#include int foo(int x, int y) { return x + y - 1; } struct Bar { int operator()() { return 66; } int add_num(int i) const { return i + 3; } int add_num2(int i) { std::function add_num2_f = [](int x) { return x + 1; }; return add_num2_f(i); // Set break point at this line. } }; int foo2() { auto f = [](int x) { return x + 1; }; std::function foo2_f = f; return foo2_f(10); // Set break point at this line. } int main(int argc, char *argv[]) { int acc = 42; std::function f1 = foo; std::function f2 = [acc, f1](int x) -> int { return x + f1(acc, x); }; auto f = [](int x, int y) { return x + y; }; auto g = [](int x, int y) { return x * y; }; std::function f3 = argc % 2 ? f : g; Bar bar1; std::function f4(bar1); std::function f5 = &Bar::add_num; int foo2_result = foo2(); int bar_add_num2_result = bar1.add_num2(10); return f1(acc, acc) + f2(acc) + f3(acc + 1, acc + 2) + f4() + f5(bar1, 10); // Set break point at this line. }