// RUN: %clang_cc1 -emit-llvm -o %t %s // RUN: not grep __builtin %t // RUN: %clang_cc1 -emit-llvm -triple armv7 -o %t %s // RUN: not grep __builtin %t // RUN: %clang_cc1 -emit-llvm -triple armv7-darwin-apple -o - %s | FileCheck %s --check-prefixes=CHECK,LD64,LONG32 // RUN: %clang_cc1 -emit-llvm -triple arm64-darwin-apple -o - %s | FileCheck %s --check-prefixes=CHECK,LD64,I128,LONG64 // RUN: %clang_cc1 -emit-llvm -triple x86_64-darwin-apple -o - %s | FileCheck %s --check-prefixes=CHECK,LD80,I128,LONG64 // RUN: %clang_cc1 -emit-llvm -triple x86_64-darwin-apple -o - %s -fexperimental-new-constant-interpreter | FileCheck --check-prefixes=CHECK,LD80,I128,LONG64 %s int printf(const char *, ...); void p(char *str, int x) { printf("%s: %d\n", str, x); } void q(char *str, double x) { printf("%s: %f\n", str, x); } void r(char *str, void *ptr) { printf("%s: %p\n", str, ptr); } int random(void); int finite(double); int main(void) { int N = random(); #define P(n,args) p(#n #args, __builtin_##n args) #define Q(n,args) q(#n #args, __builtin_##n args) #define R(n,args) r(#n #args, __builtin_##n args) #define V(n,args) p(#n #args, (__builtin_##n args, 0)) P(types_compatible_p, (int, float)); P(choose_expr, (0, 10, 20)); P(constant_p, (sizeof(10))); P(expect, (N == 12, 0)); V(prefetch, (&N)); V(prefetch, (&N, 1)); V(prefetch, (&N, 1, 0)); // Numeric Constants Q(huge_val, ()); Q(huge_valf, ()); Q(huge_vall, ()); Q(inf, ()); Q(inff, ()); Q(infl, ()); P(fpclassify, (0, 1, 2, 3, 4, 1.0)); P(fpclassify, (0, 1, 2, 3, 4, 1.0f)); P(fpclassify, (0, 1, 2, 3, 4, 1.0l)); Q(nan, ("")); Q(nanf, ("")); Q(nanl, ("")); Q(nans, ("")); Q(nan, ("10")); Q(nanf, ("10")); Q(nanl, ("10")); Q(nans, ("10")); P(isgreater, (1., 2.)); P(isgreaterequal, (1., 2.)); P(isless, (1., 2.)); P(islessequal, (1., 2.)); P(islessgreater, (1., 2.)); P(isunordered, (1., 2.)); P(isinf, (1.)); P(isinf_sign, (1.)); P(isnan, (1.)); P(isfinite, (1.)); P(iszero, (1.)); P(issubnormal, (1.)); P(issignaling, (1.)); P(isfpclass, (1., 1)); Q(fmaximum_num, (1.0, 2.0)); Q(fmaximum_numf, (1.0, 2.0)); Q(fmaximum_numl, (1.0, 2.0)); Q(fminimum_num, (1.0, 2.0)); Q(fminimum_numf, (1.0, 2.0)); Q(fminimum_numl, (1.0, 2.0)); // Bitwise & Numeric Functions P(abs, (N)); P(clz, (N)); P(clzl, (N)); P(clzll, (N)); P(ctz, (N)); P(ctzl, (N)); P(ctzll, (N)); P(ffs, (N)); P(ffsl, (N)); P(ffsll, (N)); P(parity, (N)); P(parityl, (N)); P(parityll, (N)); P(popcount, (N)); P(popcountl, (N)); P(popcountll, (N)); Q(powi, (1.2f, N)); Q(powif, (1.2f, N)); Q(powil, (1.2f, N)); // Lib functions int a, b, n = random(); // Avoid optimizing out. char s0[10], s1[] = "Hello"; V(strcat, (s0, s1)); V(strcmp, (s0, s1)); V(strdup, (s0)); V(strncat, (s0, s1, n)); V(strndup, (s0, n)); V(strchr, (s0, s1[0])); V(strrchr, (s0, s1[0])); V(strcpy, (s0, s1)); V(strncpy, (s0, s1, n)); V(sprintf, (s0, "%s", s1)); V(snprintf, (s0, n, "%s", s1)); // Object size checking V(__memset_chk, (s0, 0, sizeof s0, n)); V(__memcpy_chk, (s0, s1, sizeof s0, n)); V(__memmove_chk, (s0, s1, sizeof s0, n)); V(__mempcpy_chk, (s0, s1, sizeof s0, n)); V(__strncpy_chk, (s0, s1, sizeof s0, n)); V(__strcpy_chk, (s0, s1, n)); s0[0] = 0; V(__strcat_chk, (s0, s1, n)); P(object_size, (s0, 0)); P(object_size, (s0, 1)); P(object_size, (s0, 2)); P(object_size, (s0, 3)); // Whatever P(bswapg, ((char)N)); P(bswapg, ((short)N)); P(bswapg, ((int)N)); P(bswapg, ((unsigned long)N)); P(bswapg, ((_BitInt(8))N)); P(bswapg, ((_BitInt(16))N)); P(bswapg, ((_BitInt(32))N)); P(bswapg, ((_BitInt(64))N)); P(bswapg, ((_BitInt(128))N)); P(bswap16, (N)); P(bswap32, (N)); P(bswap64, (N)); // CHECK: @llvm.bitreverse.i8 // CHECK: @llvm.bitreverse.i16 // CHECK: @llvm.bitreverse.i32 // CHECK: @llvm.bitreverse.i64 P(bitreverse8, (N)); P(bitreverse16, (N)); P(bitreverse32, (N)); P(bitreverse64, (N)); // FIXME // V(clear_cache, (&N, &N+1)); V(trap, ()); R(extract_return_addr, (&N)); P(signbit, (1.0)); R(launder, (&N)); return 0; } void foo(void) { __builtin_strcat(0, 0); } // CHECK-LABEL: define{{.