diff options
Diffstat (limited to 'clang/test/CIR/CodeGen/complex-plus-minus.cpp')
| -rw-r--r-- | clang/test/CIR/CodeGen/complex-plus-minus.cpp | 317 |
1 files changed, 317 insertions, 0 deletions
diff --git a/clang/test/CIR/CodeGen/complex-plus-minus.cpp b/clang/test/CIR/CodeGen/complex-plus-minus.cpp new file mode 100644 index 000000000000..fbb0335106f8 --- /dev/null +++ b/clang/test/CIR/CodeGen/complex-plus-minus.cpp @@ -0,0 +1,317 @@ +// RUN: %clang_cc1 -std=c++20 -triple x86_64-unknown-linux-gnu -Wno-unused-value -fclangir -emit-cir %s -o %t.cir +// RUN: FileCheck --input-file=%t.cir %s -check-prefix=CIR +// RUN: %clang_cc1 -std=c++20 -triple x86_64-unknown-linux-gnu -Wno-unused-value -fclangir -emit-llvm %s -o %t-cir.ll +// RUN: FileCheck --input-file=%t-cir.ll %s -check-prefix=LLVM +// RUN: %clang_cc1 -std=c++20 -triple x86_64-unknown-linux-gnu -Wno-unused-value -emit-llvm %s -o %t.ll +// RUN: FileCheck --input-file=%t.ll %s -check-prefix=OGCG + +void foo() { + int _Complex a; + int _Complex b; + int _Complex c = a + b; +} + +// CIR: %[[A_ADDR:.*]] = cir.alloca !cir.complex<!s32i>, !cir.ptr<!cir.complex<!s32i>>, ["a"] +// CIR: %[[B_ADDR:.*]] = cir.alloca !cir.complex<!s32i>, !cir.ptr<!cir.complex<!s32i>>, ["b"] +// CIR: %[[TMP_A:.*]] = cir.load{{.*}} %[[A_ADDR]] : !cir.ptr<!cir.complex<!s32i>>, !cir.complex<!s32i> +// CIR: %[[TMP_B:.*]] = cir.load{{.*}} %[[B_ADDR]] : !cir.ptr<!cir.complex<!s32i>>, !cir.complex<!s32i> +// CIR: %[[ADD:.*]] = cir.complex.add %[[TMP_A]], %[[TMP_B]] : !cir.complex<!s32i> + +// LLVM: %[[A_ADDR:.*]] = alloca { i32, i32 }, i64 1, align 4 +// LLVM: %[[B_ADDR:.*]] = alloca { i32, i32 }, i64 1, align 4 +// LLVM: %[[TMP_A:.*]] = load { i32, i32 }, ptr %[[A_ADDR]], align 4 +// LLVM: %[[TMP_B:.*]] = load { i32, i32 }, ptr %[[B_ADDR]], align 4 +// LLVM: %[[A_REAL:.*]] = extractvalue { i32, i32 } %[[TMP_A]], 0 +// LLVM: %[[A_IMAG:.*]] = extractvalue { i32, i32 } %[[TMP_A]], 1 +// LLVM: %[[B_REAL:.*]] = extractvalue { i32, i32 } %[[TMP_B]], 0 +// LLVM: %[[B_IMAG:.*]] = extractvalue { i32, i32 } %[[TMP_B]], 1 +// LLVM: %[[ADD_REAL:.*]] = add i32 %[[A_REAL]], %[[B_REAL]] +// LLVM: %[[ADD_IMAG:.*]] = add i32 %[[A_IMAG]], %[[B_IMAG]] +// LLVM: %[[RESULT:.*]] = insertvalue { i32, i32 } poison, i32 %[[ADD_REAL]], 0 +// LLVM: %[[RESULT_2:.*]] = insertvalue { i32, i32 } %[[RESULT]], i32 %[[ADD_IMAG]], 1 + +// OGCG: %[[A_ADDR:.*]] = alloca { i32, i32 }, align 4 +// OGCG: %[[B_ADDR:.*]] = alloca { i32, i32 }, align 4 +// OGCG: %[[RESULT:.*]] = alloca { i32, i32 }, align 4 +// OGCG: %[[A_REAL_PTR:.*]] = getelementptr inbounds nuw { i32, i32 }, ptr %[[A_ADDR]], i32 0, i32 0 +// OGCG: %[[A_REAL:.*]] = load i32, ptr %[[A_REAL_PTR]], align 4 +// OGCG: %[[A_IMAG_PTR:.