diff options
Diffstat (limited to 'llvm/test/CodeGen/AMDGPU/GlobalISel/llvm.abs.ll')
| -rw-r--r-- | llvm/test/CodeGen/AMDGPU/GlobalISel/llvm.abs.ll | 55 |
1 files changed, 26 insertions, 29 deletions
diff --git a/llvm/test/CodeGen/AMDGPU/GlobalISel/llvm.abs.ll b/llvm/test/CodeGen/AMDGPU/GlobalISel/llvm.abs.ll index 3ef059057ac8..41e915a4c101 100644 --- a/llvm/test/CodeGen/AMDGPU/GlobalISel/llvm.abs.ll +++ b/llvm/test/CodeGen/AMDGPU/GlobalISel/llvm.abs.ll @@ -248,13 +248,12 @@ define amdgpu_cs <2 x i8> @abs_vgpr_v2i8(<2 x i8> %arg) { ; GFX8-LABEL: abs_vgpr_v2i8: ; GFX8: ; %bb.0: ; GFX8-NEXT: v_lshlrev_b16_e32 v0, 8, v0 -; GFX8-NEXT: v_ashrrev_i16_e32 v0, 8, v0 +; GFX8-NEXT: v_mov_b32_e32 v2, 0 ; GFX8-NEXT: v_lshlrev_b16_e32 v1, 8, v1 -; GFX8-NEXT: v_sub_u16_e32 v2, 0, v0 -; GFX8-NEXT: v_ashrrev_i16_e32 v1, 8, v1 -; GFX8-NEXT: v_max_i16_e32 v0, v0, v2 -; GFX8-NEXT: v_sub_u16_e32 v2, 0, v1 -; GFX8-NEXT: v_max_i16_e32 v1, v1, v2 +; GFX8-NEXT: v_sub_u16_sdwa v3, v2, sext(v0) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_1 +; GFX8-NEXT: v_sub_u16_sdwa v2, v2, sext(v1) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_1 +; GFX8-NEXT: v_max_i16_sdwa v0, sext(v0), v3 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_1 src1_sel:DWORD +; GFX8-NEXT: v_max_i16_sdwa v1, sext(v1), v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_1 src1_sel:DWORD ; GFX8-NEXT: v_readfirstlane_b32 s0, v0 ; GFX8-NEXT: v_readfirstlane_b32 s1, v1 ; GFX8-NEXT: ; return to shader part epilog @@ -340,17 +339,15 @@ define amdgpu_cs <3 x i8> @abs_vgpr_v3i8(<3 x i8> %arg) { ; GFX8-LABEL: abs_vgpr_v3i8: ; GFX8: ; %bb.0: ; GFX8-NEXT: v_lshlrev_b16_e32 v0, 8, v0 -; GFX8-NEXT: v_ashrrev_i16_e32 v0, 8, v0 +; GFX8-NEXT: v_mov_b32_e32 v3, 0 +; GFX8-NEXT: v_sub_u16_sdwa v4, v3, sext(v0) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_1 ; GFX8-NEXT: v_lshlrev_b16_e32 v1, 8, v1 -; GFX8-NEXT: v_sub_u16_e32 v3, 0, v0 -; GFX8-NEXT: v_ashrrev_i16_e32 v1, 8, v1 ; GFX8-NEXT: v_lshlrev_b16_e32 v2, 8, v2 -; GFX8-NEXT: v_max_i16_e32 v0, v0, v3 -; GFX8-NEXT: v_sub_u16_e32 v3, 0, v1 -; GFX8-NEXT: v_ashrrev_i16_e32 v2, 8, v2 -; GFX8-NEXT: v_max_i16_e32 v1, v1, v3 -; GFX8-NEXT: v_sub_u16_e32 v3, 0, v2 -; GFX8-NEXT: v_max_i16_e32 v2, v2, v3 +; GFX8-NEXT: v_max_i16_sdwa v0, sext(v0), v4 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_1 src1_sel:DWORD +; GFX8-NEXT: v_sub_u16_sdwa