blob: b5a890f1c376b22a94dc1bb7e84acb352bf2ec39 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
|
using Godot;
using System;
public partial class Level : Node3D
{
public override void _Ready()
{
CallDeferred(nameof(Init));
}
private void Init(){
ProcessMode = ProcessModeEnum.Always;
}
}
|