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import{E as d,B,w as m,D as S,J as K,t as Be,q as U,s as b,a5 as Ae,j as $,a6 as Ne,S as p,O as H,i as A,h as N,k as F,M as z,a7 as Y,a8 as ye,a9 as Ce,aa as q,ab as Ie,A as De,R as Ge,e as T}from"./index-DB6B0XuI.js";import{S as O,b as Z}from"./colorToUniform-DmtBy-2V.js";import{e as Ue,G as Fe,c as Oe,b as Pe,U as Me,R as Le,B as J,d as y,f as He,S as we,a as Ve}from"./SharedSystems-DVK37F7d.js";class Q{constructor(){this._tempState=O.for2d(),this._didUploadHash={}}init(e){e.renderer.runners.contextChange.add(this)}contextChange(){this._didUploadHash={}}start(e,r,s){const n=e.renderer,i=this._didUploadHash[s.uid];n.shader.bind(s,i),i||(this._didUploadHash[s.uid]=!0),n.shader.updateUniformGroup(n.globalUniforms.uniformGroup),n.geometry.bind(r,s.glProgram)}execute(e,r){const s=e.renderer;this._tempState.blendMode=r.blendMode,s.state.set(this._tempState);const n=r.textures.textures;for(let i=0;i<r.textures.count;i++)s.texture.bind(n[i],i);s.geometry.draw(r.topology,r.size,r.start)}}Q.extension={type:[d.WebGLPipesAdaptor],name:"batch"};var x=(t=>(t[t.ELEMENT_ARRAY_BUFFER=34963]="ELEMENT_ARRAY_BUFFER",t[t.ARRAY_BUFFER=34962]="ARRAY_BUFFER",t[t.UNIFORM_BUFFER=35345]="UNIFORM_BUFFER",t))(x||{});class ke{constructor(e,r){this._lastBindBaseLocation=-1,this._lastBindCallId=-1,this.buffer=e||null,this.updateID=-1,this.byteLength=-1,this.type=r}}class ee{constructor(e){this._gpuBuffers=Object.create(null),this._boundBufferBases=Object.create(null),this._minBaseLocation=0,this._nextBindBaseIndex=this._minBaseLocation,this._bindCallId=0,this._renderer=e,this._renderer.renderableGC.addManagedHash(this,"_gpuBuffers")}destroy(){this._renderer=null,this._gl=null,this._gpuBuffers=null,this._boundBufferBases=null}contextChange(){this._gl=this._renderer.gl,this._gpuBuffers=Object.create(null),this._maxBindings=this._renderer.limits.maxUniformBindings}getGlBuffer(e){return this._gpuBuffers[e.uid]||this.createGLBuffer(e)}bind(e){const{_gl:r}=this,s=this.getGlBuffer(e);r.bindBuffer(s.type,s.buffer)}bindBufferBase(e,r){const{_gl:s}=this;this._boundBufferBases[r]!==e&&(this._boundBufferBases[r]=e,e._lastBindBaseLocation=r,s.bindBufferBase(s.UNIFORM_BUFFER,r,e.buffer))}nextBindBase(e){this._bindCallId++,this._minBaseLocation=0,e&&(this._boundBufferBases[0]=null,this._minBaseLocation=1,this._nextBindBaseIndex<1&&(this._nextBindBaseIndex=1))}freeLocationForBufferBase(e){let r=this.getLastBindBaseLocation(e);if(r>=this._minBaseLocation)return e._lastBindCallId=this._bindCallId,r;let s=0,n=this._nextBindBaseIndex;for(;s<2;){n>=this._maxBindings&&(n=this._minBaseLocation,s++);const i=this._boundBufferBases[n];if(i&&i._lastBindCallId===this._bindCallId){n++;continue}break}return r=n,this._nextBindBaseIndex=n+1,s>=2?-1:(e._lastBindCallId=this._bindCallId,this._boundBufferBases[r]=null,r)}getLastBindBaseLocation(e){const r=e._lastBindBaseLocation;return this._boundBufferBases[r]===e?r:-1}bindBufferRange(e,r,s,n){const{_gl:i}=this;s||(s=0),r||(r=0),this._boundBufferBases[r]=null,i.bindBufferRange(i.UNIFORM_BUFFER,r||0,e.buffer,s*256,n||256)}updateBuffer(e){const{_gl:r}=this,s=this.getGlBuffer(e);if(e._updateID===s.updateID)return s;s.updateID=e._updateID,r.bindBuffer(s.type,s.buffer);const n=e.data,i=e.descriptor.usage&B.STATIC?r.STATIC_DRAW:r.DYNAMIC_DRAW;return n?s.byteLength>=n.byteLength?r.bufferSubData(s.type,0,n,0,e._updateSize/n.BYTES_PER_ELEMENT):(s.byteLength=n.byteLength,r.bufferData(s.type,n,i)):(s.byteLength=e.descriptor.size,r.bufferData(s.type,s.byteLength,i)),s}destroyAll(){const e=this._gl;for(const r in this._gpuBuffers)e.deleteBuffer(this._gpuBuffers[r].buffer);this._gpuBuffers=Object.create(null)}onBufferDestroy(e,r){const s=this._gpuBuffers[e.uid],n=this._gl;r||n.deleteBuffer(s.buffer),this._gpuBuffers[e.uid]=null}createGLBuffer(e){const{_gl:r}=this;let s=x.ARRAY_BUFFER;e.descriptor.usage&B.INDEX?s=x.ELEMENT_ARRAY_BUFFER:e.descriptor.usage&B.UNIFORM&&(s=x.UNIFORM_BUFFER);const n=new ke(r.createBuffer(),s);return this._gpuBuffers[e.uid]=n,e.on("destroy",this.onBufferDestroy,this),n}resetState(){this._boundBufferBases=Object.create(null)}}ee.extension={type:[d.WebGLSystem],name:"buffer"};const P=class te{constructor(e){this.supports={uint32Indices:!0,uniformBufferObject:!0,vertexArrayObject:!0,srgbTextures:!0,nonPowOf2wrapping:!0,msaa:!0,nonPowOf2mipmaps:!0},this._renderer=e,this.extensions=Object.create(null),this.handleContextLost=this.handleContextLost.bind(this),this.handleContextRestored=this.handleContextRestored.bind(this)}get isLost(){return!this.gl||this.gl.isContextLost()}contextChange(e){this.gl=e,this._renderer.gl=e}init(e){e={...te.defaultOptions,...e};let r=this.multiView=e.multiView;if(e.context&&r&&(m("Renderer created with both a context and multiview enabled. Disabling multiView as both cannot work together."),r=!1),r?this.canvas=S.get().createCanvas(this._renderer.canvas.width,this._renderer.canvas.height):this.canvas=this._renderer.view.canvas,e.context)this.initFromContext(e.context);else{const s=this._renderer.background.alpha<1,n=e.premultipliedAlpha??!0,i=e.antialias&&!this._renderer.backBuffer.useBackBuffer;this.createContext(e.preferWebGLVersion,{alpha:s,premultipliedAlpha:n,antialias:i,stencil:!0,preserveDrawingBuffer:e.preserveDrawingBuffer,powerPreference:e.powerPreference??"default"})}}ensureCanvasSize(e){if(!this.multiView){e!==this.canvas&&m("multiView is disabled, but targetCanvas is not the main canvas");return}const{canvas:r}=this;(r.width<e.width||r.height<e.height)&&(r.width=Math.max(e.width,e.width),r.height=Math.max(e.height,e.height))}initFromContext(e){this.gl=e,this.webGLVersion=e instanceof S.get().getWebGLRenderingContext()?1:2,this.getExtensions(),this.validateContext(e),this._renderer.runners.contextChange.emit(e);const r=this._renderer.view.canvas;r.addEventListener("webglcontextlost",this.handleContextLost,!1),r.addEventListener("webglcontextrestored",this.handleContextRestored,!1)}createContext(e,r){let s;const n=this.canvas;if(e===2&&(s=n.getContext("webgl2",r)),!s&&(s=n.getContext("webgl",r),!s))throw new Error("This browser does not support WebGL. Try using the canvas renderer");this.gl=s,this.initFromContext(this.gl)}getExtensions(){const{gl:e}=this,r={anisotropicFiltering:e.getExtension("EXT_texture_filter_anisotropic"),floatTextureLinear:e.getExtension("OES_texture_float_linear"),s3tc:e.getExtension("WEBGL_compressed_texture_s3tc"),s3tc_sRGB:e.getExtension("WEBGL_compressed_texture_s3tc_srgb"),etc:e.getExtension("WEBGL_compressed_texture_etc"),etc1:e.getExtension("WEBGL_compressed_texture_etc1"),pvrtc:e.getExtension("WEBGL_compressed_texture_pvrtc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc"),atc:e.getExtension("WEBGL_compressed_texture_atc"),astc:e.getExtension("WEBGL_compressed_texture_astc"),bptc:e.getExtension("EXT_texture_compression_bptc"),rgtc:e.getExtension("EXT_texture_compression_rgtc"),loseContext:e.getExtension("WEBGL_lose_context")};if(this.webGLVersion===1)this.extensions={...r,drawBuffers:e.getExtension("WEBGL_draw_buffers"),depthTexture:e.getExtension("WEBGL_depth_texture"),vertexArrayObject:e.getExtension("OES_vertex_array_object")||e.getExtension("MOZ_OES_vertex_array_object")||e.getExtension("WEBKIT_OES_vertex_array_object"),uint32ElementIndex:e.getExtension("OES_element_index_uint"),floatTexture:e.getExtension("OES_texture_float"),floatTextureLinear:e.getExtension("OES_texture_float_linear"),textureHalfFloat:e.getExtension("OES_texture_half_float"),textureHalfFloatLinear:e.getExtension("OES_texture_half_float_linear"),vertexAttribDivisorANGLE:e.getExtension("ANGLE_instanced_arrays"),srgb:e.getExtension("EXT_sRGB")};else{this.extensions={...r,colorBufferFloat:e.getExtension("EXT_color_buffer_float")};const