*]] = getelementptr inbounds nuw { i32, i32 }, ptr %[[A_ADDR]], i32 0, i32 1 +// OGCG: %[[A_IMAG:.*]] = load i32, ptr %[[A_IMAG_PTR]], align 4 +// OGCG: %[[B_REAL_PTR:.*]] = getelementptr inbounds nuw { i32, i32 }, ptr %[[B_ADDR]], i32 0, i32 0 +// OGCG: %[[B_REAL:.*]] = load i32, ptr %[[B_REAL_PTR]], align 4 +// OGCG: %[[B_IMAG_PTR:.*]] = getelementptr inbounds nuw { i32, i32 }, ptr %[[B_ADDR]], i32 0, i32 1 +// OGCG: %[[B_IMAG:.*]] = load i32, ptr %[[B_IMAG_PTR]], align 4 +// OGCG: %[[ADD_REAL:.*]] = add i32 %[[A_REAL]], %[[B_REAL]] +// OGCG: %[[ADD_IMAG:.*]] = add i32 %[[A_IMAG]], %[[B_IMAG]] +// OGCG: %[[RESULT_REAL_PTR:.*]] = getelementptr inbounds nuw { i32, i32 }, ptr %[[RESULT]], i32 0, i32 0 +// OGCG: %[[RESULT_IMAG_PTR:.*]] = getelementptr inbounds nuw { i32, i32 }, ptr %[[RESULT]], i32 0, i32 1 +// OGCG: store i32 %[[ADD_REAL]], ptr %[[RESULT_REAL_PTR]], align 4 +// OGCG: store i32 %[[ADD_IMAG]], ptr %[[RESULT_IMAG_PTR]], align 4 + +void foo2() { + float _Complex a; + float _Complex b; + float _Complex c = a + b; +} + +// CIR: %[[A_ADDR:.*]] = cir.alloca !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>>, ["a"] +// CIR: %[[B_ADDR:.*]] = cir.alloca !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>>, ["b"] +// CIR: %[[TMP_A:.*]] = cir.load{{.*}} %[[A_ADDR]] : !cir.ptr<!cir.complex<!cir.float>>, !cir.complex<!cir.float> +// CIR: %[[TMP_B:.*]] = cir.load{{.*}} %[[B_ADDR]] : !cir.ptr<!cir.complex<!cir.float>>, !cir.complex<!cir.float> +// CIR: %[[ADD:.*]] = cir.complex.add %[[TMP_A]], %[[TMP_B]] : !cir.complex<!cir.float> + +// LLVM: %[[A_ADDR:.*]] = alloca { float, float }, i64 1, align 4 +// LLVM: %[[B_ADDR:.*]] = alloca { float, float }, i64 1, align 4 +// LLVM: %[[TMP_A:.*]] = load { float, float }, ptr %[[A_ADDR]], align 4 +// LLVM: %[[TMP_B:.*]] = load { float, float }, ptr %[[B_ADDR]], align 4 +// LLVM: %[[A_REAL:.*]] = extractvalue { float, float } %[[TMP_A]], 0 +// LLVM: %[[A_IMAG:.*]] = extractvalue { float, float } %[[TMP_A]], 1 +// LLVM: %[[B_REAL:.*]] = extractvalue { float, float } %[[TMP_B]], 0 +// LLVM: %[[B_IMAG:.*]] = extractvalue { float, float } %[[TMP_B]], 1 +// LLVM: %[[ADD_REAL:.*]] = fadd float %[[A_REAL]], %[[B_REAL]] +// LLVM: %[[ADD_IMAG:.*]] = fadd float %[[A_IMAG]], %[[B_IMAG]] +// LLVM: %[[RESULT:.*]] = insertvalue { float, float } poison, float %[[ADD_REAL]], 0 +// LLVM: %[[RESULT_2:.*]] = insertvalue { float, float } %[[RESULT]], float %[[ADD_IMAG]], 1 + +// OGCG: %[[A_ADDR:.*]] = alloca { float, float }, align 4 +// OGCG: %[[B_ADDR:.*]] = alloca { float, float }, align 4 +// OGCG: %[[RESULT:.*]] = alloca { float, float }, align 4 +// OGCG: %[[A_REAL_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[A_ADDR]], i32 0, i32 0 +// OGCG: %[[A_REAL:.