summaryrefslogtreecommitdiff
path: root/Global.cs
blob: abfed9672fcb30a8225ff36f89dd812c54137ca9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
using Godot;
using System;

public partial class Global : Node
{
    public static Global Instance { get; private set; }
    public static Global _;

    //GAME NODES (might put in a map if needed)
    public static WorldCamera camera;
    public static Node3D player;
}