s=e.getExtension("WEBGL_provoking_vertex");s&&s.provokingVertexWEBGL(s.FIRST_VERTEX_CONVENTION_WEBGL)}}handleContextLost(e){e.preventDefault(),this._contextLossForced&&(this._contextLossForced=!1,setTimeout(()=>{var r;this.gl.isContextLost()&&((r=this.extensions.loseContext)==null||r.restoreContext())},0))}handleContextRestored(){this.getExtensions(),this._renderer.runners.contextChange.emit(this.gl)}destroy(){var r;const e=this._renderer.view.canvas;this._renderer=null,e.removeEventListener("webglcontextlost",this.handleContextLost),e.removeEventListener("webglcontextrestored",this.handleContextRestored),this.gl.useProgram(null),(r=this.extensions.loseContext)==null||r.loseContext()}forceContextLoss(){var e;(e=this.extensions.loseContext)==null||e.loseContext(),this._contextLossForced=!0}validateContext(e){const r=e.getContextAttributes();r&&!r.stencil&&m("Provided WebGL context does not have a stencil buffer, masks may not render correctly");const s=this.supports,n=this.webGLVersion===2,i=this.extensions;s.uint32Indices=n||!!i.uint32ElementIndex,s.uniformBufferObject=n,s.vertexArrayObject=n||!!i.vertexArrayObject,s.srgbTextures=n||!!i.srgb,s.nonPowOf2wrapping=n,s.nonPowOf2mipmaps=n,s.msaa=n,s.uint32Indices||m("Provided WebGL context does not support 32 index buffer, large scenes may not render correctly")}};P.extension={type:[d.WebGLSystem],name:"context"};P.defaultOptions={context:null,premultipliedAlpha:!0,preserveDrawingBuffer:!1,powerPreference:void 0,preferWebGLVersion:2,multiView:!1};let Xe=P;var D=(t=>(t[t.RGBA=6408]="RGBA",t[t.RGB=6407]="RGB",t[t.RG=33319]="RG",t[t.RED=6403]="RED",t[t.RGBA_INTEGER=36249]="RGBA_INTEGER",t[t.RGB_INTEGER=36248]="RGB_INTEGER",t[t.RG_INTEGER=33320]="RG_INTEGER",t[t.RED_INTEGER=36244]="RED_INTEGER",t[t.ALPHA=6406]="ALPHA",t[t.LUMINANCE=6409]="LUMINANCE",t[t.LUMINANCE_ALPHA=6410]="LUMINANCE_ALPHA",t[t.DEPTH_COMPONENT=6402]="DEPTH_COMPONENT",t[t.DEPTH_STENCIL=34041]="DEPTH_STENCIL",t))(D||{}),re=(t=>(t[t.TEXTURE_2D=3553]="TEXTURE_2D",t[t.TEXTURE_CUBE_MAP=34067]="TEXTURE_CUBE_MAP",t[t.TEXTURE_2D_ARRAY=35866]="TEXTURE_2D_ARRAY",t[t.TEXTURE_CUBE_MAP_POSITIVE_X=34069]="TEXTURE_CUBE_MAP_POSITIVE_X",t[t.TEXTURE_CUBE_MAP_NEGATIVE_X=34070]="TEXTURE_CUBE_MAP_NEGATIVE_X",t[t.TEXTURE_CUBE_MAP_POSITIVE_Y=34071]="TEXTURE_CUBE_MAP_POSITIVE_Y",t[t.TEXTURE_CUBE_MAP_NEGATIVE_Y=34072]="TEXTURE_CUBE_MAP_NEGATIVE_Y",t[t.TEXTURE_CUBE_MAP_POSITIVE_Z=34073]="TEXTURE_CUBE_MAP_POSITIVE_Z",t[t.TEXTURE_CUBE_MAP_NEGATIVE_Z=34074]="TEXTURE_CUBE_MAP_NEGATIVE_Z",t))(re||{}),h=(t=>(t[t.UNSIGNED_BYTE=5121]="UNSIGNED_BYTE",t[t.UNSIGNED_SHORT=5123]="UNSIGNED_SHORT",t[t.UNSIGNED_SHORT_5_6_5=33635]="UNSIGNED_SHORT_5_6_5",t[t.UNSIGNED_SHORT_4_4_4_4=32819]="UNSIGNED_SHORT_4_4_4_4",t[t.UNSIGNED_SHORT_5_5_5_1=32820]="UNSIGNED_SHORT_5_5_5_1",t[t.UNSIGNED_INT=5125]="UNSIGNED_INT",t[t.UNSIGNED_INT_10F_11F_11F_REV=35899]="UNSIGNED_INT_10F_11F_11F_REV",t[t.UNSIGNED_INT_2_10_10_10_REV=33640]="UNSIGNED_INT_2_10_10_10_REV",t[t.UNSIGNED_INT_24_8=34042]="UNSIGNED_INT_24_8",t[t.UNSIGNED_INT_5_9_9_9_REV=35902]="UNSIGNED_INT_5_9_9_9_REV",t[t.BYTE=5120]="BYTE",t[t.SHORT=5122]="SHORT",t[t.INT=5124]="INT",t[t.FLOAT=5126]="FLOAT",t[t.FLOAT_32_UNSIGNED_INT_24_8_REV=36269]="FLOAT_32_UNSIGNED_INT_24_8_REV",t[t.HALF_FLOAT=36193]="HALF_FLOAT",t))(h||{});const w={uint8x2:h.UNSIGNED_BYTE,uint8x4:h.UNSIGNED_BYTE,sint8x2:h.BYTE,sint8x4:h.BYTE,unorm8x2:h.UNSIGNED_BYTE,unorm8x4:h.UNSIGNED_BYTE,snorm8x2:h.BYTE,snorm8x4:h.BYTE,uint16x2:h.UNSIGNED_SHORT,uint16x4:h.UNSIGNED_SHORT,sint16x2:h.SHORT,sint16x4:h.SHORT,unorm16x2:h.UNSIGNED_SHORT,unorm16x4:h.UNSIGNED_SHORT,snorm16x2:h.SHORT,snorm16x4:h.SHORT,float16x2:h.HALF_FLOAT,float16x4:h.HALF_FLOAT,float32:h.FLOAT,float32x2:h.FLOAT,float32x3:h.FLOAT,float32x4:h.FLOAT,uint32:h.UNSIGNED_INT,uint32x2:h.UNSIGNED_INT,uint32x3:h.UNSIGNED_INT,uint32x4:h.UNSIGNED_INT,sint32:h.INT,sint32x2:h.INT,sint32x3:h.INT,sint32x4:h.INT};function We(t){return w[t]??w.float32}const je={"point-list":0,"line-list":1,"line-strip":3,"triangle-list":4,"triangle-strip":5};class se{constructor(e){this._geometryVaoHash=Object.create(null),this._renderer=e,this._activeGeometry=null,this._activeVao=null,this.hasVao=!0,this.hasInstance=!0,this._renderer.renderableGC.addManagedHash(this,"_geometryVaoHash")}contextChange(){const e=this.gl=this._renderer.gl;if(!this._renderer.context.supports.vertexArrayObject)throw new Error("[PixiJS] Vertex Array Objects are not supported on this device");const r=this._renderer.context.extensions.vertexArrayObject;r&&(e.createVertexArray=()=>r.createVertexArrayOES(),e.bindVertexArray=n=>r.bindVertexArrayOES(n),e.deleteVertexArray=n=>r.deleteVertexArrayOES(n));const s=this._renderer.context.extensions.vertexAttribDivisorANGLE;s&&(e.drawArraysInstanced=(n,i,a,o)=>{s.drawArraysInstancedANGLE(n,i,a,o)},e.drawElementsInstanced=(n,i,a,o,c)=>{s.drawElementsInstancedANGLE(n,i,a,o,c)},e.vertexAttribDivisor=(n,i)=>s.vertexAttribDivisorANGLE(n,i)),this._activeGeometry=null,this._activeVao=null,this._geometryVaoHash=Object.create(null)}bind(e,r){const s=this.gl;this._activeGeometry=e;const n=this.getVao(e,r);this._activeVao!==n&&(this._activeVao=n,s.bindVertexArray(n)),this.updateBuffers()}resetState(){this.unbind()}updateBuffers(){const e=this._activeGeometry,r=this._renderer.buffer;for(let s=0;s<e.buffers.length;s++){const n=e.buffers[s];r.updateBuffer(n)}}checkCompatibility(e,r){const s=e.attributes,n=r._attributeData;for(const i in n)if(!s[i])throw new Error(`shader and geometry incompatible, geometry missing the "${i}" attribute`)}getSignature(e,r){const s=e.attributes,n=r._attributeData,i=["g",e.uid];for(const a in s)n[a]&&i.push(a,n[a].location);return i.join("-")}getVao(e,r){var s;return((s=this._geometryVaoHash[e.uid])==null?void 0:s[r._key])||this.initGeometryVao(e,r)}initGeometryVao(e,r,s=!0){const n=this._renderer.gl,i=this._renderer.buffer;this._renderer.shader._getProgramData(r),this.checkCompatibility(e,r);const a=this.getSignature(e,r);this._geometryVaoHash[e.uid]||(this._geometryVaoHash[e.uid]=Object.create(null),e.on("destroy",this.onGeometryDestroy,this));const o=this._geometryVaoHash[e.uid];let c=o[a];if(c)return o[r._key]=c,c;Ue(e,r._attributeData);const u=e.buffers;c=n.createVertexArray(),n.bindVertexArray(c);for(let _=0;_<u.length;_++){const f=u[_];i.bind(f)}return this.activateVao(e,r),o[r._key]=c,o[a]=c,n.bindVertexArray(null),c}onGeometryDestroy(e,r){const s=this._geometryVaoHash[e.uid],n=this.gl;if(s){if(r)for(const i in s)this._activeVao!==s[i]&&this.unbind(),n.deleteVertexArray(s[i]);this._geometryVaoHash[e.uid]=null}}destroyAll(e=!1){const r=this.gl;for(const s in this._geometryVaoHash){if(e)for(const n in this._geometryVaoHash[s]){const i=this._geometryVaoHash[s];this._activeVao!