinates, of the window.
-/// * `height` The desired height, in screen coordinates, of the window.
-/// * `title` The initial, UTF-8 encoded window title.
-/// * `monitor` The monitor to use for full screen mode, or `null` for windowed mode.
-/// * `share` The window whose context to share resources with, or `null` to not share resources.
-///
-/// win32: Window creation will fail if the Microsoft GDI software OpenGL implementation is the
-/// only one available.
-///
-/// win32: If the executable has an icon resource named `GLFW_ICON`, it will be set as the initial
-/// icon for the window. If no such icon is present, the `IDI_APPLICATION` icon will be used
-/// instead. To set a different icon, see glfw.Window.setIcon.
-///
-/// win32: The context to share resources with must not be current on any other thread.
-///
-/// macos: The OS only supports forward-compatible core profile contexts for OpenGL versions 3.2
-/// and later. Before creating an OpenGL context of version 3.2 or later you must set the
-/// `glfw.opengl_forward_compat` and `glfw.opengl_profile` hints accordingly. OpenGL 3.0 and 3.1
-/// contexts are not supported at all on macOS.
-///
-/// macos: The OS only supports core profile contexts for OpenGL versions 3.2 and later. Before
-/// creating an OpenGL context of version 3.2 or later you must set the `glfw.opengl_profile` hint
-/// accordingly. OpenGL 3.0 and 3.1 contexts are not supported at all on macOS.
-///
-/// macos: The GLFW window has no icon, as it is not a document window, but the dock icon will be
-/// the same as the application bundle's icon. For more information on bundles, see the
-/// [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
-/// in the Mac Developer Library.
-///
-/// macos: On OS X 10.10 and later the window frame will not be rendered at full resolution on
-/// Retina displays unless the glfw.cocoa_retina_framebuffer hint is true (1) and the `NSHighResolutionCapable`
-/// key is enabled in the application bundle's `Info.plist`. For more information, see
-/// [High Resolution Guidelines for OS X](https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html)
-/// in the Mac Developer Library. The GLFW test and example programs use a custom `Info.plist`
-/// template for this, which can be found as `CMake/Info.plist.in` in the source tree.
-///
-/// macos: When activating frame autosaving with glfw.cocoa_frame_name, the specified window size
-/// and position may be overridden by previously saved values.
-///
-/// x11: Some window managers will not respect the placement of initially hidden windows.
-///
-/// x11: Due to the asynchronous nature of X11, it may take a moment for a window to reach its
-/// requested state. This means you may not be able to query the final size, position or other
-/// attributes directly after window creation.
-///
-/// x11: The class part of the `WM_CLASS` window property will by default be set to the window title
-/// passed to this function. The instance part will use the contents of the `RESOURCE_NAME`
-/// environment variable, if present and not empty, or fall back to the window title. Set the glfw.x11_class_name
-/// and glfw.x11_instance_name window hints to override this.
-///
-/// wayland: Compositors should implement the xdg-decoration protocol for GLFW to decorate the
-/// window properly. If this protocol isn't supported, or if the compositor prefers client-side
-/// decorations, a very simple fallback frame will be drawn using the wp_viewporter protocol. A
-/// compositor can still emit close, maximize or fullscreen events, using for instance a keybind
-/// mechanism. If neither of these protocols is supported, the window won't be decorated.
-///
-/// wayland: A full screen window will not attempt to change the mode, no matter what the
-/// requested size or refresh rate.
-///
-/// wayland: Screensaver inhibition requires the idle-inhibit protocol to be implemented in the
-/// user's compositor.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_creation, glfw.Window.destroy
-pub inline fn create(
- width: u32,
- height: u32,
- title: [*:0]const u8,
- monitor: ?Monitor,
- share: ?Window,
- hints: Hints,
-) ?Window {
- internal_debug.assertInitialized();
- const ignore_hints_struct = if (comptime @import("builtin").is_test) testing_ignore_window_hints_struct else false;
- if (!ignore_hints_struct) hints.set();
-
- if (c.glfwCreateWindow(
- @as(c_int, @intCast(width)),
- @as(c_int, @intCast(height)),
- &title[0],
- if (monitor) |m| m.handle else null,
- if (share) |w| w.handle else null,
- )) |handle| return from(handle);
- return null;
-}
-
-var testing_ignore_window_hints_struct = if (@import("builtin").is_test) false else @as(void, {});
-
-/// Destroys the specified window and its context.
-///
-/// This function destroys the specified window and its context. On calling this function, no
-/// further callbacks will be called for that window.
-///
-/// If the context of the specified window is current on the main thread, it is detached before
-/// being destroyed.
-///
-/// note: The context of the specified window must not be current on any other thread when this
-/// function is called.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-///
-/// @reentrancy This function must not be called from a callback.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_creation, glfw.Window.create
-pub inline fn destroy(self: Window) void {
- internal_debug.assertInitialized();
- c.glfwDestroyWindow(self.handle);
-}
-
-/// Checks the close flag of the specified window.
-///
-/// This function returns the value of the close flag of the specified window.
-///
-/// @thread_safety This function may be called from any thread. Access is not synchronized.
-///
-/// see also: window_close
-pub inline fn shouldClose(self: Window) bool {
- internal_debug.assertInitialized();
- return c.glfwWindowShouldClose(self.handle) == c.GLFW_TRUE;
-}
-
-/// Sets the close flag of the specified window.
-///
-/// This function sets the value of the close flag of the specified window. This can be used to
-/// override the user's attempt to close the window, or to signal that it should be closed.
-///
-/// @thread_safety This function may be called from any thread. Access is not
-/// synchronized.
-///
-/// see also: window_close
-pub inline fn setShouldClose(self: Window, value: bool) void {
- internal_debug.assertInitialized();
- const boolean = if (value) c.GLFW_TRUE else c.GLFW_FALSE;
- c.glfwSetWindowShouldClose(self.handle, boolean);
-}
-
-/// Sets the UTF-8 encoded title of the specified window.
-///
-/// This function sets the window title, encoded as UTF-8, of the specified window.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-///
-/// macos: The window title will not be updated until the next time you process events.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_title
-pub inline fn setTitle(self: Window, title: [*:0]const u8) void {
- internal_debug.assertInitialized();
- c.glfwSetWindowTitle(self.handle, title);
-}
-
-/// Sets the icon for the specified window.
-///
-/// This function sets the icon of the specified window. If passed an array of candidate images,
-/// those of or closest to the sizes desired by the system are selected. If no images are
-/// specified, the window reverts to its default icon.
-///
-/// The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight bits per channel with
-/// the red channel first. They are arranged canonically as packed sequential rows, starting from
-/// the top-left corner.
-///
-/// The desired image sizes varies depending on platform and system settings. The selected images
-/// will be rescaled as needed. Good sizes include 16x16, 32x32 and 48x48.
-///
-/// @pointer_lifetime The specified image data is copied before this function returns.
-///
-/// macos: Regular windows do not have icons on macOS. This function will emit FeatureUnavailable.
-/// The dock icon will be the same as the application bundle's icon. For more information on
-/// bundles, see the [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
-/// in the Mac Developer Library.
-///
-/// wayland: There is no existing protocol to change an icon, the window will thus inherit the one
-/// defined in the application's desktop file. This function will emit glfw.ErrorCode.FeatureUnavailable.
-///
-/// Possible errors include glfw.ErrorCode.InvalidValue, glfw.ErrorCode.FeatureUnavailable
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_icon
-pub inline fn setIcon(self: Window, allocator: mem.Allocator, images: ?[]const Image) mem.Allocator.Error!void {
- internal_debug.assertInitialized();
- if (images) |im| {
- const tmp = try allocator.alloc(c.GLFWimage, im.len);
- defer allocator.free(tmp);
- for (im, 0..) |img, index| tmp[index] = img.toC();
- c.glfwSetWindowIcon(self.handle, @as(c_int, @intCast(im.len)), &tmp[0]);
- } else c.glfwSetWindowIcon(self.handle, 0, null);
-}
-
-pub const Pos = struct {
- x: i64,
- y: i64,
-};
-
-/// Retrieves the position of the content area of the specified window.
-///
-/// This function retrieves the position, in screen coordinates, of the upper-left corner of the
-/// content area of the specified window.
-///
-/// Possible errors include glfw.ErrorCode.FeatureUnavailable.
-/// Additionally returns a zero value in the event of an error.
-///
-/// wayland: There is no way for an application to retrieve the global position of its windows,
-/// this function will always emit glfw.ErrorCode.FeatureUnavailable.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_pos glfw.Window.setPos
-pub inline fn getPos(self: Window) Pos {
- internal_debug.assertInitialized();
- var x: c_int = 0;
- var y: c_int = 0;
- c.glfwGetWindowPos(self.handle, &x, &y);
- return Pos{ .x = @as(i64, @intCast(x)), .y = @as(i64, @intCast(y)) };
-}
-
-/// Sets the position of the content area of the specified window.
-///
-/// This function sets the position, in screen coordinates, of the upper-left corner of the content
-/// area of the specified windowed mode window. If the window is a full screen window, this
-/// function does nothing.
-///
-/// __Do not use this function__ to move an already visible window unless you have very good
-/// reasons for doing so, as it will confuse and annoy the user.
-///
-/// The window manager may put limits on what positions are allowed. GLFW cannot and should not
-/// override these limits.
-///
-/// Possible errors include glfw.ErrorCode.FeatureUnavailable.
-///
-/// wayland: There is no way for an application to set the global position of its windows, this
-/// function will always emit glfw.ErrorCode.FeatureUnavailable.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_pos, glfw.Window.getPos
-pub inline fn setPos(self: Window, pos: Pos) void {
- internal_debug.assertInitialized();
- c.glfwSetWindowPos(self.handle, @as(c_int, @intCast(pos.x)), @as(c_int, @intCast(pos.y)));
-}
-
-pub const Size = struct {
- width: u32,
- height: u32,
-};
-
-/// Retrieves the size of the content area of the specified window.
-///
-/// This function retrieves the size, in screen coordinates, of the content area of the specified
-/// window. If you wish to retrieve the size of the framebuffer of the window in pixels, see
-/// glfw.Window.getFramebufferSize.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-/// Additionally returns a zero value in the event of an error.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_size, glfw.Window.setSize
-pub inline fn getSize(self: Window) Size {
- internal_debug.assertInitialized();
- var width: c_int = 0;
- var height: c_int = 0;
- c.glfwGetWindowSize(self.handle, &width, &height);
- return Size{ .width = @as(u32, @intCast(width)), .height = @as(u32, @intCast(height)) };
-}
-
-/// Sets the size of the content area of the specified window.
-///
-/// This function sets the size, in screen coordinates, of the content area of the specified window.
-///
-/// For full screen windows, this function updates the resolution of its desired video mode and
-/// switches to the video mode closest to it, without affecting the window's context. As the
-/// context is unaffected, the bit depths of the framebuffer remain unchanged.
-///
-/// If you wish to update the refresh rate of the desired video mode in addition to its resolution,
-/// see glfw.Window.setMonitor.
-///
-/// The window manager may put limits on what sizes are allowed. GLFW cannot and should not
-/// override these limits.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-///
-/// wayland: A full screen window will not attempt to change the mode, no matter what the requested
-/// size.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_size, glfw.Window.getSize, glfw.Window.SetMonitor
-pub inline fn setSize(self: Window, size: Size) void {
- internal_debug.assertInitialized();
- c.glfwSetWindowSize(self.handle, @as(c_int, @intCast(size.width)), @as(c_int, @intCast(size.height)));
-}
-
-/// A size with option width/height, used to represent e.g. constraints on a windows size while
-/// allowing specific axis to be unconstrained (null) if desired.
-pub const SizeOptional = struct {
- width: ?u32 = null,
- height: ?u32 = null,
-};
-
-/// Sets the size limits of the specified window's content area.
-///
-/// This function sets the size limits of the content area of the specified window. If the window
-/// is full screen, the size limits only take effect/ once it is made windowed. If the window is not
-/// resizable, this function does nothing.
-///
-/// The size limits are applied immediately to a windowed mode window and may cause it to be resized.
-///
-/// The maximum dimensions must be greater than or equal to the minimum dimensions. glfw.dont_care
-/// may be used for any width/height parameter.
-///
-/// Possible errors include glfw.ErrorCode.InvalidValue and glfw.ErrorCode.PlatformError.
-///
-/// If you set size limits and an aspect ratio that conflict, the results are undefined.
-///
-/// wayland: The size limits will not be applied until the window is actually resized, either by
-/// the user or by the compositor.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_sizelimits, glfw.Window.setAspectRatio
-pub inline fn setSizeLimits(self: Window, min: SizeOptional, max: SizeOptional) void {
- internal_debug.assertInitialized();
-
- if (min.width != null and max.width != null) {
- std.debug.assert(min.width.? <= max.width.?);
- }
- if (min.height != null and max.height != null) {
- std.debug.assert(min.height.? <= max.height.?);
- }
-
- c.glfwSetWindowSizeLimits(
- self.handle,
- if (min.width) |min_width| @as(c_int, @intCast(min_width)) else glfw.dont_care,
- if (min.height) |min_height| @as(c_int, @intCast(min_height)) else glfw.dont_care,
- if (max.width) |max_width| @as(c_int, @intCast(max_width)) else glfw.dont_care,
- if (max.height) |max_height| @as(c_int, @intCast(max_height)) else glfw.dont_care,
- );
-}
-
-/// Sets the aspect ratio of the specified window.
-///
-/// This function sets the required aspect ratio of the content area of the specified window. If
-/// the window is full screen, the aspect ratio only takes effect once it is made windowed. If the
-/// window is not resizable, this function does nothing.
-///
-/// The aspect ratio is specified as a numerator and a denominator and both values must be greater
-/// than zero. For example, the common 16:9 aspect ratio is specified as 16 and 9, respectively.
-///
-/// If the numerator AND denominator is set to `glfw.dont_care` then the aspect ratio limit is
-/// disabled.
-///
-/// The aspect ratio is applied immediately to a windowed mode window and may cause it to be
-/// resized.
-///
-/// Possible errors include glfw.ErrorCode.InvalidValue and glfw.ErrorCode.PlatformError.
-///
-/// If you set size limits and an aspect ratio that conflict, the results are undefined.
-///
-/// wayland: The aspect ratio will not be applied until the window is actually resized, either by
-/// the user or by the compositor.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_sizelimits, glfw.Window.setSizeLimits
-///
-/// WARNING: on wayland it will return glfw.ErrorCode.FeatureUnimplemented
-pub inline fn setAspectRatio(self: Window, numerator: ?u32, denominator: ?u32) void {
- internal_debug.assertInitialized();
-
- if (numerator != null and denominator != null) {
- std.debug.assert(numerator.? > 0);
- std.debug.assert(denominator.? > 0);
- }
-
- c.glfwSetWindowAspectRatio(
- self.handle,
- if (numerator) |numerator_unwrapped| @as(c_int, @intCast(numerator_unwrapped)) else glfw.dont_care,
- if (denominator) |denominator_unwrapped| @as(c_int, @intCast(denominator_unwrapped)) else glfw.dont_care,
- );
-}
-
-/// Retrieves the size of the framebuffer of the specified window.
-///
-/// This function retrieves the size, in pixels, of the framebuffer of the specified window. If you
-/// wish to retrieve the size of the window in screen coordinates, see @ref glfwGetWindowSize.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-/// Additionally returns a zero value in the event of an error.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_fbsize, glfwWindow.setFramebufferSizeCallback
-pub inline fn getFramebufferSize(self: Window) Size {
- internal_debug.assertInitialized();
- var width: c_int = 0;
- var height: c_int = 0;
- c.glfwGetFramebufferSize(self.handle, &width, &height);
- return Size{ .width = @as(u32, @intCast(width)), .height = @as(u32, @intCast(height)) };
-}
-
-pub const FrameSize = struct {
- left: u32,
- top: u32,
- right: u32,
- bottom: u32,
-};
-
-/// Retrieves the size of the frame of the window.
-///
-/// This function retrieves the size, in screen coordinates, of each edge of the frame of the
-/// specified window. This size includes the title bar, if the window has one. The size of the
-/// frame may vary depending on the window-related hints used to create it.
-///
-/// Because this function retrieves the size of each window frame edge and not the offset along a
-/// particular coordinate axis, the retrieved values will always be zero or positive.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-/// Additionally returns a zero value in the event of an error.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_size
-pub inline fn getFrameSize(self: Window) FrameSize {
- internal_debug.assertInitialized();
- var left: c_int = 0;
- var top: c_int = 0;
- var right: c_int = 0;
- var bottom: c_int = 0;
- c.glfwGetWindowFrameSize(self.handle, &left, &top, &right, &bottom);
- return FrameSize{
- .left = @as(u32, @intCast(left)),
- .top = @as(u32, @intCast(top)),
- .right = @as(u32, @intCast(right)),
- .bottom = @as(u32, @intCast(bottom)),
- };
-}
-
-pub const ContentScale = struct {
- x_scale: f32,
- y_scale: f32,
-};
-
-/// Retrieves the content scale for the specified window.
-///
-/// This function retrieves the content scale for the specified window. The content scale is the
-/// ratio between the current DPI and the platform's default DPI. This is especially important for
-/// text and any UI elements. If the pixel dimensions of your UI scaled by this look appropriate on
-/// your machine then it should appear at a reasonable size on other machines regardless of their
-/// DPI and scaling settings. This relies on the system DPI and scaling settings being somewhat
-/// correct.
-///
-/// On platforms where each monitors can have its own content scale, the window content scale will
-/// depend on which monitor the system considers the window to be on.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-/// Additionally returns a zero value in the event of an error.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_scale, glfwSetWindowContentScaleCallback, glfwGetMonitorContentScale
-pub inline fn getContentScale(self: Window) ContentScale {
- internal_debug.assertInitialized();
- var x_scale: f32 = 0;
- var y_scale: f32 = 0;
- c.glfwGetWindowContentScale(self.handle, &x_scale, &y_scale);
- return ContentScale{ .x_scale = x_scale, .y_scale = y_scale };
-}
-
-/// Returns the opacity of the whole window.
-///
-/// This function returns the opacity of the window, including any decorations.
-///
-/// The opacity (or alpha) value is a positive finite number between zero and one, where zero is
-/// fully transparent and one is fully opaque. If the system does not support whole window
-/// transparency, this function always returns one.
-///
-/// The initial opacity value for newly created windows is one.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-/// Additionally returns a zero value in the event of an error.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_transparency, glfw.Window.setOpacity
-pub inline fn getOpacity(self: Window) f32 {
- internal_debug.assertInitialized();
- const opacity = c.glfwGetWindowOpacity(self.handle);
- return opacity;
-}
-
-/// Sets the opacity of the whole window.
-///
-/// This function sets the opacity of the window, including any decorations.
-///
-/// The opacity (or alpha) value is a positive finite number between zero and one, where zero is
-/// fully transparent and one is fully opaque.
-///
-/// The initial opacity value for newly created windows is one.
-///
-/// A window created with framebuffer transparency may not use whole window transparency. The
-/// results of doing this are undefined.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_transparency, glfw.Window.getOpacity
-pub inline fn setOpacity(self: Window, opacity: f32) void {
- internal_debug.assertInitialized();
- c.glfwSetWindowOpacity(self.handle, opacity);
-}
-
-/// Iconifies the specified window.
-///
-/// This function iconifies (minimizes) the specified window if it was previously restored. If the
-/// window is already iconified, this function does nothing.
-///
-/// If the specified window is a full screen window, GLFW restores the original video mode of the
-/// monitor. The window's desired video mode is set again when the window is restored.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-///
-/// wayland: Once a window is iconified, glfw.Window.restorebe able to restore it. This is a design
-/// decision of the xdg-shell protocol.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_iconify, glfw.Window.restore, glfw.Window.maximize
-pub inline fn iconify(self: Window) void {
- internal_debug.assertInitialized();
- c.glfwIconifyWindow(self.handle);
-}
-
-/// Restores the specified window.
-///
-/// This function restores the specified window if it was previously iconified (minimized) or
-/// maximized. If the window is already restored, this function does nothing.
-///
-/// If the specified window is an iconified full screen window, its desired video mode is set
-/// again for its monitor when the window is restored.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_iconify, glfw.Window.iconify, glfw.Window.maximize
-pub inline fn restore(self: Window) void {
- internal_debug.assertInitialized();
- c.glfwRestoreWindow(self.handle);
-}
-
-/// Maximizes the specified window.
-///
-/// This function maximizes the specified window if it was previously not maximized. If the window
-/// is already maximized, this function does nothing.
-///
-/// If the specified window is a full screen window, this function does nothing.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_iconify, glfw.Window.iconify, glfw.Window.restore
-pub inline fn maximize(self: Window) void {
- internal_debug.assertInitialized();
- c.glfwMaximizeWindow(self.handle);
-}
-
-/// Makes the specified window visible.
-///
-/// This function makes the specified window visible if it was previously hidden. If the window is
-/// already visible or is in full screen mode, this function does nothing.
-///
-/// By default, windowed mode windows are focused when shown Set the glfw.focus_on_show window hint
-/// to change this behavior for all newly created windows, or change the
-/// behavior for an existing window with glfw.Window.setAttrib.
-///
-/// wayland: Because Wayland wants every frame of the desktop to be complete, this function does
-/// not immediately make the window visible. Instead it will become visible the next time the window
-/// framebuffer is updated after this call.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_hide, glfw.Window.hide
-///
-/// WARNING: on wayland it will return glfw.ErrorCode.FeatureUnavailable
-pub inline fn show(self: Window) void {
- internal_debug.assertInitialized();
- c.glfwShowWindow(self.handle);
-}
-
-/// Hides the specified window.
-///
-/// This function hides the specified window if it was previously visible. If the window is already
-/// hidden or is in full screen mode, this function does nothing.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_hide, glfw.Window.show
-pub inline fn hide(self: Window) void {
- internal_debug.assertInitialized();
- c.glfwHideWindow(self.handle);
-}
-
-/// Brings the specified window to front and sets input focus.
-///
-/// This function brings the specified window to front and sets input focus. The window should
-/// already be visible and not iconified.
-///
-/// By default, both windowed and full screen mode windows are focused when initially created. Set
-/// the glfw.focused to disable this behavior.
-///
-/// Also by default, windowed mode windows are focused when shown with glfw.Window.show. Set the
-/// glfw.focus_on_show to disable this behavior.
-///
-/// __Do not use this function__ to steal focus from other applications unless you are certain that
-/// is what the user wants. Focus stealing can be extremely disruptive.
-///
-/// For a less disruptive way of getting the user's attention, see [attention requests (window_attention).
-///
-/// wayland It is not possible for an application to set the input focus. This function will emit
-/// glfw.ErrorCode.FeatureUnavailable.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_focus, window_attention
-pub inline fn focus(self: Window) void {
- internal_debug.assertInitialized();
- c.glfwFocusWindow(self.handle);
-}
-
-/// Requests user attention to the specified window.
-///
-/// This function requests user attention to the specified window. On platforms where this is not
-/// supported, attention is requested to the application as a whole.
-///
-/// Once the user has given attention, usually by focusing the window or application, the system will end the request automatically.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-///
-/// macos: Attention is requested to the application as a whole, not the
-/// specific window.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_attention
-///
-/// WARNING: on wayland it will return glfw.ErrorCode.FeatureUnimplemented
-pub inline fn requestAttention(self: Window) void {
- internal_debug.assertInitialized();
- c.glfwRequestWindowAttention(self.handle);
-}
-
-/// Swaps the front and back buffers of the specified window.
-///
-/// This function swaps the front and back buffers of the specified window when rendering with
-/// OpenGL or OpenGL ES. If the swap interval is greater than zero, the GPU driver waits the
-/// specified number of screen updates before swapping the buffers.
-///
-/// The specified window must have an OpenGL or OpenGL ES context. Specifying a window without a
-/// context will generate glfw.ErrorCode.NoWindowContext.
-///
-/// This function does not apply to Vulkan. If you are rendering with Vulkan, see `vkQueuePresentKHR`
-/// instead.
-///
-/// @param[in] window The window whose buffers to swap.
-///
-/// Possible errors include glfw.ErrorCode.NoWindowContext and glfw.ErrorCode.PlatformError.
-///
-/// __EGL:__ The context of the specified window must be current on the calling thread.
-///
-/// @thread_safety This function may be called from any thread.
-///
-/// see also: buffer_swap, glfwSwapInterval
-pub inline fn swapBuffers(self: Window) void {
- internal_debug.assertInitialized();
- c.glfwSwapBuffers(self.handle);
-}
-
-/// Returns the monitor that the window uses for full screen mode.
-///
-/// This function returns the handle of the monitor that the specified window is in full screen on.
-///
-/// @return The monitor, or null if the window is in windowed mode.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_monitor, glfw.Window.setMonitor
-pub inline fn getMonitor(self: Window) ?Monitor {
- internal_debug.assertInitialized();
- if (c.glfwGetWindowMonitor(self.handle)) |monitor| return Monitor{ .handle = monitor };
- return null;
-}
-
-/// Sets the mode, monitor, video mode and placement of a window.
-///
-/// This function sets the monitor that the window uses for full screen mode or, if the monitor is
-/// null, makes it windowed mode.
-///
-/// When setting a monitor, this function updates the width, height and refresh rate of the desired
-/// video mode and switches to the video mode closest to it. The window position is ignored when
-/// setting a monitor.
-///
-/// When the monitor is null, the position, width and height are used to place the window content
-/// area. The refresh rate is ignored when no monitor is specified.
-///
-/// If you only wish to update the resolution of a full screen window or the size of a windowed
-/// mode window, see @ref glfwSetWindowSize.
-///
-/// When a window transitions from full screen to windowed mode, this function restores any
-/// previous window settings such as whether it is decorated, floating, resizable, has size or
-/// aspect ratio limits, etc.
-///
-/// @param[in] window The window whose monitor, size or video mode to set.
-/// @param[in] monitor The desired monitor, or null to set windowed mode.
-/// @param[in] xpos The desired x-coordinate of the upper-left corner of the content area.
-/// @param[in] ypos The desired y-coordinate of the upper-left corner of the content area.
-/// @param[in] width The desired with, in screen coordinates, of the content area or video mode.
-/// @param[in] height The desired height, in screen coordinates, of the content area or video mode.
-/// @param[in] refreshRate The desired refresh rate, in Hz, of the video mode, or `glfw.dont_care`.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-///
-/// The OpenGL or OpenGL ES context will not be destroyed or otherwise affected by any resizing or
-/// mode switching, although you may need to update your viewport if the framebuffer size has
-/// changed.
-///
-/// wayland: The desired window position is ignored, as there is no way for an application to set
-/// this property.
-///
-/// wayland: Setting the window to full screen will not attempt to change the mode, no matter what
-/// the requested size or refresh rate.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_monitor, window_full_screen, glfw.Window.getMonitor, glfw.Window.setSize
-pub inline fn setMonitor(self: Window, monitor: ?Monitor, xpos: i32, ypos: i32, width: u32, height: u32, refresh_rate: ?u32) void {
- internal_debug.assertInitialized();
- c.glfwSetWindowMonitor(
- self.handle,
- if (monitor) |m| m.handle else null,
- @as(c_int, @intCast(xpos)),
- @as(c_int, @intCast(ypos)),
- @as(c_int, @intCast(width)),
- @as(c_int, @intCast(height)),
- if (refresh_rate) |refresh_rate_unwrapped| @as(c_int, @intCast(refresh_rate_unwrapped)) else glfw.dont_care,
- );
-}
-
-/// Window attributes
-pub const Attrib = enum(c_int) {
- iconified = c.GLFW_ICONIFIED,
- resizable = c.GLFW_RESIZABLE,
- visible = c.GLFW_VISIBLE,
- decorated = c.GLFW_DECORATED,
- focused = c.GLFW_FOCUSED,
- auto_iconify = c.GLFW_AUTO_ICONIFY,
- floating = c.GLFW_FLOATING,
- maximized = c.GLFW_MAXIMIZED,
- transparent_framebuffer = c.GLFW_TRANSPARENT_FRAMEBUFFER,
- hovered = c.GLFW_HOVERED,
- focus_on_show = c.GLFW_FOCUS_ON_SHOW,
- mouse_passthrough = c.GLFW_MOUSE_PASSTHROUGH,
- doublebuffer = c.GLFW_DOUBLEBUFFER,
-
- client_api = c.GLFW_CLIENT_API,
- context_creation_api = c.GLFW_CONTEXT_CREATION_API,
- context_version_major = c.GLFW_CONTEXT_VERSION_MAJOR,
- context_version_minor = c.GLFW_CONTEXT_VERSION_MINOR,
- context_revision = c.GLFW_CONTEXT_REVISION,
-
- context_robustness = c.GLFW_CONTEXT_ROBUSTNESS,
- context_release_behavior = c.GLFW_CONTEXT_RELEASE_BEHAVIOR,
- context_no_error = c.GLFW_CONTEXT_NO_ERROR,
- context_debug = c.GLFW_CONTEXT_DEBUG,
-
- opengl_forward_compat = c.GLFW_OPENGL_FORWARD_COMPAT,
- opengl_profile = c.GLFW_OPENGL_PROFILE,
-};
-
-/// Returns an attribute of the specified window.
-///
-/// This function returns the value of an attribute of the specified window or its OpenGL or OpenGL
-/// ES context.
-///
-/// @param[in] attrib The window attribute (see window_attribs) whose value to return.
-/// @return The value of the attribute, or zero if an error occurred.
-///
-/// Possible errors include glfw.ErrorCode.InvalidEnum and glfw.ErrorCode.PlatformError.
-/// Additionally returns a zero value in the event of an error.
-///
-/// Framebuffer related hints are not window attributes. See window_attribs_fb for more information.
-///
-/// Zero is a valid value for many window and context related attributes so you cannot use a return
-/// value of zero as an indication of errors. However, this function should not fail as long as it
-/// is passed valid arguments and the library has been initialized.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// wayland: The Wayland protocol provides no way to check whether a window is iconified, so
-/// glfw.Window.Attrib.iconified always returns `false`.
-///
-/// see also: window_attribs, glfw.Window.setAttrib
-pub inline fn getAttrib(self: Window, attrib: Attrib) i32 {
- internal_debug.assertInitialized();
- return c.glfwGetWindowAttrib(self.handle, @intFromEnum(attrib));
-}
-
-/// Sets an attribute of the specified window.
-///
-/// This function sets the value of an attribute of the specified window.
-///
-/// The supported attributes are glfw.decorated, glfw.resizable, glfw.floating, glfw.auto_iconify,
-/// glfw.focus_on_show.
-///
-/// Some of these attributes are ignored for full screen windows. The new value will take effect
-/// if the window is later made windowed.
-///
-/// Some of these attributes are ignored for windowed mode windows. The new value will take effect
-/// if the window is later made full screen.
-///
-/// @param[in] attrib A supported window attribute.
-///
-/// Possible errors include glfw.ErrorCode.InvalidEnum, glfw.ErrorCode.InvalidValue,
-/// glfw.ErrorCode.PlatformError, glfw.ErrorCode.FeatureUnavailable
-///
-/// Calling glfw.Window.getAttrib will always return the latest
-/// value, even if that value is ignored by the current mode of the window.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_attribs, glfw.Window.getAttrib
-///
-pub inline fn setAttrib(self: Window, attrib: Attrib, value: bool) void {
- internal_debug.assertInitialized();
- std.debug.assert(switch (attrib) {
- .decorated,
- .resizable,
- .floating,
- .auto_iconify,
- .focus_on_show,
- .mouse_passthrough,
- .doublebuffer,
- => true,
- else => false,
- });
- c.glfwSetWindowAttrib(self.handle, @intFromEnum(attrib), if (value) c.GLFW_TRUE else c.GLFW_FALSE);
-}
-
-/// Sets the user pointer of the specified window.
-///
-/// This function sets the user-defined pointer of the specified window. The current value is
-/// retained until the window is destroyed. The initial value is null.
-///
-/// @thread_safety This function may be called from any thread. Access is not synchronized.
-///
-/// see also: window_userptr, glfw.Window.getUserPointer
-pub inline fn setUserPointer(self: Window, pointer: ?*anyopaque) void {
- internal_debug.assertInitialized();
- c.glfwSetWindowUserPointer(self.handle, pointer);
-}
-
-/// Returns the user pointer of the specified window.
-///
-/// This function returns the current value of the user-defined pointer of the specified window.
-/// The initial value is null.
-///
-/// @thread_safety This function may be called from any thread. Access is not synchronized.
-///
-/// see also: window_userptr, glfw.Window.setUserPointer
-pub inline fn getUserPointer(self: Window, comptime T: type) ?*T {
- internal_debug.assertInitialized();
- if (c.glfwGetWindowUserPointer(self.handle)) |user_pointer| return @as(?*T, @ptrCast(@alignCast(user_pointer)));
- return null;
-}
-
-/// Sets the position callback for the specified window.
-///
-/// This function sets the position callback of the specified window, which is called when the
-/// window is moved. The callback is provided with the position, in screen coordinates, of the
-/// upper-left corner of the content area of the window.
-///
-/// @param[in] callback The new callback, or null to remove the currently set callback.
-///
-/// @callback_param `window` the window that moved.
-/// @callback_param `xpos` the new x-coordinate, in screen coordinates, of the upper-left corner of
-/// the content area of the window.
-/// @callback_param `ypos` the new y-coordinate, in screen coordinates, of the upper-left corner of
-/// the content area of the window.
-///
-/// wayland: This callback will never be called, as there is no way for an application to know its
-/// global position.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_pos
-pub inline fn setPosCallback(self: Window, comptime callback: ?fn (window: Window, xpos: i32, ypos: i32) void) void {
- internal_debug.assertInitialized();
-
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn posCallbackWrapper(handle: ?*c.GLFWwindow, xpos: c_int, ypos: c_int) callconv(.c) void {
- @call(.always_inline, user_callback, .{
- from(handle.?),
- @as(i32, @intCast(xpos)),
- @as(i32, @intCast(ypos)),
- });
- }
- };
-
- if (c.glfwSetWindowPosCallback(self.handle, CWrapper.posCallbackWrapper) != null) return;
- } else {
- if (c.glfwSetWindowPosCallback(self.handle, null) != null) return;
- }
-}
-
-/// Sets the size callback for the specified window.
-///
-/// This function sets the size callback of the specified window, which is called when the window
-/// is resized. The callback is provided with the size, in screen coordinates, of the content area
-/// of the window.
-///
-/// @callback_param `window` the window that was resized.
-/// @callback_param `width` the new width, in screen coordinates, of the window.
-/// @callback_param `height` the new height, in screen coordinates, of the window.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_size
-pub inline fn setSizeCallback(self: Window, comptime callback: ?fn (window: Window, width: i32, height: i32) void) void {
- internal_debug.assertInitialized();
-
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn sizeCallbackWrapper(handle: ?*c.GLFWwindow, width: c_int, height: c_int) callconv(.c) void {
- @call(.always_inline, user_callback, .{
- from(handle.?),
- @as(i32, @intCast(width)),
- @as(i32, @intCast(height)),
- });
- }
- };
-
- if (c.glfwSetWindowSizeCallback(self.handle, CWrapper.sizeCallbackWrapper) != null) return;
- } else {
- if (c.glfwSetWindowSizeCallback(self.handle, null) != null) return;
- }
-}
-
-/// Sets the close callback for the specified window.
-///
-/// This function sets the close callback of the specified window, which is called when the user
-/// attempts to close the window, for example by clicking the close widget in the title bar.
-///
-/// The close flag is set before this callback is called, but you can modify it at any time with
-/// glfw.Window.setShouldClose.
-///
-/// The close callback is not triggered by glfw.Window.destroy.
-///
-/// @param[in] window The window whose callback to set.
-/// @param[in] callback The new callback, or null to remove the currently set callback.
-///
-/// @callback_param `window` the window that the user attempted to close.
-///
-/// macos: Selecting Quit from the application menu will trigger the close callback for all
-/// windows.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_close
-pub inline fn setCloseCallback(self: Window, comptime callback: ?fn (window: Window) void) void {
- internal_debug.assertInitialized();
-
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn closeCallbackWrapper(handle: ?*c.GLFWwindow) callconv(.c) void {
- @call(.always_inline, user_callback, .{
- from(handle.?),
- });
- }
- };
-
- if (c.glfwSetWindowCloseCallback(self.handle, CWrapper.closeCallbackWrapper) != null) return;
- } else {
- if (c.glfwSetWindowCloseCallback(self.handle, null) != null) return;
- }
-}
-
-/// Sets the refresh callback for the specified window.
-///
-/// This function sets the refresh callback of the specified window, which is
-/// called when the content area of the window needs to be redrawn, for example
-/// if the window has been exposed after having been covered by another window.
-///
-/// On compositing window systems such as Aero, Compiz, Aqua or Wayland, where
-/// the window contents are saved off-screen, this callback may be called only
-/// very infrequently or never at all.
-///
-/// @param[in] window The window whose callback to set.
-/// @param[in] callback The new callback, or null to remove the currently set
-/// callback.
-///
-/// @callback_param `window` the window whose content needs to be refreshed.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_refresh
-pub inline fn setRefreshCallback(self: Window, comptime callback: ?fn (window: Window) void) void {
- internal_debug.assertInitialized();
-
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn refreshCallbackWrapper(handle: ?*c.GLFWwindow) callconv(.c) void {
- @call(.always_inline, user_callback, .{
- from(handle.?),
- });
- }
- };
-
- if (c.glfwSetWindowRefreshCallback(self.handle, CWrapper.refreshCallbackWrapper) != null) return;
- } else {
- if (c.glfwSetWindowRefreshCallback(self.handle, null) != null) return;
- }
-}
-
-/// Sets the focus callback for the specified window.
-///
-/// This function sets the focus callback of the specified window, which is
-/// called when the window gains or loses input focus.
-///
-/// After the focus callback is called for a window that lost input focus,
-/// synthetic key and mouse button release events will be generated for all such
-/// that had been pressed. For more information, see @ref glfwSetKeyCallback
-/// and @ref glfwSetMouseButtonCallback.
-///
-/// @param[in] window The window whose callback to set.
-/// @param[in] callback The new callback, or null to remove the currently set
-/// callback.
-///
-/// @callback_param `window` the window whose input focus has changed.
-/// @callback_param `focused` `true` if the window was given input focus, or `false` if it lost it.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_focus
-pub inline fn setFocusCallback(self: Window, comptime callback: ?fn (window: Window, focused: bool) void) void {
- internal_debug.assertInitialized();
-
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn focusCallbackWrapper(handle: ?*c.GLFWwindow, focused: c_int) callconv(.c) void {
- @call(.always_inline, user_callback, .{
- from(handle.?),
- focused == c.GLFW_TRUE,
- });
- }
- };
-
- if (c.glfwSetWindowFocusCallback(self.handle, CWrapper.focusCallbackWrapper) != null) return;
- } else {
- if (c.glfwSetWindowFocusCallback(self.handle, null) != null) return;
- }
-}
-
-/// Sets the iconify callback for the specified window.
-///
-/// This function sets the iconification callback of the specified window, which
-/// is called when the window is iconified or restored.
-///
-/// @param[in] window The window whose callback to set.
-/// @param[in] callback The new callback, or null to remove the currently set
-/// callback.
-///
-/// @callback_param `window` the window which was iconified or restored.
-/// @callback_param `iconified` `true` if the window was iconified, or `false` if it was restored.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_iconify
-pub inline fn setIconifyCallback(self: Window, comptime callback: ?fn (window: Window, iconified: bool) void) void {
- internal_debug.assertInitialized();
-
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn iconifyCallbackWrapper(handle: ?*c.GLFWwindow, iconified: c_int) callconv(.c) void {
- @call(.always_inline, user_callback, .{
- from(handle.?),
- iconified == c.GLFW_TRUE,
- });
- }
- };
-
- if (c.glfwSetWindowIconifyCallback(self.handle, CWrapper.iconifyCallbackWrapper) != null) return;
- } else {
- if (c.glfwSetWindowIconifyCallback(self.handle, null) != null) return;
- }
-}
-
-/// Sets the maximize callback for the specified window.
-///
-/// This function sets the maximization callback of the specified window, which
-/// is called when the window is maximized or restored.
-///
-/// @param[in] window The window whose callback to set.
-/// @param[in] callback The new callback, or null to remove the currently set
-/// callback.
-///
-/// @callback_param `window` the window which was maximized or restored.
-/// @callback_param `maximized` `true` if the window was maximized, or `false` if it was restored.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_maximize
-// GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow* window, GLFWwindowmaximizefun callback);
-pub inline fn setMaximizeCallback(self: Window, comptime callback: ?fn (window: Window, maximized: bool) void) void {
- internal_debug.assertInitialized();
-
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn maximizeCallbackWrapper(handle: ?*c.GLFWwindow, maximized: c_int) callconv(.c) void {
- @call(.always_inline, user_callback, .{
- from(handle.?),
- maximized == c.GLFW_TRUE,
- });
- }
- };
-
- if (c.glfwSetWindowMaximizeCallback(self.handle, CWrapper.maximizeCallbackWrapper) != null) return;
- } else {
- if (c.glfwSetWindowMaximizeCallback(self.handle, null) != null) return;
- }
-}
-
-/// Sets the framebuffer resize callback for the specified window.
-///
-/// This function sets the framebuffer resize callback of the specified window,
-/// which is called when the framebuffer of the specified window is resized.
-///
-/// @param[in] window The window whose callback to set.
-/// @param[in] callback The new callback, or null to remove the currently set
-/// callback.
-///
-/// @callback_param `window` the window whose framebuffer was resized.
-/// @callback_param `width` the new width, in pixels, of the framebuffer.
-/// @callback_param `height` the new height, in pixels, of the framebuffer.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_fbsize
-pub inline fn setFramebufferSizeCallback(self: Window, comptime callback: ?fn (window: Window, width: u32, height: u32) void) void {
- internal_debug.assertInitialized();
-
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn framebufferSizeCallbackWrapper(handle: ?*c.GLFWwindow, width: c_int, height: c_int) callconv(.c) void {
- @call(.always_inline, user_callback, .{
- from(handle.?),
- @as(u32, @intCast(width)),
- @as(u32, @intCast(height)),
- });
- }
- };
-
- if (c.glfwSetFramebufferSizeCallback(self.handle, CWrapper.framebufferSizeCallbackWrapper) != null) return;
- } else {
- if (c.glfwSetFramebufferSizeCallback(self.handle, null) != null) return;
- }
-}
-
-/// Sets the window content scale callback for the specified window.
-///
-/// This function sets the window content scale callback of the specified window,
-/// which is called when the content scale of the specified window changes.
-///
-/// @param[in] window The window whose callback to set.
-/// @param[in] callback The new callback, or null to remove the currently set
-/// callback.
-///
-/// @callback_param `window` the window whose content scale changed.
-/// @callback_param `xscale` the new x-axis content scale of the window.
-/// @callback_param `yscale` the new y-axis content scale of the window.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_scale, glfw.Window.getContentScale
-pub inline fn setContentScaleCallback(self: Window, comptime callback: ?fn (window: Window, xscale: f32, yscale: f32) void) void {
- internal_debug.assertInitialized();
-
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn windowScaleCallbackWrapper(handle: ?*c.GLFWwindow, xscale: f32, yscale: f32) callconv(.c) void {
- @call(.always_inline, user_callback, .{
- from(handle.?),
- xscale,
- yscale,
- });
- }
- };
-
- if (c.glfwSetWindowContentScaleCallback(self.handle, CWrapper.windowScaleCallbackWrapper) != null) return;
- } else {
- if (c.glfwSetWindowContentScaleCallback(self.handle, null) != null) return;
- }
-}
-
-pub const InputMode = enum(c_int) {
- cursor = c.GLFW_CURSOR,
- sticky_keys = c.GLFW_STICKY_KEYS,
- sticky_mouse_buttons = c.GLFW_STICKY_MOUSE_BUTTONS,
- lock_key_mods = c.GLFW_LOCK_KEY_MODS,
- raw_mouse_motion = c.GLFW_RAW_MOUSE_MOTION,
-};
-
-/// A cursor input mode to be supplied to `glfw.Window.setInputModeCursor`
-pub const InputModeCursor = enum(c_int) {
- /// Makes the cursor visible and behaving normally.
- normal = c.GLFW_CURSOR_NORMAL,
-
- /// Makes the cursor invisible when it is over the content area of the window but does not
- /// restrict it from leaving.
- hidden = c.GLFW_CURSOR_HIDDEN,
-
- /// Hides and grabs the cursor, providing virtual and unlimited cursor movement. This is useful
- /// for implementing for example 3D camera controls.
- disabled = c.GLFW_CURSOR_DISABLED,
-
- /// Makes the cursor visible but confines it to the content area of the window.
- captured = c.GLFW_CURSOR_CAPTURED,
-};
-
-/// Sets the input mode of the cursor, whether it should behave normally, be hidden, or grabbed.
-pub inline fn setInputModeCursor(self: Window, value: InputModeCursor) void {
- return self.setInputMode(InputMode.cursor, value);
-}
-
-/// Gets the current input mode of the cursor.
-pub inline fn getInputModeCursor(self: Window) InputModeCursor {
- return @as(InputModeCursor, @enumFromInt(self.getInputMode(InputMode.cursor)));
-}
-
-/// Sets the input mode of sticky keys, if enabled a key press will ensure that `glfw.Window.getKey`
-/// return `.press` the next time it is called even if the key had been released before the call.
-///
-/// This is useful when you are only interested in whether keys have been pressed but not when or
-/// in which order.
-pub inline fn setInputModeStickyKeys(self: Window, enabled: bool) void {
- return self.setInputMode(InputMode.sticky_keys, enabled);
-}
-
-/// Tells if the sticky keys input mode is enabled.
-pub inline fn getInputModeStickyKeys(self: Window) bool {
- return self.getInputMode(InputMode.sticky_keys) == 1;
-}
-
-/// Sets the input mode of sticky mouse buttons, if enabled a mouse button press will ensure that
-/// `glfw.Window.getMouseButton` return `.press` the next time it is called even if the button had
-/// been released before the call.
-///
-/// This is useful when you are only interested in whether buttons have been pressed but not when
-/// or in which order.
-pub inline fn setInputModeStickyMouseButtons(self: Window, enabled: bool) void {
- return self.setInputMode(InputMode.sticky_mouse_buttons, enabled);
-}
-
-/// Tells if the sticky mouse buttons input mode is enabled.
-pub inline fn getInputModeStickyMouseButtons(self: Window) bool {
- return self.getInputMode(InputMode.sticky_mouse_buttons) == 1;
-}
-
-/// Sets the input mode of locking key modifiers, if enabled callbacks that receive modifier bits
-/// will also have the glfw.mod.caps_lock bit set when the event was generated with Caps Lock on,
-/// and the glfw.mod.num_lock bit when Num Lock was on.
-pub inline fn setInputModeLockKeyMods(self: Window, enabled: bool) void {
- return self.setInputMode(InputMode.lock_key_mods, enabled);
-}
-
-/// Tells if the locking key modifiers input mode is enabled.
-pub inline fn getInputModeLockKeyMods(self: Window) bool {
- return self.getInputMode(InputMode.lock_key_mods) == 1;
-}
-
-/// Sets whether the raw mouse motion input mode is enabled, if enabled unscaled and unaccelerated
-/// mouse motion events will be sent, otherwise standard mouse motion events respecting the user's
-/// OS settings will be sent.
-///
-/// If raw motion is not supported, attempting to set this will emit glfw.ErrorCode.FeatureUnavailable.
-/// Call glfw.rawMouseMotionSupported to check for support.
-pub inline fn setInputModeRawMouseMotion(self: Window, enabled: bool) void {
- return self.setInputMode(InputMode.raw_mouse_motion, enabled);
-}
-
-/// Tells if the raw mouse motion input mode is enabled.
-pub inline fn getInputModeRawMouseMotion(self: Window) bool {
- return self.getInputMode(InputMode.raw_mouse_motion) == 1;
-}
-
-/// Returns the value of an input option for the specified window.
-///
-/// Consider using one of the following variants instead, if applicable, as they'll give you a
-/// typed return value:
-///
-/// * `glfw.Window.getInputModeCursor`
-/// * `glfw.Window.getInputModeStickyKeys`
-/// * `glfw.Window.getInputModeStickyMouseButtons`
-/// * `glfw.Window.getInputModeLockKeyMods`
-/// * `glfw.Window.getInputModeRawMouseMotion`
-///
-/// This function returns the value of an input option for the specified window. The mode must be
-/// one of the `glfw.Window.InputMode` enumerations.
-///
-/// Boolean values, such as for `glfw.Window.InputMode.raw_mouse_motion`, are returned as integers.
-/// You may convert to a boolean using `== 1`.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: glfw.Window.setInputMode
-pub inline fn getInputMode(self: Window, mode: InputMode) i32 {
- internal_debug.assertInitialized();
- const value = c.glfwGetInputMode(self.handle, @intFromEnum(mode));
- return @as(i32, @intCast(value));
-}
-
-/// Sets an input option for the specified window.
-///
-/// Consider using one of the following variants instead, if applicable, as they'll guide you to
-/// the right input value via enumerations:
-///
-/// * `glfw.Window.setInputModeCursor`
-/// * `glfw.Window.setInputModeStickyKeys`
-/// * `glfw.Window.setInputModeStickyMouseButtons`
-/// * `glfw.Window.setInputModeLockKeyMods`
-/// * `glfw.Window.setInputModeRawMouseMotion`
-///
-/// @param[in] mode One of the `glfw.Window.InputMode` enumerations.
-/// @param[in] value The new value of the specified input mode.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: glfw.Window.getInputMode
-pub inline fn setInputMode(self: Window, mode: InputMode, value: anytype) void {
- internal_debug.assertInitialized();
- const T = @TypeOf(value);
- std.debug.assert(switch (mode) {
- .cursor => switch (@import("shims.zig").typeInfo(T)) {
- .@"enum" => T == InputModeCursor,
- .enum_literal => @hasField(InputModeCursor, @tagName(value)),
- else => false,
- },
- .sticky_keys => T == bool,
- .sticky_mouse_buttons => T == bool,
- .lock_key_mods => T == bool,
- .raw_mouse_motion => T == bool,
- });
- const int_value: c_int = switch (@import("shims.zig").typeInfo(T)) {
- .@"enum",
- .enum_literal,
- => @intFromEnum(@as(InputModeCursor, value)),
- else => @intFromBool(value),
- };
- c.glfwSetInputMode(self.handle, @intFromEnum(mode), int_value);
-}
-
-/// Returns the last reported press state of a keyboard key for the specified window.
-///
-/// This function returns the last press state reported for the specified key to the specified
-/// window. The returned state is one of `true` (pressed) or `false` (released).
-///
-/// * `glfw.Action.repeat` is only reported to the key callback.
-///
-/// If the `glfw.sticky_keys` input mode is enabled, this function returns `glfw.Action.press` the
-/// first time you call it for a key that was pressed, even if that key has already been released.
-///
-/// The key functions deal with physical keys, with key tokens (see keys) named after their use on
-/// the standard US keyboard layout. If you want to input text, use the Unicode character callback
-/// instead.
-///
-/// The modifier key bit masks (see mods) are not key tokens and cannot be used with this function.
-///
-/// __Do not use this function__ to implement text input, use glfw.Window.setCharCallback instead.
-///
-/// @param[in] window The desired window.
-/// @param[in] key The desired keyboard key (see keys). `glfw.key.unknown` is not a valid key for
-/// this function.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: input_key
-pub inline fn getKey(self: Window, key: Key) Action {
- internal_debug.assertInitialized();
- const state = c.glfwGetKey(self.handle, @intFromEnum(key));
- return @as(Action, @enumFromInt(state));
-}
-
-/// Returns the last reported state of a mouse button for the specified window.
-///
-/// This function returns whether the specified mouse button is pressed or not.
-///
-/// If the glfw.sticky_mouse_buttons input mode is enabled, this function returns `true` the first
-/// time you call it for a mouse button that was pressed, even if that mouse button has already been
-/// released.
-///
-/// @param[in] button The desired mouse button.
-/// @return One of `true` (if pressed) or `false` (if released)
-///
-/// Possible errors include glfw.ErrorCode.InvalidEnum.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: input_mouse_button
-pub inline fn getMouseButton(self: Window, button: MouseButton) Action {
- internal_debug.assertInitialized();
- const state = c.glfwGetMouseButton(self.handle, @intFromEnum(button));
- return @as(Action, @enumFromInt(state));
-}
-
-pub const CursorPos = struct {
- xpos: f64,
- ypos: f64,
-};
-
-/// Retrieves the position of the cursor relative to the content area of the window.
-///
-/// This function returns the position of the cursor, in screen coordinates, relative to the
-/// upper-left corner of the content area of the specified window.
-///
-/// If the cursor is disabled (with `glfw.cursor_disabled`) then the cursor position is unbounded
-/// and limited only by the minimum and maximum values of a `f64`.
-///
-/// The coordinate can be converted to their integer equivalents with the `floor` function. Casting
-/// directly to an integer type works for positive coordinates, but fails for negative ones.
-///
-/// Any or all of the position arguments may be null. If an error occurs, all non-null position
-/// arguments will be set to zero.
-///
-/// @param[in] window The desired window.
-/// @param[out] xpos Where to store the cursor x-coordinate, relative to the left edge of the
-/// content area, or null.
-/// @param[out] ypos Where to store the cursor y-coordinate, relative to the to top edge of the
-/// content area, or null.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-/// Additionally returns a zero value in the event of an error.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: cursor_pos, glfw.Window.setCursorPos
-pub inline fn getCursorPos(self: Window) CursorPos {
- internal_debug.assertInitialized();
- var pos: CursorPos = undefined;
- c.glfwGetCursorPos(self.handle, &pos.xpos, &pos.ypos);
- return pos;
-}
-
-/// Sets the position of the cursor, relative to the content area of the window.
-///
-/// This function sets the position, in screen coordinates, of the cursor relative to the upper-left
-/// corner of the content area of the specified window. The window must have input focus. If the
-/// window does not have input focus when this function is called, it fails silently.
-///
-/// __Do not use this function__ to implement things like camera controls. GLFW already provides the
-/// `glfw.cursor_disabled` cursor mode that hides the cursor, transparently re-centers it and
-/// provides unconstrained cursor motion. See glfw.Window.setInputMode for more information.
-///
-/// If the cursor mode is `glfw.cursor_disabled` then the cursor position is unconstrained and
-/// limited only by the minimum and maximum values of a `double`.
-///
-/// @param[in] window The desired window.
-/// @param[in] xpos The desired x-coordinate, relative to the left edge of the content area.
-/// @param[in] ypos The desired y-coordinate, relative to the top edge of the content area.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError, glfw.ErrorCode.FeatureUnavailable.
-///
-/// wayland: This function will only work when the cursor mode is `glfw.cursor_disabled`, otherwise
-/// it will do nothing.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: cursor_pos, glfw.Window.getCursorPos
-pub inline fn setCursorPos(self: Window, xpos: f64, ypos: f64) void {
- internal_debug.assertInitialized();
- c.glfwSetCursorPos(self.handle, xpos, ypos);
-}
-
-/// Sets the cursor for the window.
-///
-/// This function sets the cursor image to be used when the cursor is over the content area of the
-/// specified window. The set cursor will only be visible when the cursor mode (see cursor_mode) of
-/// the window is `glfw.Cursor.normal`.
-///
-/// On some platforms, the set cursor may not be visible unless the window also has input focus.
-///
-/// @param[in] cursor The cursor to set, or null to switch back to the default arrow cursor.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: cursor_object
-pub inline fn setCursor(self: Window, cursor: ?Cursor) void {
- internal_debug.assertInitialized();
- c.glfwSetCursor(self.handle, if (cursor) |cs| cs.ptr else null);
-}
-
-/// Sets the key callback.
-///
-/// This function sets the key callback of the specified window, which is called when a key is
-/// pressed, repeated or released.
-///
-/// The key functions deal with physical keys, with layout independent key tokens (see keys) named
-/// after their values in the standard US keyboard layout. If you want to input text, use the
-/// character callback (see glfw.Window.setCharCallback) instead.
-///
-/// When a window loses input focus, it will generate synthetic key release events for all pressed
-/// keys. You can tell these events from user-generated events by the fact that the synthetic ones
-/// are generated after the focus loss event has been processed, i.e. after the window focus
-/// callback (see glfw.Window.setFocusCallback) has been called.
-///
-/// The scancode of a key is specific to that platform or sometimes even to that machine. Scancodes
-/// are intended to allow users to bind keys that don't have a GLFW key token. Such keys have `key`
-/// set to `glfw.key.unknown`, their state is not saved and so it cannot be queried with
-/// glfw.Window.getKey.
-///
-/// Sometimes GLFW needs to generate synthetic key events, in which case the scancode may be zero.
-///
-/// @param[in] window The window whose callback to set.
-/// @param[in] callback The new key callback, or null to remove the currently set callback.
-///
-/// @callback_param[in] window The window that received the event.
-/// @callback_param[in] key The keyboard key (see keys) that was pressed or released.
-/// @callback_param[in] scancode The platform-specific scancode of the key.
-/// @callback_param[in] action `glfw.Action.press`, `glfw.Action.release` or `glfw.Action.repeat`.
-/// Future releases may add more actions.
-/// @callback_param[in] mods Bit field describing which modifier keys (see mods) were held down.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: input_key
-pub inline fn setKeyCallback(self: Window, comptime callback: ?fn (window: Window, key: Key, scancode: i32, action: Action, mods: Mods) void) void {
- internal_debug.assertInitialized();
-
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn keyCallbackWrapper(handle: ?*c.GLFWwindow, key: c_int, scancode: c_int, action: c_int, mods: c_int) callconv(.c) void {
- @call(.always_inline, user_callback, .{
- from(handle.?),
- @as(Key, @enumFromInt(key)),
- @as(i32, @intCast(scancode)),
- @as(Action, @enumFromInt(action)),
- Mods.fromInt(mods),
- });
- }
- };
-
- if (c.glfwSetKeyCallback(self.handle, CWrapper.keyCallbackWrapper) != null) return;
- } else {
- if (c.glfwSetKeyCallback(self.handle, null) != null) return;
- }
-}
-
-/// Sets the Unicode character callback.
-///
-/// This function sets the character callback of the specified window, which is called when a
-/// Unicode character is input.
-///
-/// The character callback is intended for Unicode text input. As it deals with characters, it is
-/// keyboard layout dependent, whereas the key callback (see glfw.Window.setKeyCallback) is not.
-/// Characters do not map 1:1 to physical keys, as a key may produce zero, one or more characters.
-/// If you want to know whether a specific physical key was pressed or released, see the key
-/// callback instead.
-///
-/// The character callback behaves as system text input normally does and will not be called if
-/// modifier keys are held down that would prevent normal text input on that platform, for example a
-/// Super (Command) key on macOS or Alt key on Windows.
-///
-/// @param[in] window The window whose callback to set.
-/// @param[in] callback The new callback, or null to remove the currently set callback.
-///
-/// @callback_param[in] window The window that received the event.
-/// @callback_param[in] codepoint The Unicode code point of the character.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: input_char
-pub inline fn setCharCallback(self: Window, comptime callback: ?fn (window: Window, codepoint: u21) void) void {
- internal_debug.assertInitialized();
-
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn charCallbackWrapper(handle: ?*c.GLFWwindow, codepoint: c_uint) callconv(.c) void {
- @call(.always_inline, user_callback, .{
- from(handle.?),
- @as(u21, @intCast(codepoint)),
- });
- }
- };
-
- if (c.glfwSetCharCallback(self.handle, CWrapper.charCallbackWrapper) != null) return;
- } else {
- if (c.glfwSetCharCallback(self.handle, null) != null) return;
- }
-}
-
-/// Sets the mouse button callback.
-///
-/// This function sets the mouse button callback of the specified window, which is called when a
-/// mouse button is pressed or released.
-///
-/// When a window loses input focus, it will generate synthetic mouse button release events for all
-/// pressed mouse buttons. You can tell these events from user-generated events by the fact that the
-/// synthetic ones are generated after the focus loss event has been processed, i.e. after the
-/// window focus callback (see glfw.Window.setFocusCallback) has been called.
-///
-/// @param[in] window The window whose callback to set.
-/// @param[in] callback The new callback, or null to remove the currently set callback.
-///
-/// @callback_param[in] window The window that received the event.
-/// @callback_param[in] button The mouse button that was pressed or released.
-/// @callback_param[in] action One of `glfw.Action.press` or `glfw.Action.release`. Future releases
-/// may add more actions.
-/// @callback_param[in] mods Bit field describing which modifier keys (see mods) were held down.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: input_mouse_button
-pub inline fn setMouseButtonCallback(self: Window, comptime callback: ?fn (window: Window, button: MouseButton, action: Action, mods: Mods) void) void {
- internal_debug.assertInitialized();
-
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn mouseButtonCallbackWrapper(handle: ?*c.GLFWwindow, button: c_int, action: c_int, mods: c_int) callconv(.c) void {
- @call(.always_inline, user_callback, .{
- from(handle.?),
- @as(MouseButton, @enumFromInt(button)),
- @as(Action, @enumFromInt(action)),
- Mods.fromInt(mods),
- });
- }
- };
-
- if (c.glfwSetMouseButtonCallback(self.handle, CWrapper.mouseButtonCallbackWrapper) != null) return;
- } else {
- if (c.glfwSetMouseButtonCallback(self.handle, null) != null) return;
- }
-}
-
-/// Sets the cursor position callback.
-///
-/// This function sets the cursor position callback of the specified window, which is called when
-/// the cursor is moved. The callback is provided with the position, in screen coordinates, relative
-/// to the upper-left corner of the content area of the window.
-///
-/// @param[in] callback The new callback, or null to remove the currently set callback.
-///
-/// @callback_param[in] window The window that received the event.
-/// @callback_param[in] xpos The new cursor x-coordinate, relative to the left edge of the content
-/// area.
-/// callback_@param[in] ypos The new cursor y-coordinate, relative to the top edge of the content
-/// area.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: cursor_pos
-pub inline fn setCursorPosCallback(self: Window, comptime callback: ?fn (window: Window, xpos: f64, ypos: f64) void) void {
- internal_debug.assertInitialized();
-
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn cursorPosCallbackWrapper(handle: ?*c.GLFWwindow, xpos: f64, ypos: f64) callconv(.c) void {
- @call(.always_inline, user_callback, .{
- from(handle.?),
- xpos,
- ypos,
- });
- }
- };
-
- if (c.glfwSetCursorPosCallback(self.handle, CWrapper.cursorPosCallbackWrapper) != null) return;
- } else {
- if (c.glfwSetCursorPosCallback(self.handle, null) != null) return;
- }
-}
-
-/// Sets the cursor enter/leave callback.
-///
-/// This function sets the cursor boundary crossing callback of the specified window, which is
-/// called when the cursor enters or leaves the content area of the window.
-///
-/// @param[in] callback The new callback, or null to remove the currently set callback.
-///
-/// @callback_param[in] window The window that received the event.
-/// @callback_param[in] entered `true` if the cursor entered the window's content area, or `false`
-/// if it left it.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: cursor_enter
-pub inline fn setCursorEnterCallback(self: Window, comptime callback: ?fn (window: Window, entered: bool) void) void {
- internal_debug.assertInitialized();
-
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn cursorEnterCallbackWrapper(handle: ?*c.GLFWwindow, entered: c_int) callconv(.c) void {
- @call(.always_inline, user_callback, .{
- from(handle.?),
- entered == c.GLFW_TRUE,
- });
- }
- };
-
- if (c.glfwSetCursorEnterCallback(self.handle, CWrapper.cursorEnterCallbackWrapper) != null) return;
- } else {
- if (c.glfwSetCursorEnterCallback(self.handle, null) != null) return;
- }
-}
-
-/// Sets the scroll callback.
-///
-/// This function sets the scroll callback of the specified window, which is called when a scrolling
-/// device is used, such as a mouse wheel or scrolling area of a touchpad.
-///
-/// The scroll callback receives all scrolling input, like that from a mouse wheel or a touchpad
-/// scrolling area.
-///
-/// @param[in] window The window whose callback to set.
-/// @param[in] callback The new scroll callback, or null to remove the currently set callback.
-///
-/// @callback_param[in] window The window that received the event.
-/// @callback_param[in] xoffset The scroll offset along the x-axis.
-/// @callback_param[in] yoffset The scroll offset along the y-axis.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: scrolling
-pub inline fn setScrollCallback(self: Window, comptime callback: ?fn (window: Window, xoffset: f64, yoffset: f64) void) void {
- internal_debug.assertInitialized();
-
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn scrollCallbackWrapper(handle: ?*c.GLFWwindow, xoffset: f64, yoffset: f64) callconv(.c) void {
- @call(.always_inline, user_callback, .{
- from(handle.?),
- xoffset,
- yoffset,
- });
- }
- };
-
- if (c.glfwSetScrollCallback(self.handle, CWrapper.scrollCallbackWrapper) != null) return;
- } else {
- if (c.glfwSetScrollCallback(self.handle, null) != null) return;
- }
-}
-
-/// Sets the path drop callback.
-///
-/// This function sets the path drop callback of the specified window, which is called when one or
-/// more dragged paths are dropped on the window.
-///
-/// Because the path array and its strings may have been generated specifically for that event, they
-/// are not guaranteed to be valid after the callback has returned. If you wish to use them after
-/// the callback returns, you need to make a deep copy.
-///
-/// @param[in] callback The new file drop callback, or null to remove the currently set callback.
-///
-/// @callback_param[in] window The window that received the event.
-/// @callback_param[in] path_count The number of dropped paths.
-/// @callback_param[in] paths The UTF-8 encoded file and/or directory path names.
-///
-/// @callback_pointer_lifetime The path array and its strings are valid until the callback function
-/// returns.
-///
-/// wayland: File drop is currently unimplemented.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: path_drop
-pub inline fn setDropCallback(self: Window, comptime callback: ?fn (window: Window, paths: [][*:0]const u8) void) void {
- internal_debug.assertInitialized();
-
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn dropCallbackWrapper(handle: ?*c.GLFWwindow, path_count: c_int, paths: [*c][*c]const u8) callconv(.c) void {
- @call(.always_inline, user_callback, .{
- from(handle.?),
- @as([*][*:0]const u8, @ptrCast(paths))[0..@as(u32, @intCast(path_count))],
- });
- }
- };
-
- if (c.glfwSetDropCallback(self.handle, CWrapper.dropCallbackWrapper) != null) return;
- } else {
- if (c.glfwSetDropCallback(self.handle, null) != null) return;
- }
-}
-
-/// For testing purposes only; see glfw.Window.Hints and glfw.Window.create for the public API.
-/// Sets the specified window hint to the desired value.
-///
-/// This function sets hints for the next call to glfw.Window.create. The hints, once set, retain
-/// their values until changed by a call to this function or glfw.window.defaultHints, or until the
-/// library is terminated.
-///
-/// This function does not check whether the specified hint values are valid. If you set hints to
-/// invalid values this will instead be reported by the next call to glfw.createWindow.
-///
-/// Some hints are platform specific. These may be set on any platform but they will only affect
-/// their specific platform. Other platforms will ignore them.
-///
-/// Possible errors include glfw.ErrorCode.InvalidEnum.
-///
-/// @pointer_lifetime in the event that value is of a str type, the specified string is copied before this function returns.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: window_hints, glfw.Window.defaultHints
-inline fn hint(h: Hint, value: anytype) void {
- internal_debug.assertInitialized();
- const value_type = @TypeOf(value);
- const value_type_info: @import("shims.zig").std.builtin.Type = @import("shims.zig").typeInfo(value_type);
-
- switch (value_type_info) {
- .int, .comptime_int => {
- c.glfwWindowHint(@intFromEnum(h), @as(c_int, @intCast(value)));
- },
- .bool => {
- const int_value = @intFromBool(value);
- c.glfwWindowHint(@intFromEnum(h), @as(c_int, @intCast(int_value)));
- },
- .@"enum" => {
- const int_value = @intFromEnum(value);
- c.glfwWindowHint(@intFromEnum(h), @as(c_int, @intCast(int_value)));
- },
- .array => |arr_type| {
- if (arr_type.child != u8) {
- @compileError("expected array of u8, got " ++ @typeName(arr_type));
- }
- c.glfwWindowHintString(@intFromEnum(h), &value[0]);
- },
- .pointer => |pointer_info| {
- const pointed_type = @import("shims.zig").typeInfo(pointer_info.child);
- switch (pointed_type) {
- .array => |arr_type| {
- if (arr_type.child != u8) {
- @compileError("expected pointer to array of u8, got " ++ @typeName(arr_type));
- }
- },
- else => @compileError("expected pointer to array, got " ++ @typeName(pointed_type)),
- }
-
- c.glfwWindowHintString(@intFromEnum(h), &value[0]);
- },
- else => {
- @compileError("expected a int, bool, enum, array, or pointer, got " ++ @typeName(value_type));
- },
- }
-}
-
-test "defaultHints" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- defaultHints();
-}
-
-test "hint comptime int" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- hint(.focused, 1);
- defaultHints();
-}
-
-test "hint int" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const focused: i32 = 1;
-
- hint(.focused, focused);
- defaultHints();
-}
-
-test "hint bool" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- hint(.focused, true);
- defaultHints();
-}
-
-test "hint enum(u1)" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const MyEnum = enum(u1) {
- true = 1,
- false = 0,
- };
-
- hint(.focused, MyEnum.true);
- defaultHints();
-}
-
-test "hint enum(i32)" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const MyEnum = enum(i32) {
- true = 1,
- false = 0,
- };
-
- hint(.focused, MyEnum.true);
- defaultHints();
-}
-
-test "hint array str" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const str_arr = [_]u8{ 'm', 'y', 'c', 'l', 'a', 's', 's' };
-
- hint(.x11_class_name, str_arr);
- defaultHints();
-}
-
-test "hint pointer str" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- hint(.x11_class_name, "myclass");
-}
-
-test "createWindow" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-}
-
-test "setShouldClose" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- window.setShouldClose(true);
- defer window.destroy();
-}
-
-test "setTitle" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setTitle("Updated title!");
-}
-
-test "setIcon" {
- const allocator = testing.allocator;
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- // Create an all-red icon image.
- const width: u32 = 48;
- const height: u32 = 48;
- const icon = try Image.init(allocator, width, height, width * height * 4);
- var x: u32 = 0;
- var y: u32 = 0;
- while (y <= height) : (y += 1) {
- while (x <= width) : (x += 1) {
- icon.pixels[(x * y * 4) + 0] = 255; // red
- icon.pixels[(x * y * 4) + 1] = 0; // green
- icon.pixels[(x * y * 4) + 2] = 0; // blue
- icon.pixels[(x * y * 4) + 3] = 255; // alpha
- }
- }
- try window.setIcon(allocator, &[_]Image{icon});
-
- icon.deinit(allocator); // glfw copies it.
-}
-
-test "getPos" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.getPos();
-}
-
-test "setPos" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.setPos(.{ .x = 0, .y = 0 });
-}
-
-test "getSize" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.getSize();
-}
-
-test "setSize" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.setSize(.{ .width = 640, .height = 480 });
-}
-
-test "setSizeLimits" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setSizeLimits(
- .{ .width = 720, .height = 480 },
- .{ .width = 1080, .height = 1920 },
- );
-}
-
-test "setAspectRatio" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setAspectRatio(4, 3);
-}
-
-test "getFramebufferSize" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.getFramebufferSize();
-}
-
-test "getFrameSize" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.getFrameSize();
-}
-
-test "getContentScale" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.getContentScale();
-}
-
-test "getOpacity" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.getOpacity();
-}
-
-test "iconify" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.iconify();
-}
-
-test "restore" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.restore();
-}
-
-test "maximize" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.maximize();
-}
-
-test "show" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.show();
-}
-
-test "hide" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.hide();
-}
-
-test "focus" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.focus();
-}
-
-test "requestAttention" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.requestAttention();
-}
-
-test "swapBuffers" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.swapBuffers();
-}
-
-test "getMonitor" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.getMonitor();
-}
-
-test "setMonitor" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setMonitor(null, 10, 10, 640, 480, 60);
-}
-
-test "getAttrib" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.getAttrib(.focused);
-}
-
-test "setAttrib" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setAttrib(.decorated, false);
-}
-
-test "setUserPointer" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- const T = struct { name: []const u8 };
- var my_value = T{ .name = "my window!" };
-
- window.setUserPointer(&my_value);
-}
-
-test "getUserPointer" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- const T = struct { name: []const u8 };
- var my_value = T{ .name = "my window!" };
-
- window.setUserPointer(&my_value);
- const got = window.getUserPointer(T);
- std.debug.assert(&my_value == got);
-}
-
-test "setPosCallback" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setPosCallback((struct {
- fn callback(_window: Window, xpos: i32, ypos: i32) void {
- _ = _window;
- _ = xpos;
- _ = ypos;
- }
- }).callback);
-}
-
-test "setSizeCallback" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setSizeCallback((struct {
- fn callback(_window: Window, width: i32, height: i32) void {
- _ = _window;
- _ = width;
- _ = height;
- }
- }).callback);
-}
-
-test "setCloseCallback" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setCloseCallback((struct {
- fn callback(_window: Window) void {
- _ = _window;
- }
- }).callback);
-}
-
-test "setRefreshCallback" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setRefreshCallback((struct {
- fn callback(_window: Window) void {
- _ = _window;
- }
- }).callback);
-}
-
-test "setFocusCallback" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setFocusCallback((struct {
- fn callback(_window: Window, focused: bool) void {
- _ = _window;
- _ = focused;
- }
- }).callback);
-}
-
-test "setIconifyCallback" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setIconifyCallback((struct {
- fn callback(_window: Window, iconified: bool) void {
- _ = _window;
- _ = iconified;
- }
- }).callback);
-}
-
-test "setMaximizeCallback" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setMaximizeCallback((struct {
- fn callback(_window: Window, maximized: bool) void {
- _ = _window;
- _ = maximized;
- }
- }).callback);
-}
-
-test "setFramebufferSizeCallback" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setFramebufferSizeCallback((struct {
- fn callback(_window: Window, width: u32, height: u32) void {
- _ = _window;
- _ = width;
- _ = height;
- }
- }).callback);
-}
-
-test "setContentScaleCallback" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setContentScaleCallback((struct {
- fn callback(_window: Window, xscale: f32, yscale: f32) void {
- _ = _window;
- _ = xscale;
- _ = yscale;
- }
- }).callback);
-}
-
-test "setDropCallback" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setDropCallback((struct {
- fn callback(_window: Window, paths: [][*:0]const u8) void {
- _ = _window;
- _ = paths;
- }
- }).callback);
-}
-
-test "getInputModeCursor" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.getInputModeCursor();
-}
-
-test "setInputModeCursor" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setInputModeCursor(.hidden);
-}
-
-test "getInputModeStickyKeys" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.getInputModeStickyKeys();
-}
-
-test "setInputModeStickyKeys" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setInputModeStickyKeys(false);
-}
-
-test "getInputModeStickyMouseButtons" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.getInputModeStickyMouseButtons();
-}
-
-test "setInputModeStickyMouseButtons" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setInputModeStickyMouseButtons(false);
-}
-
-test "getInputModeLockKeyMods" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.getInputModeLockKeyMods();
-}
-
-test "setInputModeLockKeyMods" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setInputModeLockKeyMods(false);
-}
-
-test "getInputModeRawMouseMotion" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.getInputModeRawMouseMotion();
-}
-
-test "setInputModeRawMouseMotion" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setInputModeRawMouseMotion(false);
-}
-
-test "getInputMode" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.getInputMode(glfw.Window.InputMode.raw_mouse_motion) == 1;
-}
-
-test "setInputMode" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- // Boolean values.
- window.setInputMode(glfw.Window.InputMode.sticky_mouse_buttons, true);
-
- // Integer values.
- window.setInputMode(glfw.Window.InputMode.cursor, glfw.Window.InputModeCursor.hidden);
-}
-
-test "getKey" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.getKey(glfw.Key.escape);
-}
-
-test "getMouseButton" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.getMouseButton(.left);
-}
-
-test "getCursorPos" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- _ = window.getCursorPos();
-}
-
-test "setCursorPos" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setCursorPos(0, 0);
-}
-
-test "setCursor" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- const cursor = glfw.Cursor.createStandard(.ibeam);
- if (cursor) |cur| {
- window.setCursor(cur);
- defer cur.destroy();
- }
-}
-
-test "setKeyCallback" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setKeyCallback((struct {
- fn callback(_window: Window, key: Key, scancode: i32, action: Action, mods: Mods) void {
- _ = _window;
- _ = key;
- _ = scancode;
- _ = action;
- _ = mods;
- }
- }).callback);
-}
-
-test "setCharCallback" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setCharCallback((struct {
- fn callback(_window: Window, codepoint: u21) void {
- _ = _window;
- _ = codepoint;
- }
- }).callback);
-}
-
-test "setMouseButtonCallback" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setMouseButtonCallback((struct {
- fn callback(_window: Window, button: MouseButton, action: Action, mods: Mods) void {
- _ = _window;
- _ = button;
- _ = action;
- _ = mods;
- }
- }).callback);
-}
-
-test "setCursorPosCallback" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setCursorPosCallback((struct {
- fn callback(_window: Window, xpos: f64, ypos: f64) void {
- _ = _window;
- _ = xpos;
- _ = ypos;
- }
- }).callback);
-}
-
-test "setCursorEnterCallback" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setCursorEnterCallback((struct {
- fn callback(_window: Window, entered: bool) void {
- _ = _window;
- _ = entered;
- }
- }).callback);
-}
-
-test "setScrollCallback" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- window.setScrollCallback((struct {
- fn callback(_window: Window, xoffset: f64, yoffset: f64) void {
- _ = _window;
- _ = xoffset;
- _ = yoffset;
- }
- }).callback);
-}
-
-test "hint-attribute default value parity" {
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- testing_ignore_window_hints_struct = true;
- const window_a = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window_a: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window_a.destroy();
-
- testing_ignore_window_hints_struct = false;
- const window_b = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window_b: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window_b.destroy();
-
- inline for (comptime std.enums.values(Window.Hint)) |hint_tag| {
- if (@hasField(Window.Attrib, @tagName(hint_tag))) {
- const attrib_tag = @field(Window.Attrib, @tagName(hint_tag));
- switch (attrib_tag) {
- .resizable,
- .visible,
- .decorated,
- .auto_iconify,
- .floating,
- .maximized,
- .transparent_framebuffer,
- .focus_on_show,
- .mouse_passthrough,
- .doublebuffer,
- .client_api,
- .context_creation_api,
- .context_version_major,
- .context_version_minor,
- .context_robustness,
- .context_release_behavior,
- .context_no_error, // Note: at the time of writing this, GLFW does not list the default value for this hint in the documentation
- .context_debug,
- .opengl_forward_compat,
- .opengl_profile,
- => {
- const expected = window_a.getAttrib(attrib_tag);
- const actual = window_b.getAttrib(attrib_tag);
-
- testing.expectEqual(expected, actual) catch |err| {
- std.debug.print("On attribute '{}'.\n", .{hint_tag});
- return err;
- };
- },
-
- // This attribute is based on a check for which window is currently in focus,
- // and the default value, as of writing this comment, is 'true', which means
- // that first window_a takes focus, and then window_b takes focus, meaning
- // that we can't actually test for the default value.