*]] = load float, ptr %[[A_REAL_PTR]], align 4 +// OGCG: %[[A_IMAG_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[A_ADDR]], i32 0, i32 1 +// OGCG: %[[A_IMAG:.*]] = load float, ptr %[[A_IMAG_PTR]], align 4 +// OGCG: %[[B_REAL_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[B_ADDR]], i32 0, i32 0 +// OGCG: %[[B_REAL:.*]] = load float, ptr %[[B_REAL_PTR]], align 4 +// OGCG: %[[B_IMAG_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[B_ADDR]], i32 0, i32 1 +// OGCG: %[[B_IMAG:.*]] = load float, ptr %[[B_IMAG_PTR]], align 4 +// OGCG: %[[ADD_REAL:.*]] = fadd float %[[A_REAL]], %[[B_REAL]] +// OGCG: %[[ADD_IMAG:.*]] = fadd float %[[A_IMAG]], %[[B_IMAG]] +// OGCG: %[[RESULT_REAL_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[RESULT]], i32 0, i32 0 +// OGCG: %[[RESULT_IMAG_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[RESULT]], i32 0, i32 1 +// OGCG: store float %[[ADD_REAL]], ptr %[[RESULT_REAL_PTR]], align 4 +// OGCG: store float %[[ADD_IMAG]], ptr %[[RESULT_IMAG_PTR]], align 4 + +void foo3() { + float _Complex a; + float _Complex b; + float _Complex c; + float _Complex d = (a + b) + c; +} + +// CIR: %[[A_ADDR:.*]] = cir.alloca !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>>, ["a"] +// CIR: %[[B_ADDR:.*]] = cir.alloca !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>>, ["b"] +// CIR: %[[C_ADDR:.*]] = cir.alloca !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>>, ["c"] +// CIR: %[[RESULT:.*]] = cir.alloca !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>>, ["d", init] +// CIR: %[[TMP_A:.*]] = cir.load{{.*}} %[[A_ADDR]] : !cir.ptr<!cir.complex<!cir.float>>, !cir.complex<!cir.float> +// CIR: %[[TMP_B:.*]] = cir.load{{.*}} %[[B_ADDR]] : !cir.ptr<!cir.complex<!cir.float>>, !cir.complex<!cir.float> +// CIR: %[[ADD_A_B:.*]] = cir.complex.add %[[TMP_A]], %[[TMP_B]] : !cir.complex<!cir.float> +// CIR: %[[TMP_C:.*]] = cir.load{{.*}} %[[C_ADDR]] : !cir.ptr<!cir.complex<!cir.float>>, !cir.complex<!cir.float> +// CIR: %[[ADD_A_B_C:.*]] = cir.complex.add %[[ADD_A_B]], %[[TMP_C]] : !cir.complex<!cir.float> +// CIR: cir.store{{.*}} %[[ADD_A_B_C]], %[[RESULT]] : !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>> + +// LLVM: %[[A_ADDR:.*]] = alloca { float, float }, i64 1, align 4 +// LLVM: %[[B_ADDR:.*]] = alloca { float, float }, i64 1, align 4 +// LLVM: %[[C_ADDR:.*]] = alloca { float, float }, i64 1, align 4 +// LLVM: %[[RESULT:.*]] = alloca { float, float }, i64 1, align 4 +// LLVM: %[[TMP_A:.*]] = load { float, float }, ptr %[[A_ADDR]], align 4 +// LLVM: %[[TMP_B:.*]] = load { float, float }, ptr %[[B_ADDR]], align 4 +// LLVM: %[[A_REAL:.*]] = extractvalue { float, float } %[[TMP_A]], 0 +// LLVM: %[[A_IMAG:.