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diff --git a/llvm/docs/DebuggingLLVM.rst b/llvm/docs/DebuggingLLVM.rst new file mode 100644 index 000000000000..37ba2c06b281 --- /dev/null +++ b/llvm/docs/DebuggingLLVM.rst @@ -0,0 +1,121 @@ +============== +Debugging LLVM +============== + +This document is a collection of tips and tricks for debugging LLVM +using a source-level debugger. The assumption is that you are trying to +figure out the root cause of a miscompilation in the program that you +are compiling. + +Extract and rerun the compile command +===================================== + +Extract the Clang command that produces the buggy code. The way to do +this depends on the build system used by your program. + +- For Ninja-based build systems, you can pass ``-t commands`` to Ninja + and filter the output by the targeted source file name. For example: + ``ninja -t commands myprogram | grep path/to/file.cpp``. + +- For Bazel-based build systems using Bazel 9 or newer (not released yet + as of this writing), you can pass ``--output=commands`` to the ``bazel + aquery`` subcommand for a similar result. For example: ``bazel aquery + --output=commands 'deps(//myprogram)' | grep path/to/file.cpp``. Build + commands must generally be run from a subdirectory of the source + directory named ``bazel-$PROJECTNAME``. Bazel typically makes the target + paths of ``-o`` and ``-MF`` read-only when running commands outside + of a build, so it may be necessary to change or remove these flags. + +- A method that should work with any build system is to build your program + under `Bear <https://github.com/rizsotto/Bear>`_ and look for the + compile command in the resulting ``compile_commands.json`` file. + +Once you have the command you can use the following steps to debug +it. Note that any flags mentioned later in this document are LLVM flags +so they must be prefixed with ``-mllvm`` when passed to the Clang driver, +e.g. ``-mllvm -print-after-all``. + +Understanding the source of the issue +===================================== + +If you have a miscompilation introduced by a pass, it is +frequently possible to identify the pass where things go wrong +by searching a pass-by-pass printout, which is enabled using the +``-print-after-all`` flag. Pipe stderr into ``less`` (append ``2>&1 | +less`` to command line) and use text search to move between passes +(e.g. type ``/Dump After<Enter>``, ``n`` to move to next pass, +``N`` to move to previous pass). If the name of the function +containing the buggy IR is known, you can filter the output by passing +``-filter-print-funcs=functionname``. You can sometimes pass ``-debug`` to +get useful details about what passes are doing. See also `PrintPasses.cpp +<https://github.com/llvm/llvm-project/blob/main/llvm/lib/IR/PrintPasses.cpp>`_ +for more useful options. + +Creating a debug build of LLVM +============================== + +The subsequent debugging steps require a debug build of LLVM. Pass the +``-DCMAKE_BUILD_TYPE=Debug`` to CMake in a separate build tree to create +a debug build. + +Understanding where an instruction came from +============================================ + +A common debugging task involves understanding which part of the code +introduced a buggy instruction. The pass-by-pass dump is sometimes enough, +but for complex or unfamiliar passes, more information is often required. + +The first step is to record a run of the debug build of Clang under `rr +<https://rr-project.org>`_ passing the LLVM flag ``-print-inst-addrs`` +together with ``-print-after-all`` and any desired filters. This will +cause each instruction printed by LLVM to be suffixed with a comment +showing the address of the ``Instruction`` object. You can then replay +the run of Clang with ``rr replay``. Because ``rr`` is deterministic, +the instruction will receive the same address during the replay, so +you can break on the instruction's construction using a conditional +breakpoint that checks for the address printed by LLVM, with commands +such as the following: + +.. code-block:: text + + b Instruction::Instruction if this == 0x12345678 + +When the breakpoint is hit, you will likely be at the location where +the instruction was created, so you can unwind the stack with ``bt`` +to see the stack trace. It is also possible that an instruction was +created multiple times at the same address, so you may need to continue +until reaching the desired location, but in the author's experience this +is unlikely to occur. + +Identifying the source locations of instructions +================================================ + +To identify the source location that caused a particular instruction +to be created, you can pass the LLVM flag ``-print-inst-debug-locs`` +and each instruction printed by LLVM is suffixed with the file and line +number of the instruction according to the debug information. Note that +this requires debug information to be enabled (e.g. pass ``-g`` to Clang). + +LLDB Data Formatters +==================== + +A handful of `LLDB data formatters +<https://lldb.llvm.org/resources/dataformatters.html>`__ are +provided for some of the core LLVM libraries. To use them, execute the +following (or add it to your ``~/.lldbinit``):: + + command script import /path/to/llvm/utils/lldbDataFormatters.py + +GDB pretty printers +=================== + +A handful of `GDB pretty printers +<https://sourceware.org/gdb/onlinedocs/gdb/Pretty-Printing.html>`__ are +provided for some of the core LLVM libraries. To use them, execute the +following (or add it to your ``~/.gdbinit``):: + + source /path/to/llvm/utils/gdb-scripts/prettyprinters.py + +It also might be handy to enable the `print pretty +<https://sourceware.org/gdb/current/onlinedocs/gdb.html/Print-Settings.html>`__ +option to avoid data structures being printed as a big block of text. |