v4, v3, sext(v1) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_1 +; GFX8-NEXT: v_sub_u16_sdwa v3, v3, sext(v2) dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:BYTE_1 +; GFX8-NEXT: v_max_i16_sdwa v1, sext(v1), v4 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_1 src1_sel:DWORD +; GFX8-NEXT: v_max_i16_sdwa v2, sext(v2), v3 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_1 src1_sel:DWORD ; GFX8-NEXT: v_readfirstlane_b32 s0, v0 ; GFX8-NEXT: v_readfirstlane_b32 s1, v1 ; GFX8-NEXT: v_readfirstlane_b32 s2, v2 @@ -424,12 +421,12 @@ define amdgpu_cs <2 x i16> @abs_vgpr_v2i16(<2 x i16> %arg) { ; ; GFX8-LABEL: abs_vgpr_v2i16: ; GFX8: ; %bb.0: -; GFX8-NEXT: v_lshrrev_b32_e32 v1, 16, v0 -; GFX8-NEXT: v_sub_u16_e32 v2, 0, v0 -; GFX8-NEXT: v_sub_u16_e32 v3, 0, v1 -; GFX8-NEXT: v_max_i16_e32 v0, v0, v2 -; GFX8-NEXT: v_max_i16_sdwa v1, v1, v3 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:DWORD -; GFX8-NEXT: v_or_b32_e32 v0, v0, v1 +; GFX8-NEXT: v_mov_b32_e32 v2, 0 +; GFX8-NEXT: v_sub_u16_e32 v1, 0, v0 +; GFX8-NEXT: v_sub_u16_sdwa v2, v2, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; GFX8-NEXT: v_max_i16_e32 v1, v0, v1 +; GFX8-NEXT: v_max_i16_sdwa v0, v0, v2 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:DWORD +; GFX8-NEXT: v_or_b32_e32 v0, v1, v0 ; GFX8-NEXT: v_readfirstlane_b32 s0, v0 ; GFX8-NEXT: ; return to shader part epilog ; @@ -503,14 +500,14 @@ define amdgpu_cs <3 x i16> @abs_vgpr_v3i16(<3 x i16> %arg) { ; ; GFX8-LABEL: abs_vgpr_v3i16: ; GFX8: ; %bb.0: -; GFX8-NEXT: v_lshrrev_b32_e32 v2, 16, v0 -; GFX8-NEXT: v_sub_u16_e32 v3, 0, v0 -; GFX8-NEXT: v_sub_u16_e32 v4, 0, v2 -; GFX8-NEXT: v_sub_u16_e32 v5, 0, v1 -; GFX8-NEXT: v_max_i16_e32 v0, v0, v3 -; GFX8-NEXT: v_max_i16_sdwa v2, v2, v4 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:DWORD -; GFX8-NEXT: v_or_b32_e32 v0, v0, v2 -; GFX8-NEXT: v_max_i16_e32 v1, v1, v5 +; GFX8-NEXT: v_mov_b32_e32 v3, 0 +; GFX8-NEXT: v_sub_u16_e32 v2, 0, v0 +; GFX8-NEXT: v_sub_u16_sdwa v3, v3, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; GFX8-NEXT: v_sub_u16_e32 v4, 0, v1 +; GFX8-NEXT: v_max_i16_e32 v2, v0, v2 +; GFX8-NEXT: v_max_i16_sdwa v0, v0, v3 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:DWORD +; GFX8-NEXT: v_or_b32_e32 v0, v2, v0 +; GFX8-NEXT: v_max_i16_e32 v1, v1, v4 ; GFX8-NEXT: v_readfirstlane_b32 s0, v0 ; GFX8-NEXT: v_readfirstlane_b32 s1, v1 ; GFX8-NEXT: ; return to shader part epilog |