*]] = extractvalue { float, float } %[[TMP_A]], 1 +// LLVM: %[[B_REAL:.*]] = extractvalue { float, float } %[[TMP_B]], 0 +// LLVM: %[[B_IMAG:.*]] = extractvalue { float, float } %[[TMP_B]], 1 +// LLVM: %[[ADD_REAL_A_B:.*]] = fadd float %[[A_REAL]], %[[B_REAL]] +// LLVM: %[[ADD_IMAG_A_B:.*]] = fadd float %[[A_IMAG]], %[[B_IMAG]] +// LLVM: %[[A_B:.*]] = insertvalue { float, float } poison, float %[[ADD_REAL_A_B]], 0 +// LLVM: %[[TMP_A_B:.*]] = insertvalue { float, float } %[[A_B]], float %[[ADD_IMAG_A_B]], 1 +// LLVM: %[[TMP_C:.*]] = load { float, float }, ptr %[[C_ADDR]], align 4 +// LLVM: %[[A_B_REAL:.*]] = extractvalue { float, float } %[[TMP_A_B]], 0 +// LLVM: %[[A_B_IMAG:.*]] = extractvalue { float, float } %[[TMP_A_B]], 1 +// LLVM: %[[C_REAL:.*]] = extractvalue { float, float } %[[TMP_C]], 0 +// LLVM: %[[C_IMAG:.*]] = extractvalue { float, float } %[[TMP_C]], 1 +// LLVM: %[[ADD_REAL_A_B_C:.*]] = fadd float %[[A_B_REAL]], %[[C_REAL]] +// LLVM: %[[ADD_IMAG_A_B_C:.*]] = fadd float %[[A_B_IMAG]], %[[C_IMAG]] +// LLVM: %[[A_B_C:.*]] = insertvalue { float, float } poison, float %[[ADD_REAL_A_B_C]], 0 +// LLVM: %[[TMP_A_B_C:.*]] = insertvalue { float, float } %[[A_B_C]], float %[[ADD_IMAG_A_B_C]], 1 +// LLVM: store { float, float } %[[TMP_A_B_C]], ptr %[[RESULT]], align 4 + +// OGCG: %[[A_ADDR:.*]] = alloca { float, float }, align 4 +// OGCG: %[[B_ADDR:.*]] = alloca { float, float }, align 4 +// OGCG: %[[C_ADDR:.*]] = alloca { float, float }, align 4 +// OGCG: %[[RESULT:.*]] = alloca { float, float }, align 4 +// OGCG: %[[A_REAL_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[A_ADDR]], i32 0, i32 0 +// OGCG: %[[A_REAL:.*]] = load float, ptr %[[A_REAL_PTR]], align 4 +// OGCG: %[[A_IMAG_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[A_ADDR]], i32 0, i32 1 +// OGCG: %[[A_IMAG:.*]] = load float, ptr %[[A_IMAG_PTR]], align 4 +// OGCG: %[[B_REAL_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[B_ADDR]], i32 0, i32 0 +// OGCG: %[[B_REAL:.*]] = load float, ptr %[[B_REAL_PTR]], align 4 +// OGCG: %[[B_IMAG_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[B_ADDR]], i32 0, i32 1 +// OGCG: %[[B_IMAG:.*]] = load float, ptr %[[B_IMAG_PTR]], align 4 +// OGCG: %[[ADD_REAL_A_B:.*]] = fadd float %[[A_REAL]], %[[B_REAL]] +// OGCG: %[[ADD_IMAG_A_B:.*]] = fadd float %[[A_IMAG]], %[[B_IMAG]] +// OGCG: %[[C_REAL_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[C_ADDR]], i32 0, i32 0 +// OGCG: %[[C_REAL:.*]] = load float, ptr %[[C_REAL_PTR]], align 4 +// OGCG: %[[C_IMAG_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[C_ADDR]], i32 0, i32 1 +// OGCG: %[[C_IMAG:.*]] = load float, ptr %[[C_IMAG_PTR]], align 4 +// OGCG: %[[ADD_REAL_A_B_C:.*]] = fadd float %[[ADD_REAL_A_B]], %[[C_REAL]] +// OGCG: %[[ADD_IMAG_A_B_C:.