==i&&this.unbind(),r.deleteVertexArray(i[n])}this._geometryVaoHash[s]=null}}activateVao(e,r){var o;const s=this._renderer.gl,n=this._renderer.buffer,i=e.attributes;e.indexBuffer&&n.bind(e.indexBuffer);let a=null;for(const c in i){const u=i[c],_=u.buffer,f=n.getGlBuffer(_),l=r._attributeData[c];if(l){a!==f&&(n.bind(_),a=f);const E=l.location;s.enableVertexAttribArray(E);const v=K(u.format),L=We(u.format);if(((o=l.format)==null?void 0:o.substring(1,4))==="int"?s.vertexAttribIPointer(E,v.size,L,u.stride,u.offset):s.vertexAttribPointer(E,v.size,L,v.normalised,u.stride,u.offset),u.instance)if(this.hasInstance){const ve=u.divisor??1;s.vertexAttribDivisor(E,ve)}else throw new Error("geometry error, GPU Instancing is not supported on this device")}}}draw(e,r,s,n){const{gl:i}=this._renderer,a=this._activeGeometry,o=je[e||a.topology];if(n??(n=a.instanceCount),a.indexBuffer){const c=a.indexBuffer.data.BYTES_PER_ELEMENT,u=c===2?i.UNSIGNED_SHORT:i.UNSIGNED_INT;n>1?i.drawElementsInstanced(o,r||a.indexBuffer.data.length,u,(s||0)*c,n):i.drawElements(o,r||a.indexBuffer.data.length,u,(s||0)*c)}else n>1?i.drawArraysInstanced(o,s||0,r||a.getSize(),n):i.drawArrays(o,s||0,r||a.getSize());return this}unbind(){this.gl.bindVertexArray(null),this._activeVao=null,this._activeGeometry=null}destroy(){this._renderer=null,this.gl=null,this._activeVao=null,this._activeGeometry=null,this._geometryVaoHash=null}}se.extension={type:[d.WebGLSystem],name:"geometry"};const Ke=new Ae({attributes:{aPosition:[-1,-1,3,-1,-1,3]}}),M=class ne{constructor(e){this.useBackBuffer=!1,this._useBackBufferThisRender=!1,this._renderer=e}init(e={}){const{useBackBuffer:r,antialias:s}={...ne.defaultOptions,...e};this.useBackBuffer=r,this._antialias=s,this._renderer.context.supports.msaa||(m("antialiasing, is not supported on when using the back buffer"),this._antialias=!1),this._state=O.for2d();const n=new Be({vertex:`
attribute vec2 aPosition;
out vec2 vUv;
void main() {
gl_Position = vec4(aPosition, 0.0, 1.0);
vUv = (aPosition + 1.0) / 2.0;
// flip dem UVs
vUv.y = 1.0 - vUv.y;
}`,fragment:`
in vec2 vUv;
out vec4 finalColor;
uniform sampler2D uTexture;
void main() {
finalColor = texture(uTexture, vUv);
}`,name:"big-triangle"});this._bigTriangleShader=new U({glProgram:n,resources:{uTexture:b.WHITE.source}})}renderStart(e){const r=this._renderer.renderTarget.getRenderTarget(e.target);if(this._useBackBufferThisRender=this.useBackBuffer&&!!r.isRoot,this._useBackBufferThisRender){const s=this._renderer.renderTarget.getRenderTarget(e.target);this._targetTexture=s.colorTexture,e.target=this._getBackBufferTexture(s.colorTexture)}}renderEnd(){this._presentBackBuffer()}_presentBackBuffer(){const e=this._renderer;e.renderTarget.finishRenderPass(),this._useBackBufferThisRender&&(e.renderTarget.bind(this._targetTexture,!1),this._bigTriangleShader.resources.uTexture=this._backBufferTexture.source,e.encoder.draw({geometry:Ke,shader:this._bigTriangleShader,state:this._state}))}_getBackBufferTexture(e){return this._backBufferTexture=this._backBufferTexture||new b({source:new $({width:e.width,height:e.height,resolution:e._resolution,antialias:this._antialias})}),this._backBufferTexture.source.resize(e.width,e.height,e._resolution),this._backBufferTexture}destroy(){this._backBufferTexture&&(this._backBufferTexture.destroy(),this._backBufferTexture=null)}};M.extension={type:[d.WebGLSystem],name:"backBuffer",priority:1};M.defaultOptions={useBackBuffer:!1};let $e=M;class ie{constructor(e){this._colorMaskCache=15,this._renderer=e}setMask(e){this._colorMaskCache!==e&&(this._colorMaskCache=e,this._renderer.gl.colorMask(!!(e&8),!!(e&4),!!(e&2),!!(e&1)))}}ie.extension={type:[d.WebGLSystem],name:"colorMask"};class ae{constructor(e){this.commandFinished=Promise.resolve(),this._renderer=e}setGeometry(e,r){this._renderer.geometry.bind(e,r.glProgram)}finishRenderPass(){}draw(e){const r=this._renderer,{geometry:s,shader:n,state:i,skipSync:a,topology:o,size:c,start:u,instanceCount:_}=e;r.shader.bind(n,a),r.geometry.bind(s,r.shader._activeProgram),i&&r.state.set(i),r.geometry.draw(o,c,u,_??s.instanceCount)}destroy(){this._renderer=null}}ae.extension={type:[d.WebGLSystem],name:"encoder"};class oe{constructor(e){this._renderer=e}contextChange(){const e=this._renderer.gl;this.maxTextures=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),this.maxBatchableTextures=Ne(this.maxTextures,e);const r=this._renderer.context.webGLVersion===2;this.maxUniformBindings=r?e.getParameter(e.MAX_UNIFORM_BUFFER_BINDINGS):0}destroy(){}}oe.extension={type:[d.WebGLSystem],name:"limits"};class ze{constructor(){this.width=-1,this.height=-1,this.msaa=!1,this.msaaRenderBuffer=[]}}class ce{constructor(e){this._stencilCache={enabled:!1,stencilReference:0,stencilMode:p.NONE},this._renderTargetStencilState=Object.create(null),e.renderTarget.onRenderTargetChange.add(this)}contextChange(e){this._gl=e,this._comparisonFuncMapping={always:e.ALWAYS,never:e.NEVER,equal:e.EQUAL,"not-equal":e.NOTEQUAL,less:e.LESS,"less-equal":e.LEQUAL,greater:e.GREATER,"greater-equal":e.GEQUAL},this._stencilOpsMapping={keep:e.KEEP,zero:e.ZERO,replace:e.REPLACE,invert:e.INVERT,"increment-clamp":e.INCR,"decrement-clamp":e.DECR,"increment-wrap":e.INCR_WRAP,"decrement-wrap":e.DECR_WRAP},this.resetState()}onRenderTargetChange(e){if(this._activeRenderTarget===e)return;this._activeRenderTarget=e;let r=this._renderTargetStencilState[e.uid];r||(r=this._renderTargetStencilState[e.uid]={stencilMode:p.DISABLED,stencilReference:0}),this.setStencilMode(r.stencilMode,r.stencilReference)}resetState(){this._stencilCache.enabled=!1,this._stencilCache.stencilMode=p.NONE,this._stencilCache.stencilReference=0}setStencilMode(e,r){const s=this._renderTargetStencilState[this._activeRenderTarget.uid],n=this._gl,i=Fe[e],a=this._stencilCache;if(s.stencilMode=e,s.stencilReference=r,e===p.DISABLED){this._stencilCache.enabled&&(this._stencilCache.enabled=!1,n.disable(n.STENCIL_TEST));return}this._stencilCache.enabled||(this._stencilCache.enabled=!0,n.enable(n.STENCIL_TEST)),(e!==a.stencilMode||a.stencilReference!==r)&&(a.stencilMode=e,a.stencilReference=r,n.stencilFunc(this._comparisonFuncMapping[i.stencilBack.compare],r,255),n.stencilOp(n.KEEP,n.KEEP,this._stencilOpsMapping[i.stencilBack.passOp]))}}ce.extension={type:[d.WebGLSystem],name:"stencil"};const ue={f32:4,i32:4,"vec2<f32>":8,"vec3<f32>":12,"vec4<f32>":16,"vec2<i32>":8,"vec3<i32>":12,"vec4<i32>":16,"mat2x2<f32>":16*2,"mat3x3<f32>":16*3,"mat4x4<f32>":16*4};function Ye(t){const e=t.map(i=>({data:i,offset:0,size:0})),r=16;let s=0,n=0;for(let i=0;i<e.length;i++){const a=e[i];if(s=ue[a.data.type],!s)throw new Error(`Unknown type ${a.data.type}`);a.data.size>1&&(s=Math.max(s,r)*a.data.size);const o=s===12?16:s;a.size=s;const c=n%r;c>0&&r-c<o?n+=(r-c)%16:n+=(s-c%s)%s,a.offset=n,n+=s}return n=Math.ceil(n/16)*16,{uboElements:e,size:n}}function qe(t,e){const r=Math.max(ue[t.data.type]/16,1),s=t.data.value.length/t.data.size,n=(4-s%4)%4,i=t.data.type.indexOf("i32")>=0?"dataInt32":"data";return`
v = uv.${t.data.name};
offset += ${e};
arrayOffset = offset;
t = 0;
for(var i=0; i < ${t.data.size*r}; i++)
{
for(var j = 0; j < ${s}; j++)
{
${i}[arrayOffset++] = v[t++];
}
${n!==0?`arrayOffset += ${n};`:""}
}