- .focused => continue,
-
- .iconified,
- .hovered,
- .context_revision,
- => unreachable,
- }
- }
- // Future: we could consider hint values that can't be retrieved via attributes:
- // center_cursor
- // mouse_passthrough
- // scale_to_monitor
- // red_bits
- // green_bits
- // blue_bits
- // alpha_bits
- // depth_bits
- // stencil_bits
- // accum_red_bits
- // accum_green_bits
- // accum_blue_bits
- // accum_alpha_bits
- // aux_buffers
- // samples
-
- // refresh_rate
- // stereo
- // srgb_capable
- // doublebuffer
-
- // platform specific, and thus not considered:
- // cocoa_retina_framebuffer
- // cocoa_frame_name
- // cocoa_graphics_switching
- }
-}
diff --git a/pkg/glfw/action.zig b/pkg/glfw/action.zig
deleted file mode 100644
index 59314709f..000000000
--- a/pkg/glfw/action.zig
+++ /dev/null
@@ -1,13 +0,0 @@
-const c = @import("c.zig").c;
-
-/// Key and button actions
-pub const Action = enum(c_int) {
- /// The key or mouse button was released.
- release = c.GLFW_RELEASE,
-
- /// The key or mouse button was pressed.
- press = c.GLFW_PRESS,
-
- /// The key was held down until it repeated.
- repeat = c.GLFW_REPEAT,
-};
diff --git a/pkg/glfw/allocator.zig b/pkg/glfw/allocator.zig
deleted file mode 100644
index d6517cf3e..000000000
--- a/pkg/glfw/allocator.zig
+++ /dev/null
@@ -1,143 +0,0 @@
-// TODO: implement custom allocator support
-
-// /*! @brief
-// *
-// * @sa @ref init_allocator
-// * @sa @ref glfwInitAllocator
-// *
-// * @since Added in version 3.4.
-// *
-// * @ingroup init
-// */
-// typedef struct GLFWallocator
-// {
-// GLFWallocatefun allocate;
-// GLFWreallocatefun reallocate;
-// GLFWdeallocatefun deallocate;
-// void* user;
-// } GLFWallocator;
-
-// /*! @brief The function pointer type for memory allocation callbacks.
-// *
-// * This is the function pointer type for memory allocation callbacks. A memory
-// * allocation callback function has the following signature:
-// * @code
-// * void* function_name(size_t size, void* user)
-// * @endcode
-// *
-// * This function must return either a memory block at least `size` bytes long,
-// * or `NULL` if allocation failed. Note that not all parts of GLFW handle allocation
-// * failures gracefully yet.
-// *
-// * This function may be called during @ref glfwInit but before the library is
-// * flagged as initialized, as well as during @ref glfwTerminate after the
-// * library is no longer flagged as initialized.
-// *
-// * Any memory allocated by this function will be deallocated during library
-// * termination or earlier.
-// *
-// * The size will always be greater than zero. Allocations of size zero are filtered out
-// * before reaching the custom allocator.
-// *
-// * @param[in] size The minimum size, in bytes, of the memory block.
-// * @param[in] user The user-defined pointer from the allocator.
-// * @return The address of the newly allocated memory block, or `NULL` if an
-// * error occurred.
-// *
-// * @pointer_lifetime The returned memory block must be valid at least until it
-// * is deallocated.
-// *
-// * @reentrancy This function should not call any GLFW function.
-// *
-// * @thread_safety This function may be called from any thread that calls GLFW functions.
-// *
-// * @sa @ref init_allocator
-// * @sa @ref GLFWallocator
-// *
-// * @since Added in version 3.4.
-// *
-// * @ingroup init
-// */
-// typedef void* (* GLFWallocatefun)(size_t size, void* user);
-
-// /*! @brief The function pointer type for memory reallocation callbacks.
-// *
-// * This is the function pointer type for memory reallocation callbacks.
-// * A memory reallocation callback function has the following signature:
-// * @code
-// * void* function_name(void* block, size_t size, void* user)
-// * @endcode
-// *
-// * This function must return a memory block at least `size` bytes long, or
-// * `NULL` if allocation failed. Note that not all parts of GLFW handle allocation
-// * failures gracefully yet.
-// *
-// * This function may be called during @ref glfwInit but before the library is
-// * flagged as initialized, as well as during @ref glfwTerminate after the
-// * library is no longer flagged as initialized.
-// *
-// * Any memory allocated by this function will be deallocated during library
-// * termination or earlier.
-// *
-// * The block address will never be `NULL` and the size will always be greater than zero.
-// * Reallocations of a block to size zero are converted into deallocations. Reallocations
-// * of `NULL` to a non-zero size are converted into regular allocations.
-// *
-// * @param[in] block The address of the memory block to reallocate.
-// * @param[in] size The new minimum size, in bytes, of the memory block.
-// * @param[in] user The user-defined pointer from the allocator.
-// * @return The address of the newly allocated or resized memory block, or
-// * `NULL` if an error occurred.
-// *
-// * @pointer_lifetime The returned memory block must be valid at least until it
-// * is deallocated.
-// *
-// * @reentrancy This function should not call any GLFW function.
-// *
-// * @thread_safety This function may be called from any thread that calls GLFW functions.
-// *
-// * @sa @ref init_allocator
-// * @sa @ref GLFWallocator
-// *
-// * @since Added in version 3.4.
-// *
-// * @ingroup init
-// */
-// typedef void* (* GLFWreallocatefun)(void* block, size_t size, void* user);
-
-// /*! @brief The function pointer type for memory deallocation callbacks.
-// *
-// * This is the function pointer type for memory deallocation callbacks.
-// * A memory deallocation callback function has the following signature:
-// * @code
-// * void function_name(void* block, void* user)
-// * @endcode
-// *
-// * This function may deallocate the specified memory block. This memory block
-// * will have been allocated with the same allocator.
-// *
-// * This function may be called during @ref glfwInit but before the library is
-// * flagged as initialized, as well as during @ref glfwTerminate after the
-// * library is no longer flagged as initialized.
-// *
-// * The block address will never be `NULL`. Deallocations of `NULL` are filtered out
-// * before reaching the custom allocator.
-// *
-// * @param[in] block The address of the memory block to deallocate.
-// * @param[in] user The user-defined pointer from the allocator.
-// *
-// * @pointer_lifetime The specified memory block will not be accessed by GLFW
-// * after this function is called.
-// *
-// * @reentrancy This function should not call any GLFW function.
-// *
-// * @thread_safety This function may be called from any thread that calls GLFW functions.
-// *
-// * @sa @ref init_allocator
-// * @sa @ref GLFWallocator
-// *
-// * @since Added in version 3.4.
-// *
-// * @ingroup init
-// */
-// typedef void (* GLFWdeallocatefun)(void* block, void* user);
diff --git a/pkg/glfw/build.zig b/pkg/glfw/build.zig
deleted file mode 100644
index 142a558da..000000000
--- a/pkg/glfw/build.zig
+++ /dev/null
@@ -1,271 +0,0 @@
-const std = @import("std");
-const apple_sdk = @import("apple_sdk");
-
-pub fn build(b: *std.Build) !void {
- const target = b.standardTargetOptions(.{});
- const optimize = b.standardOptimizeOption(.{});
-
- const module = b.addModule("glfw", .{
- .root_source_file = b.path("main.zig"),
- .target = target,
- .optimize = optimize,
- });
-
- const lib = try buildLib(b, module, .{
- .target = target,
- .optimize = optimize,
- });
-
- const test_exe: ?*std.Build.Step.Compile = if (target.query.isNative()) exe: {
- const exe = b.addTest(.{
- .name = "test",
- .root_source_file = b.path("main.zig"),
- .target = target,
- .optimize = optimize,
- });
- if (target.result.os.tag.isDarwin()) {
- try apple_sdk.addPaths(b, exe);
- }
-
- const tests_run = b.addRunArtifact(exe);
- const test_step = b.step("test", "Run tests");
- test_step.dependOn(&tests_run.step);
-
- // Uncomment this if we're debugging tests
- b.installArtifact(exe);
-
- break :exe exe;
- } else null;
-
- if (b.systemIntegrationOption("glfw3", .{})) {
- module.linkSystemLibrary("glfw3", dynamic_link_opts);
- if (test_exe) |exe| exe.linkSystemLibrary2("glfw3", dynamic_link_opts);
- } else {
- module.linkLibrary(lib);
- b.installArtifact(lib);
- if (test_exe) |exe| exe.linkLibrary(lib);
- }
-}
-
-fn buildLib(
- b: *std.Build,
- module: *std.Build.Module,
- options: anytype,
-) !*std.Build.Step.Compile {
- const target = options.target;
- const optimize = options.optimize;
-
- const use_x11 = b.option(
- bool,
- "x11",
- "Build with X11. Only useful on Linux",
- ) orelse true;
- const use_wl = b.option(
- bool,
- "wayland",
- "Build with Wayland. Only useful on Linux",
- ) orelse true;
-
- const use_opengl = b.option(
- bool,
- "opengl",
- "Build with OpenGL; deprecated on MacOS",
- ) orelse false;
- const use_gles = b.option(
- bool,
- "gles",
- "Build with GLES; not supported on MacOS",
- ) orelse false;
- const use_metal = b.option(
- bool,
- "metal",
- "Build with Metal; only supported on MacOS",
- ) orelse true;
-
- const lib = b.addStaticLibrary(.{
- .name = "glfw",
- .target = target,
- .optimize = optimize,
- });
- lib.linkLibC();
-
- const upstream = b.lazyDependency("glfw", .{}) orelse return lib;
- lib.addIncludePath(upstream.path("include"));
- module.addIncludePath(upstream.path("include"));
- lib.installHeadersDirectory(upstream.path("include/GLFW"), "GLFW", .{});
-
- switch (target.result.os.tag) {
- .windows => {
- lib.linkSystemLibrary("gdi32");
- lib.linkSystemLibrary("user32");
- lib.linkSystemLibrary("shell32");
-
- if (use_opengl) {
- lib.linkSystemLibrary("opengl32");
- }
-
- if (use_gles) {
- lib.linkSystemLibrary("GLESv3");
- }
-
- const flags = [_][]const u8{"-D_GLFW_WIN32"};
- lib.addCSourceFiles(.{
- .root = upstream.path(""),
- .files = &base_sources,
- .flags = &flags,
- });
- lib.addCSourceFiles(.{
- .root = upstream.path(""),
- .files = &windows_sources,
- .flags = &flags,
- });
- },
-
- .macos => {
- try apple_sdk.addPaths(b, lib);
-
- // Transitive dependencies, explicit linkage of these works around
- // ziglang/zig#17130
- lib.linkFramework("CFNetwork");
- lib.linkFramework("ApplicationServices");
- lib.linkFramework("ColorSync");
- lib.linkFramework("CoreText");
- lib.linkFramework("ImageIO");
-
- // Direct dependencies
- lib.linkSystemLibrary("objc");
- lib.linkFramework("IOKit");
- lib.linkFramework("CoreFoundation");
- lib.linkFramework("AppKit");
- lib.linkFramework("CoreServices");
- lib.linkFramework("CoreGraphics");
- lib.linkFramework("Foundation");
-
- if (use_metal) {
- lib.linkFramework("Metal");
- }
-
- if (use_opengl) {
- lib.linkFramework("OpenGL");
- }
-
- const flags = [_][]const u8{"-D_GLFW_COCOA"};
- lib.addCSourceFiles(.{
- .root = upstream.path(""),
- .files = &base_sources,
- .flags = &flags,
- });
- lib.addCSourceFiles(.{
- .root = upstream.path(""),
- .files = &macos_sources,
- .flags = &flags,
- });
- },
-
- // everything that isn't windows or mac is linux :P
- else => {
- var sources = std.BoundedArray([]const u8, 64).init(0) catch unreachable;
- var flags = std.BoundedArray([]const u8, 16).init(0) catch unreachable;
-
- sources.appendSlice(&base_sources) catch unreachable;
- sources.appendSlice(&linux_sources) catch unreachable;
-
- if (use_x11) {
- lib.linkSystemLibrary2("X11", dynamic_link_opts);
- lib.linkSystemLibrary2("xkbcommon", dynamic_link_opts);
- sources.appendSlice(&linux_x11_sources) catch unreachable;
- flags.append("-D_GLFW_X11") catch unreachable;
- }
-
- if (use_wl) {
- lib.linkSystemLibrary2("wayland-client", dynamic_link_opts);
-
- lib.root_module.addCMacro("WL_MARSHAL_FLAG_DESTROY", "1");
- lib.addIncludePath(b.path("wayland-headers"));
-
- sources.appendSlice(&linux_wl_sources) catch unreachable;
- flags.append("-D_GLFW_WAYLAND") catch unreachable;
- flags.append("-Wno-implicit-function-declaration") catch unreachable;
- }
-
- lib.addCSourceFiles(.{
- .root = upstream.path(""),
- .files = sources.slice(),
- .flags = flags.slice(),
- });
- },
- }
-
- return lib;
-}
-
-// For dynamic linking, we prefer dynamic linking and to search by
-// mode first. Mode first will search all paths for a dynamic library
-// before falling back to static.
-const dynamic_link_opts: std.Build.Module.LinkSystemLibraryOptions = .{
- .preferred_link_mode = .dynamic,
- .search_strategy = .mode_first,
-};
-
-const base_sources = [_][]const u8{
- "src/context.c",
- "src/egl_context.c",
- "src/init.c",
- "src/input.c",
- "src/monitor.c",
- "src/null_init.c",
- "src/null_joystick.c",
- "src/null_monitor.c",
- "src/null_window.c",
- "src/osmesa_context.c",
- "src/platform.c",
- "src/vulkan.c",
- "src/window.c",
-};
-
-const linux_sources = [_][]const u8{
- "src/linux_joystick.c",
- "src/posix_module.c",
- "src/posix_poll.c",
- "src/posix_thread.c",
- "src/posix_time.c",
- "src/xkb_unicode.c",
-};
-
-const linux_wl_sources = [_][]const u8{
- "src/wl_init.c",
- "src/wl_monitor.c",
- "src/wl_window.c",
-};
-
-const linux_x11_sources = [_][]const u8{
- "src/glx_context.c",
- "src/x11_init.c",
- "src/x11_monitor.c",
- "src/x11_window.c",
-};
-
-const windows_sources = [_][]const u8{
- "src/wgl_context.c",
- "src/win32_init.c",
- "src/win32_joystick.c",
- "src/win32_module.c",
- "src/win32_monitor.c",
- "src/win32_thread.c",
- "src/win32_time.c",
- "src/win32_window.c",
-};
-
-const macos_sources = [_][]const u8{
- // C sources
- "src/cocoa_time.c",
- "src/posix_module.c",
- "src/posix_thread.c",
-
- // ObjC sources
- "src/cocoa_init.m",
- "src/cocoa_joystick.m",
- "src/cocoa_monitor.m",
- "src/cocoa_window.m",
- "src/nsgl_context.m",
-};
diff --git a/pkg/glfw/build.zig.zon b/pkg/glfw/build.zig.zon
deleted file mode 100644
index 467f2c327..000000000
--- a/pkg/glfw/build.zig.zon
+++ /dev/null
@@ -1,15 +0,0 @@
-.{
- .name = .glfw,
- .version = "3.4.0",
- .fingerprint = 0x3bbe0a5c667e2c62,
- .paths = .{""},
- .dependencies = .{
- .glfw = .{
- .url = "https://github.com/glfw/glfw/archive/e7ea71be039836da3a98cea55ae5569cb5eb885c.tar.gz",
- .hash = "N-V-__8AAMrJSwAUGb9-vTzkNR-5LXS81MR__ZRVfF3tWgG6",
- .lazy = true,
- },
-
- .apple_sdk = .{ .path = "../apple-sdk" },
- },
-}
diff --git a/pkg/glfw/c.zig b/pkg/glfw/c.zig
deleted file mode 100644
index 58599025b..000000000
--- a/pkg/glfw/c.zig
+++ /dev/null
@@ -1,6 +0,0 @@
-pub const c = @cImport({
- // Must be uncommented for vulkan.zig to work
- // @cDefine("GLFW_INCLUDE_VULKAN", "1");
- @cDefine("GLFW_INCLUDE_NONE", "1");
- @cInclude("GLFW/glfw3.h");
-});
diff --git a/pkg/glfw/clipboard.zig b/pkg/glfw/clipboard.zig
deleted file mode 100644
index a7e2d0e2f..000000000
--- a/pkg/glfw/clipboard.zig
+++ /dev/null
@@ -1,71 +0,0 @@
-const std = @import("std");
-
-const c = @import("c.zig").c;
-
-const internal_debug = @import("internal_debug.zig");
-
-/// Sets the clipboard to the specified string.
-///
-/// This function sets the system clipboard to the specified, UTF-8 encoded string.
-///
-/// @param[in] string A UTF-8 encoded string.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-///
-/// @pointer_lifetime The specified string is copied before this function returns.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: clipboard, glfwGetClipboardString
-pub inline fn setClipboardString(value: [*:0]const u8) void {
- internal_debug.assertInitialized();
- c.glfwSetClipboardString(null, value);
-}
-
-/// Returns the contents of the clipboard as a string.
-///
-/// This function returns the contents of the system clipboard, if it contains or is convertible to
-/// a UTF-8 encoded string. If the clipboard is empty or if its contents cannot be converted,
-/// glfw.ErrorCode.FormatUnavailable is returned.
-///
-/// @return The contents of the clipboard as a UTF-8 encoded string.
-///
-/// Possible errors include glfw.ErrorCode.FormatUnavailable and glfw.ErrorCode.PlatformError.
-/// null is returned in the event of an error.
-///
-/// @pointer_lifetime The returned string is allocated and freed by GLFW. You should not free it
-/// yourself. It is valid until the next call to glfw.getClipboardString or glfw.setClipboardString
-/// or until the library is terminated.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: clipboard, glfwSetClipboardString
-pub inline fn getClipboardString() ?[:0]const u8 {
- internal_debug.assertInitialized();
- if (c.glfwGetClipboardString(null)) |c_str| return std.mem.span(@as([*:0]const u8, @ptrCast(c_str)));
- return null;
-}
-
-test "setClipboardString" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- glfw.setClipboardString("hello mach");
-}
-
-test "getClipboardString" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- _ = glfw.getClipboardString();
-}
diff --git a/pkg/glfw/errors.zig b/pkg/glfw/errors.zig
deleted file mode 100644
index b9721fd05..000000000
--- a/pkg/glfw/errors.zig
+++ /dev/null
@@ -1,338 +0,0 @@
-//! Errors
-
-const testing = @import("std").testing;
-const mem = @import("std").mem;
-const c = @import("c.zig").c;
-
-/// Errors that GLFW can produce.
-pub const ErrorCode = error{
- /// GLFW has not been initialized.
- ///
- /// This occurs if a GLFW function was called that must not be called unless the library is
- /// initialized.
- NotInitialized,
-
- /// No context is current for this thread.
- ///
- /// This occurs if a GLFW function was called that needs and operates on the current OpenGL or
- /// OpenGL ES context but no context is current on the calling thread. One such function is
- /// glfw.SwapInterval.
- NoCurrentContext,
-
- /// One of the arguments to the function was an invalid enum value.
- ///
- /// One of the arguments to the function was an invalid enum value, for example requesting
- /// glfw.red_bits with glfw.getWindowAttrib.
- InvalidEnum,
-
- /// One of the arguments to the function was an invalid value.
- ///
- /// One of the arguments to the function was an invalid value, for example requesting a
- /// non-existent OpenGL or OpenGL ES version like 2.7.
- ///
- /// Requesting a valid but unavailable OpenGL or OpenGL ES version will instead result in a
- /// glfw.ErrorCode.VersionUnavailable error.
- InvalidValue,
-
- /// A memory allocation failed.
- OutOfMemory,
-
- /// GLFW could not find support for the requested API on the system.
- ///
- /// The installed graphics driver does not support the requested API, or does not support it
- /// via the chosen context creation API. Below are a few examples.
- ///
- /// Some pre-installed Windows graphics drivers do not support OpenGL. AMD only supports
- /// OpenGL ES via EGL, while Nvidia and Intel only support it via a WGL or GLX extension. macOS
- /// does not provide OpenGL ES at all. The Mesa EGL, OpenGL and OpenGL ES libraries do not
- /// interface with the Nvidia binary driver. Older graphics drivers do not support Vulkan.
- APIUnavailable,
-
- /// The requested OpenGL or OpenGL ES version (including any requested context or framebuffer
- /// hints) is not available on this machine.
- ///
- /// The machine does not support your requirements. If your application is sufficiently
- /// flexible, downgrade your requirements and try again. Otherwise, inform the user that their
- /// machine does not match your requirements.
- ///
- /// Future invalid OpenGL and OpenGL ES versions, for example OpenGL 4.8 if 5.0 comes out
- /// before the 4.x series gets that far, also fail with this error and not glfw.ErrorCode.InvalidValue,
- /// because GLFW cannot know what future versions will exist.
- VersionUnavailable,
-
- /// A platform-specific error occurred that does not match any of the more specific categories.
- ///
- /// A bug or configuration error in GLFW, the underlying operating system or its drivers, or a
- /// lack of required resources. Report the issue to our [issue tracker](https://github.com/glfw/glfw/issues).
- PlatformError,
-
- /// The requested format is not supported or available.
- ///
- /// If emitted during window creation, the requested pixel format is not supported.
- ///
- /// If emitted when querying the clipboard, the contents of the clipboard could not be
- /// converted to the requested format.
- ///
- /// If emitted during window creation, one or more hard constraints did not match any of the
- /// available pixel formats. If your application is sufficiently flexible, downgrade your
- /// requirements and try again. Otherwise, inform the user that their machine does not match
- /// your requirements.
- ///
- /// If emitted when querying the clipboard, ignore the error or report it to the user, as
- /// appropriate.
- FormatUnavailable,
-
- /// The specified window does not have an OpenGL or OpenGL ES context.
- ///
- /// A window that does not have an OpenGL or OpenGL ES context was passed to a function that
- /// requires it to have one.
- NoWindowContext,
-
- /// The specified cursor shape is not available.
- ///
- /// The specified standard cursor shape is not available, either because the
- /// current platform cursor theme does not provide it or because it is not
- /// available on the platform.
- ///
- /// analysis: Platform or system settings limitation. Pick another standard cursor shape or
- /// create a custom cursor.
- CursorUnavailable,
-
- /// The requested feature is not provided by the platform.
- ///
- /// The requested feature is not provided by the platform, so GLFW is unable to
- /// implement it. The documentation for each function notes if it could emit
- /// this error.
- ///
- /// analysis: Platform or platform version limitation. The error can be ignored
- /// unless the feature is critical to the application.
- ///
- /// A function call that emits this error has no effect other than the error and
- /// updating any existing out parameters.
- ///
- FeatureUnavailable,
-
- /// The requested feature is not implemented for the platform.
- ///
- /// The requested feature has not yet been implemented in GLFW for this platform.
- ///
- /// analysis: An incomplete implementation of GLFW for this platform, hopefully
- /// fixed in a future release. The error can be ignored unless the feature is
- /// critical to the application.
- ///
- /// A function call that emits this error has no effect other than the error and
- /// updating any existing out parameters.
- ///
- FeatureUnimplemented,
-
- /// Platform unavailable or no matching platform was found.
- ///
- /// If emitted during initialization, no matching platform was found. If glfw.InitHint.platform
- /// is set to `.any_platform`, GLFW could not detect any of the platforms supported by this
- /// library binary, except for the Null platform. If set to a specific platform, it is either
- /// not supported by this library binary or GLFW was not able to detect it.
- ///
- /// If emitted by a native access function, GLFW was initialized for a different platform
- /// than the function is for.
- ///
- /// analysis: Failure to detect any platform usually only happens on non-macOS Unix
- /// systems, either when no window system is running or the program was run from
- /// a terminal that does not have the necessary environment variables. Fall back to
- /// a different platform if possible or notify the user that no usable platform was
- /// detected.
- ///
- /// Failure to detect a specific platform may have the same cause as above or be because
- /// support for that platform was not compiled in. Call glfw.platformSupported to
- /// check whether a specific platform is supported by a library binary.
- ///
- PlatformUnavailable,
-};
-
-/// An error produced by GLFW and the description associated with it.
-pub const Error = struct {
- error_code: ErrorCode,
- description: [:0]const u8,
-};
-
-fn convertError(e: c_int) ErrorCode!void {
- return switch (e) {
- c.GLFW_NO_ERROR => {},
- c.GLFW_NOT_INITIALIZED => ErrorCode.NotInitialized,
- c.GLFW_NO_CURRENT_CONTEXT => ErrorCode.NoCurrentContext,
- c.GLFW_INVALID_ENUM => ErrorCode.InvalidEnum,
- c.GLFW_INVALID_VALUE => ErrorCode.InvalidValue,
- c.GLFW_OUT_OF_MEMORY => ErrorCode.OutOfMemory,
- c.GLFW_API_UNAVAILABLE => ErrorCode.APIUnavailable,
- c.GLFW_VERSION_UNAVAILABLE => ErrorCode.VersionUnavailable,
- c.GLFW_PLATFORM_ERROR => ErrorCode.PlatformError,
- c.GLFW_FORMAT_UNAVAILABLE => ErrorCode.FormatUnavailable,
- c.GLFW_NO_WINDOW_CONTEXT => ErrorCode.NoWindowContext,
- c.GLFW_CURSOR_UNAVAILABLE => ErrorCode.CursorUnavailable,
- c.GLFW_FEATURE_UNAVAILABLE => ErrorCode.FeatureUnavailable,
- c.GLFW_FEATURE_UNIMPLEMENTED => ErrorCode.FeatureUnimplemented,
- c.GLFW_PLATFORM_UNAVAILABLE => ErrorCode.PlatformUnavailable,
- else => unreachable,
- };
-}
-
-/// Clears the last error and the error description pointer for the calling thread. Does nothing if
-/// no error has occurred since the last call.
-///
-/// @remark This function may be called before @ref glfwInit.
-///
-/// @thread_safety This function may be called from any thread.
-pub inline fn clearError() void {
- _ = c.glfwGetError(null);
-}
-
-/// Returns and clears the last error for the calling thread.
-///
-/// This function returns and clears the error code of the last error that occurred on the calling
-/// thread, along with a UTF-8 encoded human-readable description of it. If no error has occurred
-/// since the last call, it returns GLFW_NO_ERROR (zero) and the description pointer is set to
-/// `NULL`.
-///
-/// @pointer_lifetime The returned string is allocated and freed by GLFW. You should not free it
-/// yourself. It is guaranteed to be valid only until the next error occurs or the library is
-/// terminated.
-///
-/// @remark This function may be called before @ref glfwInit.
-///
-/// @thread_safety This function may be called from any thread.
-pub inline fn getError() ?Error {
- var desc: [*c]const u8 = null;
- convertError(c.glfwGetError(&desc)) catch |error_code| {
- return .{
- .error_code = error_code,
- .description = mem.sliceTo(desc, 0),
- };
- };
- return null;
-}
-
-pub inline fn mustGetError() Error {
- return getError() orelse {
- @panic("glfw: mustGetError called but no error is present");
- };
-}
-
-/// Returns and clears the last error for the calling thread.
-///
-/// This function returns and clears the error code of the last error that occurred on the calling
-/// thread. If no error has occurred since the last call, it returns GLFW_NO_ERROR (zero).
-///
-/// @return The last error code for the calling thread, or @ref GLFW_NO_ERROR (zero).
-///
-/// @remark This function may be called before @ref glfwInit.
-///
-/// @thread_safety This function may be called from any thread.
-pub inline fn getErrorCode() ErrorCode!void {
- return convertError(c.glfwGetError(null));
-}
-
-/// Returns and clears the last error code for the calling thread. If no error is present, this
-/// function panics.
-pub inline fn mustGetErrorCode() ErrorCode {
- try getErrorCode();
- @panic("glfw: mustGetErrorCode called but no error is present");
-}
-
-/// Returns and clears the last error description for the calling thread.
-///
-/// This function returns a UTF-8 encoded human-readable description of the last error that occured
-/// on the calling thread. If no error has occurred since the last call, it returns null.
-///
-/// @pointer_lifetime The returned string is allocated and freed by GLFW. You should not free it
-/// yourself. It is guaranteed to be valid only until the next error occurs or the library is
-/// terminated.
-///
-/// @remark This function may be called before @ref glfwInit.
-///
-/// @thread_safety This function may be called from any thread.
-pub inline fn getErrorString() ?[:0]const u8 {
- var desc: [*c]const u8 = null;
- const error_code = c.glfwGetError(&desc);
- if (error_code != c.GLFW_NO_ERROR) {
- return mem.sliceTo(desc, 0);
- }
- return null;
-}
-
-/// Returns and clears the last error description for the calling thread. If no error is present,
-/// this function panics.
-pub inline fn mustGetErrorString() [:0]const u8 {
- return getErrorString() orelse {
- @panic("glfw: mustGetErrorString called but no error is present");
- };
-}
-
-/// Sets the error callback.
-///
-/// This function sets the error callback, which is called with an error code
-/// and a human-readable description each time a GLFW error occurs.
-///
-/// The error code is set before the callback is called. Calling @ref
-/// glfwGetError from the error callback will return the same value as the error
-/// code argument.
-///
-/// The error callback is called on the thread where the error occurred. If you
-/// are using GLFW from multiple threads, your error callback needs to be
-/// written accordingly.
-///
-/// Because the description string may have been generated specifically for that
-/// error, it is not guaranteed to be valid after the callback has returned. If
-/// you wish to use it after the callback returns, you need to make a copy.
-///
-/// Once set, the error callback remains set even after the library has been
-/// terminated.
-///
-/// @param[in] callback The new callback, or `NULL` to remove the currently set
-/// callback.
-///
-/// @callback_param `error_code` An error code. Future releases may add more error codes.
-/// @callback_param `description` A UTF-8 encoded string describing the error.
-///
-/// @errors None.
-///
-/// @remark This function may be called before @ref glfwInit.
-///
-/// @thread_safety This function must only be called from the main thread.
-pub fn setErrorCallback(comptime callback: ?fn (error_code: ErrorCode, description: [:0]const u8) void) void {
- if (callback) |user_callback| {
- const CWrapper = struct {
- pub fn errorCallbackWrapper(err_int: c_int, c_description: [*c]const u8) callconv(.c) void {
- convertError(err_int) catch |error_code| {
- user_callback(error_code, mem.sliceTo(c_description, 0));
- };
- }
- };
-
- _ = c.glfwSetErrorCallback(CWrapper.errorCallbackWrapper);
- return;
- }
-
- _ = c.glfwSetErrorCallback(null);
-}
-
-test "set error callback" {
- const TestStruct = struct {
- pub fn callback(_: ErrorCode, _: [:0]const u8) void {}
- };
- setErrorCallback(TestStruct.callback);
-}
-
-test "error string" {
- try testing.expect(getErrorString() == null);
-}
-
-test "error code" {
- try getErrorCode();
-}
-
-test "error code and string" {
- try testing.expect(getError() == null);
-}
-
-test "clear error" {
- clearError();
-}
diff --git a/pkg/glfw/gamepad_axis.zig b/pkg/glfw/gamepad_axis.zig
deleted file mode 100644
index 97fdf3748..000000000
--- a/pkg/glfw/gamepad_axis.zig
+++ /dev/null
@@ -1,16 +0,0 @@
-const c = @import("c.zig").c;
-
-/// Gamepad axes.
-///
-/// See glfw.getGamepadState for how these are used.
-pub const GamepadAxis = enum(c_int) {
- left_x = c.GLFW_GAMEPAD_AXIS_LEFT_X,
- left_y = c.GLFW_GAMEPAD_AXIS_LEFT_Y,
- right_x = c.GLFW_GAMEPAD_AXIS_RIGHT_X,
- right_y = c.GLFW_GAMEPAD_AXIS_RIGHT_Y,
- left_trigger = c.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER,
- right_trigger = c.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER,
-};
-
-/// Not in the GamepadAxis enumeration as it is a duplicate value which is forbidden.
-pub const last = GamepadAxis.right_trigger;
diff --git a/pkg/glfw/gamepad_button.zig b/pkg/glfw/gamepad_button.zig
deleted file mode 100644
index ac47ebea0..000000000
--- a/pkg/glfw/gamepad_button.zig
+++ /dev/null
@@ -1,37 +0,0 @@
-const c = @import("c.zig").c;
-
-/// Gamepad buttons.
-///
-/// See glfw.getGamepadState for how these are used.
-pub const GamepadButton = enum(c_int) {
- a = c.GLFW_GAMEPAD_BUTTON_A,
- b = c.GLFW_GAMEPAD_BUTTON_B,
- x = c.GLFW_GAMEPAD_BUTTON_X,
- y = c.GLFW_GAMEPAD_BUTTON_Y,
- left_bumper = c.GLFW_GAMEPAD_BUTTON_LEFT_BUMPER,
- right_bumper = c.GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER,
- back = c.GLFW_GAMEPAD_BUTTON_BACK,
- start = c.GLFW_GAMEPAD_BUTTON_START,
- guide = c.GLFW_GAMEPAD_BUTTON_GUIDE,
- left_thumb = c.GLFW_GAMEPAD_BUTTON_LEFT_THUMB,
- right_thumb = c.GLFW_GAMEPAD_BUTTON_RIGHT_THUMB,
- dpad_up = c.GLFW_GAMEPAD_BUTTON_DPAD_UP,
- dpad_right = c.GLFW_GAMEPAD_BUTTON_DPAD_RIGHT,
- dpad_down = c.GLFW_GAMEPAD_BUTTON_DPAD_DOWN,
- dpad_left = c.GLFW_GAMEPAD_BUTTON_DPAD_LEFT,
-};
-
-/// Not in the GamepadAxis enumeration as it is a duplicate value which is forbidden.
-pub const last = GamepadButton.dpad_left;
-
-/// Not in the GamepadAxis enumeration as it is a duplicate value which is forbidden.
-pub const cross = GamepadButton.a;
-
-/// Not in the GamepadAxis enumeration as it is a duplicate value which is forbidden.
-pub const circle = GamepadButton.b;
-
-/// Not in the GamepadAxis enumeration as it is a duplicate value which is forbidden.
-pub const square = GamepadButton.x;
-
-/// Not in the GamepadAxis enumeration as it is a duplicate value which is forbidden.
-pub const triangle = GamepadButton.y;
diff --git a/pkg/glfw/hat.zig b/pkg/glfw/hat.zig
deleted file mode 100644
index ffbb4a1c8..000000000
--- a/pkg/glfw/hat.zig
+++ /dev/null
@@ -1,100 +0,0 @@
-const c = @import("c.zig").c;
-
-// must be in sync with GLFW C constants in hat state group, search for "@defgroup hat_state Joystick hat states"
-/// A bitmask of all Joystick hat states
-///
-/// See glfw.Joystick.getHats for how these are used.
-pub const Hat = packed struct(u8) {
- up: bool = false,
- right: bool = false,
- down: bool = false,
- left: bool = false,
- _padding: u4 = 0,
-
- pub inline fn centered(self: Hat) bool {
- return self.up == false and self.right == false and self.down == false and self.left == false;
- }
-
- inline fn verifyIntType(comptime IntType: type) void {
- comptime {
- switch (@import("shims.zig").typeInfo(IntType)) {
- .int => {},
- else => @compileError("Int was not of int type"),
- }
- }
- }
-
- pub inline fn toInt(self: Hat, comptime IntType: type) IntType {
- verifyIntType(IntType);
- return @as(IntType, @intCast(@as(u8, @bitCast(self))));
- }
-
- pub inline fn fromInt(flags: anytype) Hat {
- verifyIntType(@TypeOf(flags));
- return @as(Hat, @bitCast(@as(u8, @intCast(flags))));
- }
-};
-
-/// Holds all GLFW hat values in their raw form.
-pub const RawHat = struct {
- pub const centered = c.GLFW_HAT_CENTERED;
- pub const up = c.GLFW_HAT_UP;
- pub const right = c.GLFW_HAT_RIGHT;
- pub const down = c.GLFW_HAT_DOWN;
- pub const left = c.GLFW_HAT_LEFT;
-
- pub const right_up = right | up;
- pub const right_down = right | down;
- pub const left_up = left | up;
- pub const left_down = left | down;
-};
-
-test "from int, single" {
- const std = @import("std");
-
- try std.testing.expectEqual(Hat{
- .up = true,
- .right = false,
- .down = false,
- .left = false,
- ._padding = 0,
- }, Hat.fromInt(RawHat.up));
-}
-
-test "from int, multi" {
- const std = @import("std");
-
- try std.testing.expectEqual(Hat{
- .up = true,
- .right = false,
- .down = true,
- .left = true,
- ._padding = 0,
- }, Hat.fromInt(RawHat.up | RawHat.down | RawHat.left));
-}
-
-test "to int, single" {
- const std = @import("std");
-
- var v = Hat{
- .up = true,
- .right = false,
- .down = false,
- .left = false,
- ._padding = 0,
- };
- try std.testing.expectEqual(v.toInt(c_int), RawHat.up);
-}
-
-test "to int, multi" {
- const std = @import("std");
-
- var v = Hat{
- .up = true,
- .right = false,
- .down = true,
- .left = true,
- ._padding = 0,
- };
- try std.testing.expectEqual(v.toInt(c_int), RawHat.up | RawHat.down | RawHat.left);
-}
diff --git a/pkg/glfw/internal_debug.zig b/pkg/glfw/internal_debug.zig
deleted file mode 100644
index 6e0ab4f1e..000000000
--- a/pkg/glfw/internal_debug.zig
+++ /dev/null
@@ -1,14 +0,0 @@
-const std = @import("std");
-const builtin = @import("builtin");
-
-const is_debug = builtin.mode == .Debug;
-var glfw_initialized = if (is_debug) false else @as(void, {});
-pub inline fn toggleInitialized() void {
- if (is_debug) glfw_initialized = !glfw_initialized;
-}
-pub inline fn assertInitialized() void {
- if (is_debug) std.debug.assert(glfw_initialized);
-}
-pub inline fn assumeInitialized() void {
- if (is_debug) glfw_initialized = true;
-}
diff --git a/pkg/glfw/key.zig b/pkg/glfw/key.zig
deleted file mode 100644
index 27b13119c..000000000
--- a/pkg/glfw/key.zig
+++ /dev/null
@@ -1,266 +0,0 @@
-//! Keyboard key IDs.
-//!
-//! See glfw.setKeyCallback for how these are used.
-//!
-//! These key codes are inspired by the _USB HID Usage Tables v1.12_ (p. 53-60), but re-arranged to
-//! map to 7-bit ASCII for printable keys (function keys are put in the 256+ range).
-//!
-//! The naming of the key codes follow these rules:
-//!
-//! - The US keyboard layout is used
-//! - Names of printable alphanumeric characters are used (e.g. "a", "r", "three", etc.)
-//! - For non-alphanumeric characters, Unicode:ish names are used (e.g. "comma", "left_bracket",
-//! etc.). Note that some names do not correspond to the Unicode standard (usually for brevity)
-//! - Keys that lack a clear US mapping are named "world_x"
-//! - For non-printable keys, custom names are used (e.g. "F4", "backspace", etc.)
-
-const std = @import("std");
-
-const cc = @import("c.zig").c;
-
-const internal_debug = @import("internal_debug.zig");
-
-/// enum containing all glfw keys
-pub const Key = enum(c_int) {
- /// The unknown key
- unknown = cc.GLFW_KEY_UNKNOWN,
-
- /// Printable keys
- space = cc.GLFW_KEY_SPACE,
- apostrophe = cc.GLFW_KEY_APOSTROPHE,
- comma = cc.GLFW_KEY_COMMA,
- minus = cc.GLFW_KEY_MINUS,
- period = cc.GLFW_KEY_PERIOD,
- slash = cc.GLFW_KEY_SLASH,
- zero = cc.GLFW_KEY_0,
- one = cc.GLFW_KEY_1,
- two = cc.GLFW_KEY_2,
- three = cc.GLFW_KEY_3,
- four = cc.GLFW_KEY_4,
- five = cc.GLFW_KEY_5,
- six = cc.GLFW_KEY_6,
- seven = cc.GLFW_KEY_7,
- eight = cc.GLFW_KEY_8,
- nine = cc.GLFW_KEY_9,
- semicolon = cc.GLFW_KEY_SEMICOLON,
- equal = cc.GLFW_KEY_EQUAL,
- a = cc.GLFW_KEY_A,
- b = cc.GLFW_KEY_B,
- c = cc.GLFW_KEY_C,
- d = cc.GLFW_KEY_D,
- e = cc.GLFW_KEY_E,
- f = cc.GLFW_KEY_F,
- g = cc.GLFW_KEY_G,
- h = cc.GLFW_KEY_H,
- i = cc.GLFW_KEY_I,
- j = cc.GLFW_KEY_J,
- k = cc.GLFW_KEY_K,
- l = cc.GLFW_KEY_L,
- m = cc.GLFW_KEY_M,
- n = cc.GLFW_KEY_N,
- o = cc.GLFW_KEY_O,
- p = cc.GLFW_KEY_P,
- q = cc.GLFW_KEY_Q,
- r = cc.GLFW_KEY_R,
- s = cc.GLFW_KEY_S,
- t = cc.GLFW_KEY_T,
- u = cc.GLFW_KEY_U,
- v = cc.GLFW_KEY_V,
- w = cc.GLFW_KEY_W,
- x = cc.GLFW_KEY_X,
- y = cc.GLFW_KEY_Y,
- z = cc.GLFW_KEY_Z,
- left_bracket = cc.GLFW_KEY_LEFT_BRACKET,
- backslash = cc.GLFW_KEY_BACKSLASH,
- right_bracket = cc.GLFW_KEY_RIGHT_BRACKET,
- grave_accent = cc.GLFW_KEY_GRAVE_ACCENT,
- world_1 = cc.GLFW_KEY_WORLD_1, // non-US #1
- world_2 = cc.GLFW_KEY_WORLD_2, // non-US #2
-
- // Function keys
- escape = cc.GLFW_KEY_ESCAPE,
- enter = cc.GLFW_KEY_ENTER,
- tab = cc.GLFW_KEY_TAB,
- backspace = cc.GLFW_KEY_BACKSPACE,
- insert = cc.GLFW_KEY_INSERT,
- delete = cc.GLFW_KEY_DELETE,
- right = cc.GLFW_KEY_RIGHT,
- left = cc.GLFW_KEY_LEFT,
- down = cc.GLFW_KEY_DOWN,
- up = cc.GLFW_KEY_UP,
- page_up = cc.GLFW_KEY_PAGE_UP,
- page_down = cc.GLFW_KEY_PAGE_DOWN,
- home = cc.GLFW_KEY_HOME,
- end = cc.GLFW_KEY_END,
- caps_lock = cc.GLFW_KEY_CAPS_LOCK,
- scroll_lock = cc.GLFW_KEY_SCROLL_LOCK,
- num_lock = cc.GLFW_KEY_NUM_LOCK,
- print_screen = cc.GLFW_KEY_PRINT_SCREEN,
- pause = cc.GLFW_KEY_PAUSE,
- F1 = cc.GLFW_KEY_F1,
- F2 = cc.GLFW_KEY_F2,
- F3 = cc.GLFW_KEY_F3,
- F4 = cc.GLFW_KEY_F4,
- F5 = cc.GLFW_KEY_F5,
- F6 = cc.GLFW_KEY_F6,
- F7 = cc.GLFW_KEY_F7,
- F8 = cc.GLFW_KEY_F8,
- F9 = cc.GLFW_KEY_F9,
- F10 = cc.GLFW_KEY_F10,
- F11 = cc.GLFW_KEY_F11,
- F12 = cc.GLFW_KEY_F12,
- F13 = cc.GLFW_KEY_F13,
- F14 = cc.GLFW_KEY_F14,
- F15 = cc.GLFW_KEY_F15,
- F16 = cc.GLFW_KEY_F16,
- F17 = cc.GLFW_KEY_F17,
- F18 = cc.GLFW_KEY_F18,
- F19 = cc.GLFW_KEY_F19,
- F20 = cc.GLFW_KEY_F20,
- F21 = cc.GLFW_KEY_F21,
- F22 = cc.GLFW_KEY_F22,
- F23 = cc.GLFW_KEY_F23,
- F24 = cc.GLFW_KEY_F24,
- F25 = cc.GLFW_KEY_F25,
- kp_0 = cc.GLFW_KEY_KP_0,
- kp_1 = cc.GLFW_KEY_KP_1,
- kp_2 = cc.GLFW_KEY_KP_2,
- kp_3 = cc.GLFW_KEY_KP_3,
- kp_4 = cc.GLFW_KEY_KP_4,
- kp_5 = cc.GLFW_KEY_KP_5,
- kp_6 = cc.GLFW_KEY_KP_6,
- kp_7 = cc.GLFW_KEY_KP_7,
- kp_8 = cc.GLFW_KEY_KP_8,
- kp_9 = cc.GLFW_KEY_KP_9,
- kp_decimal = cc.GLFW_KEY_KP_DECIMAL,
- kp_divide = cc.GLFW_KEY_KP_DIVIDE,
- kp_multiply = cc.GLFW_KEY_KP_MULTIPLY,
- kp_subtract = cc.GLFW_KEY_KP_SUBTRACT,
- kp_add = cc.GLFW_KEY_KP_ADD,
- kp_enter = cc.GLFW_KEY_KP_ENTER,
- kp_equal = cc.GLFW_KEY_KP_EQUAL,
- left_shift = cc.GLFW_KEY_LEFT_SHIFT,
- left_control = cc.GLFW_KEY_LEFT_CONTROL,
- left_alt = cc.GLFW_KEY_LEFT_ALT,
- left_super = cc.GLFW_KEY_LEFT_SUPER,
- right_shift = cc.GLFW_KEY_RIGHT_SHIFT,
- right_control = cc.GLFW_KEY_RIGHT_CONTROL,
- right_alt = cc.GLFW_KEY_RIGHT_ALT,
- right_super = cc.GLFW_KEY_RIGHT_SUPER,
- menu = cc.GLFW_KEY_MENU,
-
- pub inline fn last() Key {
- return @as(Key, @enumFromInt(cc.GLFW_KEY_LAST));
- }
-
- /// Returns the layout-specific name of the specified printable key.
- ///
- /// This function returns the name of the specified printable key, encoded as UTF-8. This is
- /// typically the character that key would produce without any modifier keys, intended for
- /// displaying key bindings to the user. For dead keys, it is typically the diacritic it would add
- /// to a character.
- ///
- /// __Do not use this function__ for text input (see input_char). You will break text input for many
- /// languages even if it happens to work for yours.
- ///
- /// If the key is `glfw.key.unknown`, the scancode is used to identify the key, otherwise the
- /// scancode is ignored. If you specify a non-printable key, or `glfw.key.unknown` and a scancode
- /// that maps to a non-printable key, this function returns null but does not emit an error.
- ///
- /// This behavior allows you to always pass in the arguments in the key callback (see input_key)
- /// without modification.
- ///
- /// The printable keys are:
- ///
- /// - `glfw.Key.apostrophe`
- /// - `glfw.Key.comma`
- /// - `glfw.Key.minus`
- /// - `glfw.Key.period`
- /// - `glfw.Key.slash`
- /// - `glfw.Key.semicolon`
- /// - `glfw.Key.equal`
- /// - `glfw.Key.left_bracket`
- /// - `glfw.Key.right_bracket`
- /// - `glfw.Key.backslash`
- /// - `glfw.Key.world_1`
- /// - `glfw.Key.world_2`
- /// - `glfw.Key.0` to `glfw.key.9`
- /// - `glfw.Key.a` to `glfw.key.z`
- /// - `glfw.Key.kp_0` to `glfw.key.kp_9`
- /// - `glfw.Key.kp_decimal`
- /// - `glfw.Key.kp_divide`
- /// - `glfw.Key.kp_multiply`
- /// - `glfw.Key.kp_subtract`
- /// - `glfw.Key.kp_add`
- /// - `glfw.Key.kp_equal`
- ///
- /// Names for printable keys depend on keyboard layout, while names for non-printable keys are the
- /// same across layouts but depend on the application language and should be localized along with
- /// other user interface text.
- ///
- /// @param[in] key The key to query, or `glfw.key.unknown`.
- /// @param[in] scancode The scancode of the key to query.
- /// @return The UTF-8 encoded, layout-specific name of the key, or null.
- ///
- /// Possible errors include glfw.ErrorCode.PlatformError.
- /// Also returns null in the event of an error.
- ///
- /// The contents of the returned string may change when a keyboard layout change event is received.
- ///
- /// @pointer_lifetime The returned string is allocated and freed by GLFW. You should not free it
- /// yourself. It is valid until the library is terminated.
- ///
- /// @thread_safety This function must only be called from the main thread.
- ///
- /// see also: input_key_name
- pub inline fn getName(self: Key, scancode: i32) ?[:0]const u8 {
- internal_debug.assertInitialized();
- const name_opt = cc.glfwGetKeyName(@intFromEnum(self), @as(c_int, @intCast(scancode)));
- return if (name_opt) |name|
- std.mem.span(@as([*:0]const u8, @ptrCast(name)))
- else
- null;
- }
-
- /// Returns the platform-specific scancode of the specified key.
- ///
- /// This function returns the platform-specific scancode of the specified key.
- ///
- /// If the key is `glfw.key.UNKNOWN` or does not exist on the keyboard this method will return `-1`.
- ///
- /// @param[in] key Any named key (see keys).
- /// @return The platform-specific scancode for the key.
- ///
- /// Possible errors include glfw.ErrorCode.InvalidEnum and glfw.ErrorCode.PlatformError.
- /// Additionally returns -1 in the event of an error.
- ///
- /// @thread_safety This function may be called from any thread.
- pub inline fn getScancode(self: Key) i32 {
- internal_debug.assertInitialized();
- return cc.glfwGetKeyScancode(@intFromEnum(self));
- }
-};
-
-test "getName" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- _ = glfw.Key.a.getName(0);
-}
-
-test "getScancode" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- _ = glfw.Key.a.getScancode();
-}
diff --git a/pkg/glfw/main.zig b/pkg/glfw/main.zig
deleted file mode 100644
index 329f17ed2..000000000
--- a/pkg/glfw/main.zig
+++ /dev/null
@@ -1,586 +0,0 @@
-const std = @import("std");
-const testing = std.testing;
-
-const c = @import("c.zig").c;
-
-const key = @import("key.zig");
-const errors = @import("errors.zig");
-
-/// Possible value for various window hints, etc.
-pub const dont_care = c.GLFW_DONT_CARE;
-
-pub const getError = errors.getError;
-pub const mustGetError = errors.mustGetError;
-pub const getErrorCode = errors.getErrorCode;
-pub const mustGetErrorCode = errors.mustGetErrorCode;
-pub const getErrorString = errors.getErrorString;
-pub const mustGetErrorString = errors.mustGetErrorString;
-pub const setErrorCallback = errors.setErrorCallback;
-pub const clearError = errors.clearError;
-pub const ErrorCode = errors.ErrorCode;
-pub const Error = errors.Error;
-
-pub const Action = @import("action.zig").Action;
-pub const GamepadAxis = @import("gamepad_axis.zig").GamepadAxis;
-pub const GamepadButton = @import("gamepad_button.zig").GamepadButton;
-pub const gamepad_axis = @import("gamepad_axis.zig");
-pub const gamepad_button = @import("gamepad_button.zig");
-pub const GammaRamp = @import("GammaRamp.zig");
-pub const Image = @import("Image.zig");
-pub const Joystick = @import("Joystick.zig");
-pub const Monitor = @import("Monitor.zig");
-pub const mouse_button = @import("mouse_button.zig");
-pub const MouseButton = mouse_button.MouseButton;
-pub const version = @import("version.zig");
-pub const VideoMode = @import("VideoMode.zig");
-pub const Window = @import("Window.zig");
-pub const Cursor = @import("Cursor.zig");
-pub const Native = @import("native.zig").Native;
-pub const BackendOptions = @import("native.zig").BackendOptions;
-pub const Key = key.Key;
-pub const setClipboardString = @import("clipboard.zig").setClipboardString;
-pub const getClipboardString = @import("clipboard.zig").getClipboardString;
-pub const makeContextCurrent = @import("opengl.zig").makeContextCurrent;
-pub const getCurrentContext = @import("opengl.zig").getCurrentContext;
-pub const swapInterval = @import("opengl.zig").swapInterval;
-pub const extensionSupported = @import("opengl.zig").extensionSupported;
-pub const GLProc = @import("opengl.zig").GLProc;
-pub const getProcAddress = @import("opengl.zig").getProcAddress;
-pub const getTime = @import("time.zig").getTime;
-pub const setTime = @import("time.zig").setTime;
-pub const getTimerValue = @import("time.zig").getTimerValue;
-pub const getTimerFrequency = @import("time.zig").getTimerFrequency;
-pub const Hat = @import("hat.zig").Hat;
-pub const RawHat = @import("hat.zig").RawHat;
-pub const Mods = @import("mod.zig").Mods;
-pub const RawMods = @import("mod.zig").RawMods;
-
-const internal_debug = @import("internal_debug.zig");
-
-/// If GLFW was already initialized in your program, e.g. you are embedding Zig code into an existing
-/// program that has already called glfwInit via the C API for you - then you need to tell mach/glfw
-/// that it has in fact been initialized already, otherwise when you call other methods mach/glfw
-/// would panic thinking glfw.init has not been called yet.
-pub fn assumeInitialized() void {
- internal_debug.assumeInitialized();
-}
-
-/// Initializes the GLFW library.
-///
-/// This function initializes the GLFW library. Before most GLFW functions can be used, GLFW must
-/// be initialized, and before an application terminates GLFW should be terminated in order to free
-/// any resources allocated during or after initialization.
-///
-/// If this function fails, it calls glfw.Terminate before returning. If it succeeds, you should
-/// call glfw.Terminate before the application exits.
-///
-/// Additional calls to this function after successful initialization but before termination will
-/// return immediately with no error.
-///
-/// The glfw.InitHint.platform init hint controls which platforms are considered during
-/// initialization. This also depends on which platforms the library was compiled to support.
-///
-/// macos: This function will change the current directory of the application to the
-/// `Contents/Resources` subdirectory of the application's bundle, if present. This can be disabled
-/// with `glfw.InitHint.cocoa_chdir_resources`.
-///
-/// macos: This function will create the main menu and dock icon for the application. If GLFW finds
-/// a `MainMenu.nib` it is loaded and assumed to contain a menu bar. Otherwise a minimal menu bar is
-/// created manually with common commands like Hide, Quit and About. The About entry opens a minimal
-/// about dialog with information from the application's bundle. The menu bar and dock icon can be
-/// disabled entirely with `glfw.InitHint.cocoa_menubar`.
-///
-/// x11: This function will set the `LC_CTYPE` category of the application locale according to the
-/// current environment if that category is still "C". This is because the "C" locale breaks
-/// Unicode text input.
-///
-/// Possible errors include glfw.ErrorCode.PlatformUnavailable, glfw.ErrorCode.PlatformError.
-/// Returns a bool indicating success.
-///
-/// @thread_safety This function must only be called from the main thread.
-pub inline fn init(hints: InitHints) bool {
- internal_debug.toggleInitialized();
- internal_debug.assertInitialized();
- errdefer {
- internal_debug.assertInitialized();
- internal_debug.toggleInitialized();
- }
-
- inline for (comptime std.meta.fieldNames(InitHints)) |field_name| {
- const init_hint = @field(InitHint, field_name);
- const init_value = @field(hints, field_name);
- if (@TypeOf(init_value) == PlatformType) {
- initHint(init_hint, @intFromEnum(init_value));
- } else {
- initHint(init_hint, init_value);
- }
- }
-
- return c.glfwInit() == c.GLFW_TRUE;
-}
-
-// TODO: implement custom allocator support
-//
-// /*! @brief Sets the init allocator to the desired value.
-// *
-// * To use the default allocator, call this function with a `NULL` argument.
-// *
-// * If you specify an allocator struct, every member must be a valid function
-// * pointer. If any member is `NULL`, this function emits @ref
-// * GLFW_INVALID_VALUE and the init allocator is unchanged.
-// *
-// * @param[in] allocator The allocator to use at the next initialization, or
-// * `NULL` to use the default one.
-// *
-// * @errors Possible errors include @ref GLFW_INVALID_VALUE.
-// *
-// * @pointer_lifetime The specified allocator is copied before this function
-// * returns.
-// *
-// * @thread_safety This function must only be called from the main thread.
-// *
-// * @sa @ref init_allocator
-// * @sa @ref glfwInit
-// *
-// * @since Added in version 3.4.
-// *
-// * @ingroup init
-// */
-// GLFWAPI void glfwInitAllocator(const GLFWallocator* allocator);
-
-/// Terminates the GLFW library.
-///
-/// This function destroys all remaining windows and cursors, restores any modified gamma ramps
-/// and frees any other allocated resources. Once this function is called, you must again call
-/// glfw.init successfully before you will be able to use most GLFW functions.
-///
-/// If GLFW has been successfully initialized, this function should be called before the
-/// application exits. If initialization fails, there is no need to call this function, as it is
-/// called by glfw.init before it returns failure.
-///
-/// This function has no effect if GLFW is not initialized.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-///
-/// warning: The contexts of any remaining windows must not be current on any other thread when
-/// this function is called.
-///
-/// reentrancy: This function must not be called from a callback.
-///
-/// thread_safety: This function must only be called from the main thread.
-pub inline fn terminate() void {
- internal_debug.assertInitialized();
- internal_debug.toggleInitialized();
- c.glfwTerminate();
-}
-
-/// Initialization hints for passing into glfw.init
-pub const InitHints = struct {
- /// Specifies whether to also expose joystick hats as buttons, for compatibility with earlier
- /// versions of GLFW that did not have glfwGetJoystickHats.
- joystick_hat_buttons: bool = true,
-
- /// macOS specific init hint. Ignored on other platforms.
- ///
- /// Specifies whether to set the current directory to the application to the Contents/Resources
- /// subdirectory of the application's bundle, if present.
- cocoa_chdir_resources: bool = true,
-
- /// macOS specific init hint. Ignored on other platforms.
- ///
- /// specifies whether to create a basic menu bar, either from a nib or manually, when the first
- /// window is created, which is when AppKit is initialized.
- cocoa_menubar: bool = true,
-
- /// Platform selection init hint.
- ///
- /// Possible values are `PlatformType` enums.
- platform: PlatformType = .any,
-};
-
-/// Initialization hints for passing into glfw.initHint
-const InitHint = enum(c_int) {
- /// Specifies whether to also expose joystick hats as buttons, for compatibility with earlier
- /// versions of GLFW that did not have glfwGetJoystickHats.
- ///
- /// Possible values are `true` and `false`.
- joystick_hat_buttons = c.GLFW_JOYSTICK_HAT_BUTTONS,
-
- /// ANGLE rendering backend init hint.
- ///
- /// Possible values are `AnglePlatformType` enums.
- angle_platform_type = c.GLFW_ANGLE_PLATFORM_TYPE,
-
- /// Platform selection init hint.
- ///
- /// Possible values are `PlatformType` enums.
- platform = c.GLFW_PLATFORM,
-
- /// macOS specific init hint. Ignored on other platforms.
- ///
- /// Specifies whether to set the current directory to the application to the Contents/Resources
- /// subdirectory of the application's bundle, if present.
- ///
- /// Possible values are `true` and `false`.
- cocoa_chdir_resources = c.GLFW_COCOA_CHDIR_RESOURCES,
-
- /// macOS specific init hint. Ignored on other platforms.
- ///
- /// specifies whether to create a basic menu bar, either from a nib or manually, when the first
- /// window is created, which is when AppKit is initialized.
- ///
- /// Possible values are `true` and `false`.
- cocoa_menubar = c.GLFW_COCOA_MENUBAR,
-
- /// X11 specific init hint.
- x11_xcb_vulkan_surface = c.GLFW_X11_XCB_VULKAN_SURFACE,
-
- /// Wayland specific init hint.
- ///
- /// Possible values are `WaylandLibdecorInitHint` enums.
- wayland_libdecor = c.GLFW_WAYLAND_LIBDECOR,
-};
-
-/// Angle platform type hints for glfw.InitHint.angle_platform_type
-pub const AnglePlatformType = enum(c_int) {
- none = c.GLFW_ANGLE_PLATFORM_TYPE_NONE,
- opengl = c.GLFW_ANGLE_PLATFORM_TYPE_OPENGL,
- opengles = c.GLFW_ANGLE_PLATFORM_TYPE_OPENGLES,
- d3d9 = c.GLFW_ANGLE_PLATFORM_TYPE_D3D9,
- d3d11 = c.GLFW_ANGLE_PLATFORM_TYPE_D3D11,
- vulkan = c.GLFW_ANGLE_PLATFORM_TYPE_VULKAN,
- metal = c.GLFW_ANGLE_PLATFORM_TYPE_METAL,
-};
-
-/// Wayland libdecor hints for glfw.InitHint.wayland_libdecor
-///
-/// libdecor is important for GNOME, since GNOME does not implement server side decorations on
-/// wayland. libdecor is loaded dynamically at runtime, so in general enabling it is always
-/// safe to do. It is enabled by default.
-pub const WaylandLibdecorInitHint = enum(c_int) {
- wayland_prefer_libdecor = c.GLFW_WAYLAND_PREFER_LIBDECOR,
- wayland_disable_libdecor = c.GLFW_WAYLAND_DISABLE_LIBDECOR,
-};
-
-/// Platform type hints for glfw.InitHint.platform
-pub const PlatformType = enum(c_int) {
- /// Enables automatic platform detection.
- /// Will default to X11 on wayland.
- any = c.GLFW_ANY_PLATFORM,
- win32 = c.GLFW_PLATFORM_WIN32,
- cocoa = c.GLFW_PLATFORM_COCOA,
- wayland = c.GLFW_PLATFORM_WAYLAND,
- x11 = c.GLFW_PLATFORM_X11,
- null = c.GLFW_PLATFORM_NULL,
-};
-
-/// Sets the specified init hint to the desired value.
-///
-/// This function sets hints for the next initialization of GLFW.
-///
-/// The values you set hints to are never reset by GLFW, but they only take effect during
-/// initialization. Once GLFW has been initialized, any values you set will be ignored until the
-/// library is terminated and initialized again.
-///
-/// Some hints are platform specific. These may be set on any platform but they will only affect
-/// their specific platform. Other platforms will ignore them. Setting these hints requires no
-/// platform specific headers or functions.
-///
-/// @param hint: The init hint to set.
-/// @param value: The new value of the init hint.
-///
-/// Possible errors include glfw.ErrorCode.InvalidEnum and glfw.ErrorCode.InvalidValue.
-///
-/// @remarks This function may be called before glfw.init.
-///
-/// @thread_safety This function must only be called from the main thread.
-fn initHint(hint: InitHint, value: anytype) void {
- switch (@import("shims.zig").typeInfo(@TypeOf(value))) {
- .int, .comptime_int => {
- c.glfwInitHint(@intFromEnum(hint), @as(c_int, @intCast(value)));
- },
- .bool => c.glfwInitHint(@intFromEnum(hint), @as(c_int, @intCast(@intFromBool(value)))),
- else => @compileError("expected a int or bool, got " ++ @typeName(@TypeOf(value))),
- }
-}
-
-/// Returns a string describing the compile-time configuration.
-///
-/// This function returns the compile-time generated version string of the GLFW library binary. It
-/// describes the version, platform, compiler and any platform or operating system specific
-/// compile-time options. It should not be confused with the OpenGL or OpenGL ES version string,
-/// queried with `glGetString`.
-///
-/// __Do not use the version string__ to parse the GLFW library version. Use the glfw.version
-/// constants instead.
-///
-/// __Do not use the version string__ to parse what platforms are supported. The
-/// `glfw.platformSupported` function lets you query platform support.
-///
-/// returns: The ASCII encoded GLFW version string.
-///
-/// remark: This function may be called before @ref glfw.Init.
-///
-/// pointer_lifetime: The returned string is static and compile-time generated.
-///
-/// thread_safety: This function may be called from any thread.
-pub inline fn getVersionString() [:0]const u8 {
- return std.mem.span(@as([*:0]const u8, @ptrCast(c.glfwGetVersionString())));
-}
-
-/// Returns the currently selected platform.
-///
-/// This function returns the platform that was selected during initialization. The returned value
-/// will be one of `glfw.PlatformType.win32`, `glfw.PlatformType.cocoa`,
-/// `glfw.PlatformType.wayland`, `glfw.PlatformType.x11` or `glfw.PlatformType.null`.
-///
-/// thread_safety: This function may be called from any thread.
-pub fn getPlatform() PlatformType {
- internal_debug.assertInitialized();
- return @as(PlatformType, @enumFromInt(c.glfwGetPlatform()));
-}
-
-/// Returns whether the library includes support for the specified platform.
-///
-/// This function returns whether the library was compiled with support for the specified platform.
-/// The platform must be one of `glfw.PlatformType.win32`, `glfw.PlatformType.cocoa`,
-/// `glfw.PlatformType.wayland`, `glfw.PlatformType.x11` or `glfw.PlatformType.null`.
-///
-/// remark: This function may be called before glfw.Init.
-///
-/// thread_safety: This function may be called from any thread.
-pub fn platformSupported(platform: PlatformType) bool {
- internal_debug.assertInitialized();
- return c.glfwPlatformSupported(@intFromEnum(platform)) == c.GLFW_TRUE;
-}
-
-/// Processes all pending events.
-///
-/// This function processes only those events that are already in the event queue and then returns
-/// immediately. Processing events will cause the window and input callbacks associated with those
-/// events to be called.
-///
-/// On some platforms, a window move, resize or menu operation will cause event processing to
-/// block. This is due to how event processing is designed on those platforms. You can use the
-/// window refresh callback (see window_refresh) to redraw the contents of your window when
-/// necessary during such operations.
-///
-/// Do not assume that callbacks you set will _only_ be called in response to event processing
-/// functions like this one. While it is necessary to poll for events, window systems that require
-/// GLFW to register callbacks of its own can pass events to GLFW in response to many window system
-/// function calls. GLFW will pass those events on to the application callbacks before returning.
-///
-/// Event processing is not required for joystick input to work.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-///
-/// @reentrancy This function must not be called from a callback.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: events, glfw.waitEvents, glfw.waitEventsTimeout
-pub inline fn pollEvents() void {
- internal_debug.assertInitialized();
- c.glfwPollEvents();
-}
-
-/// Waits until events are queued and processes them.
-///
-/// This function puts the calling thread to sleep until at least one event is available in the
-/// event queue. Once one or more events are available, it behaves exactly like glfw.pollEvents,
-/// i.e. the events in the queue are processed and the function then returns immediately.
-/// Processing events will cause the window and input callbacks associated with those events to be
-/// called.
-///
-/// Since not all events are associated with callbacks, this function may return without a callback
-/// having been called even if you are monitoring all callbacks.
-///
-/// On some platforms, a window move, resize or menu operation will cause event processing to
-/// block. This is due to how event processing is designed on those platforms. You can use the
-/// window refresh callback (see window_refresh) to redraw the contents of your window when
-/// necessary during such operations.
-///
-/// Do not assume that callbacks you set will _only_ be called in response to event processing
-/// functions like this one. While it is necessary to poll for events, window systems that require
-/// GLFW to register callbacks of its own can pass events to GLFW in response to many window system
-/// function calls. GLFW will pass those events on to the application callbacks before returning.
-///
-/// Event processing is not required for joystick input to work.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-///
-/// @reentrancy This function must not be called from a callback.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: events, glfw.pollEvents, glfw.waitEventsTimeout
-pub inline fn waitEvents() void {
- internal_debug.assertInitialized();
- c.glfwWaitEvents();
-}
-
-/// Waits with timeout until events are queued and processes them.
-///
-/// This function puts the calling thread to sleep until at least one event is available in the
-/// event queue, or until the specified timeout is reached. If one or more events are available, it
-/// behaves exactly like glfw.pollEvents, i.e. the events in the queue are processed and the
-/// function then returns immediately. Processing events will cause the window and input callbacks
-/// associated with those events to be called.
-///
-/// The timeout value must be a positive finite number.
-///
-/// Since not all events are associated with callbacks, this function may return without a callback
-/// having been called even if you are monitoring all callbacks.
-///
-/// On some platforms, a window move, resize or menu operation will cause event processing to
-/// block. This is due to how event processing is designed on those platforms. You can use the
-/// window refresh callback (see window_refresh) to redraw the contents of your window when
-/// necessary during such operations.
-///
-/// Do not assume that callbacks you set will _only_ be called in response to event processing
-/// functions like this one. While it is necessary to poll for events, window systems that require
-/// GLFW to register callbacks of its own can pass events to GLFW in response to many window system
-/// function calls. GLFW will pass those events on to the application callbacks before returning.
-///
-/// Event processing is not required for joystick input to work.
-///
-/// @param[in] timeout The maximum amount of time, in seconds, to wait.
-///
-/// Possible errors include glfw.ErrorCode.InvalidValue and glfw.ErrorCode.PlatformError.
-///
-/// @reentrancy This function must not be called from a callback.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: events, glfw.pollEvents, glfw.waitEvents
-pub inline fn waitEventsTimeout(timeout: f64) void {
- internal_debug.assertInitialized();
- std.debug.assert(!std.math.isNan(timeout));
- std.debug.assert(timeout >= 0);
- std.debug.assert(timeout <= std.math.floatMax(f64));
- c.glfwWaitEventsTimeout(timeout);
-}
-
-/// Posts an empty event to the event queue.
-///
-/// This function posts an empty event from the current thread to the event queue, causing
-/// glfw.waitEvents or glfw.waitEventsTimeout to return.
-///
-/// Possible errors include glfw.ErrorCode.PlatformError.
-///
-/// @thread_safety This function may be called from any thread.
-///
-/// see also: events, glfw.waitEvents, glfw.waitEventsTimeout
-pub inline fn postEmptyEvent() void {
- internal_debug.assertInitialized();
- c.glfwPostEmptyEvent();
-}
-
-/// Returns whether raw mouse motion is supported.
-///
-/// This function returns whether raw mouse motion is supported on the current system. This status
-/// does not change after GLFW has been initialized so you only need to check this once. If you
-/// attempt to enable raw motion on a system that does not support it, glfw.ErrorCode.PlatformError
-/// will be emitted.
-///
-/// Raw mouse motion is closer to the actual motion of the mouse across a surface. It is not
-/// affected by the scaling and acceleration applied to the motion of the desktop cursor. That
-/// processing is suitable for a cursor while raw motion is better for controlling for example a 3D
-/// camera. Because of this, raw mouse motion is only provided when the cursor is disabled.
-///
-/// @return `true` if raw mouse motion is supported on the current machine, or `false` otherwise.
-///
-/// @thread_safety This function must only be called from the main thread.
-///
-/// see also: raw_mouse_motion, glfw.setInputMode
-pub inline fn rawMouseMotionSupported() bool {
- internal_debug.assertInitialized();
- return c.glfwRawMouseMotionSupported() == c.GLFW_TRUE;
-}
-
-pub fn basicTest() !void {
- defer clearError(); // clear any error we generate
- if (!init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{getErrorString()});
- std.process.exit(1);
- }
- defer terminate();
-
- const window = Window.create(640, 480, "GLFW example", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- const start = std.time.milliTimestamp();
- while (std.time.milliTimestamp() < start + 1000 and !window.shouldClose()) {
- c.glfwPollEvents();
- }
-}
-
-test {
- std.testing.refAllDeclsRecursive(@This());
-}
-
-test "getVersionString" {
- std.debug.print("\nGLFW version v{}.{}.{}\n", .{ version.major, version.minor, version.revision });
- std.debug.print("\nstring: {s}\n", .{getVersionString()});
-}
-
-test "init" {
- _ = init(.{ .cocoa_chdir_resources = true });
- if (getErrorString()) |err| {
- std.log.err("failed to initialize GLFW: {?s}", .{err});
- std.process.exit(1);
- }
- defer terminate();
-}
-
-test "pollEvents" {
- defer clearError(); // clear any error we generate
- if (!init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{getErrorString()});
- std.process.exit(1);
- }
- defer terminate();
-
- pollEvents();
-}
-
-test "waitEventsTimeout" {
- defer clearError(); // clear any error we generate
- if (!init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{getErrorString()});
- std.process.exit(1);
- }
- defer terminate();
-
- waitEventsTimeout(0.25);
-}
-
-test "postEmptyEvent_and_waitEvents" {
- defer clearError(); // clear any error we generate
- if (!init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{getErrorString()});
- std.process.exit(1);
- }
- defer terminate();
-
- postEmptyEvent();
- waitEvents();
-}
-
-test "rawMouseMotionSupported" {
- defer clearError(); // clear any error we generate
- if (!init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{getErrorString()});
- std.process.exit(1);
- }
- defer terminate();
-
- _ = rawMouseMotionSupported();
-}
-
-test "basic" {
- try basicTest();
-}
diff --git a/pkg/glfw/mod.zig b/pkg/glfw/mod.zig
deleted file mode 100644
index aa9c9371f..000000000
--- a/pkg/glfw/mod.zig
+++ /dev/null
@@ -1,167 +0,0 @@
-//! Modifier key flags
-//!
-//! See glfw.setKeyCallback for how these are used.
-
-const c = @import("c.zig").c;
-
-// must be in sync with GLFW C constants in modifier group, search for "@defgroup mods Modifier key flags"
-/// A bitmask of all key modifiers
-pub const Mods = packed struct(u8) {
- shift: bool = false,
- control: bool = false,
- alt: bool = false,
- super: bool = false,
- caps_lock: bool = false,
- num_lock: bool = false,
- _padding: u2 = 0,
-
- inline fn verifyIntType(comptime IntType: type) void {
- comptime {
- switch (@import("shims.zig").typeInfo(IntType)) {
- .int => {},
- else => @compileError("Int was not of int type"),
- }
- }
- }
-
- pub inline fn toInt(self: Mods, comptime IntType: type) IntType {
- verifyIntType(IntType);
- return @as(IntType, @intCast(@as(u8, @bitCast(self))));
- }
-
- pub inline fn fromInt(flags: anytype) Mods {
- verifyIntType(@TypeOf(flags));
- return @as(Mods, @bitCast(@as(u8, @intCast(flags))));
- }
-};
-
-/// Holds all GLFW mod values in their raw form.
-pub const RawMods = struct {
- /// If this bit is set one or more Shift keys were held down.
- pub const shift = c.GLFW_MOD_SHIFT;
-
- /// If this bit is set one or more Control keys were held down.
- pub const control = c.GLFW_MOD_CONTROL;
-
- /// If this bit is set one or more Alt keys were held down.
- pub const alt = c.GLFW_MOD_ALT;
-
- /// If this bit is set one or more Super keys were held down.
- pub const super = c.GLFW_MOD_SUPER;
-
- /// If this bit is set the Caps Lock key is enabled and the glfw.lock_key_mods input mode is set.
- pub const caps_lock = c.GLFW_MOD_CAPS_LOCK;
-
- /// If this bit is set the Num Lock key is enabled and the glfw.lock_key_mods input mode is set.
