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path: root/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp
AgeCommit message (Collapse)Author
2015-06-01Additional RenderScript debug features.Colin Riley
Base framework for inspecting RenderScript runtime details and helpers for various runtime actions on x86 and arm targets. Differential Revision: http://reviews.llvm.org/D10151 llvm-svn: 238768
2015-05-27Add support for custom commands to set flags on themselvesEnrico Granata
This works for Python commands defined via a class (implement get_flags on your class) and C++ plugin commands (which can call SBCommand::GetFlags()/SetFlags()) Flags allow features such as not letting the command run if there's no target, or if the process is not stopped, ... Commands could always check for these things themselves, but having these accessible via flags makes custom commands more consistent with built-in ones llvm-svn: 238286
2015-04-14Additions to RenderScriptRuntime in prep for detection of RenderScript ↵Colin Riley
modules and moving of the command interpreter manipulation to after construction. Differential Revision: http://reviews.llvm.org/D9001 llvm-svn: 234871
2015-04-12fixing msvc build (format string z is not supported)Colin Riley
llvm-svn: 234708
2015-04-09Fix printf format specifier to silence warning.Chaoren Lin
llvm-svn: 234531
2015-04-09Initial language runtime support for RenderScript. Colin Riley
Plan is to have this initialized on a per-process basis somewhat the same as the ObjC library on module loading, but this commit is simply the foundation work and will be incrementally built upon to add that detection functionality. Differential Revision: http://reviews.llvm.org/D8896 llvm-svn: 234503