summaryrefslogtreecommitdiff
path: root/lldb/source/Target/ThreadPlanSingleThreadTimeout.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'lldb/source/Target/ThreadPlanSingleThreadTimeout.cpp')
-rw-r--r--lldb/source/Target/ThreadPlanSingleThreadTimeout.cpp250
1 files changed, 250 insertions, 0 deletions
diff --git a/lldb/source/Target/ThreadPlanSingleThreadTimeout.cpp b/lldb/source/Target/ThreadPlanSingleThreadTimeout.cpp
new file mode 100644
index 000000000000..40a8af8e7034
--- /dev/null
+++ b/lldb/source/Target/ThreadPlanSingleThreadTimeout.cpp
@@ -0,0 +1,250 @@
+//===-- ThreadPlanStepOverRange.cpp ---------------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include "lldb/Target/ThreadPlanSingleThreadTimeout.h"
+#include "lldb/Symbol/Block.h"
+#include "lldb/Symbol/CompileUnit.h"
+#include "lldb/Symbol/Function.h"
+#include "lldb/Symbol/LineTable.h"
+#include "lldb/Target/Process.h"
+#include "lldb/Target/RegisterContext.h"
+#include "lldb/Target/Target.h"
+#include "lldb/Target/Thread.h"
+#include "lldb/Target/ThreadPlanStepOut.h"
+#include "lldb/Target/ThreadPlanStepThrough.h"
+#include "lldb/Utility/LLDBLog.h"
+#include "lldb/Utility/Log.h"
+#include "lldb/Utility/Stream.h"
+
+using namespace lldb_private;
+using namespace lldb;
+
+ThreadPlanSingleThreadTimeout::ThreadPlanSingleThreadTimeout(
+ Thread &thread, TimeoutInfoSP &info)
+ : ThreadPlan(ThreadPlan::eKindSingleThreadTimeout, "Single thread timeout",
+ thread, eVoteNo, eVoteNoOpinion),
+ m_info(info), m_state(State::WaitTimeout) {
+ // TODO: reuse m_timer_thread without recreation.
+ m_timer_thread = std::thread(TimeoutThreadFunc, this);
+ m_info->m_isAlive = true;
+ m_state = m_info->m_last_state;
+}
+
+ThreadPlanSingleThreadTimeout::~ThreadPlanSingleThreadTimeout() {
+ m_info->m_isAlive = false;
+}
+
+uint64_t ThreadPlanSingleThreadTimeout::GetRemainingTimeoutMilliSeconds() {
+ uint64_t timeout_in_ms = GetThread().GetSingleThreadPlanTimeout();
+ std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now();
+ std::chrono::milliseconds duration_ms =
+ std::chrono::duration_cast<std::chrono::milliseconds>(now -
+ m_timeout_start);
+ return timeout_in_ms - duration_ms.count();
+}
+
+void ThreadPlanSingleThreadTimeout::GetDescription(
+ Stream *s, lldb::DescriptionLevel level) {
+ s->Printf("Single thread timeout, state(%s), remaining %" PRIu64 " ms",
+ StateToString(m_state).c_str(), GetRemainingTimeoutMilliSeconds());
+}
+
+std::string ThreadPlanSingleThreadTimeout::StateToString(State state) {
+ switch (state) {
+ case State::WaitTimeout:
+ return "WaitTimeout";
+ case State::AsyncInterrupt:
+ return "AsyncInterrupt";
+ case State::Done:
+ return "Done";
+ }
+}
+
+void ThreadPlanSingleThreadTimeout::PushNewWithTimeout(Thread &thread,
+ TimeoutInfoSP &info) {
+ uint64_t timeout_in_ms = thread.GetSingleThreadPlanTimeout();
+ if (timeout_in_ms == 0)
+ return;
+
+ // Do not create timeout if we are not stopping other threads.
+ if (!thread.GetCurrentPlan()->StopOthers())
+ return;
+
+ auto timeout_plan = new ThreadPlanSingleThreadTimeout(thread, info);
+ ThreadPlanSP thread_plan_sp(timeout_plan);
+ auto status = thread.QueueThreadPlan(thread_plan_sp,
+ /*abort_other_plans*/ false);
+ Log *log = GetLog(LLDBLog::Step);
+ LLDB_LOGF(
+ log,
+ "ThreadPlanSingleThreadTimeout pushing a brand new one with %" PRIu64
+ " ms",
+ timeout_in_ms);
+}
+
+void ThreadPlanSingleThreadTimeout::ResumeFromPrevState(Thread &thread,
+ TimeoutInfoSP &info) {
+ uint64_t timeout_in_ms = thread.GetSingleThreadPlanTimeout();
+ if (timeout_in_ms == 0)
+ return;
+
+ // There is already an instance alive.
+ if (info->m_isAlive)
+ return;
+
+ // Do not create timeout if we are not stopping other threads.
+ if (!thread.GetCurrentPlan()->StopOthers())
+ return;
+
+ auto timeout_plan = new ThreadPlanSingleThreadTimeout(thread, info);
+ ThreadPlanSP thread_plan_sp(timeout_plan);
+ auto status = thread.QueueThreadPlan(thread_plan_sp,
+ /*abort_other_plans*/ false);
+ Log *log = GetLog(LLDBLog::Step);
+ LLDB_LOGF(
+ log,
+ "ThreadPlanSingleThreadTimeout reset from previous state with %" PRIu64
+ " ms",
+ timeout_in_ms);
+}
+
+bool ThreadPlanSingleThreadTimeout::WillStop() {
+ Log *log = GetLog(LLDBLog::Step);
+ LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::WillStop().");
+
+ // Reset the state during stop.