`}function Ze(t){return Oe(t,"uboStd40",qe,Pe)}class _e extends Me{constructor(){super({createUboElements:Ye,generateUboSync:Ze})}}_e.extension={type:[d.WebGLSystem],name:"ubo"};class Je{constructor(){this._clearColorCache=[0,0,0,0],this._viewPortCache=new H}init(e,r){this._renderer=e,this._renderTargetSystem=r,e.runners.contextChange.add(this)}contextChange(){this._clearColorCache=[0,0,0,0],this._viewPortCache=new H}copyToTexture(e,r,s,n,i){const a=this._renderTargetSystem,o=this._renderer,c=a.getGpuRenderTarget(e),u=o.gl;return this.finishRenderPass(e),u.bindFramebuffer(u.FRAMEBUFFER,c.resolveTargetFramebuffer),o.texture.bind(r,0),u.copyTexSubImage2D(u.TEXTURE_2D,0,i.x,i.y,s.x,s.y,n.width,n.height),r}startRenderPass(e,r=!0,s,n){const i=this._renderTargetSystem,a=e.colorTexture,o=i.getGpuRenderTarget(e);let c=n.y;e.isRoot&&(c=a.pixelHeight-n.height),e.colorTextures.forEach(f=>{this._renderer.texture.unbind(f)});const u=this._renderer.gl;u.bindFramebuffer(u.FRAMEBUFFER,o.framebuffer);const _=this._viewPortCache;(_.x!==n.x||_.y!==c||_.width!==n.width||_.height!==n.height)&&(_.x=n.x,_.y=c,_.width=n.width,_.height=n.height,u.viewport(n.x,c,n.width,n.height)),!o.depthStencilRenderBuffer&&(e.stencil||e.depth)&&this._initStencil(o),this.clear(e,r,s)}finishRenderPass(e){const s=this._renderTargetSystem.getGpuRenderTarget(e);if(!s.msaa)return;const n=this._renderer.gl;n.bindFramebuffer(n.FRAMEBUFFER,s.resolveTargetFramebuffer),n.bindFramebuffer(n.READ_FRAMEBUFFER,s.framebuffer),n.blitFramebuffer(0,0,s.width,s.height,0,0,s.width,s.height,n.COLOR_BUFFER_BIT,n.NEAREST),n.bindFramebuffer(n.FRAMEBUFFER,s.framebuffer)}initGpuRenderTarget(e){const s=this._renderer.gl,n=new ze;return e.colorTexture instanceof A?(this._renderer.context.ensureCanvasSize(e.colorTexture.resource),n.framebuffer=null,n):(this._initColor(e,n),s.bindFramebuffer(s.FRAMEBUFFER,null),n)}destroyGpuRenderTarget(e){const r=this._renderer.gl;e.framebuffer&&(r.deleteFramebuffer(e.framebuffer),e.framebuffer=null),e.resolveTargetFramebuffer&&(r.deleteFramebuffer(e.resolveTargetFramebuffer),e.resolveTargetFramebuffer=null),e.depthStencilRenderBuffer&&(r.deleteRenderbuffer(e.depthStencilRenderBuffer),e.depthStencilRenderBuffer=null),e.msaaRenderBuffer.forEach(s=>{r.deleteRenderbuffer(s)}),e.msaaRenderBuffer=null}clear(e,r,s){if(!r)return;const n=this._renderTargetSystem;typeof r=="boolean"&&(r=r?N.ALL:N.NONE);const i=this._renderer.gl;if(r&N.COLOR){s??(s=n.defaultClearColor);const a=this._clearColorCache,o=s;(a[0]!==o[0]||a[1]!==o[1]||a[2]!==o[2]||a[3]!==o[3])&&(a[0]=o[0],a[1]=o[1],a[2]=o[2],a[3]=o[3],i.clearColor(o[0],o[1],o[2],o[3]))}i.clear(r)}resizeGpuRenderTarget(e){if(e.isRoot)return;const s=this._renderTargetSystem.getGpuRenderTarget(e);this._resizeColor(e,s),(e.stencil||e.depth)&&this._resizeStencil(s)}_initColor(e,r){const s=this._renderer,n=s.gl,i=n.createFramebuffer();if(r.resolveTargetFramebuffer=i,n.bindFramebuffer(n.FRAMEBUFFER,i),r.width=e.colorTexture.source.pixelWidth,r.height=e.colorTexture.source.pixelHeight,e.colorTextures.forEach((a,o)=>{const c=a.source;c.antialias&&(s.context.supports.msaa?r.msaa=!0:m("[RenderTexture] Antialiasing on textures is not supported in WebGL1")),s.texture.bindSource(c,0);const _=s.texture.getGlSource(c).texture;n.framebufferTexture2D(n.FRAMEBUFFER,n.COLOR_ATTACHMENT0+o,3553,_,0)}),r.msaa){const a=n.createFramebuffer();r.framebuffer=a,n.bindFramebuffer(n.FRAMEBUFFER,a),e.colorTextures.forEach((o,c)=>{const u=n.createRenderbuffer();r.msaaRenderBuffer[c]=u})}else r.framebuffer=i;this._resizeColor(e,r)}_resizeColor(e,r){const s=e.colorTexture.source;if(r.width=s.pixelWidth,r.height=s.pixelHeight,e.colorTextures.forEach((n,i)=>{i!==0&&n.source.resize(s.width,s.height,s._resolution)}),r.msaa){const n=this._renderer,i=n.gl,a=r.framebuffer;i.bindFramebuffer(i.FRAMEBUFFER,a),e.colorTextures.forEach((o,c)=>{const u=o.source;n.texture.bindSource(u,0);const f=n.texture.getGlSource(u).internalFormat,l=r.msaaRenderBuffer[c];i.bindRenderbuffer(i.RENDERBUFFER,l),i.renderbufferStorageMultisample(i.RENDERBUFFER,4,f,u.pixelWidth,u.pixelHeight),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0+c,i.RENDERBUFFER,l)})}}_initStencil(e){if(e.framebuffer===null)return;const r=this._renderer.gl,s=r.createRenderbuffer();e.depthStencilRenderBuffer=s,r.bindRenderbuffer(r.RENDERBUFFER,s),r.framebufferRenderbuffer(r.FRAMEBUFFER,r.DEPTH_STENCIL_ATTACHMENT,r.RENDERBUFFER,s),this._resizeStencil(e)}_resizeStencil(e){const r=this._renderer.gl;r.bindRenderbuffer(r.RENDERBUFFER,e.depthStencilRenderBuffer),e.msaa?r.renderbufferStorageMultisample(r.RENDERBUFFER,4,r.DEPTH24_STENCIL8,e.width,e.height):r.renderbufferStorage(r.RENDERBUFFER,this._renderer.context.webGLVersion===2?r.DEPTH24_STENCIL8:r.DEPTH_STENCIL,e.width,e.height)}prerender(e){const r=e.colorTexture.resource;this._renderer.context.multiView&&A.test(r)&&this._renderer.context.ensureCanvasSize(r)}postrender(e){if(this._renderer.context.multiView&&A.test(e.colorTexture.resource)){const r=this._renderer.context.canvas,s=e.colorTexture;s.context2D.drawImage(r,0,s.pixelHeight-r.height)}}}class he extends Le{constructor(e){super(e),this.adaptor=new Je,this.adaptor.init(e,this)}}he.extension={type:[d.WebGLSystem],name:"renderTarget"};function Qe(t,e){const r=[],s=[`
var g = s.groups;
var sS = r.shader;
var p = s.glProgram;
var ugS = r.uniformGroup;
var resources;
`];let n=!1,i=0;const a=e._getProgramData(t.glProgram);for(const c in t.groups){const u=t.groups[c];r.push(`
resources = g[${c}].resources;
`);for(const _ in u.resources){const f=u.resources[_];if(f instanceof F)if(f.ubo){const l=t._uniformBindMap[c][Number(_)];r.push(`
sS.bindUniformBlock(
resources[${_}],
'${l}',
${t.glProgram._uniformBlockData[l].index}
);
`)}else r.push(`
ugS.updateUniformGroup(resources[${_}], p, sD);
`);else if(f instanceof J){const l=t._uniformBindMap[c][Number(_)];r.push(`
sS.bindUniformBlock(
resources[${_}],
'${l}',
${t.glProgram._uniformBlockData[l].index}
);
`)}else if(f instanceof $){const l=t._uniformBindMap[c][_],E=a.uniformData[l];E&&(n||(n=!0,s.push(`
var tS = r.texture;
`)),e._gl.uniform1i(E.location,i),r.push(`
tS.bind(resources[${_}], ${i});
`),i++)}}}const o=[...s,...r].join(`
`);return new Function("r","s","sD",o)}class et{constructor(e,r){this.program=e,this.uniformData=r,this.uniformGroups={},this.uniformDirtyGroups={},this.uniformBlockBindings={}}destroy(){this.uniformData=null,this.uniformGroups=null,this.uniformDirtyGroups=null,this.uniformBlockBindings=null,this.program=null}}function V(t,e,r){const s=t.createShader(e);return t.shaderSource(s,r),t.compileShader(s),s}function C(t){const e=new Array(t);for(let r=0;r<e.length;r++)e[r]=!1;return e}function fe(t,e){switch(t){case"float":return 0;case"vec2":return new Float32Array(2*e);case"vec3":return new Float32Array(3*e);case"vec4":return new Float32Array(4*e);case"int":case"uint":case"sampler2D":case"sampler2DArray":return 0;case"ivec2":return new Int32Array(2*e);case"ivec3":return new Int32Array(3*e);case"ivec4":return new Int32Array(4*e);case"uvec2":return new Uint32Array(2*e);case"uvec3":return new Uint32Array(3*e);case"uvec4":return new Uint32Array(4*e);case"bool":return!1;case"bvec2":return C(2*e);case"bvec3":return C(3*e);case"bvec4":return C(4*e);case"mat2":return new Float32Array([1,0,0,1]);case"mat3":return