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-rw-r--r--clang/test/CIR/CodeGen/builtins-elementwise.c64
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diff --git a/clang/test/CIR/CodeGen/builtins-elementwise.c b/clang/test/CIR/CodeGen/builtins-elementwise.c
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+++ b/clang/test/CIR/CodeGen/builtins-elementwise.c
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+// RUN: %clang_cc1 -triple aarch64-none-linux-android24 -Wno-unused-value -fclangir -emit-cir %s -o %t.cir
+// RUN: FileCheck --input-file=%t.cir %s -check-prefix=CIR
+// RUN: %clang_cc1 -triple aarch64-none-linux-android24 -Wno-unused-value -fclangir -emit-llvm %s -o %t-cir.ll
+// RUN: FileCheck --input-file=%t-cir.ll %s -check-prefix=LLVM
+// RUN: %clang_cc1 -triple aarch64-none-linux-android24 -Wno-unused-value -emit-llvm %s -o %t.ll
+// RUN: FileCheck --input-file=%t.ll %s -check-prefix=OGCG
+
+typedef int vint4 __attribute__((ext_vector_type(4)));
+typedef float vfloat4 __attribute__((ext_vector_type(4)));
+typedef double vdouble4 __attribute__((ext_vector_type(4)));
+
+void test_builtin_elementwise_acos(float f, double d, vfloat4 vf4,
+ vdouble4 vd4) {
+ // CIR-LABEL: test_builtin_elementwise_acos
+ // LLVM-LABEL: test_builtin_elementwise_acos
+ // OGCG-LABEL: test_builtin_elementwise_acos
+
+ // CIR: %{{.*}} = cir.acos %{{.*}} : !cir.float
+ // LLVM: %{{.*}} = call float @llvm.acos.f32(float %{{.*}})
+ // OGCG: %{{.*}} = call float @llvm.acos.f32(float %{{.*}})
+ f = __builtin_elementwise_acos(f);
+
+ // CIR: %{{.*}} = cir.acos %{{.*}} : !cir.double
+ // LLVM: %{{.*}} = call double @llvm.acos.f64(double %{{.*}})
+ // OGCG: %{{.*}} = call double @llvm.acos.f64(double %{{.*}})
+ d = __builtin_elementwise_acos(d);
+
+ // CIR: %{{.*}} = cir.acos %{{.*}} : !cir.vector<4 x !cir.float>
+ // LLVM: %{{.*}} = call <4 x float> @llvm.acos.v4f32(<4 x float> %{{.*}})
+ // OGCG: %{{.*}} = call <4 x float> @llvm.acos.v4f32(<4 x float> %{{.*}})
+ vf4 = __builtin_elementwise_acos(vf4);
+
+ // CIR: %{{.*}} = cir.acos %{{.*}} : !cir.vector<4 x !cir.double>
+ // LLVM: %{{.*}} = call <4 x double> @llvm.acos.v4f64(<4 x double> %{{.*}})
+ // OGCG: %{{.*}} = call <4 x double> @llvm.acos.v4f64(<4 x double> %{{.*}})
+ vd4 = __builtin_elementwise_acos(vd4);
+}
+
+void test_builtin_elementwise_asin(float f, double d, vfloat4 vf4,
+ vdouble4 vd4) {
+ // CIR-LABEL: test_builtin_elementwise_asin
+ // LLVM-LABEL: test_builtin_elementwise_asin
+ // OGCG-LABEL: test_builtin_elementwise_asin
+
+ // CIR: %{{.*}} = cir.asin %{{.*}} : !cir.float
+ // LLVM: %{{.*}} = call float @llvm.asin.f32(float %{{.*}})
+ // OGCG: %{{.*}} = call float @llvm.asin.f32(float %{{.*}})
+ f = __builtin_elementwise_asin(f);
+
+ // CIR: %{{.*}} = cir.asin %{{.*}} : !cir.double
+ // LLVM: %{{.*}} = call double @llvm.asin.f64(double %{{.*}})
+ // OGCG: %{{.*}} = call double @llvm.asin.f64(double %{{.*}})
+ d = __builtin_elementwise_asin(d);
+
+ // CIR: %{{.*}} = cir.asin %{{.*}} : !cir.vector<4 x !cir.float>
+ // LLVM: %{{.*}} = call <4 x float> @llvm.asin.v4f32(<4 x float> %{{.*}})
+ // OGCG: %{{.*}} = call <4 x float> @llvm.asin.v4f32(<4 x float> %{{.*}})
+ vf4 = __builtin_elementwise_asin(vf4);
+
+ // CIR: %{{.*}} = cir.asin %{{.*}} : !cir.vector<4 x !cir.double>
+ // LLVM: %{{.*}} = call <4 x double> @llvm.asin.v4f64(<4 x double> %{{.*}})
+ // OGCG: %{{.*}} = call <4 x double> @llvm.asin.v4f64(<4 x double> %{{.*}})
+ vd4 = __builtin_elementwise_asin(vd4);
+}