*]] = fadd float %[[ADD_IMAG_A_B]], %[[C_IMAG]] +// OGCG: %[[RESULT_REAL_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[RESULT]], i32 0, i32 0 +// OGCG: %[[RESULT_IMAG_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[RESULT]], i32 0, i32 1 +// OGCG: store float %[[ADD_REAL_A_B_C]], ptr %[[RESULT_REAL_PTR]], align 4 +// OGCG: store float %[[ADD_IMAG_A_B_C]], ptr %[[RESULT_IMAG_PTR]], align 4 + +void foo4() { + int _Complex a; + int _Complex b; + int _Complex c = a - b; +} + +// CIR: %[[A_ADDR:.*]] = cir.alloca !cir.complex<!s32i>, !cir.ptr<!cir.complex<!s32i>>, ["a"] +// CIR: %[[B_ADDR:.*]] = cir.alloca !cir.complex<!s32i>, !cir.ptr<!cir.complex<!s32i>>, ["b"] +// CIR: %[[TMP_A:.*]] = cir.load{{.*}} %[[A_ADDR]] : !cir.ptr<!cir.complex<!s32i>>, !cir.complex<!s32i> +// CIR: %[[TMP_B:.*]] = cir.load{{.*}} %[[B_ADDR]] : !cir.ptr<!cir.complex<!s32i>>, !cir.complex<!s32i> +// CIR: %[[SUB:.*]] = cir.complex.sub %[[TMP_A]], %[[TMP_B]] : !cir.complex<!s32i> + +// LLVM: %[[A_ADDR:.*]] = alloca { i32, i32 }, i64 1, align 4 +// LLVM: %[[B_ADDR:.*]] = alloca { i32, i32 }, i64 1, align 4 +// LLVM: %[[C_ADDR:.*]] = alloca { i32, i32 }, i64 1, align 4 +// LLVM: %[[TMP_A:.*]] = load { i32, i32 }, ptr %[[A_ADDR]], align 4 +// LLVM: %[[TMP_B:.*]] = load { i32, i32 }, ptr %[[B_ADDR]], align 4 +// LLVM: %[[A_REAL:.*]] = extractvalue { i32, i32 } %[[TMP_A]], 0 +// LLVM: %[[A_IMAG:.*]] = extractvalue { i32, i32 } %[[TMP_A]], 1 +// LLVM: %[[B_REAL:.*]] = extractvalue { i32, i32 } %[[TMP_B]], 0 +// LLVM: %[[B_IMAG:.*]] = extractvalue { i32, i32 } %[[TMP_B]], 1 +// LLVM: %[[SUB_REAL:.*]] = sub i32 %[[A_REAL]], %[[B_REAL]] +// LLVM: %[[SUB_IMAG:.*]] = sub i32 %[[A_IMAG]], %[[B_IMAG]] +// LLVM: %[[RESULT:.*]] = insertvalue { i32, i32 } poison, i32 %[[SUB_REAL]], 0 +// LLVM: %[[RESULT_2:.*]] = insertvalue { i32, i32 } %[[RESULT]], i32 %[[SUB_IMAG]], 1 +// LLVM: store { i32, i32 } %[[RESULT_2]], ptr %[[C_ADDR]], align 4 + +// OGCG: %[[A_ADDR:.*]] = alloca { i32, i32 }, align 4 +// OGCG: %[[B_ADDR:.*]] = alloca { i32, i32 }, align 4 +// OGCG: %[[RESULT:.*]] = alloca { i32, i32 }, align 4 +// OGCG: %[[A_REAL_PTR:.*]] = getelementptr inbounds nuw { i32, i32 }, ptr %[[A_ADDR]], i32 0, i32 0 +// OGCG: %[[A_REAL:.*]] = load i32, ptr %[[A_REAL_PTR]], align 4 +// OGCG: %[[A_IMAG_PTR:.*]] = getelementptr inbounds nuw { i32, i32 }, ptr %[[A_ADDR]], i32 0, i32 1 +// OGCG: %[[A_IMAG:.*]] = load i32, ptr %[[A_IMAG_PTR]], align 4 +// OGCG: %[[B_REAL_PTR:.*]] = getelementptr inbounds nuw { i32, i32 }, ptr %[[B_ADDR]], i32 0, i32 0 +// OGCG: %[[B_REAL:.*]] = load i32, ptr %[[B_REAL_PTR]], align 4 +// OGCG: %[[B_IMAG_PTR:.*]] = getelementptr inbounds nuw { i32, i32 }, ptr %[[B_ADDR]], i32 0, i32 1 +// OGCG: %[[B_IMAG:.