- pub const num_lock = c.GLFW_MOD_NUM_LOCK;
-};
-
-test "shift int to bitmask" {
- const std = @import("std");
-
- const int_mod = RawMods.shift;
- const mod = Mods.fromInt(int_mod);
-
- try std.testing.expect(mod.shift == true);
- try std.testing.expect(mod.control == false);
- try std.testing.expect(mod.alt == false);
- try std.testing.expect(mod.super == false);
- try std.testing.expect(mod.caps_lock == false);
- try std.testing.expect(mod.num_lock == false);
-}
-
-test "shift int and alt to bitmask" {
- const std = @import("std");
-
- const int_mod = RawMods.shift | RawMods.alt;
- const mod = Mods.fromInt(int_mod);
-
- try std.testing.expect(mod.shift == true);
- try std.testing.expect(mod.control == false);
- try std.testing.expect(mod.alt == true);
- try std.testing.expect(mod.super == false);
- try std.testing.expect(mod.caps_lock == false);
- try std.testing.expect(mod.num_lock == false);
-}
-
-test "super int to bitmask" {
- const std = @import("std");
-
- const int_mod = RawMods.super;
- const mod = Mods.fromInt(int_mod);
-
- try std.testing.expect(mod.shift == false);
- try std.testing.expect(mod.control == false);
- try std.testing.expect(mod.alt == false);
- try std.testing.expect(mod.super == true);
- try std.testing.expect(mod.caps_lock == false);
- try std.testing.expect(mod.num_lock == false);
-}
-
-test "num lock int to bitmask" {
- const std = @import("std");
-
- const int_mod = RawMods.num_lock;
- const mod = Mods.fromInt(int_mod);
-
- try std.testing.expect(mod.shift == false);
- try std.testing.expect(mod.control == false);
- try std.testing.expect(mod.alt == false);
- try std.testing.expect(mod.super == false);
- try std.testing.expect(mod.caps_lock == false);
- try std.testing.expect(mod.num_lock == true);
-}
-
-test "all int to bitmask" {
- const std = @import("std");
-
- const int_mod = RawMods.shift | RawMods.control |
- RawMods.alt | RawMods.super |
- RawMods.caps_lock | RawMods.num_lock;
- const mod = Mods.fromInt(int_mod);
-
- try std.testing.expect(mod.shift == true);
- try std.testing.expect(mod.control == true);
- try std.testing.expect(mod.alt == true);
- try std.testing.expect(mod.super == true);
- try std.testing.expect(mod.caps_lock == true);
- try std.testing.expect(mod.num_lock == true);
-}
-
-test "shift bitmask to int" {
- const std = @import("std");
-
- const mod = Mods{ .shift = true };
- const int_mod = mod.toInt(c_int);
-
- try std.testing.expectEqual(int_mod, RawMods.shift);
-}
-
-test "shift and alt bitmask to int" {
- const std = @import("std");
-
- const mod = Mods{ .shift = true, .alt = true };
- const int_mod = mod.toInt(c_int);
-
- try std.testing.expectEqual(int_mod, RawMods.shift | RawMods.alt);
-}
-
-test "all bitmask to int" {
- const std = @import("std");
-
- const mod = Mods{
- .shift = true,
- .control = true,
- .alt = true,
- .super = true,
- .caps_lock = true,
- .num_lock = true,
- };
- const int_mod = mod.toInt(c_int);
-
- const expected = RawMods.shift | RawMods.control |
- RawMods.alt | RawMods.super |
- RawMods.caps_lock | RawMods.num_lock;
-
- try std.testing.expectEqual(int_mod, expected);
-}
diff --git a/pkg/glfw/mouse_button.zig b/pkg/glfw/mouse_button.zig
deleted file mode 100644
index 847049f5e..000000000
--- a/pkg/glfw/mouse_button.zig
+++ /dev/null
@@ -1,23 +0,0 @@
-const c = @import("c.zig").c;
-
-/// Mouse button IDs.
-///
-/// See glfw.setMouseButtonCallback for how these are used.
-pub const MouseButton = enum(c_int) {
- // We use left/right/middle aliases here because those are more common and we cannot have
- // duplicate values in a Zig enum.
- left = c.GLFW_MOUSE_BUTTON_1,
- right = c.GLFW_MOUSE_BUTTON_2,
- middle = c.GLFW_MOUSE_BUTTON_3,
- four = c.GLFW_MOUSE_BUTTON_4,
- five = c.GLFW_MOUSE_BUTTON_5,
- six = c.GLFW_MOUSE_BUTTON_6,
- seven = c.GLFW_MOUSE_BUTTON_7,
- eight = c.GLFW_MOUSE_BUTTON_8,
-};
-
-/// Not in the MouseButton enumeration as it is a duplicate value which is forbidden.
-pub const last = MouseButton.eight;
-pub const one = MouseButton.left;
-pub const two = MouseButton.right;
-pub const three = MouseButton.middle;
diff --git a/pkg/glfw/native.zig b/pkg/glfw/native.zig
deleted file mode 100644
index 6b8f1831a..000000000
--- a/pkg/glfw/native.zig
+++ /dev/null
@@ -1,393 +0,0 @@
-//! Native access functions
-const std = @import("std");
-
-const Window = @import("Window.zig");
-const Monitor = @import("Monitor.zig");
-
-const internal_debug = @import("internal_debug.zig");
-
-pub const BackendOptions = struct {
- win32: bool = false,
- wgl: bool = false,
- cocoa: bool = false,
- nsgl: bool = false,
- x11: bool = false,
- glx: bool = false,
- wayland: bool = false,
- egl: bool = false,
- osmesa: bool = false,
-};
-
-/// This function returns a type which allows provides an interface to access
-/// the native handles based on backends selected.
-///
-/// The available window API options are:
-/// * win32
-/// * cocoa
-/// * x11
-/// * wayland
-///
-/// The available context API options are:
-///
-/// * wgl
-/// * nsgl
-/// * glx
-/// * egl
-/// * osmesa
-///
-/// The chosen backends must match those the library was compiled for. Failure to do so
-/// will cause a link-time error.
-pub fn Native(comptime options: BackendOptions) type {
- const native = @cImport({
- // @cDefine("GLFW_INCLUDE_VULKAN", "1");
- @cDefine("GLFW_INCLUDE_NONE", "1");
- if (options.win32) @cDefine("GLFW_EXPOSE_NATIVE_WIN32", "1");
- if (options.wgl) @cDefine("GLFW_EXPOSE_NATIVE_WGL", "1");
- if (options.cocoa) @cDefine("GLFW_EXPOSE_NATIVE_COCOA", "1");
- if (options.nsgl) @cDefine("GLFW_EXPOSE_NATIVE_NGSL", "1");
- if (options.x11) @cDefine("GLFW_EXPOSE_NATIVE_X11", "1");
- if (options.glx) @cDefine("GLFW_EXPOSE_NATIVE_GLX", "1");
- if (options.wayland) @cDefine("GLFW_EXPOSE_NATIVE_WAYLAND", "1");
- if (options.egl) @cDefine("GLFW_EXPOSE_NATIVE_EGL", "1");
- if (options.osmesa) @cDefine("GLFW_EXPOSE_NATIVE_OSMESA", "1");
- @cDefine("__kernel_ptr_semantics", "");
- @cInclude("GLFW/glfw3.h");
- @cInclude("GLFW/glfw3native.h");
- });
-
- return struct {
- /// Returns the adapter device name of the specified monitor.
- ///
- /// return: The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`) of the
- /// specified monitor.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getWin32Adapter(monitor: Monitor) [*:0]const u8 {
- internal_debug.assertInitialized();
- if (native.glfwGetWin32Adapter(@as(*native.GLFWmonitor, @ptrCast(monitor.handle)))) |adapter| return adapter;
- // `glfwGetWin32Adapter` returns `null` only for errors
- // but the only potential error is unreachable (NotInitialized)
- unreachable;
- }
-
- /// Returns the display device name of the specified monitor.
- ///
- /// return: The UTF-8 encoded display device name (for example `\\.\DISPLAY1\Monitor0`)
- /// of the specified monitor.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getWin32Monitor(monitor: Monitor) [*:0]const u8 {
- internal_debug.assertInitialized();
- if (native.glfwGetWin32Monitor(@as(*native.GLFWmonitor, @ptrCast(monitor.handle)))) |mon| return mon;
- // `glfwGetWin32Monitor` returns `null` only for errors
- // but the only potential error is unreachable (NotInitialized)
- unreachable;
- }
-
- /// Returns the `HWND` of the specified window.
- ///
- /// The `HDC` associated with the window can be queried with the
- /// [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
- /// function.
- /// ```
- /// const dc = std.os.windows.user32.GetDC(native.getWin32Window(window));
- /// ```
- /// This DC is private and does not need to be released.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getWin32Window(window: Window) std.os.windows.HWND {
- internal_debug.assertInitialized();
- if (native.glfwGetWin32Window(@as(*native.GLFWwindow, @ptrCast(window.handle)))) |win|
- return @as(std.os.windows.HWND, @ptrCast(win));
- // `glfwGetWin32Window` returns `null` only for errors
- // but the only potential error is unreachable (NotInitialized)
- unreachable;
- }
-
- /// Returns the `HGLRC` of the specified window.
- ///
- /// The `HDC` associated with the window can be queried with the
- /// [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
- /// function.
- /// ```
- /// const dc = std.os.windows.user32.GetDC(native.getWin32Window(window));
- /// ```
- /// This DC is private and does not need to be released.
- ///
- /// Possible errors include glfw.ErrorCode.NoWindowContext
- /// null is returned in the event of an error.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getWGLContext(window: Window) ?std.os.windows.HGLRC {
- internal_debug.assertInitialized();
- if (native.glfwGetWGLContext(@as(*native.GLFWwindow, @ptrCast(window.handle)))) |context| return context;
- return null;
- }
-
- /// Returns the `CGDirectDisplayID` of the specified monitor.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getCocoaMonitor(monitor: Monitor) u32 {
- internal_debug.assertInitialized();
- const mon = native.glfwGetCocoaMonitor(@as(*native.GLFWmonitor, @ptrCast(monitor.handle)));
- if (mon != native.kCGNullDirectDisplay) return mon;
- // `glfwGetCocoaMonitor` returns `kCGNullDirectDisplay` only for errors
- // but the only potential error is unreachable (NotInitialized)
- unreachable;
- }
-
- /// Returns the `NSWindow` of the specified window.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getCocoaWindow(window: Window) ?*anyopaque {
- internal_debug.assertInitialized();
- return native.glfwGetCocoaWindow(@as(*native.GLFWwindow, @ptrCast(window.handle)));
- }
-
- /// Returns the `NSWindow` of the specified window.
- ///
- /// Possible errors include glfw.ErrorCode.NoWindowContext.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getNSGLContext(window: Window) u32 {
- internal_debug.assertInitialized();
- return native.glfwGetNSGLContext(@as(*native.GLFWwindow, @ptrCast(window.handle)));
- }
-
- /// Returns the `Display` used by GLFW.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getX11Display() *anyopaque {
- internal_debug.assertInitialized();
- if (native.glfwGetX11Display()) |display| return @as(*anyopaque, @ptrCast(display));
- // `glfwGetX11Display` returns `null` only for errors
- // but the only potential error is unreachable (NotInitialized)
- unreachable;
- }
-
- /// Returns the `RRCrtc` of the specified monitor.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getX11Adapter(monitor: Monitor) u32 {
- internal_debug.assertInitialized();
- const adapter = native.glfwGetX11Adapter(@as(*native.GLFWMonitor, @ptrCast(monitor.handle)));
- if (adapter != 0) return adapter;
- // `glfwGetX11Adapter` returns `0` only for errors
- // but the only potential error is unreachable (NotInitialized)
- unreachable;
- }
-
- /// Returns the `RROutput` of the specified monitor.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getX11Monitor(monitor: Monitor) u32 {
- internal_debug.assertInitialized();
- const mon = native.glfwGetX11Monitor(@as(*native.GLFWmonitor, @ptrCast(monitor.handle)));
- if (mon != 0) return mon;
- // `glfwGetX11Monitor` returns `0` only for errors
- // but the only potential error is unreachable (NotInitialized)
- unreachable;
- }
-
- /// Returns the `Window` of the specified window.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getX11Window(window: Window) u32 {
- internal_debug.assertInitialized();
- const win = native.glfwGetX11Window(@as(*native.GLFWwindow, @ptrCast(window.handle)));
- if (win != 0) return @as(u32, @intCast(win));
- // `glfwGetX11Window` returns `0` only for errors
- // but the only potential error is unreachable (NotInitialized)
- unreachable;
- }
-
- /// Sets the current primary selection to the specified string.
- ///
- /// Possible errors include glfw.ErrorCode.PlatformError.
- ///
- /// The specified string is copied before this function returns.
- ///
- /// thread_safety: This function must only be called from the main thread.
- pub fn setX11SelectionString(string: [*:0]const u8) void {
- internal_debug.assertInitialized();
- native.glfwSetX11SelectionString(string);
- }
-
- /// Returns the contents of the current primary selection as a string.
- ///
- /// Possible errors include glfw.ErrorCode.PlatformError.
- /// Returns null in the event of an error.
- ///
- /// The returned string is allocated and freed by GLFW. You should not free it
- /// yourself. It is valid until the next call to getX11SelectionString or
- /// setX11SelectionString, or until the library is terminated.
- ///
- /// thread_safety: This function must only be called from the main thread.
- pub fn getX11SelectionString() ?[*:0]const u8 {
- internal_debug.assertInitialized();
- if (native.glfwGetX11SelectionString()) |str| return str;
- return null;
- }
-
- /// Returns the `GLXContext` of the specified window.
- ///
- /// Possible errors include glfw.ErrorCode.NoWindowContext.
- /// Returns null in the event of an error.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getGLXContext(window: Window) ?*anyopaque {
- internal_debug.assertInitialized();
- if (native.glfwGetGLXContext(@as(*native.GLFWwindow, @ptrCast(window.handle)))) |context| return @as(*anyopaque, @ptrCast(context));
- return null;
- }
-
- /// Returns the `GLXWindow` of the specified window.
- ///
- /// Possible errors include glfw.ErrorCode.NoWindowContext.
- /// Returns null in the event of an error.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getGLXWindow(window: Window) ?*anyopaque {
- internal_debug.assertInitialized();
- const win = native.glfwGetGLXWindow(@as(*native.GLFWwindow, @ptrCast(window.handle)));
- if (win != 0) return @as(*anyopaque, @ptrCast(win));
- return null;
- }
-
- /// Returns the `*wl_display` used by GLFW.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getWaylandDisplay() *anyopaque {
- internal_debug.assertInitialized();
- if (native.glfwGetWaylandDisplay()) |display| return @as(*anyopaque, @ptrCast(display));
- // `glfwGetWaylandDisplay` returns `null` only for errors
- // but the only potential error is unreachable (NotInitialized)
- unreachable;
- }
-
- /// Returns the `*wl_output` of the specified monitor.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getWaylandMonitor(monitor: Monitor) *anyopaque {
- internal_debug.assertInitialized();
- if (native.glfwGetWaylandMonitor(@as(*native.GLFWmonitor, @ptrCast(monitor.handle)))) |mon| return @as(*anyopaque, @ptrCast(mon));
- // `glfwGetWaylandMonitor` returns `null` only for errors
- // but the only potential error is unreachable (NotInitialized)
- unreachable;
- }
-
- /// Returns the `*wl_surface` of the specified window.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getWaylandWindow(window: Window) *anyopaque {
- internal_debug.assertInitialized();
- if (native.glfwGetWaylandWindow(@as(*native.GLFWwindow, @ptrCast(window.handle)))) |win| return @as(*anyopaque, @ptrCast(win));
- // `glfwGetWaylandWindow` returns `null` only for errors
- // but the only potential error is unreachable (NotInitialized)
- unreachable;
- }
-
- /// Returns the `EGLDisplay` used by GLFW.
- ///
- /// remark: Because EGL is initialized on demand, this function will return `EGL_NO_DISPLAY`
- /// until the first context has been created via EGL.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getEGLDisplay() *anyopaque {
- internal_debug.assertInitialized();
- const display = native.glfwGetEGLDisplay();
- if (display != native.EGL_NO_DISPLAY) return @as(*anyopaque, @ptrCast(display));
- // `glfwGetEGLDisplay` returns `EGL_NO_DISPLAY` only for errors
- // but the only potential error is unreachable (NotInitialized)
- unreachable;
- }
-
- /// Returns the `EGLContext` of the specified window.
- ///
- /// Possible errors include glfw.ErrorCode.NoWindowContext.
- /// Returns null in the event of an error.
- ///
- /// thread_safety This function may be called from any thread. Access is not synchronized.
- pub fn getEGLContext(window: Window) ?*anyopaque {
- internal_debug.assertInitialized();
- const context = native.glfwGetEGLContext(@as(*native.GLFWwindow, @ptrCast(window.handle)));
- if (context != native.EGL_NO_CONTEXT) return @as(*anyopaque, @ptrCast(context));
- return null;
- }
-
- /// Returns the `EGLSurface` of the specified window.
- ///
- /// Possible errors include glfw.ErrorCode.NotInitalized and glfw.ErrorCode.NoWindowContext.
- ///
- /// thread_safety This function may be called from any thread. Access is not synchronized.
- pub fn getEGLSurface(window: Window) ?*anyopaque {
- internal_debug.assertInitialized();
- const surface = native.glfwGetEGLSurface(@as(*native.GLFWwindow, @ptrCast(window.handle)));
- if (surface != native.EGL_NO_SURFACE) return @as(*anyopaque, @ptrCast(surface));
- return null;
- }
-
- pub const OSMesaColorBuffer = struct {
- width: c_int,
- height: c_int,
- format: c_int,
- buffer: *anyopaque,
- };
-
- /// Retrieves the color buffer associated with the specified window.
- ///
- /// Possible errors include glfw.ErrorCode.NoWindowContext and glfw.ErrorCode.PlatformError.
- /// Returns null in the event of an error.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getOSMesaColorBuffer(window: Window) ?OSMesaColorBuffer {
- internal_debug.assertInitialized();
- var buf: OSMesaColorBuffer = undefined;
- if (native.glfwGetOSMesaColorBuffer(
- @as(*native.GLFWwindow, @ptrCast(window.handle)),
- &buf.width,
- &buf.height,
- &buf.format,
- &buf.buffer,
- ) == native.GLFW_TRUE) return buf;
- return null;
- }
-
- pub const OSMesaDepthBuffer = struct {
- width: c_int,
- height: c_int,
- bytes_per_value: c_int,
- buffer: *anyopaque,
- };
-
- /// Retrieves the depth buffer associated with the specified window.
- ///
- /// Possible errors include glfw.ErrorCode.NoWindowContext and glfw.ErrorCode.PlatformError.
- /// Returns null in the event of an error.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getOSMesaDepthBuffer(window: Window) ?OSMesaDepthBuffer {
- internal_debug.assertInitialized();
- var buf: OSMesaDepthBuffer = undefined;
- if (native.glfwGetOSMesaDepthBuffer(
- @as(*native.GLFWwindow, @ptrCast(window.handle)),
- &buf.width,
- &buf.height,
- &buf.bytes_per_value,
- &buf.buffer,
- ) == native.GLFW_TRUE) return buf;
- return null;
- }
-
- /// Returns the 'OSMesaContext' of the specified window.
- ///
- /// Possible errors include glfw.ErrorCode.NoWindowContext.
- ///
- /// thread_safety: This function may be called from any thread. Access is not synchronized.
- pub fn getOSMesaContext(window: Window) ?*anyopaque {
- internal_debug.assertInitialized();
- if (native.glfwGetOSMesaContext(@as(*native.GLFWwindow, @ptrCast(window.handle)))) |context| return @as(*anyopaque, @ptrCast(context));
- return null;
- }
- };
-}
diff --git a/pkg/glfw/opengl.zig b/pkg/glfw/opengl.zig
deleted file mode 100644
index 8fe2efbed..000000000
--- a/pkg/glfw/opengl.zig
+++ /dev/null
@@ -1,256 +0,0 @@
-const std = @import("std");
-const builtin = @import("builtin");
-
-const c = @import("c.zig").c;
-const Window = @import("Window.zig");
-
-const internal_debug = @import("internal_debug.zig");
-
-/// Makes the context of the specified window current for the calling thread.
-///
-/// This function makes the OpenGL or OpenGL ES context of the specified window current on the
-/// calling thread. A context must only be made current on a single thread at a time and each
-/// thread can have only a single current context at a time.
-///
-/// When moving a context between threads, you must make it non-current on the old thread before
-/// making it current on the new one.
-///
-/// By default, making a context non-current implicitly forces a pipeline flush. On machines that
-/// support `GL_KHR_context_flush_control`, you can control whether a context performs this flush
-/// by setting the glfw.context_release_behavior hint.
-///
-/// The specified window must have an OpenGL or OpenGL ES context. Specifying a window without a
-/// context will generate glfw.ErrorCode.NoWindowContext.
-///
-/// @param[in] window The window whose context to make current, or null to
-/// detach the current context.
-///
-/// Possible errors include glfw.ErrorCode.NoWindowContext and glfw.ErrorCode.PlatformError.
-///
-/// @thread_safety This function may be called from any thread.
-///
-/// see also: context_current, glfwGetCurrentContext
-pub inline fn makeContextCurrent(window: ?Window) void {
- internal_debug.assertInitialized();
- if (window) |w| c.glfwMakeContextCurrent(w.handle) else c.glfwMakeContextCurrent(null);
-}
-
-/// Returns the window whose context is current on the calling thread.
-///
-/// This function returns the window whose OpenGL or OpenGL ES context is current on the calling
-/// thread.
-///
-/// Returns he window whose context is current, or null if no window's context is current.
-///
-/// @thread_safety This function may be called from any thread.
-///
-/// see also: context_current, glfwMakeContextCurrent
-pub inline fn getCurrentContext() ?Window {
- internal_debug.assertInitialized();
- if (c.glfwGetCurrentContext()) |handle| return .from(handle);
- return null;
-}
-
-/// Sets the swap interval for the current context.
-///
-/// This function sets the swap interval for the current OpenGL or OpenGL ES context, i.e. the
-/// number of screen updates to wait from the time glfw.SwapBuffers was called before swapping the
-/// buffers and returning. This is sometimes called _vertical synchronization_, _vertical retrace
-/// synchronization_ or just _vsync_.
-///
-/// A context that supports either of the `WGL_EXT_swap_control_tear` and `GLX_EXT_swap_control_tear`
-/// extensions also accepts _negative_ swap intervals, which allows the driver to swap immediately
-/// even if a frame arrives a little bit late. You can check for these extensions with glfw.extensionSupported.
-///
-/// A context must be current on the calling thread. Calling this function without a current context
-/// will cause glfw.ErrorCode.NoCurrentContext.
-///
-/// This function does not apply to Vulkan. If you are rendering with Vulkan, see the present mode
-/// of your swapchain instead.
-///
-/// @param[in] interval The minimum number of screen updates to wait for until the buffers are
-/// swapped by glfw.swapBuffers.
-///
-/// Possible errors include glfw.ErrorCode.NoCurrentContext and glfw.ErrorCode.PlatformError.
-///
-/// This function is not called during context creation, leaving the swap interval set to whatever
-/// is the default for that API. This is done because some swap interval extensions used by
-/// GLFW do not allow the swap interval to be reset to zero once it has been set to a non-zero
-/// value.
-///
-/// Some GPU drivers do not honor the requested swap interval, either because of a user setting
-/// that overrides the application's request or due to bugs in the driver.
-///
-/// @thread_safety This function may be called from any thread.
-///
-/// see also: buffer_swap, glfwSwapBuffers
-pub inline fn swapInterval(interval: i32) void {
- internal_debug.assertInitialized();
- c.glfwSwapInterval(@as(c_int, @intCast(interval)));
-}
-
-/// Returns whether the specified extension is available.
-///
-/// This function returns whether the specified API extension (see context_glext) is supported by
-/// the current OpenGL or OpenGL ES context. It searches both for client API extension and context
-/// creation API extensions.
-///
-/// A context must be current on the calling thread. Calling this function without a current
-/// context will cause glfw.ErrorCode.NoCurrentContext.
-///
-/// As this functions retrieves and searches one or more extension strings each call, it is
-/// recommended that you cache its results if it is going to be used frequently. The extension
-/// strings will not change during the lifetime of a context, so there is no danger in doing this.
-///
-/// This function does not apply to Vulkan. If you are using Vulkan, see glfw.getRequiredInstanceExtensions,
-/// `vkEnumerateInstanceExtensionProperties` and `vkEnumerateDeviceExtensionProperties` instead.
-///
-/// @param[in] extension The ASCII encoded name of the extension.
-/// @return `true` if the extension is available, or `false` otherwise.
-///
-/// Possible errors include glfw.ErrorCode.NoCurrentContext, glfw.ErrorCode.InvalidValue
-/// and glfw.ErrorCode.PlatformError.
-///
-/// @thread_safety This function may be called from any thread.
-///
-/// see also: context_glext, glfw.getProcAddress
-pub inline fn extensionSupported(extension: [:0]const u8) bool {
- internal_debug.assertInitialized();
-
- std.debug.assert(extension.len != 0);
- std.debug.assert(extension[0] != 0);
-
- return c.glfwExtensionSupported(extension.ptr) == c.GLFW_TRUE;
-}
-
-/// Client API function pointer type.
-///
-/// Generic function pointer used for returning client API function pointers.
-///
-/// see also: context_glext, glfwGetProcAddress
-pub const GLProc = *const fn () callconv(if (builtin.os.tag == .windows and builtin.cpu.arch == .x86) .Stdcall else .C) void;
-
-/// Returns the address of the specified function for the current context.
-///
-/// This function returns the address of the specified OpenGL or OpenGL ES core or extension
-/// function (see context_glext), if it is supported by the current context.
-///
-/// A context must be current on the calling thread. Calling this function without a current
-/// context will cause glfw.ErrorCode.NoCurrentContext.
-///
-/// This function does not apply to Vulkan. If you are rendering with Vulkan, see glfw.getInstanceProcAddress,
-/// `vkGetInstanceProcAddr` and `vkGetDeviceProcAddr` instead.
-///
-/// @param[in] procname The ASCII encoded name of the function.
-/// @return The address of the function, or null if an error occurred.
-///
-/// To maintain ABI compatability with the C glfwGetProcAddress, as it is commonly passed into
-/// libraries expecting that exact ABI, this function does not return an error. Instead, if
-/// glfw.ErrorCode.NotInitialized, glfw.ErrorCode.NoCurrentContext, or glfw.ErrorCode.PlatformError
-/// would occur this function will panic. You should ensure a valid OpenGL context exists and the
-/// GLFW is initialized before calling this function.
-///
-/// The address of a given function is not guaranteed to be the same between contexts.
-///
-/// This function may return a non-null address despite the associated version or extension
-/// not being available. Always check the context version or extension string first.
-///
-/// @pointer_lifetime The returned function pointer is valid until the context is destroyed or the
-/// library is terminated.
-///
-/// @thread_safety This function may be called from any thread.
-///
-/// see also: context_glext, glfwExtensionSupported
-pub fn getProcAddress(proc_name: [*:0]const u8) callconv(.c) ?GLProc {
- internal_debug.assertInitialized();
- if (c.glfwGetProcAddress(proc_name)) |proc_address| return @ptrCast(proc_address);
- return null;
-}
-
-test "makeContextCurrent" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "Hello, Zig!", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- glfw.makeContextCurrent(window);
-}
-
-test "getCurrentContext" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const current_context = glfw.getCurrentContext();
- std.debug.assert(current_context == null);
-}
-
-test "swapInterval" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "Hello, Zig!", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- glfw.makeContextCurrent(window);
- glfw.swapInterval(1);
-}
-
-test "getProcAddress" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "Hello, Zig!", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- glfw.makeContextCurrent(window);
- _ = glfw.getProcAddress("foobar");
-}
-
-test "extensionSupported" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- const window = Window.create(640, 480, "Hello, Zig!", null, null, .{}) orelse {
- std.log.warn("failed to create window: {?s}", .{glfw.getErrorString()});
- return error.SkipZigTest; // note: we don't exit(1) here because our CI can't open windows
- };
- defer window.destroy();
-
- glfw.makeContextCurrent(window);
- _ = glfw.extensionSupported("foobar");
-}
diff --git a/pkg/glfw/shims.zig b/pkg/glfw/shims.zig
deleted file mode 100644
index c731bb910..000000000
--- a/pkg/glfw/shims.zig
+++ /dev/null
@@ -1,84 +0,0 @@
-// Zig 0.14.0-dev changed the names of all 'std.builtin.Type' fields.
-const old_std_builtin_type_field_names = @hasField(@import("std").builtin.Type, "Type");
-
-pub const std = struct {
- pub const builtin = struct {
- pub const Type = if (old_std_builtin_type_field_names) union(enum) {
- type: void,
- void: void,
- bool: void,
- noreturn: void,
- int: Int,
- float: Float,
- pointer: Pointer,
- array: Array,
- @"struct": Struct,
- comptime_float: void,
- comptime_int: void,
- undefined: void,
- null: void,
- optional: Optional,
- error_union: ErrorUnion,
- error_set: ErrorSet,
- @"enum": Enum,
- @"union": Union,
- @"fn": Fn,
- @"opaque": Opaque,
- frame: Frame,
- @"anyframe": AnyFrame,
- vector: Vector,
- enum_literal: void,
-
- pub const Int = @import("std").builtin.Type.Int;
- pub const Float = @import("std").builtin.Type.Float;
- pub const Pointer = @import("std").builtin.Type.Pointer;
- pub const Array = @import("std").builtin.Type.Array;
- pub const ContainerLayout = @import("std").builtin.Type.ContainerLayout;
- pub const StructField = @import("std").builtin.Type.StructField;
- pub const Struct = @import("std").builtin.Type.Struct;
- pub const Optional = @import("std").builtin.Type.Optional;
- pub const ErrorUnion = @import("std").builtin.Type.ErrorUnion;
- pub const Error = @import("std").builtin.Type.Error;
- pub const ErrorSet = @import("std").builtin.Type.ErrorSet;
- pub const EnumField = @import("std").builtin.Type.EnumField;
- pub const Enum = @import("std").builtin.Type.Enum;
- pub const UnionField = @import("std").builtin.Type.UnionField;
- pub const Union = @import("std").builtin.Type.Union;
- pub const Fn = @import("std").builtin.Type.Fn;
- pub const Opaque = @import("std").builtin.Type.Opaque;
- pub const Frame = @import("std").builtin.Type.Frame;
- pub const AnyFrame = @import("std").builtin.Type.AnyFrame;
- pub const Vector = @import("std").builtin.Type.Vector;
- pub const Declaration = @import("std").builtin.Type.Declaration;
- } else @import("std").builtin.Type;
- };
-};
-
-pub fn typeInfo(comptime T: type) std.builtin.Type {
- return if (old_std_builtin_type_field_names) switch (@typeInfo(T)) {
- .Type => .type,
- .Void => .void,
- .Bool => .bool,
- .NoReturn => .noreturn,
- .Int => |x| .{ .int = x },
- .Float => |x| .{ .float = x },
- .Pointer => |x| .{ .pointer = x },
- .Array => |x| .{ .array = x },
- .Struct => |x| .{ .@"struct" = x },
- .ComptimeFloat => .comptime_float,
- .ComptimeInt => .comptime_int,
- .Undefined => .undefined,
- .Null => .null,
- .Optional => |x| .{ .optional = x },
- .ErrorUnion => |x| .{ .error_union = x },
- .ErrorSet => |x| .{ .error_set = x },
- .Enum => |x| .{ .@"enum" = x },
- .Union => |x| .{ .@"union" = x },
- .Fn => |x| .{ .@"fn" = x },
- .Opaque => |x| .{ .@"opaque" = x },
- .Frame => |x| .{ .frame = x },
- .AnyFrame => .@"anyframe",
- .Vector => |x| .{ .vector = x },
- .EnumLiteral => .enum_literal,
- } else @typeInfo(T);
-}
diff --git a/pkg/glfw/time.zig b/pkg/glfw/time.zig
deleted file mode 100644
index c3432b105..000000000
--- a/pkg/glfw/time.zig
+++ /dev/null
@@ -1,153 +0,0 @@
-const std = @import("std");
-
-const c = @import("c.zig").c;
-
-const internal_debug = @import("internal_debug.zig");
-
-/// Returns the GLFW time.
-///
-/// This function returns the current GLFW time, in seconds. Unless the time
-/// has been set using @ref glfwSetTime it measures time elapsed since GLFW was
-/// initialized.
-///
-/// This function and @ref glfwSetTime are helper functions on top of glfw.getTimerFrequency
-/// and glfw.getTimerValue.
-///
-/// The resolution of the timer is system dependent, but is usually on the order
-/// of a few micro- or nanoseconds. It uses the highest-resolution monotonic
-/// time source on each supported operating system.
-///
-/// @return The current time, in seconds, or zero if an
-/// error occurred.
-///
-/// @thread_safety This function may be called from any thread. Reading and
-/// writing of the internal base time is not atomic, so it needs to be
-/// externally synchronized with calls to @ref glfwSetTime.
-///
-/// see also: time
-pub inline fn getTime() f64 {
- internal_debug.assertInitialized();
- const time = c.glfwGetTime();
- if (time != 0) return time;
- // `glfwGetTime` returns `0` only for errors
- // but the only potential error is unreachable (NotInitialized)
- unreachable;
-}
-
-/// Sets the GLFW time.
-///
-/// This function sets the current GLFW time, in seconds. The value must be a positive finite
-/// number less than or equal to 18446744073.0, which is approximately 584.5 years.
-///
-/// This function and @ref glfwGetTime are helper functions on top of glfw.getTimerFrequency and
-/// glfw.getTimerValue.
-///
-/// @param[in] time The new value, in seconds.
-///
-/// Possible errors include glfw.ErrorCode.InvalidValue.
-///
-/// The upper limit of GLFW time is calculated as `floor((2^64 - 1) / 10^9)` and is due to
-/// implementations storing nanoseconds in 64 bits. The limit may be increased in the future.
-///
-/// @thread_safety This function may be called from any thread. Reading and writing of the internal
-/// base time is not atomic, so it needs to be externally synchronized with calls to glfw.getTime.
-///
-/// see also: time
-pub inline fn setTime(time: f64) void {
- internal_debug.assertInitialized();
-
- std.debug.assert(!std.math.isNan(time));
- std.debug.assert(time >= 0);
- // assert time is lteq to largest number of seconds representable by u64 with nanosecond precision
- std.debug.assert(time <= max_time: {
- const @"2^64" = std.math.maxInt(u64);
- break :max_time @divTrunc(@"2^64", std.time.ns_per_s);
- });
-
- c.glfwSetTime(time);
-}
-
-/// Returns the current value of the raw timer.
-///
-/// This function returns the current value of the raw timer, measured in `1/frequency` seconds. To
-/// get the frequency, call glfw.getTimerFrequency.
-///
-/// @return The value of the timer, or zero if an error occurred.
-///
-/// @thread_safety This function may be called from any thread.
-///
-/// see also: time, glfw.getTimerFrequency
-pub inline fn getTimerValue() u64 {
- internal_debug.assertInitialized();
- const value = c.glfwGetTimerValue();
- if (value != 0) return value;
- // `glfwGetTimerValue` returns `0` only for errors
- // but the only potential error is unreachable (NotInitialized)
- unreachable;
-}
-
-/// Returns the frequency, in Hz, of the raw timer.
-///
-/// This function returns the frequency, in Hz, of the raw timer.
-///
-/// @return The frequency of the timer, in Hz, or zero if an error occurred.
-///
-/// @thread_safety This function may be called from any thread.
-///
-/// see also: time, glfw.getTimerValue
-pub inline fn getTimerFrequency() u64 {
- internal_debug.assertInitialized();
- const frequency = c.glfwGetTimerFrequency();
- if (frequency != 0) return frequency;
- // `glfwGetTimerFrequency` returns `0` only for errors
- // but the only potential error is unreachable (NotInitialized)
- unreachable;
-}
-
-test "getTime" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- _ = getTime();
-}
-
-test "setTime" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- _ = glfw.setTime(1234);
-}
-
-test "getTimerValue" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- _ = glfw.getTimerValue();
-}
-
-test "getTimerFrequency" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- _ = glfw.getTimerFrequency();
-}
diff --git a/pkg/glfw/version.zig b/pkg/glfw/version.zig
deleted file mode 100644
index e83a4d708..000000000
--- a/pkg/glfw/version.zig
+++ /dev/null
@@ -1,18 +0,0 @@
-//! GLFW version info
-
-const c = @import("c.zig").c;
-
-/// The major version number of the GLFW library.
-///
-/// This is incremented when the API is changed in non-compatible ways.
-pub const major = c.GLFW_VERSION_MAJOR;
-
-/// The minor version number of the GLFW library.
-///
-/// This is incremented when features are added to the API but it remains backward-compatible.
-pub const minor = c.GLFW_VERSION_MINOR;
-
-/// The revision number of the GLFW library.
-///
-/// This is incremented when a bug fix release is made that does not contain any API changes.
-pub const revision = c.GLFW_VERSION_REVISION;
diff --git a/pkg/glfw/vulkan.zig b/pkg/glfw/vulkan.zig
deleted file mode 100644
index 1b84145d5..000000000
--- a/pkg/glfw/vulkan.zig
+++ /dev/null
@@ -1,290 +0,0 @@
-const std = @import("std");
-const builtin = @import("builtin");
-
-const c = @import("c.zig").c;
-const Window = @import("Window.zig");
-
-const internal_debug = @import("internal_debug.zig");
-
-/// Sets the desired Vulkan `vkGetInstanceProcAddr` function.
-///
-/// This function sets the `vkGetInstanceProcAddr` function that GLFW will use for all
-/// Vulkan related entry point queries.
-///
-/// This feature is mostly useful on macOS, if your copy of the Vulkan loader is in
-/// a location where GLFW cannot find it through dynamic loading, or if you are still
-/// using the static library version of the loader.
-///
-/// If set to `NULL`, GLFW will try to load the Vulkan loader dynamically by its standard
-/// name and get this function from there. This is the default behavior.
-///
-/// The standard name of the loader is `vulkan-1.dll` on Windows, `libvulkan.so.1` on
-/// Linux and other Unix-like systems and `libvulkan.1.dylib` on macOS. If your code is
-/// also loading it via these names then you probably don't need to use this function.
-///
-/// The function address you set is never reset by GLFW, but it only takes effect during
-/// initialization. Once GLFW has been initialized, any updates will be ignored until the
-/// library is terminated and initialized again.
-///
-/// remark: This function may be called before glfw.Init.
-///
-/// thread_safety: This function must only be called from the main thread.
-pub fn initVulkanLoader(loader_function: ?VKGetInstanceProcAddr) void {
- c.glfwInitVulkanLoader(loader_function orelse null);
-}
-
-pub const VKGetInstanceProcAddr = *const fn (vk_instance: c.VkInstance, name: [*c]const u8) callconv(.c) ?VKProc;
-
-/// Returns whether the Vulkan loader and an ICD have been found.
-///
-/// This function returns whether the Vulkan loader and any minimally functional ICD have been
-/// found.
-///
-/// The availability of a Vulkan loader and even an ICD does not by itself guarantee that surface
-/// creation or even instance creation is possible. Call glfw.getRequiredInstanceExtensions
-/// to check whether the extensions necessary for Vulkan surface creation are available and
-/// glfw.getPhysicalDevicePresentationSupport to check whether a queue family of a physical device
-/// supports image presentation.
-///
-/// @return `true` if Vulkan is minimally available, or `false` otherwise.
-///
-/// @thread_safety This function may be called from any thread.
-pub inline fn vulkanSupported() bool {
- internal_debug.assertInitialized();
- const supported = c.glfwVulkanSupported();
- return supported == c.GLFW_TRUE;
-}
-
-/// Returns the Vulkan instance extensions required by GLFW.
-///
-/// This function returns an array of names of Vulkan instance extensions required by GLFW for
-/// creating Vulkan surfaces for GLFW windows. If successful, the list will always contain
-/// `VK_KHR_surface`, so if you don't require any additional extensions you can pass this list
-/// directly to the `VkInstanceCreateInfo` struct.
-///
-/// If Vulkan is not available on the machine, this function returns null and generates a
-/// glfw.ErrorCode.APIUnavailable error. Call glfw.vulkanSupported to check whether Vulkan is at
-/// least minimally available.
-///
-/// If Vulkan is available but no set of extensions allowing window surface creation was found,
-/// this function returns null. You may still use Vulkan for off-screen rendering and compute work.
-///
-/// Possible errors include glfw.ErrorCode.APIUnavailable.
-/// Returns null in the event of an error.
-///
-/// Additional extensions may be required by future versions of GLFW. You should check if any
-/// extensions you wish to enable are already in the returned array, as it is an error to specify
-/// an extension more than once in the `VkInstanceCreateInfo` struct.
-///
-/// @pointer_lifetime The returned array is allocated and freed by GLFW. You should not free it
-/// yourself. It is guaranteed to be valid only until the library is terminated.
-///
-/// @thread_safety This function may be called from any thread.
-///
-/// see also: vulkan_ext, glfwCreateWindowSurface
-pub inline fn getRequiredInstanceExtensions() ?[][*:0]const u8 {
- internal_debug.assertInitialized();
- var count: u32 = 0;
- if (c.glfwGetRequiredInstanceExtensions(&count)) |extensions| return @as([*][*:0]const u8, @ptrCast(extensions))[0..count];
- return null;
-}
-
-/// Vulkan API function pointer type.
-///
-/// Generic function pointer used for returning Vulkan API function pointers.
-///
-/// see also: vulkan_proc, glfw.getInstanceProcAddress
-pub const VKProc = *const fn () callconv(if (builtin.os.tag == .windows and builtin.cpu.arch == .x86) .Stdcall else .C) void;
-
-/// Returns the address of the specified Vulkan instance function.
-///
-/// This function returns the address of the specified Vulkan core or extension function for the
-/// specified instance. If instance is set to null it can return any function exported from the
-/// Vulkan loader, including at least the following functions:
-///
-/// - `vkEnumerateInstanceExtensionProperties`
-/// - `vkEnumerateInstanceLayerProperties`
-/// - `vkCreateInstance`
-/// - `vkGetInstanceProcAddr`
-///
-/// If Vulkan is not available on the machine, this function returns null and generates a
-/// glfw.ErrorCode.APIUnavailable error. Call glfw.vulkanSupported to check whether Vulkan is at
-/// least minimally available.
-///
-/// This function is equivalent to calling `vkGetInstanceProcAddr` with a platform-specific query
-/// of the Vulkan loader as a fallback.
-///
-/// @param[in] instance The Vulkan instance to query, or null to retrieve functions related to
-/// instance creation.
-/// @param[in] procname The ASCII encoded name of the function.
-/// @return The address of the function, or null if an error occurred.
-///
-/// To maintain ABI compatability with the C glfwGetInstanceProcAddress, as it is commonly passed
-/// into libraries expecting that exact ABI, this function does not return an error. Instead, if
-/// glfw.ErrorCode.NotInitialized or glfw.ErrorCode.APIUnavailable would occur this function will panic.
-/// You may check glfw.vulkanSupported prior to invoking this function.
-///
-/// @pointer_lifetime The returned function pointer is valid until the library is terminated.
-///
-/// @thread_safety This function may be called from any thread.
-pub fn getInstanceProcAddress(vk_instance: ?*anyopaque, proc_name: [*:0]const u8) callconv(.c) ?VKProc {
- internal_debug.assertInitialized();
- if (c.glfwGetInstanceProcAddress(if (vk_instance) |v| @as(c.VkInstance, @ptrCast(v)) else null, proc_name)) |proc_address| return proc_address;
- return null;
-}
-
-/// Returns whether the specified queue family can present images.
-///
-/// This function returns whether the specified queue family of the specified physical device
-/// supports presentation to the platform GLFW was built for.
-///
-/// If Vulkan or the required window surface creation instance extensions are not available on the
-/// machine, or if the specified instance was not created with the required extensions, this
-/// function returns `GLFW_FALSE` and generates a glfw.ErrorCode.APIUnavailable error. Call
-/// glfw.vulkanSupported to check whether Vulkan is at least minimally available and
-/// glfw.getRequiredInstanceExtensions to check what instance extensions are required.
-///
-/// @param[in] instance The instance that the physical device belongs to.
-/// @param[in] device The physical device that the queue family belongs to.
-/// @param[in] queuefamily The index of the queue family to query.
-/// @return `true` if the queue family supports presentation, or `false` otherwise.
-///
-/// Possible errors include glfw.ErrorCode.APIUnavailable and glfw.ErrorCode.PlatformError.
-/// Returns false in the event of an error.
-///
-/// macos: This function currently always returns `true`, as the `VK_MVK_macos_surface` and
-/// 'VK_EXT_metal_surface' extension does not provide a `vkGetPhysicalDevice*PresentationSupport` type function.
-///
-/// @thread_safety This function may be called from any thread. For synchronization details of
-/// Vulkan objects, see the Vulkan specification.
-///
-/// see also: vulkan_present
-pub inline fn getPhysicalDevicePresentationSupport(
- vk_instance: *anyopaque,
- vk_physical_device: *anyopaque,
- queue_family: u32,
-) bool {
- internal_debug.assertInitialized();
- return c.glfwGetPhysicalDevicePresentationSupport(
- @as(c.VkInstance, @ptrCast(vk_instance)),
- @as(c.VkPhysicalDevice, @ptrCast(vk_physical_device)),
- queue_family,
- ) == c.GLFW_TRUE;
-}
-
-/// Creates a Vulkan surface for the specified window.
-///
-/// This function creates a Vulkan surface for the specified window.
-///
-/// If the Vulkan loader or at least one minimally functional ICD were not found, this function
-/// returns `VK_ERROR_INITIALIZATION_FAILED` and generates a glfw.ErrorCode.APIUnavailable error. Call
-/// glfw.vulkanSupported to check whether Vulkan is at least minimally available.
-///
-/// If the required window surface creation instance extensions are not available or if the
-/// specified instance was not created with these extensions enabled, this function returns `VK_ERROR_EXTENSION_NOT_PRESENT`
-/// and generates a glfw.ErrorCode.APIUnavailable error. Call glfw.getRequiredInstanceExtensions to
-/// check what instance extensions are required.
-///
-/// The window surface cannot be shared with another API so the window must have been created with
-/// the client api hint set to `GLFW_NO_API` otherwise it generates a glfw.ErrorCode.InvalidValue error
-/// and returns `VK_ERROR_NATIVE_WINDOW_IN_USE_KHR`.
-///
-/// The window surface must be destroyed before the specified Vulkan instance. It is the
-/// responsibility of the caller to destroy the window surface. GLFW does not destroy it for you.
-/// Call `vkDestroySurfaceKHR` to destroy the surface.
-///
-/// @param[in] vk_instance The Vulkan instance to create the surface in.
-/// @param[in] window The window to create the surface for.
-/// @param[in] vk_allocation_callbacks The allocator to use, or null to use the default
-/// allocator.
-/// @param[out] surface Where to store the handle of the surface. This is set
-/// to `VK_NULL_HANDLE` if an error occurred.
-/// @return `VkResult` type, `VK_SUCCESS` if successful, or a Vulkan error code if an
-/// error occurred.
-///
-/// Possible errors include glfw.ErrorCode.APIUnavailable, glfw.ErrorCode.PlatformError and glfw.ErrorCode.InvalidValue
-/// Returns a bool indicating success.
-///
-/// If an error occurs before the creation call is made, GLFW returns the Vulkan error code most
-/// appropriate for the error. Appropriate use of glfw.vulkanSupported and glfw.getRequiredInstanceExtensions
-/// should eliminate almost all occurrences of these errors.
-///
-/// macos: GLFW prefers the `VK_EXT_metal_surface` extension, with the `VK_MVK_macos_surface`
-/// extension as a fallback. The name of the selected extension, if any, is included in the array
-/// returned by glfw.getRequiredInstanceExtensions.
-///
-/// macos: This function currently only supports the `VK_MVK_macos_surface` extension from MoltenVK.
-///
-/// macos: This function creates and sets a `CAMetalLayer` instance for the window content view,
-/// which is required for MoltenVK to function.
-///
-/// x11: By default GLFW prefers the `VK_KHR_xcb_surface` extension, with the `VK_KHR_xlib_surface`
-/// extension as a fallback. You can make `VK_KHR_xlib_surface` the preferred extension by setting
-/// glfw.InitHints.x11_xcb_vulkan_surface. The name of the selected extension, if any, is included
-/// in the array returned by glfw.getRequiredInstanceExtensions.
-///
-/// @thread_safety This function may be called from any thread. For synchronization details of
-/// Vulkan objects, see the Vulkan specification.
-///
-/// see also: vulkan_surface, glfw.getRequiredInstanceExtensions
-pub inline fn createWindowSurface(vk_instance: anytype, window: Window, vk_allocation_callbacks: anytype, vk_surface_khr: anytype) i32 {
- internal_debug.assertInitialized();
- // zig-vulkan uses enums to represent opaque pointers:
- // pub const Instance = enum(usize) { null_handle = 0, _ };
- const instance: c.VkInstance = switch (@import("shims.zig").typeInfo(@TypeOf(vk_instance))) {
- .@"enum" => @as(c.VkInstance, @ptrFromInt(@intFromEnum(vk_instance))),
- else => @as(c.VkInstance, @ptrCast(vk_instance)),
- };
-
- return c.glfwCreateWindowSurface(
- instance,
- window.handle,
- if (vk_allocation_callbacks == null) null else @as(*const c.VkAllocationCallbacks, @ptrCast(@alignCast(vk_allocation_callbacks))),
- @as(*c.VkSurfaceKHR, @ptrCast(@alignCast(vk_surface_khr))),
- );
-}
-
-test "vulkanSupported" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- _ = glfw.vulkanSupported();
-}
-
-test "getRequiredInstanceExtensions" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- _ = glfw.getRequiredInstanceExtensions();
-}
-
-test "getInstanceProcAddress" {
- const glfw = @import("main.zig");
- defer glfw.clearError(); // clear any error we generate
- if (!glfw.init(.{})) {
- std.log.err("failed to initialize GLFW: {?s}", .{glfw.getErrorString()});
- std.process.exit(1);
- }
- defer glfw.terminate();
-
- // syntax check only, we don't have a real vulkan instance and so this function would panic.
- _ = glfw.getInstanceProcAddress;
-}
-
-test "syntax" {
- // Best we can do for these two functions in terms of testing in lieu of an actual Vulkan
- // context.
- _ = getPhysicalDevicePresentationSupport;
- _ = createWindowSurface;
- _ = initVulkanLoader;
-}
diff --git a/pkg/glfw/wayland-headers/fractional-scale-v1-client-protocol-code.h b/pkg/glfw/wayland-headers/fractional-scale-v1-client-protocol-code.h
deleted file mode 100644
index f847c1eaa..000000000
--- a/pkg/glfw/wayland-headers/fractional-scale-v1-client-protocol-code.h
+++ /dev/null
@@ -1,74 +0,0 @@
-/* Generated by wayland-scanner 1.23.1 */
-
-/*
- * Copyright © 2022 Kenny Levinsen
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <stdbool.h>
-#include <stdlib.h>
-#include <stdint.h>
-#include "wayland-util.h"
-
-#ifndef __has_attribute
-# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */
-#endif
-
-#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4)
-#define WL_PRIVATE __attribute__ ((visibility("hidden")))
-#else
-#define WL_PRIVATE
-#endif
-
-extern const struct wl_interface wl_surface_interface;
-extern const struct wl_interface wp_fractional_scale_v1_interface;
-
-static const struct wl_interface *fractional_scale_v1_types[] = {
- NULL,
- &wp_fractional_scale_v1_interface,
- &wl_surface_interface,
-};
-
-static const struct wl_message wp_fractional_scale_manager_v1_requests[] = {
- { "destroy", "", fractional_scale_v1_types + 0 },
- { "get_fractional_scale", "no", fractional_scale_v1_types + 1 },
-};
-
-WL_PRIVATE const struct wl_interface wp_fractional_scale_manager_v1_interface = {
- "wp_fractional_scale_manager_v1", 1,
- 2, wp_fractional_scale_manager_v1_requests,
- 0, NULL,
-};
-
-static const struct wl_message wp_fractional_scale_v1_requests[] = {
- { "destroy", "", fractional_scale_v1_types + 0 },
-};
-
-static const struct wl_message wp_fractional_scale_v1_events[] = {
- { "preferred_scale", "u", fractional_scale_v1_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wp_fractional_scale_v1_interface = {
- "wp_fractional_scale_v1", 1,
- 1, wp_fractional_scale_v1_requests,
- 1, wp_fractional_scale_v1_events,
-};
-
diff --git a/pkg/glfw/wayland-headers/fractional-scale-v1-client-protocol.h b/pkg/glfw/wayland-headers/fractional-scale-v1-client-protocol.h
deleted file mode 100644
index 8df7558a7..000000000
--- a/pkg/glfw/wayland-headers/fractional-scale-v1-client-protocol.h
+++ /dev/null
@@ -1,264 +0,0 @@
-/* Generated by wayland-scanner 1.23.1 */
-
-#ifndef FRACTIONAL_SCALE_V1_CLIENT_PROTOCOL_H
-#define FRACTIONAL_SCALE_V1_CLIENT_PROTOCOL_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include "wayland-client.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * @page page_fractional_scale_v1 The fractional_scale_v1 protocol
- * Protocol for requesting fractional surface scales
- *
- * @section page_desc_fractional_scale_v1 Description
- *
- * This protocol allows a compositor to suggest for surfaces to render at
- * fractional scales.
- *
- * A client can submit scaled content by utilizing wp_viewport. This is done by
- * creating a wp_viewport object for the surface and setting the destination
- * rectangle to the surface size before the scale factor is applied.
- *
- * The buffer size is calculated by multiplying the surface size by the
- * intended scale.
- *
- * The wl_surface buffer scale should remain set to 1.
- *
- * If a surface has a surface-local size of 100 px by 50 px and wishes to
- * submit buffers with a scale of 1.5, then a buffer of 150px by 75 px should
- * be used and the wp_viewport destination rectangle should be 100 px by 50 px.
- *
- * For toplevel surfaces, the size is rounded halfway away from zero. The
- * rounding algorithm for subsurface position and size is not defined.
- *
- * @section page_ifaces_fractional_scale_v1 Interfaces
- * - @subpage page_iface_wp_fractional_scale_manager_v1 - fractional surface scale information
- * - @subpage page_iface_wp_fractional_scale_v1 - fractional scale interface to a wl_surface
- * @section page_copyright_fractional_scale_v1 Copyright
- * <pre>
- *
- * Copyright © 2022 Kenny Levinsen
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- * </pre>
- */
-struct wl_surface;
-struct wp_fractional_scale_manager_v1;
-struct wp_fractional_scale_v1;
-
-#ifndef WP_FRACTIONAL_SCALE_MANAGER_V1_INTERFACE
-#define WP_FRACTIONAL_SCALE_MANAGER_V1_INTERFACE
-/**
- * @page page_iface_wp_fractional_scale_manager_v1 wp_fractional_scale_manager_v1
- * @section page_iface_wp_fractional_scale_manager_v1_desc Description
- *
- * A global interface for requesting surfaces to use fractional scales.
- * @section page_iface_wp_fractional_scale_manager_v1_api API
- * See @ref iface_wp_fractional_scale_manager_v1.
- */
-/**
- * @defgroup iface_wp_fractional_scale_manager_v1 The wp_fractional_scale_manager_v1 interface
- *
- * A global interface for requesting surfaces to use fractional scales.
- */
-extern const struct wl_interface wp_fractional_scale_manager_v1_interface;
-#endif
-#ifndef WP_FRACTIONAL_SCALE_V1_INTERFACE
-#define WP_FRACTIONAL_SCALE_V1_INTERFACE
-/**
- * @page page_iface_wp_fractional_scale_v1 wp_fractional_scale_v1
- * @section page_iface_wp_fractional_scale_v1_desc Description
- *
- * An additional interface to a wl_surface object which allows the compositor
- * to inform the client of the preferred scale.
- * @section page_iface_wp_fractional_scale_v1_api API
- * See @ref iface_wp_fractional_scale_v1.
- */
-/**
- * @defgroup iface_wp_fractional_scale_v1 The wp_fractional_scale_v1 interface
- *
- * An additional interface to a wl_surface object which allows the compositor
- * to inform the client of the preferred scale.
- */
-extern const struct wl_interface wp_fractional_scale_v1_interface;
-#endif
-
-#ifndef WP_FRACTIONAL_SCALE_MANAGER_V1_ERROR_ENUM
-#define WP_FRACTIONAL_SCALE_MANAGER_V1_ERROR_ENUM
-enum wp_fractional_scale_manager_v1_error {
- /**
- * the surface already has a fractional_scale object associated
- */
- WP_FRACTIONAL_SCALE_MANAGER_V1_ERROR_FRACTIONAL_SCALE_EXISTS = 0,
-};
-#endif /* WP_FRACTIONAL_SCALE_MANAGER_V1_ERROR_ENUM */
-
-#define WP_FRACTIONAL_SCALE_MANAGER_V1_DESTROY 0
-#define WP_FRACTIONAL_SCALE_MANAGER_V1_GET_FRACTIONAL_SCALE 1
-
-
-/**
- * @ingroup iface_wp_fractional_scale_manager_v1
- */
-#define WP_FRACTIONAL_SCALE_MANAGER_V1_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_wp_fractional_scale_manager_v1
- */
-#define WP_FRACTIONAL_SCALE_MANAGER_V1_GET_FRACTIONAL_SCALE_SINCE_VERSION 1
-
-/** @ingroup iface_wp_fractional_scale_manager_v1 */
-static inline void
-wp_fractional_scale_manager_v1_set_user_data(struct wp_fractional_scale_manager_v1 *wp_fractional_scale_manager_v1, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wp_fractional_scale_manager_v1, user_data);
-}
-
-/** @ingroup iface_wp_fractional_scale_manager_v1 */
-static inline void *
-wp_fractional_scale_manager_v1_get_user_data(struct wp_fractional_scale_manager_v1 *wp_fractional_scale_manager_v1)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wp_fractional_scale_manager_v1);
-}
-
-static inline uint32_t
-wp_fractional_scale_manager_v1_get_version(struct wp_fractional_scale_manager_v1 *wp_fractional_scale_manager_v1)
-{
- return wl_proxy_get_version((struct wl_proxy *) wp_fractional_scale_manager_v1);
-}
-
-/**
- * @ingroup iface_wp_fractional_scale_manager_v1
- *
- * Informs the server that the client will not be using this protocol
- * object anymore. This does not affect any other objects,
- * wp_fractional_scale_v1 objects included.
- */
-static inline void
-wp_fractional_scale_manager_v1_destroy(struct wp_fractional_scale_manager_v1 *wp_fractional_scale_manager_v1)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wp_fractional_scale_manager_v1,
- WP_FRACTIONAL_SCALE_MANAGER_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wp_fractional_scale_manager_v1), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_wp_fractional_scale_manager_v1
- *
- * Create an add-on object for the the wl_surface to let the compositor
- * request fractional scales. If the given wl_surface already has a
- * wp_fractional_scale_v1 object associated, the fractional_scale_exists
- * protocol error is raised.
- */
-static inline struct wp_fractional_scale_v1 *
-wp_fractional_scale_manager_v1_get_fractional_scale(struct wp_fractional_scale_manager_v1 *wp_fractional_scale_manager_v1, struct wl_surface *surface)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) wp_fractional_scale_manager_v1,
- WP_FRACTIONAL_SCALE_MANAGER_V1_GET_FRACTIONAL_SCALE, &wp_fractional_scale_v1_interface, wl_proxy_get_version((struct wl_proxy *) wp_fractional_scale_manager_v1), 0, NULL, surface);
-
- return (struct wp_fractional_scale_v1 *) id;
-}
-
-/**
- * @ingroup iface_wp_fractional_scale_v1
- * @struct wp_fractional_scale_v1_listener
- */
-struct wp_fractional_scale_v1_listener {
- /**
- * notify of new preferred scale
- *
- * Notification of a new preferred scale for this surface that
- * the compositor suggests that the client should use.
- *
- * The sent scale is the numerator of a fraction with a denominator
- * of 120.
- * @param scale the new preferred scale
- */
- void (*preferred_scale)(void *data,
- struct wp_fractional_scale_v1 *wp_fractional_scale_v1,
- uint32_t scale);
-};
-
-/**
- * @ingroup iface_wp_fractional_scale_v1
- */
-static inline int
-wp_fractional_scale_v1_add_listener(struct wp_fractional_scale_v1 *wp_fractional_scale_v1,
- const struct wp_fractional_scale_v1_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) wp_fractional_scale_v1,
- (void (**)(void)) listener, data);
-}
-
-#define WP_FRACTIONAL_SCALE_V1_DESTROY 0
-
-/**
- * @ingroup iface_wp_fractional_scale_v1
- */
-#define WP_FRACTIONAL_SCALE_V1_PREFERRED_SCALE_SINCE_VERSION 1
-
-/**
- * @ingroup iface_wp_fractional_scale_v1
- */
-#define WP_FRACTIONAL_SCALE_V1_DESTROY_SINCE_VERSION 1
-
-/** @ingroup iface_wp_fractional_scale_v1 */
-static inline void
-wp_fractional_scale_v1_set_user_data(struct wp_fractional_scale_v1 *wp_fractional_scale_v1, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wp_fractional_scale_v1, user_data);
-}
-
-/** @ingroup iface_wp_fractional_scale_v1 */
-static inline void *
-wp_fractional_scale_v1_get_user_data(struct wp_fractional_scale_v1 *wp_fractional_scale_v1)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wp_fractional_scale_v1);
-}
-
-static inline uint32_t
-wp_fractional_scale_v1_get_version(struct wp_fractional_scale_v1 *wp_fractional_scale_v1)
-{
- return wl_proxy_get_version((struct wl_proxy *) wp_fractional_scale_v1);
-}
-
-/**
- * @ingroup iface_wp_fractional_scale_v1
- *
- * Destroy the fractional scale object. When this object is destroyed,
- * preferred_scale events will no longer be sent.
- */
-static inline void
-wp_fractional_scale_v1_destroy(struct wp_fractional_scale_v1 *wp_fractional_scale_v1)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wp_fractional_scale_v1,
- WP_FRACTIONAL_SCALE_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wp_fractional_scale_v1), WL_MARSHAL_FLAG_DESTROY);
-}
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/pkg/glfw/wayland-headers/idle-inhibit-unstable-v1-client-protocol-code.h b/pkg/glfw/wayland-headers/idle-inhibit-unstable-v1-client-protocol-code.h
deleted file mode 100644
index 0399e11ae..000000000
--- a/pkg/glfw/wayland-headers/idle-inhibit-unstable-v1-client-protocol-code.h
+++ /dev/null
@@ -1,69 +0,0 @@
-/* Generated by wayland-scanner 1.23.1 */
-
-/*
- * Copyright © 2015 Samsung Electronics Co., Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <stdbool.h>
-#include <stdlib.h>
-#include <stdint.h>
-#include "wayland-util.h"
-
-#ifndef __has_attribute
-# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */
-#endif
-
-#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4)
-#define WL_PRIVATE __attribute__ ((visibility("hidden")))
-#else
-#define WL_PRIVATE
-#endif
-
-extern const struct wl_interface wl_surface_interface;
-extern const struct wl_interface zwp_idle_inhibitor_v1_interface;
-
-static const struct wl_interface *idle_inhibit_unstable_v1_types[] = {
- &zwp_idle_inhibitor_v1_interface,
- &wl_surface_interface,
-};
-
-static const struct wl_message zwp_idle_inhibit_manager_v1_requests[] = {
- { "destroy", "", idle_inhibit_unstable_v1_types + 0 },
- { "create_inhibitor", "no", idle_inhibit_unstable_v1_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface zwp_idle_inhibit_manager_v1_interface = {
- "zwp_idle_inhibit_manager_v1", 1,
- 2, zwp_idle_inhibit_manager_v1_requests,
- 0, NULL,
-};
-
-static const struct wl_message zwp_idle_inhibitor_v1_requests[] = {
- { "destroy", "", idle_inhibit_unstable_v1_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface zwp_idle_inhibitor_v1_interface = {
- "zwp_idle_inhibitor_v1", 1,
- 1, zwp_idle_inhibitor_v1_requests,
- 0, NULL,
-};
-
diff --git a/pkg/glfw/wayland-headers/idle-inhibit-unstable-v1-client-protocol.h b/pkg/glfw/wayland-headers/idle-inhibit-unstable-v1-client-protocol.h
deleted file mode 100644
index ef97ceb86..000000000
--- a/pkg/glfw/wayland-headers/idle-inhibit-unstable-v1-client-protocol.h
+++ /dev/null
@@ -1,232 +0,0 @@
-/* Generated by wayland-scanner 1.23.1 */
-
-#ifndef IDLE_INHIBIT_UNSTABLE_V1_CLIENT_PROTOCOL_H
-#define IDLE_INHIBIT_UNSTABLE_V1_CLIENT_PROTOCOL_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include "wayland-client.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * @page page_idle_inhibit_unstable_v1 The idle_inhibit_unstable_v1 protocol
- * @section page_ifaces_idle_inhibit_unstable_v1 Interfaces
- * - @subpage page_iface_zwp_idle_inhibit_manager_v1 - control behavior when display idles
- * - @subpage page_iface_zwp_idle_inhibitor_v1 - context object for inhibiting idle behavior
- * @section page_copyright_idle_inhibit_unstable_v1 Copyright
- * <pre>
- *
- * Copyright © 2015 Samsung Electronics Co., Ltd
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- * </pre>
- */
-struct wl_surface;
-struct zwp_idle_inhibit_manager_v1;
-struct zwp_idle_inhibitor_v1;
-
-#ifndef ZWP_IDLE_INHIBIT_MANAGER_V1_INTERFACE
-#define ZWP_IDLE_INHIBIT_MANAGER_V1_INTERFACE
-/**
- * @page page_iface_zwp_idle_inhibit_manager_v1 zwp_idle_inhibit_manager_v1
- * @section page_iface_zwp_idle_inhibit_manager_v1_desc Description
- *
- * This interface permits inhibiting the idle behavior such as screen
- * blanking, locking, and screensaving. The client binds the idle manager
- * globally, then creates idle-inhibitor objects for each surface.
- *
- * Warning! The protocol described in this file is experimental and
- * backward incompatible changes may be made. Backward compatible changes
- * may be added together with the corresponding interface version bump.
- * Backward incompatible changes are done by bumping the version number in
- * the protocol and interface names and resetting the interface version.
- * Once the protocol is to be declared stable, the 'z' prefix and the
- * version number in the protocol and interface names are removed and the
- * interface version number is reset.
- * @section page_iface_zwp_idle_inhibit_manager_v1_api API
- * See @ref iface_zwp_idle_inhibit_manager_v1.
- */
-/**
- * @defgroup iface_zwp_idle_inhibit_manager_v1 The zwp_idle_inhibit_manager_v1 interface
- *
- * This interface permits inhibiting the idle behavior such as screen
- * blanking, locking, and screensaving. The client binds the idle manager
- * globally, then creates idle-inhibitor objects for each surface.
- *
- * Warning! The protocol described in this file is experimental and
- * backward incompatible changes may be made. Backward compatible changes
- * may be added together with the corresponding interface version bump.
- * Backward incompatible changes are done by bumping the version number in
- * the protocol and interface names and resetting the interface version.
- * Once the protocol is to be declared stable, the 'z' prefix and the
- * version number in the protocol and interface names are removed and the
- * interface version number is reset.
- */
-extern const struct wl_interface zwp_idle_inhibit_manager_v1_interface;
-#endif
-#ifndef ZWP_IDLE_INHIBITOR_V1_INTERFACE
-#define ZWP_IDLE_INHIBITOR_V1_INTERFACE
-/**
- * @page page_iface_zwp_idle_inhibitor_v1 zwp_idle_inhibitor_v1
- * @section page_iface_zwp_idle_inhibitor_v1_desc Description
- *
- * An idle inhibitor prevents the output that the associated surface is
- * visible on from being set to a state where it is not visually usable due
- * to lack of user interaction (e.g. blanked, dimmed, locked, set to power
- * save, etc.) Any screensaver processes are also blocked from displaying.
- *
- * If the surface is destroyed, unmapped, becomes occluded, loses
- * visibility, or otherwise becomes not visually relevant for the user, the
- * idle inhibitor will not be honored by the compositor; if the surface
- * subsequently regains visibility the inhibitor takes effect once again.
- * Likewise, the inhibitor isn't honored if the system was already idled at
- * the time the inhibitor was established, although if the system later
- * de-idles and re-idles the inhibitor will take effect.
- * @section page_iface_zwp_idle_inhibitor_v1_api API
- * See @ref iface_zwp_idle_inhibitor_v1.
- */
-/**
- * @defgroup iface_zwp_idle_inhibitor_v1 The zwp_idle_inhibitor_v1 interface
- *
- * An idle inhibitor prevents the output that the associated surface is
- * visible on from being set to a state where it is not visually usable due
- * to lack of user interaction (e.g. blanked, dimmed, locked, set to power
- * save, etc.) Any screensaver processes are also blocked from displaying.
- *
- * If the surface is destroyed, unmapped, becomes occluded, loses
- * visibility, or otherwise becomes not visually relevant for the user, the
- * idle inhibitor will not be honored by the compositor; if the surface
- * subsequently regains visibility the inhibitor takes effect once again.
- * Likewise, the inhibitor isn't honored if the system was already idled at
- * the time the inhibitor was established, although if the system later
- * de-idles and re-idles the inhibitor will take effect.
- */
-extern const struct wl_interface zwp_idle_inhibitor_v1_interface;
-#endif
-
-#define ZWP_IDLE_INHIBIT_MANAGER_V1_DESTROY 0
-#define ZWP_IDLE_INHIBIT_MANAGER_V1_CREATE_INHIBITOR 1
-
-
-/**
- * @ingroup iface_zwp_idle_inhibit_manager_v1
- */
-#define ZWP_IDLE_INHIBIT_MANAGER_V1_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_zwp_idle_inhibit_manager_v1
- */
-#define ZWP_IDLE_INHIBIT_MANAGER_V1_CREATE_INHIBITOR_SINCE_VERSION 1
-
-/** @ingroup iface_zwp_idle_inhibit_manager_v1 */
-static inline void
-zwp_idle_inhibit_manager_v1_set_user_data(struct zwp_idle_inhibit_manager_v1 *zwp_idle_inhibit_manager_v1, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) zwp_idle_inhibit_manager_v1, user_data);
-}
-
-/** @ingroup iface_zwp_idle_inhibit_manager_v1 */
-static inline void *
-zwp_idle_inhibit_manager_v1_get_user_data(struct zwp_idle_inhibit_manager_v1 *zwp_idle_inhibit_manager_v1)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) zwp_idle_inhibit_manager_v1);
-}
-
-static inline uint32_t
-zwp_idle_inhibit_manager_v1_get_version(struct zwp_idle_inhibit_manager_v1 *zwp_idle_inhibit_manager_v1)
-{
- return wl_proxy_get_version((struct wl_proxy *) zwp_idle_inhibit_manager_v1);
-}
-
-/**
- * @ingroup iface_zwp_idle_inhibit_manager_v1
- *
- * Destroy the inhibit manager.
- */
-static inline void
-zwp_idle_inhibit_manager_v1_destroy(struct zwp_idle_inhibit_manager_v1 *zwp_idle_inhibit_manager_v1)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) zwp_idle_inhibit_manager_v1,
- ZWP_IDLE_INHIBIT_MANAGER_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_idle_inhibit_manager_v1), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_zwp_idle_inhibit_manager_v1
- *
- * Create a new inhibitor object associated with the given surface.
- */
-static inline struct zwp_idle_inhibitor_v1 *
-zwp_idle_inhibit_manager_v1_create_inhibitor(struct zwp_idle_inhibit_manager_v1 *zwp_idle_inhibit_manager_v1, struct wl_surface *surface)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) zwp_idle_inhibit_manager_v1,
- ZWP_IDLE_INHIBIT_MANAGER_V1_CREATE_INHIBITOR, &zwp_idle_inhibitor_v1_interface, wl_proxy_get_version((struct wl_proxy *) zwp_idle_inhibit_manager_v1), 0, NULL, surface);
-
- return (struct zwp_idle_inhibitor_v1 *) id;
-}
-
-#define ZWP_IDLE_INHIBITOR_V1_DESTROY 0
-
-
-/**
- * @ingroup iface_zwp_idle_inhibitor_v1
- */
-#define ZWP_IDLE_INHIBITOR_V1_DESTROY_SINCE_VERSION 1
-
-/** @ingroup iface_zwp_idle_inhibitor_v1 */
-static inline void
-zwp_idle_inhibitor_v1_set_user_data(struct zwp_idle_inhibitor_v1 *zwp_idle_inhibitor_v1, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) zwp_idle_inhibitor_v1, user_data);
-}
-
-/** @ingroup iface_zwp_idle_inhibitor_v1 */
-static inline void *
-zwp_idle_inhibitor_v1_get_user_data(struct zwp_idle_inhibitor_v1 *zwp_idle_inhibitor_v1)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) zwp_idle_inhibitor_v1);
-}
-
-static inline uint32_t
-zwp_idle_inhibitor_v1_get_version(struct zwp_idle_inhibitor_v1 *zwp_idle_inhibitor_v1)
-{
- return wl_proxy_get_version((struct wl_proxy *) zwp_idle_inhibitor_v1);
-}
-
-/**
- * @ingroup iface_zwp_idle_inhibitor_v1
- *
- * Remove the inhibitor effect from the associated wl_surface.
- */
-static inline void
-zwp_idle_inhibitor_v1_destroy(struct zwp_idle_inhibitor_v1 *zwp_idle_inhibitor_v1)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) zwp_idle_inhibitor_v1,
- ZWP_IDLE_INHIBITOR_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_idle_inhibitor_v1), WL_MARSHAL_FLAG_DESTROY);
-}
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/pkg/glfw/wayland-headers/pointer-constraints-unstable-v1-client-protocol-code.h b/pkg/glfw/wayland-headers/pointer-constraints-unstable-v1-client-protocol-code.h
deleted file mode 100644
index 4184538d5..000000000
--- a/pkg/glfw/wayland-headers/pointer-constraints-unstable-v1-client-protocol-code.h
+++ /dev/null
@@ -1,109 +0,0 @@
-/* Generated by wayland-scanner 1.23.1 */
-
-/*
- * Copyright © 2014 Jonas Ådahl
- * Copyright © 2015 Red Hat Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <stdbool.h>
-#include <stdlib.h>
-#include <stdint.h>
-#include "wayland-util.h"
-
-#ifndef __has_attribute
-# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */
-#endif
-
-#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4)
-#define WL_PRIVATE __attribute__ ((visibility("hidden")))
-#else
-#define WL_PRIVATE
-#endif
-
-extern const struct wl_interface wl_pointer_interface;
-extern const struct wl_interface wl_region_interface;
-extern const struct wl_interface wl_surface_interface;
-extern const struct wl_interface zwp_confined_pointer_v1_interface;
-extern const struct wl_interface zwp_locked_pointer_v1_interface;
-
-static const struct wl_interface *pointer_constraints_unstable_v1_types[] = {
- NULL,
- NULL,
- &zwp_locked_pointer_v1_interface,
- &wl_surface_interface,
- &wl_pointer_interface,
- &wl_region_interface,
- NULL,
- &zwp_confined_pointer_v1_interface,
- &wl_surface_interface,
- &wl_pointer_interface,
- &wl_region_interface,
- NULL,
- &wl_region_interface,
- &wl_region_interface,
-};
-
-static const struct wl_message zwp_pointer_constraints_v1_requests[] = {
- { "destroy", "", pointer_constraints_unstable_v1_types + 0 },
- { "lock_pointer", "noo?ou", pointer_constraints_unstable_v1_types + 2 },
- { "confine_pointer", "noo?ou", pointer_constraints_unstable_v1_types + 7 },
-};
-
-WL_PRIVATE const struct wl_interface zwp_pointer_constraints_v1_interface = {
- "zwp_pointer_constraints_v1", 1,
- 3, zwp_pointer_constraints_v1_requests,
- 0, NULL,
-};
-
-static const struct wl_message zwp_locked_pointer_v1_requests[] = {
- { "destroy", "", pointer_constraints_unstable_v1_types + 0 },
- { "set_cursor_position_hint", "ff", pointer_constraints_unstable_v1_types + 0 },
- { "set_region", "?o", pointer_constraints_unstable_v1_types + 12 },
-};
-
-static const struct wl_message zwp_locked_pointer_v1_events[] = {
- { "locked", "", pointer_constraints_unstable_v1_types + 0 },
- { "unlocked", "", pointer_constraints_unstable_v1_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface zwp_locked_pointer_v1_interface = {
- "zwp_locked_pointer_v1", 1,
- 3, zwp_locked_pointer_v1_requests,
- 2, zwp_locked_pointer_v1_events,
-};
-
-static const struct wl_message zwp_confined_pointer_v1_requests[] = {
- { "destroy", "", pointer_constraints_unstable_v1_types + 0 },
- { "set_region", "?o", pointer_constraints_unstable_v1_types + 13 },
-};
-
-static const struct wl_message zwp_confined_pointer_v1_events[] = {
- { "confined", "", pointer_constraints_unstable_v1_types + 0 },
- { "unconfined", "", pointer_constraints_unstable_v1_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface zwp_confined_pointer_v1_interface = {
- "zwp_confined_pointer_v1", 1,
- 2, zwp_confined_pointer_v1_requests,
- 2, zwp_confined_pointer_v1_events,
-};
-
diff --git a/pkg/glfw/wayland-headers/pointer-constraints-unstable-v1-client-protocol.h b/pkg/glfw/wayland-headers/pointer-constraints-unstable-v1-client-protocol.h
deleted file mode 100644
index 09c05ea8c..000000000
--- a/pkg/glfw/wayland-headers/pointer-constraints-unstable-v1-client-protocol.h
+++ /dev/null
@@ -1,667 +0,0 @@
-/* Generated by wayland-scanner 1.23.1 */
-
-#ifndef POINTER_CONSTRAINTS_UNSTABLE_V1_CLIENT_PROTOCOL_H
-#define POINTER_CONSTRAINTS_UNSTABLE_V1_CLIENT_PROTOCOL_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include "wayland-client.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * @page page_pointer_constraints_unstable_v1 The pointer_constraints_unstable_v1 protocol
- * protocol for constraining pointer motions
- *
- * @section page_desc_pointer_constraints_unstable_v1 Description
- *
- * This protocol specifies a set of interfaces used for adding constraints to
- * the motion of a pointer. Possible constraints include confining pointer
- * motions to a given region, or locking it to its current position.
