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Diffstat (limited to 'llvm/test/CodeGen/AMDGPU/GlobalISel/fpow.ll')
-rw-r--r--llvm/test/CodeGen/AMDGPU/GlobalISel/fpow.ll769
1 files changed, 402 insertions, 367 deletions
diff --git a/llvm/test/CodeGen/AMDGPU/GlobalISel/fpow.ll b/llvm/test/CodeGen/AMDGPU/GlobalISel/fpow.ll
index 0577117e9d9e..d81faf91801b 100644
--- a/llvm/test/CodeGen/AMDGPU/GlobalISel/fpow.ll
+++ b/llvm/test/CodeGen/AMDGPU/GlobalISel/fpow.ll
@@ -10,10 +10,10 @@ define float @v_pow_f32(float %x, float %y) {
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_mov_b32_e32 v2, 0x800000
-; GFX6-NEXT: v_mov_b32_e32 v3, 0x4f800000
; GFX6-NEXT: v_cmp_lt_f32_e32 vcc, v0, v2
-; GFX6-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX6-NEXT: v_mul_f32_e32 v0, v0, v2
+; GFX6-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc
+; GFX6-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v0, v2
; GFX6-NEXT: v_log_f32_e32 v0, v0
; GFX6-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX6-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -25,19 +25,19 @@ define float @v_pow_f32(float %x, float %y) {
; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX6-NEXT: v_add_f32_e32 v0, v0, v1
; GFX6-NEXT: v_exp_f32_e32 v0, v0
-; GFX6-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX6-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX6-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX6-NEXT: v_not_b32_e32 v1, 63
+; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v0, v1
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_pow_f32:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_mov_b32_e32 v2, 0x800000
-; GFX8-NEXT: v_mov_b32_e32 v3, 0x4f800000
; GFX8-NEXT: v_cmp_lt_f32_e32 vcc, v0, v2
-; GFX8-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX8-NEXT: v_mul_f32_e32 v0, v0, v2
+; GFX8-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc
+; GFX8-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX8-NEXT: v_ldexp_f32 v0, v0, v2
; GFX8-NEXT: v_log_f32_e32 v0, v0
; GFX8-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX8-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -49,19 +49,19 @@ define float @v_pow_f32(float %x, float %y) {
; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX8-NEXT: v_add_f32_e32 v0, v0, v1
; GFX8-NEXT: v_exp_f32_e32 v0, v0
-; GFX8-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX8-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX8-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX8-NEXT: v_not_b32_e32 v1, 63
+; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX8-NEXT: v_ldexp_f32 v0, v0, v1
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_pow_f32:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v2, 0x800000
-; GFX9-NEXT: v_mov_b32_e32 v3, 0x4f800000
; GFX9-NEXT: v_cmp_lt_f32_e32 vcc, v0, v2
-; GFX9-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX9-NEXT: v_mul_f32_e32 v0, v0, v2
+; GFX9-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc
+; GFX9-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX9-NEXT: v_ldexp_f32 v0, v0, v2
; GFX9-NEXT: v_log_f32_e32 v0, v0
; GFX9-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX9-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -73,17 +73,18 @@ define float @v_pow_f32(float %x, float %y) {
; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX9-NEXT: v_add_f32_e32 v0, v0, v1
; GFX9-NEXT: v_exp_f32_e32 v0, v0
-; GFX9-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX9-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX9-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX9-NEXT: v_not_b32_e32 v1, 63
+; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX9-NEXT: v_ldexp_f32 v0, v0, v1
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_pow_f32:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0x800000, v0
-; GFX10-NEXT: v_cndmask_b32_e64 v2, 1.0, 0x4f800000, vcc_lo
-; GFX10-NEXT: v_mul_f32_e32 v0, v0, v2
+; GFX10-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc_lo
+; GFX10-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX10-NEXT: v_ldexp_f32 v0, v0, v2
; GFX10-NEXT: v_cndmask_b32_e64 v2, 0, 0x42000000, vcc_lo
; GFX10-NEXT: v_log_f32_e32 v0, v0
; GFX10-NEXT: v_sub_f32_e32 v0, v0, v2
@@ -91,32 +92,34 @@ define float @v_pow_f32(float %x, float %y) {
; GFX10-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0x42800000, vcc_lo
; GFX10-NEXT: v_add_f32_e32 v0, v0, v1
-; GFX10-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x1f800000, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0xffffffc0, vcc_lo
; GFX10-NEXT: v_exp_f32_e32 v0, v0
-; GFX10-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX10-NEXT: v_ldexp_f32 v0, v0, v1
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_pow_f32:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0x800000, v0
-; GFX11-NEXT: v_cndmask_b32_e64 v2, 1.0, 0x4f800000, vcc_lo
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
-; GFX11-NEXT: v_mul_f32_e32 v0, v0, v2
+; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
+; GFX11-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX11-NEXT: v_ldexp_f32 v0, v0, v2
; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 0x42000000, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_2) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_log_f32_e32 v0, v0
; GFX11-NEXT: s_waitcnt_depctr 0xfff
; GFX11-NEXT: v_sub_f32_e32 v0, v0, v2
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_mul_dx9_zero_f32_e32 v0, v0, v1
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0x42800000, vcc_lo
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_add_f32_e32 v0, v0, v1
-; GFX11-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x1f800000, vcc_lo
+; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0xffffffc0, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2)
; GFX11-NEXT: v_exp_f32_e32 v0, v0
; GFX11-NEXT: s_waitcnt_depctr 0xfff
-; GFX11-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX11-NEXT: v_ldexp_f32 v0, v0, v1
; GFX11-NEXT: s_setpc_b64 s[30:31]
%pow = call float @llvm.pow.f32(float %x, float %y)
ret float %pow
@@ -127,111 +130,114 @@ define <2 x float> @v_pow_v2f32(<2 x float> %x, <2 x float> %y) {
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_mov_b32_e32 v4, 0x800000
-; GFX6-NEXT: v_mov_b32_e32 v5, 0x4f800000
; GFX6-NEXT: v_cmp_lt_f32_e32 vcc, v0, v4
-; GFX6-NEXT: v_cndmask_b32_e32 v6, 1.0, v5, vcc
+; GFX6-NEXT: v_cndmask_b32_e64 v5, 0, 1, vcc
; GFX6-NEXT: v_cmp_lt_f32_e64 s[4:5], v1, v4
-; GFX6-NEXT: v_mul_f32_e32 v0, v0, v6
-; GFX6-NEXT: v_cndmask_b32_e64 v4, 1.0, v5, s[4:5]
+; GFX6-NEXT: v_lshlrev_b32_e32 v5, 5, v5
+; GFX6-NEXT: v_cndmask_b32_e64 v4, 0, 1, s[4:5]
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v0, v5
+; GFX6-NEXT: v_lshlrev_b32_e32 v4, 5, v4
; GFX6-NEXT: v_log_f32_e32 v0, v0
-; GFX6-NEXT: v_mul_f32_e32 v1, v1, v4
+; GFX6-NEXT: v_ldexp_f32_e32 v1, v1, v4
; GFX6-NEXT: v_log_f32_e32 v1, v1
-; GFX6-NEXT: v_mov_b32_e32 v6, 0x42000000
-; GFX6-NEXT: v_cndmask_b32_e32 v7, 0, v6, vcc
-; GFX6-NEXT: v_sub_f32_e32 v0, v0, v7
-; GFX6-NEXT: v_cndmask_b32_e64 v5, 0, v6, s[4:5]
+; GFX6-NEXT: v_mov_b32_e32 v5, 0x42000000
+; GFX6-NEXT: v_cndmask_b32_e32 v6, 0, v5, vcc
+; GFX6-NEXT: v_sub_f32_e32 v0, v0, v6
+; GFX6-NEXT: v_cndmask_b32_e64 v5, 0, v5, s[4:5]
; GFX6-NEXT: v_mul_legacy_f32_e32 v0, v0, v2
; GFX6-NEXT: v_mov_b32_e32 v2, 0xc2fc0000
; GFX6-NEXT: v_sub_f32_e32 v1, v1, v5
-; GFX6-NEXT: v_mov_b32_e32 v7, 0x42800000
+; GFX6-NEXT: v_mov_b32_e32 v6, 0x42800000
; GFX6-NEXT: v_cmp_lt_f32_e32 vcc, v0, v2
; GFX6-NEXT: v_mul_legacy_f32_e32 v1, v1, v3
-; GFX6-NEXT: v_cndmask_b32_e32 v8, 0, v7, vcc
+; GFX6-NEXT: v_cndmask_b32_e32 v7, 0, v6, vcc
; GFX6-NEXT: v_cmp_lt_f32_e64 s[4:5], v1, v2
-; GFX6-NEXT: v_add_f32_e32 v0, v0, v8
-; GFX6-NEXT: v_cndmask_b32_e64 v2, 0, v7, s[4:5]
+; GFX6-NEXT: v_add_f32_e32 v0, v0, v7
+; GFX6-NEXT: v_cndmask_b32_e64 v2, 0, v6, s[4:5]
; GFX6-NEXT: v_exp_f32_e32 v0, v0
; GFX6-NEXT: v_add_f32_e32 v1, v1, v2
; GFX6-NEXT: v_exp_f32_e32 v1, v1
-; GFX6-NEXT: v_mov_b32_e32 v4, 0x1f800000
-; GFX6-NEXT: v_cndmask_b32_e32 v2, 1.0, v4, vcc
-; GFX6-NEXT: v_mul_f32_e32 v0, v0, v2
-; GFX6-NEXT: v_cndmask_b32_e64 v2, 1.0, v4, s[4:5]
-; GFX6-NEXT: v_mul_f32_e32 v1, v1, v2
+; GFX6-NEXT: v_not_b32_e32 v4, 63
+; GFX6-NEXT: v_cndmask_b32_e32 v2, 0, v4, vcc
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v0, v2
+; GFX6-NEXT: v_cndmask_b32_e64 v2, 0, v4, s[4:5]
+; GFX6-NEXT: v_ldexp_f32_e32 v1, v1, v2
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_pow_v2f32:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_mov_b32_e32 v4, 0x800000
-; GFX8-NEXT: v_mov_b32_e32 v5, 0x4f800000
; GFX8-NEXT: v_cmp_lt_f32_e32 vcc, v0, v4
