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authorMingming Liu <mingmingl@google.com>2025-09-10 15:25:31 -0700
committerGitHub <noreply@github.com>2025-09-10 15:25:31 -0700
commit1417dafa1db9cb1b2b09438aa9f53ea5ab6e36e2 (patch)
tree57f4b1f313c8cf74eed8819870f39c36ea263c68 /clang/test/SemaHLSL/BuiltIns/normalize-errors.hlsl
parent898b813bc8a6d0276bf0f4769f5f2f64b34e632d (diff)
parentb8cefcb601ddaa18482555c4ff363c01a270c2fe (diff)
Merge branch 'main' into users/mingmingl-llvm/samplefdo-profile-formatusers/mingmingl-llvm/samplefdo-profile-format
Diffstat (limited to 'clang/test/SemaHLSL/BuiltIns/normalize-errors.hlsl')
-rw-r--r--clang/test/SemaHLSL/BuiltIns/normalize-errors.hlsl62
1 files changed, 31 insertions, 31 deletions
diff --git a/clang/test/SemaHLSL/BuiltIns/normalize-errors.hlsl b/clang/test/SemaHLSL/BuiltIns/normalize-errors.hlsl
index f339826d2cb9..6ec32257a370 100644
--- a/clang/test/SemaHLSL/BuiltIns/normalize-errors.hlsl
+++ b/clang/test/SemaHLSL/BuiltIns/normalize-errors.hlsl
@@ -1,31 +1,31 @@
-// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -disable-llvm-passes -verify
-
-void test_too_few_arg()
-{
- return __builtin_hlsl_normalize();
- // expected-error@-1 {{too few arguments to function call, expected 1, have 0}}
-}
-
-void test_too_many_arg(float2 p0)
-{
- return __builtin_hlsl_normalize(p0, p0);
- // expected-error@-1 {{too many arguments to function call, expected 1, have 2}}
-}
-
-bool builtin_bool_to_float_type_promotion(bool p1)
-{
- return __builtin_hlsl_normalize(p1);
- // expected-error@-1 {{1st argument must be a scalar or vector of 16 or 32 bit floating-point types (was 'bool')}}
-}
-
-bool builtin_normalize_int_to_float_promotion(int p1)
-{
- return __builtin_hlsl_normalize(p1);
- // expected-error@-1 {{1st argument must be a scalar or vector of 16 or 32 bit floating-point types (was 'int')}}
-}
-
-bool2 builtin_normalize_int2_to_float2_promotion(int2 p1)
-{
- return __builtin_hlsl_normalize(p1);
- // expected-error@-1 {{1st argument must be a scalar or vector of 16 or 32 bit floating-point types (was 'int2' (aka 'vector<int, 2>'))}}
-}
+// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -disable-llvm-passes -verify
+
+void test_too_few_arg()
+{
+ return __builtin_hlsl_normalize();
+ // expected-error@-1 {{too few arguments to function call, expected 1, have 0}}
+}
+
+void test_too_many_arg(float2 p0)
+{
+ return __builtin_hlsl_normalize(p0, p0);
+ // expected-error@-1 {{too many arguments to function call, expected 1, have 2}}
+}
+
+bool builtin_bool_to_float_type_promotion(bool p1)
+{
+ return __builtin_hlsl_normalize(p1);
+ // expected-error@-1 {{1st argument must be a scalar or vector of 16 or 32 bit floating-point types (was 'bool')}}
+}
+
+bool builtin_normalize_int_to_float_promotion(int p1)
+{
+ return __builtin_hlsl_normalize(p1);
+ // expected-error@-1 {{1st argument must be a scalar or vector of 16 or 32 bit floating-point types (was 'int')}}
+}
+
+bool2 builtin_normalize_int2_to_float2_promotion(int2 p1)
+{
+ return __builtin_hlsl_normalize(p1);
+ // expected-error@-1 {{1st argument must be a scalar or vector of 16 or 32 bit floating-point types (was 'int2' (aka 'vector<int, 2>'))}}
+}