- *
- * In order to constrain the pointer, a client must first bind the global
- * interface "wp_pointer_constraints" which, if a compositor supports pointer
- * constraints, is exposed by the registry. Using the bound global object, the
- * client uses the request that corresponds to the type of constraint it wants
- * to make. See wp_pointer_constraints for more details.
- *
- * Warning! The protocol described in this file is experimental and backward
- * incompatible changes may be made. Backward compatible changes may be added
- * together with the corresponding interface version bump. Backward
- * incompatible changes are done by bumping the version number in the protocol
- * and interface names and resetting the interface version. Once the protocol
- * is to be declared stable, the 'z' prefix and the version number in the
- * protocol and interface names are removed and the interface version number is
- * reset.
- *
- * @section page_ifaces_pointer_constraints_unstable_v1 Interfaces
- * - @subpage page_iface_zwp_pointer_constraints_v1 - constrain the movement of a pointer
- * - @subpage page_iface_zwp_locked_pointer_v1 - receive relative pointer motion events
- * - @subpage page_iface_zwp_confined_pointer_v1 - confined pointer object
- * @section page_copyright_pointer_constraints_unstable_v1 Copyright
- * <pre>
- *
- * Copyright © 2014 Jonas Ådahl
- * Copyright © 2015 Red Hat Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- * </pre>
- */
-struct wl_pointer;
-struct wl_region;
-struct wl_surface;
-struct zwp_confined_pointer_v1;
-struct zwp_locked_pointer_v1;
-struct zwp_pointer_constraints_v1;
-
-#ifndef ZWP_POINTER_CONSTRAINTS_V1_INTERFACE
-#define ZWP_POINTER_CONSTRAINTS_V1_INTERFACE
-/**
- * @page page_iface_zwp_pointer_constraints_v1 zwp_pointer_constraints_v1
- * @section page_iface_zwp_pointer_constraints_v1_desc Description
- *
- * The global interface exposing pointer constraining functionality. It
- * exposes two requests: lock_pointer for locking the pointer to its
- * position, and confine_pointer for locking the pointer to a region.
- *
- * The lock_pointer and confine_pointer requests create the objects
- * wp_locked_pointer and wp_confined_pointer respectively, and the client can
- * use these objects to interact with the lock.
- *
- * For any surface, only one lock or confinement may be active across all
- * wl_pointer objects of the same seat. If a lock or confinement is requested
- * when another lock or confinement is active or requested on the same surface
- * and with any of the wl_pointer objects of the same seat, an
- * 'already_constrained' error will be raised.
- * @section page_iface_zwp_pointer_constraints_v1_api API
- * See @ref iface_zwp_pointer_constraints_v1.
- */
-/**
- * @defgroup iface_zwp_pointer_constraints_v1 The zwp_pointer_constraints_v1 interface
- *
- * The global interface exposing pointer constraining functionality. It
- * exposes two requests: lock_pointer for locking the pointer to its
- * position, and confine_pointer for locking the pointer to a region.
- *
- * The lock_pointer and confine_pointer requests create the objects
- * wp_locked_pointer and wp_confined_pointer respectively, and the client can
- * use these objects to interact with the lock.
- *
- * For any surface, only one lock or confinement may be active across all
- * wl_pointer objects of the same seat. If a lock or confinement is requested
- * when another lock or confinement is active or requested on the same surface
- * and with any of the wl_pointer objects of the same seat, an
- * 'already_constrained' error will be raised.
- */
-extern const struct wl_interface zwp_pointer_constraints_v1_interface;
-#endif
-#ifndef ZWP_LOCKED_POINTER_V1_INTERFACE
-#define ZWP_LOCKED_POINTER_V1_INTERFACE
-/**
- * @page page_iface_zwp_locked_pointer_v1 zwp_locked_pointer_v1
- * @section page_iface_zwp_locked_pointer_v1_desc Description
- *
- * The wp_locked_pointer interface represents a locked pointer state.
- *
- * While the lock of this object is active, the wl_pointer objects of the
- * associated seat will not emit any wl_pointer.motion events.
- *
- * This object will send the event 'locked' when the lock is activated.
- * Whenever the lock is activated, it is guaranteed that the locked surface
- * will already have received pointer focus and that the pointer will be
- * within the region passed to the request creating this object.
- *
- * To unlock the pointer, send the destroy request. This will also destroy
- * the wp_locked_pointer object.
- *
- * If the compositor decides to unlock the pointer the unlocked event is
- * sent. See wp_locked_pointer.unlock for details.
- *
- * When unlocking, the compositor may warp the cursor position to the set
- * cursor position hint. If it does, it will not result in any relative
- * motion events emitted via wp_relative_pointer.
- *
- * If the surface the lock was requested on is destroyed and the lock is not
- * yet activated, the wp_locked_pointer object is now defunct and must be
- * destroyed.
- * @section page_iface_zwp_locked_pointer_v1_api API
- * See @ref iface_zwp_locked_pointer_v1.
- */
-/**
- * @defgroup iface_zwp_locked_pointer_v1 The zwp_locked_pointer_v1 interface
- *
- * The wp_locked_pointer interface represents a locked pointer state.
- *
- * While the lock of this object is active, the wl_pointer objects of the
- * associated seat will not emit any wl_pointer.motion events.
- *
- * This object will send the event 'locked' when the lock is activated.
- * Whenever the lock is activated, it is guaranteed that the locked surface
- * will already have received pointer focus and that the pointer will be
- * within the region passed to the request creating this object.
- *
- * To unlock the pointer, send the destroy request. This will also destroy
- * the wp_locked_pointer object.
- *
- * If the compositor decides to unlock the pointer the unlocked event is
- * sent. See wp_locked_pointer.unlock for details.
- *
- * When unlocking, the compositor may warp the cursor position to the set
- * cursor position hint. If it does, it will not result in any relative
- * motion events emitted via wp_relative_pointer.
- *
- * If the surface the lock was requested on is destroyed and the lock is not
- * yet activated, the wp_locked_pointer object is now defunct and must be
- * destroyed.
- */
-extern const struct wl_interface zwp_locked_pointer_v1_interface;
-#endif
-#ifndef ZWP_CONFINED_POINTER_V1_INTERFACE
-#define ZWP_CONFINED_POINTER_V1_INTERFACE
-/**
- * @page page_iface_zwp_confined_pointer_v1 zwp_confined_pointer_v1
- * @section page_iface_zwp_confined_pointer_v1_desc Description
- *
- * The wp_confined_pointer interface represents a confined pointer state.
- *
- * This object will send the event 'confined' when the confinement is
- * activated. Whenever the confinement is activated, it is guaranteed that
- * the surface the pointer is confined to will already have received pointer
- * focus and that the pointer will be within the region passed to the request
- * creating this object. It is up to the compositor to decide whether this
- * requires some user interaction and if the pointer will warp to within the
- * passed region if outside.
- *
- * To unconfine the pointer, send the destroy request. This will also destroy
- * the wp_confined_pointer object.
- *
- * If the compositor decides to unconfine the pointer the unconfined event is
- * sent. The wp_confined_pointer object is at this point defunct and should
- * be destroyed.
- * @section page_iface_zwp_confined_pointer_v1_api API
- * See @ref iface_zwp_confined_pointer_v1.
- */
-/**
- * @defgroup iface_zwp_confined_pointer_v1 The zwp_confined_pointer_v1 interface
- *
- * The wp_confined_pointer interface represents a confined pointer state.
- *
- * This object will send the event 'confined' when the confinement is
- * activated. Whenever the confinement is activated, it is guaranteed that
- * the surface the pointer is confined to will already have received pointer
- * focus and that the pointer will be within the region passed to the request
- * creating this object. It is up to the compositor to decide whether this
- * requires some user interaction and if the pointer will warp to within the
- * passed region if outside.
- *
- * To unconfine the pointer, send the destroy request. This will also destroy
- * the wp_confined_pointer object.
- *
- * If the compositor decides to unconfine the pointer the unconfined event is
- * sent. The wp_confined_pointer object is at this point defunct and should
- * be destroyed.
- */
-extern const struct wl_interface zwp_confined_pointer_v1_interface;
-#endif
-
-#ifndef ZWP_POINTER_CONSTRAINTS_V1_ERROR_ENUM
-#define ZWP_POINTER_CONSTRAINTS_V1_ERROR_ENUM
-/**
- * @ingroup iface_zwp_pointer_constraints_v1
- * wp_pointer_constraints error values
- *
- * These errors can be emitted in response to wp_pointer_constraints
- * requests.
- */
-enum zwp_pointer_constraints_v1_error {
- /**
- * pointer constraint already requested on that surface
- */
- ZWP_POINTER_CONSTRAINTS_V1_ERROR_ALREADY_CONSTRAINED = 1,
-};
-#endif /* ZWP_POINTER_CONSTRAINTS_V1_ERROR_ENUM */
-
-#ifndef ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_ENUM
-#define ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_ENUM
-/**
- * @ingroup iface_zwp_pointer_constraints_v1
- * constraint lifetime
- *
- * These values represent different lifetime semantics. They are passed
- * as arguments to the factory requests to specify how the constraint
- * lifetimes should be managed.
- */
-enum zwp_pointer_constraints_v1_lifetime {
- /**
- * the pointer constraint is defunct once deactivated
- *
- * A oneshot pointer constraint will never reactivate once it has
- * been deactivated. See the corresponding deactivation event
- * (wp_locked_pointer.unlocked and wp_confined_pointer.unconfined)
- * for details.
- */
- ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_ONESHOT = 1,
- /**
- * the pointer constraint may reactivate
- *
- * A persistent pointer constraint may again reactivate once it
- * has been deactivated. See the corresponding deactivation event
- * (wp_locked_pointer.unlocked and wp_confined_pointer.unconfined)
- * for details.
- */
- ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT = 2,
-};
-#endif /* ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_ENUM */
-
-#define ZWP_POINTER_CONSTRAINTS_V1_DESTROY 0
-#define ZWP_POINTER_CONSTRAINTS_V1_LOCK_POINTER 1
-#define ZWP_POINTER_CONSTRAINTS_V1_CONFINE_POINTER 2
-
-
-/**
- * @ingroup iface_zwp_pointer_constraints_v1
- */
-#define ZWP_POINTER_CONSTRAINTS_V1_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_zwp_pointer_constraints_v1
- */
-#define ZWP_POINTER_CONSTRAINTS_V1_LOCK_POINTER_SINCE_VERSION 1
-/**
- * @ingroup iface_zwp_pointer_constraints_v1
- */
-#define ZWP_POINTER_CONSTRAINTS_V1_CONFINE_POINTER_SINCE_VERSION 1
-
-/** @ingroup iface_zwp_pointer_constraints_v1 */
-static inline void
-zwp_pointer_constraints_v1_set_user_data(struct zwp_pointer_constraints_v1 *zwp_pointer_constraints_v1, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) zwp_pointer_constraints_v1, user_data);
-}
-
-/** @ingroup iface_zwp_pointer_constraints_v1 */
-static inline void *
-zwp_pointer_constraints_v1_get_user_data(struct zwp_pointer_constraints_v1 *zwp_pointer_constraints_v1)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) zwp_pointer_constraints_v1);
-}
-
-static inline uint32_t
-zwp_pointer_constraints_v1_get_version(struct zwp_pointer_constraints_v1 *zwp_pointer_constraints_v1)
-{
- return wl_proxy_get_version((struct wl_proxy *) zwp_pointer_constraints_v1);
-}
-
-/**
- * @ingroup iface_zwp_pointer_constraints_v1
- *
- * Used by the client to notify the server that it will no longer use this
- * pointer constraints object.
- */
-static inline void
-zwp_pointer_constraints_v1_destroy(struct zwp_pointer_constraints_v1 *zwp_pointer_constraints_v1)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) zwp_pointer_constraints_v1,
- ZWP_POINTER_CONSTRAINTS_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_pointer_constraints_v1), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_zwp_pointer_constraints_v1
- *
- * The lock_pointer request lets the client request to disable movements of
- * the virtual pointer (i.e. the cursor), effectively locking the pointer
- * to a position. This request may not take effect immediately; in the
- * future, when the compositor deems implementation-specific constraints
- * are satisfied, the pointer lock will be activated and the compositor
- * sends a locked event.
- *
- * The protocol provides no guarantee that the constraints are ever
- * satisfied, and does not require the compositor to send an error if the
- * constraints cannot ever be satisfied. It is thus possible to request a
- * lock that will never activate.
- *
- * There may not be another pointer constraint of any kind requested or
- * active on the surface for any of the wl_pointer objects of the seat of
- * the passed pointer when requesting a lock. If there is, an error will be
- * raised. See general pointer lock documentation for more details.
- *
- * The intersection of the region passed with this request and the input
- * region of the surface is used to determine where the pointer must be
- * in order for the lock to activate. It is up to the compositor whether to
- * warp the pointer or require some kind of user interaction for the lock
- * to activate. If the region is null the surface input region is used.
- *
- * A surface may receive pointer focus without the lock being activated.
- *
- * The request creates a new object wp_locked_pointer which is used to
- * interact with the lock as well as receive updates about its state. See
- * the the description of wp_locked_pointer for further information.
- *
- * Note that while a pointer is locked, the wl_pointer objects of the
- * corresponding seat will not emit any wl_pointer.motion events, but
- * relative motion events will still be emitted via wp_relative_pointer
- * objects of the same seat. wl_pointer.axis and wl_pointer.button events
- * are unaffected.
- */
-static inline struct zwp_locked_pointer_v1 *
-zwp_pointer_constraints_v1_lock_pointer(struct zwp_pointer_constraints_v1 *zwp_pointer_constraints_v1, struct wl_surface *surface, struct wl_pointer *pointer, struct wl_region *region, uint32_t lifetime)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) zwp_pointer_constraints_v1,
- ZWP_POINTER_CONSTRAINTS_V1_LOCK_POINTER, &zwp_locked_pointer_v1_interface, wl_proxy_get_version((struct wl_proxy *) zwp_pointer_constraints_v1), 0, NULL, surface, pointer, region, lifetime);
-
- return (struct zwp_locked_pointer_v1 *) id;
-}
-
-/**
- * @ingroup iface_zwp_pointer_constraints_v1
- *
- * The confine_pointer request lets the client request to confine the
- * pointer cursor to a given region. This request may not take effect
- * immediately; in the future, when the compositor deems implementation-
- * specific constraints are satisfied, the pointer confinement will be
- * activated and the compositor sends a confined event.
- *
- * The intersection of the region passed with this request and the input
- * region of the surface is used to determine where the pointer must be
- * in order for the confinement to activate. It is up to the compositor
- * whether to warp the pointer or require some kind of user interaction for
- * the confinement to activate. If the region is null the surface input
- * region is used.
- *
- * The request will create a new object wp_confined_pointer which is used
- * to interact with the confinement as well as receive updates about its
- * state. See the the description of wp_confined_pointer for further
- * information.
- */
-static inline struct zwp_confined_pointer_v1 *
-zwp_pointer_constraints_v1_confine_pointer(struct zwp_pointer_constraints_v1 *zwp_pointer_constraints_v1, struct wl_surface *surface, struct wl_pointer *pointer, struct wl_region *region, uint32_t lifetime)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) zwp_pointer_constraints_v1,
- ZWP_POINTER_CONSTRAINTS_V1_CONFINE_POINTER, &zwp_confined_pointer_v1_interface, wl_proxy_get_version((struct wl_proxy *) zwp_pointer_constraints_v1), 0, NULL, surface, pointer, region, lifetime);
-
- return (struct zwp_confined_pointer_v1 *) id;
-}
-
-/**
- * @ingroup iface_zwp_locked_pointer_v1
- * @struct zwp_locked_pointer_v1_listener
- */
-struct zwp_locked_pointer_v1_listener {
- /**
- * lock activation event
- *
- * Notification that the pointer lock of the seat's pointer is
- * activated.
- */
- void (*locked)(void *data,
- struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1);
- /**
- * lock deactivation event
- *
- * Notification that the pointer lock of the seat's pointer is no
- * longer active. If this is a oneshot pointer lock (see
- * wp_pointer_constraints.lifetime) this object is now defunct and
- * should be destroyed. If this is a persistent pointer lock (see
- * wp_pointer_constraints.lifetime) this pointer lock may again
- * reactivate in the future.
- */
- void (*unlocked)(void *data,
- struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1);
-};
-
-/**
- * @ingroup iface_zwp_locked_pointer_v1
- */
-static inline int
-zwp_locked_pointer_v1_add_listener(struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1,
- const struct zwp_locked_pointer_v1_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) zwp_locked_pointer_v1,
- (void (**)(void)) listener, data);
-}
-
-#define ZWP_LOCKED_POINTER_V1_DESTROY 0
-#define ZWP_LOCKED_POINTER_V1_SET_CURSOR_POSITION_HINT 1
-#define ZWP_LOCKED_POINTER_V1_SET_REGION 2
-
-/**
- * @ingroup iface_zwp_locked_pointer_v1
- */
-#define ZWP_LOCKED_POINTER_V1_LOCKED_SINCE_VERSION 1
-/**
- * @ingroup iface_zwp_locked_pointer_v1
- */
-#define ZWP_LOCKED_POINTER_V1_UNLOCKED_SINCE_VERSION 1
-
-/**
- * @ingroup iface_zwp_locked_pointer_v1
- */
-#define ZWP_LOCKED_POINTER_V1_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_zwp_locked_pointer_v1
- */
-#define ZWP_LOCKED_POINTER_V1_SET_CURSOR_POSITION_HINT_SINCE_VERSION 1
-/**
- * @ingroup iface_zwp_locked_pointer_v1
- */
-#define ZWP_LOCKED_POINTER_V1_SET_REGION_SINCE_VERSION 1
-
-/** @ingroup iface_zwp_locked_pointer_v1 */
-static inline void
-zwp_locked_pointer_v1_set_user_data(struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) zwp_locked_pointer_v1, user_data);
-}
-
-/** @ingroup iface_zwp_locked_pointer_v1 */
-static inline void *
-zwp_locked_pointer_v1_get_user_data(struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) zwp_locked_pointer_v1);
-}
-
-static inline uint32_t
-zwp_locked_pointer_v1_get_version(struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1)
-{
- return wl_proxy_get_version((struct wl_proxy *) zwp_locked_pointer_v1);
-}
-
-/**
- * @ingroup iface_zwp_locked_pointer_v1
- *
- * Destroy the locked pointer object. If applicable, the compositor will
- * unlock the pointer.
- */
-static inline void
-zwp_locked_pointer_v1_destroy(struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) zwp_locked_pointer_v1,
- ZWP_LOCKED_POINTER_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_locked_pointer_v1), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_zwp_locked_pointer_v1
- *
- * Set the cursor position hint relative to the top left corner of the
- * surface.
- *
- * If the client is drawing its own cursor, it should update the position
- * hint to the position of its own cursor. A compositor may use this
- * information to warp the pointer upon unlock in order to avoid pointer
- * jumps.
- *
- * The cursor position hint is double buffered. The new hint will only take
- * effect when the associated surface gets it pending state applied. See
- * wl_surface.commit for details.
- */
-static inline void
-zwp_locked_pointer_v1_set_cursor_position_hint(struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1, wl_fixed_t surface_x, wl_fixed_t surface_y)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) zwp_locked_pointer_v1,
- ZWP_LOCKED_POINTER_V1_SET_CURSOR_POSITION_HINT, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_locked_pointer_v1), 0, surface_x, surface_y);
-}
-
-/**
- * @ingroup iface_zwp_locked_pointer_v1
- *
- * Set a new region used to lock the pointer.
- *
- * The new lock region is double-buffered. The new lock region will
- * only take effect when the associated surface gets its pending state
- * applied. See wl_surface.commit for details.
- *
- * For details about the lock region, see wp_locked_pointer.
- */
-static inline void
-zwp_locked_pointer_v1_set_region(struct zwp_locked_pointer_v1 *zwp_locked_pointer_v1, struct wl_region *region)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) zwp_locked_pointer_v1,
- ZWP_LOCKED_POINTER_V1_SET_REGION, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_locked_pointer_v1), 0, region);
-}
-
-/**
- * @ingroup iface_zwp_confined_pointer_v1
- * @struct zwp_confined_pointer_v1_listener
- */
-struct zwp_confined_pointer_v1_listener {
- /**
- * pointer confined
- *
- * Notification that the pointer confinement of the seat's
- * pointer is activated.
- */
- void (*confined)(void *data,
- struct zwp_confined_pointer_v1 *zwp_confined_pointer_v1);
- /**
- * pointer unconfined
- *
- * Notification that the pointer confinement of the seat's
- * pointer is no longer active. If this is a oneshot pointer
- * confinement (see wp_pointer_constraints.lifetime) this object is
- * now defunct and should be destroyed. If this is a persistent
- * pointer confinement (see wp_pointer_constraints.lifetime) this
- * pointer confinement may again reactivate in the future.
- */
- void (*unconfined)(void *data,
- struct zwp_confined_pointer_v1 *zwp_confined_pointer_v1);
-};
-
-/**
- * @ingroup iface_zwp_confined_pointer_v1
- */
-static inline int
-zwp_confined_pointer_v1_add_listener(struct zwp_confined_pointer_v1 *zwp_confined_pointer_v1,
- const struct zwp_confined_pointer_v1_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) zwp_confined_pointer_v1,
- (void (**)(void)) listener, data);
-}
-
-#define ZWP_CONFINED_POINTER_V1_DESTROY 0
-#define ZWP_CONFINED_POINTER_V1_SET_REGION 1
-
-/**
- * @ingroup iface_zwp_confined_pointer_v1
- */
-#define ZWP_CONFINED_POINTER_V1_CONFINED_SINCE_VERSION 1
-/**
- * @ingroup iface_zwp_confined_pointer_v1
- */
-#define ZWP_CONFINED_POINTER_V1_UNCONFINED_SINCE_VERSION 1
-
-/**
- * @ingroup iface_zwp_confined_pointer_v1
- */
-#define ZWP_CONFINED_POINTER_V1_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_zwp_confined_pointer_v1
- */
-#define ZWP_CONFINED_POINTER_V1_SET_REGION_SINCE_VERSION 1
-
-/** @ingroup iface_zwp_confined_pointer_v1 */
-static inline void
-zwp_confined_pointer_v1_set_user_data(struct zwp_confined_pointer_v1 *zwp_confined_pointer_v1, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) zwp_confined_pointer_v1, user_data);
-}
-
-/** @ingroup iface_zwp_confined_pointer_v1 */
-static inline void *
-zwp_confined_pointer_v1_get_user_data(struct zwp_confined_pointer_v1 *zwp_confined_pointer_v1)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) zwp_confined_pointer_v1);
-}
-
-static inline uint32_t
-zwp_confined_pointer_v1_get_version(struct zwp_confined_pointer_v1 *zwp_confined_pointer_v1)
-{
- return wl_proxy_get_version((struct wl_proxy *) zwp_confined_pointer_v1);
-}
-
-/**
- * @ingroup iface_zwp_confined_pointer_v1
- *
- * Destroy the confined pointer object. If applicable, the compositor will
- * unconfine the pointer.
- */
-static inline void
-zwp_confined_pointer_v1_destroy(struct zwp_confined_pointer_v1 *zwp_confined_pointer_v1)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) zwp_confined_pointer_v1,
- ZWP_CONFINED_POINTER_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_confined_pointer_v1), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_zwp_confined_pointer_v1
- *
- * Set a new region used to confine the pointer.
- *
- * The new confine region is double-buffered. The new confine region will
- * only take effect when the associated surface gets its pending state
- * applied. See wl_surface.commit for details.
- *
- * If the confinement is active when the new confinement region is applied
- * and the pointer ends up outside of newly applied region, the pointer may
- * warped to a position within the new confinement region. If warped, a
- * wl_pointer.motion event will be emitted, but no
- * wp_relative_pointer.relative_motion event.
- *
- * The compositor may also, instead of using the new region, unconfine the
- * pointer.
- *
- * For details about the confine region, see wp_confined_pointer.
- */
-static inline void
-zwp_confined_pointer_v1_set_region(struct zwp_confined_pointer_v1 *zwp_confined_pointer_v1, struct wl_region *region)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) zwp_confined_pointer_v1,
- ZWP_CONFINED_POINTER_V1_SET_REGION, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_confined_pointer_v1), 0, region);
-}
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/pkg/glfw/wayland-headers/relative-pointer-unstable-v1-client-protocol-code.h b/pkg/glfw/wayland-headers/relative-pointer-unstable-v1-client-protocol-code.h
deleted file mode 100644
index 605149b2a..000000000
--- a/pkg/glfw/wayland-headers/relative-pointer-unstable-v1-client-protocol-code.h
+++ /dev/null
@@ -1,80 +0,0 @@
-/* Generated by wayland-scanner 1.23.1 */
-
-/*
- * Copyright © 2014 Jonas Ådahl
- * Copyright © 2015 Red Hat Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <stdbool.h>
-#include <stdlib.h>
-#include <stdint.h>
-#include "wayland-util.h"
-
-#ifndef __has_attribute
-# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */
-#endif
-
-#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4)
-#define WL_PRIVATE __attribute__ ((visibility("hidden")))
-#else
-#define WL_PRIVATE
-#endif
-
-extern const struct wl_interface wl_pointer_interface;
-extern const struct wl_interface zwp_relative_pointer_v1_interface;
-
-static const struct wl_interface *relative_pointer_unstable_v1_types[] = {
- NULL,
- NULL,
- NULL,
- NULL,
- NULL,
- NULL,
- &zwp_relative_pointer_v1_interface,
- &wl_pointer_interface,
-};
-
-static const struct wl_message zwp_relative_pointer_manager_v1_requests[] = {
- { "destroy", "", relative_pointer_unstable_v1_types + 0 },
- { "get_relative_pointer", "no", relative_pointer_unstable_v1_types + 6 },
-};
-
-WL_PRIVATE const struct wl_interface zwp_relative_pointer_manager_v1_interface = {
- "zwp_relative_pointer_manager_v1", 1,
- 2, zwp_relative_pointer_manager_v1_requests,
- 0, NULL,
-};
-
-static const struct wl_message zwp_relative_pointer_v1_requests[] = {
- { "destroy", "", relative_pointer_unstable_v1_types + 0 },
-};
-
-static const struct wl_message zwp_relative_pointer_v1_events[] = {
- { "relative_motion", "uuffff", relative_pointer_unstable_v1_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface zwp_relative_pointer_v1_interface = {
- "zwp_relative_pointer_v1", 1,
- 1, zwp_relative_pointer_v1_requests,
- 1, zwp_relative_pointer_v1_events,
-};
-
diff --git a/pkg/glfw/wayland-headers/relative-pointer-unstable-v1-client-protocol.h b/pkg/glfw/wayland-headers/relative-pointer-unstable-v1-client-protocol.h
deleted file mode 100644
index 5c79482f9..000000000
--- a/pkg/glfw/wayland-headers/relative-pointer-unstable-v1-client-protocol.h
+++ /dev/null
@@ -1,297 +0,0 @@
-/* Generated by wayland-scanner 1.23.1 */
-
-#ifndef RELATIVE_POINTER_UNSTABLE_V1_CLIENT_PROTOCOL_H
-#define RELATIVE_POINTER_UNSTABLE_V1_CLIENT_PROTOCOL_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include "wayland-client.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * @page page_relative_pointer_unstable_v1 The relative_pointer_unstable_v1 protocol
- * protocol for relative pointer motion events
- *
- * @section page_desc_relative_pointer_unstable_v1 Description
- *
- * This protocol specifies a set of interfaces used for making clients able to
- * receive relative pointer events not obstructed by barriers (such as the
- * monitor edge or other pointer barriers).
- *
- * To start receiving relative pointer events, a client must first bind the
- * global interface "wp_relative_pointer_manager" which, if a compositor
- * supports relative pointer motion events, is exposed by the registry. After
- * having created the relative pointer manager proxy object, the client uses
- * it to create the actual relative pointer object using the
- * "get_relative_pointer" request given a wl_pointer. The relative pointer
- * motion events will then, when applicable, be transmitted via the proxy of
- * the newly created relative pointer object. See the documentation of the
- * relative pointer interface for more details.
- *
- * Warning! The protocol described in this file is experimental and backward
- * incompatible changes may be made. Backward compatible changes may be added
- * together with the corresponding interface version bump. Backward
- * incompatible changes are done by bumping the version number in the protocol
- * and interface names and resetting the interface version. Once the protocol
- * is to be declared stable, the 'z' prefix and the version number in the
- * protocol and interface names are removed and the interface version number is
- * reset.
- *
- * @section page_ifaces_relative_pointer_unstable_v1 Interfaces
- * - @subpage page_iface_zwp_relative_pointer_manager_v1 - get relative pointer objects
- * - @subpage page_iface_zwp_relative_pointer_v1 - relative pointer object
- * @section page_copyright_relative_pointer_unstable_v1 Copyright
- * <pre>
- *
- * Copyright © 2014 Jonas Ådahl
- * Copyright © 2015 Red Hat Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- * </pre>
- */
-struct wl_pointer;
-struct zwp_relative_pointer_manager_v1;
-struct zwp_relative_pointer_v1;
-
-#ifndef ZWP_RELATIVE_POINTER_MANAGER_V1_INTERFACE
-#define ZWP_RELATIVE_POINTER_MANAGER_V1_INTERFACE
-/**
- * @page page_iface_zwp_relative_pointer_manager_v1 zwp_relative_pointer_manager_v1
- * @section page_iface_zwp_relative_pointer_manager_v1_desc Description
- *
- * A global interface used for getting the relative pointer object for a
- * given pointer.
- * @section page_iface_zwp_relative_pointer_manager_v1_api API
- * See @ref iface_zwp_relative_pointer_manager_v1.
- */
-/**
- * @defgroup iface_zwp_relative_pointer_manager_v1 The zwp_relative_pointer_manager_v1 interface
- *
- * A global interface used for getting the relative pointer object for a
- * given pointer.
- */
-extern const struct wl_interface zwp_relative_pointer_manager_v1_interface;
-#endif
-#ifndef ZWP_RELATIVE_POINTER_V1_INTERFACE
-#define ZWP_RELATIVE_POINTER_V1_INTERFACE
-/**
- * @page page_iface_zwp_relative_pointer_v1 zwp_relative_pointer_v1
- * @section page_iface_zwp_relative_pointer_v1_desc Description
- *
- * A wp_relative_pointer object is an extension to the wl_pointer interface
- * used for emitting relative pointer events. It shares the same focus as
- * wl_pointer objects of the same seat and will only emit events when it has
- * focus.
- * @section page_iface_zwp_relative_pointer_v1_api API
- * See @ref iface_zwp_relative_pointer_v1.
- */
-/**
- * @defgroup iface_zwp_relative_pointer_v1 The zwp_relative_pointer_v1 interface
- *
- * A wp_relative_pointer object is an extension to the wl_pointer interface
- * used for emitting relative pointer events. It shares the same focus as
- * wl_pointer objects of the same seat and will only emit events when it has
- * focus.
- */
-extern const struct wl_interface zwp_relative_pointer_v1_interface;
-#endif
-
-#define ZWP_RELATIVE_POINTER_MANAGER_V1_DESTROY 0
-#define ZWP_RELATIVE_POINTER_MANAGER_V1_GET_RELATIVE_POINTER 1
-
-
-/**
- * @ingroup iface_zwp_relative_pointer_manager_v1
- */
-#define ZWP_RELATIVE_POINTER_MANAGER_V1_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_zwp_relative_pointer_manager_v1
- */
-#define ZWP_RELATIVE_POINTER_MANAGER_V1_GET_RELATIVE_POINTER_SINCE_VERSION 1
-
-/** @ingroup iface_zwp_relative_pointer_manager_v1 */
-static inline void
-zwp_relative_pointer_manager_v1_set_user_data(struct zwp_relative_pointer_manager_v1 *zwp_relative_pointer_manager_v1, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) zwp_relative_pointer_manager_v1, user_data);
-}
-
-/** @ingroup iface_zwp_relative_pointer_manager_v1 */
-static inline void *
-zwp_relative_pointer_manager_v1_get_user_data(struct zwp_relative_pointer_manager_v1 *zwp_relative_pointer_manager_v1)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) zwp_relative_pointer_manager_v1);
-}
-
-static inline uint32_t
-zwp_relative_pointer_manager_v1_get_version(struct zwp_relative_pointer_manager_v1 *zwp_relative_pointer_manager_v1)
-{
- return wl_proxy_get_version((struct wl_proxy *) zwp_relative_pointer_manager_v1);
-}
-
-/**
- * @ingroup iface_zwp_relative_pointer_manager_v1
- *
- * Used by the client to notify the server that it will no longer use this
- * relative pointer manager object.
- */
-static inline void
-zwp_relative_pointer_manager_v1_destroy(struct zwp_relative_pointer_manager_v1 *zwp_relative_pointer_manager_v1)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) zwp_relative_pointer_manager_v1,
- ZWP_RELATIVE_POINTER_MANAGER_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_relative_pointer_manager_v1), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_zwp_relative_pointer_manager_v1
- *
- * Create a relative pointer interface given a wl_pointer object. See the
- * wp_relative_pointer interface for more details.
- */
-static inline struct zwp_relative_pointer_v1 *
-zwp_relative_pointer_manager_v1_get_relative_pointer(struct zwp_relative_pointer_manager_v1 *zwp_relative_pointer_manager_v1, struct wl_pointer *pointer)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) zwp_relative_pointer_manager_v1,
- ZWP_RELATIVE_POINTER_MANAGER_V1_GET_RELATIVE_POINTER, &zwp_relative_pointer_v1_interface, wl_proxy_get_version((struct wl_proxy *) zwp_relative_pointer_manager_v1), 0, NULL, pointer);
-
- return (struct zwp_relative_pointer_v1 *) id;
-}
-
-/**
- * @ingroup iface_zwp_relative_pointer_v1
- * @struct zwp_relative_pointer_v1_listener
- */
-struct zwp_relative_pointer_v1_listener {
- /**
- * relative pointer motion
- *
- * Relative x/y pointer motion from the pointer of the seat
- * associated with this object.
- *
- * A relative motion is in the same dimension as regular wl_pointer
- * motion events, except they do not represent an absolute
- * position. For example, moving a pointer from (x, y) to (x', y')
- * would have the equivalent relative motion (x' - x, y' - y). If a
- * pointer motion caused the absolute pointer position to be
- * clipped by for example the edge of the monitor, the relative
- * motion is unaffected by the clipping and will represent the
- * unclipped motion.
- *
- * This event also contains non-accelerated motion deltas. The
- * non-accelerated delta is, when applicable, the regular pointer
- * motion delta as it was before having applied motion acceleration
- * and other transformations such as normalization.
- *
- * Note that the non-accelerated delta does not represent 'raw'
- * events as they were read from some device. Pointer motion
- * acceleration is device- and configuration-specific and
- * non-accelerated deltas and accelerated deltas may have the same
- * value on some devices.
- *
- * Relative motions are not coupled to wl_pointer.motion events,
- * and can be sent in combination with such events, but also
- * independently. There may also be scenarios where
- * wl_pointer.motion is sent, but there is no relative motion. The
- * order of an absolute and relative motion event originating from
- * the same physical motion is not guaranteed.
- *
- * If the client needs button events or focus state, it can receive
- * them from a wl_pointer object of the same seat that the
- * wp_relative_pointer object is associated with.
- * @param utime_hi high 32 bits of a 64 bit timestamp with microsecond granularity
- * @param utime_lo low 32 bits of a 64 bit timestamp with microsecond granularity
- * @param dx the x component of the motion vector
- * @param dy the y component of the motion vector
- * @param dx_unaccel the x component of the unaccelerated motion vector
- * @param dy_unaccel the y component of the unaccelerated motion vector
- */
- void (*relative_motion)(void *data,
- struct zwp_relative_pointer_v1 *zwp_relative_pointer_v1,
- uint32_t utime_hi,
- uint32_t utime_lo,
- wl_fixed_t dx,
- wl_fixed_t dy,
- wl_fixed_t dx_unaccel,
- wl_fixed_t dy_unaccel);
-};
-
-/**
- * @ingroup iface_zwp_relative_pointer_v1
- */
-static inline int
-zwp_relative_pointer_v1_add_listener(struct zwp_relative_pointer_v1 *zwp_relative_pointer_v1,
- const struct zwp_relative_pointer_v1_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) zwp_relative_pointer_v1,
- (void (**)(void)) listener, data);
-}
-
-#define ZWP_RELATIVE_POINTER_V1_DESTROY 0
-
-/**
- * @ingroup iface_zwp_relative_pointer_v1
- */
-#define ZWP_RELATIVE_POINTER_V1_RELATIVE_MOTION_SINCE_VERSION 1
-
-/**
- * @ingroup iface_zwp_relative_pointer_v1
- */
-#define ZWP_RELATIVE_POINTER_V1_DESTROY_SINCE_VERSION 1
-
-/** @ingroup iface_zwp_relative_pointer_v1 */
-static inline void
-zwp_relative_pointer_v1_set_user_data(struct zwp_relative_pointer_v1 *zwp_relative_pointer_v1, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) zwp_relative_pointer_v1, user_data);
-}
-
-/** @ingroup iface_zwp_relative_pointer_v1 */
-static inline void *
-zwp_relative_pointer_v1_get_user_data(struct zwp_relative_pointer_v1 *zwp_relative_pointer_v1)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) zwp_relative_pointer_v1);
-}
-
-static inline uint32_t
-zwp_relative_pointer_v1_get_version(struct zwp_relative_pointer_v1 *zwp_relative_pointer_v1)
-{
- return wl_proxy_get_version((struct wl_proxy *) zwp_relative_pointer_v1);
-}
-
-/**
- * @ingroup iface_zwp_relative_pointer_v1
- */
-static inline void
-zwp_relative_pointer_v1_destroy(struct zwp_relative_pointer_v1 *zwp_relative_pointer_v1)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) zwp_relative_pointer_v1,
- ZWP_RELATIVE_POINTER_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_relative_pointer_v1), WL_MARSHAL_FLAG_DESTROY);
-}
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/pkg/glfw/wayland-headers/viewporter-client-protocol-code.h b/pkg/glfw/wayland-headers/viewporter-client-protocol-code.h
deleted file mode 100644
index d6858580e..000000000
--- a/pkg/glfw/wayland-headers/viewporter-client-protocol-code.h
+++ /dev/null
@@ -1,75 +0,0 @@
-/* Generated by wayland-scanner 1.23.1 */
-
-/*
- * Copyright © 2013-2016 Collabora, Ltd.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <stdbool.h>
-#include <stdlib.h>
-#include <stdint.h>
-#include "wayland-util.h"
-
-#ifndef __has_attribute
-# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */
-#endif
-
-#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4)
-#define WL_PRIVATE __attribute__ ((visibility("hidden")))
-#else
-#define WL_PRIVATE
-#endif
-
-extern const struct wl_interface wl_surface_interface;
-extern const struct wl_interface wp_viewport_interface;
-
-static const struct wl_interface *viewporter_types[] = {
- NULL,
- NULL,
- NULL,
- NULL,
- &wp_viewport_interface,
- &wl_surface_interface,
-};
-
-static const struct wl_message wp_viewporter_requests[] = {
- { "destroy", "", viewporter_types + 0 },
- { "get_viewport", "no", viewporter_types + 4 },
-};
-
-WL_PRIVATE const struct wl_interface wp_viewporter_interface = {
- "wp_viewporter", 1,
- 2, wp_viewporter_requests,
- 0, NULL,
-};
-
-static const struct wl_message wp_viewport_requests[] = {
- { "destroy", "", viewporter_types + 0 },
- { "set_source", "ffff", viewporter_types + 0 },
- { "set_destination", "ii", viewporter_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wp_viewport_interface = {
- "wp_viewport", 1,
- 3, wp_viewport_requests,
- 0, NULL,
-};
-
diff --git a/pkg/glfw/wayland-headers/viewporter-client-protocol.h b/pkg/glfw/wayland-headers/viewporter-client-protocol.h
deleted file mode 100644
index afe60ef59..000000000
--- a/pkg/glfw/wayland-headers/viewporter-client-protocol.h
+++ /dev/null
@@ -1,398 +0,0 @@
-/* Generated by wayland-scanner 1.23.1 */
-
-#ifndef VIEWPORTER_CLIENT_PROTOCOL_H
-#define VIEWPORTER_CLIENT_PROTOCOL_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include "wayland-client.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * @page page_viewporter The viewporter protocol
- * @section page_ifaces_viewporter Interfaces
- * - @subpage page_iface_wp_viewporter - surface cropping and scaling
- * - @subpage page_iface_wp_viewport - crop and scale interface to a wl_surface
- * @section page_copyright_viewporter Copyright
- * <pre>
- *
- * Copyright © 2013-2016 Collabora, Ltd.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- * </pre>
- */
-struct wl_surface;
-struct wp_viewport;
-struct wp_viewporter;
-
-#ifndef WP_VIEWPORTER_INTERFACE
-#define WP_VIEWPORTER_INTERFACE
-/**
- * @page page_iface_wp_viewporter wp_viewporter
- * @section page_iface_wp_viewporter_desc Description
- *
- * The global interface exposing surface cropping and scaling
- * capabilities is used to instantiate an interface extension for a
- * wl_surface object. This extended interface will then allow
- * cropping and scaling the surface contents, effectively
- * disconnecting the direct relationship between the buffer and the
- * surface size.
- * @section page_iface_wp_viewporter_api API
- * See @ref iface_wp_viewporter.
- */
-/**
- * @defgroup iface_wp_viewporter The wp_viewporter interface
- *
- * The global interface exposing surface cropping and scaling
- * capabilities is used to instantiate an interface extension for a
- * wl_surface object. This extended interface will then allow
- * cropping and scaling the surface contents, effectively
- * disconnecting the direct relationship between the buffer and the
- * surface size.
- */
-extern const struct wl_interface wp_viewporter_interface;
-#endif
-#ifndef WP_VIEWPORT_INTERFACE
-#define WP_VIEWPORT_INTERFACE
-/**
- * @page page_iface_wp_viewport wp_viewport
- * @section page_iface_wp_viewport_desc Description
- *
- * An additional interface to a wl_surface object, which allows the
- * client to specify the cropping and scaling of the surface
- * contents.
- *
- * This interface works with two concepts: the source rectangle (src_x,
- * src_y, src_width, src_height), and the destination size (dst_width,
- * dst_height). The contents of the source rectangle are scaled to the
- * destination size, and content outside the source rectangle is ignored.
- * This state is double-buffered, and is applied on the next
- * wl_surface.commit.
- *
- * The two parts of crop and scale state are independent: the source
- * rectangle, and the destination size. Initially both are unset, that
- * is, no scaling is applied. The whole of the current wl_buffer is
- * used as the source, and the surface size is as defined in
- * wl_surface.attach.
- *
- * If the destination size is set, it causes the surface size to become
- * dst_width, dst_height. The source (rectangle) is scaled to exactly
- * this size. This overrides whatever the attached wl_buffer size is,
- * unless the wl_buffer is NULL. If the wl_buffer is NULL, the surface
- * has no content and therefore no size. Otherwise, the size is always
- * at least 1x1 in surface local coordinates.
- *
- * If the source rectangle is set, it defines what area of the wl_buffer is
- * taken as the source. If the source rectangle is set and the destination
- * size is not set, then src_width and src_height must be integers, and the
- * surface size becomes the source rectangle size. This results in cropping
- * without scaling. If src_width or src_height are not integers and
- * destination size is not set, the bad_size protocol error is raised when
- * the surface state is applied.
- *
- * The coordinate transformations from buffer pixel coordinates up to
- * the surface-local coordinates happen in the following order:
- * 1. buffer_transform (wl_surface.set_buffer_transform)
- * 2. buffer_scale (wl_surface.set_buffer_scale)
- * 3. crop and scale (wp_viewport.set*)
- * This means, that the source rectangle coordinates of crop and scale
- * are given in the coordinates after the buffer transform and scale,
- * i.e. in the coordinates that would be the surface-local coordinates
- * if the crop and scale was not applied.
- *
- * If src_x or src_y are negative, the bad_value protocol error is raised.
- * Otherwise, if the source rectangle is partially or completely outside of
- * the non-NULL wl_buffer, then the out_of_buffer protocol error is raised
- * when the surface state is applied. A NULL wl_buffer does not raise the
- * out_of_buffer error.
- *
- * If the wl_surface associated with the wp_viewport is destroyed,
- * all wp_viewport requests except 'destroy' raise the protocol error
- * no_surface.
- *
- * If the wp_viewport object is destroyed, the crop and scale
- * state is removed from the wl_surface. The change will be applied
- * on the next wl_surface.commit.
- * @section page_iface_wp_viewport_api API
- * See @ref iface_wp_viewport.
- */
-/**
- * @defgroup iface_wp_viewport The wp_viewport interface
- *
- * An additional interface to a wl_surface object, which allows the
- * client to specify the cropping and scaling of the surface
- * contents.
- *
- * This interface works with two concepts: the source rectangle (src_x,
- * src_y, src_width, src_height), and the destination size (dst_width,
- * dst_height). The contents of the source rectangle are scaled to the
- * destination size, and content outside the source rectangle is ignored.
- * This state is double-buffered, and is applied on the next
- * wl_surface.commit.
- *
- * The two parts of crop and scale state are independent: the source
- * rectangle, and the destination size. Initially both are unset, that
- * is, no scaling is applied. The whole of the current wl_buffer is
- * used as the source, and the surface size is as defined in
- * wl_surface.attach.
- *
- * If the destination size is set, it causes the surface size to become
- * dst_width, dst_height. The source (rectangle) is scaled to exactly
- * this size. This overrides whatever the attached wl_buffer size is,
- * unless the wl_buffer is NULL. If the wl_buffer is NULL, the surface
- * has no content and therefore no size. Otherwise, the size is always
- * at least 1x1 in surface local coordinates.
- *
- * If the source rectangle is set, it defines what area of the wl_buffer is
- * taken as the source. If the source rectangle is set and the destination
- * size is not set, then src_width and src_height must be integers, and the
- * surface size becomes the source rectangle size. This results in cropping
- * without scaling. If src_width or src_height are not integers and
- * destination size is not set, the bad_size protocol error is raised when
- * the surface state is applied.
- *
- * The coordinate transformations from buffer pixel coordinates up to
- * the surface-local coordinates happen in the following order:
- * 1. buffer_transform (wl_surface.set_buffer_transform)
- * 2. buffer_scale (wl_surface.set_buffer_scale)
- * 3. crop and scale (wp_viewport.set*)
- * This means, that the source rectangle coordinates of crop and scale
- * are given in the coordinates after the buffer transform and scale,
- * i.e. in the coordinates that would be the surface-local coordinates
- * if the crop and scale was not applied.
- *
- * If src_x or src_y are negative, the bad_value protocol error is raised.
- * Otherwise, if the source rectangle is partially or completely outside of
- * the non-NULL wl_buffer, then the out_of_buffer protocol error is raised
- * when the surface state is applied. A NULL wl_buffer does not raise the
- * out_of_buffer error.
- *
- * If the wl_surface associated with the wp_viewport is destroyed,
- * all wp_viewport requests except 'destroy' raise the protocol error
- * no_surface.
- *
- * If the wp_viewport object is destroyed, the crop and scale
- * state is removed from the wl_surface. The change will be applied
- * on the next wl_surface.commit.
- */
-extern const struct wl_interface wp_viewport_interface;
-#endif
-
-#ifndef WP_VIEWPORTER_ERROR_ENUM
-#define WP_VIEWPORTER_ERROR_ENUM
-enum wp_viewporter_error {
- /**
- * the surface already has a viewport object associated
- */
- WP_VIEWPORTER_ERROR_VIEWPORT_EXISTS = 0,
-};
-#endif /* WP_VIEWPORTER_ERROR_ENUM */
-
-#define WP_VIEWPORTER_DESTROY 0
-#define WP_VIEWPORTER_GET_VIEWPORT 1
-
-
-/**
- * @ingroup iface_wp_viewporter
- */
-#define WP_VIEWPORTER_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_wp_viewporter
- */
-#define WP_VIEWPORTER_GET_VIEWPORT_SINCE_VERSION 1
-
-/** @ingroup iface_wp_viewporter */
-static inline void
-wp_viewporter_set_user_data(struct wp_viewporter *wp_viewporter, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wp_viewporter, user_data);
-}
-
-/** @ingroup iface_wp_viewporter */
-static inline void *
-wp_viewporter_get_user_data(struct wp_viewporter *wp_viewporter)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wp_viewporter);
-}
-
-static inline uint32_t
-wp_viewporter_get_version(struct wp_viewporter *wp_viewporter)
-{
- return wl_proxy_get_version((struct wl_proxy *) wp_viewporter);
-}
-
-/**
- * @ingroup iface_wp_viewporter
- *
- * Informs the server that the client will not be using this
- * protocol object anymore. This does not affect any other objects,
- * wp_viewport objects included.
- */
-static inline void
-wp_viewporter_destroy(struct wp_viewporter *wp_viewporter)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wp_viewporter,
- WP_VIEWPORTER_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wp_viewporter), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_wp_viewporter
- *
- * Instantiate an interface extension for the given wl_surface to
- * crop and scale its content. If the given wl_surface already has
- * a wp_viewport object associated, the viewport_exists
- * protocol error is raised.
- */
-static inline struct wp_viewport *
-wp_viewporter_get_viewport(struct wp_viewporter *wp_viewporter, struct wl_surface *surface)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) wp_viewporter,
- WP_VIEWPORTER_GET_VIEWPORT, &wp_viewport_interface, wl_proxy_get_version((struct wl_proxy *) wp_viewporter), 0, NULL, surface);
-
- return (struct wp_viewport *) id;
-}
-
-#ifndef WP_VIEWPORT_ERROR_ENUM
-#define WP_VIEWPORT_ERROR_ENUM
-enum wp_viewport_error {
- /**
- * negative or zero values in width or height
- */
- WP_VIEWPORT_ERROR_BAD_VALUE = 0,
- /**
- * destination size is not integer
- */
- WP_VIEWPORT_ERROR_BAD_SIZE = 1,
- /**
- * source rectangle extends outside of the content area
- */
- WP_VIEWPORT_ERROR_OUT_OF_BUFFER = 2,
- /**
- * the wl_surface was destroyed
- */
- WP_VIEWPORT_ERROR_NO_SURFACE = 3,
-};
-#endif /* WP_VIEWPORT_ERROR_ENUM */
-
-#define WP_VIEWPORT_DESTROY 0
-#define WP_VIEWPORT_SET_SOURCE 1
-#define WP_VIEWPORT_SET_DESTINATION 2
-
-
-/**
- * @ingroup iface_wp_viewport
- */
-#define WP_VIEWPORT_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_wp_viewport
- */
-#define WP_VIEWPORT_SET_SOURCE_SINCE_VERSION 1
-/**
- * @ingroup iface_wp_viewport
- */
-#define WP_VIEWPORT_SET_DESTINATION_SINCE_VERSION 1
-
-/** @ingroup iface_wp_viewport */
-static inline void
-wp_viewport_set_user_data(struct wp_viewport *wp_viewport, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wp_viewport, user_data);
-}
-
-/** @ingroup iface_wp_viewport */
-static inline void *
-wp_viewport_get_user_data(struct wp_viewport *wp_viewport)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wp_viewport);
-}
-
-static inline uint32_t
-wp_viewport_get_version(struct wp_viewport *wp_viewport)
-{
- return wl_proxy_get_version((struct wl_proxy *) wp_viewport);
-}
-
-/**
- * @ingroup iface_wp_viewport
- *
- * The associated wl_surface's crop and scale state is removed.
- * The change is applied on the next wl_surface.commit.
- */
-static inline void
-wp_viewport_destroy(struct wp_viewport *wp_viewport)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wp_viewport,
- WP_VIEWPORT_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wp_viewport), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_wp_viewport
- *
- * Set the source rectangle of the associated wl_surface. See
- * wp_viewport for the description, and relation to the wl_buffer
- * size.
- *
- * If all of x, y, width and height are -1.0, the source rectangle is
- * unset instead. Any other set of values where width or height are zero
- * or negative, or x or y are negative, raise the bad_value protocol
- * error.
- *
- * The crop and scale state is double-buffered state, and will be
- * applied on the next wl_surface.commit.
- */
-static inline void
-wp_viewport_set_source(struct wp_viewport *wp_viewport, wl_fixed_t x, wl_fixed_t y, wl_fixed_t width, wl_fixed_t height)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wp_viewport,
- WP_VIEWPORT_SET_SOURCE, NULL, wl_proxy_get_version((struct wl_proxy *) wp_viewport), 0, x, y, width, height);
-}
-
-/**
- * @ingroup iface_wp_viewport
- *
- * Set the destination size of the associated wl_surface. See
- * wp_viewport for the description, and relation to the wl_buffer
- * size.
- *
- * If width is -1 and height is -1, the destination size is unset
- * instead. Any other pair of values for width and height that
- * contains zero or negative values raises the bad_value protocol
- * error.
- *
- * The crop and scale state is double-buffered state, and will be
- * applied on the next wl_surface.commit.
- */
-static inline void
-wp_viewport_set_destination(struct wp_viewport *wp_viewport, int32_t width, int32_t height)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wp_viewport,
- WP_VIEWPORT_SET_DESTINATION, NULL, wl_proxy_get_version((struct wl_proxy *) wp_viewport), 0, width, height);
-}
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/pkg/glfw/wayland-headers/wayland-client-protocol-code.h b/pkg/glfw/wayland-headers/wayland-client-protocol-code.h
deleted file mode 100644
index 7ea8e7c66..000000000
--- a/pkg/glfw/wayland-headers/wayland-client-protocol-code.h
+++ /dev/null
@@ -1,525 +0,0 @@
-/* Generated by wayland-scanner 1.23.1 */
-
-/*
- * Copyright © 2008-2011 Kristian Høgsberg
- * Copyright © 2010-2011 Intel Corporation
- * Copyright © 2012-2013 Collabora, Ltd.
- *
- * Permission is hereby granted, free of charge, to any person
- * obtaining a copy of this software and associated documentation files
- * (the "Software"), to deal in the Software without restriction,
- * including without limitation the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Software,
- * and to permit persons to whom the Software is furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
- * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
- * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#include <stdbool.h>
-#include <stdlib.h>
-#include <stdint.h>
-#include "wayland-util.h"
-
-#ifndef __has_attribute
-# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */
-#endif
-
-#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4)
-#define WL_PRIVATE __attribute__ ((visibility("hidden")))
-#else
-#define WL_PRIVATE
-#endif
-
-extern const struct wl_interface wl_buffer_interface;
-extern const struct wl_interface wl_callback_interface;
-extern const struct wl_interface wl_data_device_interface;
-extern const struct wl_interface wl_data_offer_interface;
-extern const struct wl_interface wl_data_source_interface;
-extern const struct wl_interface wl_keyboard_interface;
-extern const struct wl_interface wl_output_interface;
-extern const struct wl_interface wl_pointer_interface;
-extern const struct wl_interface wl_region_interface;
-extern const struct wl_interface wl_registry_interface;
-extern const struct wl_interface wl_seat_interface;
-extern const struct wl_interface wl_shell_surface_interface;
-extern const struct wl_interface wl_shm_pool_interface;
-extern const struct wl_interface wl_subsurface_interface;
-extern const struct wl_interface wl_surface_interface;
-extern const struct wl_interface wl_touch_interface;
-
-static const struct wl_interface *wayland_types[] = {
- NULL,
- NULL,
- NULL,
- NULL,
- NULL,
- NULL,
- NULL,
- NULL,
- &wl_callback_interface,
- &wl_registry_interface,
- &wl_surface_interface,
- &wl_region_interface,
- &wl_buffer_interface,
- NULL,
- NULL,
- NULL,
- NULL,
- NULL,
- &wl_shm_pool_interface,
- NULL,
- NULL,
- &wl_data_source_interface,
- &wl_surface_interface,
- &wl_surface_interface,
- NULL,
- &wl_data_source_interface,
- NULL,
- &wl_data_offer_interface,
- NULL,
- &wl_surface_interface,
- NULL,
- NULL,
- &wl_data_offer_interface,
- &wl_data_offer_interface,
- &wl_data_source_interface,
- &wl_data_device_interface,
- &wl_seat_interface,
- &wl_shell_surface_interface,
- &wl_surface_interface,
- &wl_seat_interface,
- NULL,
- &wl_seat_interface,
- NULL,
- NULL,
- &wl_surface_interface,
- NULL,
- NULL,
- NULL,
- NULL,
- NULL,
- &wl_output_interface,
- &wl_seat_interface,
- NULL,
- &wl_surface_interface,
- NULL,
- NULL,
- NULL,
- &wl_output_interface,
- &wl_buffer_interface,
- NULL,
- NULL,
- &wl_callback_interface,
- &wl_region_interface,
- &wl_region_interface,
- &wl_output_interface,
- &wl_output_interface,
- &wl_pointer_interface,
- &wl_keyboard_interface,
- &wl_touch_interface,
- NULL,
- &wl_surface_interface,
- NULL,
- NULL,
- NULL,
- &wl_surface_interface,
- NULL,
- NULL,
- NULL,
- &wl_surface_interface,
- NULL,
- &wl_surface_interface,
- NULL,
- NULL,
- &wl_surface_interface,
- NULL,
- NULL,
- &wl_surface_interface,
- NULL,
- NULL,
- NULL,
- &wl_subsurface_interface,
- &wl_surface_interface,
- &wl_surface_interface,
- &wl_surface_interface,
- &wl_surface_interface,
-};
-
-static const struct wl_message wl_display_requests[] = {
- { "sync", "n", wayland_types + 8 },
- { "get_registry", "n", wayland_types + 9 },
-};
-
-static const struct wl_message wl_display_events[] = {
- { "error", "ous", wayland_types + 0 },
- { "delete_id", "u", wayland_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wl_display_interface = {
- "wl_display", 1,
- 2, wl_display_requests,
- 2, wl_display_events,
-};
-
-static const struct wl_message wl_registry_requests[] = {
- { "bind", "usun", wayland_types + 0 },
-};
-
-static const struct wl_message wl_registry_events[] = {
- { "global", "usu", wayland_types + 0 },
- { "global_remove", "u", wayland_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wl_registry_interface = {
- "wl_registry", 1,
- 1, wl_registry_requests,
- 2, wl_registry_events,
-};
-
-static const struct wl_message wl_callback_events[] = {
- { "done", "u", wayland_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wl_callback_interface = {
- "wl_callback", 1,
- 0, NULL,
- 1, wl_callback_events,
-};
-
-static const struct wl_message wl_compositor_requests[] = {
- { "create_surface", "n", wayland_types + 10 },
- { "create_region", "n", wayland_types + 11 },
-};
-
-WL_PRIVATE const struct wl_interface wl_compositor_interface = {
- "wl_compositor", 6,
- 2, wl_compositor_requests,
- 0, NULL,
-};
-
-static const struct wl_message wl_shm_pool_requests[] = {
- { "create_buffer", "niiiiu", wayland_types + 12 },
- { "destroy", "", wayland_types + 0 },
- { "resize", "i", wayland_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wl_shm_pool_interface = {
- "wl_shm_pool", 1,
- 3, wl_shm_pool_requests,
- 0, NULL,
-};
-
-static const struct wl_message wl_shm_requests[] = {
- { "create_pool", "nhi", wayland_types + 18 },
-};
-
-static const struct wl_message wl_shm_events[] = {
- { "format", "u", wayland_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wl_shm_interface = {
- "wl_shm", 1,
- 1, wl_shm_requests,
- 1, wl_shm_events,
-};
-
-static const struct wl_message wl_buffer_requests[] = {
- { "destroy", "", wayland_types + 0 },
-};
-
-static const struct wl_message wl_buffer_events[] = {
- { "release", "", wayland_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wl_buffer_interface = {
- "wl_buffer", 1,
- 1, wl_buffer_requests,
- 1, wl_buffer_events,
-};
-
-static const struct wl_message wl_data_offer_requests[] = {
- { "accept", "u?s", wayland_types + 0 },
- { "receive", "sh", wayland_types + 0 },
- { "destroy", "", wayland_types + 0 },
- { "finish", "3", wayland_types + 0 },
- { "set_actions", "3uu", wayland_types + 0 },
-};
-
-static const struct wl_message wl_data_offer_events[] = {
- { "offer", "s", wayland_types + 0 },
- { "source_actions", "3u", wayland_types + 0 },
- { "action", "3u", wayland_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wl_data_offer_interface = {
- "wl_data_offer", 3,
- 5, wl_data_offer_requests,
- 3, wl_data_offer_events,
-};
-
-static const struct wl_message wl_data_source_requests[] = {
- { "offer", "s", wayland_types + 0 },
- { "destroy", "", wayland_types + 0 },
- { "set_actions", "3u", wayland_types + 0 },
-};
-
-static const struct wl_message wl_data_source_events[] = {
- { "target", "?s", wayland_types + 0 },
- { "send", "sh", wayland_types + 0 },
- { "cancelled", "", wayland_types + 0 },
- { "dnd_drop_performed", "3", wayland_types + 0 },
- { "dnd_finished", "3", wayland_types + 0 },
- { "action", "3u", wayland_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wl_data_source_interface = {
- "wl_data_source", 3,
- 3, wl_data_source_requests,
- 6, wl_data_source_events,
-};
-
-static const struct wl_message wl_data_device_requests[] = {
- { "start_drag", "?oo?ou", wayland_types + 21 },
- { "set_selection", "?ou", wayland_types + 25 },
- { "release", "2", wayland_types + 0 },
-};
-
-static const struct wl_message wl_data_device_events[] = {
- { "data_offer", "n", wayland_types + 27 },
- { "enter", "uoff?o", wayland_types + 28 },
- { "leave", "", wayland_types + 0 },
- { "motion", "uff", wayland_types + 0 },
- { "drop", "", wayland_types + 0 },
- { "selection", "?o", wayland_types + 33 },
-};
-
-WL_PRIVATE const struct wl_interface wl_data_device_interface = {
- "wl_data_device", 3,
- 3, wl_data_device_requests,
- 6, wl_data_device_events,
-};
-
-static const struct wl_message wl_data_device_manager_requests[] = {
- { "create_data_source", "n", wayland_types + 34 },
- { "get_data_device", "no", wayland_types + 35 },
-};
-
-WL_PRIVATE const struct wl_interface wl_data_device_manager_interface = {
- "wl_data_device_manager", 3,
- 2, wl_data_device_manager_requests,
- 0, NULL,
-};
-
-static const struct wl_message wl_shell_requests[] = {
- { "get_shell_surface", "no", wayland_types + 37 },
-};
-
-WL_PRIVATE const struct wl_interface wl_shell_interface = {
- "wl_shell", 1,
- 1, wl_shell_requests,
- 0, NULL,
-};
-
-static const struct wl_message wl_shell_surface_requests[] = {
- { "pong", "u", wayland_types + 0 },
- { "move", "ou", wayland_types + 39 },
- { "resize", "ouu", wayland_types + 41 },
- { "set_toplevel", "", wayland_types + 0 },
- { "set_transient", "oiiu", wayland_types + 44 },
- { "set_fullscreen", "uu?o", wayland_types + 48 },
- { "set_popup", "ouoiiu", wayland_types + 51 },
- { "set_maximized", "?o", wayland_types + 57 },
- { "set_title", "s", wayland_types + 0 },
- { "set_class", "s", wayland_types + 0 },
-};
-
-static const struct wl_message wl_shell_surface_events[] = {
- { "ping", "u", wayland_types + 0 },
- { "configure", "uii", wayland_types + 0 },
- { "popup_done", "", wayland_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wl_shell_surface_interface = {
- "wl_shell_surface", 1,
- 10, wl_shell_surface_requests,
- 3, wl_shell_surface_events,
-};
-
-static const struct wl_message wl_surface_requests[] = {
- { "destroy", "", wayland_types + 0 },
- { "attach", "?oii", wayland_types + 58 },
- { "damage", "iiii", wayland_types + 0 },
- { "frame", "n", wayland_types + 61 },
- { "set_opaque_region", "?o", wayland_types + 62 },
- { "set_input_region", "?o", wayland_types + 63 },
- { "commit", "", wayland_types + 0 },
- { "set_buffer_transform", "2i", wayland_types + 0 },
- { "set_buffer_scale", "3i", wayland_types + 0 },
- { "damage_buffer", "4iiii", wayland_types + 0 },
- { "offset", "5ii", wayland_types + 0 },
-};
-
-static const struct wl_message wl_surface_events[] = {
- { "enter", "o", wayland_types + 64 },
- { "leave", "o", wayland_types + 65 },
- { "preferred_buffer_scale", "6i", wayland_types + 0 },
- { "preferred_buffer_transform", "6u", wayland_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wl_surface_interface = {
- "wl_surface", 6,
- 11, wl_surface_requests,
- 4, wl_surface_events,
-};
-
-static const struct wl_message wl_seat_requests[] = {
- { "get_pointer", "n", wayland_types + 66 },
- { "get_keyboard", "n", wayland_types + 67 },
- { "get_touch", "n", wayland_types + 68 },
- { "release", "5", wayland_types + 0 },
-};
-
-static const struct wl_message wl_seat_events[] = {
- { "capabilities", "u", wayland_types + 0 },
- { "name", "2s", wayland_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wl_seat_interface = {
- "wl_seat", 9,
- 4, wl_seat_requests,
- 2, wl_seat_events,
-};
-
-static const struct wl_message wl_pointer_requests[] = {
- { "set_cursor", "u?oii", wayland_types + 69 },
- { "release", "3", wayland_types + 0 },
-};
-
-static const struct wl_message wl_pointer_events[] = {
- { "enter", "uoff", wayland_types + 73 },
- { "leave", "uo", wayland_types + 77 },
- { "motion", "uff", wayland_types + 0 },
- { "button", "uuuu", wayland_types + 0 },
- { "axis", "uuf", wayland_types + 0 },
- { "frame", "5", wayland_types + 0 },
- { "axis_source", "5u", wayland_types + 0 },
- { "axis_stop", "5uu", wayland_types + 0 },
- { "axis_discrete", "5ui", wayland_types + 0 },
- { "axis_value120", "8ui", wayland_types + 0 },
- { "axis_relative_direction", "9uu", wayland_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wl_pointer_interface = {
- "wl_pointer", 9,
- 2, wl_pointer_requests,
- 11, wl_pointer_events,
-};
-
-static const struct wl_message wl_keyboard_requests[] = {
- { "release", "3", wayland_types + 0 },
-};
-
-static const struct wl_message wl_keyboard_events[] = {
- { "keymap", "uhu", wayland_types + 0 },
- { "enter", "uoa", wayland_types + 79 },
- { "leave", "uo", wayland_types + 82 },
- { "key", "uuuu", wayland_types + 0 },
- { "modifiers", "uuuuu", wayland_types + 0 },
- { "repeat_info", "4ii", wayland_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wl_keyboard_interface = {
- "wl_keyboard", 9,
- 1, wl_keyboard_requests,
- 6, wl_keyboard_events,
-};
-
-static const struct wl_message wl_touch_requests[] = {
- { "release", "3", wayland_types + 0 },
-};
-
-static const struct wl_message wl_touch_events[] = {
- { "down", "uuoiff", wayland_types + 84 },
- { "up", "uui", wayland_types + 0 },
- { "motion", "uiff", wayland_types + 0 },
- { "frame", "", wayland_types + 0 },
- { "cancel", "", wayland_types + 0 },
- { "shape", "6iff", wayland_types + 0 },
- { "orientation", "6if", wayland_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wl_touch_interface = {
- "wl_touch", 9,
- 1, wl_touch_requests,
- 7, wl_touch_events,
-};
-
-static const struct wl_message wl_output_requests[] = {
- { "release", "3", wayland_types + 0 },
-};
-
-static const struct wl_message wl_output_events[] = {
- { "geometry", "iiiiissi", wayland_types + 0 },
- { "mode", "uiii", wayland_types + 0 },
- { "done", "2", wayland_types + 0 },
- { "scale", "2i", wayland_types + 0 },
- { "name", "4s", wayland_types + 0 },
- { "description", "4s", wayland_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wl_output_interface = {
- "wl_output", 4,
- 1, wl_output_requests,
- 6, wl_output_events,
-};
-
-static const struct wl_message wl_region_requests[] = {
- { "destroy", "", wayland_types + 0 },
- { "add", "iiii", wayland_types + 0 },
- { "subtract", "iiii", wayland_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wl_region_interface = {
- "wl_region", 1,
- 3, wl_region_requests,
- 0, NULL,
-};
-
-static const struct wl_message wl_subcompositor_requests[] = {
- { "destroy", "", wayland_types + 0 },
- { "get_subsurface", "noo", wayland_types + 90 },
-};
-
-WL_PRIVATE const struct wl_interface wl_subcompositor_interface = {
- "wl_subcompositor", 1,
- 2, wl_subcompositor_requests,
- 0, NULL,
-};
-
-static const struct wl_message wl_subsurface_requests[] = {
- { "destroy", "", wayland_types + 0 },
- { "set_position", "ii", wayland_types + 0 },
- { "place_above", "o", wayland_types + 93 },
- { "place_below", "o", wayland_types + 94 },
- { "set_sync", "", wayland_types + 0 },
- { "set_desync", "", wayland_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface wl_subsurface_interface = {
- "wl_subsurface", 1,
- 6, wl_subsurface_requests,
- 0, NULL,
-};
-
diff --git a/pkg/glfw/wayland-headers/wayland-client-protocol.h b/pkg/glfw/wayland-headers/wayland-client-protocol.h
deleted file mode 100644
index 764c5958c..000000000
--- a/pkg/glfw/wayland-headers/wayland-client-protocol.h
+++ /dev/null
@@ -1,6236 +0,0 @@
-/* Generated by wayland-scanner 1.23.1 */
-
-#ifndef WAYLAND_CLIENT_PROTOCOL_H
-#define WAYLAND_CLIENT_PROTOCOL_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include "wayland-client.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * @page page_wayland The wayland protocol
- * @section page_ifaces_wayland Interfaces
- * - @subpage page_iface_wl_display - core global object
- * - @subpage page_iface_wl_registry - global registry object
- * - @subpage page_iface_wl_callback - callback object
- * - @subpage page_iface_wl_compositor - the compositor singleton
- * - @subpage page_iface_wl_shm_pool - a shared memory pool
- * - @subpage page_iface_wl_shm - shared memory support
- * - @subpage page_iface_wl_buffer - content for a wl_surface
- * - @subpage page_iface_wl_data_offer - offer to transfer data
- * - @subpage page_iface_wl_data_source - offer to transfer data
- * - @subpage page_iface_wl_data_device - data transfer device
- * - @subpage page_iface_wl_data_device_manager - data transfer interface
- * - @subpage page_iface_wl_shell - create desktop-style surfaces
- * - @subpage page_iface_wl_shell_surface - desktop-style metadata interface
- * - @subpage page_iface_wl_surface - an onscreen surface
- * - @subpage page_iface_wl_seat - group of input devices
- * - @subpage page_iface_wl_pointer - pointer input device
- * - @subpage page_iface_wl_keyboard - keyboard input device
- * - @subpage page_iface_wl_touch - touchscreen input device
- * - @subpage page_iface_wl_output - compositor output region
- * - @subpage page_iface_wl_region - region interface
- * - @subpage page_iface_wl_subcompositor - sub-surface compositing
- * - @subpage page_iface_wl_subsurface - sub-surface interface to a wl_surface
- * @section page_copyright_wayland Copyright
- * <pre>
- *
- * Copyright © 2008-2011 Kristian Høgsberg
- * Copyright © 2010-2011 Intel Corporation
- * Copyright © 2012-2013 Collabora, Ltd.
- *
- * Permission is hereby granted, free of charge, to any person
- * obtaining a copy of this software and associated documentation files
- * (the "Software"), to deal in the Software without restriction,
- * including without limitation the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Software,
- * and to permit persons to whom the Software is furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
- * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
- * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- * </pre>
- */
-struct wl_buffer;
-struct wl_callback;
-struct wl_compositor;
-struct wl_data_device;
-struct wl_data_device_manager;
-struct wl_data_offer;
-struct wl_data_source;
-struct wl_display;
-struct wl_keyboard;
-struct wl_output;
-struct wl_pointer;
-struct wl_region;
-struct wl_registry;
-struct wl_seat;
-struct wl_shell;
-struct wl_shell_surface;
-struct wl_shm;
-struct wl_shm_pool;
-struct wl_subcompositor;
-struct wl_subsurface;
-struct wl_surface;
-struct wl_touch;
-
-#ifndef WL_DISPLAY_INTERFACE
-#define WL_DISPLAY_INTERFACE
-/**
- * @page page_iface_wl_display wl_display
- * @section page_iface_wl_display_desc Description
- *
- * The core global object. This is a special singleton object. It
- * is used for internal Wayland protocol features.
- * @section page_iface_wl_display_api API
- * See @ref iface_wl_display.
- */
-/**
- * @defgroup iface_wl_display The wl_display interface
- *
- * The core global object. This is a special singleton object. It
- * is used for internal Wayland protocol features.
- */
-extern const struct wl_interface wl_display_interface;
-#endif
-#ifndef WL_REGISTRY_INTERFACE
-#define WL_REGISTRY_INTERFACE
-/**
- * @page page_iface_wl_registry wl_registry
- * @section page_iface_wl_registry_desc Description
- *
- * The singleton global registry object. The server has a number of
- * global objects that are available to all clients. These objects
- * typically represent an actual object in the server (for example,
- * an input device) or they are singleton objects that provide
- * extension functionality.
- *
- * When a client creates a registry object, the registry object
- * will emit a global event for each global currently in the
- * registry. Globals come and go as a result of device or
- * monitor hotplugs, reconfiguration or other events, and the
- * registry will send out global and global_remove events to
- * keep the client up to date with the changes. To mark the end
- * of the initial burst of events, the client can use the
- * wl_display.sync request immediately after calling
- * wl_display.get_registry.
- *
- * A client can bind to a global object by using the bind
- * request. This creates a client-side handle that lets the object
- * emit events to the client and lets the client invoke requests on
- * the object.
- * @section page_iface_wl_registry_api API
- * See @ref iface_wl_registry.
- */
-/**
- * @defgroup iface_wl_registry The wl_registry interface
- *
- * The singleton global registry object. The server has a number of
- * global objects that are available to all clients. These objects
- * typically represent an actual object in the server (for example,
- * an input device) or they are singleton objects that provide
- * extension functionality.
- *
- * When a client creates a registry object, the registry object
- * will emit a global event for each global currently in the
- * registry. Globals come and go as a result of device or
- * monitor hotplugs, reconfiguration or other events, and the
- * registry will send out global and global_remove events to
- * keep the client up to date with the changes. To mark the end
- * of the initial burst of events, the client can use the
- * wl_display.sync request immediately after calling
- * wl_display.get_registry.
- *
- * A client can bind to a global object by using the bind
- * request. This creates a client-side handle that lets the object
- * emit events to the client and lets the client invoke requests on
- * the object.
- */
-extern const struct wl_interface wl_registry_interface;
-#endif
-#ifndef WL_CALLBACK_INTERFACE
-#define WL_CALLBACK_INTERFACE
-/**
- * @page page_iface_wl_callback wl_callback
- * @section page_iface_wl_callback_desc Description
- *
- * Clients can handle the 'done' event to get notified when
- * the related request is done.
- *
- * Note, because wl_callback objects are created from multiple independent
- * factory interfaces, the wl_callback interface is frozen at version 1.
- * @section page_iface_wl_callback_api API
- * See @ref iface_wl_callback.
- */
-/**
- * @defgroup iface_wl_callback The wl_callback interface
- *
- * Clients can handle the 'done' event to get notified when
- * the related request is done.
- *
- * Note, because wl_callback objects are created from multiple independent
- * factory interfaces, the wl_callback interface is frozen at version 1.
- */
-extern const struct wl_interface wl_callback_interface;
-#endif
-#ifndef WL_COMPOSITOR_INTERFACE
-#define WL_COMPOSITOR_INTERFACE
-/**
- * @page page_iface_wl_compositor wl_compositor
- * @section page_iface_wl_compositor_desc Description
- *
- * A compositor. This object is a singleton global. The
- * compositor is in charge of combining the contents of multiple
- * surfaces into one displayable output.
- * @section page_iface_wl_compositor_api API
- * See @ref iface_wl_compositor.
- */
-/**
- * @defgroup iface_wl_compositor The wl_compositor interface
- *
- * A compositor. This object is a singleton global. The
- * compositor is in charge of combining the contents of multiple
- * surfaces into one displayable output.
- */
-extern const struct wl_interface wl_compositor_interface;
-#endif
-#ifndef WL_SHM_POOL_INTERFACE
-#define WL_SHM_POOL_INTERFACE
-/**
- * @page page_iface_wl_shm_pool wl_shm_pool
- * @section page_iface_wl_shm_pool_desc Description
- *
- * The wl_shm_pool object encapsulates a piece of memory shared
- * between the compositor and client. Through the wl_shm_pool
- * object, the client can allocate shared memory wl_buffer objects.
- * All objects created through the same pool share the same
- * underlying mapped memory. Reusing the mapped memory avoids the
- * setup/teardown overhead and is useful when interactively resizing
- * a surface or for many small buffers.
- * @section page_iface_wl_shm_pool_api API
- * See @ref iface_wl_shm_pool.
- */
-/**
- * @defgroup iface_wl_shm_pool The wl_shm_pool interface
- *
- * The wl_shm_pool object encapsulates a piece of memory shared
- * between the compositor and client. Through the wl_shm_pool
- * object, the client can allocate shared memory wl_buffer objects.