+ m_info->m_last_state = State::WaitTimeout;
+ return true;
+}
+
+void ThreadPlanSingleThreadTimeout::DidPop() {
+ Log *log = GetLog(LLDBLog::Step);
+ {
+ std::lock_guard<std::mutex> lock(m_mutex);
+ LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::DidPop().");
+ // Tell timer thread to exit.
+ m_info->m_isAlive = false;
+ }
+ m_wakeup_cv.notify_one();
+ // Wait for timer thread to exit.
+ m_timer_thread.join();
+}
+
+bool ThreadPlanSingleThreadTimeout::DoPlanExplainsStop(Event *event_ptr) {
+ bool is_timeout_interrupt = IsTimeoutAsyncInterrupt(event_ptr);
+ Log *log = GetLog(LLDBLog::Step);
+ LLDB_LOGF(log,
+ "ThreadPlanSingleThreadTimeout::DoPlanExplainsStop() returns %d. "
+ "%" PRIu64 " ms remaining.",
+ is_timeout_interrupt, GetRemainingTimeoutMilliSeconds());
+ return is_timeout_interrupt;
+}
+
+lldb::StateType ThreadPlanSingleThreadTimeout::GetPlanRunState() {
+ return GetPreviousPlan()->GetPlanRunState();
+}
+
+void ThreadPlanSingleThreadTimeout::TimeoutThreadFunc(
+ ThreadPlanSingleThreadTimeout *self) {
+ std::unique_lock<std::mutex> lock(self->m_mutex);
+ uint64_t timeout_in_ms = self->GetThread().GetSingleThreadPlanTimeout();
+ // The thread should wakeup either when timeout or
+ // ThreadPlanSingleThreadTimeout has been popped (not alive).
+ Log *log = GetLog(LLDBLog::Step);
+ self->m_timeout_start = std::chrono::steady_clock::now();
+ LLDB_LOGF(
+ log,
+ "ThreadPlanSingleThreadTimeout::TimeoutThreadFunc(), wait for %" PRIu64
+ " ms",
+ timeout_in_ms);
+ self->m_wakeup_cv.wait_for(lock, std::chrono::milliseconds(timeout_in_ms),
+ [self] { return !self->m_info->m_isAlive; });
+ LLDB_LOGF(log,
+ "ThreadPlanSingleThreadTimeout::TimeoutThreadFunc() wake up with "
+ "m_isAlive(%d).",
+ self->m_info->m_isAlive);
+ if (!self->m_info->m_isAlive)
+ return;
+
+ self->HandleTimeout();
+}
+
+bool ThreadPlanSingleThreadTimeout::MischiefManaged() {
+ Log *log = GetLog(LLDBLog::Step);
+ LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::MischiefManaged() called.");
+ // Need to reset timer on each internal stop/execution progress.
+ return true;
+}
+
+bool ThreadPlanSingleThreadTimeout::ShouldStop(Event *event_ptr) {
+ return HandleEvent(event_ptr);
+}
+
+void ThreadPlanSingleThreadTimeout::SetStopOthers(bool new_value) {
+ // Note: this assumes that the SingleThreadTimeout plan is always going to be
+ // pushed on behalf of the plan directly above it.
+ GetPreviousPlan()->SetStopOthers(new_value);
+}
+
+bool ThreadPlanSingleThreadTimeout::StopOthers() {
+ if (m_state == State::Done)
+ return false;
+ else
+ return GetPreviousPlan()->StopOthers();
+}
+
+bool ThreadPlanSingleThreadTimeout::IsTimeoutAsyncInterrupt(Event *event_ptr) {
+ lldb::StateType stop_state =
+ Process::ProcessEventData::GetStateFromEvent(event_ptr);
+ Log *log = GetLog(LLDBLog::Step);
+ LLDB_LOGF(log,
+ "ThreadPlanSingleThreadTimeout::IsTimeoutAsyncInterrupt(): got "
+ "event: %s.",
+ StateAsCString(stop_state));
+
+ lldb::StopInfoSP stop_info = GetThread().GetStopInfo();
+ return (m_state == State::AsyncInterrupt &&
+ stop_state == lldb::eStateStopped && stop_info &&
+ stop_info->GetStopReason() == lldb::eStopReasonInterrupt);
+}
+
+bool ThreadPlanSingleThreadTimeout::HandleEvent(Event *event_ptr) {
+ if (IsTimeoutAsyncInterrupt(event_ptr)) {
+ Log *log = GetLog(LLDBLog::Step);
+ if (Process::ProcessEventData::GetRestartedFromEvent(event_ptr)) {
+ // If we were restarted, we just need to go back up to fetch
+ // another event.
+ LLDB_LOGF(log,
+ "ThreadPlanSingleThreadTimeout::HandleEvent(): Got a stop and "
+ "restart, so we'll continue waiting.");
+
+ } else {
+ LLDB_LOGF(
+ log,
+ "ThreadPlanSingleThreadTimeout::HandleEvent(): Got async interrupt "
+ ", so we will resume all threads.");
+ GetThread().GetCurrentPlan()->SetStopOthers(false);
+ GetPreviousPlan()->SetStopOthers(false);
+ m_state = State::Done;
+ }
+ }
+ // Should not report stop.
+ return false;
+}
+
+void ThreadPlanSingleThreadTimeout::HandleTimeout() {
+ Log *log = GetLog(LLDBLog::Step);
+ LLDB_LOGF(
+ log,
+ "ThreadPlanSingleThreadTimeout::HandleTimeout() send async interrupt.");
+ m_state = State::AsyncInterrupt;
+
+ // Private state thread will only send async interrupt
+ // in running state so no need to check state here.
+ m_process.SendAsyncInterrupt(&GetThread());
+}