*]] = load i32, ptr %[[B_IMAG_PTR]], align 4 +// OGCG: %[[SUB_REAL:.*]] = sub i32 %[[A_REAL]], %[[B_REAL]] +// OGCG: %[[SUB_IMAG:.*]] = sub i32 %[[A_IMAG]], %[[B_IMAG]] +// OGCG: %[[RESULT_REAL_PTR:.*]] = getelementptr inbounds nuw { i32, i32 }, ptr %[[RESULT]], i32 0, i32 0 +// OGCG: %[[RESULT_IMAG_PTR:.*]] = getelementptr inbounds nuw { i32, i32 }, ptr %[[RESULT]], i32 0, i32 1 +// OGCG: store i32 %[[SUB_REAL]], ptr %[[RESULT_REAL_PTR]], align 4 +// OGCG: store i32 %[[SUB_IMAG]], ptr %[[RESULT_IMAG_PTR]], align 4 + +void foo5() { + float _Complex a; + float _Complex b; + float _Complex c = a - b; +} + +// CIR: %[[A_ADDR:.*]] = cir.alloca !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>>, ["a"] +// CIR: %[[B_ADDR:.*]] = cir.alloca !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>>, ["b"] +// CIR: %[[TMP_A:.*]] = cir.load{{.*}} %[[A_ADDR]] : !cir.ptr<!cir.complex<!cir.float>>, !cir.complex<!cir.float> +// CIR: %[[TMP_B:.*]] = cir.load{{.*}} %[[B_ADDR]] : !cir.ptr<!cir.complex<!cir.float>>, !cir.complex<!cir.float> +// CIR: %[[SUB:.*]] = cir.complex.sub %[[TMP_A]], %[[TMP_B]] : !cir.complex<!cir.float> + +// LLVM: %[[A_ADDR:.*]] = alloca { float, float }, i64 1, align 4 +// LLVM: %[[B_ADDR:.*]] = alloca { float, float }, i64 1, align 4 +// LLVM: %[[TMP_A:.*]] = load { float, float }, ptr %[[A_ADDR]], align 4 +// LLVM: %[[TMP_B:.*]] = load { float, float }, ptr %[[B_ADDR]], align 4 +// LLVM: %[[A_REAL:.*]] = extractvalue { float, float } %[[TMP_A]], 0 +// LLVM: %[[A_IMAG:.*]] = extractvalue { float, float } %[[TMP_A]], 1 +// LLVM: %[[B_REAL:.*]] = extractvalue { float, float } %[[TMP_B]], 0 +// LLVM: %[[B_IMAG:.*]] = extractvalue { float, float } %[[TMP_B]], 1 +// LLVM: %[[SUB_REAL:.*]] = fsub float %[[A_REAL]], %[[B_REAL]] +// LLVM: %[[SUB_IMAG:.*]] = fsub float %[[A_IMAG]], %[[B_IMAG]] +// LLVM: %[[RESULT:.*]] = insertvalue { float, float } poison, float %[[SUB_REAL]], 0 +// LLVM: %[[RESULT_2:.*]] = insertvalue { float, float } %[[RESULT]], float %[[SUB_IMAG]], 1 + +// OGCG: %[[A_ADDR:.*]] = alloca { float, float }, align 4 +// OGCG: %[[B_ADDR:.*]] = alloca { float, float }, align 4 +// OGCG: %[[RESULT:.*]] = alloca { float, float }, align 4 +// OGCG: %[[A_REAL_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[A_ADDR]], i32 0, i32 0 +// OGCG: %[[A_REAL:.*]] = load float, ptr %[[A_REAL_PTR]], align 4 +// OGCG: %[[A_IMAG_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[A_ADDR]], i32 0, i32 1 +// OGCG: %[[A_IMAG:.*]] = load float, ptr %[[A_IMAG_PTR]], align 4 +// OGCG: %[[B_REAL_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[B_ADDR]], i32 0, i32 0 +// OGCG: %[[B_REAL:.*]] = load float, ptr %[[B_REAL_PTR]], align 4 +// OGCG: %[[B_IMAG_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[B_ADDR]], i32 0, i32 1 +// OGCG: %[[B_IMAG:.