-; GFX8-NEXT: v_cndmask_b32_e32 v6, 1.0, v5, vcc
+; GFX8-NEXT: v_cndmask_b32_e64 v5, 0, 1, vcc
; GFX8-NEXT: v_cmp_lt_f32_e64 s[4:5], v1, v4
-; GFX8-NEXT: v_mul_f32_e32 v0, v0, v6
-; GFX8-NEXT: v_cndmask_b32_e64 v4, 1.0, v5, s[4:5]
+; GFX8-NEXT: v_lshlrev_b32_e32 v5, 5, v5
+; GFX8-NEXT: v_cndmask_b32_e64 v4, 0, 1, s[4:5]
+; GFX8-NEXT: v_ldexp_f32 v0, v0, v5
+; GFX8-NEXT: v_lshlrev_b32_e32 v4, 5, v4
; GFX8-NEXT: v_log_f32_e32 v0, v0
-; GFX8-NEXT: v_mul_f32_e32 v1, v1, v4
+; GFX8-NEXT: v_ldexp_f32 v1, v1, v4
; GFX8-NEXT: v_log_f32_e32 v1, v1
-; GFX8-NEXT: v_mov_b32_e32 v6, 0x42000000
-; GFX8-NEXT: v_cndmask_b32_e32 v7, 0, v6, vcc
-; GFX8-NEXT: v_sub_f32_e32 v0, v0, v7
-; GFX8-NEXT: v_cndmask_b32_e64 v5, 0, v6, s[4:5]
+; GFX8-NEXT: v_mov_b32_e32 v5, 0x42000000
+; GFX8-NEXT: v_cndmask_b32_e32 v6, 0, v5, vcc
+; GFX8-NEXT: v_sub_f32_e32 v0, v0, v6
+; GFX8-NEXT: v_cndmask_b32_e64 v5, 0, v5, s[4:5]
; GFX8-NEXT: v_mul_legacy_f32_e32 v0, v0, v2
; GFX8-NEXT: v_mov_b32_e32 v2, 0xc2fc0000
; GFX8-NEXT: v_sub_f32_e32 v1, v1, v5
-; GFX8-NEXT: v_mov_b32_e32 v7, 0x42800000
+; GFX8-NEXT: v_mov_b32_e32 v6, 0x42800000
; GFX8-NEXT: v_cmp_lt_f32_e32 vcc, v0, v2
; GFX8-NEXT: v_mul_legacy_f32_e32 v1, v1, v3
-; GFX8-NEXT: v_cndmask_b32_e32 v8, 0, v7, vcc
+; GFX8-NEXT: v_cndmask_b32_e32 v7, 0, v6, vcc
; GFX8-NEXT: v_cmp_lt_f32_e64 s[4:5], v1, v2
-; GFX8-NEXT: v_add_f32_e32 v0, v0, v8
-; GFX8-NEXT: v_cndmask_b32_e64 v2, 0, v7, s[4:5]
+; GFX8-NEXT: v_add_f32_e32 v0, v0, v7
+; GFX8-NEXT: v_cndmask_b32_e64 v2, 0, v6, s[4:5]
; GFX8-NEXT: v_exp_f32_e32 v0, v0
; GFX8-NEXT: v_add_f32_e32 v1, v1, v2
; GFX8-NEXT: v_exp_f32_e32 v1, v1
-; GFX8-NEXT: v_mov_b32_e32 v4, 0x1f800000
-; GFX8-NEXT: v_cndmask_b32_e32 v2, 1.0, v4, vcc
-; GFX8-NEXT: v_mul_f32_e32 v0, v0, v2
-; GFX8-NEXT: v_cndmask_b32_e64 v2, 1.0, v4, s[4:5]
-; GFX8-NEXT: v_mul_f32_e32 v1, v1, v2
+; GFX8-NEXT: v_not_b32_e32 v4, 63
+; GFX8-NEXT: v_cndmask_b32_e32 v2, 0, v4, vcc
+; GFX8-NEXT: v_ldexp_f32 v0, v0, v2
+; GFX8-NEXT: v_cndmask_b32_e64 v2, 0, v4, s[4:5]
+; GFX8-NEXT: v_ldexp_f32 v1, v1, v2
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_pow_v2f32:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v4, 0x800000
-; GFX9-NEXT: v_mov_b32_e32 v5, 0x4f800000
; GFX9-NEXT: v_cmp_lt_f32_e32 vcc, v0, v4
-; GFX9-NEXT: v_cndmask_b32_e32 v6, 1.0, v5, vcc
+; GFX9-NEXT: v_cndmask_b32_e64 v5, 0, 1, vcc
; GFX9-NEXT: v_cmp_lt_f32_e64 s[4:5], v1, v4
-; GFX9-NEXT: v_mul_f32_e32 v0, v0, v6
-; GFX9-NEXT: v_cndmask_b32_e64 v4, 1.0, v5, s[4:5]
+; GFX9-NEXT: v_lshlrev_b32_e32 v5, 5, v5
+; GFX9-NEXT: v_cndmask_b32_e64 v4, 0, 1, s[4:5]
+; GFX9-NEXT: v_ldexp_f32 v0, v0, v5
+; GFX9-NEXT: v_lshlrev_b32_e32 v4, 5, v4
; GFX9-NEXT: v_log_f32_e32 v0, v0
-; GFX9-NEXT: v_mul_f32_e32 v1, v1, v4
+; GFX9-NEXT: v_ldexp_f32 v1, v1, v4
; GFX9-NEXT: v_log_f32_e32 v1, v1
-; GFX9-NEXT: v_mov_b32_e32 v6, 0x42000000
-; GFX9-NEXT: v_cndmask_b32_e32 v7, 0, v6, vcc
-; GFX9-NEXT: v_sub_f32_e32 v0, v0, v7
-; GFX9-NEXT: v_cndmask_b32_e64 v5, 0, v6, s[4:5]
+; GFX9-NEXT: v_mov_b32_e32 v5, 0x42000000
+; GFX9-NEXT: v_cndmask_b32_e32 v6, 0, v5, vcc
+; GFX9-NEXT: v_sub_f32_e32 v0, v0, v6
+; GFX9-NEXT: v_cndmask_b32_e64 v5, 0, v5, s[4:5]
; GFX9-NEXT: v_mul_legacy_f32_e32 v0, v0, v2
; GFX9-NEXT: v_mov_b32_e32 v2, 0xc2fc0000
; GFX9-NEXT: v_sub_f32_e32 v1, v1, v5
-; GFX9-NEXT: v_mov_b32_e32 v7, 0x42800000
+; GFX9-NEXT: v_mov_b32_e32 v6, 0x42800000
; GFX9-NEXT: v_cmp_lt_f32_e32 vcc, v0, v2
; GFX9-NEXT: v_mul_legacy_f32_e32 v1, v1, v3
-; GFX9-NEXT: v_cndmask_b32_e32 v8, 0, v7, vcc
+; GFX9-NEXT: v_cndmask_b32_e32 v7, 0, v6, vcc
; GFX9-NEXT: v_cmp_lt_f32_e64 s[4:5], v1, v2
-; GFX9-NEXT: v_add_f32_e32 v0, v0, v8
-; GFX9-NEXT: v_cndmask_b32_e64 v2, 0, v7, s[4:5]
+; GFX9-NEXT: v_add_f32_e32 v0, v0, v7
+; GFX9-NEXT: v_cndmask_b32_e64 v2, 0, v6, s[4:5]
; GFX9-NEXT: v_exp_f32_e32 v0, v0
; GFX9-NEXT: v_add_f32_e32 v1, v1, v2
; GFX9-NEXT: v_exp_f32_e32 v1, v1
-; GFX9-NEXT: v_mov_b32_e32 v4, 0x1f800000
-; GFX9-NEXT: v_cndmask_b32_e32 v2, 1.0, v4, vcc
-; GFX9-NEXT: v_mul_f32_e32 v0, v0, v2
-; GFX9-NEXT: v_cndmask_b32_e64 v2, 1.0, v4, s[4:5]
-; GFX9-NEXT: v_mul_f32_e32 v1, v1, v2
+; GFX9-NEXT: v_not_b32_e32 v4, 63
+; GFX9-NEXT: v_cndmask_b32_e32 v2, 0, v4, vcc
+; GFX9-NEXT: v_ldexp_f32 v0, v0, v2
+; GFX9-NEXT: v_cndmask_b32_e64 v2, 0, v4, s[4:5]
+; GFX9-NEXT: v_ldexp_f32 v1, v1, v2
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_pow_v2f32:
@@ -239,10 +245,12 @@ define <2 x float> @v_pow_v2f32(<2 x float> %x, <2 x float> %y) {
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0x800000, v0
; GFX10-NEXT: v_cmp_gt_f32_e64 s4, 0x800000, v1
-; GFX10-NEXT: v_cndmask_b32_e64 v4, 1.0, 0x4f800000, vcc_lo
-; GFX10-NEXT: v_cndmask_b32_e64 v5, 1.0, 0x4f800000, s4
-; GFX10-NEXT: v_mul_f32_e32 v0, v0, v4
-; GFX10-NEXT: v_mul_f32_e32 v1, v1, v5
+; GFX10-NEXT: v_cndmask_b32_e64 v4, 0, 1, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v5, 0, 1, s4
+; GFX10-NEXT: v_lshlrev_b32_e32 v4, 5, v4
+; GFX10-NEXT: v_lshlrev_b32_e32 v5, 5, v5
+; GFX10-NEXT: v_ldexp_f32 v0, v0, v4
+; GFX10-NEXT: v_ldexp_f32 v1, v1, v5
; GFX10-NEXT: v_cndmask_b32_e64 v4, 0, 0x42000000, vcc_lo
; GFX10-NEXT: v_cndmask_b32_e64 v5, 0, 0x42000000, s4
; GFX10-NEXT: v_log_f32_e32 v0, v0
@@ -257,46 +265,54 @@ define <2 x float> @v_pow_v2f32(<2 x float> %x, <2 x float> %y) {
; GFX10-NEXT: v_cndmask_b32_e64 v3, 0, 0x42800000, s4
; GFX10-NEXT: v_add_f32_e32 v0, v0, v2
; GFX10-NEXT: v_add_f32_e32 v1, v1, v3
-; GFX10-NEXT: v_cndmask_b32_e64 v2, 1.0, 0x1f800000, vcc_lo
-; GFX10-NEXT: v_cndmask_b32_e64 v3, 1.0, 0x1f800000, s4
+; GFX10-NEXT: v_cndmask_b32_e64 v2, 0, 0xffffffc0, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v3, 0, 0xffffffc0, s4
; GFX10-NEXT: v_exp_f32_e32 v0, v0
; GFX10-NEXT: v_exp_f32_e32 v1, v1
-; GFX10-NEXT: v_mul_f32_e32 v0, v0, v2
-; GFX10-NEXT: v_mul_f32_e32 v1, v1, v3
+; GFX10-NEXT: v_ldexp_f32 v0, v0, v2
+; GFX10-NEXT: v_ldexp_f32 v1, v1, v3
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_pow_v2f32:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
-; GFX11-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0x800000, v0
; GFX11-NEXT: v_cmp_gt_f32_e64 s0, 0x800000, v1
-; GFX11-NEXT: v_cndmask_b32_e64 v4, 1.0, 0x4f800000, vcc_lo
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_1)
-; GFX11-NEXT: v_cndmask_b32_e64 v5, 1.0, 0x4f800000, s0
-; GFX11-NEXT: v_dual_mul_f32 v0, v0, v4 :: v_dual_mul_f32 v1, v1, v5
-; GFX11-NEXT: v_cndmask_b32_e64 v4, 0, 0x42000000, vcc_lo
+; GFX11-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0x800000, v0
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_1) | instid1(VALU_DEP_2)
+; GFX11-NEXT: v_cndmask_b32_e64 v5, 0, 1, s0
+; GFX11-NEXT: v_cndmask_b32_e64 v4, 0, 1, vcc_lo
+; GFX11-NEXT: v_lshlrev_b32_e32 v5, 5, v5
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
+; GFX11-NEXT: v_ldexp_f32 v1, v1, v5
; GFX11-NEXT: v_cndmask_b32_e64 v5, 0, 0x42000000, s0
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3)
-; GFX11-NEXT: v_log_f32_e32 v0, v0
; GFX11-NEXT: v_log_f32_e32 v1, v1
; GFX11-NEXT: s_waitcnt_depctr 0xfff
-; GFX11-NEXT: v_dual_sub_f32 v0, v0, v4 :: v_dual_sub_f32 v1, v1, v5
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
-; GFX11-NEXT: v_dual_mul_dx9_zero_f32 v0, v0, v2 :: v_dual_mul_dx9_zero_f32 v1, v1, v3
-; GFX11-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_1) | instid1(VALU_DEP_2)
+; GFX11-NEXT: v_dual_sub_f32 v1, v1, v5 :: v_dual_lshlrev_b32 v4, 5, v4
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_3)
+; GFX11-NEXT: v_ldexp_f32 v0, v0, v4
+; GFX11-NEXT: v_cndmask_b32_e64 v4, 0, 0x42000000, vcc_lo
+; GFX11-NEXT: v_mul_dx9_zero_f32_e32 v1, v1, v3
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_1)
+; GFX11-NEXT: v_log_f32_e32 v0, v0
; GFX11-NEXT: v_cmp_gt_f32_e64 s0, 0xc2fc0000, v1
-; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 0x42800000, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_2) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_cndmask_b32_e64 v3, 0, 0x42800000, s0
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_2) | instid1(VALU_DEP_3)
-; GFX11-NEXT: v_dual_add_f32 v0, v0, v2 :: v_dual_add_f32 v1, v1, v3
-; GFX11-NEXT: v_cndmask_b32_e64 v2, 1.0, 0x1f800000, vcc_lo
-; GFX11-NEXT: v_cndmask_b32_e64 v3, 1.0, 0x1f800000, s0
-; GFX11-NEXT: v_exp_f32_e32 v0, v0
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3)
+; GFX11-NEXT: s_waitcnt_depctr 0xfff
+; GFX11-NEXT: v_dual_sub_f32 v0, v0, v4 :: v_dual_add_f32 v1, v1, v3
+; GFX11-NEXT: v_mul_dx9_zero_f32_e32 v0, v0, v2
+; GFX11-NEXT: v_cndmask_b32_e64 v3, 0, 0xffffffc0, s0
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_exp_f32_e32 v1, v1
+; GFX11-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
+; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 0x42800000, vcc_lo
; GFX11-NEXT: s_waitcnt_depctr 0xfff
-; GFX11-NEXT: v_dual_mul_f32 v0, v0, v2 :: v_dual_mul_f32 v1, v1, v3
+; GFX11-NEXT: v_ldexp_f32 v1, v1, v3
+; GFX11-NEXT: v_add_f32_e32 v0, v0, v2
+; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 0xffffffc0, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2)
+; GFX11-NEXT: v_exp_f32_e32 v0, v0
+; GFX11-NEXT: s_waitcnt_depctr 0xfff
+; GFX11-NEXT: v_ldexp_f32 v0, v0, v2
; GFX11-NEXT: s_setpc_b64 s[30:31]
%pow = call <2 x float> @llvm.pow.v2f32(<2 x float> %x, <2 x float> %y)
ret <2 x float> %pow
@@ -316,9 +332,9 @@ define half @v_pow_f16(half %x, half %y) {
; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v3, vcc
; GFX6-NEXT: v_add_f32_e32 v0, v0, v1
; GFX6-NEXT: v_exp_f32_e32 v0, v0
-; GFX6-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX6-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX6-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX6-NEXT: v_not_b32_e32 v1, 63
+; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v0, v1
; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
@@ -388,18 +404,18 @@ define <2 x half> @v_pow_v2f16(<2 x half> %x, <2 x half> %y) {
; GFX6-NEXT: v_cndmask_b32_e32 v2, 0, v5, vcc
; GFX6-NEXT: v_add_f32_e32 v0, v0, v2
; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v3
-; GFX6-NEXT: v_mov_b32_e32 v3, 0x1f800000
-; GFX6-NEXT: v_cndmask_b32_e32 v6, 1.0, v3, vcc
+; GFX6-NEXT: v_not_b32_e32 v3, 63
+; GFX6-NEXT: v_cndmask_b32_e32 v6, 0, v3, vcc
; GFX6-NEXT: v_exp_f32_e32 v0, v0
; GFX6-NEXT: v_mul_legacy_f32_e32 v1, v1, v2
; GFX6-NEXT: v_cmp_lt_f32_e32 vcc, v1, v4
; GFX6-NEXT: v_cndmask_b32_e32 v2, 0, v5, vcc
; GFX6-NEXT: v_add_f32_e32 v1, v1, v2
; GFX6-NEXT: v_exp_f32_e32 v1, v1
-; GFX6-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX6-NEXT: v_mul_f32_e32 v0, v0, v6
+; GFX6-NEXT: v_cndmask_b32_e32 v2, 0, v3, vcc
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v0, v6
; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0
-; GFX6-NEXT: v_mul_f32_e32 v1, v1, v2
+; GFX6-NEXT: v_ldexp_f32_e32 v1, v1, v2
; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
@@ -508,17 +524,17 @@ define <2 x half> @v_pow_v2f16_fneg_lhs(<2 x half> %x, <2 x half> %y) {
; GFX6-NEXT: v_cmp_lt_f32_e32 vcc, v1, v2
; GFX6-NEXT: v_cndmask_b32_e32 v5, 0, v4, vcc
; GFX6-NEXT: v_add_f32_e32 v1, v1, v5
-; GFX6-NEXT: v_mov_b32_e32 v5, 0x1f800000
+; GFX6-NEXT: v_not_b32_e32 v5, 63
; GFX6-NEXT: v_mul_legacy_f32_e32 v0, v0, v3
-; GFX6-NEXT: v_cndmask_b32_e32 v6, 1.0, v5, vcc
+; GFX6-NEXT: v_cndmask_b32_e32 v6, 0, v5, vcc
; GFX6-NEXT: v_cmp_lt_f32_e32 vcc, v0, v2
; GFX6-NEXT: v_cndmask_b32_e32 v2, 0, v4, vcc
; GFX6-NEXT: v_exp_f32_e32 v1, v1
; GFX6-NEXT: v_add_f32_e32 v0, v0, v2
; GFX6-NEXT: v_exp_f32_e32 v2, v0
-; GFX6-NEXT: v_mul_f32_e32 v0, v1, v6
-; GFX6-NEXT: v_cndmask_b32_e32 v1, 1.0, v5, vcc
-; GFX6-NEXT: v_mul_f32_e32 v1, v2, v1
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v1, v6
+; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v5, vcc
+; GFX6-NEXT: v_ldexp_f32_e32 v1, v2, v1
; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0
; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1
; GFX6-NEXT: s_setpc_b64 s[30:31]
@@ -634,17 +650,17 @@ define <2 x half> @v_pow_v2f16_fneg_rhs(<2 x half> %x, <2 x half> %y) {
; GFX6-NEXT: v_cmp_lt_f32_e32 vcc, v0, v3
; GFX6-NEXT: v_cndmask_b32_e32 v5, 0, v4, vcc
; GFX6-NEXT: v_add_f32_e32 v0, v0, v5
-; GFX6-NEXT: v_mov_b32_e32 v5, 0x1f800000
+; GFX6-NEXT: v_not_b32_e32 v5, 63
; GFX6-NEXT: v_mul_legacy_f32_e32 v1, v1, v2
-; GFX6-NEXT: v_cndmask_b32_e32 v6, 1.0, v5, vcc
+; GFX6-NEXT: v_cndmask_b32_e32 v6, 0, v5, vcc
; GFX6-NEXT: v_cmp_lt_f32_e32 vcc, v1, v3
; GFX6-NEXT: v_cndmask_b32_e32 v2, 0, v4, vcc
; GFX6-NEXT: v_add_f32_e32 v1, v1, v2
; GFX6-NEXT: v_exp_f32_e32 v0, v0
; GFX6-NEXT: v_exp_f32_e32 v1, v1
-; GFX6-NEXT: v_cndmask_b32_e32 v2, 1.0, v5, vcc
-; GFX6-NEXT: v_mul_f32_e32 v0, v0, v6
-; GFX6-NEXT: v_mul_f32_e32 v1, v1, v2
+; GFX6-NEXT: v_cndmask_b32_e32 v2, 0, v5, vcc
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v0, v6
+; GFX6-NEXT: v_ldexp_f32_e32 v1, v1, v2
; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0
; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1
; GFX6-NEXT: s_setpc_b64 s[30:31]
@@ -764,17 +780,17 @@ define <2 x half> @v_pow_v2f16_fneg_lhs_rhs(<2 x half> %x, <2 x half> %y) {
; GFX6-NEXT: v_cmp_lt_f32_e32 vcc, v2, v3
; GFX6-NEXT: v_cndmask_b32_e32 v5, 0, v4, vcc
; GFX6-NEXT: v_add_f32_e32 v2, v2, v5
-; GFX6-NEXT: v_mov_b32_e32 v5, 0x1f800000
+; GFX6-NEXT: v_not_b32_e32 v5, 63
; GFX6-NEXT: v_mul_legacy_f32_e32 v0, v0, v1
-; GFX6-NEXT: v_cndmask_b32_e32 v6, 1.0, v5, vcc
+; GFX6-NEXT: v_cndmask_b32_e32 v6, 0, v5, vcc
; GFX6-NEXT: v_cmp_lt_f32_e32 vcc, v0, v3
; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v4, vcc
; GFX6-NEXT: v_exp_f32_e32 v2, v2
; GFX6-NEXT: v_add_f32_e32 v0, v0, v1
; GFX6-NEXT: v_exp_f32_e32 v1, v0
-; GFX6-NEXT: v_mul_f32_e32 v0, v2, v6
-; GFX6-NEXT: v_cndmask_b32_e32 v2, 1.0, v5, vcc
-; GFX6-NEXT: v_mul_f32_e32 v1, v1, v2
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v2, v6
+; GFX6-NEXT: v_cndmask_b32_e32 v2, 0, v5, vcc
+; GFX6-NEXT: v_ldexp_f32_e32 v1, v1, v2
; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0
; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1
; GFX6-NEXT: s_setpc_b64 s[30:31]
@@ -885,10 +901,10 @@ define float @v_pow_f32_fabs_lhs(float %x, float %y) {
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_mov_b32_e32 v2, 0x800000
-; GFX6-NEXT: v_mov_b32_e32 v3, 0x4f800000
; GFX6-NEXT: v_cmp_lt_f32_e64 vcc, |v0|, v2
-; GFX6-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX6-NEXT: v_mul_f32_e64 v0, |v0|, v2
+; GFX6-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc
+; GFX6-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX6-NEXT: v_ldexp_f32_e64 v0, |v0|, v2
; GFX6-NEXT: v_log_f32_e32 v0, v0
; GFX6-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX6-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -900,19 +916,19 @@ define float @v_pow_f32_fabs_lhs(float %x, float %y) {
; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX6-NEXT: v_add_f32_e32 v0, v0, v1
; GFX6-NEXT: v_exp_f32_e32 v0, v0
-; GFX6-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX6-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX6-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX6-NEXT: v_not_b32_e32 v1, 63
+; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v0, v1
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_pow_f32_fabs_lhs:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_mov_b32_e32 v2, 0x800000
-; GFX8-NEXT: v_mov_b32_e32 v3, 0x4f800000
; GFX8-NEXT: v_cmp_lt_f32_e64 vcc, |v0|, v2
-; GFX8-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX8-NEXT: v_mul_f32_e64 v0, |v0|, v2
+; GFX8-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc
+; GFX8-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX8-NEXT: v_ldexp_f32 v0, |v0|, v2
; GFX8-NEXT: v_log_f32_e32 v0, v0
; GFX8-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX8-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -924,19 +940,19 @@ define float @v_pow_f32_fabs_lhs(float %x, float %y) {
; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX8-NEXT: v_add_f32_e32 v0, v0, v1
; GFX8-NEXT: v_exp_f32_e32 v0, v0
-; GFX8-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX8-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX8-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX8-NEXT: v_not_b32_e32 v1, 63
+; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX8-NEXT: v_ldexp_f32 v0, v0, v1
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_pow_f32_fabs_lhs:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v2, 0x800000
-; GFX9-NEXT: v_mov_b32_e32 v3, 0x4f800000
; GFX9-NEXT: v_cmp_lt_f32_e64 vcc, |v0|, v2
-; GFX9-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX9-NEXT: v_mul_f32_e64 v0, |v0|, v2
+; GFX9-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc
+; GFX9-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX9-NEXT: v_ldexp_f32 v0, |v0|, v2
; GFX9-NEXT: v_log_f32_e32 v0, v0
; GFX9-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX9-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -948,17 +964,18 @@ define float @v_pow_f32_fabs_lhs(float %x, float %y) {
; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX9-NEXT: v_add_f32_e32 v0, v0, v1
; GFX9-NEXT: v_exp_f32_e32 v0, v0
-; GFX9-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX9-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX9-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX9-NEXT: v_not_b32_e32 v1, 63
+; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX9-NEXT: v_ldexp_f32 v0, v0, v1