new Float32Array([1,0,0,0,1,0,0,0,1]);case"mat4":return new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1])}return null}let g=null;const k={FLOAT:"float",FLOAT_VEC2:"vec2",FLOAT_VEC3:"vec3",FLOAT_VEC4:"vec4",INT:"int",INT_VEC2:"ivec2",INT_VEC3:"ivec3",INT_VEC4:"ivec4",UNSIGNED_INT:"uint",UNSIGNED_INT_VEC2:"uvec2",UNSIGNED_INT_VEC3:"uvec3",UNSIGNED_INT_VEC4:"uvec4",BOOL:"bool",BOOL_VEC2:"bvec2",BOOL_VEC3:"bvec3",BOOL_VEC4:"bvec4",FLOAT_MAT2:"mat2",FLOAT_MAT3:"mat3",FLOAT_MAT4:"mat4",SAMPLER_2D:"sampler2D",INT_SAMPLER_2D:"sampler2D",UNSIGNED_INT_SAMPLER_2D:"sampler2D",SAMPLER_CUBE:"samplerCube",INT_SAMPLER_CUBE:"samplerCube",UNSIGNED_INT_SAMPLER_CUBE:"samplerCube",SAMPLER_2D_ARRAY:"sampler2DArray",INT_SAMPLER_2D_ARRAY:"sampler2DArray",UNSIGNED_INT_SAMPLER_2D_ARRAY:"sampler2DArray"},tt={float:"float32",vec2:"float32x2",vec3:"float32x3",vec4:"float32x4",int:"sint32",ivec2:"sint32x2",ivec3:"sint32x3",ivec4:"sint32x4",uint:"uint32",uvec2:"uint32x2",uvec3:"uint32x3",uvec4:"uint32x4",bool:"uint32",bvec2:"uint32x2",bvec3:"uint32x3",bvec4:"uint32x4"};function le(t,e){if(!g){const r=Object.keys(k);g={};for(let s=0;s<r.length;++s){const n=r[s];g[t[n]]=k[n]}}return g[e]}function rt(t,e){const r=le(t,e);return tt[r]||"float32"}function st(t,e,r=!1){const s={},n=e.getProgramParameter(t,e.ACTIVE_ATTRIBUTES);for(let a=0;a<n;a++){const o=e.getActiveAttrib(t,a);if(o.name.startsWith("gl_"))continue;const c=rt(e,o.type);s[o.name]={location:0,format:c,stride:K(c).stride,offset:0,instance:!1,start:0}}const i=Object.keys(s);if(r){i.sort((a,o)=>a>o?1:-1);for(let a=0;a<i.length;a++)s[i[a]].location=a,e.bindAttribLocation(t,a,i[a]);e.linkProgram(t)}else for(let a=0;a<i.length;a++)s[i[a]].location=e.getAttribLocation(t,i[a]);return s}function nt(t,e){if(!e.ACTIVE_UNIFORM_BLOCKS)return{};const r={},s=e.getProgramParameter(t,e.ACTIVE_UNIFORM_BLOCKS);for(let n=0;n<s;n++){const i=e.getActiveUniformBlockName(t,n),a=e.getUniformBlockIndex(t,i),o=e.getActiveUniformBlockParameter(t,n,e.UNIFORM_BLOCK_DATA_SIZE);r[i]={name:i,index:a,size:o}}return r}function it(t,e){const r={},s=e.getProgramParameter(t,e.ACTIVE_UNIFORMS);for(let n=0;n<s;n++){const i=e.getActiveUniform(t,n),a=i.name.replace(/\[.*?\]$/,""),o=!!i.name.match(/\[.*?\]$/),c=le(e,i.type);r[a]={name:a,index:n,type:c,size:i.size,isArray:o,value:fe(c,i.size)}}return r}function X(t,e){const r=t.getShaderSource(e).split(`
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cu.value = v;
gl.uniform1f(location, v);
}`,"vec2<f32>":`if (cv[0] !== v[0] || cv[1] !== v[1]) {
cv[0] = v[0];
cv[1] = v[1];
gl.uniform2f(location, v[0], v[1]);
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cv[0] = v[0];
cv[1] = v[1];
cv[2] = v[2];
gl.uniform3f(location, v[0], v[1], v[2]);
}`,"vec4<f32>":`if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3]) {
cv[0] = v[0];
cv[1] = v[1];
cv[2] = v[2];
cv[3] = v[3];
gl.uniform4f(location, v[0], v[1], v[2], v[3]);
}`,i32:`if (cv !== v) {
cu.value = v;
gl.uniform1i(location, v);
}`,"vec2<i32>":`if (cv[0] !== v[0] || cv[1] !== v[1]) {
cv[0] = v[0];
cv[1] = v[1];
gl.uniform2i(location, v[0], v[1]);
}`,"vec3<i32>":`if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2]) {
cv[0] = v[0];
cv[1] = v[1];
cv[2] = v[2];
gl.uniform3i(location, v[0], v[1], v[2]);
}`,"vec4<i32>":`if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3]) {
cv[0] = v[0];
cv[1] = v[1];
cv[2] = v[2];
cv[3] = v[3];
gl.uniform4i(location, v[0], v[1], v[2], v[3]);
}`,u32:`if (cv !== v) {
cu.value = v;
gl.uniform1ui(location, v);
}`,"vec2<u32>":`if (cv[0] !== v[0] || cv[1] !== v[1]) {
cv[0] = v[0];
cv[1] = v[1];
gl.uniform2ui(location, v[0], v[1]);
}`,"vec3<u32>":`if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2]) {
cv[0] = v[0];
cv[1] = v[1];
cv[2] = v[2];
gl.uniform3ui(location, v[0], v[1], v[2]);
}`,"vec4<u32>":`if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3]) {
cv[0] = v[0];
cv[1] = v[1];
cv[2] = v[2];
cv[3] = v[3];
gl.uniform4ui(location, v[0], v[1], v[2], v[3]);
}`,bool:`if (cv !== v) {
cu.value = v;
gl.uniform1i(location, v);
}`,"vec2<bool>":`if (cv[0] !== v[0] || cv[1] !== v[1]) {
cv[0] = v[0];
cv[1] = v[1];
gl.uniform2i(location, v[0], v[1]);
}`,"vec3<bool>":`if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2]) {
cv[0] = v[0];
cv[1] = v[1];
cv[2] = v[2];
gl.uniform3i(location, v[0], v[1], v[2]);
}`,"vec4<bool>":`if (cv[0] !== v[0] || cv[1] !== v[1] || cv[2] !== v[2] || cv[3] !== v[3]) {
cv[0] = v[0];
cv[1] = v[1];
cv[2] = v[2];
cv[3] = v[3];
gl.uniform4i(location, v[0], v[1], v[2], v[3]);
}`,"mat2x2<f32>":"gl.uniformMatrix2fv(location, false, v);","mat3x3<f32>":"gl.uniformMatrix3fv(location, false, v);","mat4x4<f32>":"gl.uniformMatrix4fv(location, false, v);"},ut={f32:"gl.uniform1fv(location, v);","vec2<f32>":"gl.uniform2fv(location, v);","vec3<f32>":"gl.uniform3fv(location, v);","vec4<f32>":"gl.uniform4fv(location, v);","mat2x2<f32>":"gl.uniformMatrix2fv(location, false, v);","mat3x3<f32>":"gl.uniformMatrix3fv(location, false, v);","mat4x4<f32>":"gl.uniformMatrix4fv(location, false, v);",i32:"gl.uniform1iv(location, v);","vec2<i32>":"gl.uniform2iv(location, v);","vec3<i32>":"gl.uniform3iv(location, v);","vec4<i32>":"gl.uniform4iv(location, v);",u32:"gl.uniform1iv(location, v);","vec2<u32>":"gl.uniform2iv(location, v);","vec3<u32>":"gl.uniform3iv(location, v);","vec4<u32>":"gl.uniform4iv(location, v);",bool:"gl.uniform1iv(location, v);","vec2<bool>":"gl.uniform2iv(location, v);","vec3<bool>":"gl.uniform3iv(location, v);","vec4<bool>":"gl.uniform4iv(location, v);"};function _t(t,e){const r=[`
var v = null;
var cv = null;
var cu = null;
var t = 0;
var gl = renderer.gl;
var name = null;
`];for(const s in t.uniforms){if(!e[s]){t.uniforms[s]instanceof F?t.uniforms[s].ubo?r.push(`
renderer.shader.bindUniformBlock(uv.${s}, "${s}");
`):r.push(`
renderer.shader.updateUniformGroup(uv.${s});
`):t.uniforms[s]instanceof J&&r.push(`
renderer.shader.bindBufferResource(uv.${s}, "${s}");
`);continue}const n=t.uniformStructures[s];let i=!1;for(let a=0;a<y.length;a++){const o=y[a];if(n.type===o.type&&o.test(n)){r.push(`name = "${s}";`,y[a].uniform),i=!0;break}}if(!i){const o=(n.size===1?ct:ut)[n.type].replace("location",`ud["${s}"].location`);r.push(`
cu = ud["${s}"];
cv = cu.value;
v = uv["${s}"];
${o};`)}}return new Function("ud","uv","renderer","syncData",r.join(`