- * All objects created through the same pool share the same
- * underlying mapped memory. Reusing the mapped memory avoids the
- * setup/teardown overhead and is useful when interactively resizing
- * a surface or for many small buffers.
- */
-extern const struct wl_interface wl_shm_pool_interface;
-#endif
-#ifndef WL_SHM_INTERFACE
-#define WL_SHM_INTERFACE
-/**
- * @page page_iface_wl_shm wl_shm
- * @section page_iface_wl_shm_desc Description
- *
- * A singleton global object that provides support for shared
- * memory.
- *
- * Clients can create wl_shm_pool objects using the create_pool
- * request.
- *
- * On binding the wl_shm object one or more format events
- * are emitted to inform clients about the valid pixel formats
- * that can be used for buffers.
- * @section page_iface_wl_shm_api API
- * See @ref iface_wl_shm.
- */
-/**
- * @defgroup iface_wl_shm The wl_shm interface
- *
- * A singleton global object that provides support for shared
- * memory.
- *
- * Clients can create wl_shm_pool objects using the create_pool
- * request.
- *
- * On binding the wl_shm object one or more format events
- * are emitted to inform clients about the valid pixel formats
- * that can be used for buffers.
- */
-extern const struct wl_interface wl_shm_interface;
-#endif
-#ifndef WL_BUFFER_INTERFACE
-#define WL_BUFFER_INTERFACE
-/**
- * @page page_iface_wl_buffer wl_buffer
- * @section page_iface_wl_buffer_desc Description
- *
- * A buffer provides the content for a wl_surface. Buffers are
- * created through factory interfaces such as wl_shm, wp_linux_buffer_params
- * (from the linux-dmabuf protocol extension) or similar. It has a width and
- * a height and can be attached to a wl_surface, but the mechanism by which a
- * client provides and updates the contents is defined by the buffer factory
- * interface.
- *
- * If the buffer uses a format that has an alpha channel, the alpha channel
- * is assumed to be premultiplied in the color channels unless otherwise
- * specified.
- *
- * Note, because wl_buffer objects are created from multiple independent
- * factory interfaces, the wl_buffer interface is frozen at version 1.
- * @section page_iface_wl_buffer_api API
- * See @ref iface_wl_buffer.
- */
-/**
- * @defgroup iface_wl_buffer The wl_buffer interface
- *
- * A buffer provides the content for a wl_surface. Buffers are
- * created through factory interfaces such as wl_shm, wp_linux_buffer_params
- * (from the linux-dmabuf protocol extension) or similar. It has a width and
- * a height and can be attached to a wl_surface, but the mechanism by which a
- * client provides and updates the contents is defined by the buffer factory
- * interface.
- *
- * If the buffer uses a format that has an alpha channel, the alpha channel
- * is assumed to be premultiplied in the color channels unless otherwise
- * specified.
- *
- * Note, because wl_buffer objects are created from multiple independent
- * factory interfaces, the wl_buffer interface is frozen at version 1.
- */
-extern const struct wl_interface wl_buffer_interface;
-#endif
-#ifndef WL_DATA_OFFER_INTERFACE
-#define WL_DATA_OFFER_INTERFACE
-/**
- * @page page_iface_wl_data_offer wl_data_offer
- * @section page_iface_wl_data_offer_desc Description
- *
- * A wl_data_offer represents a piece of data offered for transfer
- * by another client (the source client). It is used by the
- * copy-and-paste and drag-and-drop mechanisms. The offer
- * describes the different mime types that the data can be
- * converted to and provides the mechanism for transferring the
- * data directly from the source client.
- * @section page_iface_wl_data_offer_api API
- * See @ref iface_wl_data_offer.
- */
-/**
- * @defgroup iface_wl_data_offer The wl_data_offer interface
- *
- * A wl_data_offer represents a piece of data offered for transfer
- * by another client (the source client). It is used by the
- * copy-and-paste and drag-and-drop mechanisms. The offer
- * describes the different mime types that the data can be
- * converted to and provides the mechanism for transferring the
- * data directly from the source client.
- */
-extern const struct wl_interface wl_data_offer_interface;
-#endif
-#ifndef WL_DATA_SOURCE_INTERFACE
-#define WL_DATA_SOURCE_INTERFACE
-/**
- * @page page_iface_wl_data_source wl_data_source
- * @section page_iface_wl_data_source_desc Description
- *
- * The wl_data_source object is the source side of a wl_data_offer.
- * It is created by the source client in a data transfer and
- * provides a way to describe the offered data and a way to respond
- * to requests to transfer the data.
- * @section page_iface_wl_data_source_api API
- * See @ref iface_wl_data_source.
- */
-/**
- * @defgroup iface_wl_data_source The wl_data_source interface
- *
- * The wl_data_source object is the source side of a wl_data_offer.
- * It is created by the source client in a data transfer and
- * provides a way to describe the offered data and a way to respond
- * to requests to transfer the data.
- */
-extern const struct wl_interface wl_data_source_interface;
-#endif
-#ifndef WL_DATA_DEVICE_INTERFACE
-#define WL_DATA_DEVICE_INTERFACE
-/**
- * @page page_iface_wl_data_device wl_data_device
- * @section page_iface_wl_data_device_desc Description
- *
- * There is one wl_data_device per seat which can be obtained
- * from the global wl_data_device_manager singleton.
- *
- * A wl_data_device provides access to inter-client data transfer
- * mechanisms such as copy-and-paste and drag-and-drop.
- * @section page_iface_wl_data_device_api API
- * See @ref iface_wl_data_device.
- */
-/**
- * @defgroup iface_wl_data_device The wl_data_device interface
- *
- * There is one wl_data_device per seat which can be obtained
- * from the global wl_data_device_manager singleton.
- *
- * A wl_data_device provides access to inter-client data transfer
- * mechanisms such as copy-and-paste and drag-and-drop.
- */
-extern const struct wl_interface wl_data_device_interface;
-#endif
-#ifndef WL_DATA_DEVICE_MANAGER_INTERFACE
-#define WL_DATA_DEVICE_MANAGER_INTERFACE
-/**
- * @page page_iface_wl_data_device_manager wl_data_device_manager
- * @section page_iface_wl_data_device_manager_desc Description
- *
- * The wl_data_device_manager is a singleton global object that
- * provides access to inter-client data transfer mechanisms such as
- * copy-and-paste and drag-and-drop. These mechanisms are tied to
- * a wl_seat and this interface lets a client get a wl_data_device
- * corresponding to a wl_seat.
- *
- * Depending on the version bound, the objects created from the bound
- * wl_data_device_manager object will have different requirements for
- * functioning properly. See wl_data_source.set_actions,
- * wl_data_offer.accept and wl_data_offer.finish for details.
- * @section page_iface_wl_data_device_manager_api API
- * See @ref iface_wl_data_device_manager.
- */
-/**
- * @defgroup iface_wl_data_device_manager The wl_data_device_manager interface
- *
- * The wl_data_device_manager is a singleton global object that
- * provides access to inter-client data transfer mechanisms such as
- * copy-and-paste and drag-and-drop. These mechanisms are tied to
- * a wl_seat and this interface lets a client get a wl_data_device
- * corresponding to a wl_seat.
- *
- * Depending on the version bound, the objects created from the bound
- * wl_data_device_manager object will have different requirements for
- * functioning properly. See wl_data_source.set_actions,
- * wl_data_offer.accept and wl_data_offer.finish for details.
- */
-extern const struct wl_interface wl_data_device_manager_interface;
-#endif
-#ifndef WL_SHELL_INTERFACE
-#define WL_SHELL_INTERFACE
-/**
- * @page page_iface_wl_shell wl_shell
- * @section page_iface_wl_shell_desc Description
- *
- * This interface is implemented by servers that provide
- * desktop-style user interfaces.
- *
- * It allows clients to associate a wl_shell_surface with
- * a basic surface.
- *
- * Note! This protocol is deprecated and not intended for production use.
- * For desktop-style user interfaces, use xdg_shell. Compositors and clients
- * should not implement this interface.
- * @section page_iface_wl_shell_api API
- * See @ref iface_wl_shell.
- */
-/**
- * @defgroup iface_wl_shell The wl_shell interface
- *
- * This interface is implemented by servers that provide
- * desktop-style user interfaces.
- *
- * It allows clients to associate a wl_shell_surface with
- * a basic surface.
- *
- * Note! This protocol is deprecated and not intended for production use.
- * For desktop-style user interfaces, use xdg_shell. Compositors and clients
- * should not implement this interface.
- */
-extern const struct wl_interface wl_shell_interface;
-#endif
-#ifndef WL_SHELL_SURFACE_INTERFACE
-#define WL_SHELL_SURFACE_INTERFACE
-/**
- * @page page_iface_wl_shell_surface wl_shell_surface
- * @section page_iface_wl_shell_surface_desc Description
- *
- * An interface that may be implemented by a wl_surface, for
- * implementations that provide a desktop-style user interface.
- *
- * It provides requests to treat surfaces like toplevel, fullscreen
- * or popup windows, move, resize or maximize them, associate
- * metadata like title and class, etc.
- *
- * On the server side the object is automatically destroyed when
- * the related wl_surface is destroyed. On the client side,
- * wl_shell_surface_destroy() must be called before destroying
- * the wl_surface object.
- * @section page_iface_wl_shell_surface_api API
- * See @ref iface_wl_shell_surface.
- */
-/**
- * @defgroup iface_wl_shell_surface The wl_shell_surface interface
- *
- * An interface that may be implemented by a wl_surface, for
- * implementations that provide a desktop-style user interface.
- *
- * It provides requests to treat surfaces like toplevel, fullscreen
- * or popup windows, move, resize or maximize them, associate
- * metadata like title and class, etc.
- *
- * On the server side the object is automatically destroyed when
- * the related wl_surface is destroyed. On the client side,
- * wl_shell_surface_destroy() must be called before destroying
- * the wl_surface object.
- */
-extern const struct wl_interface wl_shell_surface_interface;
-#endif
-#ifndef WL_SURFACE_INTERFACE
-#define WL_SURFACE_INTERFACE
-/**
- * @page page_iface_wl_surface wl_surface
- * @section page_iface_wl_surface_desc Description
- *
- * A surface is a rectangular area that may be displayed on zero
- * or more outputs, and shown any number of times at the compositor's
- * discretion. They can present wl_buffers, receive user input, and
- * define a local coordinate system.
- *
- * The size of a surface (and relative positions on it) is described
- * in surface-local coordinates, which may differ from the buffer
- * coordinates of the pixel content, in case a buffer_transform
- * or a buffer_scale is used.
- *
- * A surface without a "role" is fairly useless: a compositor does
- * not know where, when or how to present it. The role is the
- * purpose of a wl_surface. Examples of roles are a cursor for a
- * pointer (as set by wl_pointer.set_cursor), a drag icon
- * (wl_data_device.start_drag), a sub-surface
- * (wl_subcompositor.get_subsurface), and a window as defined by a
- * shell protocol (e.g. wl_shell.get_shell_surface).
- *
- * A surface can have only one role at a time. Initially a
- * wl_surface does not have a role. Once a wl_surface is given a
- * role, it is set permanently for the whole lifetime of the
- * wl_surface object. Giving the current role again is allowed,
- * unless explicitly forbidden by the relevant interface
- * specification.
- *
- * Surface roles are given by requests in other interfaces such as
- * wl_pointer.set_cursor. The request should explicitly mention
- * that this request gives a role to a wl_surface. Often, this
- * request also creates a new protocol object that represents the
- * role and adds additional functionality to wl_surface. When a
- * client wants to destroy a wl_surface, they must destroy this role
- * object before the wl_surface, otherwise a defunct_role_object error is
- * sent.
- *
- * Destroying the role object does not remove the role from the
- * wl_surface, but it may stop the wl_surface from "playing the role".
- * For instance, if a wl_subsurface object is destroyed, the wl_surface
- * it was created for will be unmapped and forget its position and
- * z-order. It is allowed to create a wl_subsurface for the same
- * wl_surface again, but it is not allowed to use the wl_surface as
- * a cursor (cursor is a different role than sub-surface, and role
- * switching is not allowed).
- * @section page_iface_wl_surface_api API
- * See @ref iface_wl_surface.
- */
-/**
- * @defgroup iface_wl_surface The wl_surface interface
- *
- * A surface is a rectangular area that may be displayed on zero
- * or more outputs, and shown any number of times at the compositor's
- * discretion. They can present wl_buffers, receive user input, and
- * define a local coordinate system.
- *
- * The size of a surface (and relative positions on it) is described
- * in surface-local coordinates, which may differ from the buffer
- * coordinates of the pixel content, in case a buffer_transform
- * or a buffer_scale is used.
- *
- * A surface without a "role" is fairly useless: a compositor does
- * not know where, when or how to present it. The role is the
- * purpose of a wl_surface. Examples of roles are a cursor for a
- * pointer (as set by wl_pointer.set_cursor), a drag icon
- * (wl_data_device.start_drag), a sub-surface
- * (wl_subcompositor.get_subsurface), and a window as defined by a
- * shell protocol (e.g. wl_shell.get_shell_surface).
- *
- * A surface can have only one role at a time. Initially a
- * wl_surface does not have a role. Once a wl_surface is given a
- * role, it is set permanently for the whole lifetime of the
- * wl_surface object. Giving the current role again is allowed,
- * unless explicitly forbidden by the relevant interface
- * specification.
- *
- * Surface roles are given by requests in other interfaces such as
- * wl_pointer.set_cursor. The request should explicitly mention
- * that this request gives a role to a wl_surface. Often, this
- * request also creates a new protocol object that represents the
- * role and adds additional functionality to wl_surface. When a
- * client wants to destroy a wl_surface, they must destroy this role
- * object before the wl_surface, otherwise a defunct_role_object error is
- * sent.
- *
- * Destroying the role object does not remove the role from the
- * wl_surface, but it may stop the wl_surface from "playing the role".
- * For instance, if a wl_subsurface object is destroyed, the wl_surface
- * it was created for will be unmapped and forget its position and
- * z-order. It is allowed to create a wl_subsurface for the same
- * wl_surface again, but it is not allowed to use the wl_surface as
- * a cursor (cursor is a different role than sub-surface, and role
- * switching is not allowed).
- */
-extern const struct wl_interface wl_surface_interface;
-#endif
-#ifndef WL_SEAT_INTERFACE
-#define WL_SEAT_INTERFACE
-/**
- * @page page_iface_wl_seat wl_seat
- * @section page_iface_wl_seat_desc Description
- *
- * A seat is a group of keyboards, pointer and touch devices. This
- * object is published as a global during start up, or when such a
- * device is hot plugged. A seat typically has a pointer and
- * maintains a keyboard focus and a pointer focus.
- * @section page_iface_wl_seat_api API
- * See @ref iface_wl_seat.
- */
-/**
- * @defgroup iface_wl_seat The wl_seat interface
- *
- * A seat is a group of keyboards, pointer and touch devices. This
- * object is published as a global during start up, or when such a
- * device is hot plugged. A seat typically has a pointer and
- * maintains a keyboard focus and a pointer focus.
- */
-extern const struct wl_interface wl_seat_interface;
-#endif
-#ifndef WL_POINTER_INTERFACE
-#define WL_POINTER_INTERFACE
-/**
- * @page page_iface_wl_pointer wl_pointer
- * @section page_iface_wl_pointer_desc Description
- *
- * The wl_pointer interface represents one or more input devices,
- * such as mice, which control the pointer location and pointer_focus
- * of a seat.
- *
- * The wl_pointer interface generates motion, enter and leave
- * events for the surfaces that the pointer is located over,
- * and button and axis events for button presses, button releases
- * and scrolling.
- * @section page_iface_wl_pointer_api API
- * See @ref iface_wl_pointer.
- */
-/**
- * @defgroup iface_wl_pointer The wl_pointer interface
- *
- * The wl_pointer interface represents one or more input devices,
- * such as mice, which control the pointer location and pointer_focus
- * of a seat.
- *
- * The wl_pointer interface generates motion, enter and leave
- * events for the surfaces that the pointer is located over,
- * and button and axis events for button presses, button releases
- * and scrolling.
- */
-extern const struct wl_interface wl_pointer_interface;
-#endif
-#ifndef WL_KEYBOARD_INTERFACE
-#define WL_KEYBOARD_INTERFACE
-/**
- * @page page_iface_wl_keyboard wl_keyboard
- * @section page_iface_wl_keyboard_desc Description
- *
- * The wl_keyboard interface represents one or more keyboards
- * associated with a seat.
- * @section page_iface_wl_keyboard_api API
- * See @ref iface_wl_keyboard.
- */
-/**
- * @defgroup iface_wl_keyboard The wl_keyboard interface
- *
- * The wl_keyboard interface represents one or more keyboards
- * associated with a seat.
- */
-extern const struct wl_interface wl_keyboard_interface;
-#endif
-#ifndef WL_TOUCH_INTERFACE
-#define WL_TOUCH_INTERFACE
-/**
- * @page page_iface_wl_touch wl_touch
- * @section page_iface_wl_touch_desc Description
- *
- * The wl_touch interface represents a touchscreen
- * associated with a seat.
- *
- * Touch interactions can consist of one or more contacts.
- * For each contact, a series of events is generated, starting
- * with a down event, followed by zero or more motion events,
- * and ending with an up event. Events relating to the same
- * contact point can be identified by the ID of the sequence.
- * @section page_iface_wl_touch_api API
- * See @ref iface_wl_touch.
- */
-/**
- * @defgroup iface_wl_touch The wl_touch interface
- *
- * The wl_touch interface represents a touchscreen
- * associated with a seat.
- *
- * Touch interactions can consist of one or more contacts.
- * For each contact, a series of events is generated, starting
- * with a down event, followed by zero or more motion events,
- * and ending with an up event. Events relating to the same
- * contact point can be identified by the ID of the sequence.
- */
-extern const struct wl_interface wl_touch_interface;
-#endif
-#ifndef WL_OUTPUT_INTERFACE
-#define WL_OUTPUT_INTERFACE
-/**
- * @page page_iface_wl_output wl_output
- * @section page_iface_wl_output_desc Description
- *
- * An output describes part of the compositor geometry. The
- * compositor works in the 'compositor coordinate system' and an
- * output corresponds to a rectangular area in that space that is
- * actually visible. This typically corresponds to a monitor that
- * displays part of the compositor space. This object is published
- * as global during start up, or when a monitor is hotplugged.
- * @section page_iface_wl_output_api API
- * See @ref iface_wl_output.
- */
-/**
- * @defgroup iface_wl_output The wl_output interface
- *
- * An output describes part of the compositor geometry. The
- * compositor works in the 'compositor coordinate system' and an
- * output corresponds to a rectangular area in that space that is
- * actually visible. This typically corresponds to a monitor that
- * displays part of the compositor space. This object is published
- * as global during start up, or when a monitor is hotplugged.
- */
-extern const struct wl_interface wl_output_interface;
-#endif
-#ifndef WL_REGION_INTERFACE
-#define WL_REGION_INTERFACE
-/**
- * @page page_iface_wl_region wl_region
- * @section page_iface_wl_region_desc Description
- *
- * A region object describes an area.
- *
- * Region objects are used to describe the opaque and input
- * regions of a surface.
- * @section page_iface_wl_region_api API
- * See @ref iface_wl_region.
- */
-/**
- * @defgroup iface_wl_region The wl_region interface
- *
- * A region object describes an area.
- *
- * Region objects are used to describe the opaque and input
- * regions of a surface.
- */
-extern const struct wl_interface wl_region_interface;
-#endif
-#ifndef WL_SUBCOMPOSITOR_INTERFACE
-#define WL_SUBCOMPOSITOR_INTERFACE
-/**
- * @page page_iface_wl_subcompositor wl_subcompositor
- * @section page_iface_wl_subcompositor_desc Description
- *
- * The global interface exposing sub-surface compositing capabilities.
- * A wl_surface, that has sub-surfaces associated, is called the
- * parent surface. Sub-surfaces can be arbitrarily nested and create
- * a tree of sub-surfaces.
- *
- * The root surface in a tree of sub-surfaces is the main
- * surface. The main surface cannot be a sub-surface, because
- * sub-surfaces must always have a parent.
- *
- * A main surface with its sub-surfaces forms a (compound) window.
- * For window management purposes, this set of wl_surface objects is
- * to be considered as a single window, and it should also behave as
- * such.
- *
- * The aim of sub-surfaces is to offload some of the compositing work
- * within a window from clients to the compositor. A prime example is
- * a video player with decorations and video in separate wl_surface
- * objects. This should allow the compositor to pass YUV video buffer
- * processing to dedicated overlay hardware when possible.
- * @section page_iface_wl_subcompositor_api API
- * See @ref iface_wl_subcompositor.
- */
-/**
- * @defgroup iface_wl_subcompositor The wl_subcompositor interface
- *
- * The global interface exposing sub-surface compositing capabilities.
- * A wl_surface, that has sub-surfaces associated, is called the
- * parent surface. Sub-surfaces can be arbitrarily nested and create
- * a tree of sub-surfaces.
- *
- * The root surface in a tree of sub-surfaces is the main
- * surface. The main surface cannot be a sub-surface, because
- * sub-surfaces must always have a parent.
- *
- * A main surface with its sub-surfaces forms a (compound) window.
- * For window management purposes, this set of wl_surface objects is
- * to be considered as a single window, and it should also behave as
- * such.
- *
- * The aim of sub-surfaces is to offload some of the compositing work
- * within a window from clients to the compositor. A prime example is
- * a video player with decorations and video in separate wl_surface
- * objects. This should allow the compositor to pass YUV video buffer
- * processing to dedicated overlay hardware when possible.
- */
-extern const struct wl_interface wl_subcompositor_interface;
-#endif
-#ifndef WL_SUBSURFACE_INTERFACE
-#define WL_SUBSURFACE_INTERFACE
-/**
- * @page page_iface_wl_subsurface wl_subsurface
- * @section page_iface_wl_subsurface_desc Description
- *
- * An additional interface to a wl_surface object, which has been
- * made a sub-surface. A sub-surface has one parent surface. A
- * sub-surface's size and position are not limited to that of the parent.
- * Particularly, a sub-surface is not automatically clipped to its
- * parent's area.
- *
- * A sub-surface becomes mapped, when a non-NULL wl_buffer is applied
- * and the parent surface is mapped. The order of which one happens
- * first is irrelevant. A sub-surface is hidden if the parent becomes
- * hidden, or if a NULL wl_buffer is applied. These rules apply
- * recursively through the tree of surfaces.
- *
- * The behaviour of a wl_surface.commit request on a sub-surface
- * depends on the sub-surface's mode. The possible modes are
- * synchronized and desynchronized, see methods
- * wl_subsurface.set_sync and wl_subsurface.set_desync. Synchronized
- * mode caches the wl_surface state to be applied when the parent's
- * state gets applied, and desynchronized mode applies the pending
- * wl_surface state directly. A sub-surface is initially in the
- * synchronized mode.
- *
- * Sub-surfaces also have another kind of state, which is managed by
- * wl_subsurface requests, as opposed to wl_surface requests. This
- * state includes the sub-surface position relative to the parent
- * surface (wl_subsurface.set_position), and the stacking order of
- * the parent and its sub-surfaces (wl_subsurface.place_above and
- * .place_below). This state is applied when the parent surface's
- * wl_surface state is applied, regardless of the sub-surface's mode.
- * As the exception, set_sync and set_desync are effective immediately.
- *
- * The main surface can be thought to be always in desynchronized mode,
- * since it does not have a parent in the sub-surfaces sense.
- *
- * Even if a sub-surface is in desynchronized mode, it will behave as
- * in synchronized mode, if its parent surface behaves as in
- * synchronized mode. This rule is applied recursively throughout the
- * tree of surfaces. This means, that one can set a sub-surface into
- * synchronized mode, and then assume that all its child and grand-child
- * sub-surfaces are synchronized, too, without explicitly setting them.
- *
- * Destroying a sub-surface takes effect immediately. If you need to
- * synchronize the removal of a sub-surface to the parent surface update,
- * unmap the sub-surface first by attaching a NULL wl_buffer, update parent,
- * and then destroy the sub-surface.
- *
- * If the parent wl_surface object is destroyed, the sub-surface is
- * unmapped.
- * @section page_iface_wl_subsurface_api API
- * See @ref iface_wl_subsurface.
- */
-/**
- * @defgroup iface_wl_subsurface The wl_subsurface interface
- *
- * An additional interface to a wl_surface object, which has been
- * made a sub-surface. A sub-surface has one parent surface. A
- * sub-surface's size and position are not limited to that of the parent.
- * Particularly, a sub-surface is not automatically clipped to its
- * parent's area.
- *
- * A sub-surface becomes mapped, when a non-NULL wl_buffer is applied
- * and the parent surface is mapped. The order of which one happens
- * first is irrelevant. A sub-surface is hidden if the parent becomes
- * hidden, or if a NULL wl_buffer is applied. These rules apply
- * recursively through the tree of surfaces.
- *
- * The behaviour of a wl_surface.commit request on a sub-surface
- * depends on the sub-surface's mode. The possible modes are
- * synchronized and desynchronized, see methods
- * wl_subsurface.set_sync and wl_subsurface.set_desync. Synchronized
- * mode caches the wl_surface state to be applied when the parent's
- * state gets applied, and desynchronized mode applies the pending
- * wl_surface state directly. A sub-surface is initially in the
- * synchronized mode.
- *
- * Sub-surfaces also have another kind of state, which is managed by
- * wl_subsurface requests, as opposed to wl_surface requests. This
- * state includes the sub-surface position relative to the parent
- * surface (wl_subsurface.set_position), and the stacking order of
- * the parent and its sub-surfaces (wl_subsurface.place_above and
- * .place_below). This state is applied when the parent surface's
- * wl_surface state is applied, regardless of the sub-surface's mode.
- * As the exception, set_sync and set_desync are effective immediately.
- *
- * The main surface can be thought to be always in desynchronized mode,
- * since it does not have a parent in the sub-surfaces sense.
- *
- * Even if a sub-surface is in desynchronized mode, it will behave as
- * in synchronized mode, if its parent surface behaves as in
- * synchronized mode. This rule is applied recursively throughout the
- * tree of surfaces. This means, that one can set a sub-surface into
- * synchronized mode, and then assume that all its child and grand-child
- * sub-surfaces are synchronized, too, without explicitly setting them.
- *
- * Destroying a sub-surface takes effect immediately. If you need to
- * synchronize the removal of a sub-surface to the parent surface update,
- * unmap the sub-surface first by attaching a NULL wl_buffer, update parent,
- * and then destroy the sub-surface.
- *
- * If the parent wl_surface object is destroyed, the sub-surface is
- * unmapped.
- */
-extern const struct wl_interface wl_subsurface_interface;
-#endif
-
-#ifndef WL_DISPLAY_ERROR_ENUM
-#define WL_DISPLAY_ERROR_ENUM
-/**
- * @ingroup iface_wl_display
- * global error values
- *
- * These errors are global and can be emitted in response to any
- * server request.
- */
-enum wl_display_error {
- /**
- * server couldn't find object
- */
- WL_DISPLAY_ERROR_INVALID_OBJECT = 0,
- /**
- * method doesn't exist on the specified interface or malformed request
- */
- WL_DISPLAY_ERROR_INVALID_METHOD = 1,
- /**
- * server is out of memory
- */
- WL_DISPLAY_ERROR_NO_MEMORY = 2,
- /**
- * implementation error in compositor
- */
- WL_DISPLAY_ERROR_IMPLEMENTATION = 3,
-};
-#endif /* WL_DISPLAY_ERROR_ENUM */
-
-/**
- * @ingroup iface_wl_display
- * @struct wl_display_listener
- */
-struct wl_display_listener {
- /**
- * fatal error event
- *
- * The error event is sent out when a fatal (non-recoverable)
- * error has occurred. The object_id argument is the object where
- * the error occurred, most often in response to a request to that
- * object. The code identifies the error and is defined by the
- * object interface. As such, each interface defines its own set of
- * error codes. The message is a brief description of the error,
- * for (debugging) convenience.
- * @param object_id object where the error occurred
- * @param code error code
- * @param message error description
- */
- void (*error)(void *data,
- struct wl_display *wl_display,
- void *object_id,
- uint32_t code,
- const char *message);
- /**
- * acknowledge object ID deletion
- *
- * This event is used internally by the object ID management
- * logic. When a client deletes an object that it had created, the
- * server will send this event to acknowledge that it has seen the
- * delete request. When the client receives this event, it will
- * know that it can safely reuse the object ID.
- * @param id deleted object ID
- */
- void (*delete_id)(void *data,
- struct wl_display *wl_display,
- uint32_t id);
-};
-
-/**
- * @ingroup iface_wl_display
- */
-static inline int
-wl_display_add_listener(struct wl_display *wl_display,
- const struct wl_display_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) wl_display,
- (void (**)(void)) listener, data);
-}
-
-#define WL_DISPLAY_SYNC 0
-#define WL_DISPLAY_GET_REGISTRY 1
-
-/**
- * @ingroup iface_wl_display
- */
-#define WL_DISPLAY_ERROR_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_display
- */
-#define WL_DISPLAY_DELETE_ID_SINCE_VERSION 1
-
-/**
- * @ingroup iface_wl_display
- */
-#define WL_DISPLAY_SYNC_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_display
- */
-#define WL_DISPLAY_GET_REGISTRY_SINCE_VERSION 1
-
-/** @ingroup iface_wl_display */
-static inline void
-wl_display_set_user_data(struct wl_display *wl_display, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_display, user_data);
-}
-
-/** @ingroup iface_wl_display */
-static inline void *
-wl_display_get_user_data(struct wl_display *wl_display)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_display);
-}
-
-static inline uint32_t
-wl_display_get_version(struct wl_display *wl_display)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_display);
-}
-
-/**
- * @ingroup iface_wl_display
- *
- * The sync request asks the server to emit the 'done' event
- * on the returned wl_callback object. Since requests are
- * handled in-order and events are delivered in-order, this can
- * be used as a barrier to ensure all previous requests and the
- * resulting events have been handled.
- *
- * The object returned by this request will be destroyed by the
- * compositor after the callback is fired and as such the client must not
- * attempt to use it after that point.
- *
- * The callback_data passed in the callback is the event serial.
- */
-static inline struct wl_callback *
-wl_display_sync(struct wl_display *wl_display)
-{
- struct wl_proxy *callback;
-
- callback = wl_proxy_marshal_flags((struct wl_proxy *) wl_display,
- WL_DISPLAY_SYNC, &wl_callback_interface, wl_proxy_get_version((struct wl_proxy *) wl_display), 0, NULL);
-
- return (struct wl_callback *) callback;
-}
-
-/**
- * @ingroup iface_wl_display
- *
- * This request creates a registry object that allows the client
- * to list and bind the global objects available from the
- * compositor.
- *
- * It should be noted that the server side resources consumed in
- * response to a get_registry request can only be released when the
- * client disconnects, not when the client side proxy is destroyed.
- * Therefore, clients should invoke get_registry as infrequently as
- * possible to avoid wasting memory.
- */
-static inline struct wl_registry *
-wl_display_get_registry(struct wl_display *wl_display)
-{
- struct wl_proxy *registry;
-
- registry = wl_proxy_marshal_flags((struct wl_proxy *) wl_display,
- WL_DISPLAY_GET_REGISTRY, &wl_registry_interface, wl_proxy_get_version((struct wl_proxy *) wl_display), 0, NULL);
-
- return (struct wl_registry *) registry;
-}
-
-/**
- * @ingroup iface_wl_registry
- * @struct wl_registry_listener
- */
-struct wl_registry_listener {
- /**
- * announce global object
- *
- * Notify the client of global objects.
- *
- * The event notifies the client that a global object with the
- * given name is now available, and it implements the given version
- * of the given interface.
- * @param name numeric name of the global object
- * @param interface interface implemented by the object
- * @param version interface version
- */
- void (*global)(void *data,
- struct wl_registry *wl_registry,
- uint32_t name,
- const char *interface,
- uint32_t version);
- /**
- * announce removal of global object
- *
- * Notify the client of removed global objects.
- *
- * This event notifies the client that the global identified by
- * name is no longer available. If the client bound to the global
- * using the bind request, the client should now destroy that
- * object.
- *
- * The object remains valid and requests to the object will be
- * ignored until the client destroys it, to avoid races between the
- * global going away and a client sending a request to it.
- * @param name numeric name of the global object
- */
- void (*global_remove)(void *data,
- struct wl_registry *wl_registry,
- uint32_t name);
-};
-
-/**
- * @ingroup iface_wl_registry
- */
-static inline int
-wl_registry_add_listener(struct wl_registry *wl_registry,
- const struct wl_registry_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) wl_registry,
- (void (**)(void)) listener, data);
-}
-
-#define WL_REGISTRY_BIND 0
-
-/**
- * @ingroup iface_wl_registry
- */
-#define WL_REGISTRY_GLOBAL_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_registry
- */
-#define WL_REGISTRY_GLOBAL_REMOVE_SINCE_VERSION 1
-
-/**
- * @ingroup iface_wl_registry
- */
-#define WL_REGISTRY_BIND_SINCE_VERSION 1
-
-/** @ingroup iface_wl_registry */
-static inline void
-wl_registry_set_user_data(struct wl_registry *wl_registry, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_registry, user_data);
-}
-
-/** @ingroup iface_wl_registry */
-static inline void *
-wl_registry_get_user_data(struct wl_registry *wl_registry)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_registry);
-}
-
-static inline uint32_t
-wl_registry_get_version(struct wl_registry *wl_registry)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_registry);
-}
-
-/** @ingroup iface_wl_registry */
-static inline void
-wl_registry_destroy(struct wl_registry *wl_registry)
-{
- wl_proxy_destroy((struct wl_proxy *) wl_registry);
-}
-
-/**
- * @ingroup iface_wl_registry
- *
- * Binds a new, client-created object to the server using the
- * specified name as the identifier.
- */
-static inline void *
-wl_registry_bind(struct wl_registry *wl_registry, uint32_t name, const struct wl_interface *interface, uint32_t version)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) wl_registry,
- WL_REGISTRY_BIND, interface, version, 0, name, interface->name, version, NULL);
-
- return (void *) id;
-}
-
-/**
- * @ingroup iface_wl_callback
- * @struct wl_callback_listener
- */
-struct wl_callback_listener {
- /**
- * done event
- *
- * Notify the client when the related request is done.
- * @param callback_data request-specific data for the callback
- */
- void (*done)(void *data,
- struct wl_callback *wl_callback,
- uint32_t callback_data);
-};
-
-/**
- * @ingroup iface_wl_callback
- */
-static inline int
-wl_callback_add_listener(struct wl_callback *wl_callback,
- const struct wl_callback_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) wl_callback,
- (void (**)(void)) listener, data);
-}
-
-/**
- * @ingroup iface_wl_callback
- */
-#define WL_CALLBACK_DONE_SINCE_VERSION 1
-
-
-/** @ingroup iface_wl_callback */
-static inline void
-wl_callback_set_user_data(struct wl_callback *wl_callback, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_callback, user_data);
-}
-
-/** @ingroup iface_wl_callback */
-static inline void *
-wl_callback_get_user_data(struct wl_callback *wl_callback)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_callback);
-}
-
-static inline uint32_t
-wl_callback_get_version(struct wl_callback *wl_callback)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_callback);
-}
-
-/** @ingroup iface_wl_callback */
-static inline void
-wl_callback_destroy(struct wl_callback *wl_callback)
-{
- wl_proxy_destroy((struct wl_proxy *) wl_callback);
-}
-
-#define WL_COMPOSITOR_CREATE_SURFACE 0
-#define WL_COMPOSITOR_CREATE_REGION 1
-
-
-/**
- * @ingroup iface_wl_compositor
- */
-#define WL_COMPOSITOR_CREATE_SURFACE_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_compositor
- */
-#define WL_COMPOSITOR_CREATE_REGION_SINCE_VERSION 1
-
-/** @ingroup iface_wl_compositor */
-static inline void
-wl_compositor_set_user_data(struct wl_compositor *wl_compositor, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_compositor, user_data);
-}
-
-/** @ingroup iface_wl_compositor */
-static inline void *
-wl_compositor_get_user_data(struct wl_compositor *wl_compositor)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_compositor);
-}
-
-static inline uint32_t
-wl_compositor_get_version(struct wl_compositor *wl_compositor)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_compositor);
-}
-
-/** @ingroup iface_wl_compositor */
-static inline void
-wl_compositor_destroy(struct wl_compositor *wl_compositor)
-{
- wl_proxy_destroy((struct wl_proxy *) wl_compositor);
-}
-
-/**
- * @ingroup iface_wl_compositor
- *
- * Ask the compositor to create a new surface.
- */
-static inline struct wl_surface *
-wl_compositor_create_surface(struct wl_compositor *wl_compositor)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) wl_compositor,
- WL_COMPOSITOR_CREATE_SURFACE, &wl_surface_interface, wl_proxy_get_version((struct wl_proxy *) wl_compositor), 0, NULL);
-
- return (struct wl_surface *) id;
-}
-
-/**
- * @ingroup iface_wl_compositor
- *
- * Ask the compositor to create a new region.
- */
-static inline struct wl_region *
-wl_compositor_create_region(struct wl_compositor *wl_compositor)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) wl_compositor,
- WL_COMPOSITOR_CREATE_REGION, &wl_region_interface, wl_proxy_get_version((struct wl_proxy *) wl_compositor), 0, NULL);
-
- return (struct wl_region *) id;
-}
-
-#define WL_SHM_POOL_CREATE_BUFFER 0
-#define WL_SHM_POOL_DESTROY 1
-#define WL_SHM_POOL_RESIZE 2
-
-
-/**
- * @ingroup iface_wl_shm_pool
- */
-#define WL_SHM_POOL_CREATE_BUFFER_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_shm_pool
- */
-#define WL_SHM_POOL_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_shm_pool
- */
-#define WL_SHM_POOL_RESIZE_SINCE_VERSION 1
-
-/** @ingroup iface_wl_shm_pool */
-static inline void
-wl_shm_pool_set_user_data(struct wl_shm_pool *wl_shm_pool, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_shm_pool, user_data);
-}
-
-/** @ingroup iface_wl_shm_pool */
-static inline void *
-wl_shm_pool_get_user_data(struct wl_shm_pool *wl_shm_pool)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_shm_pool);
-}
-
-static inline uint32_t
-wl_shm_pool_get_version(struct wl_shm_pool *wl_shm_pool)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_shm_pool);
-}
-
-/**
- * @ingroup iface_wl_shm_pool
- *
- * Create a wl_buffer object from the pool.
- *
- * The buffer is created offset bytes into the pool and has
- * width and height as specified. The stride argument specifies
- * the number of bytes from the beginning of one row to the beginning
- * of the next. The format is the pixel format of the buffer and
- * must be one of those advertised through the wl_shm.format event.
- *
- * A buffer will keep a reference to the pool it was created from
- * so it is valid to destroy the pool immediately after creating
- * a buffer from it.
- */
-static inline struct wl_buffer *
-wl_shm_pool_create_buffer(struct wl_shm_pool *wl_shm_pool, int32_t offset, int32_t width, int32_t height, int32_t stride, uint32_t format)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) wl_shm_pool,
- WL_SHM_POOL_CREATE_BUFFER, &wl_buffer_interface, wl_proxy_get_version((struct wl_proxy *) wl_shm_pool), 0, NULL, offset, width, height, stride, format);
-
- return (struct wl_buffer *) id;
-}
-
-/**
- * @ingroup iface_wl_shm_pool
- *
- * Destroy the shared memory pool.
- *
- * The mmapped memory will be released when all
- * buffers that have been created from this pool
- * are gone.
- */
-static inline void
-wl_shm_pool_destroy(struct wl_shm_pool *wl_shm_pool)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_shm_pool,
- WL_SHM_POOL_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shm_pool), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_wl_shm_pool
- *
- * This request will cause the server to remap the backing memory
- * for the pool from the file descriptor passed when the pool was
- * created, but using the new size. This request can only be
- * used to make the pool bigger.
- *
- * This request only changes the amount of bytes that are mmapped
- * by the server and does not touch the file corresponding to the
- * file descriptor passed at creation time. It is the client's
- * responsibility to ensure that the file is at least as big as
- * the new pool size.
- */
-static inline void
-wl_shm_pool_resize(struct wl_shm_pool *wl_shm_pool, int32_t size)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_shm_pool,
- WL_SHM_POOL_RESIZE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shm_pool), 0, size);
-}
-
-#ifndef WL_SHM_ERROR_ENUM
-#define WL_SHM_ERROR_ENUM
-/**
- * @ingroup iface_wl_shm
- * wl_shm error values
- *
- * These errors can be emitted in response to wl_shm requests.
- */
-enum wl_shm_error {
- /**
- * buffer format is not known
- */
- WL_SHM_ERROR_INVALID_FORMAT = 0,
- /**
- * invalid size or stride during pool or buffer creation
- */
- WL_SHM_ERROR_INVALID_STRIDE = 1,
- /**
- * mmapping the file descriptor failed
- */
- WL_SHM_ERROR_INVALID_FD = 2,
-};
-#endif /* WL_SHM_ERROR_ENUM */
-
-#ifndef WL_SHM_FORMAT_ENUM
-#define WL_SHM_FORMAT_ENUM
-/**
- * @ingroup iface_wl_shm
- * pixel formats
- *
- * This describes the memory layout of an individual pixel.
- *
- * All renderers should support argb8888 and xrgb8888 but any other
- * formats are optional and may not be supported by the particular
- * renderer in use.
- *
- * The drm format codes match the macros defined in drm_fourcc.h, except
- * argb8888 and xrgb8888. The formats actually supported by the compositor
- * will be reported by the format event.
- *
- * For all wl_shm formats and unless specified in another protocol
- * extension, pre-multiplied alpha is used for pixel values.
- */
-enum wl_shm_format {
- /**
- * 32-bit ARGB format, [31:0] A:R:G:B 8:8:8:8 little endian
- */
- WL_SHM_FORMAT_ARGB8888 = 0,
- /**
- * 32-bit RGB format, [31:0] x:R:G:B 8:8:8:8 little endian
- */
- WL_SHM_FORMAT_XRGB8888 = 1,
- /**
- * 8-bit color index format, [7:0] C
- */
- WL_SHM_FORMAT_C8 = 0x20203843,
- /**
- * 8-bit RGB format, [7:0] R:G:B 3:3:2
- */
- WL_SHM_FORMAT_RGB332 = 0x38424752,
- /**
- * 8-bit BGR format, [7:0] B:G:R 2:3:3
- */
- WL_SHM_FORMAT_BGR233 = 0x38524742,
- /**
- * 16-bit xRGB format, [15:0] x:R:G:B 4:4:4:4 little endian
- */
- WL_SHM_FORMAT_XRGB4444 = 0x32315258,
- /**
- * 16-bit xBGR format, [15:0] x:B:G:R 4:4:4:4 little endian
- */
- WL_SHM_FORMAT_XBGR4444 = 0x32314258,
- /**
- * 16-bit RGBx format, [15:0] R:G:B:x 4:4:4:4 little endian
- */
- WL_SHM_FORMAT_RGBX4444 = 0x32315852,
- /**
- * 16-bit BGRx format, [15:0] B:G:R:x 4:4:4:4 little endian
- */
- WL_SHM_FORMAT_BGRX4444 = 0x32315842,
- /**
- * 16-bit ARGB format, [15:0] A:R:G:B 4:4:4:4 little endian
- */
- WL_SHM_FORMAT_ARGB4444 = 0x32315241,
- /**
- * 16-bit ABGR format, [15:0] A:B:G:R 4:4:4:4 little endian
- */
- WL_SHM_FORMAT_ABGR4444 = 0x32314241,
- /**
- * 16-bit RBGA format, [15:0] R:G:B:A 4:4:4:4 little endian
- */
- WL_SHM_FORMAT_RGBA4444 = 0x32314152,
- /**
- * 16-bit BGRA format, [15:0] B:G:R:A 4:4:4:4 little endian
- */
- WL_SHM_FORMAT_BGRA4444 = 0x32314142,
- /**
- * 16-bit xRGB format, [15:0] x:R:G:B 1:5:5:5 little endian
- */
- WL_SHM_FORMAT_XRGB1555 = 0x35315258,
- /**
- * 16-bit xBGR 1555 format, [15:0] x:B:G:R 1:5:5:5 little endian
- */
- WL_SHM_FORMAT_XBGR1555 = 0x35314258,
- /**
- * 16-bit RGBx 5551 format, [15:0] R:G:B:x 5:5:5:1 little endian
- */
- WL_SHM_FORMAT_RGBX5551 = 0x35315852,
- /**
- * 16-bit BGRx 5551 format, [15:0] B:G:R:x 5:5:5:1 little endian
- */
- WL_SHM_FORMAT_BGRX5551 = 0x35315842,
- /**
- * 16-bit ARGB 1555 format, [15:0] A:R:G:B 1:5:5:5 little endian
- */
- WL_SHM_FORMAT_ARGB1555 = 0x35315241,
- /**
- * 16-bit ABGR 1555 format, [15:0] A:B:G:R 1:5:5:5 little endian
- */
- WL_SHM_FORMAT_ABGR1555 = 0x35314241,
- /**
- * 16-bit RGBA 5551 format, [15:0] R:G:B:A 5:5:5:1 little endian
- */
- WL_SHM_FORMAT_RGBA5551 = 0x35314152,
- /**
- * 16-bit BGRA 5551 format, [15:0] B:G:R:A 5:5:5:1 little endian
- */
- WL_SHM_FORMAT_BGRA5551 = 0x35314142,
- /**
- * 16-bit RGB 565 format, [15:0] R:G:B 5:6:5 little endian
- */
- WL_SHM_FORMAT_RGB565 = 0x36314752,
- /**
- * 16-bit BGR 565 format, [15:0] B:G:R 5:6:5 little endian
- */
- WL_SHM_FORMAT_BGR565 = 0x36314742,
- /**
- * 24-bit RGB format, [23:0] R:G:B little endian
- */
- WL_SHM_FORMAT_RGB888 = 0x34324752,
- /**
- * 24-bit BGR format, [23:0] B:G:R little endian
- */
- WL_SHM_FORMAT_BGR888 = 0x34324742,
- /**
- * 32-bit xBGR format, [31:0] x:B:G:R 8:8:8:8 little endian
- */
- WL_SHM_FORMAT_XBGR8888 = 0x34324258,
- /**
- * 32-bit RGBx format, [31:0] R:G:B:x 8:8:8:8 little endian
- */
- WL_SHM_FORMAT_RGBX8888 = 0x34325852,
- /**
- * 32-bit BGRx format, [31:0] B:G:R:x 8:8:8:8 little endian
- */
- WL_SHM_FORMAT_BGRX8888 = 0x34325842,
- /**
- * 32-bit ABGR format, [31:0] A:B:G:R 8:8:8:8 little endian
- */
- WL_SHM_FORMAT_ABGR8888 = 0x34324241,
- /**
- * 32-bit RGBA format, [31:0] R:G:B:A 8:8:8:8 little endian
- */
- WL_SHM_FORMAT_RGBA8888 = 0x34324152,
- /**
- * 32-bit BGRA format, [31:0] B:G:R:A 8:8:8:8 little endian
- */
- WL_SHM_FORMAT_BGRA8888 = 0x34324142,
- /**
- * 32-bit xRGB format, [31:0] x:R:G:B 2:10:10:10 little endian
- */
- WL_SHM_FORMAT_XRGB2101010 = 0x30335258,
- /**
- * 32-bit xBGR format, [31:0] x:B:G:R 2:10:10:10 little endian
- */
- WL_SHM_FORMAT_XBGR2101010 = 0x30334258,
- /**
- * 32-bit RGBx format, [31:0] R:G:B:x 10:10:10:2 little endian
- */
- WL_SHM_FORMAT_RGBX1010102 = 0x30335852,
- /**
- * 32-bit BGRx format, [31:0] B:G:R:x 10:10:10:2 little endian
- */
- WL_SHM_FORMAT_BGRX1010102 = 0x30335842,
- /**
- * 32-bit ARGB format, [31:0] A:R:G:B 2:10:10:10 little endian
- */
- WL_SHM_FORMAT_ARGB2101010 = 0x30335241,
- /**
- * 32-bit ABGR format, [31:0] A:B:G:R 2:10:10:10 little endian
- */
- WL_SHM_FORMAT_ABGR2101010 = 0x30334241,
- /**
- * 32-bit RGBA format, [31:0] R:G:B:A 10:10:10:2 little endian
- */
- WL_SHM_FORMAT_RGBA1010102 = 0x30334152,
- /**
- * 32-bit BGRA format, [31:0] B:G:R:A 10:10:10:2 little endian
- */
- WL_SHM_FORMAT_BGRA1010102 = 0x30334142,
- /**
- * packed YCbCr format, [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian
- */
- WL_SHM_FORMAT_YUYV = 0x56595559,
- /**
- * packed YCbCr format, [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian
- */
- WL_SHM_FORMAT_YVYU = 0x55595659,
- /**
- * packed YCbCr format, [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian
- */
- WL_SHM_FORMAT_UYVY = 0x59565955,
- /**
- * packed YCbCr format, [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian
- */
- WL_SHM_FORMAT_VYUY = 0x59555956,
- /**
- * packed AYCbCr format, [31:0] A:Y:Cb:Cr 8:8:8:8 little endian
- */
- WL_SHM_FORMAT_AYUV = 0x56555941,
- /**
- * 2 plane YCbCr Cr:Cb format, 2x2 subsampled Cr:Cb plane
- */
- WL_SHM_FORMAT_NV12 = 0x3231564e,
- /**
- * 2 plane YCbCr Cb:Cr format, 2x2 subsampled Cb:Cr plane
- */
- WL_SHM_FORMAT_NV21 = 0x3132564e,
- /**
- * 2 plane YCbCr Cr:Cb format, 2x1 subsampled Cr:Cb plane
- */
- WL_SHM_FORMAT_NV16 = 0x3631564e,
- /**
- * 2 plane YCbCr Cb:Cr format, 2x1 subsampled Cb:Cr plane
- */
- WL_SHM_FORMAT_NV61 = 0x3136564e,
- /**
- * 3 plane YCbCr format, 4x4 subsampled Cb (1) and Cr (2) planes
- */
- WL_SHM_FORMAT_YUV410 = 0x39565559,
- /**
- * 3 plane YCbCr format, 4x4 subsampled Cr (1) and Cb (2) planes
- */
- WL_SHM_FORMAT_YVU410 = 0x39555659,
- /**
- * 3 plane YCbCr format, 4x1 subsampled Cb (1) and Cr (2) planes
- */
- WL_SHM_FORMAT_YUV411 = 0x31315559,
- /**
- * 3 plane YCbCr format, 4x1 subsampled Cr (1) and Cb (2) planes
- */
- WL_SHM_FORMAT_YVU411 = 0x31315659,
- /**
- * 3 plane YCbCr format, 2x2 subsampled Cb (1) and Cr (2) planes
- */
- WL_SHM_FORMAT_YUV420 = 0x32315559,
- /**
- * 3 plane YCbCr format, 2x2 subsampled Cr (1) and Cb (2) planes
- */
- WL_SHM_FORMAT_YVU420 = 0x32315659,
- /**
- * 3 plane YCbCr format, 2x1 subsampled Cb (1) and Cr (2) planes
- */
- WL_SHM_FORMAT_YUV422 = 0x36315559,
- /**
- * 3 plane YCbCr format, 2x1 subsampled Cr (1) and Cb (2) planes
- */
- WL_SHM_FORMAT_YVU422 = 0x36315659,
- /**
- * 3 plane YCbCr format, non-subsampled Cb (1) and Cr (2) planes
- */
- WL_SHM_FORMAT_YUV444 = 0x34325559,
- /**
- * 3 plane YCbCr format, non-subsampled Cr (1) and Cb (2) planes
- */
- WL_SHM_FORMAT_YVU444 = 0x34325659,
- /**
- * [7:0] R
- */
- WL_SHM_FORMAT_R8 = 0x20203852,
- /**
- * [15:0] R little endian
- */
- WL_SHM_FORMAT_R16 = 0x20363152,
- /**
- * [15:0] R:G 8:8 little endian
- */
- WL_SHM_FORMAT_RG88 = 0x38384752,
- /**
- * [15:0] G:R 8:8 little endian
- */
- WL_SHM_FORMAT_GR88 = 0x38385247,
- /**
- * [31:0] R:G 16:16 little endian
- */
- WL_SHM_FORMAT_RG1616 = 0x32334752,
- /**
- * [31:0] G:R 16:16 little endian
- */
- WL_SHM_FORMAT_GR1616 = 0x32335247,
- /**
- * [63:0] x:R:G:B 16:16:16:16 little endian
- */
- WL_SHM_FORMAT_XRGB16161616F = 0x48345258,
- /**
- * [63:0] x:B:G:R 16:16:16:16 little endian
- */
- WL_SHM_FORMAT_XBGR16161616F = 0x48344258,
- /**
- * [63:0] A:R:G:B 16:16:16:16 little endian
- */
- WL_SHM_FORMAT_ARGB16161616F = 0x48345241,
- /**
- * [63:0] A:B:G:R 16:16:16:16 little endian
- */
- WL_SHM_FORMAT_ABGR16161616F = 0x48344241,
- /**
- * [31:0] X:Y:Cb:Cr 8:8:8:8 little endian
- */
- WL_SHM_FORMAT_XYUV8888 = 0x56555958,
- /**
- * [23:0] Cr:Cb:Y 8:8:8 little endian
- */
- WL_SHM_FORMAT_VUY888 = 0x34325556,
- /**
- * Y followed by U then V, 10:10:10. Non-linear modifier only
- */
- WL_SHM_FORMAT_VUY101010 = 0x30335556,
- /**
- * [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels
- */
- WL_SHM_FORMAT_Y210 = 0x30313259,
- /**
- * [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels
- */
- WL_SHM_FORMAT_Y212 = 0x32313259,
- /**
- * [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels
- */
- WL_SHM_FORMAT_Y216 = 0x36313259,
- /**
- * [31:0] A:Cr:Y:Cb 2:10:10:10 little endian
- */
- WL_SHM_FORMAT_Y410 = 0x30313459,
- /**
- * [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian
- */
- WL_SHM_FORMAT_Y412 = 0x32313459,
- /**
- * [63:0] A:Cr:Y:Cb 16:16:16:16 little endian
- */
- WL_SHM_FORMAT_Y416 = 0x36313459,
- /**
- * [31:0] X:Cr:Y:Cb 2:10:10:10 little endian
- */
- WL_SHM_FORMAT_XVYU2101010 = 0x30335658,
- /**
- * [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian
- */
- WL_SHM_FORMAT_XVYU12_16161616 = 0x36335658,
- /**
- * [63:0] X:Cr:Y:Cb 16:16:16:16 little endian
- */
- WL_SHM_FORMAT_XVYU16161616 = 0x38345658,
- /**
- * [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian
- */
- WL_SHM_FORMAT_Y0L0 = 0x304c3059,
- /**
- * [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian
- */
- WL_SHM_FORMAT_X0L0 = 0x304c3058,
- /**
- * [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian
- */
- WL_SHM_FORMAT_Y0L2 = 0x324c3059,
- /**
- * [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian
- */
- WL_SHM_FORMAT_X0L2 = 0x324c3058,
- WL_SHM_FORMAT_YUV420_8BIT = 0x38305559,
- WL_SHM_FORMAT_YUV420_10BIT = 0x30315559,
- WL_SHM_FORMAT_XRGB8888_A8 = 0x38415258,
- WL_SHM_FORMAT_XBGR8888_A8 = 0x38414258,
- WL_SHM_FORMAT_RGBX8888_A8 = 0x38415852,
- WL_SHM_FORMAT_BGRX8888_A8 = 0x38415842,
- WL_SHM_FORMAT_RGB888_A8 = 0x38413852,
- WL_SHM_FORMAT_BGR888_A8 = 0x38413842,
- WL_SHM_FORMAT_RGB565_A8 = 0x38413552,
- WL_SHM_FORMAT_BGR565_A8 = 0x38413542,
- /**
- * non-subsampled Cr:Cb plane
- */
- WL_SHM_FORMAT_NV24 = 0x3432564e,
- /**
- * non-subsampled Cb:Cr plane
- */
- WL_SHM_FORMAT_NV42 = 0x3234564e,
- /**
- * 2x1 subsampled Cr:Cb plane, 10 bit per channel
- */
- WL_SHM_FORMAT_P210 = 0x30313250,
- /**
- * 2x2 subsampled Cr:Cb plane 10 bits per channel
- */
- WL_SHM_FORMAT_P010 = 0x30313050,
- /**
- * 2x2 subsampled Cr:Cb plane 12 bits per channel
- */
- WL_SHM_FORMAT_P012 = 0x32313050,
- /**
- * 2x2 subsampled Cr:Cb plane 16 bits per channel
- */
- WL_SHM_FORMAT_P016 = 0x36313050,
- /**
- * [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian
- */
- WL_SHM_FORMAT_AXBXGXRX106106106106 = 0x30314241,
- /**
- * 2x2 subsampled Cr:Cb plane
- */
- WL_SHM_FORMAT_NV15 = 0x3531564e,
- WL_SHM_FORMAT_Q410 = 0x30313451,
- WL_SHM_FORMAT_Q401 = 0x31303451,
- /**
- * [63:0] x:R:G:B 16:16:16:16 little endian
- */
- WL_SHM_FORMAT_XRGB16161616 = 0x38345258,
- /**
- * [63:0] x:B:G:R 16:16:16:16 little endian
- */
- WL_SHM_FORMAT_XBGR16161616 = 0x38344258,
- /**
- * [63:0] A:R:G:B 16:16:16:16 little endian
- */
- WL_SHM_FORMAT_ARGB16161616 = 0x38345241,
- /**
- * [63:0] A:B:G:R 16:16:16:16 little endian
- */
- WL_SHM_FORMAT_ABGR16161616 = 0x38344241,
-};
-#endif /* WL_SHM_FORMAT_ENUM */
-
-/**
- * @ingroup iface_wl_shm
- * @struct wl_shm_listener
- */
-struct wl_shm_listener {
- /**
- * pixel format description
- *
- * Informs the client about a valid pixel format that can be used
- * for buffers. Known formats include argb8888 and xrgb8888.
- * @param format buffer pixel format
- */
- void (*format)(void *data,
- struct wl_shm *wl_shm,
- uint32_t format);
-};
-
-/**
- * @ingroup iface_wl_shm
- */
-static inline int
-wl_shm_add_listener(struct wl_shm *wl_shm,
- const struct wl_shm_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) wl_shm,
- (void (**)(void)) listener, data);
-}
-
-#define WL_SHM_CREATE_POOL 0
-
-/**
- * @ingroup iface_wl_shm
- */
-#define WL_SHM_FORMAT_SINCE_VERSION 1
-
-/**
- * @ingroup iface_wl_shm
- */
-#define WL_SHM_CREATE_POOL_SINCE_VERSION 1
-
-/** @ingroup iface_wl_shm */
-static inline void
-wl_shm_set_user_data(struct wl_shm *wl_shm, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_shm, user_data);
-}
-
-/** @ingroup iface_wl_shm */
-static inline void *
-wl_shm_get_user_data(struct wl_shm *wl_shm)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_shm);
-}
-
-static inline uint32_t
-wl_shm_get_version(struct wl_shm *wl_shm)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_shm);
-}
-
-/** @ingroup iface_wl_shm */
-static inline void
-wl_shm_destroy(struct wl_shm *wl_shm)
-{
- wl_proxy_destroy((struct wl_proxy *) wl_shm);
-}
-
-/**
- * @ingroup iface_wl_shm
- *
- * Create a new wl_shm_pool object.
- *
- * The pool can be used to create shared memory based buffer
- * objects. The server will mmap size bytes of the passed file
- * descriptor, to use as backing memory for the pool.
- */
-static inline struct wl_shm_pool *
-wl_shm_create_pool(struct wl_shm *wl_shm, int32_t fd, int32_t size)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) wl_shm,
- WL_SHM_CREATE_POOL, &wl_shm_pool_interface, wl_proxy_get_version((struct wl_proxy *) wl_shm), 0, NULL, fd, size);
-
- return (struct wl_shm_pool *) id;
-}
-
-/**
- * @ingroup iface_wl_buffer
- * @struct wl_buffer_listener
- */
-struct wl_buffer_listener {
- /**
- * compositor releases buffer
- *
- * Sent when this wl_buffer is no longer used by the compositor.
- * The client is now free to reuse or destroy this buffer and its
- * backing storage.
- *
- * If a client receives a release event before the frame callback
- * requested in the same wl_surface.commit that attaches this
- * wl_buffer to a surface, then the client is immediately free to
- * reuse the buffer and its backing storage, and does not need a
- * second buffer for the next surface content update. Typically
- * this is possible, when the compositor maintains a copy of the
- * wl_surface contents, e.g. as a GL texture. This is an important
- * optimization for GL(ES) compositors with wl_shm clients.
- */
- void (*release)(void *data,
- struct wl_buffer *wl_buffer);
-};
-
-/**
- * @ingroup iface_wl_buffer
- */
-static inline int
-wl_buffer_add_listener(struct wl_buffer *wl_buffer,
- const struct wl_buffer_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) wl_buffer,
- (void (**)(void)) listener, data);
-}
-
-#define WL_BUFFER_DESTROY 0
-
-/**
- * @ingroup iface_wl_buffer
- */
-#define WL_BUFFER_RELEASE_SINCE_VERSION 1
-
-/**
- * @ingroup iface_wl_buffer
- */
-#define WL_BUFFER_DESTROY_SINCE_VERSION 1
-
-/** @ingroup iface_wl_buffer */
-static inline void
-wl_buffer_set_user_data(struct wl_buffer *wl_buffer, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_buffer, user_data);
-}
-
-/** @ingroup iface_wl_buffer */
-static inline void *
-wl_buffer_get_user_data(struct wl_buffer *wl_buffer)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_buffer);
-}
-
-static inline uint32_t
-wl_buffer_get_version(struct wl_buffer *wl_buffer)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_buffer);
-}
-
-/**
- * @ingroup iface_wl_buffer
- *
- * Destroy a buffer. If and how you need to release the backing
- * storage is defined by the buffer factory interface.
- *
- * For possible side-effects to a surface, see wl_surface.attach.
- */
-static inline void
-wl_buffer_destroy(struct wl_buffer *wl_buffer)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_buffer,
- WL_BUFFER_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wl_buffer), WL_MARSHAL_FLAG_DESTROY);
-}
-
-#ifndef WL_DATA_OFFER_ERROR_ENUM
-#define WL_DATA_OFFER_ERROR_ENUM
-enum wl_data_offer_error {
- /**
- * finish request was called untimely
- */
- WL_DATA_OFFER_ERROR_INVALID_FINISH = 0,
- /**
- * action mask contains invalid values
- */
- WL_DATA_OFFER_ERROR_INVALID_ACTION_MASK = 1,
- /**
- * action argument has an invalid value
- */
- WL_DATA_OFFER_ERROR_INVALID_ACTION = 2,
- /**
- * offer doesn't accept this request
- */
- WL_DATA_OFFER_ERROR_INVALID_OFFER = 3,
-};
-#endif /* WL_DATA_OFFER_ERROR_ENUM */
-
-/**
- * @ingroup iface_wl_data_offer
- * @struct wl_data_offer_listener
- */
-struct wl_data_offer_listener {
- /**
- * advertise offered mime type
- *
- * Sent immediately after creating the wl_data_offer object. One
- * event per offered mime type.
- * @param mime_type offered mime type
- */
- void (*offer)(void *data,
- struct wl_data_offer *wl_data_offer,
- const char *mime_type);
- /**
- * notify the source-side available actions
- *
- * This event indicates the actions offered by the data source.
- * It will be sent immediately after creating the wl_data_offer
- * object, or anytime the source side changes its offered actions
- * through wl_data_source.set_actions.
- * @param source_actions actions offered by the data source
- * @since 3
- */
- void (*source_actions)(void *data,
- struct wl_data_offer *wl_data_offer,
- uint32_t source_actions);
- /**
- * notify the selected action
- *
- * This event indicates the action selected by the compositor
- * after matching the source/destination side actions. Only one
- * action (or none) will be offered here.
- *
- * This event can be emitted multiple times during the
- * drag-and-drop operation in response to destination side action
- * changes through wl_data_offer.set_actions.
- *
- * This event will no longer be emitted after wl_data_device.drop
- * happened on the drag-and-drop destination, the client must honor
- * the last action received, or the last preferred one set through
- * wl_data_offer.set_actions when handling an "ask" action.
- *
- * Compositors may also change the selected action on the fly,
- * mainly in response to keyboard modifier changes during the
- * drag-and-drop operation.
- *
- * The most recent action received is always the valid one. Prior
- * to receiving wl_data_device.drop, the chosen action may change
- * (e.g. due to keyboard modifiers being pressed). At the time of
- * receiving wl_data_device.drop the drag-and-drop destination must
- * honor the last action received.
- *
- * Action changes may still happen after wl_data_device.drop,
- * especially on "ask" actions, where the drag-and-drop destination
- * may choose another action afterwards. Action changes happening
- * at this stage are always the result of inter-client negotiation,
- * the compositor shall no longer be able to induce a different
- * action.
- *
- * Upon "ask" actions, it is expected that the drag-and-drop
- * destination may potentially choose a different action and/or
- * mime type, based on wl_data_offer.source_actions and finally
- * chosen by the user (e.g. popping up a menu with the available
- * options). The final wl_data_offer.set_actions and
- * wl_data_offer.accept requests must happen before the call to
- * wl_data_offer.finish.
- * @param dnd_action action selected by the compositor
- * @since 3
- */
- void (*action)(void *data,
- struct wl_data_offer *wl_data_offer,
- uint32_t dnd_action);
-};
-
-/**
- * @ingroup iface_wl_data_offer
- */
-static inline int
-wl_data_offer_add_listener(struct wl_data_offer *wl_data_offer,
- const struct wl_data_offer_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) wl_data_offer,
- (void (**)(void)) listener, data);
-}
-
-#define WL_DATA_OFFER_ACCEPT 0
-#define WL_DATA_OFFER_RECEIVE 1
-#define WL_DATA_OFFER_DESTROY 2
-#define WL_DATA_OFFER_FINISH 3
-#define WL_DATA_OFFER_SET_ACTIONS 4
-
-/**
- * @ingroup iface_wl_data_offer
- */
-#define WL_DATA_OFFER_OFFER_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_data_offer
- */
-#define WL_DATA_OFFER_SOURCE_ACTIONS_SINCE_VERSION 3
-/**
- * @ingroup iface_wl_data_offer
- */
-#define WL_DATA_OFFER_ACTION_SINCE_VERSION 3
-
-/**
- * @ingroup iface_wl_data_offer
- */
-#define WL_DATA_OFFER_ACCEPT_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_data_offer
- */
-#define WL_DATA_OFFER_RECEIVE_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_data_offer
- */
-#define WL_DATA_OFFER_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_data_offer
- */
-#define WL_DATA_OFFER_FINISH_SINCE_VERSION 3
-/**
- * @ingroup iface_wl_data_offer
- */
-#define WL_DATA_OFFER_SET_ACTIONS_SINCE_VERSION 3
-
-/** @ingroup iface_wl_data_offer */
-static inline void
-wl_data_offer_set_user_data(struct wl_data_offer *wl_data_offer, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_data_offer, user_data);
-}
-
-/** @ingroup iface_wl_data_offer */
-static inline void *
-wl_data_offer_get_user_data(struct wl_data_offer *wl_data_offer)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_data_offer);
-}
-
-static inline uint32_t
-wl_data_offer_get_version(struct wl_data_offer *wl_data_offer)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_data_offer);
-}
-
-/**
- * @ingroup iface_wl_data_offer
- *
- * Indicate that the client can accept the given mime type, or
- * NULL for not accepted.
- *
- * For objects of version 2 or older, this request is used by the
- * client to give feedback whether the client can receive the given
- * mime type, or NULL if none is accepted; the feedback does not
- * determine whether the drag-and-drop operation succeeds or not.
- *
- * For objects of version 3 or newer, this request determines the
- * final result of the drag-and-drop operation. If the end result
- * is that no mime types were accepted, the drag-and-drop operation
- * will be cancelled and the corresponding drag source will receive
- * wl_data_source.cancelled. Clients may still use this event in
- * conjunction with wl_data_source.action for feedback.
- */
-static inline void
-wl_data_offer_accept(struct wl_data_offer *wl_data_offer, uint32_t serial, const char *mime_type)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_data_offer,
- WL_DATA_OFFER_ACCEPT, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_offer), 0, serial, mime_type);
-}
-
-/**
- * @ingroup iface_wl_data_offer
- *
- * To transfer the offered data, the client issues this request
- * and indicates the mime type it wants to receive. The transfer
- * happens through the passed file descriptor (typically created
- * with the pipe system call). The source client writes the data
- * in the mime type representation requested and then closes the
- * file descriptor.
- *
- * The receiving client reads from the read end of the pipe until
- * EOF and then closes its end, at which point the transfer is
- * complete.
- *
- * This request may happen multiple times for different mime types,
- * both before and after wl_data_device.drop. Drag-and-drop destination
- * clients may preemptively fetch data or examine it more closely to
- * determine acceptance.
- */
-static inline void
-wl_data_offer_receive(struct wl_data_offer *wl_data_offer, const char *mime_type, int32_t fd)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_data_offer,
- WL_DATA_OFFER_RECEIVE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_offer), 0, mime_type, fd);
-}
-
-/**
- * @ingroup iface_wl_data_offer
- *
- * Destroy the data offer.
- */
-static inline void
-wl_data_offer_destroy(struct wl_data_offer *wl_data_offer)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_data_offer,
- WL_DATA_OFFER_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_offer), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_wl_data_offer
- *
- * Notifies the compositor that the drag destination successfully
- * finished the drag-and-drop operation.
- *
- * Upon receiving this request, the compositor will emit
- * wl_data_source.dnd_finished on the drag source client.
- *
- * It is a client error to perform other requests than
- * wl_data_offer.destroy after this one. It is also an error to perform
- * this request after a NULL mime type has been set in
- * wl_data_offer.accept or no action was received through
- * wl_data_offer.action.
- *
- * If wl_data_offer.finish request is received for a non drag and drop
- * operation, the invalid_finish protocol error is raised.
- */
-static inline void
-wl_data_offer_finish(struct wl_data_offer *wl_data_offer)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_data_offer,
- WL_DATA_OFFER_FINISH, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_offer), 0);
-}
-
-/**
- * @ingroup iface_wl_data_offer
- *
- * Sets the actions that the destination side client supports for
- * this operation. This request may trigger the emission of
- * wl_data_source.action and wl_data_offer.action events if the compositor
- * needs to change the selected action.
- *
- * This request can be called multiple times throughout the
- * drag-and-drop operation, typically in response to wl_data_device.enter
- * or wl_data_device.motion events.
- *
- * This request determines the final result of the drag-and-drop
- * operation. If the end result is that no action is accepted,
- * the drag source will receive wl_data_source.cancelled.
- *
- * The dnd_actions argument must contain only values expressed in the
- * wl_data_device_manager.dnd_actions enum, and the preferred_action
- * argument must only contain one of those values set, otherwise it
- * will result in a protocol error.
- *
- * While managing an "ask" action, the destination drag-and-drop client
- * may perform further wl_data_offer.receive requests, and is expected
- * to perform one last wl_data_offer.set_actions request with a preferred
- * action other than "ask" (and optionally wl_data_offer.accept) before
- * requesting wl_data_offer.finish, in order to convey the action selected
- * by the user. If the preferred action is not in the
- * wl_data_offer.source_actions mask, an error will be raised.
- *
- * If the "ask" action is dismissed (e.g. user cancellation), the client
- * is expected to perform wl_data_offer.destroy right away.
- *
- * This request can only be made on drag-and-drop offers, a protocol error
- * will be raised otherwise.
- */
-static inline void
-wl_data_offer_set_actions(struct wl_data_offer *wl_data_offer, uint32_t dnd_actions, uint32_t preferred_action)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_data_offer,
- WL_DATA_OFFER_SET_ACTIONS, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_offer), 0, dnd_actions, preferred_action);
-}
-
-#ifndef WL_DATA_SOURCE_ERROR_ENUM
-#define WL_DATA_SOURCE_ERROR_ENUM
-enum wl_data_source_error {
- /**
- * action mask contains invalid values
- */
- WL_DATA_SOURCE_ERROR_INVALID_ACTION_MASK = 0,
- /**
- * source doesn't accept this request
- */
- WL_DATA_SOURCE_ERROR_INVALID_SOURCE = 1,
-};
-#endif /* WL_DATA_SOURCE_ERROR_ENUM */
-
-/**
- * @ingroup iface_wl_data_source
- * @struct wl_data_source_listener
- */
-struct wl_data_source_listener {
- /**
- * a target accepts an offered mime type
- *
- * Sent when a target accepts pointer_focus or motion events. If
- * a target does not accept any of the offered types, type is NULL.
- *
- * Used for feedback during drag-and-drop.
- * @param mime_type mime type accepted by the target
- */
- void (*target)(void *data,
- struct wl_data_source *wl_data_source,
- const char *mime_type);
- /**
- * send the data
- *
- * Request for data from the client. Send the data as the
- * specified mime type over the passed file descriptor, then close
- * it.
- * @param mime_type mime type for the data
- * @param fd file descriptor for the data
- */
- void (*send)(void *data,
- struct wl_data_source *wl_data_source,
- const char *mime_type,
- int32_t fd);
- /**
- * selection was cancelled
- *
- * This data source is no longer valid. There are several reasons
- * why this could happen:
- *
- * - The data source has been replaced by another data source. -
- * The drag-and-drop operation was performed, but the drop
- * destination did not accept any of the mime types offered through
- * wl_data_source.target. - The drag-and-drop operation was
- * performed, but the drop destination did not select any of the
- * actions present in the mask offered through
- * wl_data_source.action. - The drag-and-drop operation was
- * performed but didn't happen over a surface. - The compositor
- * cancelled the drag-and-drop operation (e.g. compositor dependent
- * timeouts to avoid stale drag-and-drop transfers).
- *
- * The client should clean up and destroy this data source.
- *
- * For objects of version 2 or older, wl_data_source.cancelled will
- * only be emitted if the data source was replaced by another data
- * source.
- */
- void (*cancelled)(void *data,
- struct wl_data_source *wl_data_source);
- /**
- * the drag-and-drop operation physically finished
- *
- * The user performed the drop action. This event does not
- * indicate acceptance, wl_data_source.cancelled may still be
- * emitted afterwards if the drop destination does not accept any
- * mime type.
- *
- * However, this event might however not be received if the
- * compositor cancelled the drag-and-drop operation before this
- * event could happen.
- *
- * Note that the data_source may still be used in the future and
- * should not be destroyed here.
- * @since 3
- */
- void (*dnd_drop_performed)(void *data,
- struct wl_data_source *wl_data_source);
- /**
- * the drag-and-drop operation concluded
- *
- * The drop destination finished interoperating with this data
- * source, so the client is now free to destroy this data source
- * and free all associated data.
- *
- * If the action used to perform the operation was "move", the
- * source can now delete the transferred data.
- * @since 3
- */
- void (*dnd_finished)(void *data,
- struct wl_data_source *wl_data_source);
- /**
- * notify the selected action
- *
- * This event indicates the action selected by the compositor
- * after matching the source/destination side actions. Only one
- * action (or none) will be offered here.
- *
- * This event can be emitted multiple times during the
- * drag-and-drop operation, mainly in response to destination side
- * changes through wl_data_offer.set_actions, and as the data
- * device enters/leaves surfaces.
- *
- * It is only possible to receive this event after
- * wl_data_source.dnd_drop_performed if the drag-and-drop operation
- * ended in an "ask" action, in which case the final
- * wl_data_source.action event will happen immediately before
- * wl_data_source.dnd_finished.
- *
- * Compositors may also change the selected action on the fly,
- * mainly in response to keyboard modifier changes during the
- * drag-and-drop operation.
- *
- * The most recent action received is always the valid one. The
- * chosen action may change alongside negotiation (e.g. an "ask"
- * action can turn into a "move" operation), so the effects of the
- * final action must always be applied in
- * wl_data_offer.dnd_finished.
- *
- * Clients can trigger cursor surface changes from this point, so
- * they reflect the current action.
- * @param dnd_action action selected by the compositor
- * @since 3
- */
- void (*action)(void *data,
- struct wl_data_source *wl_data_source,
- uint32_t dnd_action);
-};
-
-/**
- * @ingroup iface_wl_data_source
- */
-static inline int
-wl_data_source_add_listener(struct wl_data_source *wl_data_source,
- const struct wl_data_source_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) wl_data_source,
- (void (**)(void)) listener, data);
-}
-
-#define WL_DATA_SOURCE_OFFER 0
-#define WL_DATA_SOURCE_DESTROY 1
-#define WL_DATA_SOURCE_SET_ACTIONS 2
-
-/**
- * @ingroup iface_wl_data_source
- */
-#define WL_DATA_SOURCE_TARGET_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_data_source
- */
-#define WL_DATA_SOURCE_SEND_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_data_source
- */
-#define WL_DATA_SOURCE_CANCELLED_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_data_source
- */
-#define WL_DATA_SOURCE_DND_DROP_PERFORMED_SINCE_VERSION 3
-/**
- * @ingroup iface_wl_data_source
- */
-#define WL_DATA_SOURCE_DND_FINISHED_SINCE_VERSION 3
-/**
- * @ingroup iface_wl_data_source
- */
-#define WL_DATA_SOURCE_ACTION_SINCE_VERSION 3
-
-/**
- * @ingroup iface_wl_data_source
- */
-#define WL_DATA_SOURCE_OFFER_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_data_source
- */
-#define WL_DATA_SOURCE_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_data_source
- */
-#define WL_DATA_SOURCE_SET_ACTIONS_SINCE_VERSION 3
-
-/** @ingroup iface_wl_data_source */
-static inline void
-wl_data_source_set_user_data(struct wl_data_source *wl_data_source, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_data_source, user_data);
-}
-
-/** @ingroup iface_wl_data_source */
-static inline void *
-wl_data_source_get_user_data(struct wl_data_source *wl_data_source)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_data_source);
-}
-
-static inline uint32_t
-wl_data_source_get_version(struct wl_data_source *wl_data_source)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_data_source);
-}
-
-/**
- * @ingroup iface_wl_data_source
- *
- * This request adds a mime type to the set of mime types
- * advertised to targets. Can be called several times to offer
- * multiple types.