*}} void @bar( void bar(void) { float f; double d; long double ld; // LLVM's hex representation of float constants is really unfortunate; // basically it does a float-to-double "conversion" and then prints the // hex form of that. That gives us weird artifacts like exponents // that aren't numerically similar to the original exponent and // significand bit-patterns that are offset by three bits (because // the exponent was expanded from 8 bits to 11). // // 0xAE98 == 1010111010011000 // 0x15D3 == 1010111010011 f = __builtin_huge_valf(); // CHECK: float 0x7FF0000000000000 d = __builtin_huge_val(); // CHECK: double 0x7FF0000000000000 ld = __builtin_huge_vall(); // While we can't manage the constants we use this test to give us LDTYPE // for the rest of the tests // LD80: [[LDTYPE:x86_fp80]] [[LDHUGE:0xK7FFF8000000000000000]] // LD64: [[LDTYPE:double]] [[LDHUGE:0x7FF0000000000000]] f = __builtin_nanf(""); // CHECK: float 0x7FF8000000000000 d = __builtin_nan(""); // CHECK: double 0x7FF8000000000000 ld = __builtin_nanl(""); // LD80: [[LDTYPE]] 0xK7FFFC000000000000000 // LD64: [[LDTYPE]] 0x7FF8000000000000 f = __builtin_nanf("0xAE98"); // CHECK: float 0x7FF815D300000000 d = __builtin_nan("0xAE98"); // CHECK: double 0x7FF800000000AE98 ld = __builtin_nanl("0xAE98"); // LD80: [[LDTYPE]] 0xK7FFFC00000000000AE98 // LD64: [[LDTYPE]] 0x7FF800000000AE98 f = __builtin_nansf(""); // CHECK: float 0x7FF4000000000000 d = __builtin_nans(""); // CHECK: double 0x7FF4000000000000 ld = __builtin_nansl(""); // LD80: [[LDTYPE]] 0xK7FFFA000000000000000 // LD64: [[LDTYPE]] 0x7FF4000000000000 f = __builtin_nansf("0xAE98"); // CHECK: float 0x7FF015D300000000 d = __builtin_nans("0xAE98"); // CHECK: double 0x7FF000000000AE98 ld = __builtin_nansl("0xAE98"); // LD80: [[LDTYPE]] 0xK7FFF800000000000AE98 // LD64: [[LDTYPE]] 0x7FF000000000AE98 } // CHECK: } // CHECK-LABEL: define{{.*}} void @test_conditional_bzero void test_conditional_bzero(void) { char dst[20]; int _sz = 20, len = 20; return (_sz ? ((_sz >= len) ? __builtin_bzero(dst, len) : foo()) : __builtin_bzero(dst, len)); // CHECK: call void @llvm.memset // CHECK: call void @llvm.memset // CHECK-NOT: phi } // CHECK-LABEL: define{{.*}} void @test_conditional_bcopy void test_conditional_bcopy(void) { char dst[20]; char src[20]; int _sz = 20, len = 20; return (_sz ? ((_sz >= len) ? __builtin_bcopy(src, dst, len) : foo()) : __builtin_bcopy(src, dst, len)); // CHECK: call void @llvm.memmove // CHECK: call void @llvm.memmove // CHECK-NOT: phi } // CHECK-LABEL: define{{.*}} void @test_float_builtins void test_float_builtins(__fp16 *H, float F, double D, long double LD) { volatile int res; res = __builtin_isinf(*H); // CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f16(half {{.*}}, i32 516) // CHECK: zext i1 [[TMP]] to i32 res = __builtin_isinf(F); // CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f32(float {{.*}}, i32 516) // CHECK: zext i1 [[TMP]] to i32 res = __builtin_isinf(D); // CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f64(double {{.*}}, i32 516) // CHECK: zext i1 [[TMP]] to i32 res = __builtin_isinf(LD); // LD80: [[TMP:%.*]] = call i1 @llvm.is.fpclass.[[LDLLVMTY:f80]]([[LDTYPE]] {{.*}}, i32 516) // LD64: [[TMP:%.*]] = call i1 @llvm.is.fpclass.[[LDLLVMTY:f64]]([[LDTYPE]] {{.*}}, i32 516) // CHECK: zext i1 [[TMP]] to i32 res = __builtin_isinf_sign(*H); // CHECK: %[[ABS:.*]] = call half @llvm.fabs.f16(half %[[ARG:.*]]) // CHECK: %[[ISINF:.*]] = fcmp oeq half %[[ABS]], 0xH7C00 // CHECK: %[[BITCAST:.*]] = bitcast half %[[ARG]] to i16 // CHECK: %[[ISNEG:.*]] = icmp slt i16 %[[BITCAST]], 0 // CHECK: %[[SIGN:.*]] = select i1 %[[ISNEG]], i32 -1, i32 1 // CHECK: select i1 %[[ISINF]], i32 %[[SIGN]], i32 0 res = __builtin_isinf_sign(F); // CHECK: %[[ABS:.*]] = call float @llvm.fabs.f32(float %[[ARG:.*]]) // CHECK: %[[ISINF:.*]] = fcmp oeq float %[[ABS]], 0x7FF0000000000000 // CHECK: %[[BITCAST:.*]] = bitcast float %[[ARG]] to i32 // CHECK: %[[ISNEG:.*]] = icmp slt i32 %[[BITCAST]], 0 // CHECK: %[[SIGN:.*]] = select i1 %[[ISNEG]], i32 -1, i32 1 // CHECK: select i1 %[[ISINF]], i32 %[[SIGN]], i32 0 res = __builtin_isinf_sign(D); // CHECK: %[[ABS:.*]] = call double @llvm.fabs.f64(double %[[ARG:.*]]) // CHECK: %[[ISINF:.*]] = fcmp oeq double %[[ABS]], 0x7FF0000000000000 // CHECK: %[[BITCAST:.*]] = bitcast double %[[ARG]] to i64 // CHECK: %[[ISNEG:.*]] = icmp slt i64 %[[BITCAST]], 0 // CHECK: %[[SIGN:.*]] = select i1 %[[ISNEG]], i32 -1, i32 1 // CHECK: select i1 %[[ISINF]], i32 %[[SIGN]], i32 0 res = __builtin_isinf_sign(LD); // CHECK: %[[ABS:.*]] = call [[LDTYPE]] @llvm.fabs.[[LDLLVMTY]]([[LDTYPE]] %[[ARG:.*]]) // CHECK: %[[ISINF:.*]] = fcmp oeq [[LDTYPE]] %[[ABS]], [[LDHUGE]] // LD80: %[[BITCAST:.*]] = bitcast [[LDTYPE]] %[[ARG]] to [[LDINTTY:i80]] // LD64: %[[BITCAST:.*]] = bitcast [[LDTYPE]] %[[ARG]] to [[LDINTTY:i64]] // CHECK: %[[ISNEG:.*]] = icmp slt [[LDINTTY]] %[[BITCAST]], 0 // CHECK: %[[SIGN:.*]] = select i1 %[[ISNEG]], i32 -1, i32 1 // CHECK: select i1 %[[ISINF]], i32 %[[SIGN]], i32 0 res = __builtin_isfinite(*H); // CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f16(half {{.*}}, i32 504) // CHECK: zext i1 [[TMP]] to i32 res = __builtin_isfinite(F); // CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f32(float {{.*}}, i32 504) // CHECK: zext i1 [[TMP]] to i32 res = finite(D); // CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f64(double {{.*}}, i32 504) // CHECK: zext i1 [[TMP]] to i32 res = __builtin_isnormal(*H); // CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f16(half {{.*}}, i32 264) // CHECK: zext i1 [[TMP]] to i32 res = __builtin_isnormal(F); // CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f32(float {{.*}}, i32 264) // CHECK: zext i1 [[TMP]] to i32 res = __builtin_issubnormal(F); // CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f32(float {{.*}}, i32 144) // CHECK: zext i1 [[TMP]] to i32 res = __builtin_iszero(F); // CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f32(float {{.*}}, i32 96) // CHECK: zext i1 [[TMP]] to i32 res = __builtin_issignaling(F); // CHECK: [[TMP:%.*]] = call i1 @llvm.is.fpclass.f32(float {{.*}}, i32 1) // CHECK: zext i1 [[TMP]] to i32 res = __builtin_flt_rounds(); // CHECK: call i32 @llvm.get.rounding( } // CHECK-LABEL: define{{.*}} void @test_float_builtin_ops void test_float_builtin_ops(float F, double D, long double LD, int I) { volatile float resf; volatile double resd; volatile long double resld; volatile long int resli; volatile long long int reslli; resf = __builtin_fmodf(F,F); // CHECK: frem float resd = __builtin_fmod(D,D); // CHECK: frem double resld = __builtin_fmodl(LD,LD); // CHECK: frem [[LDTYPE]] resf = __builtin_fabsf(F); resd = __builtin_fabs(D); resld = __builtin_fabsl(LD); // CHECK: call float @llvm.fabs.f32(float // CHECK: call double @llvm.fabs.f64(double // CHECK: call [[LDTYPE]] @llvm.fabs.[[LDLLVMTY]]([[LDTYPE]] resf = __builtin_canonicalizef(F); resd = __builtin_canonicalize(D); resld = __builtin_canonicalizel(LD); // CHECK: call float @llvm.canonicalize.f32(float // CHECK: call double @llvm.canonicalize.f64(double // CHECK: call [[LDTYPE]] @llvm.canonicalize.[[LDLLVMTY]]([[LDTYPE]] resf = __builtin_fminf(F, F); // CHECK: call float @llvm.minnum.f32 resd = __builtin_fmin(D, D); // CHECK: call double @llvm.minnum.f64 resld = __builtin_fminl(LD, LD); // CHECK: call [[LDTYPE]] @llvm.minnum.[[LDLLVMTY]] resf = __builtin_fmaxf(F, F); // CHECK: call float @llvm.maxnum.f32 resd = __builtin_fmax(D, D); // CHECK: call double @llvm.maxnum.f64 resld = __builtin_fmaxl(LD, LD); // CHECK: call [[LDTYPE]] @llvm.maxnum.[[LDLLVMTY]] resf = __builtin_fminimum_numf(F, F); // CHECK: call float @llvm.minimumnum.f32 resf = __builtin_fminimum_numf(I, I); // CHECK: sitofp i32 {{%[0-9]+}} to float // CHECK: sitofp i32 {{%[0-9]+}} to float // CHECK: call float @llvm.minimumnum.f32 resf = __builtin_fminimum_numf(1.0, 2.0); // CHECK: store volatile float 1.000000e+00, ptr %resf resd = __builtin_fminimum_num(D, D); // CHECK: call double @llvm.minimumnum.f64 resd = __builtin_fminimum_num(I, I); // CHECK: sitofp i32 {{%[0-9]+}} to double // CHECK: sitofp i32 {{%[0-9]+}} to double // CHECK: call double @llvm.minimumnum.f64 resd = __builtin_fminimum_num(1.0, 2.0); // CHECK: store volatile double 1.000000e+00, ptr %resd //FIXME: __builtin_fminimum_numl is not supported well yet. resld = __builtin_fminimum_numl(1.0, 2.0); // LD80: store volatile x86_fp80 0xK3FFF8000000000000000, ptr %resld, align 16 // LD64: store volatile double 1.000000e+00, ptr %resld resf = __builtin_fmaximum_numf(F, F); // CHECK: call float @llvm.maximumnum.f32 resf = __builtin_fmaximum_numf(I, I); // CHECK: sitofp i32 {{%[0-9]+}} to float // CHECK: sitofp i32 {{%[0-9]+}} to float // CHECK: call float @llvm.maximumnum.f32 resf = __builtin_fmaximum_numf(1.0, 2.0); // CHECK: store volatile float 2.000000e+00, ptr %resf resd = __builtin_fmaximum_num(D, D); // CHECK: call double @llvm.maximumnum.f64 resd = __builtin_fmaximum_num(I, I); // CHECK: sitofp i32 {{%[0-9]+}} to double // CHECK: sitofp i32 {{%[0-9]+}} to double // CHECK: call double @llvm.maximumnum.f64 resd = __builtin_fmaximum_num(1.0, 2.0); // CHECK: store volatile double 2.000000e+00, ptr %resd //FIXME: __builtin_fmaximum_numl is not supported well yet. resld = __builtin_fmaximum_numl(1.0, 2.0); // LD80: store volatile x86_fp80 0xK40008000000000000000, ptr %resld, align 16 // LD64: store volatile double 2.000000e+00, ptr %resld resf = __builtin_fabsf(F); // CHECK: call float @llvm.fabs.f32 resd = __builtin_fabs(D); // CHECK: call double @llvm.fabs.f64 resld = __builtin_fabsl(LD); // CHECK: call [[LDTYPE]] @llvm.fabs.[[LDLLVMTY]] resf = __builtin_copysignf(F, F); // CHECK: call float @llvm.copysign.f32 resd = __builtin_copysign(D, D); // CHECK: call double @llvm.copysign.f64 resld = __builtin_copysignl(LD, LD); // CHECK: call [[LDTYPE]] @llvm.copysign.[[LDLLVMTY]] resf = __builtin_ceilf(F); // CHECK: call float @llvm.ceil.f32 resd = __builtin_ceil(D); // CHECK: call double @llvm.ceil.f64 resld = __builtin_ceill(LD); // CHECK: call [[LDTYPE]] @llvm.ceil.[[LDLLVMTY]] resf = __builtin_floorf(F); // CHECK: call float @llvm.floor.f32 resd = __builtin_floor(D); // CHECK: call double @llvm.floor.f64 resld = __builtin_floorl(LD); // CHECK: call [[LDTYPE]] @llvm.floor.[[LDLLVMTY]] resf = __builtin_sqrtf(F); // CHECK: call float @llvm.sqrt.f32( resd = __builtin_sqrt(D); // CHECK: call double @llvm.sqrt.f64( resld = __builtin_sqrtl(LD); // CHECK: call [[LDTYPE]] @llvm.sqrt.[[LDLLVMTY]] resf = __builtin_truncf(F); // CHECK: call float @llvm.trunc.f32 resd = __builtin_trunc(D); // CHECK: call double @llvm.trunc.f64 resld = __builtin_truncl(LD); // CHECK: call [[LDTYPE]] @llvm.trunc.[[LDLLVMTY]] resf = __builtin_rintf(F); // CHECK: call float @llvm.rint.f32 resd = __builtin_rint(D); // CHECK: call double @llvm.rint.f64 resld = __builtin_rintl(LD); // CHECK: call [[LDTYPE]] @llvm.rint.[[LDLLVMTY]] resf = __builtin_nearbyintf(F); // CHECK: call float @llvm.nearbyint.f32 resd = __builtin_nearbyint(D); // CHECK: call double @llvm.nearbyint.f64 resld = __builtin_nearbyintl(LD); // CHECK: call [[LDTYPE]] @llvm.nearbyint.[[LDLLVMTY]] resf = __builtin_roundf(F); // CHECK: call float @llvm.round.f32 resd = __builtin_round(D); // CHECK: call double @llvm.round.f64 resld = __builtin_roundl(LD); // CHECK: call [[LDTYPE]] @llvm.round.[[LDLLVMTY]] resf = __builtin_roundevenf(F); // CHECK: call float @llvm.roundeven.f32 resd = __builtin_roundeven(D); // CHECK: call double @llvm.roundeven.f64 __asm__("foo_bar0:"); // CHECK: foo_bar0 resld = __builtin_roundevenl(LD); // CHECK: call [[LDTYPE]] @llvm.roundeven.[[LDLLVMTY]] __asm__("foo_bar1:"); // CHECK: foo_bar1 resli = __builtin_lroundf (F); // LONG64: call [[LONGINTTY:i64]] @llvm.lround.[[LONGINTTY]].f32 // LONG32: call [[LONGINTTY:i32]] @llvm.lround.[[LONGINTTY]].f32 // CHECK: foo_after __asm__("foo_after:"); resli = __builtin_lround (D); // CHECK: call [[LONGINTTY]] @llvm.lround.[[LONGINTTY]].f64 resli = __builtin_lroundl (LD); // CHECK: call [[LONGINTTY]] @llvm.lround.[[LONGINTTY]].[[LDLLVMTY]] resli = __builtin_lrintf (F); // CHECK: call [[LONGINTTY]] @llvm.lrint.[[LONGINTTY]].f32 resli = __builtin_lrint (D); // CHECK: call [[LONGINTTY]] @llvm.lrint.[[LONGINTTY]].f64 resli = __builtin_lrintl (LD); // CHECK: call [[LONGINTTY]] @llvm.lrint.[[LONGINTTY]].[[LDLLVMTY]] } // __builtin_longjmp isn't supported on all platforms, so only test it on X86. #ifdef __x86_64__ // LD80-LABEL: define{{.*}} void @test_builtin_longjmp(ptr{{.*}} void test_builtin_longjmp(void **buffer) { // LD80: [[LOAD:%[a-z0-9]+]] = load ptr, ptr // LD80-NEXT: call void @llvm.eh.sjlj.longjmp(ptr [[LOAD]]) __builtin_longjmp(buffer, 1); // LD80-NEXT: unreachable } #endif // CHECK-LABEL: define{{.*}} void @test_memory_builtins void test_memory_builtins(int n) { // CHECK: call ptr @malloc void * p = __builtin_malloc(n); // CHECK: call void @free __builtin_free(p); // CHECK: call ptr @calloc p = __builtin_calloc(1, n); // CHECK: call ptr @realloc p = __builtin_realloc(p, n); // CHECK: call void @free __builtin_free(p); } // CHECK-LABEL: define{{.*}} i64 @test_builtin_readcyclecounter long long test_builtin_readcyclecounter(void) { // CHECK: call i64 @llvm.readcyclecounter() return __builtin_readcyclecounter(); } // CHECK-LABEL: define{{.*}} i64 @test_builtin_readsteadycounter long long test_builtin_readsteadycounter(void) { // CHECK: call i64 @llvm.readsteadycounter() return __builtin_readsteadycounter(); } /// __builtin_launder should be a NOP in C since there are no vtables. // CHECK-LABEL: define{{.*}} void @test_builtin_launder void test_builtin_launder(int *p) { // CHECK: [[TMP:%.*]] = load ptr, // CHECK-NOT: @llvm.launder // CHECK: store ptr [[TMP]], int *d = __builtin_launder(p); } #ifdef __SIZEOF_INT128__ // __warn_memset_zero_len should be NOP, see https://sourceware.org/bugzilla/show_bug.cgi?id=25399 // I128-LABEL: define{{.*}} void @test___warn_memset_zero_len void test___warn_memset_zero_len(void) { // I128-NOT: @__warn_memset_zero_len __warn_memset_zero_len(); } // I128-LABEL: define{{.*}} void @test_builtin_popcountg void test_builtin_popcountg(unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul, unsigned long long ull, unsigned __int128 ui128, unsigned _BitInt(128) ubi128, _Bool __attribute__((ext_vector_type(8))) vb8) { volatile int pop; #if __aarch64__ int x = 0; x = x * 2; #endif // I128: %2 = load i8, ptr %uc.addr, align 1 // I128-NEXT: %3 = call i8 @llvm.ctpop.i8(i8 %2) // I128-NEXT: %cast = zext i8 %3 to i32 // I128-NEXT: store volatile i32 %cast, ptr %pop, align 4 pop = __builtin_popcountg(uc); // I128: %4 = load i16, ptr %us.addr, align 2 // I128-NEXT: %5 = call i16 @llvm.ctpop.i16(i16 %4) // I128-NEXT: %cast2 = zext i16 %5 to i32 // I128-NEXT: store volatile i32 %cast2, ptr %pop, align 4 pop = __builtin_popcountg(us); // I128: %6 = load i32, ptr %ui.addr, align 4 // I128-NEXT: %7 = call i32 @llvm.ctpop.i32(i32 %6) // I128-NEXT: store volatile i32 %7, ptr %pop, align 4 pop = __builtin_popcountg(ui); // I128: %8 = load i64, ptr %ul.addr, align 8 // I128-NEXT: %9 = call i64 @llvm.ctpop.i64(i64 %8) // I128-NEXT: %cast3 = trunc i64 %9 to i32 // I128-NEXT: store volatile i32 %cast3, ptr %pop, align 4 pop = __builtin_popcountg(ul); // I128: %10 = load i64, ptr %ull.addr, align 8 // I128-NEXT: %11 = call i64 @llvm.ctpop.i64(i64 %10) // I128-NEXT: %cast4 = trunc i64 %11 to i32 // I128-NEXT: store volatile i32 %cast4, ptr %pop, align 4 pop = __builtin_popcountg(ull); // I128: %12 = load i128, ptr %ui128.addr, align 16 // I128-NEXT: %13 = call i128 @llvm.ctpop.i128(i128 %12) // I128-NEXT: %cast5 = trunc i128 %13 to i32 // I128-NEXT: store volatile i32 %cast5, ptr %pop, align 4 pop = __builtin_popcountg(ui128); // I128: %14 = load i128, ptr %ubi128.addr // I128-NEXT: %15 = call i128 @llvm.ctpop.i128(i128 %14) // I128-NEXT: %cast6 = trunc i128 %15 to i32 // I128-NEXT: store volatile i32 %cast6, ptr %pop, align 4 pop = __builtin_popcountg(ubi128); // I128: %load_bits7 = load i8, ptr %vb8.addr, align 1 // I128-NEXT: %16 = bitcast i8 %load_bits7 to <8 x i1> // I128-NEXT: %17 = bitcast <8 x i1> %16 to i8 // I128-NEXT: %18 = call i8 @llvm.ctpop.i8(i8 %17) // I128-NEXT: %cast8 = zext i8 %18 to i32 // I128-NEXT: store volatile i32 %cast8, ptr %pop, align 4 pop = __builtin_popcountg(vb8); } // I128-LABEL: define{{.*}} void @test_builtin_clzg void test_builtin_clzg(unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul, unsigned long long ull, unsigned __int128 ui128, unsigned _BitInt(128) ubi128, signed char sc, short s, int i, _Bool __attribute__((ext_vector_type(8))) vb8) { volatile int lz; #if __aarch64__ int x = 0; x = x * 2; #endif // I128: %2 = load i8, ptr %uc.addr, align 1 // I128-NEXT: %3 = call i8 @llvm.ctlz.i8(i8 %2, i1 // I128-NEXT: %cast = zext i8 %3 to i32 // I128-NEXT: store volatile i32 %cast, ptr %lz, align 4 lz = __builtin_clzg(uc); // I128-NEXT: %4 = load i16, ptr %us.addr, align 2 // I128-NEXT: %5 = call i16 @llvm.ctlz.i16(i16 %4, i1 // I128-NEXT: %cast2 = zext i16 %5 to i32 // I128-NEXT: store volatile i32 %cast2, ptr %lz, align 4 lz = __builtin_clzg(us); // I128-NEXT: %6 = load i32, ptr %ui.addr, align 4 // I128-NEXT: %7 = call i32 @llvm.ctlz.i32(i32 %6, i1 // I128-NEXT: store volatile i32 %7, ptr %lz, align 4 lz = __builtin_clzg(ui); // I128-NEXT: %8 = load i64, ptr %ul.addr, align 8 // I128-NEXT: %9 = call i64 @llvm.ctlz.i64(i64 %8, i1 // I128-NEXT: %cast3 = trunc i64 %9 to i32 // I128-NEXT: store volatile i32 %cast3, ptr %lz, align 4 lz = __builtin_clzg(ul); // I128-NEXT: %10 = load i64, ptr %ull.addr, align 8 // I128-NEXT: %11 = call i64 @llvm.ctlz.i64(i64 %10, i1 // I128-NEXT: %cast4 = trunc i64 %11 to i32 // I128-NEXT: store volatile i32 %cast4, ptr %lz, align 4 lz = __builtin_clzg(ull); // I128-NEXT: %12 = load i128, ptr %ui128.addr, align 16 // I128-NEXT: %13 = call i128 @llvm.ctlz.i128(i128 %12, i1 // I128-NEXT: %cast5 = trunc i128 %13 to i32 // I128-NEXT: store volatile i32 %cast5, ptr %lz, align 4 lz = __builtin_clzg(ui128); // I128-NEXT: %14 = load i128, ptr %ubi128.addr // I128-NEXT: %15 = call i128 @llvm.ctlz.i128(i128 %14, i1 // I128-NEXT: %cast6 = trunc i128 %15 to i32 // I128-NEXT: store volatile i32 %cast6, ptr %lz, align 4 lz = __builtin_clzg(ubi128); // I128-NEXT: %load_bits7 = load i8, ptr %vb8.addr, align 1 // I128-NEXT: %16 = bitcast i8 %load_bits7 to <8 x i1> // I128-NEXT: %17 = bitcast <8 x i1> %16 to i8 // I128-NEXT: %18 = call i8 @llvm.ctlz.i8(i8 %17, i1 // I128-NEXT: %cast8 = zext i8 %18 to i32 // I128-NEXT: store volatile i32 %cast8, ptr %lz, align 4 lz = __builtin_clzg(vb8); // I128-NEXT: %19 = load i8, ptr %uc.addr, align 1 // I128-NEXT: %20 = call i8 @llvm.ctlz.i8(i8 %19, i1 // I128-NEXT: %cast9 = zext i8 %20 to i32 // I128-NEXT: %iszero = icmp eq i8 %19, 0 // I128-NEXT: %21 = load i8, ptr %sc.addr, align 1 // I128-NEXT: %conv = sext i8 %21 to i32 // I128-NEXT: %clzg = select i1 %iszero, i32 %conv, i32 %cast9 // I128-NEXT: store volatile i32 %clzg, ptr %lz, align 4 lz = __builtin_clzg(uc, sc); // I128-NEXT: %22 = load i16, ptr %us.addr, align 2 // I128-NEXT: %23 = call i16 @llvm.ctlz.i16(i16 %22, i1 // I128-NEXT: %cast10 = zext i16 %23 to i32 // I128-NEXT: %iszero11 = icmp eq i16 %22, 0 // I128-NEXT: %24 = load i8, ptr %uc.addr, align 1 // I128-NEXT: %conv12 = zext i8 %24 to i32 // I128-NEXT: %clzg13 = select i1 %iszero11, i32 %conv12, i32 %cast10 // I128-NEXT: store volatile i32 %clzg13, ptr %lz, align 4 lz = __builtin_clzg(us, uc); // I128-NEXT: %25 = load i32, ptr %ui.addr, align 4 // I128-NEXT: %26 = call i32 @llvm.ctlz.i32(i32 %25, i1 // I128-NEXT: %iszero14 = icmp eq i32 %25, 0 // I128-NEXT: %27 = load i16, ptr %s.addr, align 2 // I128-NEXT: %conv15 = sext i16 %27 to i32 // I128-NEXT: %clzg16 = select i1 %iszero14, i32 %conv15, i32 %26 // I128-NEXT: store volatile i32 %clzg16, ptr %lz, align 4 lz = __builtin_clzg(ui, s); // I128-NEXT: %28 = load i64, ptr %ul.addr, align 8 // I128-NEXT: %29 = call i64 @llvm.ctlz.i64(i64 %28, i1 // I128-NEXT: %cast17 = trunc i64 %29 to i32 // I128-NEXT: %iszero18 = icmp eq i64 %28, 0 // I128-NEXT: %30 = load i16, ptr %us.addr, align 2 // I128-NEXT: %conv19 = zext i16 %30 to i32 // I128-NEXT: %clzg20 = select i1 %iszero18, i32 %conv19, i32 %cast17 // I128-NEXT: store volatile i32 %clzg20, ptr %lz, align 4 lz = __builtin_clzg(ul, us); // I128-NEXT: %31 = load i64, ptr %ull.addr, align 8 // I128-NEXT: %32 = call i64 @llvm.ctlz.i64(i64 %31, i1 // I128-NEXT: %cast21 = trunc i64 %32 to i32 // I128-NEXT: %iszero22 = icmp eq i64 %31, 0 // I128-NEXT: %33 = load i32, ptr %i.addr, align 4 // I128-NEXT: %clzg23 = select i1 %iszero22, i32 %33, i32 %cast21 // I128-NEXT: store volatile i32 %clzg23, ptr %lz, align 4 lz = __builtin_clzg(ull, i); // I128-NEXT: %34 = load i128, ptr %ui128.addr, align 