`))}class me{constructor(e){this._cache={},this._uniformGroupSyncHash={},this._renderer=e,this.gl=null,this._cache={}}contextChange(e){this.gl=e}updateUniformGroup(e,r,s){const n=this._renderer.shader._getProgramData(r);(!e.isStatic||e._dirtyId!==n.uniformDirtyGroups[e.uid])&&(n.uniformDirtyGroups[e.uid]=e._dirtyId,this._getUniformSyncFunction(e,r)(n.uniformData,e.uniforms,this._renderer,s))}_getUniformSyncFunction(e,r){var s;return((s=this._uniformGroupSyncHash[e._signature])==null?void 0:s[r._key])||this._createUniformSyncFunction(e,r)}_createUniformSyncFunction(e,r){const s=this._uniformGroupSyncHash[e._signature]||(this._uniformGroupSyncHash[e._signature]={}),n=this._getSignature(e,r._uniformData,"u");return this._cache[n]||(this._cache[n]=this._generateUniformsSync(e,r._uniformData)),s[r._key]=this._cache[n],s[r._key]}_generateUniformsSync(e,r){return _t(e,r)}_getSignature(e,r,s){const n=e.uniforms,i=[`${s}-`];for(const a in n)i.push(a),r[a]&&i.push(r[a].type);return i.join("-")}destroy(){this._renderer=null,this._cache=null}}me.extension={type:[d.WebGLSystem],name:"uniformGroup"};function ht(t){const e={};if(e.normal=[t.ONE,t.ONE_MINUS_SRC_ALPHA],e.add=[t.ONE,t.ONE],e.multiply=[t.DST_COLOR,t.ONE_MINUS_SRC_ALPHA,t.ONE,t.ONE_MINUS_SRC_ALPHA],e.screen=[t.ONE,t.ONE_MINUS_SRC_COLOR,t.ONE,t.ONE_MINUS_SRC_ALPHA],e.none=[0,0],e["normal-npm"]=[t.SRC_ALPHA,t.ONE_MINUS_SRC_ALPHA,t.ONE,t.ONE_MINUS_SRC_ALPHA],e["add-npm"]=[t.SRC_ALPHA,t.ONE,t.ONE,t.ONE],e["screen-npm"]=[t.SRC_ALPHA,t.ONE_MINUS_SRC_COLOR,t.ONE,t.ONE_MINUS_SRC_ALPHA],e.erase=[t.ZERO,t.ONE_MINUS_SRC_ALPHA],!(t instanceof S.get().getWebGLRenderingContext()))e.min=[t.ONE,t.ONE,t.ONE,t.ONE,t.MIN,t.MIN],e.max=[t.ONE,t.ONE,t.ONE,t.ONE,t.MAX,t.MAX];else{const s=t.getExtension("EXT_blend_minmax");s&&(e.min=[t.ONE,t.ONE,t.ONE,t.ONE,s.MIN_EXT,s.MIN_EXT],e.max=[t.ONE,t.ONE,t.ONE,t.ONE,s.MAX_EXT,s.MAX_EXT])}return e}const ft=0,lt=1,dt=2,mt=3,Et=4,bt=5,Ee=class G{constructor(e){this._invertFrontFace=!1,this.gl=null,this.stateId=0,this.polygonOffset=0,this.blendMode="none",this._blendEq=!1,this.map=[],this.map[ft]=this.setBlend,this.map[lt]=this.setOffset,this.map[dt]=this.setCullFace,this.map[mt]=this.setDepthTest,this.map[Et]=this.setFrontFace,this.map[bt]=this.setDepthMask,this.checks=[],this.defaultState=O.for2d(),e.renderTarget.onRenderTargetChange.add(this)}onRenderTargetChange(e){this._invertFrontFace=!e.isRoot,this._cullFace?this.setFrontFace(this._frontFace):this._frontFaceDirty=!0}contextChange(e){this.gl=e,this.blendModesMap=ht(e),this.resetState()}set(e){if(e||(e=this.defaultState),this.stateId!==e.data){let r=this.stateId^e.data,s=0;for(;r;)r&1&&this.map[s].call(this,!!(e.data&1<<s)),r>>=1,s++;this.stateId=e.data}for(let r=0;r<this.checks.length;r++)this.checks[r](this,e)}forceState(e){e||(e=this.defaultState);for(let r=0;r<this.map.length;r++)this.map[r].call(this,!!(e.data&1<<r));for(let r=0;r<this.checks.length;r++)this.checks[r](this,e);this.stateId=e.data}setBlend(e){this._updateCheck(G._checkBlendMode,e),this.gl[e?"enable":"disable"](this.gl.BLEND)}setOffset(e){this._updateCheck(G._checkPolygonOffset,e),this.gl[e?"enable":"disable"](this.gl.POLYGON_OFFSET_FILL)}setDepthTest(e){this.gl[e?"enable":"disable"](this.gl.DEPTH_TEST)}setDepthMask(e){this.gl.depthMask(e)}setCullFace(e){this._cullFace=e,this.gl[e?"enable":"disable"](this.gl.CULL_FACE),this._cullFace&&this._frontFaceDirty&&this.setFrontFace(this._frontFace)}setFrontFace(e){this._frontFace=e,this._frontFaceDirty=!1;const r=this._invertFrontFace?!e:e;this._glFrontFace!==r&&(this._glFrontFace=r,this.gl.frontFace(this.gl[r?"CW":"CCW"]))}setBlendMode(e){if(this.blendModesMap[e]||(e="normal"),e===this.blendMode)return;this.blendMode=e;const r=this.blendModesMap[e],s=this.gl;r.length===2?s.blendFunc(r[0],r[1]):s.blendFuncSeparate(r[0],r[1],r[2],r[3]),r.length===6?(this._blendEq=!0,s.blendEquationSeparate(r[4],r[5])):this._blendEq&&(this._blendEq=!1,s.blendEquationSeparate(s.FUNC_ADD,s.FUNC_ADD))}setPolygonOffset(e,r){this.gl.polygonOffset(e,r)}resetState(){this._glFrontFace=!1,this._frontFace=!1,this._cullFace=!1,this._frontFaceDirty=!1,this._invertFrontFace=!1,this.gl.frontFace(this.gl.CCW),this.gl.pixelStorei(this.gl.UNPACK_FLIP_Y_WEBGL,!1),this.forceState(this.defaultState),this._blendEq=!0,this.blendMode="",this.setBlendMode("normal")}_updateCheck(e,r){const s=this.checks.indexOf(e);r&&s===-1?this.checks.push(e):!r&&s!==-1&&this.checks.splice(s,1)}static _checkBlendMode(e,r){e.setBlendMode(r.blendMode)}static _checkPolygonOffset(e,r){e.setPolygonOffset(1,r.polygonOffset)}destroy(){this.gl=null,this.checks.length=0}};Ee.extension={type:[d.WebGLSystem],name:"state"};let St=Ee;class pt{constructor(e){this.target=re.TEXTURE_2D,this.texture=e,this.width=-1,this.height=-1,this.type=h.UNSIGNED_BYTE,this.internalFormat=D.RGBA,this.format=D.RGBA,this.samplerType=0}}const gt={id:"buffer",upload(t,e,r){e.width===t.width||e.height===t.height?r.texSubImage2D(r.TEXTURE_2D,0,0,0,t.width,t.height,e.format,e.type,t.resource):r.texImage2D(e.target,0,e.internalFormat,t.width,t.height,0,e.format,e.type,t.resource),e.width=t.width,e.height=t.height}},Rt={"bc1-rgba-unorm":!0,"bc1-rgba-unorm-srgb":!0,"bc2-rgba-unorm":!0,"bc2-rgba-unorm-srgb":!0,"bc3-rgba-unorm":!0,"bc3-rgba-unorm-srgb":!0,"bc4-r-unorm":!0,"bc4-r-snorm":!0,"bc5-rg-unorm":!0,"bc5-rg-snorm":!0,"bc6h-rgb-ufloat":!0,"bc6h-rgb-float":!0,"bc7-rgba-unorm":!0,"bc7-rgba-unorm-srgb":!0,"etc2-rgb8unorm":!0,"etc2-rgb8unorm-srgb":!0,"etc2-rgb8a1unorm":!0,"etc2-rgb8a1unorm-srgb":!0,"etc2-rgba8unorm":!0,"etc2-rgba8unorm-srgb":!0,"eac-r11unorm":!0,"eac-r11snorm":!0,"eac-rg11unorm":!0,"eac-rg11snorm":!0,"astc-4x4-unorm":!0,"astc-4x4-unorm-srgb":!0,"astc-5x4-unorm":!0,"astc-5x4-unorm-srgb":!0,"astc-5x5-unorm":!0,"astc-5x5-unorm-srgb":!0,"astc-6x5-unorm":!0,"astc-6x5-unorm-srgb":!0,"astc-6x6-unorm":!0,"astc-6x6-unorm-srgb":!0,"astc-8x5-unorm":!0,"astc-8x5-unorm-srgb":!0,"astc-8x6-unorm":!0,"astc-8x6-unorm-srgb":!0,"astc-8x8-unorm":!0,"astc-8x8-unorm-srgb":!0,"astc-10x5-unorm":!0,"astc-10x5-unorm-srgb":!0,"astc-10x6-unorm":!0,"astc-10x6-unorm-srgb":!0,"astc-10x8-unorm":!0,"astc-10x8-unorm-srgb":!0,"astc-10x10-unorm":!0,"astc-10x10-unorm-srgb":!0,"astc-12x10-unorm":!0,"astc-12x10-unorm-srgb":!0,"astc-12x12-unorm":!0,"astc-12x12-unorm-srgb":!0},xt={id:"compressed",upload(t,e,r){r.pixelStorei(r.UNPACK_ALIGNMENT,4);let s=t.pixelWidth,n=t.pixelHeight;const i=!!Rt[t.format];for(let a=0;a<t.resource.length;a++){const o=t.resource[a];i?r.compressedTexImage2D(r.TEXTURE_2D,a,e.internalFormat,s,n,0,o):r.texImage2D(r.TEXTURE_2D,a,e.internalFormat,s,n,0,e.format,e.type,o),s=Math.max(s>>1,1),n=Math.max(n>>1,1)}}},be={id:"image",upload(t,e,r,s){const n=e.width,i=e.height,a=t.pixelWidth,o=t.pixelHeight,c=t.resourceWidth,u=t.resourceHeight;c<a||u<o?((n!==a||i!==o)&&r.texImage2D(e.target,0,e.internalFormat,a,o,0,e.format,e.type,null),s===2?r.texSubImage2D(r.TEXTURE_2D,0,0,0,c,u,e.format,e.type,t.resource):r.texSubImage2D(r.TEXTURE_2D,0,0,0,e.format,e.type,t.resource)):n===a&&i===o?r.texSubImage2D(r.TEXTURE_2D,0,0,0,e.format,e.type,t.resource):s===2?r.texImage2D(e.target,0,e.internalFormat,a,o,0,e.format,e.type,t.resource):r.texImage2D(e.target,0,e.internalFormat,e.format,e.type,t.resource),e.width=a,e.height=o}},Tt={id:"video",upload(t,e,r,s){if(!t.isValid){r.texImage2D(e.target,0,e.internalFormat,1,1,0,e.format,e.type,null);return}be.upload(t,e,r,s)}},W={linear:9729,nearest:9728},vt={linear:{linear:9987,nearest:9985},nearest:{linear:9986,nearest:9984}},I={"clamp-to-edge":33071,repeat:10497,"mirror-repeat":33648},Bt={never:512,less:513,equal:514,"less-equal":515,greater:516,"not-equal":517,"greater-equal":518,always:519};function j(t,e,r,s,n,i,a,o){const c=i;if(!o||t.addressModeU!=="repeat"||t.addressModeV!=="repeat"||t.addressModeW!=="repeat"){const u=I[a?"clamp-to-edge":t.addressModeU],_=I[a?"clamp-to-edge":t.addressModeV],f=I[a?"clamp-to-edge":t.addressModeW];e[n](c,e.TEXTURE_WRAP_S,u),e[n](c,e.TEXTURE_WRAP_T,_),e.TEXTURE_WRAP_R&&e[n](c,e.TEXTURE_WRAP_R,f)}if((!o||t.magFilter!=="linear")&&e[n](c,e.TEXTURE_MAG_FILTER,W[t.magFilter]),r){if(!o||t.mipmapFilter!