- */
-static inline void
-wl_data_source_offer(struct wl_data_source *wl_data_source, const char *mime_type)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_data_source,
- WL_DATA_SOURCE_OFFER, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_source), 0, mime_type);
-}
-
-/**
- * @ingroup iface_wl_data_source
- *
- * Destroy the data source.
- */
-static inline void
-wl_data_source_destroy(struct wl_data_source *wl_data_source)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_data_source,
- WL_DATA_SOURCE_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_source), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_wl_data_source
- *
- * Sets the actions that the source side client supports for this
- * operation. This request may trigger wl_data_source.action and
- * wl_data_offer.action events if the compositor needs to change the
- * selected action.
- *
- * The dnd_actions argument must contain only values expressed in the
- * wl_data_device_manager.dnd_actions enum, otherwise it will result
- * in a protocol error.
- *
- * This request must be made once only, and can only be made on sources
- * used in drag-and-drop, so it must be performed before
- * wl_data_device.start_drag. Attempting to use the source other than
- * for drag-and-drop will raise a protocol error.
- */
-static inline void
-wl_data_source_set_actions(struct wl_data_source *wl_data_source, uint32_t dnd_actions)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_data_source,
- WL_DATA_SOURCE_SET_ACTIONS, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_source), 0, dnd_actions);
-}
-
-#ifndef WL_DATA_DEVICE_ERROR_ENUM
-#define WL_DATA_DEVICE_ERROR_ENUM
-enum wl_data_device_error {
- /**
- * given wl_surface has another role
- */
- WL_DATA_DEVICE_ERROR_ROLE = 0,
-};
-#endif /* WL_DATA_DEVICE_ERROR_ENUM */
-
-/**
- * @ingroup iface_wl_data_device
- * @struct wl_data_device_listener
- */
-struct wl_data_device_listener {
- /**
- * introduce a new wl_data_offer
- *
- * The data_offer event introduces a new wl_data_offer object,
- * which will subsequently be used in either the data_device.enter
- * event (for drag-and-drop) or the data_device.selection event
- * (for selections). Immediately following the
- * data_device.data_offer event, the new data_offer object will
- * send out data_offer.offer events to describe the mime types it
- * offers.
- * @param id the new data_offer object
- */
- void (*data_offer)(void *data,
- struct wl_data_device *wl_data_device,
- struct wl_data_offer *id);
- /**
- * initiate drag-and-drop session
- *
- * This event is sent when an active drag-and-drop pointer enters
- * a surface owned by the client. The position of the pointer at
- * enter time is provided by the x and y arguments, in
- * surface-local coordinates.
- * @param serial serial number of the enter event
- * @param surface client surface entered
- * @param x surface-local x coordinate
- * @param y surface-local y coordinate
- * @param id source data_offer object
- */
- void (*enter)(void *data,
- struct wl_data_device *wl_data_device,
- uint32_t serial,
- struct wl_surface *surface,
- wl_fixed_t x,
- wl_fixed_t y,
- struct wl_data_offer *id);
- /**
- * end drag-and-drop session
- *
- * This event is sent when the drag-and-drop pointer leaves the
- * surface and the session ends. The client must destroy the
- * wl_data_offer introduced at enter time at this point.
- */
- void (*leave)(void *data,
- struct wl_data_device *wl_data_device);
- /**
- * drag-and-drop session motion
- *
- * This event is sent when the drag-and-drop pointer moves within
- * the currently focused surface. The new position of the pointer
- * is provided by the x and y arguments, in surface-local
- * coordinates.
- * @param time timestamp with millisecond granularity
- * @param x surface-local x coordinate
- * @param y surface-local y coordinate
- */
- void (*motion)(void *data,
- struct wl_data_device *wl_data_device,
- uint32_t time,
- wl_fixed_t x,
- wl_fixed_t y);
- /**
- * end drag-and-drop session successfully
- *
- * The event is sent when a drag-and-drop operation is ended
- * because the implicit grab is removed.
- *
- * The drag-and-drop destination is expected to honor the last
- * action received through wl_data_offer.action, if the resulting
- * action is "copy" or "move", the destination can still perform
- * wl_data_offer.receive requests, and is expected to end all
- * transfers with a wl_data_offer.finish request.
- *
- * If the resulting action is "ask", the action will not be
- * considered final. The drag-and-drop destination is expected to
- * perform one last wl_data_offer.set_actions request, or
- * wl_data_offer.destroy in order to cancel the operation.
- */
- void (*drop)(void *data,
- struct wl_data_device *wl_data_device);
- /**
- * advertise new selection
- *
- * The selection event is sent out to notify the client of a new
- * wl_data_offer for the selection for this device. The
- * data_device.data_offer and the data_offer.offer events are sent
- * out immediately before this event to introduce the data offer
- * object. The selection event is sent to a client immediately
- * before receiving keyboard focus and when a new selection is set
- * while the client has keyboard focus. The data_offer is valid
- * until a new data_offer or NULL is received or until the client
- * loses keyboard focus. Switching surface with keyboard focus
- * within the same client doesn't mean a new selection will be
- * sent. The client must destroy the previous selection data_offer,
- * if any, upon receiving this event.
- * @param id selection data_offer object
- */
- void (*selection)(void *data,
- struct wl_data_device *wl_data_device,
- struct wl_data_offer *id);
-};
-
-/**
- * @ingroup iface_wl_data_device
- */
-static inline int
-wl_data_device_add_listener(struct wl_data_device *wl_data_device,
- const struct wl_data_device_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) wl_data_device,
- (void (**)(void)) listener, data);
-}
-
-#define WL_DATA_DEVICE_START_DRAG 0
-#define WL_DATA_DEVICE_SET_SELECTION 1
-#define WL_DATA_DEVICE_RELEASE 2
-
-/**
- * @ingroup iface_wl_data_device
- */
-#define WL_DATA_DEVICE_DATA_OFFER_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_data_device
- */
-#define WL_DATA_DEVICE_ENTER_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_data_device
- */
-#define WL_DATA_DEVICE_LEAVE_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_data_device
- */
-#define WL_DATA_DEVICE_MOTION_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_data_device
- */
-#define WL_DATA_DEVICE_DROP_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_data_device
- */
-#define WL_DATA_DEVICE_SELECTION_SINCE_VERSION 1
-
-/**
- * @ingroup iface_wl_data_device
- */
-#define WL_DATA_DEVICE_START_DRAG_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_data_device
- */
-#define WL_DATA_DEVICE_SET_SELECTION_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_data_device
- */
-#define WL_DATA_DEVICE_RELEASE_SINCE_VERSION 2
-
-/** @ingroup iface_wl_data_device */
-static inline void
-wl_data_device_set_user_data(struct wl_data_device *wl_data_device, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_data_device, user_data);
-}
-
-/** @ingroup iface_wl_data_device */
-static inline void *
-wl_data_device_get_user_data(struct wl_data_device *wl_data_device)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_data_device);
-}
-
-static inline uint32_t
-wl_data_device_get_version(struct wl_data_device *wl_data_device)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_data_device);
-}
-
-/** @ingroup iface_wl_data_device */
-static inline void
-wl_data_device_destroy(struct wl_data_device *wl_data_device)
-{
- wl_proxy_destroy((struct wl_proxy *) wl_data_device);
-}
-
-/**
- * @ingroup iface_wl_data_device
- *
- * This request asks the compositor to start a drag-and-drop
- * operation on behalf of the client.
- *
- * The source argument is the data source that provides the data
- * for the eventual data transfer. If source is NULL, enter, leave
- * and motion events are sent only to the client that initiated the
- * drag and the client is expected to handle the data passing
- * internally. If source is destroyed, the drag-and-drop session will be
- * cancelled.
- *
- * The origin surface is the surface where the drag originates and
- * the client must have an active implicit grab that matches the
- * serial.
- *
- * The icon surface is an optional (can be NULL) surface that
- * provides an icon to be moved around with the cursor. Initially,
- * the top-left corner of the icon surface is placed at the cursor
- * hotspot, but subsequent wl_surface.attach request can move the
- * relative position. Attach requests must be confirmed with
- * wl_surface.commit as usual. The icon surface is given the role of
- * a drag-and-drop icon. If the icon surface already has another role,
- * it raises a protocol error.
- *
- * The input region is ignored for wl_surfaces with the role of a
- * drag-and-drop icon.
- */
-static inline void
-wl_data_device_start_drag(struct wl_data_device *wl_data_device, struct wl_data_source *source, struct wl_surface *origin, struct wl_surface *icon, uint32_t serial)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_data_device,
- WL_DATA_DEVICE_START_DRAG, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_device), 0, source, origin, icon, serial);
-}
-
-/**
- * @ingroup iface_wl_data_device
- *
- * This request asks the compositor to set the selection
- * to the data from the source on behalf of the client.
- *
- * To unset the selection, set the source to NULL.
- */
-static inline void
-wl_data_device_set_selection(struct wl_data_device *wl_data_device, struct wl_data_source *source, uint32_t serial)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_data_device,
- WL_DATA_DEVICE_SET_SELECTION, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_device), 0, source, serial);
-}
-
-/**
- * @ingroup iface_wl_data_device
- *
- * This request destroys the data device.
- */
-static inline void
-wl_data_device_release(struct wl_data_device *wl_data_device)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_data_device,
- WL_DATA_DEVICE_RELEASE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_data_device), WL_MARSHAL_FLAG_DESTROY);
-}
-
-#ifndef WL_DATA_DEVICE_MANAGER_DND_ACTION_ENUM
-#define WL_DATA_DEVICE_MANAGER_DND_ACTION_ENUM
-/**
- * @ingroup iface_wl_data_device_manager
- * drag and drop actions
- *
- * This is a bitmask of the available/preferred actions in a
- * drag-and-drop operation.
- *
- * In the compositor, the selected action is a result of matching the
- * actions offered by the source and destination sides. "action" events
- * with a "none" action will be sent to both source and destination if
- * there is no match. All further checks will effectively happen on
- * (source actions ∩ destination actions).
- *
- * In addition, compositors may also pick different actions in
- * reaction to key modifiers being pressed. One common design that
- * is used in major toolkits (and the behavior recommended for
- * compositors) is:
- *
- * - If no modifiers are pressed, the first match (in bit order)
- * will be used.
- * - Pressing Shift selects "move", if enabled in the mask.
- * - Pressing Control selects "copy", if enabled in the mask.
- *
- * Behavior beyond that is considered implementation-dependent.
- * Compositors may for example bind other modifiers (like Alt/Meta)
- * or drags initiated with other buttons than BTN_LEFT to specific
- * actions (e.g. "ask").
- */
-enum wl_data_device_manager_dnd_action {
- /**
- * no action
- */
- WL_DATA_DEVICE_MANAGER_DND_ACTION_NONE = 0,
- /**
- * copy action
- */
- WL_DATA_DEVICE_MANAGER_DND_ACTION_COPY = 1,
- /**
- * move action
- */
- WL_DATA_DEVICE_MANAGER_DND_ACTION_MOVE = 2,
- /**
- * ask action
- */
- WL_DATA_DEVICE_MANAGER_DND_ACTION_ASK = 4,
-};
-#endif /* WL_DATA_DEVICE_MANAGER_DND_ACTION_ENUM */
-
-#define WL_DATA_DEVICE_MANAGER_CREATE_DATA_SOURCE 0
-#define WL_DATA_DEVICE_MANAGER_GET_DATA_DEVICE 1
-
-
-/**
- * @ingroup iface_wl_data_device_manager
- */
-#define WL_DATA_DEVICE_MANAGER_CREATE_DATA_SOURCE_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_data_device_manager
- */
-#define WL_DATA_DEVICE_MANAGER_GET_DATA_DEVICE_SINCE_VERSION 1
-
-/** @ingroup iface_wl_data_device_manager */
-static inline void
-wl_data_device_manager_set_user_data(struct wl_data_device_manager *wl_data_device_manager, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_data_device_manager, user_data);
-}
-
-/** @ingroup iface_wl_data_device_manager */
-static inline void *
-wl_data_device_manager_get_user_data(struct wl_data_device_manager *wl_data_device_manager)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_data_device_manager);
-}
-
-static inline uint32_t
-wl_data_device_manager_get_version(struct wl_data_device_manager *wl_data_device_manager)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_data_device_manager);
-}
-
-/** @ingroup iface_wl_data_device_manager */
-static inline void
-wl_data_device_manager_destroy(struct wl_data_device_manager *wl_data_device_manager)
-{
- wl_proxy_destroy((struct wl_proxy *) wl_data_device_manager);
-}
-
-/**
- * @ingroup iface_wl_data_device_manager
- *
- * Create a new data source.
- */
-static inline struct wl_data_source *
-wl_data_device_manager_create_data_source(struct wl_data_device_manager *wl_data_device_manager)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) wl_data_device_manager,
- WL_DATA_DEVICE_MANAGER_CREATE_DATA_SOURCE, &wl_data_source_interface, wl_proxy_get_version((struct wl_proxy *) wl_data_device_manager), 0, NULL);
-
- return (struct wl_data_source *) id;
-}
-
-/**
- * @ingroup iface_wl_data_device_manager
- *
- * Create a new data device for a given seat.
- */
-static inline struct wl_data_device *
-wl_data_device_manager_get_data_device(struct wl_data_device_manager *wl_data_device_manager, struct wl_seat *seat)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) wl_data_device_manager,
- WL_DATA_DEVICE_MANAGER_GET_DATA_DEVICE, &wl_data_device_interface, wl_proxy_get_version((struct wl_proxy *) wl_data_device_manager), 0, NULL, seat);
-
- return (struct wl_data_device *) id;
-}
-
-#ifndef WL_SHELL_ERROR_ENUM
-#define WL_SHELL_ERROR_ENUM
-enum wl_shell_error {
- /**
- * given wl_surface has another role
- */
- WL_SHELL_ERROR_ROLE = 0,
-};
-#endif /* WL_SHELL_ERROR_ENUM */
-
-#define WL_SHELL_GET_SHELL_SURFACE 0
-
-
-/**
- * @ingroup iface_wl_shell
- */
-#define WL_SHELL_GET_SHELL_SURFACE_SINCE_VERSION 1
-
-/** @ingroup iface_wl_shell */
-static inline void
-wl_shell_set_user_data(struct wl_shell *wl_shell, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_shell, user_data);
-}
-
-/** @ingroup iface_wl_shell */
-static inline void *
-wl_shell_get_user_data(struct wl_shell *wl_shell)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_shell);
-}
-
-static inline uint32_t
-wl_shell_get_version(struct wl_shell *wl_shell)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_shell);
-}
-
-/** @ingroup iface_wl_shell */
-static inline void
-wl_shell_destroy(struct wl_shell *wl_shell)
-{
- wl_proxy_destroy((struct wl_proxy *) wl_shell);
-}
-
-/**
- * @ingroup iface_wl_shell
- *
- * Create a shell surface for an existing surface. This gives
- * the wl_surface the role of a shell surface. If the wl_surface
- * already has another role, it raises a protocol error.
- *
- * Only one shell surface can be associated with a given surface.
- */
-static inline struct wl_shell_surface *
-wl_shell_get_shell_surface(struct wl_shell *wl_shell, struct wl_surface *surface)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) wl_shell,
- WL_SHELL_GET_SHELL_SURFACE, &wl_shell_surface_interface, wl_proxy_get_version((struct wl_proxy *) wl_shell), 0, NULL, surface);
-
- return (struct wl_shell_surface *) id;
-}
-
-#ifndef WL_SHELL_SURFACE_RESIZE_ENUM
-#define WL_SHELL_SURFACE_RESIZE_ENUM
-/**
- * @ingroup iface_wl_shell_surface
- * edge values for resizing
- *
- * These values are used to indicate which edge of a surface
- * is being dragged in a resize operation. The server may
- * use this information to adapt its behavior, e.g. choose
- * an appropriate cursor image.
- */
-enum wl_shell_surface_resize {
- /**
- * no edge
- */
- WL_SHELL_SURFACE_RESIZE_NONE = 0,
- /**
- * top edge
- */
- WL_SHELL_SURFACE_RESIZE_TOP = 1,
- /**
- * bottom edge
- */
- WL_SHELL_SURFACE_RESIZE_BOTTOM = 2,
- /**
- * left edge
- */
- WL_SHELL_SURFACE_RESIZE_LEFT = 4,
- /**
- * top and left edges
- */
- WL_SHELL_SURFACE_RESIZE_TOP_LEFT = 5,
- /**
- * bottom and left edges
- */
- WL_SHELL_SURFACE_RESIZE_BOTTOM_LEFT = 6,
- /**
- * right edge
- */
- WL_SHELL_SURFACE_RESIZE_RIGHT = 8,
- /**
- * top and right edges
- */
- WL_SHELL_SURFACE_RESIZE_TOP_RIGHT = 9,
- /**
- * bottom and right edges
- */
- WL_SHELL_SURFACE_RESIZE_BOTTOM_RIGHT = 10,
-};
-#endif /* WL_SHELL_SURFACE_RESIZE_ENUM */
-
-#ifndef WL_SHELL_SURFACE_TRANSIENT_ENUM
-#define WL_SHELL_SURFACE_TRANSIENT_ENUM
-/**
- * @ingroup iface_wl_shell_surface
- * details of transient behaviour
- *
- * These flags specify details of the expected behaviour
- * of transient surfaces. Used in the set_transient request.
- */
-enum wl_shell_surface_transient {
- /**
- * do not set keyboard focus
- */
- WL_SHELL_SURFACE_TRANSIENT_INACTIVE = 0x1,
-};
-#endif /* WL_SHELL_SURFACE_TRANSIENT_ENUM */
-
-#ifndef WL_SHELL_SURFACE_FULLSCREEN_METHOD_ENUM
-#define WL_SHELL_SURFACE_FULLSCREEN_METHOD_ENUM
-/**
- * @ingroup iface_wl_shell_surface
- * different method to set the surface fullscreen
- *
- * Hints to indicate to the compositor how to deal with a conflict
- * between the dimensions of the surface and the dimensions of the
- * output. The compositor is free to ignore this parameter.
- */
-enum wl_shell_surface_fullscreen_method {
- /**
- * no preference, apply default policy
- */
- WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT = 0,
- /**
- * scale, preserve the surface's aspect ratio and center on output
- */
- WL_SHELL_SURFACE_FULLSCREEN_METHOD_SCALE = 1,
- /**
- * switch output mode to the smallest mode that can fit the surface, add black borders to compensate size mismatch
- */
- WL_SHELL_SURFACE_FULLSCREEN_METHOD_DRIVER = 2,
- /**
- * no upscaling, center on output and add black borders to compensate size mismatch
- */
- WL_SHELL_SURFACE_FULLSCREEN_METHOD_FILL = 3,
-};
-#endif /* WL_SHELL_SURFACE_FULLSCREEN_METHOD_ENUM */
-
-/**
- * @ingroup iface_wl_shell_surface
- * @struct wl_shell_surface_listener
- */
-struct wl_shell_surface_listener {
- /**
- * ping client
- *
- * Ping a client to check if it is receiving events and sending
- * requests. A client is expected to reply with a pong request.
- * @param serial serial number of the ping
- */
- void (*ping)(void *data,
- struct wl_shell_surface *wl_shell_surface,
- uint32_t serial);
- /**
- * suggest resize
- *
- * The configure event asks the client to resize its surface.
- *
- * The size is a hint, in the sense that the client is free to
- * ignore it if it doesn't resize, pick a smaller size (to satisfy
- * aspect ratio or resize in steps of NxM pixels).
- *
- * The edges parameter provides a hint about how the surface was
- * resized. The client may use this information to decide how to
- * adjust its content to the new size (e.g. a scrolling area might
- * adjust its content position to leave the viewable content
- * unmoved).
- *
- * The client is free to dismiss all but the last configure event
- * it received.
- *
- * The width and height arguments specify the size of the window in
- * surface-local coordinates.
- * @param edges how the surface was resized
- * @param width new width of the surface
- * @param height new height of the surface
- */
- void (*configure)(void *data,
- struct wl_shell_surface *wl_shell_surface,
- uint32_t edges,
- int32_t width,
- int32_t height);
- /**
- * popup interaction is done
- *
- * The popup_done event is sent out when a popup grab is broken,
- * that is, when the user clicks a surface that doesn't belong to
- * the client owning the popup surface.
- */
- void (*popup_done)(void *data,
- struct wl_shell_surface *wl_shell_surface);
-};
-
-/**
- * @ingroup iface_wl_shell_surface
- */
-static inline int
-wl_shell_surface_add_listener(struct wl_shell_surface *wl_shell_surface,
- const struct wl_shell_surface_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) wl_shell_surface,
- (void (**)(void)) listener, data);
-}
-
-#define WL_SHELL_SURFACE_PONG 0
-#define WL_SHELL_SURFACE_MOVE 1
-#define WL_SHELL_SURFACE_RESIZE 2
-#define WL_SHELL_SURFACE_SET_TOPLEVEL 3
-#define WL_SHELL_SURFACE_SET_TRANSIENT 4
-#define WL_SHELL_SURFACE_SET_FULLSCREEN 5
-#define WL_SHELL_SURFACE_SET_POPUP 6
-#define WL_SHELL_SURFACE_SET_MAXIMIZED 7
-#define WL_SHELL_SURFACE_SET_TITLE 8
-#define WL_SHELL_SURFACE_SET_CLASS 9
-
-/**
- * @ingroup iface_wl_shell_surface
- */
-#define WL_SHELL_SURFACE_PING_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_shell_surface
- */
-#define WL_SHELL_SURFACE_CONFIGURE_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_shell_surface
- */
-#define WL_SHELL_SURFACE_POPUP_DONE_SINCE_VERSION 1
-
-/**
- * @ingroup iface_wl_shell_surface
- */
-#define WL_SHELL_SURFACE_PONG_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_shell_surface
- */
-#define WL_SHELL_SURFACE_MOVE_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_shell_surface
- */
-#define WL_SHELL_SURFACE_RESIZE_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_shell_surface
- */
-#define WL_SHELL_SURFACE_SET_TOPLEVEL_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_shell_surface
- */
-#define WL_SHELL_SURFACE_SET_TRANSIENT_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_shell_surface
- */
-#define WL_SHELL_SURFACE_SET_FULLSCREEN_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_shell_surface
- */
-#define WL_SHELL_SURFACE_SET_POPUP_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_shell_surface
- */
-#define WL_SHELL_SURFACE_SET_MAXIMIZED_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_shell_surface
- */
-#define WL_SHELL_SURFACE_SET_TITLE_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_shell_surface
- */
-#define WL_SHELL_SURFACE_SET_CLASS_SINCE_VERSION 1
-
-/** @ingroup iface_wl_shell_surface */
-static inline void
-wl_shell_surface_set_user_data(struct wl_shell_surface *wl_shell_surface, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_shell_surface, user_data);
-}
-
-/** @ingroup iface_wl_shell_surface */
-static inline void *
-wl_shell_surface_get_user_data(struct wl_shell_surface *wl_shell_surface)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_shell_surface);
-}
-
-static inline uint32_t
-wl_shell_surface_get_version(struct wl_shell_surface *wl_shell_surface)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_shell_surface);
-}
-
-/** @ingroup iface_wl_shell_surface */
-static inline void
-wl_shell_surface_destroy(struct wl_shell_surface *wl_shell_surface)
-{
- wl_proxy_destroy((struct wl_proxy *) wl_shell_surface);
-}
-
-/**
- * @ingroup iface_wl_shell_surface
- *
- * A client must respond to a ping event with a pong request or
- * the client may be deemed unresponsive.
- */
-static inline void
-wl_shell_surface_pong(struct wl_shell_surface *wl_shell_surface, uint32_t serial)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface,
- WL_SHELL_SURFACE_PONG, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0, serial);
-}
-
-/**
- * @ingroup iface_wl_shell_surface
- *
- * Start a pointer-driven move of the surface.
- *
- * This request must be used in response to a button press event.
- * The server may ignore move requests depending on the state of
- * the surface (e.g. fullscreen or maximized).
- */
-static inline void
-wl_shell_surface_move(struct wl_shell_surface *wl_shell_surface, struct wl_seat *seat, uint32_t serial)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface,
- WL_SHELL_SURFACE_MOVE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0, seat, serial);
-}
-
-/**
- * @ingroup iface_wl_shell_surface
- *
- * Start a pointer-driven resizing of the surface.
- *
- * This request must be used in response to a button press event.
- * The server may ignore resize requests depending on the state of
- * the surface (e.g. fullscreen or maximized).
- */
-static inline void
-wl_shell_surface_resize(struct wl_shell_surface *wl_shell_surface, struct wl_seat *seat, uint32_t serial, uint32_t edges)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface,
- WL_SHELL_SURFACE_RESIZE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0, seat, serial, edges);
-}
-
-/**
- * @ingroup iface_wl_shell_surface
- *
- * Map the surface as a toplevel surface.
- *
- * A toplevel surface is not fullscreen, maximized or transient.
- */
-static inline void
-wl_shell_surface_set_toplevel(struct wl_shell_surface *wl_shell_surface)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface,
- WL_SHELL_SURFACE_SET_TOPLEVEL, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0);
-}
-
-/**
- * @ingroup iface_wl_shell_surface
- *
- * Map the surface relative to an existing surface.
- *
- * The x and y arguments specify the location of the upper left
- * corner of the surface relative to the upper left corner of the
- * parent surface, in surface-local coordinates.
- *
- * The flags argument controls details of the transient behaviour.
- */
-static inline void
-wl_shell_surface_set_transient(struct wl_shell_surface *wl_shell_surface, struct wl_surface *parent, int32_t x, int32_t y, uint32_t flags)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface,
- WL_SHELL_SURFACE_SET_TRANSIENT, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0, parent, x, y, flags);
-}
-
-/**
- * @ingroup iface_wl_shell_surface
- *
- * Map the surface as a fullscreen surface.
- *
- * If an output parameter is given then the surface will be made
- * fullscreen on that output. If the client does not specify the
- * output then the compositor will apply its policy - usually
- * choosing the output on which the surface has the biggest surface
- * area.
- *
- * The client may specify a method to resolve a size conflict
- * between the output size and the surface size - this is provided
- * through the method parameter.
- *
- * The framerate parameter is used only when the method is set
- * to "driver", to indicate the preferred framerate. A value of 0
- * indicates that the client does not care about framerate. The
- * framerate is specified in mHz, that is framerate of 60000 is 60Hz.
- *
- * A method of "scale" or "driver" implies a scaling operation of
- * the surface, either via a direct scaling operation or a change of
- * the output mode. This will override any kind of output scaling, so
- * that mapping a surface with a buffer size equal to the mode can
- * fill the screen independent of buffer_scale.
- *
- * A method of "fill" means we don't scale up the buffer, however
- * any output scale is applied. This means that you may run into
- * an edge case where the application maps a buffer with the same
- * size of the output mode but buffer_scale 1 (thus making a
- * surface larger than the output). In this case it is allowed to
- * downscale the results to fit the screen.
- *
- * The compositor must reply to this request with a configure event
- * with the dimensions for the output on which the surface will
- * be made fullscreen.
- */
-static inline void
-wl_shell_surface_set_fullscreen(struct wl_shell_surface *wl_shell_surface, uint32_t method, uint32_t framerate, struct wl_output *output)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface,
- WL_SHELL_SURFACE_SET_FULLSCREEN, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0, method, framerate, output);
-}
-
-/**
- * @ingroup iface_wl_shell_surface
- *
- * Map the surface as a popup.
- *
- * A popup surface is a transient surface with an added pointer
- * grab.
- *
- * An existing implicit grab will be changed to owner-events mode,
- * and the popup grab will continue after the implicit grab ends
- * (i.e. releasing the mouse button does not cause the popup to
- * be unmapped).
- *
- * The popup grab continues until the window is destroyed or a
- * mouse button is pressed in any other client's window. A click
- * in any of the client's surfaces is reported as normal, however,
- * clicks in other clients' surfaces will be discarded and trigger
- * the callback.
- *
- * The x and y arguments specify the location of the upper left
- * corner of the surface relative to the upper left corner of the
- * parent surface, in surface-local coordinates.
- */
-static inline void
-wl_shell_surface_set_popup(struct wl_shell_surface *wl_shell_surface, struct wl_seat *seat, uint32_t serial, struct wl_surface *parent, int32_t x, int32_t y, uint32_t flags)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface,
- WL_SHELL_SURFACE_SET_POPUP, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0, seat, serial, parent, x, y, flags);
-}
-
-/**
- * @ingroup iface_wl_shell_surface
- *
- * Map the surface as a maximized surface.
- *
- * If an output parameter is given then the surface will be
- * maximized on that output. If the client does not specify the
- * output then the compositor will apply its policy - usually
- * choosing the output on which the surface has the biggest surface
- * area.
- *
- * The compositor will reply with a configure event telling
- * the expected new surface size. The operation is completed
- * on the next buffer attach to this surface.
- *
- * A maximized surface typically fills the entire output it is
- * bound to, except for desktop elements such as panels. This is
- * the main difference between a maximized shell surface and a
- * fullscreen shell surface.
- *
- * The details depend on the compositor implementation.
- */
-static inline void
-wl_shell_surface_set_maximized(struct wl_shell_surface *wl_shell_surface, struct wl_output *output)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface,
- WL_SHELL_SURFACE_SET_MAXIMIZED, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0, output);
-}
-
-/**
- * @ingroup iface_wl_shell_surface
- *
- * Set a short title for the surface.
- *
- * This string may be used to identify the surface in a task bar,
- * window list, or other user interface elements provided by the
- * compositor.
- *
- * The string must be encoded in UTF-8.
- */
-static inline void
-wl_shell_surface_set_title(struct wl_shell_surface *wl_shell_surface, const char *title)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface,
- WL_SHELL_SURFACE_SET_TITLE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0, title);
-}
-
-/**
- * @ingroup iface_wl_shell_surface
- *
- * Set a class for the surface.
- *
- * The surface class identifies the general class of applications
- * to which the surface belongs. A common convention is to use the
- * file name (or the full path if it is a non-standard location) of
- * the application's .desktop file as the class.
- */
-static inline void
-wl_shell_surface_set_class(struct wl_shell_surface *wl_shell_surface, const char *class_)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_shell_surface,
- WL_SHELL_SURFACE_SET_CLASS, NULL, wl_proxy_get_version((struct wl_proxy *) wl_shell_surface), 0, class_);
-}
-
-#ifndef WL_SURFACE_ERROR_ENUM
-#define WL_SURFACE_ERROR_ENUM
-/**
- * @ingroup iface_wl_surface
- * wl_surface error values
- *
- * These errors can be emitted in response to wl_surface requests.
- */
-enum wl_surface_error {
- /**
- * buffer scale value is invalid
- */
- WL_SURFACE_ERROR_INVALID_SCALE = 0,
- /**
- * buffer transform value is invalid
- */
- WL_SURFACE_ERROR_INVALID_TRANSFORM = 1,
- /**
- * buffer size is invalid
- */
- WL_SURFACE_ERROR_INVALID_SIZE = 2,
- /**
- * buffer offset is invalid
- */
- WL_SURFACE_ERROR_INVALID_OFFSET = 3,
- /**
- * surface was destroyed before its role object
- */
- WL_SURFACE_ERROR_DEFUNCT_ROLE_OBJECT = 4,
-};
-#endif /* WL_SURFACE_ERROR_ENUM */
-
-/**
- * @ingroup iface_wl_surface
- * @struct wl_surface_listener
- */
-struct wl_surface_listener {
- /**
- * surface enters an output
- *
- * This is emitted whenever a surface's creation, movement, or
- * resizing results in some part of it being within the scanout
- * region of an output.
- *
- * Note that a surface may be overlapping with zero or more
- * outputs.
- * @param output output entered by the surface
- */
- void (*enter)(void *data,
- struct wl_surface *wl_surface,
- struct wl_output *output);
- /**
- * surface leaves an output
- *
- * This is emitted whenever a surface's creation, movement, or
- * resizing results in it no longer having any part of it within
- * the scanout region of an output.
- *
- * Clients should not use the number of outputs the surface is on
- * for frame throttling purposes. The surface might be hidden even
- * if no leave event has been sent, and the compositor might expect
- * new surface content updates even if no enter event has been
- * sent. The frame event should be used instead.
- * @param output output left by the surface
- */
- void (*leave)(void *data,
- struct wl_surface *wl_surface,
- struct wl_output *output);
- /**
- * preferred buffer scale for the surface
- *
- * This event indicates the preferred buffer scale for this
- * surface. It is sent whenever the compositor's preference
- * changes.
- *
- * It is intended that scaling aware clients use this event to
- * scale their content and use wl_surface.set_buffer_scale to
- * indicate the scale they have rendered with. This allows clients
- * to supply a higher detail buffer.
- * @param factor preferred scaling factor
- * @since 6
- */
- void (*preferred_buffer_scale)(void *data,
- struct wl_surface *wl_surface,
- int32_t factor);
- /**
- * preferred buffer transform for the surface
- *
- * This event indicates the preferred buffer transform for this
- * surface. It is sent whenever the compositor's preference
- * changes.
- *
- * It is intended that transform aware clients use this event to
- * apply the transform to their content and use
- * wl_surface.set_buffer_transform to indicate the transform they
- * have rendered with.
- * @param transform preferred transform
- * @since 6
- */
- void (*preferred_buffer_transform)(void *data,
- struct wl_surface *wl_surface,
- uint32_t transform);
-};
-
-/**
- * @ingroup iface_wl_surface
- */
-static inline int
-wl_surface_add_listener(struct wl_surface *wl_surface,
- const struct wl_surface_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) wl_surface,
- (void (**)(void)) listener, data);
-}
-
-#define WL_SURFACE_DESTROY 0
-#define WL_SURFACE_ATTACH 1
-#define WL_SURFACE_DAMAGE 2
-#define WL_SURFACE_FRAME 3
-#define WL_SURFACE_SET_OPAQUE_REGION 4
-#define WL_SURFACE_SET_INPUT_REGION 5
-#define WL_SURFACE_COMMIT 6
-#define WL_SURFACE_SET_BUFFER_TRANSFORM 7
-#define WL_SURFACE_SET_BUFFER_SCALE 8
-#define WL_SURFACE_DAMAGE_BUFFER 9
-#define WL_SURFACE_OFFSET 10
-
-/**
- * @ingroup iface_wl_surface
- */
-#define WL_SURFACE_ENTER_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_surface
- */
-#define WL_SURFACE_LEAVE_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_surface
- */
-#define WL_SURFACE_PREFERRED_BUFFER_SCALE_SINCE_VERSION 6
-/**
- * @ingroup iface_wl_surface
- */
-#define WL_SURFACE_PREFERRED_BUFFER_TRANSFORM_SINCE_VERSION 6
-
-/**
- * @ingroup iface_wl_surface
- */
-#define WL_SURFACE_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_surface
- */
-#define WL_SURFACE_ATTACH_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_surface
- */
-#define WL_SURFACE_DAMAGE_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_surface
- */
-#define WL_SURFACE_FRAME_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_surface
- */
-#define WL_SURFACE_SET_OPAQUE_REGION_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_surface
- */
-#define WL_SURFACE_SET_INPUT_REGION_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_surface
- */
-#define WL_SURFACE_COMMIT_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_surface
- */
-#define WL_SURFACE_SET_BUFFER_TRANSFORM_SINCE_VERSION 2
-/**
- * @ingroup iface_wl_surface
- */
-#define WL_SURFACE_SET_BUFFER_SCALE_SINCE_VERSION 3
-/**
- * @ingroup iface_wl_surface
- */
-#define WL_SURFACE_DAMAGE_BUFFER_SINCE_VERSION 4
-/**
- * @ingroup iface_wl_surface
- */
-#define WL_SURFACE_OFFSET_SINCE_VERSION 5
-
-/** @ingroup iface_wl_surface */
-static inline void
-wl_surface_set_user_data(struct wl_surface *wl_surface, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_surface, user_data);
-}
-
-/** @ingroup iface_wl_surface */
-static inline void *
-wl_surface_get_user_data(struct wl_surface *wl_surface)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_surface);
-}
-
-static inline uint32_t
-wl_surface_get_version(struct wl_surface *wl_surface)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_surface);
-}
-
-/**
- * @ingroup iface_wl_surface
- *
- * Deletes the surface and invalidates its object ID.
- */
-static inline void
-wl_surface_destroy(struct wl_surface *wl_surface)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_surface,
- WL_SURFACE_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_wl_surface
- *
- * Set a buffer as the content of this surface.
- *
- * The new size of the surface is calculated based on the buffer
- * size transformed by the inverse buffer_transform and the
- * inverse buffer_scale. This means that at commit time the supplied
- * buffer size must be an integer multiple of the buffer_scale. If
- * that's not the case, an invalid_size error is sent.
- *
- * The x and y arguments specify the location of the new pending
- * buffer's upper left corner, relative to the current buffer's upper
- * left corner, in surface-local coordinates. In other words, the
- * x and y, combined with the new surface size define in which
- * directions the surface's size changes. Setting anything other than 0
- * as x and y arguments is discouraged, and should instead be replaced
- * with using the separate wl_surface.offset request.
- *
- * When the bound wl_surface version is 5 or higher, passing any
- * non-zero x or y is a protocol violation, and will result in an
- * 'invalid_offset' error being raised. The x and y arguments are ignored
- * and do not change the pending state. To achieve equivalent semantics,
- * use wl_surface.offset.
- *
- * Surface contents are double-buffered state, see wl_surface.commit.
- *
- * The initial surface contents are void; there is no content.
- * wl_surface.attach assigns the given wl_buffer as the pending
- * wl_buffer. wl_surface.commit makes the pending wl_buffer the new
- * surface contents, and the size of the surface becomes the size
- * calculated from the wl_buffer, as described above. After commit,
- * there is no pending buffer until the next attach.
- *
- * Committing a pending wl_buffer allows the compositor to read the
- * pixels in the wl_buffer. The compositor may access the pixels at
- * any time after the wl_surface.commit request. When the compositor
- * will not access the pixels anymore, it will send the
- * wl_buffer.release event. Only after receiving wl_buffer.release,
- * the client may reuse the wl_buffer. A wl_buffer that has been
- * attached and then replaced by another attach instead of committed
- * will not receive a release event, and is not used by the
- * compositor.
- *
- * If a pending wl_buffer has been committed to more than one wl_surface,
- * the delivery of wl_buffer.release events becomes undefined. A well
- * behaved client should not rely on wl_buffer.release events in this
- * case. Alternatively, a client could create multiple wl_buffer objects
- * from the same backing storage or use wp_linux_buffer_release.
- *
- * Destroying the wl_buffer after wl_buffer.release does not change
- * the surface contents. Destroying the wl_buffer before wl_buffer.release
- * is allowed as long as the underlying buffer storage isn't re-used (this
- * can happen e.g. on client process termination). However, if the client
- * destroys the wl_buffer before receiving the wl_buffer.release event and
- * mutates the underlying buffer storage, the surface contents become
- * undefined immediately.
- *
- * If wl_surface.attach is sent with a NULL wl_buffer, the
- * following wl_surface.commit will remove the surface content.
- */
-static inline void
-wl_surface_attach(struct wl_surface *wl_surface, struct wl_buffer *buffer, int32_t x, int32_t y)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_surface,
- WL_SURFACE_ATTACH, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0, buffer, x, y);
-}
-
-/**
- * @ingroup iface_wl_surface
- *
- * This request is used to describe the regions where the pending
- * buffer is different from the current surface contents, and where
- * the surface therefore needs to be repainted. The compositor
- * ignores the parts of the damage that fall outside of the surface.
- *
- * Damage is double-buffered state, see wl_surface.commit.
- *
- * The damage rectangle is specified in surface-local coordinates,
- * where x and y specify the upper left corner of the damage rectangle.
- *
- * The initial value for pending damage is empty: no damage.
- * wl_surface.damage adds pending damage: the new pending damage
- * is the union of old pending damage and the given rectangle.
- *
- * wl_surface.commit assigns pending damage as the current damage,
- * and clears pending damage. The server will clear the current
- * damage as it repaints the surface.
- *
- * Note! New clients should not use this request. Instead damage can be
- * posted with wl_surface.damage_buffer which uses buffer coordinates
- * instead of surface coordinates.
- */
-static inline void
-wl_surface_damage(struct wl_surface *wl_surface, int32_t x, int32_t y, int32_t width, int32_t height)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_surface,
- WL_SURFACE_DAMAGE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0, x, y, width, height);
-}
-
-/**
- * @ingroup iface_wl_surface
- *
- * Request a notification when it is a good time to start drawing a new
- * frame, by creating a frame callback. This is useful for throttling
- * redrawing operations, and driving animations.
- *
- * When a client is animating on a wl_surface, it can use the 'frame'
- * request to get notified when it is a good time to draw and commit the
- * next frame of animation. If the client commits an update earlier than
- * that, it is likely that some updates will not make it to the display,
- * and the client is wasting resources by drawing too often.
- *
- * The frame request will take effect on the next wl_surface.commit.
- * The notification will only be posted for one frame unless
- * requested again. For a wl_surface, the notifications are posted in
- * the order the frame requests were committed.
- *
- * The server must send the notifications so that a client
- * will not send excessive updates, while still allowing
- * the highest possible update rate for clients that wait for the reply
- * before drawing again. The server should give some time for the client
- * to draw and commit after sending the frame callback events to let it
- * hit the next output refresh.
- *
- * A server should avoid signaling the frame callbacks if the
- * surface is not visible in any way, e.g. the surface is off-screen,
- * or completely obscured by other opaque surfaces.
- *
- * The object returned by this request will be destroyed by the
- * compositor after the callback is fired and as such the client must not
- * attempt to use it after that point.
- *
- * The callback_data passed in the callback is the current time, in
- * milliseconds, with an undefined base.
- */
-static inline struct wl_callback *
-wl_surface_frame(struct wl_surface *wl_surface)
-{
- struct wl_proxy *callback;
-
- callback = wl_proxy_marshal_flags((struct wl_proxy *) wl_surface,
- WL_SURFACE_FRAME, &wl_callback_interface, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0, NULL);
-
- return (struct wl_callback *) callback;
-}
-
-/**
- * @ingroup iface_wl_surface
- *
- * This request sets the region of the surface that contains
- * opaque content.
- *
- * The opaque region is an optimization hint for the compositor
- * that lets it optimize the redrawing of content behind opaque
- * regions. Setting an opaque region is not required for correct
- * behaviour, but marking transparent content as opaque will result
- * in repaint artifacts.
- *
- * The opaque region is specified in surface-local coordinates.
- *
- * The compositor ignores the parts of the opaque region that fall
- * outside of the surface.
- *
- * Opaque region is double-buffered state, see wl_surface.commit.
- *
- * wl_surface.set_opaque_region changes the pending opaque region.
- * wl_surface.commit copies the pending region to the current region.
- * Otherwise, the pending and current regions are never changed.
- *
- * The initial value for an opaque region is empty. Setting the pending
- * opaque region has copy semantics, and the wl_region object can be
- * destroyed immediately. A NULL wl_region causes the pending opaque
- * region to be set to empty.
- */
-static inline void
-wl_surface_set_opaque_region(struct wl_surface *wl_surface, struct wl_region *region)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_surface,
- WL_SURFACE_SET_OPAQUE_REGION, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0, region);
-}
-
-/**
- * @ingroup iface_wl_surface
- *
- * This request sets the region of the surface that can receive
- * pointer and touch events.
- *
- * Input events happening outside of this region will try the next
- * surface in the server surface stack. The compositor ignores the
- * parts of the input region that fall outside of the surface.
- *
- * The input region is specified in surface-local coordinates.
- *
- * Input region is double-buffered state, see wl_surface.commit.
- *
- * wl_surface.set_input_region changes the pending input region.
- * wl_surface.commit copies the pending region to the current region.
- * Otherwise the pending and current regions are never changed,
- * except cursor and icon surfaces are special cases, see
- * wl_pointer.set_cursor and wl_data_device.start_drag.
- *
- * The initial value for an input region is infinite. That means the
- * whole surface will accept input. Setting the pending input region
- * has copy semantics, and the wl_region object can be destroyed
- * immediately. A NULL wl_region causes the input region to be set
- * to infinite.
- */
-static inline void
-wl_surface_set_input_region(struct wl_surface *wl_surface, struct wl_region *region)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_surface,
- WL_SURFACE_SET_INPUT_REGION, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0, region);
-}
-
-/**
- * @ingroup iface_wl_surface
- *
- * Surface state (input, opaque, and damage regions, attached buffers,
- * etc.) is double-buffered. Protocol requests modify the pending state,
- * as opposed to the current state in use by the compositor. A commit
- * request atomically applies all pending state, replacing the current
- * state. After commit, the new pending state is as documented for each
- * related request.
- *
- * On commit, a pending wl_buffer is applied first, and all other state
- * second. This means that all coordinates in double-buffered state are
- * relative to the new wl_buffer coming into use, except for
- * wl_surface.attach itself. If there is no pending wl_buffer, the
- * coordinates are relative to the current surface contents.
- *
- * All requests that need a commit to become effective are documented
- * to affect double-buffered state.
- *
- * Other interfaces may add further double-buffered surface state.
- */
-static inline void
-wl_surface_commit(struct wl_surface *wl_surface)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_surface,
- WL_SURFACE_COMMIT, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0);
-}
-
-/**
- * @ingroup iface_wl_surface
- *
- * This request sets an optional transformation on how the compositor
- * interprets the contents of the buffer attached to the surface. The
- * accepted values for the transform parameter are the values for
- * wl_output.transform.
- *
- * Buffer transform is double-buffered state, see wl_surface.commit.
- *
- * A newly created surface has its buffer transformation set to normal.
- *
- * wl_surface.set_buffer_transform changes the pending buffer
- * transformation. wl_surface.commit copies the pending buffer
- * transformation to the current one. Otherwise, the pending and current
- * values are never changed.
- *
- * The purpose of this request is to allow clients to render content
- * according to the output transform, thus permitting the compositor to
- * use certain optimizations even if the display is rotated. Using
- * hardware overlays and scanning out a client buffer for fullscreen
- * surfaces are examples of such optimizations. Those optimizations are
- * highly dependent on the compositor implementation, so the use of this
- * request should be considered on a case-by-case basis.
- *
- * Note that if the transform value includes 90 or 270 degree rotation,
- * the width of the buffer will become the surface height and the height
- * of the buffer will become the surface width.
- *
- * If transform is not one of the values from the
- * wl_output.transform enum the invalid_transform protocol error
- * is raised.
- */
-static inline void
-wl_surface_set_buffer_transform(struct wl_surface *wl_surface, int32_t transform)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_surface,
- WL_SURFACE_SET_BUFFER_TRANSFORM, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0, transform);
-}
-
-/**
- * @ingroup iface_wl_surface
- *
- * This request sets an optional scaling factor on how the compositor
- * interprets the contents of the buffer attached to the window.
- *
- * Buffer scale is double-buffered state, see wl_surface.commit.
- *
- * A newly created surface has its buffer scale set to 1.
- *
- * wl_surface.set_buffer_scale changes the pending buffer scale.
- * wl_surface.commit copies the pending buffer scale to the current one.
- * Otherwise, the pending and current values are never changed.
- *
- * The purpose of this request is to allow clients to supply higher
- * resolution buffer data for use on high resolution outputs. It is
- * intended that you pick the same buffer scale as the scale of the
- * output that the surface is displayed on. This means the compositor
- * can avoid scaling when rendering the surface on that output.
- *
- * Note that if the scale is larger than 1, then you have to attach
- * a buffer that is larger (by a factor of scale in each dimension)
- * than the desired surface size.
- *
- * If scale is not positive the invalid_scale protocol error is
- * raised.
- */
-static inline void
-wl_surface_set_buffer_scale(struct wl_surface *wl_surface, int32_t scale)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_surface,
- WL_SURFACE_SET_BUFFER_SCALE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0, scale);
-}
-
-/**
- * @ingroup iface_wl_surface
- *
- * This request is used to describe the regions where the pending
- * buffer is different from the current surface contents, and where
- * the surface therefore needs to be repainted. The compositor
- * ignores the parts of the damage that fall outside of the surface.
- *
- * Damage is double-buffered state, see wl_surface.commit.
- *
- * The damage rectangle is specified in buffer coordinates,
- * where x and y specify the upper left corner of the damage rectangle.
- *
- * The initial value for pending damage is empty: no damage.
- * wl_surface.damage_buffer adds pending damage: the new pending
- * damage is the union of old pending damage and the given rectangle.
- *
- * wl_surface.commit assigns pending damage as the current damage,
- * and clears pending damage. The server will clear the current
- * damage as it repaints the surface.
- *
- * This request differs from wl_surface.damage in only one way - it
- * takes damage in buffer coordinates instead of surface-local
- * coordinates. While this generally is more intuitive than surface
- * coordinates, it is especially desirable when using wp_viewport
- * or when a drawing library (like EGL) is unaware of buffer scale
- * and buffer transform.
- *
- * Note: Because buffer transformation changes and damage requests may
- * be interleaved in the protocol stream, it is impossible to determine
- * the actual mapping between surface and buffer damage until
- * wl_surface.commit time. Therefore, compositors wishing to take both
- * kinds of damage into account will have to accumulate damage from the
- * two requests separately and only transform from one to the other
- * after receiving the wl_surface.commit.
- */
-static inline void
-wl_surface_damage_buffer(struct wl_surface *wl_surface, int32_t x, int32_t y, int32_t width, int32_t height)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_surface,
- WL_SURFACE_DAMAGE_BUFFER, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0, x, y, width, height);
-}
-
-/**
- * @ingroup iface_wl_surface
- *
- * The x and y arguments specify the location of the new pending
- * buffer's upper left corner, relative to the current buffer's upper
- * left corner, in surface-local coordinates. In other words, the
- * x and y, combined with the new surface size define in which
- * directions the surface's size changes.
- *
- * Surface location offset is double-buffered state, see
- * wl_surface.commit.
- *
- * This request is semantically equivalent to and the replaces the x and y
- * arguments in the wl_surface.attach request in wl_surface versions prior
- * to 5. See wl_surface.attach for details.
- */
-static inline void
-wl_surface_offset(struct wl_surface *wl_surface, int32_t x, int32_t y)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_surface,
- WL_SURFACE_OFFSET, NULL, wl_proxy_get_version((struct wl_proxy *) wl_surface), 0, x, y);
-}
-
-#ifndef WL_SEAT_CAPABILITY_ENUM
-#define WL_SEAT_CAPABILITY_ENUM
-/**
- * @ingroup iface_wl_seat
- * seat capability bitmask
- *
- * This is a bitmask of capabilities this seat has; if a member is
- * set, then it is present on the seat.
- */
-enum wl_seat_capability {
- /**
- * the seat has pointer devices
- */
- WL_SEAT_CAPABILITY_POINTER = 1,
- /**
- * the seat has one or more keyboards
- */
- WL_SEAT_CAPABILITY_KEYBOARD = 2,
- /**
- * the seat has touch devices
- */
- WL_SEAT_CAPABILITY_TOUCH = 4,
-};
-#endif /* WL_SEAT_CAPABILITY_ENUM */
-
-#ifndef WL_SEAT_ERROR_ENUM
-#define WL_SEAT_ERROR_ENUM
-/**
- * @ingroup iface_wl_seat
- * wl_seat error values
- *
- * These errors can be emitted in response to wl_seat requests.
- */
-enum wl_seat_error {
- /**
- * get_pointer, get_keyboard or get_touch called on seat without the matching capability
- */
- WL_SEAT_ERROR_MISSING_CAPABILITY = 0,
-};
-#endif /* WL_SEAT_ERROR_ENUM */
-
-/**
- * @ingroup iface_wl_seat
- * @struct wl_seat_listener
- */
-struct wl_seat_listener {
- /**
- * seat capabilities changed
- *
- * This is emitted whenever a seat gains or loses the pointer,
- * keyboard or touch capabilities. The argument is a capability
- * enum containing the complete set of capabilities this seat has.
- *
- * When the pointer capability is added, a client may create a
- * wl_pointer object using the wl_seat.get_pointer request. This
- * object will receive pointer events until the capability is
- * removed in the future.
- *
- * When the pointer capability is removed, a client should destroy
- * the wl_pointer objects associated with the seat where the
- * capability was removed, using the wl_pointer.release request. No
- * further pointer events will be received on these objects.
- *
- * In some compositors, if a seat regains the pointer capability
- * and a client has a previously obtained wl_pointer object of
- * version 4 or less, that object may start sending pointer events
- * again. This behavior is considered a misinterpretation of the
- * intended behavior and must not be relied upon by the client.
- * wl_pointer objects of version 5 or later must not send events if
- * created before the most recent event notifying the client of an
- * added pointer capability.
- *
- * The above behavior also applies to wl_keyboard and wl_touch with
- * the keyboard and touch capabilities, respectively.
- * @param capabilities capabilities of the seat
- */
- void (*capabilities)(void *data,
- struct wl_seat *wl_seat,
- uint32_t capabilities);
- /**
- * unique identifier for this seat
- *
- * In a multi-seat configuration the seat name can be used by
- * clients to help identify which physical devices the seat
- * represents.
- *
- * The seat name is a UTF-8 string with no convention defined for
- * its contents. Each name is unique among all wl_seat globals. The
- * name is only guaranteed to be unique for the current compositor
- * instance.
- *
- * The same seat names are used for all clients. Thus, the name can
- * be shared across processes to refer to a specific wl_seat
- * global.
- *
- * The name event is sent after binding to the seat global. This
- * event is only sent once per seat object, and the name does not
- * change over the lifetime of the wl_seat global.
- *
- * Compositors may re-use the same seat name if the wl_seat global
- * is destroyed and re-created later.
- * @param name seat identifier
- * @since 2
- */
- void (*name)(void *data,
- struct wl_seat *wl_seat,
- const char *name);
-};
-
-/**
- * @ingroup iface_wl_seat
- */
-static inline int
-wl_seat_add_listener(struct wl_seat *wl_seat,
- const struct wl_seat_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) wl_seat,
- (void (**)(void)) listener, data);
-}
-
-#define WL_SEAT_GET_POINTER 0
-#define WL_SEAT_GET_KEYBOARD 1
-#define WL_SEAT_GET_TOUCH 2
-#define WL_SEAT_RELEASE 3
-
-/**
- * @ingroup iface_wl_seat
- */
-#define WL_SEAT_CAPABILITIES_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_seat
- */
-#define WL_SEAT_NAME_SINCE_VERSION 2
-
-/**
- * @ingroup iface_wl_seat
- */
-#define WL_SEAT_GET_POINTER_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_seat
- */
-#define WL_SEAT_GET_KEYBOARD_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_seat
- */
-#define WL_SEAT_GET_TOUCH_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_seat
- */
-#define WL_SEAT_RELEASE_SINCE_VERSION 5
-
-/** @ingroup iface_wl_seat */
-static inline void
-wl_seat_set_user_data(struct wl_seat *wl_seat, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_seat, user_data);
-}
-
-/** @ingroup iface_wl_seat */
-static inline void *
-wl_seat_get_user_data(struct wl_seat *wl_seat)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_seat);
-}
-
-static inline uint32_t
-wl_seat_get_version(struct wl_seat *wl_seat)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_seat);
-}
-
-/** @ingroup iface_wl_seat */
-static inline void
-wl_seat_destroy(struct wl_seat *wl_seat)
-{
- wl_proxy_destroy((struct wl_proxy *) wl_seat);
-}
-
-/**
- * @ingroup iface_wl_seat
- *
- * The ID provided will be initialized to the wl_pointer interface
- * for this seat.
- *
- * This request only takes effect if the seat has the pointer
- * capability, or has had the pointer capability in the past.
- * It is a protocol violation to issue this request on a seat that has
- * never had the pointer capability. The missing_capability error will
- * be sent in this case.
- */
-static inline struct wl_pointer *
-wl_seat_get_pointer(struct wl_seat *wl_seat)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) wl_seat,
- WL_SEAT_GET_POINTER, &wl_pointer_interface, wl_proxy_get_version((struct wl_proxy *) wl_seat), 0, NULL);
-
- return (struct wl_pointer *) id;
-}
-
-/**
- * @ingroup iface_wl_seat
- *
- * The ID provided will be initialized to the wl_keyboard interface
- * for this seat.
- *
- * This request only takes effect if the seat has the keyboard
- * capability, or has had the keyboard capability in the past.
- * It is a protocol violation to issue this request on a seat that has
- * never had the keyboard capability. The missing_capability error will
- * be sent in this case.
- */
-static inline struct wl_keyboard *
-wl_seat_get_keyboard(struct wl_seat *wl_seat)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) wl_seat,
- WL_SEAT_GET_KEYBOARD, &wl_keyboard_interface, wl_proxy_get_version((struct wl_proxy *) wl_seat), 0, NULL);
-
- return (struct wl_keyboard *) id;
-}
-
-/**
- * @ingroup iface_wl_seat
- *
- * The ID provided will be initialized to the wl_touch interface
- * for this seat.
- *
- * This request only takes effect if the seat has the touch
- * capability, or has had the touch capability in the past.
- * It is a protocol violation to issue this request on a seat that has
- * never had the touch capability. The missing_capability error will
- * be sent in this case.
- */
-static inline struct wl_touch *
-wl_seat_get_touch(struct wl_seat *wl_seat)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) wl_seat,
- WL_SEAT_GET_TOUCH, &wl_touch_interface, wl_proxy_get_version((struct wl_proxy *) wl_seat), 0, NULL);
-
- return (struct wl_touch *) id;
-}
-
-/**
- * @ingroup iface_wl_seat
- *
- * Using this request a client can tell the server that it is not going to
- * use the seat object anymore.
- */
-static inline void
-wl_seat_release(struct wl_seat *wl_seat)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_seat,
- WL_SEAT_RELEASE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_seat), WL_MARSHAL_FLAG_DESTROY);
-}
-
-#ifndef WL_POINTER_ERROR_ENUM
-#define WL_POINTER_ERROR_ENUM
-enum wl_pointer_error {
- /**
- * given wl_surface has another role
- */
- WL_POINTER_ERROR_ROLE = 0,
-};
-#endif /* WL_POINTER_ERROR_ENUM */
-
-#ifndef WL_POINTER_BUTTON_STATE_ENUM
-#define WL_POINTER_BUTTON_STATE_ENUM
-/**
- * @ingroup iface_wl_pointer
- * physical button state
- *
- * Describes the physical state of a button that produced the button
- * event.
- */
-enum wl_pointer_button_state {
- /**
- * the button is not pressed
- */
- WL_POINTER_BUTTON_STATE_RELEASED = 0,
- /**
- * the button is pressed
- */
- WL_POINTER_BUTTON_STATE_PRESSED = 1,
-};
-#endif /* WL_POINTER_BUTTON_STATE_ENUM */
-
-#ifndef WL_POINTER_AXIS_ENUM
-#define WL_POINTER_AXIS_ENUM
-/**
- * @ingroup iface_wl_pointer
- * axis types
- *
- * Describes the axis types of scroll events.
- */
-enum wl_pointer_axis {
- /**
- * vertical axis
- */
- WL_POINTER_AXIS_VERTICAL_SCROLL = 0,
- /**
- * horizontal axis
- */
- WL_POINTER_AXIS_HORIZONTAL_SCROLL = 1,
-};
-#endif /* WL_POINTER_AXIS_ENUM */
-
-#ifndef WL_POINTER_AXIS_SOURCE_ENUM
-#define WL_POINTER_AXIS_SOURCE_ENUM
-/**
- * @ingroup iface_wl_pointer
- * axis source types
- *
- * Describes the source types for axis events. This indicates to the
- * client how an axis event was physically generated; a client may
- * adjust the user interface accordingly. For example, scroll events
- * from a "finger" source may be in a smooth coordinate space with
- * kinetic scrolling whereas a "wheel" source may be in discrete steps
- * of a number of lines.
- *
- * The "continuous" axis source is a device generating events in a
- * continuous coordinate space, but using something other than a
- * finger. One example for this source is button-based scrolling where
- * the vertical motion of a device is converted to scroll events while
- * a button is held down.
- *
- * The "wheel tilt" axis source indicates that the actual device is a
- * wheel but the scroll event is not caused by a rotation but a
- * (usually sideways) tilt of the wheel.
- */
-enum wl_pointer_axis_source {
- /**
- * a physical wheel rotation
- */
- WL_POINTER_AXIS_SOURCE_WHEEL = 0,
- /**
- * finger on a touch surface
- */
- WL_POINTER_AXIS_SOURCE_FINGER = 1,
- /**
- * continuous coordinate space
- */
- WL_POINTER_AXIS_SOURCE_CONTINUOUS = 2,
- /**
- * a physical wheel tilt
- * @since 6
- */
- WL_POINTER_AXIS_SOURCE_WHEEL_TILT = 3,
-};
-/**
- * @ingroup iface_wl_pointer
- */
-#define WL_POINTER_AXIS_SOURCE_WHEEL_TILT_SINCE_VERSION 6
-#endif /* WL_POINTER_AXIS_SOURCE_ENUM */
-
-#ifndef WL_POINTER_AXIS_RELATIVE_DIRECTION_ENUM
-#define WL_POINTER_AXIS_RELATIVE_DIRECTION_ENUM
-/**
- * @ingroup iface_wl_pointer
- * axis relative direction
- *
- * This specifies the direction of the physical motion that caused a
- * wl_pointer.axis event, relative to the wl_pointer.axis direction.
- */
-enum wl_pointer_axis_relative_direction {
- /**
- * physical motion matches axis direction
- */
- WL_POINTER_AXIS_RELATIVE_DIRECTION_IDENTICAL = 0,
- /**
- * physical motion is the inverse of the axis direction
- */
- WL_POINTER_AXIS_RELATIVE_DIRECTION_INVERTED = 1,
-};
-#endif /* WL_POINTER_AXIS_RELATIVE_DIRECTION_ENUM */
-
-/**
- * @ingroup iface_wl_pointer
- * @struct wl_pointer_listener
- */
-struct wl_pointer_listener {
- /**
- * enter event
- *
- * Notification that this seat's pointer is focused on a certain
- * surface.
- *
- * When a seat's focus enters a surface, the pointer image is
- * undefined and a client should respond to this event by setting
- * an appropriate pointer image with the set_cursor request.
- * @param serial serial number of the enter event
- * @param surface surface entered by the pointer
- * @param surface_x surface-local x coordinate
- * @param surface_y surface-local y coordinate
- */
- void (*enter)(void *data,
- struct wl_pointer *wl_pointer,
- uint32_t serial,
- struct wl_surface *surface,
- wl_fixed_t surface_x,
- wl_fixed_t surface_y);
- /**
- * leave event
- *
- * Notification that this seat's pointer is no longer focused on
- * a certain surface.
- *
- * The leave notification is sent before the enter notification for
- * the new focus.
- * @param serial serial number of the leave event
- * @param surface surface left by the pointer
- */
- void (*leave)(void *data,
- struct wl_pointer *wl_pointer,
- uint32_t serial,
- struct wl_surface *surface);
- /**
- * pointer motion event
- *
- * Notification of pointer location change. The arguments
- * surface_x and surface_y are the location relative to the focused
- * surface.
- * @param time timestamp with millisecond granularity
- * @param surface_x surface-local x coordinate
- * @param surface_y surface-local y coordinate
- */
- void (*motion)(void *data,
- struct wl_pointer *wl_pointer,
- uint32_t time,
- wl_fixed_t surface_x,
- wl_fixed_t surface_y);
- /**
- * pointer button event
- *
- * Mouse button click and release notifications.
- *
- * The location of the click is given by the last motion or enter
- * event. The time argument is a timestamp with millisecond
- * granularity, with an undefined base.
- *
- * The button is a button code as defined in the Linux kernel's
- * linux/input-event-codes.h header file, e.g. BTN_LEFT.
- *
- * Any 16-bit button code value is reserved for future additions to
- * the kernel's event code list. All other button codes above
- * 0xFFFF are currently undefined but may be used in future
- * versions of this protocol.
- * @param serial serial number of the button event
- * @param time timestamp with millisecond granularity
- * @param button button that produced the event
- * @param state physical state of the button
- */
- void (*button)(void *data,
- struct wl_pointer *wl_pointer,
- uint32_t serial,
- uint32_t time,
- uint32_t button,
- uint32_t state);
- /**
- * axis event
- *
- * Scroll and other axis notifications.
- *
- * For scroll events (vertical and horizontal scroll axes), the
- * value parameter is the length of a vector along the specified
- * axis in a coordinate space identical to those of motion events,
- * representing a relative movement along the specified axis.
- *
- * For devices that support movements non-parallel to axes multiple
- * axis events will be emitted.
- *
- * When applicable, for example for touch pads, the server can
- * choose to emit scroll events where the motion vector is
- * equivalent to a motion event vector.
- *
- * When applicable, a client can transform its content relative to
- * the scroll distance.
- * @param time timestamp with millisecond granularity
- * @param axis axis type
- * @param value length of vector in surface-local coordinate space
- */
- void (*axis)(void *data,
- struct wl_pointer *wl_pointer,
- uint32_t time,
- uint32_t axis,
- wl_fixed_t value);
- /**
- * end of a pointer event sequence
- *
- * Indicates the end of a set of events that logically belong
- * together. A client is expected to accumulate the data in all
- * events within the frame before proceeding.
- *
- * All wl_pointer events before a wl_pointer.frame event belong
- * logically together. For example, in a diagonal scroll motion the
- * compositor will send an optional wl_pointer.axis_source event,
- * two wl_pointer.axis events (horizontal and vertical) and finally
- * a wl_pointer.frame event. The client may use this information to
- * calculate a diagonal vector for scrolling.
- *
- * When multiple wl_pointer.axis events occur within the same
- * frame, the motion vector is the combined motion of all events.
- * When a wl_pointer.axis and a wl_pointer.axis_stop event occur
- * within the same frame, this indicates that axis movement in one
- * axis has stopped but continues in the other axis. When multiple
- * wl_pointer.axis_stop events occur within the same frame, this
- * indicates that these axes stopped in the same instance.
- *
- * A wl_pointer.frame event is sent for every logical event group,
- * even if the group only contains a single wl_pointer event.
- * Specifically, a client may get a sequence: motion, frame,
- * button, frame, axis, frame, axis_stop, frame.
- *
- * The wl_pointer.enter and wl_pointer.leave events are logical
- * events generated by the compositor and not the hardware. These
- * events are also grouped by a wl_pointer.frame. When a pointer
- * moves from one surface to another, a compositor should group the
- * wl_pointer.leave event within the same wl_pointer.frame.
- * However, a client must not rely on wl_pointer.leave and
- * wl_pointer.enter being in the same wl_pointer.frame.
- * Compositor-specific policies may require the wl_pointer.leave
- * and wl_pointer.enter event being split across multiple
- * wl_pointer.frame groups.
- * @since 5
- */
- void (*frame)(void *data,
- struct wl_pointer *wl_pointer);
- /**
- * axis source event
- *
- * Source information for scroll and other axes.
- *
- * This event does not occur on its own. It is sent before a
- * wl_pointer.frame event and carries the source information for
- * all events within that frame.
- *
- * The source specifies how this event was generated. If the source
- * is wl_pointer.axis_source.finger, a wl_pointer.axis_stop event
- * will be sent when the user lifts the finger off the device.
- *
- * If the source is wl_pointer.axis_source.wheel,
- * wl_pointer.axis_source.wheel_tilt or
- * wl_pointer.axis_source.continuous, a wl_pointer.axis_stop event
- * may or may not be sent. Whether a compositor sends an axis_stop
- * event for these sources is hardware-specific and
- * implementation-dependent; clients must not rely on receiving an
- * axis_stop event for these scroll sources and should treat scroll
- * sequences from these scroll sources as unterminated by default.
- *
- * This event is optional. If the source is unknown for a
- * particular axis event sequence, no event is sent. Only one
- * wl_pointer.axis_source event is permitted per frame.
- *
- * The order of wl_pointer.axis_discrete and wl_pointer.axis_source
- * is not guaranteed.
- * @param axis_source source of the axis event
- * @since 5
- */
- void (*axis_source)(void *data,
- struct wl_pointer *wl_pointer,
- uint32_t axis_source);
- /**
- * axis stop event
- *
- * Stop notification for scroll and other axes.
- *
- * For some wl_pointer.axis_source types, a wl_pointer.axis_stop
- * event is sent to notify a client that the axis sequence has
- * terminated. This enables the client to implement kinetic
- * scrolling. See the wl_pointer.axis_source documentation for
- * information on when this event may be generated.
- *
- * Any wl_pointer.axis events with the same axis_source after this
- * event should be considered as the start of a new axis motion.
- *
- * The timestamp is to be interpreted identical to the timestamp in
- * the wl_pointer.axis event. The timestamp value may be the same
- * as a preceding wl_pointer.axis event.
- * @param time timestamp with millisecond granularity
- * @param axis the axis stopped with this event
- * @since 5
- */
- void (*axis_stop)(void *data,
- struct wl_pointer *wl_pointer,
- uint32_t time,
- uint32_t axis);
- /**
- * axis click event
- *
- * Discrete step information for scroll and other axes.
- *
- * This event carries the axis value of the wl_pointer.axis event
- * in discrete steps (e.g. mouse wheel clicks).
- *
- * This event is deprecated with wl_pointer version 8 - this event
- * is not sent to clients supporting version 8 or later.
- *
- * This event does not occur on its own, it is coupled with a
- * wl_pointer.axis event that represents this axis value on a
- * continuous scale. The protocol guarantees that each
- * axis_discrete event is always followed by exactly one axis event
- * with the same axis number within the same wl_pointer.frame. Note
- * that the protocol allows for other events to occur between the
- * axis_discrete and its coupled axis event, including other
- * axis_discrete or axis events. A wl_pointer.frame must not
- * contain more than one axis_discrete event per axis type.
- *
- * This event is optional; continuous scrolling devices like
- * two-finger scrolling on touchpads do not have discrete steps and
- * do not generate this event.
- *
- * The discrete value carries the directional information. e.g. a
- * value of -2 is two steps towards the negative direction of this
- * axis.
- *
- * The axis number is identical to the axis number in the
- * associated axis event.
- *
- * The order of wl_pointer.axis_discrete and wl_pointer.axis_source
- * is not guaranteed.
- * @param axis axis type
- * @param discrete number of steps
- * @since 5
- */
- void (*axis_discrete)(void *data,
- struct wl_pointer *wl_pointer,
- uint32_t axis,
- int32_t discrete);
- /**
- * axis high-resolution scroll event
- *
- * Discrete high-resolution scroll information.
- *
- * This event carries high-resolution wheel scroll information,
- * with each multiple of 120 representing one logical scroll step
- * (a wheel detent). For example, an axis_value120 of 30 is one
- * quarter of a logical scroll step in the positive direction, a
- * value120 of -240 are two logical scroll steps in the negative
- * direction within the same hardware event. Clients that rely on
- * discrete scrolling should accumulate the value120 to multiples
- * of 120 before processing the event.
- *
- * The value120 must not be zero.
- *
- * This event replaces the wl_pointer.axis_discrete event in
- * clients supporting wl_pointer version 8 or later.
- *
- * Where a wl_pointer.axis_source event occurs in the same
- * wl_pointer.frame, the axis source applies to this event.
- *
- * The order of wl_pointer.axis_value120 and wl_pointer.axis_source
- * is not guaranteed.
- * @param axis axis type
- * @param value120 scroll distance as fraction of 120
- * @since 8
- */
- void (*axis_value120)(void *data,
- struct wl_pointer *wl_pointer,
- uint32_t axis,
- int32_t value120);
- /**
- * axis relative physical direction event
- *
- * Relative directional information of the entity causing the
- * axis motion.
- *
- * For a wl_pointer.axis event, the
- * wl_pointer.axis_relative_direction event specifies the movement
- * direction of the entity causing the wl_pointer.axis event. For
- * example: - if a user's fingers on a touchpad move down and this
- * causes a wl_pointer.axis vertical_scroll down event, the
- * physical direction is 'identical' - if a user's fingers on a
- * touchpad move down and this causes a wl_pointer.axis
- * vertical_scroll up scroll up event ('natural scrolling'), the
- * physical direction is 'inverted'.
- *
- * A client may use this information to adjust scroll motion of
- * components. Specifically, enabling natural scrolling causes the
- * content to change direction compared to traditional scrolling.
- * Some widgets like volume control sliders should usually match
- * the physical direction regardless of whether natural scrolling
- * is active. This event enables clients to match the scroll
- * direction of a widget to the physical direction.
- *
- * This event does not occur on its own, it is coupled with a
- * wl_pointer.axis event that represents this axis value. The
- * protocol guarantees that each axis_relative_direction event is
- * always followed by exactly one axis event with the same axis
- * number within the same wl_pointer.frame. Note that the protocol
- * allows for other events to occur between the
- * axis_relative_direction and its coupled axis event.
- *
- * The axis number is identical to the axis number in the
- * associated axis event.
- *
- * The order of wl_pointer.axis_relative_direction,
- * wl_pointer.axis_discrete and wl_pointer.axis_source is not
- * guaranteed.
- * @param axis axis type
- * @param direction physical direction relative to axis motion
- * @since 9
- */
- void (*axis_relative_direction)(void *data,
- struct wl_pointer *wl_pointer,
- uint32_t axis,
- uint32_t direction);
-};
-
-/**
- * @ingroup iface_wl_pointer
- */
-static inline int
-wl_pointer_add_listener(struct wl_pointer *wl_pointer,
- const struct wl_pointer_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) wl_pointer,
- (void (**)(void)) listener, data);
-}
-
-#define WL_POINTER_SET_CURSOR 0
-#define WL_POINTER_RELEASE 1
-
-/**
- * @ingroup iface_wl_pointer
- */
-#define WL_POINTER_ENTER_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_pointer
- */
-#define WL_POINTER_LEAVE_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_pointer
- */
-#define WL_POINTER_MOTION_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_pointer
- */
-#define WL_POINTER_BUTTON_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_pointer
- */
-#define WL_POINTER_AXIS_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_pointer
- */
-#define WL_POINTER_FRAME_SINCE_VERSION 5
-/**
- * @ingroup iface_wl_pointer
- */
-#define WL_POINTER_AXIS_SOURCE_SINCE_VERSION 5
-/**
- * @ingroup iface_wl_pointer
- */
-#define WL_POINTER_AXIS_STOP_SINCE_VERSION 5
-/**
- * @ingroup iface_wl_pointer
- */
-#define WL_POINTER_AXIS_DISCRETE_SINCE_VERSION 5
-/**
- * @ingroup iface_wl_pointer
- */
-#define WL_POINTER_AXIS_VALUE120_SINCE_VERSION 8
-/**
- * @ingroup iface_wl_pointer
- */
-#define WL_POINTER_AXIS_RELATIVE_DIRECTION_SINCE_VERSION 9
-
-/**
- * @ingroup iface_wl_pointer
- */
-#define WL_POINTER_SET_CURSOR_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_pointer
- */
-#define WL_POINTER_RELEASE_SINCE_VERSION 3
-
-/** @ingroup iface_wl_pointer */
-static inline void
-wl_pointer_set_user_data(struct wl_pointer *wl_pointer, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_pointer, user_data);
-}
-
-/** @ingroup iface_wl_pointer */
-static inline void *
-wl_pointer_get_user_data(struct wl_pointer *wl_pointer)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_pointer);
-}
-
-static inline uint32_t
-wl_pointer_get_version(struct wl_pointer *wl_pointer)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_pointer);
-}
-
-/** @ingroup iface_wl_pointer */
-static inline void
-wl_pointer_destroy(struct wl_pointer *wl_pointer)
-{
- wl_proxy_destroy((struct wl_proxy *) wl_pointer);
-}
-
-/**
- * @ingroup iface_wl_pointer
- *
- * Set the pointer surface, i.e., the surface that contains the
- * pointer image (cursor). This request gives the surface the role
- * of a cursor. If the surface already has another role, it raises
- * a protocol error.
- *
- * The cursor actually changes only if the pointer
- * focus for this device is one of the requesting client's surfaces
- * or the surface parameter is the current pointer surface. If
- * there was a previous surface set with this request it is
- * replaced. If surface is NULL, the pointer image is hidden.
- *
- * The parameters hotspot_x and hotspot_y define the position of
- * the pointer surface relative to the pointer location. Its
- * top-left corner is always at (x, y) - (hotspot_x, hotspot_y),
- * where (x, y) are the coordinates of the pointer location, in
- * surface-local coordinates.
- *
- * On surface.attach requests to the pointer surface, hotspot_x
- * and hotspot_y are decremented by the x and y parameters
- * passed to the request. Attach must be confirmed by
- * wl_surface.commit as usual.
- *
- * The hotspot can also be updated by passing the currently set
- * pointer surface to this request with new values for hotspot_x
- * and hotspot_y.
- *
- * The input region is ignored for wl_surfaces with the role of
- * a cursor. When the use as a cursor ends, the wl_surface is
- * unmapped.
