diff options
Diffstat (limited to 'lldb/source/Target/ThreadPlanSingleThreadTimeout.cpp')
| -rw-r--r-- | lldb/source/Target/ThreadPlanSingleThreadTimeout.cpp | 250 |
1 files changed, 250 insertions, 0 deletions
diff --git a/lldb/source/Target/ThreadPlanSingleThreadTimeout.cpp b/lldb/source/Target/ThreadPlanSingleThreadTimeout.cpp new file mode 100644 index 000000000000..40a8af8e7034 --- /dev/null +++ b/lldb/source/Target/ThreadPlanSingleThreadTimeout.cpp @@ -0,0 +1,250 @@ +//===-- ThreadPlanStepOverRange.cpp ---------------------------------------===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +#include "lldb/Target/ThreadPlanSingleThreadTimeout.h" +#include "lldb/Symbol/Block.h" +#include "lldb/Symbol/CompileUnit.h" +#include "lldb/Symbol/Function.h" +#include "lldb/Symbol/LineTable.h" +#include "lldb/Target/Process.h" +#include "lldb/Target/RegisterContext.h" +#include "lldb/Target/Target.h" +#include "lldb/Target/Thread.h" +#include "lldb/Target/ThreadPlanStepOut.h" +#include "lldb/Target/ThreadPlanStepThrough.h" +#include "lldb/Utility/LLDBLog.h" +#include "lldb/Utility/Log.h" +#include "lldb/Utility/Stream.h" + +using namespace lldb_private; +using namespace lldb; + +ThreadPlanSingleThreadTimeout::ThreadPlanSingleThreadTimeout( + Thread &thread, TimeoutInfoSP &info) + : ThreadPlan(ThreadPlan::eKindSingleThreadTimeout, "Single thread timeout", + thread, eVoteNo, eVoteNoOpinion), + m_info(info), m_state(State::WaitTimeout) { + // TODO: reuse m_timer_thread without recreation. + m_timer_thread = std::thread(TimeoutThreadFunc, this); + m_info->m_isAlive = true; + m_state = m_info->m_last_state; +} + +ThreadPlanSingleThreadTimeout::~ThreadPlanSingleThreadTimeout() { + m_info->m_isAlive = false; +} + +uint64_t ThreadPlanSingleThreadTimeout::GetRemainingTimeoutMilliSeconds() { + uint64_t timeout_in_ms = GetThread().GetSingleThreadPlanTimeout(); + std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now(); + std::chrono::milliseconds duration_ms = + std::chrono::duration_cast<std::chrono::milliseconds>(now - + m_timeout_start); + return timeout_in_ms - duration_ms.count(); +} + +void ThreadPlanSingleThreadTimeout::GetDescription( + Stream *s, lldb::DescriptionLevel level) { + s->Printf("Single thread timeout, state(%s), remaining %" PRIu64 " ms", + StateToString(m_state).c_str(), GetRemainingTimeoutMilliSeconds()); +} + +std::string ThreadPlanSingleThreadTimeout::StateToString(State state) { + switch (state) { + case State::WaitTimeout: + return "WaitTimeout"; + case State::AsyncInterrupt: + return "AsyncInterrupt"; + case State::Done: + return "Done"; + } +} + +void ThreadPlanSingleThreadTimeout::PushNewWithTimeout(Thread &thread, + TimeoutInfoSP &info) { + uint64_t timeout_in_ms = thread.GetSingleThreadPlanTimeout(); + if (timeout_in_ms == 0) + return; + + // Do not create timeout if we are not stopping other threads. + if (!thread.GetCurrentPlan()->StopOthers()) + return; + + auto timeout_plan = new ThreadPlanSingleThreadTimeout(thread, info); + ThreadPlanSP thread_plan_sp(timeout_plan); + auto status = thread.QueueThreadPlan(thread_plan_sp, + /*abort_other_plans*/ false); + Log *log = GetLog(LLDBLog::Step); + LLDB_LOGF( + log, + "ThreadPlanSingleThreadTimeout pushing a brand new one with %" PRIu64 + " ms", + timeout_in_ms); +} + +void ThreadPlanSingleThreadTimeout::ResumeFromPrevState(Thread &thread, + TimeoutInfoSP &info) { + uint64_t timeout_in_ms = thread.GetSingleThreadPlanTimeout(); + if (timeout_in_ms == 0) + return; + + // There is already an instance alive. + if (info->m_isAlive) + return; + + // Do not create timeout if we are not stopping other threads. + if (!thread.GetCurrentPlan()->StopOthers()) + return; + + auto timeout_plan = new ThreadPlanSingleThreadTimeout(thread, info); + ThreadPlanSP thread_plan_sp(timeout_plan); + auto status = thread.QueueThreadPlan(thread_plan_sp, + /*abort_other_plans*/ false); + Log *log = GetLog(LLDBLog::Step); + LLDB_LOGF( + log, + "ThreadPlanSingleThreadTimeout reset from previous state with %" PRIu64 + " ms", + timeout_in_ms); +} + +bool ThreadPlanSingleThreadTimeout::WillStop() { + Log *log = GetLog(LLDBLog::Step); + LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::WillStop()."); + + // Reset the state during stop. + m_info->m_last_state = State::WaitTimeout; + return true; +} + +void ThreadPlanSingleThreadTimeout::DidPop() { + Log *log = GetLog(LLDBLog::Step); + { + std::lock_guard<std::mutex> lock(m_mutex); + LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::DidPop()."); + // Tell timer thread to exit. + m_info->m_isAlive = false; + } + m_wakeup_cv.notify_one(); + // Wait for timer thread to exit. + m_timer_thread.join(); +} + +bool ThreadPlanSingleThreadTimeout::DoPlanExplainsStop(Event *event_ptr) { + bool is_timeout_interrupt = IsTimeoutAsyncInterrupt(event_ptr); + Log *log = GetLog(LLDBLog::Step); + LLDB_LOGF(log, + "ThreadPlanSingleThreadTimeout::DoPlanExplainsStop() returns %d. " + "%" PRIu64 " ms remaining.", + is_timeout_interrupt, GetRemainingTimeoutMilliSeconds()); + return is_timeout_interrupt; +} + +lldb::StateType ThreadPlanSingleThreadTimeout::GetPlanRunState() { + return GetPreviousPlan()->GetPlanRunState(); +} + +void ThreadPlanSingleThreadTimeout::TimeoutThreadFunc( + ThreadPlanSingleThreadTimeout *self) { + std::unique_lock<std::mutex> lock(self->m_mutex); + uint64_t timeout_in_ms = self->GetThread().GetSingleThreadPlanTimeout(); + // The thread should wakeup either when timeout or + // ThreadPlanSingleThreadTimeout has been popped (not alive). + Log *log = GetLog(LLDBLog::Step); + self->m_timeout_start = std::chrono::steady_clock::now(); + LLDB_LOGF( + log, + "ThreadPlanSingleThreadTimeout::TimeoutThreadFunc(), wait for %" PRIu64 + " ms", + timeout_in_ms); + self->m_wakeup_cv.wait_for(lock, std::chrono::milliseconds(timeout_in_ms), + [self] { return !self->m_info->m_isAlive; }); + LLDB_LOGF(log, + "ThreadPlanSingleThreadTimeout::TimeoutThreadFunc() wake up with " + "m_isAlive(%d).", + self->m_info->m_isAlive); + if (!self->m_info->m_isAlive) + return; + + self->HandleTimeout(); +} + +bool ThreadPlanSingleThreadTimeout::MischiefManaged() { + Log *log = GetLog(LLDBLog::Step); + LLDB_LOGF(log, "ThreadPlanSingleThreadTimeout::MischiefManaged() called."); + // Need to reset timer on each internal stop/execution progress. + return true; +} + +bool ThreadPlanSingleThreadTimeout::ShouldStop(Event *event_ptr) { + return HandleEvent(event_ptr); +} + +void ThreadPlanSingleThreadTimeout::SetStopOthers(bool new_value) { + // Note: this assumes that the SingleThreadTimeout plan is always going to be + // pushed on behalf of the plan directly above it. + GetPreviousPlan()->SetStopOthers(new_value); +} + +bool ThreadPlanSingleThreadTimeout::StopOthers() { + if (m_state == State::Done) + return false; + else + return GetPreviousPlan()->StopOthers(); +} + +bool ThreadPlanSingleThreadTimeout::IsTimeoutAsyncInterrupt(Event *event_ptr) { + lldb::StateType stop_state = + Process::ProcessEventData::GetStateFromEvent(event_ptr); + Log *log = GetLog(LLDBLog::Step); + LLDB_LOGF(log, + "ThreadPlanSingleThreadTimeout::IsTimeoutAsyncInterrupt(): got " + "event: %s.", + StateAsCString(stop_state)); + + lldb::StopInfoSP stop_info = GetThread().GetStopInfo(); + return (m_state == State::AsyncInterrupt && + stop_state == lldb::eStateStopped && stop_info && + stop_info->GetStopReason() == lldb::eStopReasonInterrupt); +} + +bool ThreadPlanSingleThreadTimeout::HandleEvent(Event *event_ptr) { + if (IsTimeoutAsyncInterrupt(event_ptr)) { + Log *log = GetLog(LLDBLog::Step); + if (Process::ProcessEventData::GetRestartedFromEvent(event_ptr)) { + // If we were restarted, we just need to go back up to fetch + // another event. + LLDB_LOGF(log, + "ThreadPlanSingleThreadTimeout::HandleEvent(): Got a stop and " + "restart, so we'll continue waiting."); + + } else { + LLDB_LOGF( + log, + "ThreadPlanSingleThreadTimeout::HandleEvent(): Got async interrupt " + ", so we will resume all threads."); + GetThread().GetCurrentPlan()->SetStopOthers(false); + GetPreviousPlan()->SetStopOthers(false); + m_state = State::Done; + } + } + // Should not report stop. + return false; +} + +void ThreadPlanSingleThreadTimeout::HandleTimeout() { + Log *log = GetLog(LLDBLog::Step); + LLDB_LOGF( + log, + "ThreadPlanSingleThreadTimeout::HandleTimeout() send async interrupt."); + m_state = State::AsyncInterrupt; + + // Private state thread will only send async interrupt + // in running state so no need to check state here. + m_process.SendAsyncInterrupt(&GetThread()); +} |