=="linear"){const u=vt[t.minFilter][t.mipmapFilter];e[n](c,e.TEXTURE_MIN_FILTER,u)}}else e[n](c,e.TEXTURE_MIN_FILTER,W[t.minFilter]);if(s&&t.maxAnisotropy>1){const u=Math.min(t.maxAnisotropy,e.getParameter(s.MAX_TEXTURE_MAX_ANISOTROPY_EXT));e[n](c,s.TEXTURE_MAX_ANISOTROPY_EXT,u)}t.compare&&e[n](c,e.TEXTURE_COMPARE_FUNC,Bt[t.compare])}function At(t){return{r8unorm:t.RED,r8snorm:t.RED,r8uint:t.RED,r8sint:t.RED,r16uint:t.RED,r16sint:t.RED,r16float:t.RED,rg8unorm:t.RG,rg8snorm:t.RG,rg8uint:t.RG,rg8sint:t.RG,r32uint:t.RED,r32sint:t.RED,r32float:t.RED,rg16uint:t.RG,rg16sint:t.RG,rg16float:t.RG,rgba8unorm:t.RGBA,"rgba8unorm-srgb":t.RGBA,rgba8snorm:t.RGBA,rgba8uint:t.RGBA,rgba8sint:t.RGBA,bgra8unorm:t.RGBA,"bgra8unorm-srgb":t.RGBA,rgb9e5ufloat:t.RGB,rgb10a2unorm:t.RGBA,rg11b10ufloat:t.RGB,rg32uint:t.RG,rg32sint:t.RG,rg32float:t.RG,rgba16uint:t.RGBA,rgba16sint:t.RGBA,rgba16float:t.RGBA,rgba32uint:t.RGBA,rgba32sint:t.RGBA,rgba32float:t.RGBA,stencil8:t.STENCIL_INDEX8,depth16unorm:t.DEPTH_COMPONENT,depth24plus:t.DEPTH_COMPONENT,"depth24plus-stencil8":t.DEPTH_STENCIL,depth32float:t.DEPTH_COMPONENT,"depth32float-stencil8":t.DEPTH_STENCIL}}function Nt(t,e){let r={},s=t.RGBA;return t instanceof S.get().getWebGLRenderingContext()?e.srgb&&(r={"rgba8unorm-srgb":e.srgb.SRGB8_ALPHA8_EXT,"bgra8unorm-srgb":e.srgb.SRGB8_ALPHA8_EXT}):(r={"rgba8unorm-srgb":t.SRGB8_ALPHA8,"bgra8unorm-srgb":t.SRGB8_ALPHA8},s=t.RGBA8),{r8unorm:t.R8,r8snorm:t.R8_SNORM,r8uint:t.R8UI,r8sint:t.R8I,r16uint:t.R16UI,r16sint:t.R16I,r16float:t.R16F,rg8unorm:t.RG8,rg8snorm:t.RG8_SNORM,rg8uint:t.RG8UI,rg8sint:t.RG8I,r32uint:t.R32UI,r32sint:t.R32I,r32float:t.R32F,rg16uint:t.RG16UI,rg16sint:t.RG16I,rg16float:t.RG16F,rgba8unorm:t.RGBA,...r,rgba8snorm:t.RGBA8_SNORM,rgba8uint:t.RGBA8UI,rgba8sint:t.RGBA8I,bgra8unorm:s,rgb9e5ufloat:t.RGB9_E5,rgb10a2unorm:t.RGB10_A2,rg11b10ufloat:t.R11F_G11F_B10F,rg32uint:t.RG32UI,rg32sint:t.RG32I,rg32float:t.RG32F,rgba16uint:t.RGBA16UI,rgba16sint:t.RGBA16I,rgba16float:t.RGBA16F,rgba32uint:t.RGBA32UI,rgba32sint:t.RGBA32I,rgba32float:t.RGBA32F,stencil8:t.STENCIL_INDEX8,depth16unorm:t.DEPTH_COMPONENT16,depth24plus:t.DEPTH_COMPONENT24,"depth24plus-stencil8":t.DEPTH24_STENCIL8,depth32float:t.DEPTH_COMPONENT32F,"depth32float-stencil8":t.DEPTH32F_STENCIL8,...e.s3tc?{"bc1-rgba-unorm":e.s3tc.COMPRESSED_RGBA_S3TC_DXT1_EXT,"bc2-rgba-unorm":e.s3tc.COMPRESSED_RGBA_S3TC_DXT3_EXT,"bc3-rgba-unorm":e.s3tc.COMPRESSED_RGBA_S3TC_DXT5_EXT}:{},...e.s3tc_sRGB?{"bc1-rgba-unorm-srgb":e.s3tc_sRGB.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT,"bc2-rgba-unorm-srgb":e.s3tc_sRGB.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT,"bc3-rgba-unorm-srgb":e.s3tc_sRGB.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}:{},...e.rgtc?{"bc4-r-unorm":e.rgtc.COMPRESSED_RED_RGTC1_EXT,"bc4-r-snorm":e.rgtc.COMPRESSED_SIGNED_RED_RGTC1_EXT,"bc5-rg-unorm":e.rgtc.COMPRESSED_RED_GREEN_RGTC2_EXT,"bc5-rg-snorm":e.rgtc.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}:{},...e.bptc?{"bc6h-rgb-float":e.bptc.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT,"bc6h-rgb-ufloat":e.bptc.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT,"bc7-rgba-unorm":e.bptc.COMPRESSED_RGBA_BPTC_UNORM_EXT,"bc7-rgba-unorm-srgb":e.bptc.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT}:{},...e.etc?{"etc2-rgb8unorm":e.etc.COMPRESSED_RGB8_ETC2,"etc2-rgb8unorm-srgb":e.etc.COMPRESSED_SRGB8_ETC2,"etc2-rgb8a1unorm":e.etc.COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2,"etc2-rgb8a1unorm-srgb":e.etc.COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2,"etc2-rgba8unorm":e.etc.COMPRESSED_RGBA8_ETC2_EAC,"etc2-rgba8unorm-srgb":e.etc.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC,"eac-r11unorm":e.etc.COMPRESSED_R11_EAC,"eac-rg11unorm":e.etc.COMPRESSED_SIGNED_RG11_EAC}:{},...e.astc?{"astc-4x4-unorm":e.astc.COMPRESSED_RGBA_ASTC_4x4_KHR,"astc-4x4-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR,"astc-5x4-unorm":e.astc.COMPRESSED_RGBA_ASTC_5x4_KHR,"astc-5x4-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR,"astc-5x5-unorm":e.astc.COMPRESSED_RGBA_ASTC_5x5_KHR,"astc-5x5-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR,"astc-6x5-unorm":e.astc.COMPRESSED_RGBA_ASTC_6x5_KHR,"astc-6x5-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR,"astc-6x6-unorm":e.astc.COMPRESSED_RGBA_ASTC_6x6_KHR,"astc-6x6-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR,"astc-8x5-unorm":e.astc.COMPRESSED_RGBA_ASTC_8x5_KHR,"astc-8x5-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR,"astc-8x6-unorm":e.astc.COMPRESSED_RGBA_ASTC_8x6_KHR,"astc-8x6-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR,"astc-8x8-unorm":e.astc.COMPRESSED_RGBA_ASTC_8x8_KHR,"astc-8x8-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR,"astc-10x5-unorm":e.astc.COMPRESSED_RGBA_ASTC_10x5_KHR,"astc-10x5-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR,"astc-10x6-unorm":e.astc.COMPRESSED_RGBA_ASTC_10x6_KHR,"astc-10x6-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR,"astc-10x8-unorm":e.astc.COMPRESSED_RGBA_ASTC_10x8_KHR,"astc-10x8-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR,"astc-10x10-unorm":e.astc.COMPRESSED_RGBA_ASTC_10x10_KHR,"astc-10x10-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR,"astc-12x10-unorm":e.astc.COMPRESSED_RGBA_ASTC_12x10_KHR,"astc-12x10-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR,"astc-12x12-unorm":e.astc.COMPRESSED_RGBA_ASTC_12x12_KHR,"astc-12x12-unorm-srgb":e.astc.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR}:{}}}function yt(t){return{r8unorm:t.UNSIGNED_BYTE,r8snorm:t.BYTE,r8uint:t.UNSIGNED_BYTE,r8sint:t.BYTE,r16uint:t.UNSIGNED_SHORT,r16sint:t.SHORT,r16float:t.HALF_FLOAT,rg8unorm:t.UNSIGNED_BYTE,rg8snorm:t.BYTE,rg8uint:t.UNSIGNED_BYTE,rg8sint:t.BYTE,r32uint:t.UNSIGNED_INT,r32sint:t.INT,r32float:t.FLOAT,rg16uint:t.UNSIGNED_SHORT,rg16sint:t.SHORT,rg16float:t.HALF_FLOAT,rgba8unorm:t.UNSIGNED_BYTE,"rgba8unorm-srgb":t.UNSIGNED_BYTE,rgba8snorm:t.BYTE,rgba8uint:t.UNSIGNED_BYTE,rgba8sint:t.BYTE,bgra8unorm:t.UNSIGNED_BYTE,"bgra8unorm-srgb":t.UNSIGNED_BYTE,rgb9e5ufloat:t.UNSIGNED_INT_5_9_9_9_REV,rgb10a2unorm:t.UNSIGNED_INT_2_10_10_10_REV,rg11b10ufloat:t.UNSIGNED_INT_10F_11F_11F_REV,rg32uint:t.UNSIGNED_INT,rg32sint:t.INT,rg32float:t.FLOAT,rgba16uint:t.UNSIGNED_SHORT,rgba16sint:t.SHORT,rgba16float:t.HALF_FLOAT,rgba32uint:t.UNSIGNED_INT,rgba32sint:t.INT,rgba32float:t.FLOAT,stencil8:t.UNSIGNED_BYTE,depth16unorm:t.UNSIGNED_SHORT,depth24plus:t.UNSIGNED_INT,"depth24plus-stencil8":t.UNSIGNED_INT_24_8,depth32float:t.FLOAT,"depth32float-stencil8":t.FLOAT_32_UNSIGNED_INT_24_8_REV}}const Ct=4;class Se{constructor(e){this.managedTextures=[],this._glTextures=Object.create(null),this._glSamplers=Object.create(null),this._boundTextures=[],this._activeTextureLocation=-1,this._boundSamplers=Object.create(null),this._uploads={image:be,buffer:gt,video:Tt,compressed:xt},this._premultiplyAlpha=!1,this._useSeparateSamplers=!1,this._renderer=e,this._renderer.renderableGC.addManagedHash(this,"_glTextures"),this._renderer.renderableGC.addManagedHash(this,"_glSamplers")}contextChange(e){this._gl=e,this._mapFormatToInternalFormat||(this._mapFormatToInternalFormat=Nt(e,this._renderer.context.extensions),this._mapFormatToType=yt(e),this._mapFormatToFormat=At(e)),this._glTextures=Object.create(null),this._glSamplers=Object.create(null),this._boundSamplers=Object.create(null),this._premultiplyAlpha=!1;for(let r=0;r<16;r++)this.bind(b.EMPTY,r)}initSource(e){this.bind(e)}bind(e,r=0){const s=e.source;e?