- *
- * The serial parameter must match the latest wl_pointer.enter
- * serial number sent to the client. Otherwise the request will be
- * ignored.
- */
-static inline void
-wl_pointer_set_cursor(struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface, int32_t hotspot_x, int32_t hotspot_y)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_pointer,
- WL_POINTER_SET_CURSOR, NULL, wl_proxy_get_version((struct wl_proxy *) wl_pointer), 0, serial, surface, hotspot_x, hotspot_y);
-}
-
-/**
- * @ingroup iface_wl_pointer
- *
- * Using this request a client can tell the server that it is not going to
- * use the pointer object anymore.
- *
- * This request destroys the pointer proxy object, so clients must not call
- * wl_pointer_destroy() after using this request.
- */
-static inline void
-wl_pointer_release(struct wl_pointer *wl_pointer)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_pointer,
- WL_POINTER_RELEASE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_pointer), WL_MARSHAL_FLAG_DESTROY);
-}
-
-#ifndef WL_KEYBOARD_KEYMAP_FORMAT_ENUM
-#define WL_KEYBOARD_KEYMAP_FORMAT_ENUM
-/**
- * @ingroup iface_wl_keyboard
- * keyboard mapping format
- *
- * This specifies the format of the keymap provided to the
- * client with the wl_keyboard.keymap event.
- */
-enum wl_keyboard_keymap_format {
- /**
- * no keymap; client must understand how to interpret the raw keycode
- */
- WL_KEYBOARD_KEYMAP_FORMAT_NO_KEYMAP = 0,
- /**
- * libxkbcommon compatible, null-terminated string; to determine the xkb keycode, clients must add 8 to the key event keycode
- */
- WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1 = 1,
-};
-#endif /* WL_KEYBOARD_KEYMAP_FORMAT_ENUM */
-
-#ifndef WL_KEYBOARD_KEY_STATE_ENUM
-#define WL_KEYBOARD_KEY_STATE_ENUM
-/**
- * @ingroup iface_wl_keyboard
- * physical key state
- *
- * Describes the physical state of a key that produced the key event.
- */
-enum wl_keyboard_key_state {
- /**
- * key is not pressed
- */
- WL_KEYBOARD_KEY_STATE_RELEASED = 0,
- /**
- * key is pressed
- */
- WL_KEYBOARD_KEY_STATE_PRESSED = 1,
-};
-#endif /* WL_KEYBOARD_KEY_STATE_ENUM */
-
-/**
- * @ingroup iface_wl_keyboard
- * @struct wl_keyboard_listener
- */
-struct wl_keyboard_listener {
- /**
- * keyboard mapping
- *
- * This event provides a file descriptor to the client which can
- * be memory-mapped in read-only mode to provide a keyboard mapping
- * description.
- *
- * From version 7 onwards, the fd must be mapped with MAP_PRIVATE
- * by the recipient, as MAP_SHARED may fail.
- * @param format keymap format
- * @param fd keymap file descriptor
- * @param size keymap size, in bytes
- */
- void (*keymap)(void *data,
- struct wl_keyboard *wl_keyboard,
- uint32_t format,
- int32_t fd,
- uint32_t size);
- /**
- * enter event
- *
- * Notification that this seat's keyboard focus is on a certain
- * surface.
- *
- * The compositor must send the wl_keyboard.modifiers event after
- * this event.
- * @param serial serial number of the enter event
- * @param surface surface gaining keyboard focus
- * @param keys the currently pressed keys
- */
- void (*enter)(void *data,
- struct wl_keyboard *wl_keyboard,
- uint32_t serial,
- struct wl_surface *surface,
- struct wl_array *keys);
- /**
- * leave event
- *
- * Notification that this seat's keyboard focus is no longer on a
- * certain surface.
- *
- * The leave notification is sent before the enter notification for
- * the new focus.
- *
- * After this event client must assume that all keys, including
- * modifiers, are lifted and also it must stop key repeating if
- * there's some going on.
- * @param serial serial number of the leave event
- * @param surface surface that lost keyboard focus
- */
- void (*leave)(void *data,
- struct wl_keyboard *wl_keyboard,
- uint32_t serial,
- struct wl_surface *surface);
- /**
- * key event
- *
- * A key was pressed or released. The time argument is a
- * timestamp with millisecond granularity, with an undefined base.
- *
- * The key is a platform-specific key code that can be interpreted
- * by feeding it to the keyboard mapping (see the keymap event).
- *
- * If this event produces a change in modifiers, then the resulting
- * wl_keyboard.modifiers event must be sent after this event.
- * @param serial serial number of the key event
- * @param time timestamp with millisecond granularity
- * @param key key that produced the event
- * @param state physical state of the key
- */
- void (*key)(void *data,
- struct wl_keyboard *wl_keyboard,
- uint32_t serial,
- uint32_t time,
- uint32_t key,
- uint32_t state);
- /**
- * modifier and group state
- *
- * Notifies clients that the modifier and/or group state has
- * changed, and it should update its local state.
- * @param serial serial number of the modifiers event
- * @param mods_depressed depressed modifiers
- * @param mods_latched latched modifiers
- * @param mods_locked locked modifiers
- * @param group keyboard layout
- */
- void (*modifiers)(void *data,
- struct wl_keyboard *wl_keyboard,
- uint32_t serial,
- uint32_t mods_depressed,
- uint32_t mods_latched,
- uint32_t mods_locked,
- uint32_t group);
- /**
- * repeat rate and delay
- *
- * Informs the client about the keyboard's repeat rate and delay.
- *
- * This event is sent as soon as the wl_keyboard object has been
- * created, and is guaranteed to be received by the client before
- * any key press event.
- *
- * Negative values for either rate or delay are illegal. A rate of
- * zero will disable any repeating (regardless of the value of
- * delay).
- *
- * This event can be sent later on as well with a new value if
- * necessary, so clients should continue listening for the event
- * past the creation of wl_keyboard.
- * @param rate the rate of repeating keys in characters per second
- * @param delay delay in milliseconds since key down until repeating starts
- * @since 4
- */
- void (*repeat_info)(void *data,
- struct wl_keyboard *wl_keyboard,
- int32_t rate,
- int32_t delay);
-};
-
-/**
- * @ingroup iface_wl_keyboard
- */
-static inline int
-wl_keyboard_add_listener(struct wl_keyboard *wl_keyboard,
- const struct wl_keyboard_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) wl_keyboard,
- (void (**)(void)) listener, data);
-}
-
-#define WL_KEYBOARD_RELEASE 0
-
-/**
- * @ingroup iface_wl_keyboard
- */
-#define WL_KEYBOARD_KEYMAP_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_keyboard
- */
-#define WL_KEYBOARD_ENTER_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_keyboard
- */
-#define WL_KEYBOARD_LEAVE_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_keyboard
- */
-#define WL_KEYBOARD_KEY_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_keyboard
- */
-#define WL_KEYBOARD_MODIFIERS_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_keyboard
- */
-#define WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION 4
-
-/**
- * @ingroup iface_wl_keyboard
- */
-#define WL_KEYBOARD_RELEASE_SINCE_VERSION 3
-
-/** @ingroup iface_wl_keyboard */
-static inline void
-wl_keyboard_set_user_data(struct wl_keyboard *wl_keyboard, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_keyboard, user_data);
-}
-
-/** @ingroup iface_wl_keyboard */
-static inline void *
-wl_keyboard_get_user_data(struct wl_keyboard *wl_keyboard)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_keyboard);
-}
-
-static inline uint32_t
-wl_keyboard_get_version(struct wl_keyboard *wl_keyboard)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_keyboard);
-}
-
-/** @ingroup iface_wl_keyboard */
-static inline void
-wl_keyboard_destroy(struct wl_keyboard *wl_keyboard)
-{
- wl_proxy_destroy((struct wl_proxy *) wl_keyboard);
-}
-
-/**
- * @ingroup iface_wl_keyboard
- */
-static inline void
-wl_keyboard_release(struct wl_keyboard *wl_keyboard)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_keyboard,
- WL_KEYBOARD_RELEASE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_keyboard), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_wl_touch
- * @struct wl_touch_listener
- */
-struct wl_touch_listener {
- /**
- * touch down event and beginning of a touch sequence
- *
- * A new touch point has appeared on the surface. This touch
- * point is assigned a unique ID. Future events from this touch
- * point reference this ID. The ID ceases to be valid after a touch
- * up event and may be reused in the future.
- * @param serial serial number of the touch down event
- * @param time timestamp with millisecond granularity
- * @param surface surface touched
- * @param id the unique ID of this touch point
- * @param x surface-local x coordinate
- * @param y surface-local y coordinate
- */
- void (*down)(void *data,
- struct wl_touch *wl_touch,
- uint32_t serial,
- uint32_t time,
- struct wl_surface *surface,
- int32_t id,
- wl_fixed_t x,
- wl_fixed_t y);
- /**
- * end of a touch event sequence
- *
- * The touch point has disappeared. No further events will be
- * sent for this touch point and the touch point's ID is released
- * and may be reused in a future touch down event.
- * @param serial serial number of the touch up event
- * @param time timestamp with millisecond granularity
- * @param id the unique ID of this touch point
- */
- void (*up)(void *data,
- struct wl_touch *wl_touch,
- uint32_t serial,
- uint32_t time,
- int32_t id);
- /**
- * update of touch point coordinates
- *
- * A touch point has changed coordinates.
- * @param time timestamp with millisecond granularity
- * @param id the unique ID of this touch point
- * @param x surface-local x coordinate
- * @param y surface-local y coordinate
- */
- void (*motion)(void *data,
- struct wl_touch *wl_touch,
- uint32_t time,
- int32_t id,
- wl_fixed_t x,
- wl_fixed_t y);
- /**
- * end of touch frame event
- *
- * Indicates the end of a set of events that logically belong
- * together. A client is expected to accumulate the data in all
- * events within the frame before proceeding.
- *
- * A wl_touch.frame terminates at least one event but otherwise no
- * guarantee is provided about the set of events within a frame. A
- * client must assume that any state not updated in a frame is
- * unchanged from the previously known state.
- */
- void (*frame)(void *data,
- struct wl_touch *wl_touch);
- /**
- * touch session cancelled
- *
- * Sent if the compositor decides the touch stream is a global
- * gesture. No further events are sent to the clients from that
- * particular gesture. Touch cancellation applies to all touch
- * points currently active on this client's surface. The client is
- * responsible for finalizing the touch points, future touch points
- * on this surface may reuse the touch point ID.
- */
- void (*cancel)(void *data,
- struct wl_touch *wl_touch);
- /**
- * update shape of touch point
- *
- * Sent when a touchpoint has changed its shape.
- *
- * This event does not occur on its own. It is sent before a
- * wl_touch.frame event and carries the new shape information for
- * any previously reported, or new touch points of that frame.
- *
- * Other events describing the touch point such as wl_touch.down,
- * wl_touch.motion or wl_touch.orientation may be sent within the
- * same wl_touch.frame. A client should treat these events as a
- * single logical touch point update. The order of wl_touch.shape,
- * wl_touch.orientation and wl_touch.motion is not guaranteed. A
- * wl_touch.down event is guaranteed to occur before the first
- * wl_touch.shape event for this touch ID but both events may occur
- * within the same wl_touch.frame.
- *
- * A touchpoint shape is approximated by an ellipse through the
- * major and minor axis length. The major axis length describes the
- * longer diameter of the ellipse, while the minor axis length
- * describes the shorter diameter. Major and minor are orthogonal
- * and both are specified in surface-local coordinates. The center
- * of the ellipse is always at the touchpoint location as reported
- * by wl_touch.down or wl_touch.move.
- *
- * This event is only sent by the compositor if the touch device
- * supports shape reports. The client has to make reasonable
- * assumptions about the shape if it did not receive this event.
- * @param id the unique ID of this touch point
- * @param major length of the major axis in surface-local coordinates
- * @param minor length of the minor axis in surface-local coordinates
- * @since 6
- */
- void (*shape)(void *data,
- struct wl_touch *wl_touch,
- int32_t id,
- wl_fixed_t major,
- wl_fixed_t minor);
- /**
- * update orientation of touch point
- *
- * Sent when a touchpoint has changed its orientation.
- *
- * This event does not occur on its own. It is sent before a
- * wl_touch.frame event and carries the new shape information for
- * any previously reported, or new touch points of that frame.
- *
- * Other events describing the touch point such as wl_touch.down,
- * wl_touch.motion or wl_touch.shape may be sent within the same
- * wl_touch.frame. A client should treat these events as a single
- * logical touch point update. The order of wl_touch.shape,
- * wl_touch.orientation and wl_touch.motion is not guaranteed. A
- * wl_touch.down event is guaranteed to occur before the first
- * wl_touch.orientation event for this touch ID but both events may
- * occur within the same wl_touch.frame.
- *
- * The orientation describes the clockwise angle of a touchpoint's
- * major axis to the positive surface y-axis and is normalized to
- * the -180 to +180 degree range. The granularity of orientation
- * depends on the touch device, some devices only support binary
- * rotation values between 0 and 90 degrees.
- *
- * This event is only sent by the compositor if the touch device
- * supports orientation reports.
- * @param id the unique ID of this touch point
- * @param orientation angle between major axis and positive surface y-axis in degrees
- * @since 6
- */
- void (*orientation)(void *data,
- struct wl_touch *wl_touch,
- int32_t id,
- wl_fixed_t orientation);
-};
-
-/**
- * @ingroup iface_wl_touch
- */
-static inline int
-wl_touch_add_listener(struct wl_touch *wl_touch,
- const struct wl_touch_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) wl_touch,
- (void (**)(void)) listener, data);
-}
-
-#define WL_TOUCH_RELEASE 0
-
-/**
- * @ingroup iface_wl_touch
- */
-#define WL_TOUCH_DOWN_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_touch
- */
-#define WL_TOUCH_UP_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_touch
- */
-#define WL_TOUCH_MOTION_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_touch
- */
-#define WL_TOUCH_FRAME_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_touch
- */
-#define WL_TOUCH_CANCEL_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_touch
- */
-#define WL_TOUCH_SHAPE_SINCE_VERSION 6
-/**
- * @ingroup iface_wl_touch
- */
-#define WL_TOUCH_ORIENTATION_SINCE_VERSION 6
-
-/**
- * @ingroup iface_wl_touch
- */
-#define WL_TOUCH_RELEASE_SINCE_VERSION 3
-
-/** @ingroup iface_wl_touch */
-static inline void
-wl_touch_set_user_data(struct wl_touch *wl_touch, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_touch, user_data);
-}
-
-/** @ingroup iface_wl_touch */
-static inline void *
-wl_touch_get_user_data(struct wl_touch *wl_touch)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_touch);
-}
-
-static inline uint32_t
-wl_touch_get_version(struct wl_touch *wl_touch)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_touch);
-}
-
-/** @ingroup iface_wl_touch */
-static inline void
-wl_touch_destroy(struct wl_touch *wl_touch)
-{
- wl_proxy_destroy((struct wl_proxy *) wl_touch);
-}
-
-/**
- * @ingroup iface_wl_touch
- */
-static inline void
-wl_touch_release(struct wl_touch *wl_touch)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_touch,
- WL_TOUCH_RELEASE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_touch), WL_MARSHAL_FLAG_DESTROY);
-}
-
-#ifndef WL_OUTPUT_SUBPIXEL_ENUM
-#define WL_OUTPUT_SUBPIXEL_ENUM
-/**
- * @ingroup iface_wl_output
- * subpixel geometry information
- *
- * This enumeration describes how the physical
- * pixels on an output are laid out.
- */
-enum wl_output_subpixel {
- /**
- * unknown geometry
- */
- WL_OUTPUT_SUBPIXEL_UNKNOWN = 0,
- /**
- * no geometry
- */
- WL_OUTPUT_SUBPIXEL_NONE = 1,
- /**
- * horizontal RGB
- */
- WL_OUTPUT_SUBPIXEL_HORIZONTAL_RGB = 2,
- /**
- * horizontal BGR
- */
- WL_OUTPUT_SUBPIXEL_HORIZONTAL_BGR = 3,
- /**
- * vertical RGB
- */
- WL_OUTPUT_SUBPIXEL_VERTICAL_RGB = 4,
- /**
- * vertical BGR
- */
- WL_OUTPUT_SUBPIXEL_VERTICAL_BGR = 5,
-};
-#endif /* WL_OUTPUT_SUBPIXEL_ENUM */
-
-#ifndef WL_OUTPUT_TRANSFORM_ENUM
-#define WL_OUTPUT_TRANSFORM_ENUM
-/**
- * @ingroup iface_wl_output
- * transform from framebuffer to output
- *
- * This describes the transform that a compositor will apply to a
- * surface to compensate for the rotation or mirroring of an
- * output device.
- *
- * The flipped values correspond to an initial flip around a
- * vertical axis followed by rotation.
- *
- * The purpose is mainly to allow clients to render accordingly and
- * tell the compositor, so that for fullscreen surfaces, the
- * compositor will still be able to scan out directly from client
- * surfaces.
- */
-enum wl_output_transform {
- /**
- * no transform
- */
- WL_OUTPUT_TRANSFORM_NORMAL = 0,
- /**
- * 90 degrees counter-clockwise
- */
- WL_OUTPUT_TRANSFORM_90 = 1,
- /**
- * 180 degrees counter-clockwise
- */
- WL_OUTPUT_TRANSFORM_180 = 2,
- /**
- * 270 degrees counter-clockwise
- */
- WL_OUTPUT_TRANSFORM_270 = 3,
- /**
- * 180 degree flip around a vertical axis
- */
- WL_OUTPUT_TRANSFORM_FLIPPED = 4,
- /**
- * flip and rotate 90 degrees counter-clockwise
- */
- WL_OUTPUT_TRANSFORM_FLIPPED_90 = 5,
- /**
- * flip and rotate 180 degrees counter-clockwise
- */
- WL_OUTPUT_TRANSFORM_FLIPPED_180 = 6,
- /**
- * flip and rotate 270 degrees counter-clockwise
- */
- WL_OUTPUT_TRANSFORM_FLIPPED_270 = 7,
-};
-#endif /* WL_OUTPUT_TRANSFORM_ENUM */
-
-#ifndef WL_OUTPUT_MODE_ENUM
-#define WL_OUTPUT_MODE_ENUM
-/**
- * @ingroup iface_wl_output
- * mode information
- *
- * These flags describe properties of an output mode.
- * They are used in the flags bitfield of the mode event.
- */
-enum wl_output_mode {
- /**
- * indicates this is the current mode
- */
- WL_OUTPUT_MODE_CURRENT = 0x1,
- /**
- * indicates this is the preferred mode
- */
- WL_OUTPUT_MODE_PREFERRED = 0x2,
-};
-#endif /* WL_OUTPUT_MODE_ENUM */
-
-/**
- * @ingroup iface_wl_output
- * @struct wl_output_listener
- */
-struct wl_output_listener {
- /**
- * properties of the output
- *
- * The geometry event describes geometric properties of the
- * output. The event is sent when binding to the output object and
- * whenever any of the properties change.
- *
- * The physical size can be set to zero if it doesn't make sense
- * for this output (e.g. for projectors or virtual outputs).
- *
- * The geometry event will be followed by a done event (starting
- * from version 2).
- *
- * Note: wl_output only advertises partial information about the
- * output position and identification. Some compositors, for
- * instance those not implementing a desktop-style output layout or
- * those exposing virtual outputs, might fake this information.
- * Instead of using x and y, clients should use
- * xdg_output.logical_position. Instead of using make and model,
- * clients should use name and description.
- * @param x x position within the global compositor space
- * @param y y position within the global compositor space
- * @param physical_width width in millimeters of the output
- * @param physical_height height in millimeters of the output
- * @param subpixel subpixel orientation of the output
- * @param make textual description of the manufacturer
- * @param model textual description of the model
- * @param transform transform that maps framebuffer to output
- */
- void (*geometry)(void *data,
- struct wl_output *wl_output,
- int32_t x,
- int32_t y,
- int32_t physical_width,
- int32_t physical_height,
- int32_t subpixel,
- const char *make,
- const char *model,
- int32_t transform);
- /**
- * advertise available modes for the output
- *
- * The mode event describes an available mode for the output.
- *
- * The event is sent when binding to the output object and there
- * will always be one mode, the current mode. The event is sent
- * again if an output changes mode, for the mode that is now
- * current. In other words, the current mode is always the last
- * mode that was received with the current flag set.
- *
- * Non-current modes are deprecated. A compositor can decide to
- * only advertise the current mode and never send other modes.
- * Clients should not rely on non-current modes.
- *
- * The size of a mode is given in physical hardware units of the
- * output device. This is not necessarily the same as the output
- * size in the global compositor space. For instance, the output
- * may be scaled, as described in wl_output.scale, or transformed,
- * as described in wl_output.transform. Clients willing to retrieve
- * the output size in the global compositor space should use
- * xdg_output.logical_size instead.
- *
- * The vertical refresh rate can be set to zero if it doesn't make
- * sense for this output (e.g. for virtual outputs).
- *
- * The mode event will be followed by a done event (starting from
- * version 2).
- *
- * Clients should not use the refresh rate to schedule frames.
- * Instead, they should use the wl_surface.frame event or the
- * presentation-time protocol.
- *
- * Note: this information is not always meaningful for all outputs.
- * Some compositors, such as those exposing virtual outputs, might
- * fake the refresh rate or the size.
- * @param flags bitfield of mode flags
- * @param width width of the mode in hardware units
- * @param height height of the mode in hardware units
- * @param refresh vertical refresh rate in mHz
- */
- void (*mode)(void *data,
- struct wl_output *wl_output,
- uint32_t flags,
- int32_t width,
- int32_t height,
- int32_t refresh);
- /**
- * sent all information about output
- *
- * This event is sent after all other properties have been sent
- * after binding to the output object and after any other property
- * changes done after that. This allows changes to the output
- * properties to be seen as atomic, even if they happen via
- * multiple events.
- * @since 2
- */
- void (*done)(void *data,
- struct wl_output *wl_output);
- /**
- * output scaling properties
- *
- * This event contains scaling geometry information that is not
- * in the geometry event. It may be sent after binding the output
- * object or if the output scale changes later. If it is not sent,
- * the client should assume a scale of 1.
- *
- * A scale larger than 1 means that the compositor will
- * automatically scale surface buffers by this amount when
- * rendering. This is used for very high resolution displays where
- * applications rendering at the native resolution would be too
- * small to be legible.
- *
- * It is intended that scaling aware clients track the current
- * output of a surface, and if it is on a scaled output it should
- * use wl_surface.set_buffer_scale with the scale of the output.
- * That way the compositor can avoid scaling the surface, and the
- * client can supply a higher detail image.
- *
- * The scale event will be followed by a done event.
- * @param factor scaling factor of output
- * @since 2
- */
- void (*scale)(void *data,
- struct wl_output *wl_output,
- int32_t factor);
- /**
- * name of this output
- *
- * Many compositors will assign user-friendly names to their
- * outputs, show them to the user, allow the user to refer to an
- * output, etc. The client may wish to know this name as well to
- * offer the user similar behaviors.
- *
- * The name is a UTF-8 string with no convention defined for its
- * contents. Each name is unique among all wl_output globals. The
- * name is only guaranteed to be unique for the compositor
- * instance.
- *
- * The same output name is used for all clients for a given
- * wl_output global. Thus, the name can be shared across processes
- * to refer to a specific wl_output global.
- *
- * The name is not guaranteed to be persistent across sessions,
- * thus cannot be used to reliably identify an output in e.g.
- * configuration files.
- *
- * Examples of names include 'HDMI-A-1', 'WL-1', 'X11-1', etc.
- * However, do not assume that the name is a reflection of an
- * underlying DRM connector, X11 connection, etc.
- *
- * The name event is sent after binding the output object. This
- * event is only sent once per output object, and the name does not
- * change over the lifetime of the wl_output global.
- *
- * Compositors may re-use the same output name if the wl_output
- * global is destroyed and re-created later. Compositors should
- * avoid re-using the same name if possible.
- *
- * The name event will be followed by a done event.
- * @param name output name
- * @since 4
- */
- void (*name)(void *data,
- struct wl_output *wl_output,
- const char *name);
- /**
- * human-readable description of this output
- *
- * Many compositors can produce human-readable descriptions of
- * their outputs. The client may wish to know this description as
- * well, e.g. for output selection purposes.
- *
- * The description is a UTF-8 string with no convention defined for
- * its contents. The description is not guaranteed to be unique
- * among all wl_output globals. Examples might include 'Foocorp 11"
- * Display' or 'Virtual X11 output via :1'.
- *
- * The description event is sent after binding the output object
- * and whenever the description changes. The description is
- * optional, and may not be sent at all.
- *
- * The description event will be followed by a done event.
- * @param description output description
- * @since 4
- */
- void (*description)(void *data,
- struct wl_output *wl_output,
- const char *description);
-};
-
-/**
- * @ingroup iface_wl_output
- */
-static inline int
-wl_output_add_listener(struct wl_output *wl_output,
- const struct wl_output_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) wl_output,
- (void (**)(void)) listener, data);
-}
-
-#define WL_OUTPUT_RELEASE 0
-
-/**
- * @ingroup iface_wl_output
- */
-#define WL_OUTPUT_GEOMETRY_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_output
- */
-#define WL_OUTPUT_MODE_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_output
- */
-#define WL_OUTPUT_DONE_SINCE_VERSION 2
-/**
- * @ingroup iface_wl_output
- */
-#define WL_OUTPUT_SCALE_SINCE_VERSION 2
-/**
- * @ingroup iface_wl_output
- */
-#define WL_OUTPUT_NAME_SINCE_VERSION 4
-/**
- * @ingroup iface_wl_output
- */
-#define WL_OUTPUT_DESCRIPTION_SINCE_VERSION 4
-
-/**
- * @ingroup iface_wl_output
- */
-#define WL_OUTPUT_RELEASE_SINCE_VERSION 3
-
-/** @ingroup iface_wl_output */
-static inline void
-wl_output_set_user_data(struct wl_output *wl_output, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_output, user_data);
-}
-
-/** @ingroup iface_wl_output */
-static inline void *
-wl_output_get_user_data(struct wl_output *wl_output)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_output);
-}
-
-static inline uint32_t
-wl_output_get_version(struct wl_output *wl_output)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_output);
-}
-
-/** @ingroup iface_wl_output */
-static inline void
-wl_output_destroy(struct wl_output *wl_output)
-{
- wl_proxy_destroy((struct wl_proxy *) wl_output);
-}
-
-/**
- * @ingroup iface_wl_output
- *
- * Using this request a client can tell the server that it is not going to
- * use the output object anymore.
- */
-static inline void
-wl_output_release(struct wl_output *wl_output)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_output,
- WL_OUTPUT_RELEASE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_output), WL_MARSHAL_FLAG_DESTROY);
-}
-
-#define WL_REGION_DESTROY 0
-#define WL_REGION_ADD 1
-#define WL_REGION_SUBTRACT 2
-
-
-/**
- * @ingroup iface_wl_region
- */
-#define WL_REGION_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_region
- */
-#define WL_REGION_ADD_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_region
- */
-#define WL_REGION_SUBTRACT_SINCE_VERSION 1
-
-/** @ingroup iface_wl_region */
-static inline void
-wl_region_set_user_data(struct wl_region *wl_region, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_region, user_data);
-}
-
-/** @ingroup iface_wl_region */
-static inline void *
-wl_region_get_user_data(struct wl_region *wl_region)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_region);
-}
-
-static inline uint32_t
-wl_region_get_version(struct wl_region *wl_region)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_region);
-}
-
-/**
- * @ingroup iface_wl_region
- *
- * Destroy the region. This will invalidate the object ID.
- */
-static inline void
-wl_region_destroy(struct wl_region *wl_region)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_region,
- WL_REGION_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wl_region), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_wl_region
- *
- * Add the specified rectangle to the region.
- */
-static inline void
-wl_region_add(struct wl_region *wl_region, int32_t x, int32_t y, int32_t width, int32_t height)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_region,
- WL_REGION_ADD, NULL, wl_proxy_get_version((struct wl_proxy *) wl_region), 0, x, y, width, height);
-}
-
-/**
- * @ingroup iface_wl_region
- *
- * Subtract the specified rectangle from the region.
- */
-static inline void
-wl_region_subtract(struct wl_region *wl_region, int32_t x, int32_t y, int32_t width, int32_t height)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_region,
- WL_REGION_SUBTRACT, NULL, wl_proxy_get_version((struct wl_proxy *) wl_region), 0, x, y, width, height);
-}
-
-#ifndef WL_SUBCOMPOSITOR_ERROR_ENUM
-#define WL_SUBCOMPOSITOR_ERROR_ENUM
-enum wl_subcompositor_error {
- /**
- * the to-be sub-surface is invalid
- */
- WL_SUBCOMPOSITOR_ERROR_BAD_SURFACE = 0,
- /**
- * the to-be sub-surface parent is invalid
- */
- WL_SUBCOMPOSITOR_ERROR_BAD_PARENT = 1,
-};
-#endif /* WL_SUBCOMPOSITOR_ERROR_ENUM */
-
-#define WL_SUBCOMPOSITOR_DESTROY 0
-#define WL_SUBCOMPOSITOR_GET_SUBSURFACE 1
-
-
-/**
- * @ingroup iface_wl_subcompositor
- */
-#define WL_SUBCOMPOSITOR_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_subcompositor
- */
-#define WL_SUBCOMPOSITOR_GET_SUBSURFACE_SINCE_VERSION 1
-
-/** @ingroup iface_wl_subcompositor */
-static inline void
-wl_subcompositor_set_user_data(struct wl_subcompositor *wl_subcompositor, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_subcompositor, user_data);
-}
-
-/** @ingroup iface_wl_subcompositor */
-static inline void *
-wl_subcompositor_get_user_data(struct wl_subcompositor *wl_subcompositor)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_subcompositor);
-}
-
-static inline uint32_t
-wl_subcompositor_get_version(struct wl_subcompositor *wl_subcompositor)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_subcompositor);
-}
-
-/**
- * @ingroup iface_wl_subcompositor
- *
- * Informs the server that the client will not be using this
- * protocol object anymore. This does not affect any other
- * objects, wl_subsurface objects included.
- */
-static inline void
-wl_subcompositor_destroy(struct wl_subcompositor *wl_subcompositor)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_subcompositor,
- WL_SUBCOMPOSITOR_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wl_subcompositor), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_wl_subcompositor
- *
- * Create a sub-surface interface for the given surface, and
- * associate it with the given parent surface. This turns a
- * plain wl_surface into a sub-surface.
- *
- * The to-be sub-surface must not already have another role, and it
- * must not have an existing wl_subsurface object. Otherwise the
- * bad_surface protocol error is raised.
- *
- * Adding sub-surfaces to a parent is a double-buffered operation on the
- * parent (see wl_surface.commit). The effect of adding a sub-surface
- * becomes visible on the next time the state of the parent surface is
- * applied.
- *
- * The parent surface must not be one of the child surface's descendants,
- * and the parent must be different from the child surface, otherwise the
- * bad_parent protocol error is raised.
- *
- * This request modifies the behaviour of wl_surface.commit request on
- * the sub-surface, see the documentation on wl_subsurface interface.
- */
-static inline struct wl_subsurface *
-wl_subcompositor_get_subsurface(struct wl_subcompositor *wl_subcompositor, struct wl_surface *surface, struct wl_surface *parent)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) wl_subcompositor,
- WL_SUBCOMPOSITOR_GET_SUBSURFACE, &wl_subsurface_interface, wl_proxy_get_version((struct wl_proxy *) wl_subcompositor), 0, NULL, surface, parent);
-
- return (struct wl_subsurface *) id;
-}
-
-#ifndef WL_SUBSURFACE_ERROR_ENUM
-#define WL_SUBSURFACE_ERROR_ENUM
-enum wl_subsurface_error {
- /**
- * wl_surface is not a sibling or the parent
- */
- WL_SUBSURFACE_ERROR_BAD_SURFACE = 0,
-};
-#endif /* WL_SUBSURFACE_ERROR_ENUM */
-
-#define WL_SUBSURFACE_DESTROY 0
-#define WL_SUBSURFACE_SET_POSITION 1
-#define WL_SUBSURFACE_PLACE_ABOVE 2
-#define WL_SUBSURFACE_PLACE_BELOW 3
-#define WL_SUBSURFACE_SET_SYNC 4
-#define WL_SUBSURFACE_SET_DESYNC 5
-
-
-/**
- * @ingroup iface_wl_subsurface
- */
-#define WL_SUBSURFACE_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_subsurface
- */
-#define WL_SUBSURFACE_SET_POSITION_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_subsurface
- */
-#define WL_SUBSURFACE_PLACE_ABOVE_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_subsurface
- */
-#define WL_SUBSURFACE_PLACE_BELOW_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_subsurface
- */
-#define WL_SUBSURFACE_SET_SYNC_SINCE_VERSION 1
-/**
- * @ingroup iface_wl_subsurface
- */
-#define WL_SUBSURFACE_SET_DESYNC_SINCE_VERSION 1
-
-/** @ingroup iface_wl_subsurface */
-static inline void
-wl_subsurface_set_user_data(struct wl_subsurface *wl_subsurface, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) wl_subsurface, user_data);
-}
-
-/** @ingroup iface_wl_subsurface */
-static inline void *
-wl_subsurface_get_user_data(struct wl_subsurface *wl_subsurface)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) wl_subsurface);
-}
-
-static inline uint32_t
-wl_subsurface_get_version(struct wl_subsurface *wl_subsurface)
-{
- return wl_proxy_get_version((struct wl_proxy *) wl_subsurface);
-}
-
-/**
- * @ingroup iface_wl_subsurface
- *
- * The sub-surface interface is removed from the wl_surface object
- * that was turned into a sub-surface with a
- * wl_subcompositor.get_subsurface request. The wl_surface's association
- * to the parent is deleted. The wl_surface is unmapped immediately.
- */
-static inline void
-wl_subsurface_destroy(struct wl_subsurface *wl_subsurface)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_subsurface,
- WL_SUBSURFACE_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) wl_subsurface), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_wl_subsurface
- *
- * This schedules a sub-surface position change.
- * The sub-surface will be moved so that its origin (top left
- * corner pixel) will be at the location x, y of the parent surface
- * coordinate system. The coordinates are not restricted to the parent
- * surface area. Negative values are allowed.
- *
- * The scheduled coordinates will take effect whenever the state of the
- * parent surface is applied. When this happens depends on whether the
- * parent surface is in synchronized mode or not. See
- * wl_subsurface.set_sync and wl_subsurface.set_desync for details.
- *
- * If more than one set_position request is invoked by the client before
- * the commit of the parent surface, the position of a new request always
- * replaces the scheduled position from any previous request.
- *
- * The initial position is 0, 0.
- */
-static inline void
-wl_subsurface_set_position(struct wl_subsurface *wl_subsurface, int32_t x, int32_t y)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_subsurface,
- WL_SUBSURFACE_SET_POSITION, NULL, wl_proxy_get_version((struct wl_proxy *) wl_subsurface), 0, x, y);
-}
-
-/**
- * @ingroup iface_wl_subsurface
- *
- * This sub-surface is taken from the stack, and put back just
- * above the reference surface, changing the z-order of the sub-surfaces.
- * The reference surface must be one of the sibling surfaces, or the
- * parent surface. Using any other surface, including this sub-surface,
- * will cause a protocol error.
- *
- * The z-order is double-buffered. Requests are handled in order and
- * applied immediately to a pending state. The final pending state is
- * copied to the active state the next time the state of the parent
- * surface is applied. When this happens depends on whether the parent
- * surface is in synchronized mode or not. See wl_subsurface.set_sync and
- * wl_subsurface.set_desync for details.
- *
- * A new sub-surface is initially added as the top-most in the stack
- * of its siblings and parent.
- */
-static inline void
-wl_subsurface_place_above(struct wl_subsurface *wl_subsurface, struct wl_surface *sibling)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_subsurface,
- WL_SUBSURFACE_PLACE_ABOVE, NULL, wl_proxy_get_version((struct wl_proxy *) wl_subsurface), 0, sibling);
-}
-
-/**
- * @ingroup iface_wl_subsurface
- *
- * The sub-surface is placed just below the reference surface.
- * See wl_subsurface.place_above.
- */
-static inline void
-wl_subsurface_place_below(struct wl_subsurface *wl_subsurface, struct wl_surface *sibling)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_subsurface,
- WL_SUBSURFACE_PLACE_BELOW, NULL, wl_proxy_get_version((struct wl_proxy *) wl_subsurface), 0, sibling);
-}
-
-/**
- * @ingroup iface_wl_subsurface
- *
- * Change the commit behaviour of the sub-surface to synchronized
- * mode, also described as the parent dependent mode.
- *
- * In synchronized mode, wl_surface.commit on a sub-surface will
- * accumulate the committed state in a cache, but the state will
- * not be applied and hence will not change the compositor output.
- * The cached state is applied to the sub-surface immediately after
- * the parent surface's state is applied. This ensures atomic
- * updates of the parent and all its synchronized sub-surfaces.
- * Applying the cached state will invalidate the cache, so further
- * parent surface commits do not (re-)apply old state.
- *
- * See wl_subsurface for the recursive effect of this mode.
- */
-static inline void
-wl_subsurface_set_sync(struct wl_subsurface *wl_subsurface)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_subsurface,
- WL_SUBSURFACE_SET_SYNC, NULL, wl_proxy_get_version((struct wl_proxy *) wl_subsurface), 0);
-}
-
-/**
- * @ingroup iface_wl_subsurface
- *
- * Change the commit behaviour of the sub-surface to desynchronized
- * mode, also described as independent or freely running mode.
- *
- * In desynchronized mode, wl_surface.commit on a sub-surface will
- * apply the pending state directly, without caching, as happens
- * normally with a wl_surface. Calling wl_surface.commit on the
- * parent surface has no effect on the sub-surface's wl_surface
- * state. This mode allows a sub-surface to be updated on its own.
- *
- * If cached state exists when wl_surface.commit is called in
- * desynchronized mode, the pending state is added to the cached
- * state, and applied as a whole. This invalidates the cache.
- *
- * Note: even if a sub-surface is set to desynchronized, a parent
- * sub-surface may override it to behave as synchronized. For details,
- * see wl_subsurface.
- *
- * If a surface's parent surface behaves as desynchronized, then
- * the cached state is applied on set_desync.
- */
-static inline void
-wl_subsurface_set_desync(struct wl_subsurface *wl_subsurface)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) wl_subsurface,
- WL_SUBSURFACE_SET_DESYNC, NULL, wl_proxy_get_version((struct wl_proxy *) wl_subsurface), 0);
-}
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/pkg/glfw/wayland-headers/xdg-activation-v1-client-protocol-code.h b/pkg/glfw/wayland-headers/xdg-activation-v1-client-protocol-code.h
deleted file mode 100644
index ceece5a2b..000000000
--- a/pkg/glfw/wayland-headers/xdg-activation-v1-client-protocol-code.h
+++ /dev/null
@@ -1,85 +0,0 @@
-/* Generated by wayland-scanner 1.23.1 */
-
-/*
- * Copyright © 2020 Aleix Pol Gonzalez <aleixpol@kde.org>
- * Copyright © 2020 Carlos Garnacho <carlosg@gnome.org>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <stdbool.h>
-#include <stdlib.h>
-#include <stdint.h>
-#include "wayland-util.h"
-
-#ifndef __has_attribute
-# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */
-#endif
-
-#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4)
-#define WL_PRIVATE __attribute__ ((visibility("hidden")))
-#else
-#define WL_PRIVATE
-#endif
-
-extern const struct wl_interface wl_seat_interface;
-extern const struct wl_interface wl_surface_interface;
-extern const struct wl_interface xdg_activation_token_v1_interface;
-
-static const struct wl_interface *xdg_activation_v1_types[] = {
- NULL,
- &xdg_activation_token_v1_interface,
- NULL,
- &wl_surface_interface,
- NULL,
- &wl_seat_interface,
- &wl_surface_interface,
-};
-
-static const struct wl_message xdg_activation_v1_requests[] = {
- { "destroy", "", xdg_activation_v1_types + 0 },
- { "get_activation_token", "n", xdg_activation_v1_types + 1 },
- { "activate", "so", xdg_activation_v1_types + 2 },
-};
-
-WL_PRIVATE const struct wl_interface xdg_activation_v1_interface = {
- "xdg_activation_v1", 1,
- 3, xdg_activation_v1_requests,
- 0, NULL,
-};
-
-static const struct wl_message xdg_activation_token_v1_requests[] = {
- { "set_serial", "uo", xdg_activation_v1_types + 4 },
- { "set_app_id", "s", xdg_activation_v1_types + 0 },
- { "set_surface", "o", xdg_activation_v1_types + 6 },
- { "commit", "", xdg_activation_v1_types + 0 },
- { "destroy", "", xdg_activation_v1_types + 0 },
-};
-
-static const struct wl_message xdg_activation_token_v1_events[] = {
- { "done", "s", xdg_activation_v1_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface xdg_activation_token_v1_interface = {
- "xdg_activation_token_v1", 1,
- 5, xdg_activation_token_v1_requests,
- 1, xdg_activation_token_v1_events,
-};
-
diff --git a/pkg/glfw/wayland-headers/xdg-activation-v1-client-protocol.h b/pkg/glfw/wayland-headers/xdg-activation-v1-client-protocol.h
deleted file mode 100644
index b26c548c9..000000000
--- a/pkg/glfw/wayland-headers/xdg-activation-v1-client-protocol.h
+++ /dev/null
@@ -1,415 +0,0 @@
-/* Generated by wayland-scanner 1.23.1 */
-
-#ifndef XDG_ACTIVATION_V1_CLIENT_PROTOCOL_H
-#define XDG_ACTIVATION_V1_CLIENT_PROTOCOL_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include "wayland-client.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * @page page_xdg_activation_v1 The xdg_activation_v1 protocol
- * Protocol for requesting activation of surfaces
- *
- * @section page_desc_xdg_activation_v1 Description
- *
- * The way for a client to pass focus to another toplevel is as follows.
- *
- * The client that intends to activate another toplevel uses the
- * xdg_activation_v1.get_activation_token request to get an activation token.
- * This token is then forwarded to the client, which is supposed to activate
- * one of its surfaces, through a separate band of communication.
- *
- * One established way of doing this is through the XDG_ACTIVATION_TOKEN
- * environment variable of a newly launched child process. The child process
- * should unset the environment variable again right after reading it out in
- * order to avoid propagating it to other child processes.
- *
- * Another established way exists for Applications implementing the D-Bus
- * interface org.freedesktop.Application, which should get their token under
- * activation-token on their platform_data.
- *
- * In general activation tokens may be transferred across clients through
- * means not described in this protocol.
- *
- * The client to be activated will then pass the token
- * it received to the xdg_activation_v1.activate request. The compositor can
- * then use this token to decide how to react to the activation request.
- *
- * The token the activating client gets may be ineffective either already at
- * the time it receives it, for example if it was not focused, for focus
- * stealing prevention. The activating client will have no way to discover
- * the validity of the token, and may still forward it to the to be activated
- * client.
- *
- * The created activation token may optionally get information attached to it
- * that can be used by the compositor to identify the application that we
- * intend to activate. This can for example be used to display a visual hint
- * about what application is being started.
- *
- * Warning! The protocol described in this file is currently in the testing
- * phase. Backward compatible changes may be added together with the
- * corresponding interface version bump. Backward incompatible changes can
- * only be done by creating a new major version of the extension.
- *
- * @section page_ifaces_xdg_activation_v1 Interfaces
- * - @subpage page_iface_xdg_activation_v1 - interface for activating surfaces
- * - @subpage page_iface_xdg_activation_token_v1 - an exported activation handle
- * @section page_copyright_xdg_activation_v1 Copyright
- * <pre>
- *
- * Copyright © 2020 Aleix Pol Gonzalez <aleixpol@kde.org>
- * Copyright © 2020 Carlos Garnacho <carlosg@gnome.org>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- * </pre>
- */
-struct wl_seat;
-struct wl_surface;
-struct xdg_activation_token_v1;
-struct xdg_activation_v1;
-
-#ifndef XDG_ACTIVATION_V1_INTERFACE
-#define XDG_ACTIVATION_V1_INTERFACE
-/**
- * @page page_iface_xdg_activation_v1 xdg_activation_v1
- * @section page_iface_xdg_activation_v1_desc Description
- *
- * A global interface used for informing the compositor about applications
- * being activated or started, or for applications to request to be
- * activated.
- * @section page_iface_xdg_activation_v1_api API
- * See @ref iface_xdg_activation_v1.
- */
-/**
- * @defgroup iface_xdg_activation_v1 The xdg_activation_v1 interface
- *
- * A global interface used for informing the compositor about applications
- * being activated or started, or for applications to request to be
- * activated.
- */
-extern const struct wl_interface xdg_activation_v1_interface;
-#endif
-#ifndef XDG_ACTIVATION_TOKEN_V1_INTERFACE
-#define XDG_ACTIVATION_TOKEN_V1_INTERFACE
-/**
- * @page page_iface_xdg_activation_token_v1 xdg_activation_token_v1
- * @section page_iface_xdg_activation_token_v1_desc Description
- *
- * An object for setting up a token and receiving a token handle that can
- * be passed as an activation token to another client.
- *
- * The object is created using the xdg_activation_v1.get_activation_token
- * request. This object should then be populated with the app_id, surface
- * and serial information and committed. The compositor shall then issue a
- * done event with the token. In case the request's parameters are invalid,
- * the compositor will provide an invalid token.
- * @section page_iface_xdg_activation_token_v1_api API
- * See @ref iface_xdg_activation_token_v1.
- */
-/**
- * @defgroup iface_xdg_activation_token_v1 The xdg_activation_token_v1 interface
- *
- * An object for setting up a token and receiving a token handle that can
- * be passed as an activation token to another client.
- *
- * The object is created using the xdg_activation_v1.get_activation_token
- * request. This object should then be populated with the app_id, surface
- * and serial information and committed. The compositor shall then issue a
- * done event with the token. In case the request's parameters are invalid,
- * the compositor will provide an invalid token.
- */
-extern const struct wl_interface xdg_activation_token_v1_interface;
-#endif
-
-#define XDG_ACTIVATION_V1_DESTROY 0
-#define XDG_ACTIVATION_V1_GET_ACTIVATION_TOKEN 1
-#define XDG_ACTIVATION_V1_ACTIVATE 2
-
-
-/**
- * @ingroup iface_xdg_activation_v1
- */
-#define XDG_ACTIVATION_V1_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_activation_v1
- */
-#define XDG_ACTIVATION_V1_GET_ACTIVATION_TOKEN_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_activation_v1
- */
-#define XDG_ACTIVATION_V1_ACTIVATE_SINCE_VERSION 1
-
-/** @ingroup iface_xdg_activation_v1 */
-static inline void
-xdg_activation_v1_set_user_data(struct xdg_activation_v1 *xdg_activation_v1, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) xdg_activation_v1, user_data);
-}
-
-/** @ingroup iface_xdg_activation_v1 */
-static inline void *
-xdg_activation_v1_get_user_data(struct xdg_activation_v1 *xdg_activation_v1)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) xdg_activation_v1);
-}
-
-static inline uint32_t
-xdg_activation_v1_get_version(struct xdg_activation_v1 *xdg_activation_v1)
-{
- return wl_proxy_get_version((struct wl_proxy *) xdg_activation_v1);
-}
-
-/**
- * @ingroup iface_xdg_activation_v1
- *
- * Notify the compositor that the xdg_activation object will no longer be
- * used.
- *
- * The child objects created via this interface are unaffected and should
- * be destroyed separately.
- */
-static inline void
-xdg_activation_v1_destroy(struct xdg_activation_v1 *xdg_activation_v1)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_activation_v1,
- XDG_ACTIVATION_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_activation_v1), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_xdg_activation_v1
- *
- * Creates an xdg_activation_token_v1 object that will provide
- * the initiating client with a unique token for this activation. This
- * token should be offered to the clients to be activated.
- */
-static inline struct xdg_activation_token_v1 *
-xdg_activation_v1_get_activation_token(struct xdg_activation_v1 *xdg_activation_v1)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) xdg_activation_v1,
- XDG_ACTIVATION_V1_GET_ACTIVATION_TOKEN, &xdg_activation_token_v1_interface, wl_proxy_get_version((struct wl_proxy *) xdg_activation_v1), 0, NULL);
-
- return (struct xdg_activation_token_v1 *) id;
-}
-
-/**
- * @ingroup iface_xdg_activation_v1
- *
- * Requests surface activation. It's up to the compositor to display
- * this information as desired, for example by placing the surface above
- * the rest.
- *
- * The compositor may know who requested this by checking the activation
- * token and might decide not to follow through with the activation if it's
- * considered unwanted.
- *
- * Compositors can ignore unknown activation tokens when an invalid
- * token is passed.
- */
-static inline void
-xdg_activation_v1_activate(struct xdg_activation_v1 *xdg_activation_v1, const char *token, struct wl_surface *surface)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_activation_v1,
- XDG_ACTIVATION_V1_ACTIVATE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_activation_v1), 0, token, surface);
-}
-
-#ifndef XDG_ACTIVATION_TOKEN_V1_ERROR_ENUM
-#define XDG_ACTIVATION_TOKEN_V1_ERROR_ENUM
-enum xdg_activation_token_v1_error {
- /**
- * The token has already been used previously
- */
- XDG_ACTIVATION_TOKEN_V1_ERROR_ALREADY_USED = 0,
-};
-#endif /* XDG_ACTIVATION_TOKEN_V1_ERROR_ENUM */
-
-/**
- * @ingroup iface_xdg_activation_token_v1
- * @struct xdg_activation_token_v1_listener
- */
-struct xdg_activation_token_v1_listener {
- /**
- * the exported activation token
- *
- * The 'done' event contains the unique token of this activation
- * request and notifies that the provider is done.
- * @param token the exported activation token
- */
- void (*done)(void *data,
- struct xdg_activation_token_v1 *xdg_activation_token_v1,
- const char *token);
-};
-
-/**
- * @ingroup iface_xdg_activation_token_v1
- */
-static inline int
-xdg_activation_token_v1_add_listener(struct xdg_activation_token_v1 *xdg_activation_token_v1,
- const struct xdg_activation_token_v1_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) xdg_activation_token_v1,
- (void (**)(void)) listener, data);
-}
-
-#define XDG_ACTIVATION_TOKEN_V1_SET_SERIAL 0
-#define XDG_ACTIVATION_TOKEN_V1_SET_APP_ID 1
-#define XDG_ACTIVATION_TOKEN_V1_SET_SURFACE 2
-#define XDG_ACTIVATION_TOKEN_V1_COMMIT 3
-#define XDG_ACTIVATION_TOKEN_V1_DESTROY 4
-
-/**
- * @ingroup iface_xdg_activation_token_v1
- */
-#define XDG_ACTIVATION_TOKEN_V1_DONE_SINCE_VERSION 1
-
-/**
- * @ingroup iface_xdg_activation_token_v1
- */
-#define XDG_ACTIVATION_TOKEN_V1_SET_SERIAL_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_activation_token_v1
- */
-#define XDG_ACTIVATION_TOKEN_V1_SET_APP_ID_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_activation_token_v1
- */
-#define XDG_ACTIVATION_TOKEN_V1_SET_SURFACE_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_activation_token_v1
- */
-#define XDG_ACTIVATION_TOKEN_V1_COMMIT_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_activation_token_v1
- */
-#define XDG_ACTIVATION_TOKEN_V1_DESTROY_SINCE_VERSION 1
-
-/** @ingroup iface_xdg_activation_token_v1 */
-static inline void
-xdg_activation_token_v1_set_user_data(struct xdg_activation_token_v1 *xdg_activation_token_v1, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) xdg_activation_token_v1, user_data);
-}
-
-/** @ingroup iface_xdg_activation_token_v1 */
-static inline void *
-xdg_activation_token_v1_get_user_data(struct xdg_activation_token_v1 *xdg_activation_token_v1)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) xdg_activation_token_v1);
-}
-
-static inline uint32_t
-xdg_activation_token_v1_get_version(struct xdg_activation_token_v1 *xdg_activation_token_v1)
-{
- return wl_proxy_get_version((struct wl_proxy *) xdg_activation_token_v1);
-}
-
-/**
- * @ingroup iface_xdg_activation_token_v1
- *
- * Provides information about the seat and serial event that requested the
- * token.
- *
- * The serial can come from an input or focus event. For instance, if a
- * click triggers the launch of a third-party client, the launcher client
- * should send a set_serial request with the serial and seat from the
- * wl_pointer.button event.
- *
- * Some compositors might refuse to activate toplevels when the token
- * doesn't have a valid and recent enough event serial.
- *
- * Must be sent before commit. This information is optional.
- */
-static inline void
-xdg_activation_token_v1_set_serial(struct xdg_activation_token_v1 *xdg_activation_token_v1, uint32_t serial, struct wl_seat *seat)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_activation_token_v1,
- XDG_ACTIVATION_TOKEN_V1_SET_SERIAL, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_activation_token_v1), 0, serial, seat);
-}
-
-/**
- * @ingroup iface_xdg_activation_token_v1
- *
- * The requesting client can specify an app_id to associate the token
- * being created with it.
- *
- * Must be sent before commit. This information is optional.
- */
-static inline void
-xdg_activation_token_v1_set_app_id(struct xdg_activation_token_v1 *xdg_activation_token_v1, const char *app_id)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_activation_token_v1,
- XDG_ACTIVATION_TOKEN_V1_SET_APP_ID, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_activation_token_v1), 0, app_id);
-}
-
-/**
- * @ingroup iface_xdg_activation_token_v1
- *
- * This request sets the surface requesting the activation. Note, this is
- * different from the surface that will be activated.
- *
- * Some compositors might refuse to activate toplevels when the token
- * doesn't have a requesting surface.
- *
- * Must be sent before commit. This information is optional.
- */
-static inline void
-xdg_activation_token_v1_set_surface(struct xdg_activation_token_v1 *xdg_activation_token_v1, struct wl_surface *surface)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_activation_token_v1,
- XDG_ACTIVATION_TOKEN_V1_SET_SURFACE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_activation_token_v1), 0, surface);
-}
-
-/**
- * @ingroup iface_xdg_activation_token_v1
- *
- * Requests an activation token based on the different parameters that
- * have been offered through set_serial, set_surface and set_app_id.
- */
-static inline void
-xdg_activation_token_v1_commit(struct xdg_activation_token_v1 *xdg_activation_token_v1)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_activation_token_v1,
- XDG_ACTIVATION_TOKEN_V1_COMMIT, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_activation_token_v1), 0);
-}
-
-/**
- * @ingroup iface_xdg_activation_token_v1
- *
- * Notify the compositor that the xdg_activation_token_v1 object will no
- * longer be used. The received token stays valid.
- */
-static inline void
-xdg_activation_token_v1_destroy(struct xdg_activation_token_v1 *xdg_activation_token_v1)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_activation_token_v1,
- XDG_ACTIVATION_TOKEN_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_activation_token_v1), WL_MARSHAL_FLAG_DESTROY);
-}
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/pkg/glfw/wayland-headers/xdg-decoration-unstable-v1-client-protocol-code.h b/pkg/glfw/wayland-headers/xdg-decoration-unstable-v1-client-protocol-code.h
deleted file mode 100644
index 85496afa3..000000000
--- a/pkg/glfw/wayland-headers/xdg-decoration-unstable-v1-client-protocol-code.h
+++ /dev/null
@@ -1,76 +0,0 @@
-/* Generated by wayland-scanner 1.23.1 */
-
-/*
- * Copyright © 2018 Simon Ser
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <stdbool.h>
-#include <stdlib.h>
-#include <stdint.h>
-#include "wayland-util.h"
-
-#ifndef __has_attribute
-# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */
-#endif
-
-#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4)
-#define WL_PRIVATE __attribute__ ((visibility("hidden")))
-#else
-#define WL_PRIVATE
-#endif
-
-extern const struct wl_interface xdg_toplevel_interface;
-extern const struct wl_interface zxdg_toplevel_decoration_v1_interface;
-
-static const struct wl_interface *xdg_decoration_unstable_v1_types[] = {
- NULL,
- &zxdg_toplevel_decoration_v1_interface,
- &xdg_toplevel_interface,
-};
-
-static const struct wl_message zxdg_decoration_manager_v1_requests[] = {
- { "destroy", "", xdg_decoration_unstable_v1_types + 0 },
- { "get_toplevel_decoration", "no", xdg_decoration_unstable_v1_types + 1 },
-};
-
-WL_PRIVATE const struct wl_interface zxdg_decoration_manager_v1_interface = {
- "zxdg_decoration_manager_v1", 1,
- 2, zxdg_decoration_manager_v1_requests,
- 0, NULL,
-};
-
-static const struct wl_message zxdg_toplevel_decoration_v1_requests[] = {
- { "destroy", "", xdg_decoration_unstable_v1_types + 0 },
- { "set_mode", "u", xdg_decoration_unstable_v1_types + 0 },
- { "unset_mode", "", xdg_decoration_unstable_v1_types + 0 },
-};
-
-static const struct wl_message zxdg_toplevel_decoration_v1_events[] = {
- { "configure", "u", xdg_decoration_unstable_v1_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface zxdg_toplevel_decoration_v1_interface = {
- "zxdg_toplevel_decoration_v1", 1,
- 3, zxdg_toplevel_decoration_v1_requests,
- 1, zxdg_toplevel_decoration_v1_events,
-};
-
diff --git a/pkg/glfw/wayland-headers/xdg-decoration-unstable-v1-client-protocol.h b/pkg/glfw/wayland-headers/xdg-decoration-unstable-v1-client-protocol.h
deleted file mode 100644
index 1aa6a0db1..000000000
--- a/pkg/glfw/wayland-headers/xdg-decoration-unstable-v1-client-protocol.h
+++ /dev/null
@@ -1,378 +0,0 @@
-/* Generated by wayland-scanner 1.23.1 */
-
-#ifndef XDG_DECORATION_UNSTABLE_V1_CLIENT_PROTOCOL_H
-#define XDG_DECORATION_UNSTABLE_V1_CLIENT_PROTOCOL_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include "wayland-client.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * @page page_xdg_decoration_unstable_v1 The xdg_decoration_unstable_v1 protocol
- * @section page_ifaces_xdg_decoration_unstable_v1 Interfaces
- * - @subpage page_iface_zxdg_decoration_manager_v1 - window decoration manager
- * - @subpage page_iface_zxdg_toplevel_decoration_v1 - decoration object for a toplevel surface
- * @section page_copyright_xdg_decoration_unstable_v1 Copyright
- * <pre>
- *
- * Copyright © 2018 Simon Ser
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- * </pre>
- */
-struct xdg_toplevel;
-struct zxdg_decoration_manager_v1;
-struct zxdg_toplevel_decoration_v1;
-
-#ifndef ZXDG_DECORATION_MANAGER_V1_INTERFACE
-#define ZXDG_DECORATION_MANAGER_V1_INTERFACE
-/**
- * @page page_iface_zxdg_decoration_manager_v1 zxdg_decoration_manager_v1
- * @section page_iface_zxdg_decoration_manager_v1_desc Description
- *
- * This interface allows a compositor to announce support for server-side
- * decorations.
- *
- * A window decoration is a set of window controls as deemed appropriate by
- * the party managing them, such as user interface components used to move,
- * resize and change a window's state.
- *
- * A client can use this protocol to request being decorated by a supporting
- * compositor.
- *
- * If compositor and client do not negotiate the use of a server-side
- * decoration using this protocol, clients continue to self-decorate as they
- * see fit.
- *
- * Warning! The protocol described in this file is experimental and
- * backward incompatible changes may be made. Backward compatible changes
- * may be added together with the corresponding interface version bump.
- * Backward incompatible changes are done by bumping the version number in
- * the protocol and interface names and resetting the interface version.
- * Once the protocol is to be declared stable, the 'z' prefix and the
- * version number in the protocol and interface names are removed and the
- * interface version number is reset.
- * @section page_iface_zxdg_decoration_manager_v1_api API
- * See @ref iface_zxdg_decoration_manager_v1.
- */
-/**
- * @defgroup iface_zxdg_decoration_manager_v1 The zxdg_decoration_manager_v1 interface
- *
- * This interface allows a compositor to announce support for server-side
- * decorations.
- *
- * A window decoration is a set of window controls as deemed appropriate by
- * the party managing them, such as user interface components used to move,
- * resize and change a window's state.
- *
- * A client can use this protocol to request being decorated by a supporting
- * compositor.
- *
- * If compositor and client do not negotiate the use of a server-side
- * decoration using this protocol, clients continue to self-decorate as they
- * see fit.
- *
- * Warning! The protocol described in this file is experimental and
- * backward incompatible changes may be made. Backward compatible changes
- * may be added together with the corresponding interface version bump.
- * Backward incompatible changes are done by bumping the version number in
- * the protocol and interface names and resetting the interface version.
- * Once the protocol is to be declared stable, the 'z' prefix and the
- * version number in the protocol and interface names are removed and the
- * interface version number is reset.
- */
-extern const struct wl_interface zxdg_decoration_manager_v1_interface;
-#endif
-#ifndef ZXDG_TOPLEVEL_DECORATION_V1_INTERFACE
-#define ZXDG_TOPLEVEL_DECORATION_V1_INTERFACE
-/**
- * @page page_iface_zxdg_toplevel_decoration_v1 zxdg_toplevel_decoration_v1
- * @section page_iface_zxdg_toplevel_decoration_v1_desc Description
- *
- * The decoration object allows the compositor to toggle server-side window
- * decorations for a toplevel surface. The client can request to switch to
- * another mode.
- *
- * The xdg_toplevel_decoration object must be destroyed before its
- * xdg_toplevel.
- * @section page_iface_zxdg_toplevel_decoration_v1_api API
- * See @ref iface_zxdg_toplevel_decoration_v1.
- */
-/**
- * @defgroup iface_zxdg_toplevel_decoration_v1 The zxdg_toplevel_decoration_v1 interface
- *
- * The decoration object allows the compositor to toggle server-side window
- * decorations for a toplevel surface. The client can request to switch to
- * another mode.
- *
- * The xdg_toplevel_decoration object must be destroyed before its
- * xdg_toplevel.
- */
-extern const struct wl_interface zxdg_toplevel_decoration_v1_interface;
-#endif
-
-#define ZXDG_DECORATION_MANAGER_V1_DESTROY 0
-#define ZXDG_DECORATION_MANAGER_V1_GET_TOPLEVEL_DECORATION 1
-
-
-/**
- * @ingroup iface_zxdg_decoration_manager_v1
- */
-#define ZXDG_DECORATION_MANAGER_V1_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_zxdg_decoration_manager_v1
- */
-#define ZXDG_DECORATION_MANAGER_V1_GET_TOPLEVEL_DECORATION_SINCE_VERSION 1
-
-/** @ingroup iface_zxdg_decoration_manager_v1 */
-static inline void
-zxdg_decoration_manager_v1_set_user_data(struct zxdg_decoration_manager_v1 *zxdg_decoration_manager_v1, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) zxdg_decoration_manager_v1, user_data);
-}
-
-/** @ingroup iface_zxdg_decoration_manager_v1 */
-static inline void *
-zxdg_decoration_manager_v1_get_user_data(struct zxdg_decoration_manager_v1 *zxdg_decoration_manager_v1)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) zxdg_decoration_manager_v1);
-}
-
-static inline uint32_t
-zxdg_decoration_manager_v1_get_version(struct zxdg_decoration_manager_v1 *zxdg_decoration_manager_v1)
-{
- return wl_proxy_get_version((struct wl_proxy *) zxdg_decoration_manager_v1);
-}
-
-/**
- * @ingroup iface_zxdg_decoration_manager_v1
- *
- * Destroy the decoration manager. This doesn't destroy objects created
- * with the manager.
- */
-static inline void
-zxdg_decoration_manager_v1_destroy(struct zxdg_decoration_manager_v1 *zxdg_decoration_manager_v1)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) zxdg_decoration_manager_v1,
- ZXDG_DECORATION_MANAGER_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zxdg_decoration_manager_v1), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_zxdg_decoration_manager_v1
- *
- * Create a new decoration object associated with the given toplevel.
- *
- * Creating an xdg_toplevel_decoration from an xdg_toplevel which has a
- * buffer attached or committed is a client error, and any attempts by a
- * client to attach or manipulate a buffer prior to the first
- * xdg_toplevel_decoration.configure event must also be treated as
- * errors.
- */
-static inline struct zxdg_toplevel_decoration_v1 *
-zxdg_decoration_manager_v1_get_toplevel_decoration(struct zxdg_decoration_manager_v1 *zxdg_decoration_manager_v1, struct xdg_toplevel *toplevel)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) zxdg_decoration_manager_v1,
- ZXDG_DECORATION_MANAGER_V1_GET_TOPLEVEL_DECORATION, &zxdg_toplevel_decoration_v1_interface, wl_proxy_get_version((struct wl_proxy *) zxdg_decoration_manager_v1), 0, NULL, toplevel);
-
- return (struct zxdg_toplevel_decoration_v1 *) id;
-}
-
-#ifndef ZXDG_TOPLEVEL_DECORATION_V1_ERROR_ENUM
-#define ZXDG_TOPLEVEL_DECORATION_V1_ERROR_ENUM
-enum zxdg_toplevel_decoration_v1_error {
- /**
- * xdg_toplevel has a buffer attached before configure
- */
- ZXDG_TOPLEVEL_DECORATION_V1_ERROR_UNCONFIGURED_BUFFER = 0,
- /**
- * xdg_toplevel already has a decoration object
- */
- ZXDG_TOPLEVEL_DECORATION_V1_ERROR_ALREADY_CONSTRUCTED = 1,
- /**
- * xdg_toplevel destroyed before the decoration object
- */
- ZXDG_TOPLEVEL_DECORATION_V1_ERROR_ORPHANED = 2,
-};
-#endif /* ZXDG_TOPLEVEL_DECORATION_V1_ERROR_ENUM */
-
-#ifndef ZXDG_TOPLEVEL_DECORATION_V1_MODE_ENUM
-#define ZXDG_TOPLEVEL_DECORATION_V1_MODE_ENUM
-/**
- * @ingroup iface_zxdg_toplevel_decoration_v1
- * window decoration modes
- *
- * These values describe window decoration modes.
- */
-enum zxdg_toplevel_decoration_v1_mode {
- /**
- * no server-side window decoration
- */
- ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE = 1,
- /**
- * server-side window decoration
- */
- ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE = 2,
-};
-#endif /* ZXDG_TOPLEVEL_DECORATION_V1_MODE_ENUM */
-
-/**
- * @ingroup iface_zxdg_toplevel_decoration_v1
- * @struct zxdg_toplevel_decoration_v1_listener
- */
-struct zxdg_toplevel_decoration_v1_listener {
- /**
- * suggest a surface change
- *
- * The configure event asks the client to change its decoration
- * mode. The configured state should not be applied immediately.
- * Clients must send an ack_configure in response to this event.
- * See xdg_surface.configure and xdg_surface.ack_configure for
- * details.
- *
- * A configure event can be sent at any time. The specified mode
- * must be obeyed by the client.
- * @param mode the decoration mode
- */
- void (*configure)(void *data,
- struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1,
- uint32_t mode);
-};
-
-/**
- * @ingroup iface_zxdg_toplevel_decoration_v1
- */
-static inline int
-zxdg_toplevel_decoration_v1_add_listener(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1,
- const struct zxdg_toplevel_decoration_v1_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) zxdg_toplevel_decoration_v1,
- (void (**)(void)) listener, data);
-}
-
-#define ZXDG_TOPLEVEL_DECORATION_V1_DESTROY 0
-#define ZXDG_TOPLEVEL_DECORATION_V1_SET_MODE 1
-#define ZXDG_TOPLEVEL_DECORATION_V1_UNSET_MODE 2
-
-/**
- * @ingroup iface_zxdg_toplevel_decoration_v1
- */
-#define ZXDG_TOPLEVEL_DECORATION_V1_CONFIGURE_SINCE_VERSION 1
-
-/**
- * @ingroup iface_zxdg_toplevel_decoration_v1
- */
-#define ZXDG_TOPLEVEL_DECORATION_V1_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_zxdg_toplevel_decoration_v1
- */
-#define ZXDG_TOPLEVEL_DECORATION_V1_SET_MODE_SINCE_VERSION 1
-/**
- * @ingroup iface_zxdg_toplevel_decoration_v1
- */
-#define ZXDG_TOPLEVEL_DECORATION_V1_UNSET_MODE_SINCE_VERSION 1
-
-/** @ingroup iface_zxdg_toplevel_decoration_v1 */
-static inline void
-zxdg_toplevel_decoration_v1_set_user_data(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) zxdg_toplevel_decoration_v1, user_data);
-}
-
-/** @ingroup iface_zxdg_toplevel_decoration_v1 */
-static inline void *
-zxdg_toplevel_decoration_v1_get_user_data(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) zxdg_toplevel_decoration_v1);
-}
-
-static inline uint32_t
-zxdg_toplevel_decoration_v1_get_version(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1)
-{
- return wl_proxy_get_version((struct wl_proxy *) zxdg_toplevel_decoration_v1);
-}
-
-/**
- * @ingroup iface_zxdg_toplevel_decoration_v1
- *
- * Switch back to a mode without any server-side decorations at the next
- * commit.
- */
-static inline void
-zxdg_toplevel_decoration_v1_destroy(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) zxdg_toplevel_decoration_v1,
- ZXDG_TOPLEVEL_DECORATION_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zxdg_toplevel_decoration_v1), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_zxdg_toplevel_decoration_v1
- *
- * Set the toplevel surface decoration mode. This informs the compositor
- * that the client prefers the provided decoration mode.
- *
- * After requesting a decoration mode, the compositor will respond by
- * emitting an xdg_surface.configure event. The client should then update
- * its content, drawing it without decorations if the received mode is
- * server-side decorations. The client must also acknowledge the configure
- * when committing the new content (see xdg_surface.ack_configure).
- *
- * The compositor can decide not to use the client's mode and enforce a
- * different mode instead.
- *
- * Clients whose decoration mode depend on the xdg_toplevel state may send
- * a set_mode request in response to an xdg_surface.configure event and wait
- * for the next xdg_surface.configure event to prevent unwanted state.
- * Such clients are responsible for preventing configure loops and must
- * make sure not to send multiple successive set_mode requests with the
- * same decoration mode.
- */
-static inline void
-zxdg_toplevel_decoration_v1_set_mode(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1, uint32_t mode)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) zxdg_toplevel_decoration_v1,
- ZXDG_TOPLEVEL_DECORATION_V1_SET_MODE, NULL, wl_proxy_get_version((struct wl_proxy *) zxdg_toplevel_decoration_v1), 0, mode);
-}
-
-/**
- * @ingroup iface_zxdg_toplevel_decoration_v1
- *
- * Unset the toplevel surface decoration mode. This informs the compositor
- * that the client doesn't prefer a particular decoration mode.
- *
- * This request has the same semantics as set_mode.
- */
-static inline void
-zxdg_toplevel_decoration_v1_unset_mode(struct zxdg_toplevel_decoration_v1 *zxdg_toplevel_decoration_v1)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) zxdg_toplevel_decoration_v1,
- ZXDG_TOPLEVEL_DECORATION_V1_UNSET_MODE, NULL, wl_proxy_get_version((struct wl_proxy *) zxdg_toplevel_decoration_v1), 0);
-}
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/pkg/glfw/wayland-headers/xdg-shell-client-protocol-code.h b/pkg/glfw/wayland-headers/xdg-shell-client-protocol-code.h
deleted file mode 100644
index d698c2ca5..000000000
--- a/pkg/glfw/wayland-headers/xdg-shell-client-protocol-code.h
+++ /dev/null
@@ -1,184 +0,0 @@
-/* Generated by wayland-scanner 1.23.1 */
-
-/*
- * Copyright © 2008-2013 Kristian Høgsberg
- * Copyright © 2013 Rafael Antognolli
- * Copyright © 2013 Jasper St. Pierre
- * Copyright © 2010-2013 Intel Corporation
- * Copyright © 2015-2017 Samsung Electronics Co., Ltd
- * Copyright © 2015-2017 Red Hat Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <stdbool.h>
-#include <stdlib.h>
-#include <stdint.h>
-#include "wayland-util.h"
-
-#ifndef __has_attribute
-# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */
-#endif
-
-#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4)
-#define WL_PRIVATE __attribute__ ((visibility("hidden")))
-#else
-#define WL_PRIVATE
-#endif
-
-extern const struct wl_interface wl_output_interface;
-extern const struct wl_interface wl_seat_interface;
-extern const struct wl_interface wl_surface_interface;
-extern const struct wl_interface xdg_popup_interface;
-extern const struct wl_interface xdg_positioner_interface;
-extern const struct wl_interface xdg_surface_interface;
-extern const struct wl_interface xdg_toplevel_interface;
-
-static const struct wl_interface *xdg_shell_types[] = {
- NULL,
- NULL,
- NULL,
- NULL,
- &xdg_positioner_interface,
- &xdg_surface_interface,
- &wl_surface_interface,
- &xdg_toplevel_interface,
- &xdg_popup_interface,
- &xdg_surface_interface,
- &xdg_positioner_interface,
- &xdg_toplevel_interface,
- &wl_seat_interface,
- NULL,
- NULL,
- NULL,
- &wl_seat_interface,
- NULL,
- &wl_seat_interface,
- NULL,
- NULL,
- &wl_output_interface,
- &wl_seat_interface,
- NULL,
- &xdg_positioner_interface,
- NULL,
-};
-
-static const struct wl_message xdg_wm_base_requests[] = {
- { "destroy", "", xdg_shell_types + 0 },
- { "create_positioner", "n", xdg_shell_types + 4 },
- { "get_xdg_surface", "no", xdg_shell_types + 5 },
- { "pong", "u", xdg_shell_types + 0 },
-};
-
-static const struct wl_message xdg_wm_base_events[] = {
- { "ping", "u", xdg_shell_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface xdg_wm_base_interface = {
- "xdg_wm_base", 6,
- 4, xdg_wm_base_requests,
- 1, xdg_wm_base_events,
-};
-
-static const struct wl_message xdg_positioner_requests[] = {
- { "destroy", "", xdg_shell_types + 0 },
- { "set_size", "ii", xdg_shell_types + 0 },
- { "set_anchor_rect", "iiii", xdg_shell_types + 0 },
- { "set_anchor", "u", xdg_shell_types + 0 },
- { "set_gravity", "u", xdg_shell_types + 0 },
- { "set_constraint_adjustment", "u", xdg_shell_types + 0 },
- { "set_offset", "ii", xdg_shell_types + 0 },
- { "set_reactive", "3", xdg_shell_types + 0 },
- { "set_parent_size", "3ii", xdg_shell_types + 0 },
- { "set_parent_configure", "3u", xdg_shell_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface xdg_positioner_interface = {
- "xdg_positioner", 6,
- 10, xdg_positioner_requests,
- 0, NULL,
-};
-
-static const struct wl_message xdg_surface_requests[] = {
- { "destroy", "", xdg_shell_types + 0 },
- { "get_toplevel", "n", xdg_shell_types + 7 },
- { "get_popup", "n?oo", xdg_shell_types + 8 },
- { "set_window_geometry", "iiii", xdg_shell_types + 0 },
- { "ack_configure", "u", xdg_shell_types + 0 },
-};
-
-static const struct wl_message xdg_surface_events[] = {
- { "configure", "u", xdg_shell_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface xdg_surface_interface = {
- "xdg_surface", 6,
- 5, xdg_surface_requests,
- 1, xdg_surface_events,
-};
-
-static const struct wl_message xdg_toplevel_requests[] = {
- { "destroy", "", xdg_shell_types + 0 },
- { "set_parent", "?o", xdg_shell_types + 11 },
- { "set_title", "s", xdg_shell_types + 0 },
- { "set_app_id", "s", xdg_shell_types + 0 },
- { "show_window_menu", "ouii", xdg_shell_types + 12 },
- { "move", "ou", xdg_shell_types + 16 },
- { "resize", "ouu", xdg_shell_types + 18 },
- { "set_max_size", "ii", xdg_shell_types + 0 },
- { "set_min_size", "ii", xdg_shell_types + 0 },
- { "set_maximized", "", xdg_shell_types + 0 },
- { "unset_maximized", "", xdg_shell_types + 0 },
- { "set_fullscreen", "?o", xdg_shell_types + 21 },
- { "unset_fullscreen", "", xdg_shell_types + 0 },
- { "set_minimized", "", xdg_shell_types + 0 },
-};
-
-static const struct wl_message xdg_toplevel_events[] = {
- { "configure", "iia", xdg_shell_types + 0 },
- { "close", "", xdg_shell_types + 0 },
- { "configure_bounds", "4ii", xdg_shell_types + 0 },
- { "wm_capabilities", "5a", xdg_shell_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface xdg_toplevel_interface = {
- "xdg_toplevel", 6,
- 14, xdg_toplevel_requests,
- 4, xdg_toplevel_events,
-};
-
-static const struct wl_message xdg_popup_requests[] = {
- { "destroy", "", xdg_shell_types + 0 },
- { "grab", "ou", xdg_shell_types + 22 },
- { "reposition", "3ou", xdg_shell_types + 24 },
-};
-
-static const struct wl_message xdg_popup_events[] = {
- { "configure", "iiii", xdg_shell_types + 0 },
- { "popup_done", "", xdg_shell_types + 0 },
- { "repositioned", "3u", xdg_shell_types + 0 },
-};
-
-WL_PRIVATE const struct wl_interface xdg_popup_interface = {
- "xdg_popup", 6,
- 3, xdg_popup_requests,
- 3, xdg_popup_events,
-};
-
diff --git a/pkg/glfw/wayland-headers/xdg-shell-client-protocol.h b/pkg/glfw/wayland-headers/xdg-shell-client-protocol.h
deleted file mode 100644
index 1e5a9664b..000000000
--- a/pkg/glfw/wayland-headers/xdg-shell-client-protocol.h
+++ /dev/null
@@ -1,2307 +0,0 @@
-/* Generated by wayland-scanner 1.23.1 */
-
-#ifndef XDG_SHELL_CLIENT_PROTOCOL_H
-#define XDG_SHELL_CLIENT_PROTOCOL_H
-
-#include <stdint.h>
-#include <stddef.h>
-#include "wayland-client.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * @page page_xdg_shell The xdg_shell protocol
- * @section page_ifaces_xdg_shell Interfaces
- * - @subpage page_iface_xdg_wm_base - create desktop-style surfaces
- * - @subpage page_iface_xdg_positioner - child surface positioner
- * - @subpage page_iface_xdg_surface - desktop user interface surface base interface
- * - @subpage page_iface_xdg_toplevel - toplevel surface
- * - @subpage page_iface_xdg_popup - short-lived, popup surfaces for menus
- * @section page_copyright_xdg_shell Copyright
- * <pre>
- *
- * Copyright © 2008-2013 Kristian Høgsberg
- * Copyright © 2013 Rafael Antognolli
- * Copyright © 2013 Jasper St. Pierre
- * Copyright © 2010-2013 Intel Corporation
- * Copyright © 2015-2017 Samsung Electronics Co., Ltd
- * Copyright © 2015-2017 Red Hat Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- * </pre>
- */
-struct wl_output;
-struct wl_seat;
-struct wl_surface;
-struct xdg_popup;
-struct xdg_positioner;
-struct xdg_surface;
-struct xdg_toplevel;
-struct xdg_wm_base;
-
-#ifndef XDG_WM_BASE_INTERFACE
-#define XDG_WM_BASE_INTERFACE
-/**
- * @page page_iface_xdg_wm_base xdg_wm_base
- * @section page_iface_xdg_wm_base_desc Description
- *
- * The xdg_wm_base interface is exposed as a global object enabling clients
- * to turn their wl_surfaces into windows in a desktop environment. It
- * defines the basic functionality needed for clients and the compositor to
- * create windows that can be dragged, resized, maximized, etc, as well as
- * creating transient windows such as popup menus.
