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import { Container, Graphics, Text } from 'pixi.js';

/**
 * WaterfallGraph - A scrolling waterfall display
 * Starts simple with basic line rendering
 */
export class WaterfallGraph {
    constructor(config) {
        this.x = config.x;
        this.y = config.y;
        this.width = config.width;
        this.height = config.height;
        this.title = config.title;
        this.baseColor = config.color || 0xff6666;

        this.container = new Container();
        this.container.x = this.x;
        this.container.y = this.y;

        // Graphics layers
        this.borderGraphics = new Graphics();
        this.gridGraphics = new Graphics();
        this.linesGraphics = new Graphics();

        this.container.addChild(this.gridGraphics);
        this.container.addChild(this.linesGraphics);
        this.container.addChild(this.borderGraphics);

        // Title text
        this.titleText = new Text({
            text: this.title,
            style: {
                fontFamily: 'Arial',
                fontSize: 18,
                fill: 0xeeeeee,
            }
        });
        this.titleText.x = 10;
        this.titleText.y = 10;
        this.container.addChild(this.titleText);

        // Waterfall data
        this.lines = [];
        this.maxLines = 50;
        this.pointsPerLine = 100;
        this.frameCounter = 0;

        this.showGrid = true;

        // Time scaling and zoom
        this.scrollSpeed = 1.0; // Speed multiplier for scrolling
        this.baseScrollSpeed = 1.0;
        this.verticalScale = 1.0; // Vertical zoom: >1 = zoomed in (see less history), <1 = zoomed out (see more)

        this.draw();
    }

    draw() {
        this.drawBorder();
        this.drawGrid();
    }

    drawBorder() {
        this.borderGraphics.clear();
        this.borderGraphics.rect(0, 0, this.width, this.height);
        this.borderGraphics.stroke({ width: 2, color: 0x606070 });
    }

    drawGrid() {
        this.gridGraphics.clear();

        if (!this.showGrid) return;

        this.gridGraphics.alpha = 0.3;

        const divisions = 10;
        const color = 0x4a7a9a;

        // Vertical lines
        for (let i = 0; i <= divisions; i++) {
            const x = (i / divisions) * this.width;
            this.gridGraphics.moveTo(x, 0);
            this.gridGraphics.lineTo(x, this.height);
            this.gridGraphics.stroke({ width: 1, color });
        }

        // Horizontal lines
        for (let i = 0; i <= divisions; i++) {
            const y = (i / divisions) * this.height;
            this.gridGraphics.moveTo(0, y);
            this.gridGraphics.lineTo(this.width, y);
            this.gridGraphics.stroke({ width: 1, color });
        }
    }

    update(time, graphIdx) {
        this.frameCounter++;

        // Add new line every 10 frames
        if (this.frameCounter % 10 === 0 && this.lines.length < this.maxLines) {
            this.addLine(time, graphIdx);
        }

        // Scroll existing lines down
        this.scrollLines();

        // Remove off-screen lines
        this.lines = this.lines.filter(line => line.yOffset < this.height + 50);

        // Redraw all lines
        this.drawLines();
    }

    addLine(time, graphIdx) {
        const line = {
            points: [],
            yOffset: 0,
            color: this.generateColor(time),
        };

        // Generate sine wave points
        const phase = time + (graphIdx * 2);
        const freq = 2.0 + Math.sin(time * 0.5 + graphIdx) * 1.0;

        for (let i = 0; i < this.pointsPerLine; i++) {
            const x = (i / this.pointsPerLine) * this.width;
            const normalizedX = (i / this.pointsPerLine) * 2 - 1; // -1 to 1
            const y = Math.sin(i * 0.1 * freq + phase) * 30; // Amplitude in pixels

            line.points.push({ x, y });
        }

        this.lines.push(line);
    }

    scrollLines() {
        const speed = this.baseScrollSpeed * this.scrollSpeed;
        this.lines.forEach(line => {
            line.yOffset += speed;
        });
    }

    setScrollSpeed(speed) {
        // Clamp between 0.1 (slow) and 5.0 (fast)
        this.scrollSpeed = Math.max(0.1, Math.min(5.0, speed));
    }

    getScrollSpeed() {
        return this.scrollSpeed;
    }

    setVerticalScale(scale) {
        // Clamp between 0.2 (zoomed out, see more history) and 3.0 (zoomed in, see less)
        this.verticalScale = Math.max(0.2, Math.min(3.0, scale));
    }

    getVerticalScale() {
        return this.verticalScale;
    }

    drawLines() {
        this.linesGraphics.clear();

        for (const line of this.lines) {
            if (line.points.length < 2) continue;

            // Apply vertical scale to y positions
            // Current time is at top (y=0), older data has larger yOffset
            const scaledYOffset = line.yOffset * this.verticalScale;

            // Start path
            const firstPoint = line.points[0];
            this.linesGraphics.moveTo(firstPoint.x, firstPoint.y + scaledYOffset);

            // Draw line strip
            for (let i = 1; i < line.points.length; i++) {
                const point = line.points[i];
                this.linesGraphics.lineTo(point.x, point.y + scaledYOffset);
            }

            this.linesGraphics.stroke({ width: 2, color: line.color });
        }
    }

    generateColor(time) {
        // Cycle through colors based on time
        const hue = (time * 0.1) % 1.0;
        const r = Math.floor(Math.abs(Math.sin(hue * Math.PI * 2)) * 255);
        const g = Math.floor(Math.abs(Math.sin((hue + 0.33) * Math.PI * 2)) * 255);
        const b = Math.floor(Math.abs(Math.sin((hue + 0.66) * Math.PI * 2)) * 255);

        return (r << 16) | (g << 8) | b;
    }

    setGridVisible(visible) {
        this.showGrid = visible;
        this.drawGrid();
    }

    resize(x, y, width, height) {
        this.x = x;
        this.y = y;
        this.width = width;
        this.height = height;

        this.container.x = x;
        this.container.y = y;

        this.draw();
    }

    getVertexCount() {
        return this.lines.reduce((sum, line) => sum + line.points.length, 0);
    }

    getLineCount() {
        return this.lines.length;
    }
}