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_pow_f32_fabs_lhs:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_cmp_gt_f32_e64 s4, 0x800000, |v0|
-; GFX10-NEXT: v_cndmask_b32_e64 v2, 1.0, 0x4f800000, s4
-; GFX10-NEXT: v_mul_f32_e64 v0, |v0|, v2
+; GFX10-NEXT: v_cndmask_b32_e64 v2, 0, 1, s4
+; GFX10-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX10-NEXT: v_ldexp_f32 v0, |v0|, v2
; GFX10-NEXT: v_cndmask_b32_e64 v2, 0, 0x42000000, s4
; GFX10-NEXT: v_log_f32_e32 v0, v0
; GFX10-NEXT: v_sub_f32_e32 v0, v0, v2
@@ -966,9 +983,9 @@ define float @v_pow_f32_fabs_lhs(float %x, float %y) {
; GFX10-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0x42800000, vcc_lo
; GFX10-NEXT: v_add_f32_e32 v0, v0, v1
-; GFX10-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x1f800000, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0xffffffc0, vcc_lo
; GFX10-NEXT: v_exp_f32_e32 v0, v0
-; GFX10-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX10-NEXT: v_ldexp_f32 v0, v0, v1
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_pow_f32_fabs_lhs:
@@ -976,23 +993,24 @@ define float @v_pow_f32_fabs_lhs(float %x, float %y) {
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_cmp_gt_f32_e64 s0, 0x800000, |v0|
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
-; GFX11-NEXT: v_cndmask_b32_e64 v2, 1.0, 0x4f800000, s0
-; GFX11-NEXT: v_mul_f32_e64 v0, |v0|, v2
+; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 1, s0
+; GFX11-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
+; GFX11-NEXT: v_ldexp_f32 v0, |v0|, v2
; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 0x42000000, s0
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_2) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_log_f32_e32 v0, v0
; GFX11-NEXT: s_waitcnt_depctr 0xfff
; GFX11-NEXT: v_sub_f32_e32 v0, v0, v2
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_mul_dx9_zero_f32_e32 v0, v0, v1
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0x42800000, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_add_f32_e32 v0, v0, v1
-; GFX11-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x1f800000, vcc_lo
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2)
+; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0xffffffc0, vcc_lo
; GFX11-NEXT: v_exp_f32_e32 v0, v0
; GFX11-NEXT: s_waitcnt_depctr 0xfff
-; GFX11-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX11-NEXT: v_ldexp_f32 v0, v0, v1
; GFX11-NEXT: s_setpc_b64 s[30:31]
%fabs.x = call float @llvm.fabs.f32(float %x)
%pow = call float @llvm.pow.f32(float %fabs.x, float %y)
@@ -1004,10 +1022,10 @@ define float @v_pow_f32_fabs_rhs(float %x, float %y) {
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_mov_b32_e32 v2, 0x800000
-; GFX6-NEXT: v_mov_b32_e32 v3, 0x4f800000
; GFX6-NEXT: v_cmp_lt_f32_e32 vcc, v0, v2
-; GFX6-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX6-NEXT: v_mul_f32_e32 v0, v0, v2
+; GFX6-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc
+; GFX6-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v0, v2
; GFX6-NEXT: v_log_f32_e32 v0, v0
; GFX6-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX6-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -1019,19 +1037,19 @@ define float @v_pow_f32_fabs_rhs(float %x, float %y) {
; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX6-NEXT: v_add_f32_e32 v0, v0, v1
; GFX6-NEXT: v_exp_f32_e32 v0, v0
-; GFX6-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX6-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX6-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX6-NEXT: v_not_b32_e32 v1, 63
+; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v0, v1
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_pow_f32_fabs_rhs:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_mov_b32_e32 v2, 0x800000
-; GFX8-NEXT: v_mov_b32_e32 v3, 0x4f800000
; GFX8-NEXT: v_cmp_lt_f32_e32 vcc, v0, v2
-; GFX8-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX8-NEXT: v_mul_f32_e32 v0, v0, v2
+; GFX8-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc
+; GFX8-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX8-NEXT: v_ldexp_f32 v0, v0, v2
; GFX8-NEXT: v_log_f32_e32 v0, v0
; GFX8-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX8-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -1043,19 +1061,19 @@ define float @v_pow_f32_fabs_rhs(float %x, float %y) {
; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX8-NEXT: v_add_f32_e32 v0, v0, v1
; GFX8-NEXT: v_exp_f32_e32 v0, v0
-; GFX8-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX8-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX8-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX8-NEXT: v_not_b32_e32 v1, 63
+; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX8-NEXT: v_ldexp_f32 v0, v0, v1
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_pow_f32_fabs_rhs:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v2, 0x800000
-; GFX9-NEXT: v_mov_b32_e32 v3, 0x4f800000
; GFX9-NEXT: v_cmp_lt_f32_e32 vcc, v0, v2
-; GFX9-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX9-NEXT: v_mul_f32_e32 v0, v0, v2
+; GFX9-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc
+; GFX9-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX9-NEXT: v_ldexp_f32 v0, v0, v2
; GFX9-NEXT: v_log_f32_e32 v0, v0
; GFX9-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX9-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -1067,17 +1085,18 @@ define float @v_pow_f32_fabs_rhs(float %x, float %y) {
; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX9-NEXT: v_add_f32_e32 v0, v0, v1
; GFX9-NEXT: v_exp_f32_e32 v0, v0
-; GFX9-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX9-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX9-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX9-NEXT: v_not_b32_e32 v1, 63
+; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX9-NEXT: v_ldexp_f32 v0, v0, v1
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_pow_f32_fabs_rhs:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0x800000, v0
-; GFX10-NEXT: v_cndmask_b32_e64 v2, 1.0, 0x4f800000, vcc_lo
-; GFX10-NEXT: v_mul_f32_e32 v0, v0, v2
+; GFX10-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc_lo
+; GFX10-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX10-NEXT: v_ldexp_f32 v0, v0, v2
; GFX10-NEXT: v_cndmask_b32_e64 v2, 0, 0x42000000, vcc_lo
; GFX10-NEXT: v_log_f32_e32 v0, v0
; GFX10-NEXT: v_sub_f32_e32 v0, v0, v2
@@ -1085,32 +1104,34 @@ define float @v_pow_f32_fabs_rhs(float %x, float %y) {
; GFX10-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0x42800000, vcc_lo
; GFX10-NEXT: v_add_f32_e32 v0, v0, v1
-; GFX10-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x1f800000, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0xffffffc0, vcc_lo
; GFX10-NEXT: v_exp_f32_e32 v0, v0
-; GFX10-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX10-NEXT: v_ldexp_f32 v0, v0, v1
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_pow_f32_fabs_rhs:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0x800000, v0
-; GFX11-NEXT: v_cndmask_b32_e64 v2, 1.0, 0x4f800000, vcc_lo
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
-; GFX11-NEXT: v_mul_f32_e32 v0, v0, v2
+; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
+; GFX11-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX11-NEXT: v_ldexp_f32 v0, v0, v2
; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 0x42000000, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_2) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_log_f32_e32 v0, v0
; GFX11-NEXT: s_waitcnt_depctr 0xfff
; GFX11-NEXT: v_sub_f32_e32 v0, v0, v2
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_mul_dx9_zero_f32_e64 v0, v0, |v1|
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0x42800000, vcc_lo
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_add_f32_e32 v0, v0, v1
-; GFX11-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x1f800000, vcc_lo
+; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0xffffffc0, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2)
; GFX11-NEXT: v_exp_f32_e32 v0, v0
; GFX11-NEXT: s_waitcnt_depctr 0xfff
-; GFX11-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX11-NEXT: v_ldexp_f32 v0, v0, v1
; GFX11-NEXT: s_setpc_b64 s[30:31]
%fabs.y = call float @llvm.fabs.f32(float %y)
%pow = call float @llvm.pow.f32(float %x, float %fabs.y)
@@ -1122,10 +1143,10 @@ define float @v_pow_f32_fabs_lhs_rhs(float %x, float %y) {
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_mov_b32_e32 v2, 0x800000
-; GFX6-NEXT: v_mov_b32_e32 v3, 0x4f800000
; GFX6-NEXT: v_cmp_lt_f32_e64 vcc, |v0|, v2
-; GFX6-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX6-NEXT: v_mul_f32_e64 v0, |v0|, v2