- * @section page_iface_xdg_wm_base_api API
- * See @ref iface_xdg_wm_base.
- */
-/**
- * @defgroup iface_xdg_wm_base The xdg_wm_base interface
- *
- * The xdg_wm_base interface is exposed as a global object enabling clients
- * to turn their wl_surfaces into windows in a desktop environment. It
- * defines the basic functionality needed for clients and the compositor to
- * create windows that can be dragged, resized, maximized, etc, as well as
- * creating transient windows such as popup menus.
- */
-extern const struct wl_interface xdg_wm_base_interface;
-#endif
-#ifndef XDG_POSITIONER_INTERFACE
-#define XDG_POSITIONER_INTERFACE
-/**
- * @page page_iface_xdg_positioner xdg_positioner
- * @section page_iface_xdg_positioner_desc Description
- *
- * The xdg_positioner provides a collection of rules for the placement of a
- * child surface relative to a parent surface. Rules can be defined to ensure
- * the child surface remains within the visible area's borders, and to
- * specify how the child surface changes its position, such as sliding along
- * an axis, or flipping around a rectangle. These positioner-created rules are
- * constrained by the requirement that a child surface must intersect with or
- * be at least partially adjacent to its parent surface.
- *
- * See the various requests for details about possible rules.
- *
- * At the time of the request, the compositor makes a copy of the rules
- * specified by the xdg_positioner. Thus, after the request is complete the
- * xdg_positioner object can be destroyed or reused; further changes to the
- * object will have no effect on previous usages.
- *
- * For an xdg_positioner object to be considered complete, it must have a
- * non-zero size set by set_size, and a non-zero anchor rectangle set by
- * set_anchor_rect. Passing an incomplete xdg_positioner object when
- * positioning a surface raises an invalid_positioner error.
- * @section page_iface_xdg_positioner_api API
- * See @ref iface_xdg_positioner.
- */
-/**
- * @defgroup iface_xdg_positioner The xdg_positioner interface
- *
- * The xdg_positioner provides a collection of rules for the placement of a
- * child surface relative to a parent surface. Rules can be defined to ensure
- * the child surface remains within the visible area's borders, and to
- * specify how the child surface changes its position, such as sliding along
- * an axis, or flipping around a rectangle. These positioner-created rules are
- * constrained by the requirement that a child surface must intersect with or
- * be at least partially adjacent to its parent surface.
- *
- * See the various requests for details about possible rules.
- *
- * At the time of the request, the compositor makes a copy of the rules
- * specified by the xdg_positioner. Thus, after the request is complete the
- * xdg_positioner object can be destroyed or reused; further changes to the
- * object will have no effect on previous usages.
- *
- * For an xdg_positioner object to be considered complete, it must have a
- * non-zero size set by set_size, and a non-zero anchor rectangle set by
- * set_anchor_rect. Passing an incomplete xdg_positioner object when
- * positioning a surface raises an invalid_positioner error.
- */
-extern const struct wl_interface xdg_positioner_interface;
-#endif
-#ifndef XDG_SURFACE_INTERFACE
-#define XDG_SURFACE_INTERFACE
-/**
- * @page page_iface_xdg_surface xdg_surface
- * @section page_iface_xdg_surface_desc Description
- *
- * An interface that may be implemented by a wl_surface, for
- * implementations that provide a desktop-style user interface.
- *
- * It provides a base set of functionality required to construct user
- * interface elements requiring management by the compositor, such as
- * toplevel windows, menus, etc. The types of functionality are split into
- * xdg_surface roles.
- *
- * Creating an xdg_surface does not set the role for a wl_surface. In order
- * to map an xdg_surface, the client must create a role-specific object
- * using, e.g., get_toplevel, get_popup. The wl_surface for any given
- * xdg_surface can have at most one role, and may not be assigned any role
- * not based on xdg_surface.
- *
- * A role must be assigned before any other requests are made to the
- * xdg_surface object.
- *
- * The client must call wl_surface.commit on the corresponding wl_surface
- * for the xdg_surface state to take effect.
- *
- * Creating an xdg_surface from a wl_surface which has a buffer attached or
- * committed is a client error, and any attempts by a client to attach or
- * manipulate a buffer prior to the first xdg_surface.configure call must
- * also be treated as errors.
- *
- * After creating a role-specific object and setting it up, the client must
- * perform an initial commit without any buffer attached. The compositor
- * will reply with initial wl_surface state such as
- * wl_surface.preferred_buffer_scale followed by an xdg_surface.configure
- * event. The client must acknowledge it and is then allowed to attach a
- * buffer to map the surface.
- *
- * Mapping an xdg_surface-based role surface is defined as making it
- * possible for the surface to be shown by the compositor. Note that
- * a mapped surface is not guaranteed to be visible once it is mapped.
- *
- * For an xdg_surface to be mapped by the compositor, the following
- * conditions must be met:
- * (1) the client has assigned an xdg_surface-based role to the surface
- * (2) the client has set and committed the xdg_surface state and the
- * role-dependent state to the surface
- * (3) the client has committed a buffer to the surface
- *
- * A newly-unmapped surface is considered to have met condition (1) out
- * of the 3 required conditions for mapping a surface if its role surface
- * has not been destroyed, i.e. the client must perform the initial commit
- * again before attaching a buffer.
- * @section page_iface_xdg_surface_api API
- * See @ref iface_xdg_surface.
- */
-/**
- * @defgroup iface_xdg_surface The xdg_surface interface
- *
- * An interface that may be implemented by a wl_surface, for
- * implementations that provide a desktop-style user interface.
- *
- * It provides a base set of functionality required to construct user
- * interface elements requiring management by the compositor, such as
- * toplevel windows, menus, etc. The types of functionality are split into
- * xdg_surface roles.
- *
- * Creating an xdg_surface does not set the role for a wl_surface. In order
- * to map an xdg_surface, the client must create a role-specific object
- * using, e.g., get_toplevel, get_popup. The wl_surface for any given
- * xdg_surface can have at most one role, and may not be assigned any role
- * not based on xdg_surface.
- *
- * A role must be assigned before any other requests are made to the
- * xdg_surface object.
- *
- * The client must call wl_surface.commit on the corresponding wl_surface
- * for the xdg_surface state to take effect.
- *
- * Creating an xdg_surface from a wl_surface which has a buffer attached or
- * committed is a client error, and any attempts by a client to attach or
- * manipulate a buffer prior to the first xdg_surface.configure call must
- * also be treated as errors.
- *
- * After creating a role-specific object and setting it up, the client must
- * perform an initial commit without any buffer attached. The compositor
- * will reply with initial wl_surface state such as
- * wl_surface.preferred_buffer_scale followed by an xdg_surface.configure
- * event. The client must acknowledge it and is then allowed to attach a
- * buffer to map the surface.
- *
- * Mapping an xdg_surface-based role surface is defined as making it
- * possible for the surface to be shown by the compositor. Note that
- * a mapped surface is not guaranteed to be visible once it is mapped.
- *
- * For an xdg_surface to be mapped by the compositor, the following
- * conditions must be met:
- * (1) the client has assigned an xdg_surface-based role to the surface
- * (2) the client has set and committed the xdg_surface state and the
- * role-dependent state to the surface
- * (3) the client has committed a buffer to the surface
- *
- * A newly-unmapped surface is considered to have met condition (1) out
- * of the 3 required conditions for mapping a surface if its role surface
- * has not been destroyed, i.e. the client must perform the initial commit
- * again before attaching a buffer.
- */
-extern const struct wl_interface xdg_surface_interface;
-#endif
-#ifndef XDG_TOPLEVEL_INTERFACE
-#define XDG_TOPLEVEL_INTERFACE
-/**
- * @page page_iface_xdg_toplevel xdg_toplevel
- * @section page_iface_xdg_toplevel_desc Description
- *
- * This interface defines an xdg_surface role which allows a surface to,
- * among other things, set window-like properties such as maximize,
- * fullscreen, and minimize, set application-specific metadata like title and
- * id, and well as trigger user interactive operations such as interactive
- * resize and move.
- *
- * Unmapping an xdg_toplevel means that the surface cannot be shown
- * by the compositor until it is explicitly mapped again.
- * All active operations (e.g., move, resize) are canceled and all
- * attributes (e.g. title, state, stacking, ...) are discarded for
- * an xdg_toplevel surface when it is unmapped. The xdg_toplevel returns to
- * the state it had right after xdg_surface.get_toplevel. The client
- * can re-map the toplevel by perfoming a commit without any buffer
- * attached, waiting for a configure event and handling it as usual (see
- * xdg_surface description).
- *
- * Attaching a null buffer to a toplevel unmaps the surface.
- * @section page_iface_xdg_toplevel_api API
- * See @ref iface_xdg_toplevel.
- */
-/**
- * @defgroup iface_xdg_toplevel The xdg_toplevel interface
- *
- * This interface defines an xdg_surface role which allows a surface to,
- * among other things, set window-like properties such as maximize,
- * fullscreen, and minimize, set application-specific metadata like title and
- * id, and well as trigger user interactive operations such as interactive
- * resize and move.
- *
- * Unmapping an xdg_toplevel means that the surface cannot be shown
- * by the compositor until it is explicitly mapped again.
- * All active operations (e.g., move, resize) are canceled and all
- * attributes (e.g. title, state, stacking, ...) are discarded for
- * an xdg_toplevel surface when it is unmapped. The xdg_toplevel returns to
- * the state it had right after xdg_surface.get_toplevel. The client
- * can re-map the toplevel by perfoming a commit without any buffer
- * attached, waiting for a configure event and handling it as usual (see
- * xdg_surface description).
- *
- * Attaching a null buffer to a toplevel unmaps the surface.
- */
-extern const struct wl_interface xdg_toplevel_interface;
-#endif
-#ifndef XDG_POPUP_INTERFACE
-#define XDG_POPUP_INTERFACE
-/**
- * @page page_iface_xdg_popup xdg_popup
- * @section page_iface_xdg_popup_desc Description
- *
- * A popup surface is a short-lived, temporary surface. It can be used to
- * implement for example menus, popovers, tooltips and other similar user
- * interface concepts.
- *
- * A popup can be made to take an explicit grab. See xdg_popup.grab for
- * details.
- *
- * When the popup is dismissed, a popup_done event will be sent out, and at
- * the same time the surface will be unmapped. See the xdg_popup.popup_done
- * event for details.
- *
- * Explicitly destroying the xdg_popup object will also dismiss the popup and
- * unmap the surface. Clients that want to dismiss the popup when another
- * surface of their own is clicked should dismiss the popup using the destroy
- * request.
- *
- * A newly created xdg_popup will be stacked on top of all previously created
- * xdg_popup surfaces associated with the same xdg_toplevel.
- *
- * The parent of an xdg_popup must be mapped (see the xdg_surface
- * description) before the xdg_popup itself.
- *
- * The client must call wl_surface.commit on the corresponding wl_surface
- * for the xdg_popup state to take effect.
- * @section page_iface_xdg_popup_api API
- * See @ref iface_xdg_popup.
- */
-/**
- * @defgroup iface_xdg_popup The xdg_popup interface
- *
- * A popup surface is a short-lived, temporary surface. It can be used to
- * implement for example menus, popovers, tooltips and other similar user
- * interface concepts.
- *
- * A popup can be made to take an explicit grab. See xdg_popup.grab for
- * details.
- *
- * When the popup is dismissed, a popup_done event will be sent out, and at
- * the same time the surface will be unmapped. See the xdg_popup.popup_done
- * event for details.
- *
- * Explicitly destroying the xdg_popup object will also dismiss the popup and
- * unmap the surface. Clients that want to dismiss the popup when another
- * surface of their own is clicked should dismiss the popup using the destroy
- * request.
- *
- * A newly created xdg_popup will be stacked on top of all previously created
- * xdg_popup surfaces associated with the same xdg_toplevel.
- *
- * The parent of an xdg_popup must be mapped (see the xdg_surface
- * description) before the xdg_popup itself.
- *
- * The client must call wl_surface.commit on the corresponding wl_surface
- * for the xdg_popup state to take effect.
- */
-extern const struct wl_interface xdg_popup_interface;
-#endif
-
-#ifndef XDG_WM_BASE_ERROR_ENUM
-#define XDG_WM_BASE_ERROR_ENUM
-enum xdg_wm_base_error {
- /**
- * given wl_surface has another role
- */
- XDG_WM_BASE_ERROR_ROLE = 0,
- /**
- * xdg_wm_base was destroyed before children
- */
- XDG_WM_BASE_ERROR_DEFUNCT_SURFACES = 1,
- /**
- * the client tried to map or destroy a non-topmost popup
- */
- XDG_WM_BASE_ERROR_NOT_THE_TOPMOST_POPUP = 2,
- /**
- * the client specified an invalid popup parent surface
- */
- XDG_WM_BASE_ERROR_INVALID_POPUP_PARENT = 3,
- /**
- * the client provided an invalid surface state
- */
- XDG_WM_BASE_ERROR_INVALID_SURFACE_STATE = 4,
- /**
- * the client provided an invalid positioner
- */
- XDG_WM_BASE_ERROR_INVALID_POSITIONER = 5,
- /**
- * the client didn’t respond to a ping event in time
- */
- XDG_WM_BASE_ERROR_UNRESPONSIVE = 6,
-};
-#endif /* XDG_WM_BASE_ERROR_ENUM */
-
-/**
- * @ingroup iface_xdg_wm_base
- * @struct xdg_wm_base_listener
- */
-struct xdg_wm_base_listener {
- /**
- * check if the client is alive
- *
- * The ping event asks the client if it's still alive. Pass the
- * serial specified in the event back to the compositor by sending
- * a "pong" request back with the specified serial. See
- * xdg_wm_base.pong.
- *
- * Compositors can use this to determine if the client is still
- * alive. It's unspecified what will happen if the client doesn't
- * respond to the ping request, or in what timeframe. Clients
- * should try to respond in a reasonable amount of time. The
- * “unresponsive” error is provided for compositors that wish
- * to disconnect unresponsive clients.
- *
- * A compositor is free to ping in any way it wants, but a client
- * must always respond to any xdg_wm_base object it created.
- * @param serial pass this to the pong request
- */
- void (*ping)(void *data,
- struct xdg_wm_base *xdg_wm_base,
- uint32_t serial);
-};
-
-/**
- * @ingroup iface_xdg_wm_base
- */
-static inline int
-xdg_wm_base_add_listener(struct xdg_wm_base *xdg_wm_base,
- const struct xdg_wm_base_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) xdg_wm_base,
- (void (**)(void)) listener, data);
-}
-
-#define XDG_WM_BASE_DESTROY 0
-#define XDG_WM_BASE_CREATE_POSITIONER 1
-#define XDG_WM_BASE_GET_XDG_SURFACE 2
-#define XDG_WM_BASE_PONG 3
-
-/**
- * @ingroup iface_xdg_wm_base
- */
-#define XDG_WM_BASE_PING_SINCE_VERSION 1
-
-/**
- * @ingroup iface_xdg_wm_base
- */
-#define XDG_WM_BASE_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_wm_base
- */
-#define XDG_WM_BASE_CREATE_POSITIONER_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_wm_base
- */
-#define XDG_WM_BASE_GET_XDG_SURFACE_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_wm_base
- */
-#define XDG_WM_BASE_PONG_SINCE_VERSION 1
-
-/** @ingroup iface_xdg_wm_base */
-static inline void
-xdg_wm_base_set_user_data(struct xdg_wm_base *xdg_wm_base, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) xdg_wm_base, user_data);
-}
-
-/** @ingroup iface_xdg_wm_base */
-static inline void *
-xdg_wm_base_get_user_data(struct xdg_wm_base *xdg_wm_base)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) xdg_wm_base);
-}
-
-static inline uint32_t
-xdg_wm_base_get_version(struct xdg_wm_base *xdg_wm_base)
-{
- return wl_proxy_get_version((struct wl_proxy *) xdg_wm_base);
-}
-
-/**
- * @ingroup iface_xdg_wm_base
- *
- * Destroy this xdg_wm_base object.
- *
- * Destroying a bound xdg_wm_base object while there are surfaces
- * still alive created by this xdg_wm_base object instance is illegal
- * and will result in a defunct_surfaces error.
- */
-static inline void
-xdg_wm_base_destroy(struct xdg_wm_base *xdg_wm_base)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_wm_base,
- XDG_WM_BASE_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_wm_base), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_xdg_wm_base
- *
- * Create a positioner object. A positioner object is used to position
- * surfaces relative to some parent surface. See the interface description
- * and xdg_surface.get_popup for details.
- */
-static inline struct xdg_positioner *
-xdg_wm_base_create_positioner(struct xdg_wm_base *xdg_wm_base)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) xdg_wm_base,
- XDG_WM_BASE_CREATE_POSITIONER, &xdg_positioner_interface, wl_proxy_get_version((struct wl_proxy *) xdg_wm_base), 0, NULL);
-
- return (struct xdg_positioner *) id;
-}
-
-/**
- * @ingroup iface_xdg_wm_base
- *
- * This creates an xdg_surface for the given surface. While xdg_surface
- * itself is not a role, the corresponding surface may only be assigned
- * a role extending xdg_surface, such as xdg_toplevel or xdg_popup. It is
- * illegal to create an xdg_surface for a wl_surface which already has an
- * assigned role and this will result in a role error.
- *
- * This creates an xdg_surface for the given surface. An xdg_surface is
- * used as basis to define a role to a given surface, such as xdg_toplevel
- * or xdg_popup. It also manages functionality shared between xdg_surface
- * based surface roles.
- *
- * See the documentation of xdg_surface for more details about what an
- * xdg_surface is and how it is used.
- */
-static inline struct xdg_surface *
-xdg_wm_base_get_xdg_surface(struct xdg_wm_base *xdg_wm_base, struct wl_surface *surface)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) xdg_wm_base,
- XDG_WM_BASE_GET_XDG_SURFACE, &xdg_surface_interface, wl_proxy_get_version((struct wl_proxy *) xdg_wm_base), 0, NULL, surface);
-
- return (struct xdg_surface *) id;
-}
-
-/**
- * @ingroup iface_xdg_wm_base
- *
- * A client must respond to a ping event with a pong request or
- * the client may be deemed unresponsive. See xdg_wm_base.ping
- * and xdg_wm_base.error.unresponsive.
- */
-static inline void
-xdg_wm_base_pong(struct xdg_wm_base *xdg_wm_base, uint32_t serial)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_wm_base,
- XDG_WM_BASE_PONG, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_wm_base), 0, serial);
-}
-
-#ifndef XDG_POSITIONER_ERROR_ENUM
-#define XDG_POSITIONER_ERROR_ENUM
-enum xdg_positioner_error {
- /**
- * invalid input provided
- */
- XDG_POSITIONER_ERROR_INVALID_INPUT = 0,
-};
-#endif /* XDG_POSITIONER_ERROR_ENUM */
-
-#ifndef XDG_POSITIONER_ANCHOR_ENUM
-#define XDG_POSITIONER_ANCHOR_ENUM
-enum xdg_positioner_anchor {
- XDG_POSITIONER_ANCHOR_NONE = 0,
- XDG_POSITIONER_ANCHOR_TOP = 1,
- XDG_POSITIONER_ANCHOR_BOTTOM = 2,
- XDG_POSITIONER_ANCHOR_LEFT = 3,
- XDG_POSITIONER_ANCHOR_RIGHT = 4,
- XDG_POSITIONER_ANCHOR_TOP_LEFT = 5,
- XDG_POSITIONER_ANCHOR_BOTTOM_LEFT = 6,
- XDG_POSITIONER_ANCHOR_TOP_RIGHT = 7,
- XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT = 8,
-};
-#endif /* XDG_POSITIONER_ANCHOR_ENUM */
-
-#ifndef XDG_POSITIONER_GRAVITY_ENUM
-#define XDG_POSITIONER_GRAVITY_ENUM
-enum xdg_positioner_gravity {
- XDG_POSITIONER_GRAVITY_NONE = 0,
- XDG_POSITIONER_GRAVITY_TOP = 1,
- XDG_POSITIONER_GRAVITY_BOTTOM = 2,
- XDG_POSITIONER_GRAVITY_LEFT = 3,
- XDG_POSITIONER_GRAVITY_RIGHT = 4,
- XDG_POSITIONER_GRAVITY_TOP_LEFT = 5,
- XDG_POSITIONER_GRAVITY_BOTTOM_LEFT = 6,
- XDG_POSITIONER_GRAVITY_TOP_RIGHT = 7,
- XDG_POSITIONER_GRAVITY_BOTTOM_RIGHT = 8,
-};
-#endif /* XDG_POSITIONER_GRAVITY_ENUM */
-
-#ifndef XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_ENUM
-#define XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_ENUM
-/**
- * @ingroup iface_xdg_positioner
- * constraint adjustments
- *
- * The constraint adjustment value define ways the compositor will adjust
- * the position of the surface, if the unadjusted position would result
- * in the surface being partly constrained.
- *
- * Whether a surface is considered 'constrained' is left to the compositor
- * to determine. For example, the surface may be partly outside the
- * compositor's defined 'work area', thus necessitating the child surface's
- * position be adjusted until it is entirely inside the work area.
- *
- * The adjustments can be combined, according to a defined precedence: 1)
- * Flip, 2) Slide, 3) Resize.
- */
-enum xdg_positioner_constraint_adjustment {
- /**
- * don't move the child surface when constrained
- *
- * Don't alter the surface position even if it is constrained on
- * some axis, for example partially outside the edge of an output.
- */
- XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_NONE = 0,
- /**
- * move along the x axis until unconstrained
- *
- * Slide the surface along the x axis until it is no longer
- * constrained.
- *
- * First try to slide towards the direction of the gravity on the x
- * axis until either the edge in the opposite direction of the
- * gravity is unconstrained or the edge in the direction of the
- * gravity is constrained.
- *
- * Then try to slide towards the opposite direction of the gravity
- * on the x axis until either the edge in the direction of the
- * gravity is unconstrained or the edge in the opposite direction
- * of the gravity is constrained.
- */
- XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_X = 1,
- /**
- * move along the y axis until unconstrained
- *
- * Slide the surface along the y axis until it is no longer
- * constrained.
- *
- * First try to slide towards the direction of the gravity on the y
- * axis until either the edge in the opposite direction of the
- * gravity is unconstrained or the edge in the direction of the
- * gravity is constrained.
- *
- * Then try to slide towards the opposite direction of the gravity
- * on the y axis until either the edge in the direction of the
- * gravity is unconstrained or the edge in the opposite direction
- * of the gravity is constrained.
- */
- XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_Y = 2,
- /**
- * invert the anchor and gravity on the x axis
- *
- * Invert the anchor and gravity on the x axis if the surface is
- * constrained on the x axis. For example, if the left edge of the
- * surface is constrained, the gravity is 'left' and the anchor is
- * 'left', change the gravity to 'right' and the anchor to 'right'.
- *
- * If the adjusted position also ends up being constrained, the
- * resulting position of the flip_x adjustment will be the one
- * before the adjustment.
- */
- XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_X = 4,
- /**
- * invert the anchor and gravity on the y axis
- *
- * Invert the anchor and gravity on the y axis if the surface is
- * constrained on the y axis. For example, if the bottom edge of
- * the surface is constrained, the gravity is 'bottom' and the
- * anchor is 'bottom', change the gravity to 'top' and the anchor
- * to 'top'.
- *
- * The adjusted position is calculated given the original anchor
- * rectangle and offset, but with the new flipped anchor and
- * gravity values.
- *
- * If the adjusted position also ends up being constrained, the
- * resulting position of the flip_y adjustment will be the one
- * before the adjustment.
- */
- XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_Y = 8,
- /**
- * horizontally resize the surface
- *
- * Resize the surface horizontally so that it is completely
- * unconstrained.
- */
- XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_RESIZE_X = 16,
- /**
- * vertically resize the surface
- *
- * Resize the surface vertically so that it is completely
- * unconstrained.
- */
- XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_RESIZE_Y = 32,
-};
-#endif /* XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_ENUM */
-
-#define XDG_POSITIONER_DESTROY 0
-#define XDG_POSITIONER_SET_SIZE 1
-#define XDG_POSITIONER_SET_ANCHOR_RECT 2
-#define XDG_POSITIONER_SET_ANCHOR 3
-#define XDG_POSITIONER_SET_GRAVITY 4
-#define XDG_POSITIONER_SET_CONSTRAINT_ADJUSTMENT 5
-#define XDG_POSITIONER_SET_OFFSET 6
-#define XDG_POSITIONER_SET_REACTIVE 7
-#define XDG_POSITIONER_SET_PARENT_SIZE 8
-#define XDG_POSITIONER_SET_PARENT_CONFIGURE 9
-
-
-/**
- * @ingroup iface_xdg_positioner
- */
-#define XDG_POSITIONER_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_positioner
- */
-#define XDG_POSITIONER_SET_SIZE_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_positioner
- */
-#define XDG_POSITIONER_SET_ANCHOR_RECT_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_positioner
- */
-#define XDG_POSITIONER_SET_ANCHOR_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_positioner
- */
-#define XDG_POSITIONER_SET_GRAVITY_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_positioner
- */
-#define XDG_POSITIONER_SET_CONSTRAINT_ADJUSTMENT_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_positioner
- */
-#define XDG_POSITIONER_SET_OFFSET_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_positioner
- */
-#define XDG_POSITIONER_SET_REACTIVE_SINCE_VERSION 3
-/**
- * @ingroup iface_xdg_positioner
- */
-#define XDG_POSITIONER_SET_PARENT_SIZE_SINCE_VERSION 3
-/**
- * @ingroup iface_xdg_positioner
- */
-#define XDG_POSITIONER_SET_PARENT_CONFIGURE_SINCE_VERSION 3
-
-/** @ingroup iface_xdg_positioner */
-static inline void
-xdg_positioner_set_user_data(struct xdg_positioner *xdg_positioner, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) xdg_positioner, user_data);
-}
-
-/** @ingroup iface_xdg_positioner */
-static inline void *
-xdg_positioner_get_user_data(struct xdg_positioner *xdg_positioner)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) xdg_positioner);
-}
-
-static inline uint32_t
-xdg_positioner_get_version(struct xdg_positioner *xdg_positioner)
-{
- return wl_proxy_get_version((struct wl_proxy *) xdg_positioner);
-}
-
-/**
- * @ingroup iface_xdg_positioner
- *
- * Notify the compositor that the xdg_positioner will no longer be used.
- */
-static inline void
-xdg_positioner_destroy(struct xdg_positioner *xdg_positioner)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner,
- XDG_POSITIONER_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_xdg_positioner
- *
- * Set the size of the surface that is to be positioned with the positioner
- * object. The size is in surface-local coordinates and corresponds to the
- * window geometry. See xdg_surface.set_window_geometry.
- *
- * If a zero or negative size is set the invalid_input error is raised.
- */
-static inline void
-xdg_positioner_set_size(struct xdg_positioner *xdg_positioner, int32_t width, int32_t height)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner,
- XDG_POSITIONER_SET_SIZE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), 0, width, height);
-}
-
-/**
- * @ingroup iface_xdg_positioner
- *
- * Specify the anchor rectangle within the parent surface that the child
- * surface will be placed relative to. The rectangle is relative to the
- * window geometry as defined by xdg_surface.set_window_geometry of the
- * parent surface.
- *
- * When the xdg_positioner object is used to position a child surface, the
- * anchor rectangle may not extend outside the window geometry of the
- * positioned child's parent surface.
- *
- * If a negative size is set the invalid_input error is raised.
- */
-static inline void
-xdg_positioner_set_anchor_rect(struct xdg_positioner *xdg_positioner, int32_t x, int32_t y, int32_t width, int32_t height)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner,
- XDG_POSITIONER_SET_ANCHOR_RECT, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), 0, x, y, width, height);
-}
-
-/**
- * @ingroup iface_xdg_positioner
- *
- * Defines the anchor point for the anchor rectangle. The specified anchor
- * is used derive an anchor point that the child surface will be
- * positioned relative to. If a corner anchor is set (e.g. 'top_left' or
- * 'bottom_right'), the anchor point will be at the specified corner;
- * otherwise, the derived anchor point will be centered on the specified
- * edge, or in the center of the anchor rectangle if no edge is specified.
- */
-static inline void
-xdg_positioner_set_anchor(struct xdg_positioner *xdg_positioner, uint32_t anchor)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner,
- XDG_POSITIONER_SET_ANCHOR, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), 0, anchor);
-}
-
-/**
- * @ingroup iface_xdg_positioner
- *
- * Defines in what direction a surface should be positioned, relative to
- * the anchor point of the parent surface. If a corner gravity is
- * specified (e.g. 'bottom_right' or 'top_left'), then the child surface
- * will be placed towards the specified gravity; otherwise, the child
- * surface will be centered over the anchor point on any axis that had no
- * gravity specified. If the gravity is not in the ‘gravity’ enum, an
- * invalid_input error is raised.
- */
-static inline void
-xdg_positioner_set_gravity(struct xdg_positioner *xdg_positioner, uint32_t gravity)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner,
- XDG_POSITIONER_SET_GRAVITY, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), 0, gravity);
-}
-
-/**
- * @ingroup iface_xdg_positioner
- *
- * Specify how the window should be positioned if the originally intended
- * position caused the surface to be constrained, meaning at least
- * partially outside positioning boundaries set by the compositor. The
- * adjustment is set by constructing a bitmask describing the adjustment to
- * be made when the surface is constrained on that axis.
- *
- * If no bit for one axis is set, the compositor will assume that the child
- * surface should not change its position on that axis when constrained.
- *
- * If more than one bit for one axis is set, the order of how adjustments
- * are applied is specified in the corresponding adjustment descriptions.
- *
- * The default adjustment is none.
- */
-static inline void
-xdg_positioner_set_constraint_adjustment(struct xdg_positioner *xdg_positioner, uint32_t constraint_adjustment)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner,
- XDG_POSITIONER_SET_CONSTRAINT_ADJUSTMENT, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), 0, constraint_adjustment);
-}
-
-/**
- * @ingroup iface_xdg_positioner
- *
- * Specify the surface position offset relative to the position of the
- * anchor on the anchor rectangle and the anchor on the surface. For
- * example if the anchor of the anchor rectangle is at (x, y), the surface
- * has the gravity bottom|right, and the offset is (ox, oy), the calculated
- * surface position will be (x + ox, y + oy). The offset position of the
- * surface is the one used for constraint testing. See
- * set_constraint_adjustment.
- *
- * An example use case is placing a popup menu on top of a user interface
- * element, while aligning the user interface element of the parent surface
- * with some user interface element placed somewhere in the popup surface.
- */
-static inline void
-xdg_positioner_set_offset(struct xdg_positioner *xdg_positioner, int32_t x, int32_t y)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner,
- XDG_POSITIONER_SET_OFFSET, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), 0, x, y);
-}
-
-/**
- * @ingroup iface_xdg_positioner
- *
- * When set reactive, the surface is reconstrained if the conditions used
- * for constraining changed, e.g. the parent window moved.
- *
- * If the conditions changed and the popup was reconstrained, an
- * xdg_popup.configure event is sent with updated geometry, followed by an
- * xdg_surface.configure event.
- */
-static inline void
-xdg_positioner_set_reactive(struct xdg_positioner *xdg_positioner)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner,
- XDG_POSITIONER_SET_REACTIVE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), 0);
-}
-
-/**
- * @ingroup iface_xdg_positioner
- *
- * Set the parent window geometry the compositor should use when
- * positioning the popup. The compositor may use this information to
- * determine the future state the popup should be constrained using. If
- * this doesn't match the dimension of the parent the popup is eventually
- * positioned against, the behavior is undefined.
- *
- * The arguments are given in the surface-local coordinate space.
- */
-static inline void
-xdg_positioner_set_parent_size(struct xdg_positioner *xdg_positioner, int32_t parent_width, int32_t parent_height)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner,
- XDG_POSITIONER_SET_PARENT_SIZE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), 0, parent_width, parent_height);
-}
-
-/**
- * @ingroup iface_xdg_positioner
- *
- * Set the serial of an xdg_surface.configure event this positioner will be
- * used in response to. The compositor may use this information together
- * with set_parent_size to determine what future state the popup should be
- * constrained using.
- */
-static inline void
-xdg_positioner_set_parent_configure(struct xdg_positioner *xdg_positioner, uint32_t serial)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_positioner,
- XDG_POSITIONER_SET_PARENT_CONFIGURE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_positioner), 0, serial);
-}
-
-#ifndef XDG_SURFACE_ERROR_ENUM
-#define XDG_SURFACE_ERROR_ENUM
-enum xdg_surface_error {
- /**
- * Surface was not fully constructed
- */
- XDG_SURFACE_ERROR_NOT_CONSTRUCTED = 1,
- /**
- * Surface was already constructed
- */
- XDG_SURFACE_ERROR_ALREADY_CONSTRUCTED = 2,
- /**
- * Attaching a buffer to an unconfigured surface
- */
- XDG_SURFACE_ERROR_UNCONFIGURED_BUFFER = 3,
- /**
- * Invalid serial number when acking a configure event
- */
- XDG_SURFACE_ERROR_INVALID_SERIAL = 4,
- /**
- * Width or height was zero or negative
- */
- XDG_SURFACE_ERROR_INVALID_SIZE = 5,
- /**
- * Surface was destroyed before its role object
- */
- XDG_SURFACE_ERROR_DEFUNCT_ROLE_OBJECT = 6,
-};
-#endif /* XDG_SURFACE_ERROR_ENUM */
-
-/**
- * @ingroup iface_xdg_surface
- * @struct xdg_surface_listener
- */
-struct xdg_surface_listener {
- /**
- * suggest a surface change
- *
- * The configure event marks the end of a configure sequence. A
- * configure sequence is a set of one or more events configuring
- * the state of the xdg_surface, including the final
- * xdg_surface.configure event.
- *
- * Where applicable, xdg_surface surface roles will during a
- * configure sequence extend this event as a latched state sent as
- * events before the xdg_surface.configure event. Such events
- * should be considered to make up a set of atomically applied
- * configuration states, where the xdg_surface.configure commits
- * the accumulated state.
- *
- * Clients should arrange their surface for the new states, and
- * then send an ack_configure request with the serial sent in this
- * configure event at some point before committing the new surface.
- *
- * If the client receives multiple configure events before it can
- * respond to one, it is free to discard all but the last event it
- * received.
- * @param serial serial of the configure event
- */
- void (*configure)(void *data,
- struct xdg_surface *xdg_surface,
- uint32_t serial);
-};
-
-/**
- * @ingroup iface_xdg_surface
- */
-static inline int
-xdg_surface_add_listener(struct xdg_surface *xdg_surface,
- const struct xdg_surface_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) xdg_surface,
- (void (**)(void)) listener, data);
-}
-
-#define XDG_SURFACE_DESTROY 0
-#define XDG_SURFACE_GET_TOPLEVEL 1
-#define XDG_SURFACE_GET_POPUP 2
-#define XDG_SURFACE_SET_WINDOW_GEOMETRY 3
-#define XDG_SURFACE_ACK_CONFIGURE 4
-
-/**
- * @ingroup iface_xdg_surface
- */
-#define XDG_SURFACE_CONFIGURE_SINCE_VERSION 1
-
-/**
- * @ingroup iface_xdg_surface
- */
-#define XDG_SURFACE_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_surface
- */
-#define XDG_SURFACE_GET_TOPLEVEL_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_surface
- */
-#define XDG_SURFACE_GET_POPUP_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_surface
- */
-#define XDG_SURFACE_SET_WINDOW_GEOMETRY_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_surface
- */
-#define XDG_SURFACE_ACK_CONFIGURE_SINCE_VERSION 1
-
-/** @ingroup iface_xdg_surface */
-static inline void
-xdg_surface_set_user_data(struct xdg_surface *xdg_surface, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) xdg_surface, user_data);
-}
-
-/** @ingroup iface_xdg_surface */
-static inline void *
-xdg_surface_get_user_data(struct xdg_surface *xdg_surface)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) xdg_surface);
-}
-
-static inline uint32_t
-xdg_surface_get_version(struct xdg_surface *xdg_surface)
-{
- return wl_proxy_get_version((struct wl_proxy *) xdg_surface);
-}
-
-/**
- * @ingroup iface_xdg_surface
- *
- * Destroy the xdg_surface object. An xdg_surface must only be destroyed
- * after its role object has been destroyed, otherwise
- * a defunct_role_object error is raised.
- */
-static inline void
-xdg_surface_destroy(struct xdg_surface *xdg_surface)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_surface,
- XDG_SURFACE_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_surface), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_xdg_surface
- *
- * This creates an xdg_toplevel object for the given xdg_surface and gives
- * the associated wl_surface the xdg_toplevel role.
- *
- * See the documentation of xdg_toplevel for more details about what an
- * xdg_toplevel is and how it is used.
- */
-static inline struct xdg_toplevel *
-xdg_surface_get_toplevel(struct xdg_surface *xdg_surface)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) xdg_surface,
- XDG_SURFACE_GET_TOPLEVEL, &xdg_toplevel_interface, wl_proxy_get_version((struct wl_proxy *) xdg_surface), 0, NULL);
-
- return (struct xdg_toplevel *) id;
-}
-
-/**
- * @ingroup iface_xdg_surface
- *
- * This creates an xdg_popup object for the given xdg_surface and gives
- * the associated wl_surface the xdg_popup role.
- *
- * If null is passed as a parent, a parent surface must be specified using
- * some other protocol, before committing the initial state.
- *
- * See the documentation of xdg_popup for more details about what an
- * xdg_popup is and how it is used.
- */
-static inline struct xdg_popup *
-xdg_surface_get_popup(struct xdg_surface *xdg_surface, struct xdg_surface *parent, struct xdg_positioner *positioner)
-{
- struct wl_proxy *id;
-
- id = wl_proxy_marshal_flags((struct wl_proxy *) xdg_surface,
- XDG_SURFACE_GET_POPUP, &xdg_popup_interface, wl_proxy_get_version((struct wl_proxy *) xdg_surface), 0, NULL, parent, positioner);
-
- return (struct xdg_popup *) id;
-}
-
-/**
- * @ingroup iface_xdg_surface
- *
- * The window geometry of a surface is its "visible bounds" from the
- * user's perspective. Client-side decorations often have invisible
- * portions like drop-shadows which should be ignored for the
- * purposes of aligning, placing and constraining windows.
- *
- * The window geometry is double buffered, and will be applied at the
- * time wl_surface.commit of the corresponding wl_surface is called.
- *
- * When maintaining a position, the compositor should treat the (x, y)
- * coordinate of the window geometry as the top left corner of the window.
- * A client changing the (x, y) window geometry coordinate should in
- * general not alter the position of the window.
- *
- * Once the window geometry of the surface is set, it is not possible to
- * unset it, and it will remain the same until set_window_geometry is
- * called again, even if a new subsurface or buffer is attached.
- *
- * If never set, the value is the full bounds of the surface,
- * including any subsurfaces. This updates dynamically on every
- * commit. This unset is meant for extremely simple clients.
- *
- * The arguments are given in the surface-local coordinate space of
- * the wl_surface associated with this xdg_surface, and may extend outside
- * of the wl_surface itself to mark parts of the subsurface tree as part of
- * the window geometry.
- *
- * When applied, the effective window geometry will be the set window
- * geometry clamped to the bounding rectangle of the combined
- * geometry of the surface of the xdg_surface and the associated
- * subsurfaces.
- *
- * The effective geometry will not be recalculated unless a new call to
- * set_window_geometry is done and the new pending surface state is
- * subsequently applied.
- *
- * The width and height of the effective window geometry must be
- * greater than zero. Setting an invalid size will raise an
- * invalid_size error.
- */
-static inline void
-xdg_surface_set_window_geometry(struct xdg_surface *xdg_surface, int32_t x, int32_t y, int32_t width, int32_t height)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_surface,
- XDG_SURFACE_SET_WINDOW_GEOMETRY, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_surface), 0, x, y, width, height);
-}
-
-/**
- * @ingroup iface_xdg_surface
- *
- * When a configure event is received, if a client commits the
- * surface in response to the configure event, then the client
- * must make an ack_configure request sometime before the commit
- * request, passing along the serial of the configure event.
- *
- * For instance, for toplevel surfaces the compositor might use this
- * information to move a surface to the top left only when the client has
- * drawn itself for the maximized or fullscreen state.
- *
- * If the client receives multiple configure events before it
- * can respond to one, it only has to ack the last configure event.
- * Acking a configure event that was never sent raises an invalid_serial
- * error.
- *
- * A client is not required to commit immediately after sending
- * an ack_configure request - it may even ack_configure several times
- * before its next surface commit.
- *
- * A client may send multiple ack_configure requests before committing, but
- * only the last request sent before a commit indicates which configure
- * event the client really is responding to.
- *
- * Sending an ack_configure request consumes the serial number sent with
- * the request, as well as serial numbers sent by all configure events
- * sent on this xdg_surface prior to the configure event referenced by
- * the committed serial.
- *
- * It is an error to issue multiple ack_configure requests referencing a
- * serial from the same configure event, or to issue an ack_configure
- * request referencing a serial from a configure event issued before the
- * event identified by the last ack_configure request for the same
- * xdg_surface. Doing so will raise an invalid_serial error.
- */
-static inline void
-xdg_surface_ack_configure(struct xdg_surface *xdg_surface, uint32_t serial)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_surface,
- XDG_SURFACE_ACK_CONFIGURE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_surface), 0, serial);
-}
-
-#ifndef XDG_TOPLEVEL_ERROR_ENUM
-#define XDG_TOPLEVEL_ERROR_ENUM
-enum xdg_toplevel_error {
- /**
- * provided value is not a valid variant of the resize_edge enum
- */
- XDG_TOPLEVEL_ERROR_INVALID_RESIZE_EDGE = 0,
- /**
- * invalid parent toplevel
- */
- XDG_TOPLEVEL_ERROR_INVALID_PARENT = 1,
- /**
- * client provided an invalid min or max size
- */
- XDG_TOPLEVEL_ERROR_INVALID_SIZE = 2,
-};
-#endif /* XDG_TOPLEVEL_ERROR_ENUM */
-
-#ifndef XDG_TOPLEVEL_RESIZE_EDGE_ENUM
-#define XDG_TOPLEVEL_RESIZE_EDGE_ENUM
-/**
- * @ingroup iface_xdg_toplevel
- * edge values for resizing
- *
- * These values are used to indicate which edge of a surface
- * is being dragged in a resize operation.
- */
-enum xdg_toplevel_resize_edge {
- XDG_TOPLEVEL_RESIZE_EDGE_NONE = 0,
- XDG_TOPLEVEL_RESIZE_EDGE_TOP = 1,
- XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM = 2,
- XDG_TOPLEVEL_RESIZE_EDGE_LEFT = 4,
- XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT = 5,
- XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT = 6,
- XDG_TOPLEVEL_RESIZE_EDGE_RIGHT = 8,
- XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT = 9,
- XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT = 10,
-};
-#endif /* XDG_TOPLEVEL_RESIZE_EDGE_ENUM */
-
-#ifndef XDG_TOPLEVEL_STATE_ENUM
-#define XDG_TOPLEVEL_STATE_ENUM
-/**
- * @ingroup iface_xdg_toplevel
- * types of state on the surface
- *
- * The different state values used on the surface. This is designed for
- * state values like maximized, fullscreen. It is paired with the
- * configure event to ensure that both the client and the compositor
- * setting the state can be synchronized.
- *
- * States set in this way are double-buffered. They will get applied on
- * the next commit.
- */
-enum xdg_toplevel_state {
- /**
- * the surface is maximized
- * the surface is maximized
- *
- * The surface is maximized. The window geometry specified in the
- * configure event must be obeyed by the client, or the
- * xdg_wm_base.invalid_surface_state error is raised.
- *
- * The client should draw without shadow or other decoration
- * outside of the window geometry.
- */
- XDG_TOPLEVEL_STATE_MAXIMIZED = 1,
- /**
- * the surface is fullscreen
- * the surface is fullscreen
- *
- * The surface is fullscreen. The window geometry specified in
- * the configure event is a maximum; the client cannot resize
- * beyond it. For a surface to cover the whole fullscreened area,
- * the geometry dimensions must be obeyed by the client. For more
- * details, see xdg_toplevel.set_fullscreen.
- */
- XDG_TOPLEVEL_STATE_FULLSCREEN = 2,
- /**
- * the surface is being resized
- * the surface is being resized
- *
- * The surface is being resized. The window geometry specified in
- * the configure event is a maximum; the client cannot resize
- * beyond it. Clients that have aspect ratio or cell sizing
- * configuration can use a smaller size, however.
- */
- XDG_TOPLEVEL_STATE_RESIZING = 3,
- /**
- * the surface is now activated
- * the surface is now activated
- *
- * Client window decorations should be painted as if the window
- * is active. Do not assume this means that the window actually has
- * keyboard or pointer focus.
- */
- XDG_TOPLEVEL_STATE_ACTIVATED = 4,
- /**
- * the surface’s left edge is tiled
- *
- * The window is currently in a tiled layout and the left edge is
- * considered to be adjacent to another part of the tiling grid.
- * @since 2
- */
- XDG_TOPLEVEL_STATE_TILED_LEFT = 5,
- /**
- * the surface’s right edge is tiled
- *
- * The window is currently in a tiled layout and the right edge
- * is considered to be adjacent to another part of the tiling grid.
- * @since 2
- */
- XDG_TOPLEVEL_STATE_TILED_RIGHT = 6,
- /**
- * the surface’s top edge is tiled
- *
- * The window is currently in a tiled layout and the top edge is
- * considered to be adjacent to another part of the tiling grid.
- * @since 2
- */
- XDG_TOPLEVEL_STATE_TILED_TOP = 7,
- /**
- * the surface’s bottom edge is tiled
- *
- * The window is currently in a tiled layout and the bottom edge
- * is considered to be adjacent to another part of the tiling grid.
- * @since 2
- */
- XDG_TOPLEVEL_STATE_TILED_BOTTOM = 8,
- /**
- * surface repaint is suspended
- *
- * The surface is currently not ordinarily being repainted; for
- * example because its content is occluded by another window, or
- * its outputs are switched off due to screen locking.
- * @since 6
- */
- XDG_TOPLEVEL_STATE_SUSPENDED = 9,
-};
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_STATE_TILED_LEFT_SINCE_VERSION 2
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_STATE_TILED_RIGHT_SINCE_VERSION 2
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_STATE_TILED_TOP_SINCE_VERSION 2
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_STATE_TILED_BOTTOM_SINCE_VERSION 2
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_STATE_SUSPENDED_SINCE_VERSION 6
-#endif /* XDG_TOPLEVEL_STATE_ENUM */
-
-#ifndef XDG_TOPLEVEL_WM_CAPABILITIES_ENUM
-#define XDG_TOPLEVEL_WM_CAPABILITIES_ENUM
-enum xdg_toplevel_wm_capabilities {
- /**
- * show_window_menu is available
- */
- XDG_TOPLEVEL_WM_CAPABILITIES_WINDOW_MENU = 1,
- /**
- * set_maximized and unset_maximized are available
- */
- XDG_TOPLEVEL_WM_CAPABILITIES_MAXIMIZE = 2,
- /**
- * set_fullscreen and unset_fullscreen are available
- */
- XDG_TOPLEVEL_WM_CAPABILITIES_FULLSCREEN = 3,
- /**
- * set_minimized is available
- */
- XDG_TOPLEVEL_WM_CAPABILITIES_MINIMIZE = 4,
-};
-#endif /* XDG_TOPLEVEL_WM_CAPABILITIES_ENUM */
-
-/**
- * @ingroup iface_xdg_toplevel
- * @struct xdg_toplevel_listener
- */
-struct xdg_toplevel_listener {
- /**
- * suggest a surface change
- *
- * This configure event asks the client to resize its toplevel
- * surface or to change its state. The configured state should not
- * be applied immediately. See xdg_surface.configure for details.
- *
- * The width and height arguments specify a hint to the window
- * about how its surface should be resized in window geometry
- * coordinates. See set_window_geometry.
- *
- * If the width or height arguments are zero, it means the client
- * should decide its own window dimension. This may happen when the
- * compositor needs to configure the state of the surface but
- * doesn't have any information about any previous or expected
- * dimension.
- *
- * The states listed in the event specify how the width/height
- * arguments should be interpreted, and possibly how it should be
- * drawn.
- *
- * Clients must send an ack_configure in response to this event.
- * See xdg_surface.configure and xdg_surface.ack_configure for
- * details.
- */
- void (*configure)(void *data,
- struct xdg_toplevel *xdg_toplevel,
- int32_t width,
- int32_t height,
- struct wl_array *states);
- /**
- * surface wants to be closed
- *
- * The close event is sent by the compositor when the user wants
- * the surface to be closed. This should be equivalent to the user
- * clicking the close button in client-side decorations, if your
- * application has any.
- *
- * This is only a request that the user intends to close the
- * window. The client may choose to ignore this request, or show a
- * dialog to ask the user to save their data, etc.
- */
- void (*close)(void *data,
- struct xdg_toplevel *xdg_toplevel);
- /**
- * recommended window geometry bounds
- *
- * The configure_bounds event may be sent prior to a
- * xdg_toplevel.configure event to communicate the bounds a window
- * geometry size is recommended to constrain to.
- *
- * The passed width and height are in surface coordinate space. If
- * width and height are 0, it means bounds is unknown and
- * equivalent to as if no configure_bounds event was ever sent for
- * this surface.
- *
- * The bounds can for example correspond to the size of a monitor
- * excluding any panels or other shell components, so that a
- * surface isn't created in a way that it cannot fit.
- *
- * The bounds may change at any point, and in such a case, a new
- * xdg_toplevel.configure_bounds will be sent, followed by
- * xdg_toplevel.configure and xdg_surface.configure.
- * @since 4
- */
- void (*configure_bounds)(void *data,
- struct xdg_toplevel *xdg_toplevel,
- int32_t width,
- int32_t height);
- /**
- * compositor capabilities
- *
- * This event advertises the capabilities supported by the
- * compositor. If a capability isn't supported, clients should hide
- * or disable the UI elements that expose this functionality. For
- * instance, if the compositor doesn't advertise support for
- * minimized toplevels, a button triggering the set_minimized
- * request should not be displayed.
- *
- * The compositor will ignore requests it doesn't support. For
- * instance, a compositor which doesn't advertise support for
- * minimized will ignore set_minimized requests.
- *
- * Compositors must send this event once before the first
- * xdg_surface.configure event. When the capabilities change,
- * compositors must send this event again and then send an
- * xdg_surface.configure event.
- *
- * The configured state should not be applied immediately. See
- * xdg_surface.configure for details.
- *
- * The capabilities are sent as an array of 32-bit unsigned
- * integers in native endianness.
- * @param capabilities array of 32-bit capabilities
- * @since 5
- */
- void (*wm_capabilities)(void *data,
- struct xdg_toplevel *xdg_toplevel,
- struct wl_array *capabilities);
-};
-
-/**
- * @ingroup iface_xdg_toplevel
- */
-static inline int
-xdg_toplevel_add_listener(struct xdg_toplevel *xdg_toplevel,
- const struct xdg_toplevel_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) xdg_toplevel,
- (void (**)(void)) listener, data);
-}
-
-#define XDG_TOPLEVEL_DESTROY 0
-#define XDG_TOPLEVEL_SET_PARENT 1
-#define XDG_TOPLEVEL_SET_TITLE 2
-#define XDG_TOPLEVEL_SET_APP_ID 3
-#define XDG_TOPLEVEL_SHOW_WINDOW_MENU 4
-#define XDG_TOPLEVEL_MOVE 5
-#define XDG_TOPLEVEL_RESIZE 6
-#define XDG_TOPLEVEL_SET_MAX_SIZE 7
-#define XDG_TOPLEVEL_SET_MIN_SIZE 8
-#define XDG_TOPLEVEL_SET_MAXIMIZED 9
-#define XDG_TOPLEVEL_UNSET_MAXIMIZED 10
-#define XDG_TOPLEVEL_SET_FULLSCREEN 11
-#define XDG_TOPLEVEL_UNSET_FULLSCREEN 12
-#define XDG_TOPLEVEL_SET_MINIMIZED 13
-
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_CONFIGURE_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_CLOSE_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_CONFIGURE_BOUNDS_SINCE_VERSION 4
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_WM_CAPABILITIES_SINCE_VERSION 5
-
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_SET_PARENT_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_SET_TITLE_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_SET_APP_ID_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_SHOW_WINDOW_MENU_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_MOVE_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_RESIZE_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_SET_MAX_SIZE_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_SET_MIN_SIZE_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_SET_MAXIMIZED_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_UNSET_MAXIMIZED_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_SET_FULLSCREEN_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_UNSET_FULLSCREEN_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_toplevel
- */
-#define XDG_TOPLEVEL_SET_MINIMIZED_SINCE_VERSION 1
-
-/** @ingroup iface_xdg_toplevel */
-static inline void
-xdg_toplevel_set_user_data(struct xdg_toplevel *xdg_toplevel, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) xdg_toplevel, user_data);
-}
-
-/** @ingroup iface_xdg_toplevel */
-static inline void *
-xdg_toplevel_get_user_data(struct xdg_toplevel *xdg_toplevel)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) xdg_toplevel);
-}
-
-static inline uint32_t
-xdg_toplevel_get_version(struct xdg_toplevel *xdg_toplevel)
-{
- return wl_proxy_get_version((struct wl_proxy *) xdg_toplevel);
-}
-
-/**
- * @ingroup iface_xdg_toplevel
- *
- * This request destroys the role surface and unmaps the surface;
- * see "Unmapping" behavior in interface section for details.
- */
-static inline void
-xdg_toplevel_destroy(struct xdg_toplevel *xdg_toplevel)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel,
- XDG_TOPLEVEL_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_xdg_toplevel
- *
- * Set the "parent" of this surface. This surface should be stacked
- * above the parent surface and all other ancestor surfaces.
- *
- * Parent surfaces should be set on dialogs, toolboxes, or other
- * "auxiliary" surfaces, so that the parent is raised when the dialog
- * is raised.
- *
- * Setting a null parent for a child surface unsets its parent. Setting
- * a null parent for a surface which currently has no parent is a no-op.
- *
- * Only mapped surfaces can have child surfaces. Setting a parent which
- * is not mapped is equivalent to setting a null parent. If a surface
- * becomes unmapped, its children's parent is set to the parent of
- * the now-unmapped surface. If the now-unmapped surface has no parent,
- * its children's parent is unset. If the now-unmapped surface becomes
- * mapped again, its parent-child relationship is not restored.
- *
- * The parent toplevel must not be one of the child toplevel's
- * descendants, and the parent must be different from the child toplevel,
- * otherwise the invalid_parent protocol error is raised.
- */
-static inline void
-xdg_toplevel_set_parent(struct xdg_toplevel *xdg_toplevel, struct xdg_toplevel *parent)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel,
- XDG_TOPLEVEL_SET_PARENT, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0, parent);
-}
-
-/**
- * @ingroup iface_xdg_toplevel
- *
- * Set a short title for the surface.
- *
- * This string may be used to identify the surface in a task bar,
- * window list, or other user interface elements provided by the
- * compositor.
- *
- * The string must be encoded in UTF-8.
- */
-static inline void
-xdg_toplevel_set_title(struct xdg_toplevel *xdg_toplevel, const char *title)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel,
- XDG_TOPLEVEL_SET_TITLE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0, title);
-}
-
-/**
- * @ingroup iface_xdg_toplevel
- *
- * Set an application identifier for the surface.
- *
- * The app ID identifies the general class of applications to which
- * the surface belongs. The compositor can use this to group multiple
- * surfaces together, or to determine how to launch a new application.
- *
- * For D-Bus activatable applications, the app ID is used as the D-Bus
- * service name.
- *
- * The compositor shell will try to group application surfaces together
- * by their app ID. As a best practice, it is suggested to select app
- * ID's that match the basename of the application's .desktop file.
- * For example, "org.freedesktop.FooViewer" where the .desktop file is
- * "org.freedesktop.FooViewer.desktop".
- *
- * Like other properties, a set_app_id request can be sent after the
- * xdg_toplevel has been mapped to update the property.
- *
- * See the desktop-entry specification [0] for more details on
- * application identifiers and how they relate to well-known D-Bus
- * names and .desktop files.
- *
- * [0] https://standards.freedesktop.org/desktop-entry-spec/
- */
-static inline void
-xdg_toplevel_set_app_id(struct xdg_toplevel *xdg_toplevel, const char *app_id)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel,
- XDG_TOPLEVEL_SET_APP_ID, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0, app_id);
-}
-
-/**
- * @ingroup iface_xdg_toplevel
- *
- * Clients implementing client-side decorations might want to show
- * a context menu when right-clicking on the decorations, giving the
- * user a menu that they can use to maximize or minimize the window.
- *
- * This request asks the compositor to pop up such a window menu at
- * the given position, relative to the local surface coordinates of
- * the parent surface. There are no guarantees as to what menu items
- * the window menu contains, or even if a window menu will be drawn
- * at all.
- *
- * This request must be used in response to some sort of user action
- * like a button press, key press, or touch down event.
- */
-static inline void
-xdg_toplevel_show_window_menu(struct xdg_toplevel *xdg_toplevel, struct wl_seat *seat, uint32_t serial, int32_t x, int32_t y)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel,
- XDG_TOPLEVEL_SHOW_WINDOW_MENU, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0, seat, serial, x, y);
-}
-
-/**
- * @ingroup iface_xdg_toplevel
- *
- * Start an interactive, user-driven move of the surface.
- *
- * This request must be used in response to some sort of user action
- * like a button press, key press, or touch down event. The passed
- * serial is used to determine the type of interactive move (touch,
- * pointer, etc).
- *
- * The server may ignore move requests depending on the state of
- * the surface (e.g. fullscreen or maximized), or if the passed serial
- * is no longer valid.
- *
- * If triggered, the surface will lose the focus of the device
- * (wl_pointer, wl_touch, etc) used for the move. It is up to the
- * compositor to visually indicate that the move is taking place, such as
- * updating a pointer cursor, during the move. There is no guarantee
- * that the device focus will return when the move is completed.
- */
-static inline void
-xdg_toplevel_move(struct xdg_toplevel *xdg_toplevel, struct wl_seat *seat, uint32_t serial)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel,
- XDG_TOPLEVEL_MOVE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0, seat, serial);
-}
-
-/**
- * @ingroup iface_xdg_toplevel
- *
- * Start a user-driven, interactive resize of the surface.
- *
- * This request must be used in response to some sort of user action
- * like a button press, key press, or touch down event. The passed
- * serial is used to determine the type of interactive resize (touch,
- * pointer, etc).
- *
- * The server may ignore resize requests depending on the state of
- * the surface (e.g. fullscreen or maximized).
- *
- * If triggered, the client will receive configure events with the
- * "resize" state enum value and the expected sizes. See the "resize"
- * enum value for more details about what is required. The client
- * must also acknowledge configure events using "ack_configure". After
- * the resize is completed, the client will receive another "configure"
- * event without the resize state.
- *
- * If triggered, the surface also will lose the focus of the device
- * (wl_pointer, wl_touch, etc) used for the resize. It is up to the
- * compositor to visually indicate that the resize is taking place,
- * such as updating a pointer cursor, during the resize. There is no
- * guarantee that the device focus will return when the resize is
- * completed.
- *
- * The edges parameter specifies how the surface should be resized, and
- * is one of the values of the resize_edge enum. Values not matching
- * a variant of the enum will cause the invalid_resize_edge protocol error.
- * The compositor may use this information to update the surface position
- * for example when dragging the top left corner. The compositor may also
- * use this information to adapt its behavior, e.g. choose an appropriate
- * cursor image.
- */
-static inline void
-xdg_toplevel_resize(struct xdg_toplevel *xdg_toplevel, struct wl_seat *seat, uint32_t serial, uint32_t edges)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel,
- XDG_TOPLEVEL_RESIZE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0, seat, serial, edges);
-}
-
-/**
- * @ingroup iface_xdg_toplevel
- *
- * Set a maximum size for the window.
- *
- * The client can specify a maximum size so that the compositor does
- * not try to configure the window beyond this size.
- *
- * The width and height arguments are in window geometry coordinates.
- * See xdg_surface.set_window_geometry.
- *
- * Values set in this way are double-buffered. They will get applied
- * on the next commit.
- *
- * The compositor can use this information to allow or disallow
- * different states like maximize or fullscreen and draw accurate
- * animations.
- *
- * Similarly, a tiling window manager may use this information to
- * place and resize client windows in a more effective way.
- *
- * The client should not rely on the compositor to obey the maximum
- * size. The compositor may decide to ignore the values set by the
- * client and request a larger size.
- *
- * If never set, or a value of zero in the request, means that the
- * client has no expected maximum size in the given dimension.
- * As a result, a client wishing to reset the maximum size
- * to an unspecified state can use zero for width and height in the
- * request.
- *
- * Requesting a maximum size to be smaller than the minimum size of
- * a surface is illegal and will result in an invalid_size error.
- *
- * The width and height must be greater than or equal to zero. Using
- * strictly negative values for width or height will result in a
- * invalid_size error.
- */
-static inline void
-xdg_toplevel_set_max_size(struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel,
- XDG_TOPLEVEL_SET_MAX_SIZE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0, width, height);
-}
-
-/**
- * @ingroup iface_xdg_toplevel
- *
- * Set a minimum size for the window.
- *
- * The client can specify a minimum size so that the compositor does
- * not try to configure the window below this size.
- *
- * The width and height arguments are in window geometry coordinates.
- * See xdg_surface.set_window_geometry.
- *
- * Values set in this way are double-buffered. They will get applied
- * on the next commit.
- *
- * The compositor can use this information to allow or disallow
- * different states like maximize or fullscreen and draw accurate
- * animations.
- *
- * Similarly, a tiling window manager may use this information to
- * place and resize client windows in a more effective way.
- *
- * The client should not rely on the compositor to obey the minimum
- * size. The compositor may decide to ignore the values set by the
- * client and request a smaller size.
- *
- * If never set, or a value of zero in the request, means that the
- * client has no expected minimum size in the given dimension.
- * As a result, a client wishing to reset the minimum size
- * to an unspecified state can use zero for width and height in the
- * request.
- *
- * Requesting a minimum size to be larger than the maximum size of
- * a surface is illegal and will result in an invalid_size error.
- *
- * The width and height must be greater than or equal to zero. Using
- * strictly negative values for width and height will result in a
- * invalid_size error.
- */
-static inline void
-xdg_toplevel_set_min_size(struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel,
- XDG_TOPLEVEL_SET_MIN_SIZE, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0, width, height);
-}
-
-/**
- * @ingroup iface_xdg_toplevel
- *
- * Maximize the surface.
- *
- * After requesting that the surface should be maximized, the compositor
- * will respond by emitting a configure event. Whether this configure
- * actually sets the window maximized is subject to compositor policies.
- * The client must then update its content, drawing in the configured
- * state. The client must also acknowledge the configure when committing
- * the new content (see ack_configure).
- *
- * It is up to the compositor to decide how and where to maximize the
- * surface, for example which output and what region of the screen should
- * be used.
- *
- * If the surface was already maximized, the compositor will still emit
- * a configure event with the "maximized" state.
- *
- * If the surface is in a fullscreen state, this request has no direct
- * effect. It may alter the state the surface is returned to when
- * unmaximized unless overridden by the compositor.
- */
-static inline void
-xdg_toplevel_set_maximized(struct xdg_toplevel *xdg_toplevel)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel,
- XDG_TOPLEVEL_SET_MAXIMIZED, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0);
-}
-
-/**
- * @ingroup iface_xdg_toplevel
- *
- * Unmaximize the surface.
- *
- * After requesting that the surface should be unmaximized, the compositor
- * will respond by emitting a configure event. Whether this actually
- * un-maximizes the window is subject to compositor policies.
- * If available and applicable, the compositor will include the window
- * geometry dimensions the window had prior to being maximized in the
- * configure event. The client must then update its content, drawing it in
- * the configured state. The client must also acknowledge the configure
- * when committing the new content (see ack_configure).
- *
- * It is up to the compositor to position the surface after it was
- * unmaximized; usually the position the surface had before maximizing, if
- * applicable.
- *
- * If the surface was already not maximized, the compositor will still
- * emit a configure event without the "maximized" state.
- *
- * If the surface is in a fullscreen state, this request has no direct
- * effect. It may alter the state the surface is returned to when
- * unmaximized unless overridden by the compositor.
- */
-static inline void
-xdg_toplevel_unset_maximized(struct xdg_toplevel *xdg_toplevel)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel,
- XDG_TOPLEVEL_UNSET_MAXIMIZED, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0);
-}
-
-/**
- * @ingroup iface_xdg_toplevel
- *
- * Make the surface fullscreen.
- *
- * After requesting that the surface should be fullscreened, the
- * compositor will respond by emitting a configure event. Whether the
- * client is actually put into a fullscreen state is subject to compositor
- * policies. The client must also acknowledge the configure when
- * committing the new content (see ack_configure).
- *
- * The output passed by the request indicates the client's preference as
- * to which display it should be set fullscreen on. If this value is NULL,
- * it's up to the compositor to choose which display will be used to map
- * this surface.
- *
- * If the surface doesn't cover the whole output, the compositor will
- * position the surface in the center of the output and compensate with
- * with border fill covering the rest of the output. The content of the
- * border fill is undefined, but should be assumed to be in some way that
- * attempts to blend into the surrounding area (e.g. solid black).
- *
- * If the fullscreened surface is not opaque, the compositor must make
- * sure that other screen content not part of the same surface tree (made
- * up of subsurfaces, popups or similarly coupled surfaces) are not
- * visible below the fullscreened surface.
- */
-static inline void
-xdg_toplevel_set_fullscreen(struct xdg_toplevel *xdg_toplevel, struct wl_output *output)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel,
- XDG_TOPLEVEL_SET_FULLSCREEN, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0, output);
-}
-
-/**
- * @ingroup iface_xdg_toplevel
- *
- * Make the surface no longer fullscreen.
- *
- * After requesting that the surface should be unfullscreened, the
- * compositor will respond by emitting a configure event.
- * Whether this actually removes the fullscreen state of the client is
- * subject to compositor policies.
- *
- * Making a surface unfullscreen sets states for the surface based on the following:
- * * the state(s) it may have had before becoming fullscreen
- * * any state(s) decided by the compositor
- * * any state(s) requested by the client while the surface was fullscreen
- *
- * The compositor may include the previous window geometry dimensions in
- * the configure event, if applicable.
- *
- * The client must also acknowledge the configure when committing the new
- * content (see ack_configure).
- */
-static inline void
-xdg_toplevel_unset_fullscreen(struct xdg_toplevel *xdg_toplevel)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel,
- XDG_TOPLEVEL_UNSET_FULLSCREEN, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0);
-}
-
-/**
- * @ingroup iface_xdg_toplevel
- *
- * Request that the compositor minimize your surface. There is no
- * way to know if the surface is currently minimized, nor is there
- * any way to unset minimization on this surface.
- *
- * If you are looking to throttle redrawing when minimized, please
- * instead use the wl_surface.frame event for this, as this will
- * also work with live previews on windows in Alt-Tab, Expose or
- * similar compositor features.
- */
-static inline void
-xdg_toplevel_set_minimized(struct xdg_toplevel *xdg_toplevel)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_toplevel,
- XDG_TOPLEVEL_SET_MINIMIZED, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_toplevel), 0);
-}
-
-#ifndef XDG_POPUP_ERROR_ENUM
-#define XDG_POPUP_ERROR_ENUM
-enum xdg_popup_error {
- /**
- * tried to grab after being mapped
- */
- XDG_POPUP_ERROR_INVALID_GRAB = 0,
-};
-#endif /* XDG_POPUP_ERROR_ENUM */
-
-/**
- * @ingroup iface_xdg_popup
- * @struct xdg_popup_listener
- */
-struct xdg_popup_listener {
- /**
- * configure the popup surface
- *
- * This event asks the popup surface to configure itself given
- * the configuration. The configured state should not be applied
- * immediately. See xdg_surface.configure for details.
- *
- * The x and y arguments represent the position the popup was
- * placed at given the xdg_positioner rule, relative to the upper
- * left corner of the window geometry of the parent surface.
- *
- * For version 2 or older, the configure event for an xdg_popup is
- * only ever sent once for the initial configuration. Starting with
- * version 3, it may be sent again if the popup is setup with an
- * xdg_positioner with set_reactive requested, or in response to
- * xdg_popup.reposition requests.
- * @param x x position relative to parent surface window geometry
- * @param y y position relative to parent surface window geometry
- * @param width window geometry width
- * @param height window geometry height
- */
- void (*configure)(void *data,
- struct xdg_popup *xdg_popup,
- int32_t x,
- int32_t y,
- int32_t width,
- int32_t height);
- /**
- * popup interaction is done
- *
- * The popup_done event is sent out when a popup is dismissed by
- * the compositor. The client should destroy the xdg_popup object
- * at this point.
- */
- void (*popup_done)(void *data,
- struct xdg_popup *xdg_popup);
- /**
- * signal the completion of a repositioned request
- *
- * The repositioned event is sent as part of a popup
- * configuration sequence, together with xdg_popup.configure and
- * lastly xdg_surface.configure to notify the completion of a
- * reposition request.
- *
- * The repositioned event is to notify about the completion of a
- * xdg_popup.reposition request. The token argument is the token
- * passed in the xdg_popup.reposition request.
- *
- * Immediately after this event is emitted, xdg_popup.configure and
- * xdg_surface.configure will be sent with the updated size and
- * position, as well as a new configure serial.
- *
- * The client should optionally update the content of the popup,
- * but must acknowledge the new popup configuration for the new
- * position to take effect. See xdg_surface.ack_configure for
- * details.
- * @param token reposition request token
- * @since 3
- */
- void (*repositioned)(void *data,
- struct xdg_popup *xdg_popup,
- uint32_t token);
-};
-
-/**
- * @ingroup iface_xdg_popup
- */
-static inline int
-xdg_popup_add_listener(struct xdg_popup *xdg_popup,
- const struct xdg_popup_listener *listener, void *data)
-{
- return wl_proxy_add_listener((struct wl_proxy *) xdg_popup,
- (void (**)(void)) listener, data);
-}
-
-#define XDG_POPUP_DESTROY 0
-#define XDG_POPUP_GRAB 1
-#define XDG_POPUP_REPOSITION 2
-
-/**
- * @ingroup iface_xdg_popup
- */
-#define XDG_POPUP_CONFIGURE_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_popup
- */
-#define XDG_POPUP_POPUP_DONE_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_popup
- */
-#define XDG_POPUP_REPOSITIONED_SINCE_VERSION 3
-
-/**
- * @ingroup iface_xdg_popup
- */
-#define XDG_POPUP_DESTROY_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_popup
- */
-#define XDG_POPUP_GRAB_SINCE_VERSION 1
-/**
- * @ingroup iface_xdg_popup
- */
-#define XDG_POPUP_REPOSITION_SINCE_VERSION 3
-
-/** @ingroup iface_xdg_popup */
-static inline void
-xdg_popup_set_user_data(struct xdg_popup *xdg_popup, void *user_data)
-{
- wl_proxy_set_user_data((struct wl_proxy *) xdg_popup, user_data);
-}
-
-/** @ingroup iface_xdg_popup */
-static inline void *
-xdg_popup_get_user_data(struct xdg_popup *xdg_popup)
-{
- return wl_proxy_get_user_data((struct wl_proxy *) xdg_popup);
-}
-
-static inline uint32_t
-xdg_popup_get_version(struct xdg_popup *xdg_popup)
-{
- return wl_proxy_get_version((struct wl_proxy *) xdg_popup);
-}
-
-/**
- * @ingroup iface_xdg_popup
- *
- * This destroys the popup. Explicitly destroying the xdg_popup
- * object will also dismiss the popup, and unmap the surface.
- *
- * If this xdg_popup is not the "topmost" popup, the
- * xdg_wm_base.not_the_topmost_popup protocol error will be sent.
- */
-static inline void
-xdg_popup_destroy(struct xdg_popup *xdg_popup)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_popup,
- XDG_POPUP_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_popup), WL_MARSHAL_FLAG_DESTROY);
-}
-
-/**
- * @ingroup iface_xdg_popup
- *
- * This request makes the created popup take an explicit grab. An explicit
- * grab will be dismissed when the user dismisses the popup, or when the
- * client destroys the xdg_popup. This can be done by the user clicking
- * outside the surface, using the keyboard, or even locking the screen
- * through closing the lid or a timeout.
- *
- * If the compositor denies the grab, the popup will be immediately
- * dismissed.
- *
- * This request must be used in response to some sort of user action like a
- * button press, key press, or touch down event. The serial number of the
- * event should be passed as 'serial'.
- *
- * The parent of a grabbing popup must either be an xdg_toplevel surface or
- * another xdg_popup with an explicit grab. If the parent is another
- * xdg_popup it means that the popups are nested, with this popup now being
- * the topmost popup.
- *
- * Nested popups must be destroyed in the reverse order they were created
- * in, e.g. the only popup you are allowed to destroy at all times is the
- * topmost one.
- *
- * When compositors choose to dismiss a popup, they may dismiss every
- * nested grabbing popup as well. When a compositor dismisses popups, it
- * will follow the same dismissing order as required from the client.
- *
- * If the topmost grabbing popup is destroyed, the grab will be returned to
- * the parent of the popup, if that parent previously had an explicit grab.
- *
- * If the parent is a grabbing popup which has already been dismissed, this
- * popup will be immediately dismissed. If the parent is a popup that did
- * not take an explicit grab, an error will be raised.
- *
- * During a popup grab, the client owning the grab will receive pointer
- * and touch events for all their surfaces as normal (similar to an
- * "owner-events" grab in X11 parlance), while the top most grabbing popup
- * will always have keyboard focus.
- */
-static inline void
-xdg_popup_grab(struct xdg_popup *xdg_popup, struct wl_seat *seat, uint32_t serial)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_popup,
- XDG_POPUP_GRAB, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_popup), 0, seat, serial);
-}
-
-/**
- * @ingroup iface_xdg_popup
- *
- * Reposition an already-mapped popup. The popup will be placed given the
- * details in the passed xdg_positioner object, and a
- * xdg_popup.repositioned followed by xdg_popup.configure and
- * xdg_surface.configure will be emitted in response. Any parameters set
- * by the previous positioner will be discarded.
- *
- * The passed token will be sent in the corresponding
- * xdg_popup.repositioned event. The new popup position will not take
- * effect until the corresponding configure event is acknowledged by the
- * client. See xdg_popup.repositioned for details. The token itself is
- * opaque, and has no other special meaning.
- *
- * If multiple reposition requests are sent, the compositor may skip all
- * but the last one.
- *
- * If the popup is repositioned in response to a configure event for its
- * parent, the client should send an xdg_positioner.set_parent_configure
- * and possibly an xdg_positioner.set_parent_size request to allow the
- * compositor to properly constrain the popup.
- *
- * If the popup is repositioned together with a parent that is being
- * resized, but not in response to a configure event, the client should
- * send an xdg_positioner.set_parent_size request.
- */
-static inline void
-xdg_popup_reposition(struct xdg_popup *xdg_popup, struct xdg_positioner *positioner, uint32_t token)
-{
- wl_proxy_marshal_flags((struct wl_proxy *) xdg_popup,
- XDG_POPUP_REPOSITION, NULL, wl_proxy_get_version((struct wl_proxy *) xdg_popup), 0, positioner, token);
-}
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif