// RUN: %clang_cc1 -triple x86_64-apple-darwin10 -emit-llvm -o - %s | FileCheck %s struct _GLKMatrix4 { float m[16]; }; typedef struct _GLKMatrix4 GLKMatrix4; @interface NSObject @end @interface MyProgram - (void)setTransform:(float[16])transform; @end @interface ViewController @property (nonatomic, assign) GLKMatrix4 transform; @end @implementation ViewController - (void)viewDidLoad { MyProgram *program; program.transform = self.transform.m; } @end // CHECK: [[REF_TEMP:%.*]] = alloca %struct._GLKMatrix4, align 4 // CHECK: [[M:%.*]] = getelementptr inbounds nuw %struct._GLKMatrix4, ptr [[REF_TEMP:%.*]], i32 0, i32 0 // CHECK: [[ARRAYDECAY:%.*]] = getelementptr inbounds [16 x float], ptr [[M]], i64 0, i64 0 // CHECK: [[SIX:%.*]] = load ptr, ptr @OBJC_SELECTOR_REFERENCES // CHECK: call void @objc_msgSend(ptr noundef [[SEVEN:%.*]], ptr noundef [[SIX]], ptr noundef [[ARRAYDECAY]])