16 // I128-NEXT: %35 = call i128 @llvm.ctlz.i128(i128 %34, i1 // I128-NEXT: %cast24 = trunc i128 %35 to i32 // I128-NEXT: %iszero25 = icmp eq i128 %34, 0 // I128-NEXT: %36 = load i32, ptr %i.addr, align 4 // I128-NEXT: %clzg26 = select i1 %iszero25, i32 %36, i32 %cast24 // I128-NEXT: store volatile i32 %clzg26, ptr %lz, align 4 lz = __builtin_clzg(ui128, i); // I128-NEXT: %37 = load i128, ptr %ubi128.addr // I128-NEXT: %38 = call i128 @llvm.ctlz.i128(i128 %37, i1 // I128-NEXT: %cast27 = trunc i128 %38 to i32 // I128-NEXT: %iszero28 = icmp eq i128 %37, 0 // I128-NEXT: %39 = load i32, ptr %i.addr, align 4 // I128-NEXT: %clzg29 = select i1 %iszero28, i32 %39, i32 %cast27 // I128-NEXT: store volatile i32 %clzg29, ptr %lz, align 4 lz = __builtin_clzg(ubi128, i); // I128-NEXT: %load_bits30 = load i8, ptr %vb8.addr, align 1 // I128-NEXT: %40 = bitcast i8 %load_bits30 to <8 x i1> // I128-NEXT: %41 = bitcast <8 x i1> %40 to i8 // I128-NEXT: %42 = call i8 @llvm.ctlz.i8(i8 %41, i1 // I128-NEXT: %cast31 = zext i8 %42 to i32 // I128-NEXT: %iszero32 = icmp eq i8 %41, 0 // I128-NEXT: %43 = load i32, ptr %i.addr, align 4 // I128-NEXT: %clzg33 = select i1 %iszero32, i32 %43, i32 %cast31 // I128-NEXT: store volatile i32 %clzg33, ptr %lz, align 4 lz = __builtin_clzg(vb8, i); } // I128-LABEL: define{{.*}} void @test_builtin_ctzg void test_builtin_ctzg(unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul, unsigned long long ull, unsigned __int128 ui128, unsigned _BitInt(128) ubi128, signed char sc, short s, int i, _Bool __attribute__((ext_vector_type(8))) vb8) { volatile int tz; #if __aarch64__ int x = 0; x = x * 2; #endif // I128: %2 = load i8, ptr %uc.addr, align 1 // I128-NEXT: %3 = call i8 @llvm.cttz.i8(i8 %2, i1 // I128-NEXT: %cast = zext i8 %3 to i32 // I128-NEXT: store volatile i32 %cast, ptr %tz, align 4 tz = __builtin_ctzg(uc); // I128-NEXT: %4 = load i16, ptr %us.addr, align 2 // I128-NEXT: %5 = call i16 @llvm.cttz.i16(i16 %4, i1 // I128-NEXT: %cast2 = zext i16 %5 to i32 // I128-NEXT: store volatile i32 %cast2, ptr %tz, align 4 tz = __builtin_ctzg(us); // I128-NEXT: %6 = load i32, ptr %ui.addr, align 4 // I128-NEXT: %7 = call i32 @llvm.cttz.i32(i32 %6, i1 // I128-NEXT: store volatile i32 %7, ptr %tz, align 4 tz = __builtin_ctzg(ui); // I128-NEXT: %8 = load i64, ptr %ul.addr, align 8 // I128-NEXT: %9 = call i64 @llvm.cttz.i64(i64 %8, i1 // I128-NEXT: %cast3 = trunc i64 %9 to i32 // I128-NEXT: store volatile i32 %cast3, ptr %tz, align 4 tz = __builtin_ctzg(ul); // I128-NEXT: %10 = load i64, ptr %ull.addr, align 8 // I128-NEXT: %11 = call i64 @llvm.cttz.i64(i64 %10, i1 // I128-NEXT: %cast4 = trunc i64 %11 to i32 // I128-NEXT: store volatile i32 %cast4, ptr %tz, align 4 tz = __builtin_ctzg(ull); // I128-NEXT: %12 = load i128, ptr %ui128.addr, align 16 // I128-NEXT: %13 = call i128 @llvm.cttz.i128(i128 %12, i1 // I128-NEXT: %cast5 = trunc i128 %13 to i32 // I128-NEXT: store volatile i32 %cast5, ptr %tz, align 4 tz = __builtin_ctzg(ui128); // I128-NEXT: %14 = load i128, ptr %ubi128.addr // I128-NEXT: %15 = call i128 @llvm.cttz.i128(i128 %14, i1 // I128-NEXT: %cast6 = trunc i128 %15 to i32 // I128-NEXT: store volatile i32 %cast6, ptr %tz, align 4 tz = __builtin_ctzg(ubi128); // I128-NEXT: %load_bits7 = load i8, ptr %vb8.addr, align 1 // I128-NEXT: %16 = bitcast i8 %load_bits7 to <8 x i1> // I128-NEXT: %17 = bitcast <8 x i1> %16 to i8 // I128-NEXT: %18 = call i8 @llvm.cttz.i8(i8 %17, i1 // I128-NEXT: %cast8 = zext i8 %18 to i32 // I128-NEXT: store volatile i32 %cast8, ptr %tz, align 4 tz = __builtin_ctzg(vb8); // I128-NEXT: %19 = load i8, ptr %uc.addr, align 1 // I128-NEXT: %20 = call i8 @llvm.cttz.i8(i8 %19, i1 // I128-NEXT: %cast9 = zext i8 %20 to i32 // I128-NEXT: %iszero = icmp eq i8 %19, 0 // I128-NEXT: %21 = load i8, ptr %sc.addr, align 1 // I128-NEXT: %conv = sext i8 %21 to i32 // I128-NEXT: %ctzg = select i1 %iszero, i32 %conv, i32 %cast9 // I128-NEXT: store volatile i32 %ctzg, ptr %tz, align 4 tz = __builtin_ctzg(uc, sc); // I128-NEXT: %22 = load i16, ptr %us.addr, align 2 // I128-NEXT: %23 = call i16 @llvm.cttz.i16(i16 %22, i1 // I128-NEXT: %cast10 = zext i16 %23 