*]] = load float, ptr %[[B_IMAG_PTR]], align 4 +// OGCG: %[[SUB_REAL:.*]] = fsub float %[[A_REAL]], %[[B_REAL]] +// OGCG: %[[SUB_IMAG:.*]] = fsub float %[[A_IMAG]], %[[B_IMAG]] +// OGCG: %[[RESULT_REAL_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[RESULT]], i32 0, i32 0 +// OGCG: %[[RESULT_IMAG_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[RESULT]], i32 0, i32 1 +// OGCG: store float %[[SUB_REAL]], ptr %[[RESULT_REAL_PTR]], align 4 +// OGCG: store float %[[SUB_IMAG]], ptr %[[RESULT_IMAG_PTR]], align 4 + +void foo6() { + float _Complex a; + float _Complex b; + float _Complex c; + float _Complex d = (a - b) - c; +} + +// CIR: %[[A_ADDR:.*]] = cir.alloca !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>>, ["a"] +// CIR: %[[B_ADDR:.*]] = cir.alloca !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>>, ["b"] +// CIR: %[[C_ADDR:.*]] = cir.alloca !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>>, ["c"] +// CIR: %[[RESULT:.*]] = cir.alloca !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>>, ["d", init] +// CIR: %[[TMP_A:.*]] = cir.load{{.*}} %[[A_ADDR]] : !cir.ptr<!cir.complex<!cir.float>>, !cir.complex<!cir.float> +// CIR: %[[TMP_B:.*]] = cir.load{{.*}} %[[B_ADDR]] : !cir.ptr<!cir.complex<!cir.float>>, !cir.complex<!cir.float> +// CIR: %[[SUB_A_B:.*]] = cir.complex.sub %[[TMP_A]], %[[TMP_B]] : !cir.complex<!cir.float> +// CIR: %[[TMP_C:.*]] = cir.load{{.*}} %[[C_ADDR]] : !cir.ptr<!cir.complex<!cir.float>>, !cir.complex<!cir.float> +// CIR: %[[SUB_A_B_C:.*]] = cir.complex.sub %[[SUB_A_B]], %[[TMP_C]] : !cir.complex<!cir.float> +// CIR: cir.store{{.*}} %[[SUB_A_B_C]], %[[RESULT]] : !cir.complex<!cir.float>, !cir.ptr<!cir.complex<!cir.float>> + +// LLVM: %[[A_ADDR:.*]] = alloca { float, float }, i64 1, align 4 +// LLVM: %[[B_ADDR:.*]] = alloca { float, float }, i64 1, align 4 +// LLVM: %[[C_ADDR:.*]] = alloca { float, float }, i64 1, align 4 +// LLVM: %[[RESULT:.*]] = alloca { float, float }, i64 1, align 4 +// LLVM: %[[TMP_A:.*]] = load { float, float }, ptr %[[A_ADDR]], align 4 +// LLVM: %[[TMP_B:.*]] = load { float, float }, ptr %[[B_ADDR]], align 4 +// LLVM: %[[A_REAL:.*]] = extractvalue { float, float } %[[TMP_A]], 0 +// LLVM: %[[A_IMAG:.*]] = extractvalue { float, float } %[[TMP_A]], 1 +// LLVM: %[[B_REAL:.*]] = extractvalue { float, float } %[[TMP_B]], 0 +// LLVM: %[[B_IMAG:.*]] = extractvalue { float, float } %[[TMP_B]], 1 +// LLVM: %[[SUB_REAL_A_B:.*]] = fsub float %[[A_REAL]], %[[B_REAL]] +// LLVM: %[[SUB_IMAG_A_B:.*]] = fsub float %[[A_IMAG]], %[[B_IMAG]] +// LLVM: %[[A_B:.*]] = insertvalue { float, float } poison, float %[[SUB_REAL_A_B]], 0 +// LLVM: %[[TMP_A_B:.