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Diffstat (limited to 'clang/test/CodeGenHLSL/resources/res-array-global-dyn-index.hlsl')
-rw-r--r--clang/test/CodeGenHLSL/resources/res-array-global-dyn-index.hlsl58
1 files changed, 29 insertions, 29 deletions
diff --git a/clang/test/CodeGenHLSL/resources/res-array-global-dyn-index.hlsl b/clang/test/CodeGenHLSL/resources/res-array-global-dyn-index.hlsl
index 5b62452ef984..bbd162e3aad2 100644
--- a/clang/test/CodeGenHLSL/resources/res-array-global-dyn-index.hlsl
+++ b/clang/test/CodeGenHLSL/resources/res-array-global-dyn-index.hlsl
@@ -1,29 +1,29 @@
-// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.6-compute -finclude-default-header \
-// RUN: -emit-llvm -disable-llvm-passes -o - %s | FileCheck %s
-
-// CHECK: @[[BufA:.*]] = private unnamed_addr constant [2 x i8] c"A\00", align 1
-
-RWBuffer<float> A[4][3] : register(u2);
-RWStructuredBuffer<float> Out;
-
-// Make sure A[GI.x][GI.y] is translated to a RWBuffer<float> constructor call with range 12 and dynamically calculated index
-
-// NOTE:
-// Constructor call for explicit binding has "jjij" in the mangled name and the arguments are (register, space, range_size, index, name).
-
-// CHECK: define internal void @_Z4mainDv3_j(<3 x i32> noundef %GI)
-// CHECK: %[[GI_alloca:.*]] = alloca <3 x i32>, align 16
-// CHECK: %[[Tmp0:.*]] = alloca %"class.hlsl::RWBuffer
-// CHECK: store <3 x i32> %GI, ptr %[[GI_alloca]]
-
-// CHECK: %[[GI:.*]] = load <3 x i32>, ptr %[[GI_alloca]], align 16
-// CHECK: %[[GI_y:.*]] = extractelement <3 x i32> %[[GI]], i32 1
-// CHECK: %[[GI:.*]] = load <3 x i32>, ptr %[[GI_alloca]], align 16
-// CHECK: %[[GI_x:.*]] = extractelement <3 x i32> %[[GI]], i32 0
-// CHECK: %[[Tmp1:.*]] = mul i32 %[[GI_x]], 3
-// CHECK: %[[Index:.*]] = add i32 %[[GI_y]], %[[Tmp1]]
-// CHECK: call void @_ZN4hlsl8RWBufferIfEC1EjjijPKc(ptr {{.*}} %[[Tmp0]], i32 noundef 2, i32 noundef 0, i32 noundef 12, i32 noundef %[[Index]], ptr noundef @A.str)
-[numthreads(4,1,1)]
-void main(uint3 GI : SV_GroupThreadID) {
- Out[0] = A[GI.x][GI.y][0];
-}
+// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.6-compute -finclude-default-header \
+// RUN: -emit-llvm -disable-llvm-passes -o - %s | FileCheck %s
+
+// CHECK: @[[BufA:.*]] = private unnamed_addr constant [2 x i8] c"A\00", align 1
+
+RWBuffer<float> A[4][3] : register(u2);
+RWStructuredBuffer<float> Out;
+
+// Make sure A[GI.x][GI.y] is translated to a RWBuffer<float> constructor call with range 12 and dynamically calculated index
+
+// NOTE:
+// Constructor call for explicit binding has "jjij" in the mangled name and the arguments are (register, space, range_size, index, name).
+
+// CHECK: define internal void @_Z4mainDv3_j(<3 x i32> noundef %GI)
+// CHECK: %[[GI_alloca:.*]] = alloca <3 x i32>, align 16
+// CHECK: %[[Tmp0:.*]] = alloca %"class.hlsl::RWBuffer
+// CHECK: store <3 x i32> %GI, ptr %[[GI_alloca]]
+
+// CHECK: %[[GI:.*]] = load <3 x i32>, ptr %[[GI_alloca]], align 16
+// CHECK: %[[GI_y:.*]] = extractelement <3 x i32> %[[GI]], i32 1
+// CHECK: %[[GI:.*]] = load <3 x i32>, ptr %[[GI_alloca]], align 16
+// CHECK: %[[GI_x:.*]] = extractelement <3 x i32> %[[GI]], i32 0
+// CHECK: %[[Tmp1:.*]] = mul i32 %[[GI_x]], 3
+// CHECK: %[[Index:.*]] = add i32 %[[GI_y]], %[[Tmp1]]
+// CHECK: call void @_ZN4hlsl8RWBufferIfEC1EjjijPKc(ptr {{.*}} %[[Tmp0]], i32 noundef 2, i32 noundef 0, i32 noundef 12, i32 noundef %[[Index]], ptr noundef @A.str)
+[numthreads(4,1,1)]
+void main(uint3 GI : SV_GroupThreadID) {
+ Out[0] = A[GI.x][GI.y][0];
+}