(this.bindSource(s,r),this._useSeparateSamplers&&this._bindSampler(s.style,r)):(this.bindSource(null,r),this._useSeparateSamplers&&this._bindSampler(null,r))}bindSource(e,r=0){const s=this._gl;if(e._touched=this._renderer.textureGC.count,this._boundTextures[r]!==e){this._boundTextures[r]=e,this._activateLocation(r),e||(e=b.EMPTY.source);const n=this.getGlSource(e);s.bindTexture(n.target,n.texture)}}_bindSampler(e,r=0){const s=this._gl;if(!e){this._boundSamplers[r]=null,s.bindSampler(r,null);return}const n=this._getGlSampler(e);this._boundSamplers[r]!==n&&(this._boundSamplers[r]=n,s.bindSampler(r,n))}unbind(e){const r=e.source,s=this._boundTextures,n=this._gl;for(let i=0;i<s.length;i++)if(s[i]===r){this._activateLocation(i);const a=this.getGlSource(r);n.bindTexture(a.target,null),s[i]=null}}_activateLocation(e){this._activeTextureLocation!==e&&(this._activeTextureLocation=e,this._gl.activeTexture(this._gl.TEXTURE0+e))}_initSource(e){const r=this._gl,s=new pt(r.createTexture());if(s.type=this._mapFormatToType[e.format],s.internalFormat=this._mapFormatToInternalFormat[e.format],s.format=this._mapFormatToFormat[e.format],e.autoGenerateMipmaps&&(this._renderer.context.supports.nonPowOf2mipmaps||e.isPowerOfTwo)){const n=Math.max(e.width,e.height);e.mipLevelCount=Math.floor(Math.log2(n))+1}return this._glTextures[e.uid]=s,this.managedTextures.includes(e)||(e.on("update",this.onSourceUpdate,this),e.on("resize",this.onSourceUpdate,this),e.on("styleChange",this.onStyleChange,this),e.on("destroy",this.onSourceDestroy,this),e.on("unload",this.onSourceUnload,this),e.on("updateMipmaps",this.onUpdateMipmaps,this),this.managedTextures.push(e)),this.onSourceUpdate(e),this.updateStyle(e,!1),s}onStyleChange(e){this.updateStyle(e,!1)}updateStyle(e,r){const s=this._gl,n=this.getGlSource(e);s.bindTexture(s.TEXTURE_2D,n.texture),this._boundTextures[this._activeTextureLocation]=e,j(e.style,s,e.mipLevelCount>1,this._renderer.context.extensions.anisotropicFiltering,"texParameteri",s.TEXTURE_2D,!this._renderer.context.supports.nonPowOf2wrapping&&!e.isPowerOfTwo,r)}onSourceUnload(e){const r=this._glTextures[e.uid];r&&(this.unbind(e),this._glTextures[e.uid]=null,this._gl.deleteTexture(r.texture))}onSourceUpdate(e){const r=this._gl,s=this.getGlSource(e);r.bindTexture(r.TEXTURE_2D,s.texture),this._boundTextures[this._activeTextureLocation]=e;const n=e.alphaMode==="premultiply-alpha-on-upload";this._premultiplyAlpha!==n&&(this._premultiplyAlpha=n,r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,n)),this._uploads[e.uploadMethodId]?this._uploads[e.uploadMethodId].upload(e,s,r,this._renderer.context.webGLVersion):r.texImage2D(r.TEXTURE_2D,0,r.RGBA,e.pixelWidth,e.pixelHeight,0,r.RGBA,r.UNSIGNED_BYTE,null),e.autoGenerateMipmaps&&e.mipLevelCount>1&&this.onUpdateMipmaps(e,!1)}onUpdateMipmaps(e,r=!0){r&&this.bindSource(e,0);const s=this.getGlSource(e);this._gl.generateMipmap(s.target)}onSourceDestroy(e){e.off("destroy",this.onSourceDestroy,this),e.off("update",this.onSourceUpdate,this),e.off("resize",this.onSourceUpdate,this),e.off("unload",this.onSourceUnload,this),e.off("styleChange",this.onStyleChange,this),e.off("updateMipmaps",this.onUpdateMipmaps,this),this.managedTextures.splice(this.managedTextures.indexOf(e),1),this.onSourceUnload(e)}_initSampler(e){const r=this._gl,s=this._gl.createSampler();return this._glSamplers[e._resourceId]=s,j(e,r,this._boundTextures[this._activeTextureLocation].mipLevelCount>1,this._renderer.context.extensions.anisotropicFiltering,"samplerParameteri",s,!1,!0),this._glSamplers[e._resourceId]}_getGlSampler(e){return this._glSamplers[e._resourceId]||this._initSampler(e)}getGlSource(e){return this._glTextures[e.uid]||this._initSource(e)}generateCanvas(e){const{pixels:r,width:s,height:n}=this.getPixels(e),i=S.get().createCanvas();i.width=s,i.height=n;const a=i.getContext("2d");if(a){const o=a.createImageData(s,n);o.data.set(r),a.putImageData(o,0,0)}return i}getPixels(e){const r=e.source.resolution,s=e.frame,n=Math.max(Math.round(s.width*r),1),i=Math.max(Math.round(s.height*r),1),a=new Uint8Array(Ct*n*i),o=this._renderer,c=o.renderTarget.getRenderTarget(e),u=o.renderTarget.getGpuRenderTarget(c),_=o.gl;return _.bindFramebuffer(_.FRAMEBUFFER,u.resolveTargetFramebuffer),_.readPixels(Math.round(s.x*r),Math.round(s.y*r),n,i,_.RGBA,_.UNSIGNED_BYTE,a),{pixels:new Uint8ClampedArray(a.buffer),width:n,height:i}}destroy(){this.managedTextures.slice().forEach(e=>this.onSourceDestroy(e)),this.managedTextures=null,this._glTextures=null,this._glSamplers=null,this._boundTextures=null,this._boundSamplers=null,this._mapFormatToInternalFormat=null,this._mapFormatToType=null,this._mapFormatToFormat=null,this._uploads=null,this._renderer=null}resetState(){this._activeTextureLocation=-1,this._boundTextures.fill(b.EMPTY.source),this._boundSamplers=Object.create(null);const e=this._gl;this._premultiplyAlpha=!1,e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,this._premultiplyAlpha)}}Se.extension={type:[d.WebGLSystem],name:"texture"};class pe{contextChange(e){const r=new F({uColor:{value:new Float32Array([1,1,1,1]),type:"vec4<f32>"},uTransformMatrix:{value:new z,type:"mat3x3<f32>"},uRound:{value:0,type:"f32"}}),s=e.limits.maxBatchableTextures,n=Y({name:"graphics",bits:[ye,Ce(s),Z,q]});this.shader=new U({glProgram:n,resources:{localUniforms:r,batchSamplers:Ie(s)}})}execute(e,r){const s=r.context,n=s.customShader||this.shader,i=e.renderer,a=i.graphicsContext,{batcher:o,instructions:c}=a.getContextRenderData(s);n.groups[0]=i.globalUniforms.bindGroup,i.state.set(e.state),i.shader.bind(n),i.geometry.bind(o.geometry,n.glProgram);const u=c.instructions;for(let _=0;_<c.instructionSize;_++){const f=u[_];if(f.size){for(let l=0;l<f.textures.count;l++)i.texture.bind(f.textures.textures[l],l);i.geometry.draw(f.topology,f.size,f.start)}}}destroy(){this.shader.destroy(!0),this.shader=null}}pe.extension={type:[d.WebGLPipesAdaptor],name:"graphics"};class ge{init(){const e=Y({name:"mesh",bits:[Z,He,q]});this._shader=new U({glProgram:e,resources:{uTexture:b.EMPTY.source,textureUniforms:{uTextureMatrix:{type:"mat3x3<f32>",value:new z}}}})}execute(e,r){const s=e.renderer;let n=r._shader;if(n){if(!n.glProgram){m("Mesh shader has no glProgram",r.shader);return}}else{n=this._shader;const i=r.texture,a=i.source;n.resources.uTexture=a,n.resources.uSampler=a.style,n.resources.textureUniforms.uniforms.uTextureMatrix=i.textureMatrix.mapCoord}n.groups[100]=s.globalUniforms.bindGroup,n.groups[101]=e.localUniformsBindGroup,s.encoder.draw({geometry:r._geometry,shader:n,state:r.state})}destroy(){this._shader.destroy(!0),this._shader=null}}ge.extension={type:[d.WebGLPipesAdaptor],name:"mesh"};const It=[...we,_e,$e,Xe,oe,ee,Se,he,se,me,de,ae,St,ce,ie],Dt=[...Ve],Gt=[Q,ge,pe],Re=[],xe=[],Te=[];T.handleByNamedList(d.WebGLSystem,Re);T.handleByNamedList(d.WebGLPipes,xe);T.handleByNamedList(d.WebGLPipesAdaptor,Te);T.add(...It,...Dt,...Gt);class Pt extends De{constructor(){const e={name:"webgl",type:Ge.WEBGL,systems:Re,renderPipes:xe,renderPipeAdaptors:Te};super(e)}}export{Pt as WebGLRenderer};
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