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path: root/src/network/NetworkClient.ts
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export interface GhostState {
  id: string;
  x: number;
  y: number;
  vx: number;
  vy: number;
  height: number;
  layer: string;
  cycle: number;
  updatedAt: number;
}

interface WelcomeMessage {
  type: 'welcome';
  id: string;
}

interface SnapshotMessage {
  type: 'snapshot';
  players: GhostState[];
}

interface StateMessage {
  type: 'state';
  x: number;
  y: number;
  vx: number;
  vy: number;
  height: number;
  layer: string;
  cycle: number;
}

interface DiscoveryResponse {
  servers?: Array<{
    url: string;
    region?: string;
  }>;
}

export interface NetworkStatus {
  label: string;
  detail: string;
  peers: number;
}

const DEFAULT_DISCOVERY = 'http://localhost:8080/servers';
const DEFAULT_SOCKET = 'ws://localhost:8080/ws';

export class NetworkClient {
  private socket?: WebSocket;
  private discoveryUrl: string;
  private fallbackUrl: string;
  private reconnectHandle?: number;
  private stateBuffer?: StateMessage;
  private flushHandle?: number;
  private selfId?: string;
  private snapshotHandler: (players: GhostState[]) => void;
  private statusHandler: (status: NetworkStatus) => void;

  constructor(
    snapshotHandler: (players: GhostState[]) => void,
    statusHandler: (status: NetworkStatus) => void
  ) {
    this.snapshotHandler = snapshotHandler;
    this.statusHandler = statusHandler;
    this.discoveryUrl = import.meta.env.VITE_DISCOVERY_URL ?? DEFAULT_DISCOVERY;
    this.fallbackUrl = import.meta.env.VITE_WS_URL ?? DEFAULT_SOCKET;
  }

  start(): void {
    void this.connect();
  }

  stop(): void {
    if (this.reconnectHandle) {
      window.clearTimeout(this.reconnectHandle);
      this.reconnectHandle = undefined;
    }
    if (this.flushHandle) {
      window.clearInterval(this.flushHandle);
      this.flushHandle = undefined;
    }
    this.socket?.close();
    this.socket = undefined;
  }

  updateState(state: Omit<StateMessage, 'type'>): void {
    this.stateBuffer = { type: 'state', ...state };
  }

  private async connect(): Promise<void> {
    this.statusHandler({ label: 'network', detail: 'discovering ghost relay…', peers: 0 });

    const target = await this.resolveSocketUrl();
    this.socket = new WebSocket(target);

    this.socket.addEventListener('open', () => {
      this.statusHandler({ label: 'network', detail: `ghost relay online · ${target}`, peers: 0 });
      this.startFlusher();
    });

    this.socket.addEventListener('message', (event) => {
      this.handleMessage(event.data);
    });

    this.socket.addEventListener('close', () => {
      this.statusHandler({ label: 'network', detail: 'ghost relay offline · retrying…', peers: 0 });
      this.snapshotHandler([]);
      this.socket = undefined;
      this.selfId = undefined;
      this.stopFlusher();
      this.reconnectHandle = window.setTimeout(() => {
        void this.connect();
      }, 2000);
    });

    this.socket.addEventListener('error', () => {
      this.statusHandler({ label: 'network', detail: 'ghost relay unreachable', peers: 0 });
    });
  }

  private async resolveSocketUrl(): Promise<string> {
    try {
      const response = await fetch(this.discoveryUrl, { headers: { Accept: 'application/json' } });
      if (!response.ok) {
        return this.fallbackUrl;
      }

      const payload = (await response.json()) as DiscoveryResponse;
      const first = payload.servers?.[0]?.url;
      return first ?? this.fallbackUrl;
    } catch {
      return this.fallbackUrl;
    }
  }

  private startFlusher(): void {
    this.stopFlusher();
    this.flushHandle = window.setInterval(() => {
      if (!this.socket || this.socket.readyState !== WebSocket.OPEN || !this.stateBuffer) {
        return;
      }
      this.socket.send(JSON.stringify(this.stateBuffer));
    }, 80);
  }

  private stopFlusher(): void {
    if (!this.flushHandle) {
      return;
    }
    window.clearInterval(this.flushHandle);
    this.flushHandle = undefined;
  }

  private handleMessage(raw: string): void {
    let parsed: WelcomeMessage | SnapshotMessage | undefined;

    try {
      parsed = JSON.parse(raw) as WelcomeMessage | SnapshotMessage;
    } catch {
      return;
    }

    if (parsed.type === 'welcome') {
      this.selfId = parsed.id;
      return;
    }

    if (parsed.type === 'snapshot') {
      const others = parsed.players.filter((player) => player.id !== this.selfId);
      this.snapshotHandler(others);
      this.statusHandler({
        label: 'network',
        detail: this.socket?.url ? `ghost relay online · ${this.socket.url}` : 'ghost relay online',
        peers: others.length
      });
    }
  }
}