+; GFX6-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc
+; GFX6-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX6-NEXT: v_ldexp_f32_e64 v0, |v0|, v2
; GFX6-NEXT: v_log_f32_e32 v0, v0
; GFX6-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX6-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -1137,19 +1158,19 @@ define float @v_pow_f32_fabs_lhs_rhs(float %x, float %y) {
; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX6-NEXT: v_add_f32_e32 v0, v0, v1
; GFX6-NEXT: v_exp_f32_e32 v0, v0
-; GFX6-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX6-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX6-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX6-NEXT: v_not_b32_e32 v1, 63
+; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v0, v1
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_pow_f32_fabs_lhs_rhs:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_mov_b32_e32 v2, 0x800000
-; GFX8-NEXT: v_mov_b32_e32 v3, 0x4f800000
; GFX8-NEXT: v_cmp_lt_f32_e64 vcc, |v0|, v2
-; GFX8-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX8-NEXT: v_mul_f32_e64 v0, |v0|, v2
+; GFX8-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc
+; GFX8-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX8-NEXT: v_ldexp_f32 v0, |v0|, v2
; GFX8-NEXT: v_log_f32_e32 v0, v0
; GFX8-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX8-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -1161,19 +1182,19 @@ define float @v_pow_f32_fabs_lhs_rhs(float %x, float %y) {
; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX8-NEXT: v_add_f32_e32 v0, v0, v1
; GFX8-NEXT: v_exp_f32_e32 v0, v0
-; GFX8-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX8-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX8-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX8-NEXT: v_not_b32_e32 v1, 63
+; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX8-NEXT: v_ldexp_f32 v0, v0, v1
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_pow_f32_fabs_lhs_rhs:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v2, 0x800000
-; GFX9-NEXT: v_mov_b32_e32 v3, 0x4f800000
; GFX9-NEXT: v_cmp_lt_f32_e64 vcc, |v0|, v2
-; GFX9-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX9-NEXT: v_mul_f32_e64 v0, |v0|, v2
+; GFX9-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc
+; GFX9-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX9-NEXT: v_ldexp_f32 v0, |v0|, v2
; GFX9-NEXT: v_log_f32_e32 v0, v0
; GFX9-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX9-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -1185,17 +1206,18 @@ define float @v_pow_f32_fabs_lhs_rhs(float %x, float %y) {
; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX9-NEXT: v_add_f32_e32 v0, v0, v1
; GFX9-NEXT: v_exp_f32_e32 v0, v0
-; GFX9-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX9-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX9-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX9-NEXT: v_not_b32_e32 v1, 63
+; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX9-NEXT: v_ldexp_f32 v0, v0, v1
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_pow_f32_fabs_lhs_rhs:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_cmp_gt_f32_e64 s4, 0x800000, |v0|
-; GFX10-NEXT: v_cndmask_b32_e64 v2, 1.0, 0x4f800000, s4
-; GFX10-NEXT: v_mul_f32_e64 v0, |v0|, v2
+; GFX10-NEXT: v_cndmask_b32_e64 v2, 0, 1, s4
+; GFX10-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX10-NEXT: v_ldexp_f32 v0, |v0|, v2
; GFX10-NEXT: v_cndmask_b32_e64 v2, 0, 0x42000000, s4
; GFX10-NEXT: v_log_f32_e32 v0, v0
; GFX10-NEXT: v_sub_f32_e32 v0, v0, v2
@@ -1203,9 +1225,9 @@ define float @v_pow_f32_fabs_lhs_rhs(float %x, float %y) {
; GFX10-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0x42800000, vcc_lo
; GFX10-NEXT: v_add_f32_e32 v0, v0, v1
-; GFX10-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x1f800000, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0xffffffc0, vcc_lo
; GFX10-NEXT: v_exp_f32_e32 v0, v0
-; GFX10-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX10-NEXT: v_ldexp_f32 v0, v0, v1
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_pow_f32_fabs_lhs_rhs:
@@ -1213,23 +1235,24 @@ define float @v_pow_f32_fabs_lhs_rhs(float %x, float %y) {
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_cmp_gt_f32_e64 s0, 0x800000, |v0|
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
-; GFX11-NEXT: v_cndmask_b32_e64 v2, 1.0, 0x4f800000, s0
-; GFX11-NEXT: v_mul_f32_e64 v0, |v0|, v2
+; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 1, s0
+; GFX11-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
+; GFX11-NEXT: v_ldexp_f32 v0, |v0|, v2
; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 0x42000000, s0
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_2) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_log_f32_e32 v0, v0
; GFX11-NEXT: s_waitcnt_depctr 0xfff
; GFX11-NEXT: v_sub_f32_e32 v0, v0, v2
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_mul_dx9_zero_f32_e64 v0, v0, |v1|
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0x42800000, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_add_f32_e32 v0, v0, v1
-; GFX11-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x1f800000, vcc_lo
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2)
+; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0xffffffc0, vcc_lo
; GFX11-NEXT: v_exp_f32_e32 v0, v0
; GFX11-NEXT: s_waitcnt_depctr 0xfff
-; GFX11-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX11-NEXT: v_ldexp_f32 v0, v0, v1
; GFX11-NEXT: s_setpc_b64 s[30:31]
%fabs.x = call float @llvm.fabs.f32(float %x)
%fabs.y = call float @llvm.fabs.f32(float %y)
@@ -1241,10 +1264,10 @@ define amdgpu_ps float @v_pow_f32_sgpr_vgpr(float inreg %x, float %y) {
; GFX6-LABEL: v_pow_f32_sgpr_vgpr:
; GFX6: ; %bb.0:
; GFX6-NEXT: v_mov_b32_e32 v1, 0x800000
-; GFX6-NEXT: v_mov_b32_e32 v2, 0x4f800000
; GFX6-NEXT: v_cmp_lt_f32_e32 vcc, s0, v1
-; GFX6-NEXT: v_cndmask_b32_e32 v1, 1.0, v2, vcc
-; GFX6-NEXT: v_mul_f32_e32 v1, s0, v1
+; GFX6-NEXT: v_cndmask_b32_e64 v1, 0, 1, vcc
+; GFX6-NEXT: v_lshlrev_b32_e32 v1, 5, v1
+; GFX6-NEXT: v_ldexp_f32_e32 v1, s0, v1
; GFX6-NEXT: v_log_f32_e32 v1, v1
; GFX6-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX6-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -1256,18 +1279,18 @@ define amdgpu_ps float @v_pow_f32_sgpr_vgpr(float inreg %x, float %y) {
; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX6-NEXT: v_add_f32_e32 v0, v0, v1
; GFX6-NEXT: v_exp_f32_e32 v0, v0
-; GFX6-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX6-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX6-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX6-NEXT: v_not_b32_e32 v1, 63
+; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v0, v1
; GFX6-NEXT: ; return to shader part epilog
;
; GFX8-LABEL: v_pow_f32_sgpr_vgpr:
; GFX8: ; %bb.0:
; GFX8-NEXT: v_mov_b32_e32 v1, 0x800000
-; GFX8-NEXT: v_mov_b32_e32 v2, 0x4f800000
; GFX8-NEXT: v_cmp_lt_f32_e32 vcc, s0, v1
-; GFX8-NEXT: v_cndmask_b32_e32 v1, 1.0, v2, vcc
-; GFX8-NEXT: v_mul_f32_e32 v1, s0, v1
+; GFX8-NEXT: v_cndmask_b32_e64 v1, 0, 1, vcc
+; GFX8-NEXT: v_lshlrev_b32_e32 v1, 5, v1
+; GFX8-NEXT: v_ldexp_f32 v1, s0, v1
; GFX8-NEXT: v_log_f32_e32 v1, v1
; GFX8-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX8-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -1279,18 +1302,18 @@ define amdgpu_ps float @v_pow_f32_sgpr_vgpr(float inreg %x, float %y) {
; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX8-NEXT: v_add_f32_e32 v0, v0, v1
; GFX8-NEXT: v_exp_f32_e32 v0, v0
-; GFX8-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX8-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX8-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX8-NEXT: v_not_b32_e32 v1, 63
+; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX8-NEXT: v_ldexp_f32 v0, v0, v1
; GFX8-NEXT: ; return to shader part epilog
;
; GFX9-LABEL: v_pow_f32_sgpr_vgpr:
; GFX9: ; %bb.0:
; GFX9-NEXT: v_mov_b32_e32 v1, 0x800000
-; GFX9-NEXT: v_mov_b32_e32 v2, 0x4f800000
; GFX9-NEXT: v_cmp_lt_f32_e32 vcc, s0, v1
-; GFX9-NEXT: v_cndmask_b32_e32 v1, 1.0, v2, vcc
-; GFX9-NEXT: v_mul_f32_e32 v1, s0, v1
+; GFX9-NEXT: v_cndmask_b32_e64 v1, 0, 1, vcc
+; GFX9-NEXT: v_lshlrev_b32_e32 v1, 5, v1
+; GFX9-NEXT: v_ldexp_f32 v1, s0, v1
; GFX9-NEXT: v_log_f32_e32 v1, v1
; GFX9-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX9-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -1302,49 +1325,51 @@ define amdgpu_ps float @v_pow_f32_sgpr_vgpr(float inreg %x, float %y) {
; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX9-NEXT: v_add_f32_e32 v0, v0, v1
; GFX9-NEXT: v_exp_f32_e32 v0, v0