to i32 // I128-NEXT: %iszero11 = icmp eq i16 %22, 0 // I128-NEXT: %24 = load i8, ptr %uc.addr, align 1 // I128-NEXT: %conv12 = zext i8 %24 to i32 // I128-NEXT: %ctzg13 = select i1 %iszero11, i32 %conv12, i32 %cast10 // I128-NEXT: store volatile i32 %ctzg13, ptr %tz, align 4 tz = __builtin_ctzg(us, uc); // I128-NEXT: %25 = load i32, ptr %ui.addr, align 4 // I128-NEXT: %26 = call i32 @llvm.cttz.i32(i32 %25, i1 // I128-NEXT: %iszero14 = icmp eq i32 %25, 0 // I128-NEXT: %27 = load i16, ptr %s.addr, align 2 // I128-NEXT: %conv15 = sext i16 %27 to i32 // I128-NEXT: %ctzg16 = select i1 %iszero14, i32 %conv15, i32 %26 // I128-NEXT: store volatile i32 %ctzg16, ptr %tz, align 4 tz = __builtin_ctzg(ui, s); // I128-NEXT: %28 = load i64, ptr %ul.addr, align 8 // I128-NEXT: %29 = call i64 @llvm.cttz.i64(i64 %28, i1 // I128-NEXT: %cast17 = trunc i64 %29 to i32 // I128-NEXT: %iszero18 = icmp eq i64 %28, 0 // I128-NEXT: %30 = load i16, ptr %us.addr, align 2 // I128-NEXT: %conv19 = zext i16 %30 to i32 // I128-NEXT: %ctzg20 = select i1 %iszero18, i32 %conv19, i32 %cast17 // I128-NEXT: store volatile i32 %ctzg20, ptr %tz, align 4 tz = __builtin_ctzg(ul, us); // I128-NEXT: %31 = load i64, ptr %ull.addr, align 8 // I128-NEXT: %32 = call i64 @llvm.cttz.i64(i64 %31, i1 // I128-NEXT: %cast21 = trunc i64 %32 to i32 // I128-NEXT: %iszero22 = icmp eq i64 %31, 0 // I128-NEXT: %33 = load i32, ptr %i.addr, align 4 // I128-NEXT: %ctzg23 = select i1 %iszero22, i32 %33, i32 %cast21 // I128-NEXT: store volatile i32 %ctzg23, ptr %tz, align 4 tz = __builtin_ctzg(ull, i); // I128-NEXT: %34 = load i128, ptr %ui128.addr, align 16 // I128-NEXT: %35 = call i128 @llvm.cttz.i128(i128 %34, i1 // I128-NEXT: %cast24 = trunc i128 %35 to i32 // I128-NEXT: %iszero25 = icmp eq i128 %34, 0 // I128-NEXT: %36 = load i32, ptr %i.addr, align 4 // I128-NEXT: %ctzg26 = select i1 %iszero25, i32 %36, i32 %cast24 // I128-NEXT: store volatile i32 %ctzg26, ptr %tz, align 4 tz = __builtin_ctzg(ui128, i); // I128-NEXT: %37 = load i128, ptr %ubi128.addr // I128-NEXT: %38 = call i128 @llvm.cttz.i128(i128 %37, i1 // I128-NEXT: %cast27 = trunc i128 %38 to i32 // I128-NEXT: %iszero28 = icmp eq i128 %37, 0 // I128-NEXT: %39 = load i32, ptr %i.addr, align 4 // I128-NEXT: %ctzg29 = select i1 %iszero28, i32 %39, i32 %cast27 // I128-NEXT: store volatile i32 %ctzg29, ptr %tz, align 4 tz = __builtin_ctzg(ubi128, i); // I128-NEXT: %load_bits30 = load i8, ptr %vb8.addr, align 1 // I128-NEXT: %40 = bitcast i8 %load_bits30 to <8 x i1> // I128-NEXT: %41 = bitcast <8 x i1> %40 to i8 // I128-NEXT: %42 = call i8 @llvm.cttz.i8(i8 %41, i1 // I128-NEXT: %cast31 = zext i8 %42 to i32 // I128-NEXT: %iszero32 = icmp eq i8 %41, 0 // I128-NEXT: %43 = load i32, ptr %i.addr, align 4 // I128-NEXT: %ctzg33 = select i1 %iszero32, i32 %43, i32 %cast31 // I128-NEXT: store volatile i32 %ctzg33, ptr %tz, align 4 tz = __builtin_ctzg(vb8, i); } #endif // CHECK-LABEL: define{{.*}} void @test_builtin_bswapg void test_builtin_bswapg(unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul, unsigned long long ull, #ifdef __SIZEOF_INT128__ unsigned __int128 ui128, #endif _BitInt(8) bi8, _BitInt(16) bi16, _BitInt(32) bi32, _BitInt(64) bi64, _BitInt(128) bi128) { #if __aarch64__ int x = 0; x = x * 2; #endif uc = __builtin_bswapg(uc); // CHECK: %1 = load i8, ptr %uc.addr // CHECK: store i8 %1, ptr %uc.addr us = __builtin_bswapg(us); // CHECK: call i16 @llvm.bswap.i16 ui = __builtin_bswapg(ui); // CHECK: call i32 @llvm.bswap.i32 ul = __builtin_bswapg(ul); // CHECK: call [[LONGINTTY]] @llvm.bswap.[[LONGINTTY]] ull = __builtin_bswapg(ull); // CHECK: call i64 @llvm.bswap.i64 #ifdef __SIZEOF_INT128__ ui128 = __builtin_bswapg(ui128); // I128: call i128 @llvm.bswap.i128 #endif bi8 = __builtin_bswapg(bi8); // CHECK: [[BI8SWAP:%.*]] = load i8, ptr %bi8.addr, align 1 // CHECK: store i8 [[BI8SWAP]], ptr %bi8.addr bi16 = __builtin_bswapg(bi16); // CHECK: call i16 @llvm.bswap.i16 bi32 = __builtin_bswapg(bi32); // CHECK: call i32 @llvm.bswap.i32 bi64 = __builtin_bswapg(bi64); // CHECK: call i64 @llvm.bswap.i64 bi128 = __builtin_bswapg(bi128); // CHECK: call i128 @llvm.bswap.i128 }