*]] = insertvalue { float, float } %[[A_B]], float %[[SUB_IMAG_A_B]], 1 +// LLVM: %[[TMP_C:.*]] = load { float, float }, ptr %[[C_ADDR]], align 4 +// LLVM: %[[A_B_REAL:.*]] = extractvalue { float, float } %[[TMP_A_B]], 0 +// LLVM: %[[A_B_IMAG:.*]] = extractvalue { float, float } %[[TMP_A_B]], 1 +// LLVM: %[[C_REAL:.*]] = extractvalue { float, float } %[[TMP_C]], 0 +// LLVM: %[[C_IMAG:.*]] = extractvalue { float, float } %[[TMP_C]], 1 +// LLVM: %[[SUB_REAL_A_B_C:.*]] = fsub float %[[A_B_REAL]], %[[C_REAL]] +// LLVM: %[[SUB_IMAG_A_B_C:.*]] = fsub float %[[A_B_IMAG]], %[[C_IMAG]] +// LLVM: %[[A_B_C:.*]] = insertvalue { float, float } poison, float %[[SUB_REAL_A_B_C]], 0 +// LLVM: %[[TMP_A_B_C:.*]] = insertvalue { float, float } %[[A_B_C]], float %[[SUB_IMAG_A_B_C]], 1 +// LLVM: store { float, float } %[[TMP_A_B_C]], ptr %[[RESULT]], align 4 + +// OGCG: %[[A_ADDR:.*]] = alloca { float, float }, align 4 +// OGCG: %[[B_ADDR:.*]] = alloca { float, float }, align 4 +// OGCG: %[[C_ADDR:.*]] = alloca { float, float }, align 4 +// OGCG: %[[RESULT:.*]] = alloca { float, float }, align 4 +// OGCG: %[[A_REAL_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[A_ADDR]], i32 0, i32 0 +// OGCG: %[[A_REAL:.*]] = load float, ptr %[[A_REAL_PTR]], align 4 +// OGCG: %[[A_IMAG_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[A_ADDR]], i32 0, i32 1 +// OGCG: %[[A_IMAG:.*]] = load float, ptr %[[A_IMAG_PTR]], align 4 +// OGCG: %[[B_REAL_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[B_ADDR]], i32 0, i32 0 +// OGCG: %[[B_REAL:.*]] = load float, ptr %[[B_REAL_PTR]], align 4 +// OGCG: %[[B_IMAG_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[B_ADDR]], i32 0, i32 1 +// OGCG: %[[B_IMAG:.*]] = load float, ptr %[[B_IMAG_PTR]], align 4 +// OGCG: %[[SUB_REAL_A_B:.*]] = fsub float %[[A_REAL]], %[[B_REAL]] +// OGCG: %[[SUB_IMAG_A_B:.*]] = fsub float %[[A_IMAG]], %[[B_IMAG]] +// OGCG: %[[C_REAL_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[C_ADDR]], i32 0, i32 0 +// OGCG: %[[C_REAL:.*]] = load float, ptr %[[C_REAL_PTR]], align 4 +// OGCG: %[[C_IMAG_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[C_ADDR]], i32 0, i32 1 +// OGCG: %[[C_IMAG:.*]] = load float, ptr %[[C_IMAG_PTR]], align 4 +// OGCG: %[[SUB_REAL_A_B_C:.*]] = fsub float %[[SUB_REAL_A_B]], %[[C_REAL]] +// OGCG: %[[SUB_IMAG_A_B_C:.*]] = fsub float %[[SUB_IMAG_A_B]], %[[C_IMAG]] +// OGCG: %[[RESULT_REAL_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[RESULT]], i32 0, i32 0 +// OGCG: %[[RESULT_IMAG_PTR:.*]] = getelementptr inbounds nuw { float, float }, ptr %[[RESULT]], i32 0, i32 1 +// OGCG: store float %[[SUB_REAL_A_B_C]], ptr %[[RESULT_REAL_PTR]], align 4 +// OGCG: store float %[[SUB_IMAG_A_B_C]], ptr %[[RESULT_IMAG_PTR]], align 4 + |