-; GFX9-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX9-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX9-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX9-NEXT: v_not_b32_e32 v1, 63
+; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX9-NEXT: v_ldexp_f32 v0, v0, v1
; GFX9-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: v_pow_f32_sgpr_vgpr:
; GFX10: ; %bb.0:
; GFX10-NEXT: v_cmp_gt_f32_e64 s1, 0x800000, s0
-; GFX10-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x4f800000, s1
+; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 1, s1
; GFX10-NEXT: v_cndmask_b32_e64 v2, 0, 0x42000000, s1
-; GFX10-NEXT: v_mul_f32_e32 v1, s0, v1
+; GFX10-NEXT: v_lshlrev_b32_e32 v1, 5, v1
+; GFX10-NEXT: v_ldexp_f32 v1, s0, v1
; GFX10-NEXT: v_log_f32_e32 v1, v1
; GFX10-NEXT: v_sub_f32_e32 v1, v1, v2
; GFX10-NEXT: v_mul_legacy_f32_e32 v0, v1, v0
; GFX10-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0x42800000, vcc_lo
; GFX10-NEXT: v_add_f32_e32 v0, v0, v1
-; GFX10-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x1f800000, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0xffffffc0, vcc_lo
; GFX10-NEXT: v_exp_f32_e32 v0, v0
-; GFX10-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX10-NEXT: v_ldexp_f32 v0, v0, v1
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: v_pow_f32_sgpr_vgpr:
; GFX11: ; %bb.0:
; GFX11-NEXT: v_cmp_gt_f32_e64 s1, 0x800000, s0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
-; GFX11-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x4f800000, s1
+; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 1, s1
; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 0x42000000, s1
-; GFX11-NEXT: v_mul_f32_e32 v1, s0, v1
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_2) | instid1(VALU_DEP_1)
+; GFX11-NEXT: v_lshlrev_b32_e32 v1, 5, v1
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
+; GFX11-NEXT: v_ldexp_f32 v1, s0, v1
; GFX11-NEXT: v_log_f32_e32 v1, v1
; GFX11-NEXT: s_waitcnt_depctr 0xfff
; GFX11-NEXT: v_sub_f32_e32 v1, v1, v2
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_mul_dx9_zero_f32_e32 v0, v1, v0
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0x42800000, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_add_f32_e32 v0, v0, v1
-; GFX11-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x1f800000, vcc_lo
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2)
+; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0xffffffc0, vcc_lo
; GFX11-NEXT: v_exp_f32_e32 v0, v0
; GFX11-NEXT: s_waitcnt_depctr 0xfff
-; GFX11-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX11-NEXT: v_ldexp_f32 v0, v0, v1
; GFX11-NEXT: ; return to shader part epilog
%pow = call float @llvm.pow.f32(float %x, float %y)
ret float %pow
@@ -1354,10 +1379,10 @@ define amdgpu_ps float @v_pow_f32_vgpr_sgpr(float %x, float inreg %y) {
; GFX6-LABEL: v_pow_f32_vgpr_sgpr:
; GFX6: ; %bb.0:
; GFX6-NEXT: v_mov_b32_e32 v1, 0x800000
-; GFX6-NEXT: v_mov_b32_e32 v2, 0x4f800000
; GFX6-NEXT: v_cmp_lt_f32_e32 vcc, v0, v1
-; GFX6-NEXT: v_cndmask_b32_e32 v1, 1.0, v2, vcc
-; GFX6-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX6-NEXT: v_cndmask_b32_e64 v1, 0, 1, vcc
+; GFX6-NEXT: v_lshlrev_b32_e32 v1, 5, v1
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v0, v1
; GFX6-NEXT: v_log_f32_e32 v0, v0
; GFX6-NEXT: v_mov_b32_e32 v1, 0x42000000
; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
@@ -1369,18 +1394,18 @@ define amdgpu_ps float @v_pow_f32_vgpr_sgpr(float %x, float inreg %y) {
; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX6-NEXT: v_add_f32_e32 v0, v0, v1
; GFX6-NEXT: v_exp_f32_e32 v0, v0
-; GFX6-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX6-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX6-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX6-NEXT: v_not_b32_e32 v1, 63
+; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v0, v1
; GFX6-NEXT: ; return to shader part epilog
;
; GFX8-LABEL: v_pow_f32_vgpr_sgpr:
; GFX8: ; %bb.0:
; GFX8-NEXT: v_mov_b32_e32 v1, 0x800000
-; GFX8-NEXT: v_mov_b32_e32 v2, 0x4f800000
; GFX8-NEXT: v_cmp_lt_f32_e32 vcc, v0, v1
-; GFX8-NEXT: v_cndmask_b32_e32 v1, 1.0, v2, vcc
-; GFX8-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX8-NEXT: v_cndmask_b32_e64 v1, 0, 1, vcc
+; GFX8-NEXT: v_lshlrev_b32_e32 v1, 5, v1
+; GFX8-NEXT: v_ldexp_f32 v0, v0, v1
; GFX8-NEXT: v_log_f32_e32 v0, v0
; GFX8-NEXT: v_mov_b32_e32 v1, 0x42000000
; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
@@ -1392,18 +1417,18 @@ define amdgpu_ps float @v_pow_f32_vgpr_sgpr(float %x, float inreg %y) {
; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX8-NEXT: v_add_f32_e32 v0, v0, v1
; GFX8-NEXT: v_exp_f32_e32 v0, v0
-; GFX8-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX8-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX8-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX8-NEXT: v_not_b32_e32 v1, 63
+; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX8-NEXT: v_ldexp_f32 v0, v0, v1
; GFX8-NEXT: ; return to shader part epilog
;
; GFX9-LABEL: v_pow_f32_vgpr_sgpr:
; GFX9: ; %bb.0:
; GFX9-NEXT: v_mov_b32_e32 v1, 0x800000
-; GFX9-NEXT: v_mov_b32_e32 v2, 0x4f800000
; GFX9-NEXT: v_cmp_lt_f32_e32 vcc, v0, v1
-; GFX9-NEXT: v_cndmask_b32_e32 v1, 1.0, v2, vcc
-; GFX9-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX9-NEXT: v_cndmask_b32_e64 v1, 0, 1, vcc
+; GFX9-NEXT: v_lshlrev_b32_e32 v1, 5, v1
+; GFX9-NEXT: v_ldexp_f32 v0, v0, v1
; GFX9-NEXT: v_log_f32_e32 v0, v0
; GFX9-NEXT: v_mov_b32_e32 v1, 0x42000000
; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
@@ -1415,16 +1440,17 @@ define amdgpu_ps float @v_pow_f32_vgpr_sgpr(float %x, float inreg %y) {
; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX9-NEXT: v_add_f32_e32 v0, v0, v1
; GFX9-NEXT: v_exp_f32_e32 v0, v0
-; GFX9-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX9-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX9-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX9-NEXT: v_not_b32_e32 v1, 63
+; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX9-NEXT: v_ldexp_f32 v0, v0, v1
; GFX9-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: v_pow_f32_vgpr_sgpr:
; GFX10: ; %bb.0:
; GFX10-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0x800000, v0
-; GFX10-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x4f800000, vcc_lo
-; GFX10-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 1, vcc_lo
+; GFX10-NEXT: v_lshlrev_b32_e32 v1, 5, v1
+; GFX10-NEXT: v_ldexp_f32 v0, v0, v1
; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0x42000000, vcc_lo
; GFX10-NEXT: v_log_f32_e32 v0, v0
; GFX10-NEXT: v_sub_f32_e32 v0, v0, v1
@@ -1432,31 +1458,33 @@ define amdgpu_ps float @v_pow_f32_vgpr_sgpr(float %x, float inreg %y) {
; GFX10-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0x42800000, vcc_lo
; GFX10-NEXT: v_add_f32_e32 v0, v0, v1
-; GFX10-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x1f800000, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0xffffffc0, vcc_lo
; GFX10-NEXT: v_exp_f32_e32 v0, v0
-; GFX10-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX10-NEXT: v_ldexp_f32 v0, v0, v1
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: v_pow_f32_vgpr_sgpr:
; GFX11: ; %bb.0:
; GFX11-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0x800000, v0
-; GFX11-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x4f800000, vcc_lo
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
-; GFX11-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 1, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
+; GFX11-NEXT: v_lshlrev_b32_e32 v1, 5, v1
+; GFX11-NEXT: v_ldexp_f32 v0, v0, v1
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0x42000000, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_2) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_log_f32_e32 v0, v0
; GFX11-NEXT: s_waitcnt_depctr 0xfff
; GFX11-NEXT: v_sub_f32_e32 v0, v0, v1
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_mul_dx9_zero_f32_e32 v0, s0, v0
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0x42800000, vcc_lo
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_add_f32_e32 v0, v0, v1
-; GFX11-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x1f800000, vcc_lo
+; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0xffffffc0, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2)
; GFX11-NEXT: v_exp_f32_e32 v0, v0
; GFX11-NEXT: s_waitcnt_depctr 0xfff
-; GFX11-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX11-NEXT: v_ldexp_f32 v0, v0, v1
; GFX11-NEXT: ; return to shader part epilog
%pow = call float @llvm.pow.f32(float %x, float %y)
ret float %pow
@@ -1466,10 +1494,10 @@ define amdgpu_ps float @v_pow_f32_sgpr_sgpr(float inreg %x, float inreg %y) {
; GFX6-LABEL: v_pow_f32_sgpr_sgpr:
