| Age | Commit message (Collapse) | Author |
|
The generic GPU barrier implementation checked if it was the main thread
in generic mode to identify single threaded regions. This doesn't work
since inside of a non-active (=sequential) parallel, that thread becomes
the main thread of a team, and is not the main thread in generic mode.
At least that is the implementation of the APIs today.
To identify single threaded regions we now check the team size
explicitly.
This exposed three other issues; one is, for now, expected and not a
bug, the second one is a bug and has a FIXME in the
single_threaded_for_barrier_hang_1.c file, and the final one is also
benign as described in the end.
The non-bug issue comes up if we ever initialize a thread state.
Afterwards we will never run any region in parallel. This is a little
conservative, but I guess thread states are really bad for performance
anyway.
The bug comes up if we optimize single_threaded_for_barrier_hang_1 and
execute it in Generic-SPMD mode. For some reason we loose all the
updates to b. This looks very much like a compiler bug, but could also
be another logic issue in the runtime. Needs to be investigated.
Issue number 3 comes up if we have nested parallels inside of a target
region. The clang SPMD-check logic gets confused, determines SPMD (which
is fine) but picks an unreasonable thread count. This is all benign, I
think, just weird:
```
#pragma omp target teams
#pragma omp parallel num_threads(64)
#pragma omp parallel num_threads(10)
{}
```
Was launched with 10 threads, not 64.
|
|
Summary:
This definition is more portable since it defines the correct value for
the target. I got rid of the helper mostly because I think it's easy
enough to use now that it's a type and being explicit about what's
`undef` or `poison` is good.
|
|
Summary:
This removes the use of OpenMP offloading to build the device runtime.
The main benefit here is that we no longer need to rely on offloading
semantics to build a device only runtime. Things like variants are now
no longer needed and can just be simple if-defs. In the future, I will
remove most of the special handling here and fold it into calls to the
`<gpuintrin.h>` functions instead. Additionally I will rework the
compilation to make this a separate runtime.
The current plan is to have this, but make including OpenMP and
offloading either automatically add it, or print a warning if it's
missing. This will allow us to use a normal CMake workflow and delete
all the weird 'lets pull the clang binary out of the build' business.
```
-DRUNTIMES_amdgcn-amd-amdhsa_LLVM_ENABLE_RUNTIMES=offload
-DLLVM_RUNTIME_TARGETS=amdgcn-amd-amdhsa
```
After that, linking the OpenMP device runtime will be `-Xoffload-linker
-lomp`. I.e. no more fat binary business.
Only look at the most recent commit since this includes the two
dependencies
(fix to AMDGPUEmitPrintfBinding and the PointerToMember bug).
|
|
https://github.com/codespell-project/codespell
% `codespell
--ignore-words-list=archtype,hsa,identty,inout,iself,nd,te,ths,vertexes
--write-changes`
|
|
Summary:
Right now we just default to device for each type, and mix an ad-hoc
scope with the one used by the compiler's builtins. Unify this can make
each version take the scope optionally.
For @ronlieb, this will remove the need for `add_system` in the fork as
well as the extra `cas` with system scope, just pass `system`.
|
|
Summary:
Previously we had some indirection here, this patch updates these
utilities to just be normal template functions. We use SFINAE to manage
the special case handling for floats. Also this strips address spaces so
it can be used more generally.
|
|
Summary:
This is simpler and more common. I would've replaced the CUDA uses and
made this the same but currently it doesn't codegen these fences fully
and just emits a full system wide barrier as a fallback.
|
|
Summary:
We define this on AMDGCN but not NVPTX, which leads to some failures
dependong on the target.
|
|
(#100280)
We had three `utils::` namespaces, all with different "meaning" (host,
device, hsa_utils). We should, when we can, keep "include/Shared"
accessible from host and device, thus RefCountTy has been moved to a
separate header. `hsa_utils` was introduced to make `utils::` less
overloaded. And common functionality was de-duplicated, e.g.,
`utils::advance` and `utils::advanceVoidPtr` -> `utils:advancePtr`. Type
punning now checks for the size of the result to make sure it matches
the source type.
No functional change was intended.
|
|
In a nutshell, this moves our libomptarget code to populate the offload
subproject.
With this commit, users need to enable the new LLVM/Offload subproject
as a runtime in their cmake configuration.
No further changes are expected for downstream code.
Tests and other components still depend on OpenMP and have also not been
renamed. The results below are for a build in which OpenMP and Offload
are enabled runtimes. In addition to the pure `git mv`, we needed to
adjust some CMake files. Nothing is intended to change semantics.
```
ninja check-offload
```
Works with the X86 and AMDGPU offload tests
```
ninja check-openmp
```
Still works but doesn't build offload tests anymore.
```
ls install/lib
```
Shows all expected libraries, incl.
- `libomptarget.devicertl.a`
- `libomptarget-nvptx-sm_90.bc`
- `libomptarget.rtl.amdgpu.so` -> `libomptarget.rtl.amdgpu.so.18git`
- `libomptarget.so` -> `libomptarget.so.18git`
Fixes: https://github.com/llvm/llvm-project/issues/75124
---------
Co-authored-by: Saiyedul Islam <Saiyedul.Islam@amd.com>
|