; GFX6: ; %bb.0:
; GFX6-NEXT: v_mov_b32_e32 v0, 0x800000
-; GFX6-NEXT: v_mov_b32_e32 v1, 0x4f800000
; GFX6-NEXT: v_cmp_lt_f32_e32 vcc, s0, v0
-; GFX6-NEXT: v_cndmask_b32_e32 v0, 1.0, v1, vcc
-; GFX6-NEXT: v_mul_f32_e32 v0, s0, v0
+; GFX6-NEXT: v_cndmask_b32_e64 v0, 0, 1, vcc
+; GFX6-NEXT: v_lshlrev_b32_e32 v0, 5, v0
+; GFX6-NEXT: v_ldexp_f32_e32 v0, s0, v0
; GFX6-NEXT: v_log_f32_e32 v0, v0
; GFX6-NEXT: v_mov_b32_e32 v1, 0x42000000
; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
@@ -1481,18 +1509,18 @@ define amdgpu_ps float @v_pow_f32_sgpr_sgpr(float inreg %x, float inreg %y) {
; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX6-NEXT: v_add_f32_e32 v0, v0, v1
; GFX6-NEXT: v_exp_f32_e32 v0, v0
-; GFX6-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX6-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX6-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX6-NEXT: v_not_b32_e32 v1, 63
+; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v0, v1
; GFX6-NEXT: ; return to shader part epilog
;
; GFX8-LABEL: v_pow_f32_sgpr_sgpr:
; GFX8: ; %bb.0:
; GFX8-NEXT: v_mov_b32_e32 v0, 0x800000
-; GFX8-NEXT: v_mov_b32_e32 v1, 0x4f800000
; GFX8-NEXT: v_cmp_lt_f32_e32 vcc, s0, v0
-; GFX8-NEXT: v_cndmask_b32_e32 v0, 1.0, v1, vcc
-; GFX8-NEXT: v_mul_f32_e32 v0, s0, v0
+; GFX8-NEXT: v_cndmask_b32_e64 v0, 0, 1, vcc
+; GFX8-NEXT: v_lshlrev_b32_e32 v0, 5, v0
+; GFX8-NEXT: v_ldexp_f32 v0, s0, v0
; GFX8-NEXT: v_log_f32_e32 v0, v0
; GFX8-NEXT: v_mov_b32_e32 v1, 0x42000000
; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
@@ -1504,18 +1532,18 @@ define amdgpu_ps float @v_pow_f32_sgpr_sgpr(float inreg %x, float inreg %y) {
; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX8-NEXT: v_add_f32_e32 v0, v0, v1
; GFX8-NEXT: v_exp_f32_e32 v0, v0
-; GFX8-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX8-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX8-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX8-NEXT: v_not_b32_e32 v1, 63
+; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX8-NEXT: v_ldexp_f32 v0, v0, v1
; GFX8-NEXT: ; return to shader part epilog
;
; GFX9-LABEL: v_pow_f32_sgpr_sgpr:
; GFX9: ; %bb.0:
; GFX9-NEXT: v_mov_b32_e32 v0, 0x800000
-; GFX9-NEXT: v_mov_b32_e32 v1, 0x4f800000
; GFX9-NEXT: v_cmp_lt_f32_e32 vcc, s0, v0
-; GFX9-NEXT: v_cndmask_b32_e32 v0, 1.0, v1, vcc
-; GFX9-NEXT: v_mul_f32_e32 v0, s0, v0
+; GFX9-NEXT: v_cndmask_b32_e64 v0, 0, 1, vcc
+; GFX9-NEXT: v_lshlrev_b32_e32 v0, 5, v0
+; GFX9-NEXT: v_ldexp_f32 v0, s0, v0
; GFX9-NEXT: v_log_f32_e32 v0, v0
; GFX9-NEXT: v_mov_b32_e32 v1, 0x42000000
; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
@@ -1527,49 +1555,51 @@ define amdgpu_ps float @v_pow_f32_sgpr_sgpr(float inreg %x, float inreg %y) {
; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX9-NEXT: v_add_f32_e32 v0, v0, v1
; GFX9-NEXT: v_exp_f32_e32 v0, v0
-; GFX9-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX9-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX9-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX9-NEXT: v_not_b32_e32 v1, 63
+; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX9-NEXT: v_ldexp_f32 v0, v0, v1
; GFX9-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: v_pow_f32_sgpr_sgpr:
; GFX10: ; %bb.0:
; GFX10-NEXT: v_cmp_gt_f32_e64 s2, 0x800000, s0
-; GFX10-NEXT: v_cndmask_b32_e64 v0, 1.0, 0x4f800000, s2
+; GFX10-NEXT: v_cndmask_b32_e64 v0, 0, 1, s2
; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0x42000000, s2
-; GFX10-NEXT: v_mul_f32_e32 v0, s0, v0
+; GFX10-NEXT: v_lshlrev_b32_e32 v0, 5, v0
+; GFX10-NEXT: v_ldexp_f32 v0, s0, v0
; GFX10-NEXT: v_log_f32_e32 v0, v0
; GFX10-NEXT: v_sub_f32_e32 v0, v0, v1
; GFX10-NEXT: v_mul_legacy_f32_e32 v0, s1, v0
; GFX10-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0x42800000, vcc_lo
; GFX10-NEXT: v_add_f32_e32 v0, v0, v1
-; GFX10-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x1f800000, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0xffffffc0, vcc_lo
; GFX10-NEXT: v_exp_f32_e32 v0, v0
-; GFX10-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX10-NEXT: v_ldexp_f32 v0, v0, v1
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: v_pow_f32_sgpr_sgpr:
; GFX11: ; %bb.0:
; GFX11-NEXT: v_cmp_gt_f32_e64 s2, 0x800000, s0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
-; GFX11-NEXT: v_cndmask_b32_e64 v0, 1.0, 0x4f800000, s2
+; GFX11-NEXT: v_cndmask_b32_e64 v0, 0, 1, s2
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0x42000000, s2
-; GFX11-NEXT: v_mul_f32_e32 v0, s0, v0
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_2) | instid1(VALU_DEP_1)
+; GFX11-NEXT: v_lshlrev_b32_e32 v0, 5, v0
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
+; GFX11-NEXT: v_ldexp_f32 v0, s0, v0
; GFX11-NEXT: v_log_f32_e32 v0, v0
; GFX11-NEXT: s_waitcnt_depctr 0xfff
; GFX11-NEXT: v_sub_f32_e32 v0, v0, v1
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_mul_dx9_zero_f32_e32 v0, s1, v0
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0x42800000, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_add_f32_e32 v0, v0, v1
-; GFX11-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x1f800000, vcc_lo
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2)
+; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0xffffffc0, vcc_lo
; GFX11-NEXT: v_exp_f32_e32 v0, v0
; GFX11-NEXT: s_waitcnt_depctr 0xfff
-; GFX11-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX11-NEXT: v_ldexp_f32 v0, v0, v1
; GFX11-NEXT: ; return to shader part epilog
%pow = call float @llvm.pow.f32(float %x, float %y)
ret float %pow
@@ -1580,10 +1610,10 @@ define float @v_pow_f32_fneg_lhs(float %x, float %y) {
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_mov_b32_e32 v2, 0x800000
-; GFX6-NEXT: v_mov_b32_e32 v3, 0x4f800000
; GFX6-NEXT: v_cmp_lt_f32_e64 vcc, -v0, v2
-; GFX6-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX6-NEXT: v_mul_f32_e64 v0, -v0, v2
+; GFX6-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc
+; GFX6-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX6-NEXT: v_ldexp_f32_e64 v0, -v0, v2
; GFX6-NEXT: v_log_f32_e32 v0, v0
; GFX6-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX6-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -1595,19 +1625,19 @@ define float @v_pow_f32_fneg_lhs(float %x, float %y) {
; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX6-NEXT: v_add_f32_e32 v0, v0, v1
; GFX6-NEXT: v_exp_f32_e32 v0, v0
-; GFX6-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX6-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX6-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX6-NEXT: v_not_b32_e32 v1, 63
+; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v0, v1
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_pow_f32_fneg_lhs:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_mov_b32_e32 v2, 0x800000
-; GFX8-NEXT: v_mov_b32_e32 v3, 0x4f800000
; GFX8-NEXT: v_cmp_lt_f32_e64 vcc, -v0, v2
-; GFX8-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX8-NEXT: v_mul_f32_e64 v0, -v0, v2
+; GFX8-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc
+; GFX8-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX8-NEXT: v_ldexp_f32 v0, -v0, v2
; GFX8-NEXT: v_log_f32_e32 v0, v0
; GFX8-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX8-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -1619,19 +1649,19 @@ define float @v_pow_f32_fneg_lhs(float %x, float %y) {
; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX8-NEXT: v_add_f32_e32 v0, v0, v1
; GFX8-NEXT: v_exp_f32_e32 v0, v0
-; GFX8-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX8-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX8-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX8-NEXT: v_not_b32_e32 v1, 63
+; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX8-NEXT: v_ldexp_f32 v0, v0, v1
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_pow_f32_fneg_lhs:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v2, 0x800000
-; GFX9-NEXT: v_mov_b32_e32 v3, 0x4f800000
; GFX9-NEXT: v_cmp_lt_f32_e64 vcc, -v0, v2
-; GFX9-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX9-NEXT: v_mul_f32_e64 v0, -v0, v2
+; GFX9-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc
+; GFX9-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX9-NEXT: v_ldexp_f32 v0, -v0, v2
; GFX9-NEXT: v_log_f32_e32 v0, v0
; GFX9-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX9-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -1643,17 +1673,18 @@ define float @v_pow_f32_fneg_lhs(float %x, float %y) {
; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX9-NEXT: v_add_f32_e32 v0, v0, v1
; GFX9-NEXT: v_exp_f32_e32 v0, v0
-; GFX9-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX9-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX9-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX9-NEXT: v_not_b32_e32 v1, 63
+; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX9-NEXT: v_ldexp_f32 v0, v0, v1
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_pow_f32_fneg_lhs:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_cmp_gt_f32_e64 s4, 0x800000, -v0
-; GFX10-NEXT: v_cndmask_b32_e64 v2, 1.0, 0x4f800000, s4
-; GFX10-NEXT: v_mul_f32_e64 v0, -v0, v2
+; GFX10-NEXT: v_cndmask_b32_e64 v2, 0, 1, s4
+; GFX10-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX10-NEXT: v_ldexp_f32 v0, -v0, v2
; GFX10-NEXT: v_cndmask_b32_e64 v2, 0, 0x42000000, s4
; GFX10-NEXT: v_log_f32_e32 v0, v0
; GFX10-NEXT: v_sub_f32_e32 v0, v0, v2
@@ -1661,9 +1692,9 @@ define float @v_pow_f32_fneg_lhs(float %x, float %y) {
; GFX10-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0x42800000, vcc_lo
; GFX10-NEXT: v_add_f32_e32 v0, v0, v1
-; GFX10-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x1f800000, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0xffffffc0, vcc_lo
; GFX10-NEXT: v_exp_f32_e32 v0, v0
-; GFX10-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX10-NEXT: v_ldexp_f32 v0, v0, v1
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_pow_f32_fneg_lhs:
@@ -1671,23 +1702,24 @@ define float @v_pow_f32_fneg_lhs(float %x, float %y) {
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_cmp_gt_f32_e64 s0, 0x800000, -v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
-; GFX11-NEXT: v_cndmask_b32_e64 v2, 1.0, 0x4f800000, s0
-; GFX11-NEXT: v_mul_f32_e64 v0, -v0, v2
+; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 1, s0
+; GFX11-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
+; GFX11-NEXT: v_ldexp_f32 v0, -v0, v2
; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 0x42000000, s0
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_2) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_log_f32_e32 v0, v0
; GFX11-NEXT: s_waitcnt_depctr 0xfff
; GFX11-NEXT: v_sub_f32_e32 v0, v0, v2
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_mul_dx9_zero_f32_e32 v0, v0, v1
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0x42800000, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_add_f32_e32 v0, v0, v1
-; GFX11-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x1f800000, vcc_lo
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2)
+; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0xffffffc0, vcc_lo
; GFX11-NEXT: v_exp_f32_e32 v0, v0
; GFX11-NEXT: s_waitcnt_depctr 0xfff
-; GFX11-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX11-NEXT: v_ldexp_f32 v0, v0, v1
; GFX11-NEXT: s_setpc_b64 s[30:31]
%neg.x = fneg float %x
%pow = call float @llvm.pow.f32(float %neg.x, float %y)
@@ -1699,10 +1731,10 @@ define float @v_pow_f32_fneg_rhs(float %x, float %y) {
; GFX6: ; %bb.0:
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX6-NEXT: v_mov_b32_e32 v2, 0x800000
-; GFX6-NEXT: v_mov_b32_e32 v3, 0x4f800000
; GFX6-NEXT: v_cmp_lt_f32_e32 vcc, v0, v2
-; GFX6-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX6-NEXT: v_mul_f32_e32 v0, v0, v2
+; GFX6-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc
+; GFX6-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v0, v2
; GFX6-NEXT: v_log_f32_e32 v0, v0
; GFX6-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX6-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -1714,19 +1746,19 @@ define float @v_pow_f32_fneg_rhs(float %x, float %y) {
; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX6-NEXT: v_add_f32_e32 v0, v0, v1
; GFX6-NEXT: v_exp_f32_e32 v0, v0
-; GFX6-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX6-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX6-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX6-NEXT: v_not_b32_e32 v1, 63
+; GFX6-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX6-NEXT: v_ldexp_f32_e32 v0, v0, v1
; GFX6-NEXT: s_setpc_b64 s[30:31]
;
; GFX8-LABEL: v_pow_f32_fneg_rhs:
; GFX8: ; %bb.0:
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX8-NEXT: v_mov_b32_e32 v2, 0x800000
-; GFX8-NEXT: v_mov_b32_e32 v3, 0x4f800000
; GFX8-NEXT: v_cmp_lt_f32_e32 vcc, v0, v2
-; GFX8-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX8-NEXT: v_mul_f32_e32 v0, v0, v2
+; GFX8-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc
+; GFX8-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX8-NEXT: v_ldexp_f32 v0, v0, v2
; GFX8-NEXT: v_log_f32_e32 v0, v0
; GFX8-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX8-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -1738,19 +1770,19 @@ define float @v_pow_f32_fneg_rhs(float %x, float %y) {
; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX8-NEXT: v_add_f32_e32 v0, v0, v1
; GFX8-NEXT: v_exp_f32_e32 v0, v0
-; GFX8-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX8-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX8-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX8-NEXT: v_not_b32_e32 v1, 63
+; GFX8-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX8-NEXT: v_ldexp_f32 v0, v0, v1
; GFX8-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_pow_f32_fneg_rhs:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_mov_b32_e32 v2, 0x800000
-; GFX9-NEXT: v_mov_b32_e32 v3, 0x4f800000
; GFX9-NEXT: v_cmp_lt_f32_e32 vcc, v0, v2
-; GFX9-NEXT: v_cndmask_b32_e32 v2, 1.0, v3, vcc
-; GFX9-NEXT: v_mul_f32_e32 v0, v0, v2
+; GFX9-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc
+; GFX9-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX9-NEXT: v_ldexp_f32 v0, v0, v2
; GFX9-NEXT: v_log_f32_e32 v0, v0
; GFX9-NEXT: v_mov_b32_e32 v2, 0x42000000
; GFX9-NEXT: v_cndmask_b32_e32 v2, 0, v2, vcc
@@ -1762,17 +1794,18 @@ define float @v_pow_f32_fneg_rhs(float %x, float %y) {
; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v2, vcc
; GFX9-NEXT: v_add_f32_e32 v0, v0, v1
; GFX9-NEXT: v_exp_f32_e32 v0, v0
-; GFX9-NEXT: v_mov_b32_e32 v1, 0x1f800000
-; GFX9-NEXT: v_cndmask_b32_e32 v1, 1.0, v1, vcc
-; GFX9-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX9-NEXT: v_not_b32_e32 v1, 63
+; GFX9-NEXT: v_cndmask_b32_e32 v1, 0, v1, vcc
+; GFX9-NEXT: v_ldexp_f32 v0, v0, v1
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: v_pow_f32_fneg_rhs:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0x800000, v0
-; GFX10-NEXT: v_cndmask_b32_e64 v2, 1.0, 0x4f800000, vcc_lo
-; GFX10-NEXT: v_mul_f32_e32 v0, v0, v2
+; GFX10-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc_lo
+; GFX10-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX10-NEXT: v_ldexp_f32 v0, v0, v2
; GFX10-NEXT: v_cndmask_b32_e64 v2, 0, 0x42000000, vcc_lo
; GFX10-NEXT: v_log_f32_e32 v0, v0
; GFX10-NEXT: v_sub_f32_e32 v0, v0, v2
@@ -1780,32 +1813,34 @@ define float @v_pow_f32_fneg_rhs(float %x, float %y) {
; GFX10-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0x42800000, vcc_lo
; GFX10-NEXT: v_add_f32_e32 v0, v0, v1
-; GFX10-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x1f800000, vcc_lo
+; GFX10-NEXT: v_cndmask_b32_e64 v1, 0, 0xffffffc0, vcc_lo
; GFX10-NEXT: v_exp_f32_e32 v0, v0
-; GFX10-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX10-NEXT: v_ldexp_f32 v0, v0, v1
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_pow_f32_fneg_rhs:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0x800000, v0
-; GFX11-NEXT: v_cndmask_b32_e64 v2, 1.0, 0x4f800000, vcc_lo
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
-; GFX11-NEXT: v_mul_f32_e32 v0, v0, v2
+; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 1, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
+; GFX11-NEXT: v_lshlrev_b32_e32 v2, 5, v2
+; GFX11-NEXT: v_ldexp_f32 v0, v0, v2
; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 0x42000000, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_2) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_log_f32_e32 v0, v0
; GFX11-NEXT: s_waitcnt_depctr 0xfff
; GFX11-NEXT: v_sub_f32_e32 v0, v0, v2
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_mul_dx9_zero_f32_e64 v0, v0, -v1
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_cmp_gt_f32_e32 vcc_lo, 0xc2fc0000, v0
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0x42800000, vcc_lo
-; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_add_f32_e32 v0, v0, v1
-; GFX11-NEXT: v_cndmask_b32_e64 v1, 1.0, 0x1f800000, vcc_lo
+; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 0xffffffc0, vcc_lo
+; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2)
; GFX11-NEXT: v_exp_f32_e32 v0, v0
; GFX11-NEXT: s_waitcnt_depctr 0xfff
-; GFX11-NEXT: v_mul_f32_e32 v0, v0, v1
+; GFX11-NEXT: v_ldexp_f32 v0, v0, v1
; GFX11-NEXT: s_setpc_b64 s[30:31]
%neg.y = fneg float %y
%pow = call float @llvm.pow.f32(float %x, float %neg.y)